parent
0057d862af
commit
14a22de993
@ -59,7 +59,7 @@ aldeba_in,96,181,4 script Kafra Service 113,{
|
||||
mes "seems that you don't";
|
||||
mes "have the 20 zeny to pay";
|
||||
mes "the Storage access fee...";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
mes "[Kafra Leilah]";
|
||||
mes "Although this facility is";
|
||||
|
@ -302,7 +302,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 862,{
|
||||
mes "Oooh, there must";
|
||||
mes "be some style that";
|
||||
mes "you like, right? Hmmm...";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
mes "[Assistant Beautician]";
|
||||
@ -353,7 +353,7 @@ lhz_in02,91,155,5 script Assistant Beautician#li 862,{
|
||||
mes "me! Thank you for using";
|
||||
mes "my service and come again~";
|
||||
emotion ET_CHUP;
|
||||
close;
|
||||
close3;
|
||||
case 2:
|
||||
mes "[Assistant Beautician]";
|
||||
mes "Huh? Oh no, you're";
|
||||
|
@ -594,7 +594,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 122,{
|
||||
mes "you can be more daring than";
|
||||
mes "that! Be fashionably adventurous, you fashionable adventurer~";
|
||||
emotion ET_THROB;
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -917,7 +917,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 122,{
|
||||
mes "I'll make you the best looking";
|
||||
mes "person in the entire world!";
|
||||
emotion ET_BEST;
|
||||
close;
|
||||
close3;
|
||||
case 2:
|
||||
mes "[Prince Shammi]";
|
||||
mes "Oh, did you forget which";
|
||||
@ -925,7 +925,7 @@ lhz_in02,100,143,3 script Hair Dresser#li 122,{
|
||||
mes "number? By all means, please";
|
||||
mes "check again! Find the one that";
|
||||
mes "is perfect just for you, okay?";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -157,19 +157,19 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
next;
|
||||
mes "[Errende]";
|
||||
mes "I hope that you'll always remain honest and respectful towards other people, and that you continue to ignore greed for fortune or power.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q > 11 && gef_bard_q < 14) {
|
||||
cutin "bard_eland02",2;
|
||||
mes "[Errende]";
|
||||
mes "It seems you haven't found it yet. Well, take your time, I can wait as long as you want. It doesn't really bore me, since waiting seems to be a part of my profession.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 11) {
|
||||
cutin "bard_eland01",2;
|
||||
mes "[Errende]";
|
||||
mes "Mr. Skezti has a small book store on the book street at the right side of Mineta in Juno. If you show him the seal, he'll help you out.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 10) {
|
||||
cutin "bard_eland01",2;
|
||||
@ -199,7 +199,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "show him the Seal of Friendship.";
|
||||
mes "Good luck, now~";
|
||||
set gef_bard_q,11;
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 20) {
|
||||
cutin "bard_eland03",2;
|
||||
@ -249,7 +249,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "[Errende]";
|
||||
mes "Waaah, wah~";
|
||||
mes "You can't just ignore me like that! Where's your sense of merriment, your sense of romance?";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 27) {
|
||||
@ -295,7 +295,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~";
|
||||
set gef_bard_q,22;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 26) {
|
||||
cutin "bard_eland01",2;
|
||||
@ -349,17 +349,17 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "in advance~";
|
||||
set gef_bard_q,24;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
@ -368,7 +368,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "If I did, why would";
|
||||
mes "I not know what";
|
||||
mes "this song is about?";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@ -381,7 +381,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,26;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 25) {
|
||||
@ -427,7 +427,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "heart wrenching song.";
|
||||
mes "But at what cost to your soul?^000000";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else {
|
||||
cutin "bard_eland01",2;
|
||||
@ -438,7 +438,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Noboooody looooves meee";
|
||||
mes "Friends foooooor never...";
|
||||
mes "Ooooooooh wah!^000000";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 24) {
|
||||
@ -464,7 +464,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Once again,";
|
||||
mes "thank you so much";
|
||||
mes "for your help.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 22) {
|
||||
mes "[Errende]";
|
||||
@ -480,7 +480,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
next;
|
||||
mes "[Errende]";
|
||||
mes "Please ask ^483D8BGunther^000000 about the ^483D8B8th love^000000 in ^483D8BAt One, I Fall in Love^000000. Thank you in advance.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 23) {
|
||||
cutin "bard_eland02",2;
|
||||
@ -570,19 +570,19 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "in advance~";
|
||||
set gef_bard_q,24;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,26;
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,26;
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
@ -592,7 +592,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I not know what this";
|
||||
mes "song is about?";
|
||||
set gef_bard_q,26;
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@ -605,7 +605,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,26;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 21) {
|
||||
@ -655,7 +655,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I beseech you, if you meet him, please ask him of the 8th love and inform me of that lyric immediately~";
|
||||
set gef_bard_q,2;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 6) {
|
||||
cutin "bard_eland04",2;
|
||||
@ -699,23 +699,23 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I'll pay you back somehow! Thank you for your trouble in advance~";
|
||||
set gef_bard_q,4;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
mes "[Errende]";
|
||||
mes "Surely you jest! If I did, why would I not know what this song is about?";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@ -727,7 +727,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,6;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 5) {
|
||||
@ -764,7 +764,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "heart wrenching song.";
|
||||
mes "But at what cost to your soul?^000000";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else {
|
||||
cutin "bard_eland01",2;
|
||||
@ -775,7 +775,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Noboooody looooves meee";
|
||||
mes "Friends foooooor never...";
|
||||
mes "Ooooooooooh wah!^000000";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 4) {
|
||||
@ -800,7 +800,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "Once again,";
|
||||
mes "thank you so much";
|
||||
mes "for your help.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 2) {
|
||||
cutin "bard_eland04",2;
|
||||
@ -813,7 +813,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
next;
|
||||
mes "[Errende]";
|
||||
mes "Please ask ^483D8BGunther^000000 about the ^483D8B8th love^000000 in ^483D8BAt One, I Fall in Love^000000. Thank you in advance.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (gef_bard_q == 3) {
|
||||
cutin "bard_eland02",2;
|
||||
@ -898,27 +898,27 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "I'll pay you back somehow! Thank you for your trouble in advance~";
|
||||
set gef_bard_q,4;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Gunther") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,6;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
else if (.@inputstr$ == "Gunther Doubleharmony") {
|
||||
mes "[Errende]";
|
||||
mes "Gunther? I don't think he would do this. He always puts lines in his songs like 'doubleharmony for you.' Plus, he's too silly for that.";
|
||||
set gef_bard_q,6;
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@inputstr$ == "Errende") {
|
||||
cutin "bard_eland04",2;
|
||||
mes "[Errende]";
|
||||
mes "Surely you jest! If I did, why would I not know what this song is about?";
|
||||
set gef_bard_q,6;
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else {
|
||||
mes "[Errende]";
|
||||
@ -930,7 +930,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
mes "How could I forget";
|
||||
mes "the 8th love?";
|
||||
set gef_bard_q,6;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
} else if (gef_bard_q == 1) {
|
||||
@ -993,11 +993,7 @@ geffen,132,38,3 script Bard#2 51,{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
L_End:
|
||||
close2;
|
||||
cutin "",255;
|
||||
end;
|
||||
close3;
|
||||
|
||||
// SubRoutine for 5 similiar dialogues of the quest
|
||||
|
||||
@ -1114,7 +1110,7 @@ S_StorySong:
|
||||
mes "[Errende]";
|
||||
mes "Oh, how disappointing. But promise me that you will drop by later, so that we can share stories and merriment.";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
case 2:
|
||||
.@num = getarg(0);
|
||||
@ -1149,7 +1145,7 @@ S_StorySong:
|
||||
mes "My apologies,";
|
||||
mes "But I cannot offer my services for free. Even a Bard needs zeny to live, wouldn't you agree?";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
case 2:
|
||||
cutin "bard_eland03",2;
|
||||
@ -1218,7 +1214,7 @@ S_StorySong:
|
||||
mes "may never know";
|
||||
mes "with certainty.";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
} else if (.@random == 2) {
|
||||
|
||||
@ -1321,7 +1317,7 @@ S_StorySong:
|
||||
if(gef_bard_q==1) set gef_bard_q,7;
|
||||
if(gef_bard_q==21) set gef_bard_q,27;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
}
|
||||
mes "^483D8BA good Bard sings";
|
||||
@ -1345,7 +1341,7 @@ S_StorySong:
|
||||
mes "[Errende]";
|
||||
mes "H-how can you say such a thing, "+ @name$ +"? Have you ever been a Bard before? It's difficult to come up with fresh, original melodies!";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
case 3:
|
||||
cutin "bard_eland01",2;
|
||||
@ -1355,7 +1351,7 @@ S_StorySong:
|
||||
mes "enjoyed when you";
|
||||
mes "are in the mood for it.";
|
||||
mes "Please come again.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
}
|
||||
|
||||
@ -1364,7 +1360,7 @@ S_StorySong:
|
||||
mes "[Errende]";
|
||||
mes "Hmm~?";
|
||||
mes "Well, alright. Though, listening to a good story or cheerful song can really do you some good. Alright then, see you later.";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -61,7 +61,7 @@
|
||||
mes "cooking when Novices";
|
||||
mes "like yourself are running";
|
||||
mes "around here like children.";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
cutin "orleans_1",0;
|
||||
mes "[Charles Orleans]";
|
||||
|
@ -3816,7 +3816,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "wouldn't come here to pray...";
|
||||
mes "Well, I hope you enjoy your";
|
||||
mes "time here, adventurer.";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Oh! I'm glad to see that";
|
||||
@ -3869,7 +3869,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "all your journeys. May the";
|
||||
mes "grace of the goddess always";
|
||||
mes "support us in all that we do~";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Great! How much would you";
|
||||
@ -3898,7 +3898,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "protecting you, wherever you go~";
|
||||
break;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
else {
|
||||
cutin "ra_nemma03",2;
|
||||
@ -3939,7 +3939,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "protecting you, wherever you go~";
|
||||
break;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
case 2:
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Oh! If you'd like some";
|
||||
@ -3968,7 +3968,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "Oh, how sweet of you~";
|
||||
break;
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
else {
|
||||
@ -3976,7 +3976,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
cutin "ra_nemma01",2;
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Welcome to our temple!";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
if (ra_tem_q < 1) {
|
||||
mes "[Priestess Nemma]";
|
||||
@ -4009,7 +4009,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "to go inside. ^333333*Sob*^000000 P-Panno!";
|
||||
mes "Panno, I neeeed heeeeelp~!";
|
||||
set ra_tem_q,1;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
else if ((ra_tem_q >= 1) && (ra_tem_q < 10)) {
|
||||
mes "[Priestess Nemma]";
|
||||
@ -4024,7 +4024,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "Panno would know";
|
||||
mes "what to do... I think.";
|
||||
mes "Ooh, Panno, help me!";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
else if (ra_tem_q == 10) {
|
||||
cutin "ra_nemma04",2;
|
||||
@ -4050,7 +4050,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "I'm outside. What if";
|
||||
mes "the gate locks up again?";
|
||||
mes "Oooh, what should I do?!";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
else if (ra_tem_q == 11) {
|
||||
emotion ET_DELIGHT;
|
||||
@ -4062,7 +4062,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "longer asking for donations,";
|
||||
mes "but you can still redeem your";
|
||||
mes "Lottery Tickets inside, okay?";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
else if (ra_tem_q == 12) {
|
||||
mes "[Priestess Nemma]";
|
||||
@ -4089,7 +4089,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "like, ^FF000020 of them^000000! Thank";
|
||||
mes "you thank you thank you!";
|
||||
set ra_tem_q,13;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
else if (ra_tem_q == 13) {
|
||||
mes "[Priestess Nemma]";
|
||||
@ -4124,7 +4124,7 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "to play! Hm, maybe";
|
||||
mes "our pope would like";
|
||||
mes "to see these too?";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
cutin "ra_nemma02",2;
|
||||
mes "[Priestess Nemma]";
|
||||
@ -4143,20 +4143,16 @@ ra_temple,116,174,3 script Nemma#ra_temple 920,{
|
||||
mes "have much to pay you";
|
||||
mes "back with, anyway~";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
else {
|
||||
cutin "ra_nemma01",2;
|
||||
mes "[Priestess Nemma]";
|
||||
mes "Welcome to our temple!";
|
||||
}
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
|
||||
L_End:
|
||||
close2;
|
||||
cutin "",255;
|
||||
end;
|
||||
close3;
|
||||
|
||||
S_Donate:
|
||||
.@num = getarg(0);
|
||||
@ -6329,7 +6325,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "everything I know.";
|
||||
mes "Remember to keep";
|
||||
mes "quiet about what I said.";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
else if (ra_tem_q < 2) {
|
||||
@ -6358,7 +6354,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "time, so please visit";
|
||||
mes "me at your leisure.";
|
||||
mes "Go with Freya.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
case 2:
|
||||
cutin "ra_fano01",2;
|
||||
@ -6397,14 +6393,14 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "side of the hallway. However,";
|
||||
mes "you can only enter if you've";
|
||||
mes "been permitted beforehand.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
case 3:
|
||||
mes "[Priestess Panno]";
|
||||
mes "......................";
|
||||
mes "No chit-chat";
|
||||
mes "inside the temple.";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
else if (ra_tem_q == 10) {
|
||||
@ -6439,7 +6435,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "time, so please visit";
|
||||
mes "me at your leisure.";
|
||||
mes "Go with Freya.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
case 2:
|
||||
cutin "ra_fano01",2;
|
||||
@ -6478,7 +6474,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "side of the hallway. However,";
|
||||
mes "you can only enter if you've";
|
||||
mes "been permitted beforehand.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
case 3:
|
||||
cutin "ra_fano02",2;
|
||||
@ -6525,7 +6521,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "[Priestess Panno]";
|
||||
mes ".........";
|
||||
set ra_tem_q,11;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
}
|
||||
else if (ra_tem_q == 11) {
|
||||
@ -6660,7 +6656,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "Excuse me now, I need";
|
||||
mes "to get back to work.";
|
||||
set ra_tem_q,12;
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
cutin "ra_fano02",2;
|
||||
mes "[Priestess Panno]";
|
||||
@ -6668,7 +6664,7 @@ ra_temin,170,46,3 script Panno#rachel 920,{
|
||||
mes "Behave yourself, and";
|
||||
mes "respect those who have";
|
||||
mes "come here just to worship.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
L_Lottery:
|
||||
if(checkweight(607,1) == 0){
|
||||
@ -6680,7 +6676,7 @@ L_Lottery:
|
||||
mes "something large, unwieldy";
|
||||
mes "and heavy? Put your junk";
|
||||
mes "away in Storage first.";
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
mes "[Priestess Panno]";
|
||||
mes "Here we go";
|
||||
@ -6716,7 +6712,7 @@ L_Lottery:
|
||||
else if (.@bonus_donate > 5 && .@bonus_donate < 11) getitem 518,1; //Honey 5%
|
||||
else if (.@bonus_donate > 0 && .@bonus_donate < 6) getitem 526,1; //Royal Jelly 5%
|
||||
else getitem 547,1; //Condensed White Potion 39%
|
||||
goto L_End;
|
||||
close3;
|
||||
}
|
||||
mes "[Priestess Panno]";
|
||||
mes "You...";
|
||||
@ -6736,7 +6732,7 @@ L_Lottery:
|
||||
cutin "ra_fano03",2;
|
||||
mes "[Priestess Panno]";
|
||||
mes "May Freya be with you.";
|
||||
goto L_End;
|
||||
close3;
|
||||
|
||||
L_End:
|
||||
close2;
|
||||
|
@ -284,7 +284,7 @@ prontera,124,297,3 script Tialfi 706,{
|
||||
next;
|
||||
mes "[Tialfi]";
|
||||
mes "I think we'd better wait and see what's happening. Someone will deliver the news to us. Though, I am unsure of whether or not it will be good news or bad...";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
else if (BaseLevel < 70) {
|
||||
cutin "god_tialpi02",2;
|
||||
|
@ -3093,13 +3093,11 @@ OnTouch_:
|
||||
end;
|
||||
}
|
||||
|
||||
/* Currently broken.
|
||||
prt_maze02,25,161,0 script #music -1,7,7,{
|
||||
OnTouch_:
|
||||
soundeffect "effect\\¼®¾çÀÇ ¾î½Ø½Å.wav",1;
|
||||
soundeffect "effect\\석양의 어쌔신.wav",1;
|
||||
end;
|
||||
}
|
||||
*/
|
||||
|
||||
prt_maze02,132,132,0 script #skill -1,{
|
||||
OnEnable:
|
||||
|
@ -84,8 +84,8 @@ dicastes01,234,158,0 script Training Galten#a 450,{
|
||||
mes "if I keep up with my training every day.";
|
||||
close;
|
||||
}
|
||||
mes "ø¡ô¡ü ¡¡ø¡ô¡ü ¡ø";
|
||||
mes "ô ¡ø";
|
||||
mes "¡ø¡ô¡ü ¡ø ¡ø¡ô¡ü ¡ø";
|
||||
mes "¡ô ¡ø";
|
||||
next;
|
||||
mes "Don't know what it means.";
|
||||
close;
|
||||
@ -130,7 +130,7 @@ dicastes01,248,129,0 script Training Galten#d 450,{
|
||||
close;
|
||||
}
|
||||
mes "¡ø¡ô¡ü ¡ø ¡ø¡ô¡ü";
|
||||
mes "¡ø¡ô¡ü ¡ø¡ ø¡ô¡ü ¡ø";
|
||||
mes "¡ø¡ô¡ü ¡ø ¡ø¡ô¡ü ¡ø";
|
||||
next;
|
||||
mes "Don't know what it means.";
|
||||
close;
|
||||
|
@ -323,7 +323,7 @@ lasa_fild01,60,322,3 script Vigilante Aglio#doram02 4_DR_AGLIO,{
|
||||
cutin "tutorial02.BMP",4;
|
||||
mes "^4d4dff!- Notice -!^000000";
|
||||
mes "^4d4dffCheck out the quest details by pressing the shortcut key [Alt+U],^000000 or through the Quest icon found in the menu tray.^000000";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
mes "[Vigilante Aglio]";
|
||||
mes "Whoa, you're good!";
|
||||
|
@ -438,7 +438,7 @@ function GuardianData;
|
||||
if (select( "Fire","Cancel" ) == 2) {
|
||||
mes "[ Hired Kafra Employee ]";
|
||||
mes "I'll work hard for you... Thank you!";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
mes "[ Hired Kafra Employee ]";
|
||||
mes "Oh, my goodness! This is nonsense!";
|
||||
|
@ -727,11 +727,11 @@ OnTimer300:
|
||||
}
|
||||
|
||||
1@mcd,141,214,5 script Charleston 2#1 4_F_CHARLESTON02,{
|
||||
cutin "dalle01.bmp",2;
|
||||
if (is_party_leader() == false) {
|
||||
cutin "dalle01.bmp",2;
|
||||
mes "[Charleston 1]";
|
||||
mes "Please let me talk to your leader about the supplementation of the factory.";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
if ('ep15_1_mcd01 > 11)
|
||||
end;
|
||||
|
@ -263,7 +263,6 @@ OnTouch:
|
||||
1@os_b,137,139,0 duplicate(Thick Wire#171_os_0) Thick Wire#171_os_2 4_ENERGY_BLUE
|
||||
|
||||
1@os_b,122,212,5 script Dien#171_os_3 4_F_DIENE,{
|
||||
OnTalk:
|
||||
cutin "ep162_dn01",2;
|
||||
mes "[Dien]";
|
||||
mes "Oh!";
|
||||
@ -281,8 +280,14 @@ OnTalk:
|
||||
mes "It will take some time to break it~";
|
||||
npctalk "Cotnes : Oh, is this gate too hard? It will take some time to break it.";
|
||||
next;
|
||||
doevent instance_npcname("Dien#171_os_3") + "::OnTalk";
|
||||
close;
|
||||
cutin "ep162_dn01",2;
|
||||
mes "[Dien]";
|
||||
mes "Oh!";
|
||||
mes "If you go to the right, I think you can go back on the railroad without having to break the door.";
|
||||
npctalk "Dien : Oh! If you go to the right, I think you can go back on the railroad without having to break the door";
|
||||
if (!'unlocked)
|
||||
donpcevent instance_npcname("#171_sealedos_control") + "::OnEvent04";
|
||||
close3;
|
||||
}
|
||||
|
||||
1@os_b,146,221,7 script Ridsh#171_os_2 4_F_LEEDSH,{
|
||||
|
@ -5218,7 +5218,7 @@ new_1-3,99,169,3 script Friendly Poring#ac 4_PORING,{
|
||||
next;
|
||||
mes "[Poring]";
|
||||
mes "It may fail, but keep trying to lure way those Little Porings!";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
} else if (isbegin_quest(2297) == 1) {
|
||||
mes "[Poring]";
|
||||
|
@ -103,7 +103,7 @@ prt_in,33,114,5 script Raffam Oranpere 10058,{
|
||||
if( getcharid( 2 ) ){
|
||||
mes "[Raffam Oranpere]";
|
||||
mes "Come back to join after you leave your current guild.";
|
||||
close;
|
||||
close3;
|
||||
}else if( getcharid( 5 ) != 0 ){
|
||||
cutin "laperm04.bmp", 2;
|
||||
mes "[Raffam Oranpere]";
|
||||
@ -268,7 +268,7 @@ prt_in,35,114,5 script Devon Aire 10059,{
|
||||
if( getcharid( 2 ) ){
|
||||
mes "[Devon Aire]";
|
||||
mes "Leave your guild first to join my Clan, duh.";
|
||||
close;
|
||||
close3;
|
||||
}else if( getcharid( 5 ) != 0 ){
|
||||
cutin "debon03.bmp", 2;
|
||||
mes "[Devon Aire]";
|
||||
@ -421,7 +421,7 @@ prt_in,37,114,5 script Berman Aire 10060,{
|
||||
mes "[Berman Aire]";
|
||||
mes "Oh, no.";
|
||||
mes "In order to join, you first have to leave your current guild.";
|
||||
close;
|
||||
close3;
|
||||
}else if( getcharid( 5 ) != 0 ){
|
||||
mes "[Berman Aire]";
|
||||
mes "You're already in a Clan.";
|
||||
@ -567,7 +567,7 @@ prt_in,39,114,5 script Shaam Rumi 10027,{
|
||||
if( getcharid( 2 ) ){
|
||||
mes "[Shaam Rumi]";
|
||||
mes "Did you finish things up with your guild?";
|
||||
close;
|
||||
close3;
|
||||
}else if( getcharid( 5 ) != 0 ){
|
||||
mes "[Shaam Rumi]";
|
||||
mes "Eh, you're already in a Clan. Hey, this isn't funny.";
|
||||
|
@ -4057,7 +4057,7 @@ prt_cas_q,20,139,3 script Spica Nerius#ep16_room01 4_EP16_SPICA,{
|
||||
next;
|
||||
mes "[Spica]";
|
||||
mes "" + strcharinfo(0) + ", why don't you go back to your room and wait for the message?";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
mes "[Spica]";
|
||||
mes "Why don't you go visit other families if you have not visited them all?";
|
||||
@ -4105,7 +4105,7 @@ prt_cas_q,20,139,3 script Spica Nerius#ep16_room01 4_EP16_SPICA,{
|
||||
next;
|
||||
mes "[Spica]";
|
||||
mes "I wonder if the old folks would hear me out though.";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
mes "[Spica]";
|
||||
mes "Skia told me something similar to that.";
|
||||
@ -8968,7 +8968,7 @@ prt_cas_q,93,74,4 script Po Richard#EP161GAM 4_M_6THPRIN1,{
|
||||
emotion ET_OTL;
|
||||
mes "[Po Richard]";
|
||||
mes "I guess the offer hasn't been attractive to you. I am sorry, but come back later when you change your mind.";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
emotion ET_OK;
|
||||
mes "[Po Richard]";
|
||||
|
@ -3650,6 +3650,7 @@ que_swat,145,57,3 script Philopontess#ep162_04 4_M_PHILOFONTES,{
|
||||
terra_gloria_main = 25;
|
||||
questinfo_refresh();
|
||||
close2;
|
||||
cutin "",255;
|
||||
npctalk "Oh, please come here for a moment.", "Rookie#ep162_03", bc_self;
|
||||
end;
|
||||
}
|
||||
@ -3669,7 +3670,7 @@ que_swat,145,57,3 script Philopontess#ep162_04 4_M_PHILOFONTES,{
|
||||
mes "[Tess]";
|
||||
mes "Not now?";
|
||||
mes "Then get some rest and come back please.";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
mes "[Tess]";
|
||||
mes "Since we don't know where they are hiding, start looking in corners such as cabinets and boxes.";
|
||||
@ -3876,7 +3877,7 @@ rebel_in,70,78,3 script Elena Volkova#16.2rm 4_F_ELENA,{
|
||||
if (countitem(25161) < 1) {
|
||||
mes "[USU commander Elena]";
|
||||
mes "...Why are you empty-handed? Where is the cookie?";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
emotion ET_DELIGHT;
|
||||
mes "[USU commander Elena]";
|
||||
|
@ -3955,7 +3955,7 @@ sp_rudus,184,360,5 script Elena Volkova#171_rudus 4_F_ELENA,{
|
||||
setquest 7859;
|
||||
getitem 25723,15;
|
||||
getexp 800000,800000;
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
if (isbegin_quest(7859) == 1) {
|
||||
cutin "162elena_01",2;
|
||||
@ -4359,6 +4359,7 @@ sp_rudus,130,200,4 script Morning#171_rudus 4_EP17_MORNING,{
|
||||
unittalk getcharid(3),strcharinfo(0) + " : This kid seems to be Morning.",bc_self;
|
||||
switch (prompt("Find a meal for Morning.:Chat with Morning.")) {
|
||||
case 255:
|
||||
cutin "",255;
|
||||
setpcblock PCBLOCK_ALL,false;
|
||||
end;
|
||||
case 1:
|
||||
@ -4382,6 +4383,7 @@ sp_rudus,130,200,4 script Morning#171_rudus 4_EP17_MORNING,{
|
||||
sleep2 2000;
|
||||
switch (prompt("I'll bring it.:Something urgent happened.")) {
|
||||
case 255:
|
||||
cutin "",255;
|
||||
setpcblock PCBLOCK_ALL,false;
|
||||
end;
|
||||
case 1:
|
||||
|
@ -3944,7 +3944,7 @@ ba_in01,51,157,3 script Est#ep172_est01 4_F_ESTLOVELOY,{
|
||||
if (!is_party_leader()) {
|
||||
mes "^4D4DFFThis place is a memorial dungeon.";
|
||||
mes "You have to be a party leader to create a memorial dungeon.^000000";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
if (instance_create(.@md_name$) == -3)
|
||||
dispbottom "The reservation of the instance '" + .@md_name$ + "' has failed due to an active instance.";
|
||||
|
@ -2625,13 +2625,13 @@ OnTouch:
|
||||
delitem 6506, 1; // Memorial_Boquet
|
||||
erasequest 7398;
|
||||
setquest 7399;
|
||||
close;
|
||||
close3;
|
||||
} else if (malaya_diwata == 5) {
|
||||
cutin "malaya_diwata02", 2;
|
||||
mes "[Diwata]";
|
||||
mes "I promise I'll be a good little girl if those hillbillies leave me alone.";
|
||||
mes "If they bother me again, however, I won't be.";
|
||||
close;
|
||||
close3;
|
||||
} else {
|
||||
if (checkquest(7402) == -1) {
|
||||
if (checkquest(7403) == -1) {
|
||||
@ -2650,7 +2650,7 @@ OnTouch:
|
||||
mes "The flowers you bring makes me calm down.";
|
||||
mes "....";
|
||||
mes ".. It's not because I miss people or I like the flowers. Don't take it the wrong way.";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
cutin "malaya_diwata01", 2;
|
||||
mes "[Diwata]";
|
||||
@ -2658,7 +2658,7 @@ OnTouch:
|
||||
mes "What? Oh, it's you.";
|
||||
mes "Those hillbillies came back again!";
|
||||
mes "I'm going to kill them!";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
cutin "malaya_diwata02", 2;
|
||||
mes "[Diwata]";
|
||||
@ -2669,7 +2669,7 @@ OnTouch:
|
||||
mes "The flowers you bring makes me calm down.";
|
||||
mes "....";
|
||||
mes ".. It's not because I miss people or I like the flowers. Don't take it the wrong way.";
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
cutin "malaya_diwata01", 2;
|
||||
mes "[Diwata]";
|
||||
@ -2718,7 +2718,7 @@ OnTouch:
|
||||
delitem 6506, 1; // Memorial_Boquet
|
||||
setquest 7403;
|
||||
erasequest 7402;
|
||||
close;
|
||||
close3;
|
||||
}
|
||||
cutin "", 255;
|
||||
end;
|
||||
|
@ -3389,26 +3389,26 @@ L_ShowReport:
|
||||
mes "[Experimental Results]";
|
||||
mes "*** Researcher - Inffle";
|
||||
mes "*** Research Assistant - "+strcharinfo(0);
|
||||
mes "¡¡";
|
||||
mes " ";
|
||||
mes "<Research topic>";
|
||||
mes "*** Bath of Mora Village";
|
||||
mes "¡¡";
|
||||
mes " ";
|
||||
mes "<Aim>";
|
||||
mes "To investigate the mysterious power of the bath water";
|
||||
mes "and to find out ways to better utilize";
|
||||
mes "the water.";
|
||||
mes "¡¡";
|
||||
mes " ";
|
||||
mes "<Methods>";
|
||||
mes "1. Obtained an unidentified DNA sample.";
|
||||
mes "Obtained a sample of an unidentified DNA,";
|
||||
mes "and collected more samples to look further into it.";
|
||||
mes "¡¡";
|
||||
mes " ";
|
||||
mes "2. A comparison analysis on the unidentified DNA";
|
||||
mes "Concluded that the DNA belongs to";
|
||||
mes "an unidentified creature living in the bath water.";
|
||||
mes "combine and result in";
|
||||
mes "from the swordfish DNA.";
|
||||
mes "¡¡";
|
||||
mes " ";
|
||||
mes "3. Research on the puddles around the village";
|
||||
mes "From the four puddles around the village,";
|
||||
mes "confirmed that the testing substances were";
|
||||
@ -3416,9 +3416,9 @@ L_ShowReport:
|
||||
mes "It is thought that the four puddles";
|
||||
mes "combine and result in";
|
||||
mes "the mysterious power.";
|
||||
mes "¡¡";
|
||||
mes " ";
|
||||
mes "<Material analysis>";
|
||||
mes "*** Temperature ***** 33.5° ";
|
||||
mes "*** Temperature ***** 33.5¡Æ";
|
||||
mes "*** PH ************ 9.8";
|
||||
mes "*** Solid residues *** 176";
|
||||
mes "*** K+ ************ 0,23";
|
||||
|
Loading…
x
Reference in New Issue
Block a user