From 165197d26f783f49b2ddd8fbae9abd517d6ffa09 Mon Sep 17 00:00:00 2001 From: Lemongrass3110 Date: Wed, 16 Aug 2017 09:40:38 +0200 Subject: [PATCH] Fixed cast time for the npcskill script command Fixes #2342 Thanks to @Atemo --- src/map/script.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/map/script.c b/src/map/script.c index 2d2146c123..ea5309eede 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -21070,9 +21070,9 @@ BUILDIN_FUNC(npcskill) status_calc_npc(nd, SCO_NONE); if (skill_get_inf(skill_id)&INF_GROUND_SKILL) - unit_skilluse_pos(&nd->bl, sd->bl.x, sd->bl.y, skill_id, skill_level); + unit_skilluse_pos2(&nd->bl, sd->bl.x, sd->bl.y, skill_id, skill_level,0,0); else - unit_skilluse_id(&nd->bl, sd->bl.id, skill_id, skill_level); + unit_skilluse_id2(&nd->bl, sd->bl.id, skill_id, skill_level,0,0); return SCRIPT_CMD_SUCCESS; }