Fixed bugs.

- problem fast movement animation when disguised.
- devotion behaviour Can't cast on other characters when limit is reached.
This commit is contained in:
icxbb-xx 2014-12-05 03:22:39 +07:00
parent b5fd69b64d
commit 14f6654943
2 changed files with 22 additions and 2 deletions

View File

@ -5075,7 +5075,8 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int
type = clif_calc_delay(type,div,damage,ddelay); type = clif_calc_delay(type,div,damage,ddelay);
#if PACKETVER >= 20131223 #if PACKETVER >= 20131223
if( type == 6 ) type = 8; if ( type == DMG_SKILL )
type = DMG_MULTI_HIT; /* Temporary Fix */
#endif #endif
if( ( sc = status_get_sc(dst) ) && sc->count ) { if( ( sc = status_get_sc(dst) ) && sc->count ) {
@ -17022,7 +17023,13 @@ void clif_snap( struct block_list *bl, short x, short y ) {
WBUFW(buf,6) = x; WBUFW(buf,6) = x;
WBUFW(buf,8) = y; WBUFW(buf,8) = y;
clif_send(buf,packet_len(0x8d2),bl,AREA); if( disguised(bl) )
{
clif_send(buf, packet_len(0x8d2), bl, AREA_WOS);
WBUFL(buf,2) = -bl->id;
clif_send(buf, packet_len(0x8d2), bl, SELF);
} else
clif_send(buf,packet_len(0x8d2),bl, AREA);
} }
void clif_monster_hp_bar( struct mob_data* md, int fd ) { void clif_monster_hp_bar( struct mob_data* md, int fd ) {

View File

@ -1748,6 +1748,19 @@ int unit_skilluse_id2(struct block_list *src, int target_id, uint16 skill_id, ui
casttime = -1; casttime = -1;
combo = 1; combo = 1;
break; break;
case CR_DEVOTION:
if (sd) {
int i = 0, count = min(skill_lv, MAX_DEVOTION);
ARR_FIND(0, count, i, sd->devotion[i] == target_id);
if (i == count) {
ARR_FIND(0, count, i, sd->devotion[i] == 0);
if(i == count) {
clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
return 0; // Can't cast on other characters when limit is reached
}
}
}
break;
case SR_GATEOFHELL: case SR_GATEOFHELL:
case SR_TIGERCANNON: case SR_TIGERCANNON:
if (sc && sc->data[SC_COMBO] && if (sc && sc->data[SC_COMBO] &&