- Finally after 5 years, implemented the correct formula for Spiral Pierce when used by monsters in pre-renewal (bugreport:2505)
- When bosses use level 48 decrease agi, it will now have a base duration of 65 seconds on players (bugreport:5085) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17177 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -69,7 +69,7 @@
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//-- AL_INCAGI
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29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0
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//-- AL_DECAGI
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30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0
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30,1000,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000:130000,0,0
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//-- AL_HOLYWATER
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31,1000,500,0,0,0,0
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//-- AL_CRUCIS
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@ -70,7 +70,7 @@
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//-- AL_INCAGI
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29,1000,1000,0,60000:80000:100000:120000:140000:160000:180000:200000:220000:240000,0,0,0
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//-- AL_DECAGI
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30,750,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000,0,0,250
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30,750,1000,0,40000:50000:60000:70000:80000:90000:100000:110000:120000:130000:130000,0,0,250
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//-- AL_HOLYWATER
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31,1000,500,0,0,0,0,0
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//-- AL_CRUCIS
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@ -2113,10 +2113,12 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
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sd->inventory_data[index] &&
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sd->inventory_data[index]->type == IT_WEAPON)
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wd.damage = sd->inventory_data[index]->weight*8/100; //80% of weight
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} else
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wd.damage = sstatus->rhw.atk2*8/10; //Else use Atk2
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ATK_ADDRATE(50*skill_lv); //Skill modifier applies to weight only.
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ATK_ADDRATE(50*skill_lv); //Skill modifier applies to weight only.
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} else {
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wd.damage = battle_calc_base_damage(sstatus, &sstatus->rhw, sc, tstatus->size, sd, i); //Monsters have no weight and use ATK instead
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}
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i = sstatus->str/10;
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i*=i;
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ATK_ADD(i); //Add str bonus.
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