From 16c2f22feddd5b8caf6efe958902a21872a64eea Mon Sep 17 00:00:00 2001 From: Aleos Date: Tue, 27 Nov 2018 09:26:43 -0500 Subject: [PATCH] Corrected Fire Charm and Exploding Dragon damage (#3700) * Fixes #3695. * Fire Charm was granting too much bonus damage when used with Exploding Dragon. Thanks to @Balferian! --- src/map/battle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 7c36a0e970..1f44d7f027 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -5927,7 +5927,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list case NJ_BAKUENRYU: skillratio += 50 + 150 * skill_lv; if(sd && sd->spiritcharm_type == CHARM_TYPE_FIRE && sd->spiritcharm > 0) - skillratio += 45 * sd->spiritcharm; + skillratio += 15 * sd->spiritcharm; break; case NJ_HYOUSENSOU: #ifdef RENEWAL