diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 669f962473..f1790d1b1c 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/07/12 + * Resurrection will now silently fail when used on non-undead + not-dead + characters. [Skotlex] * Poem of bragi/magic String's base delay reduction at level 10 (or above) is now 50% instead of 3*lv%. [Skotlex] * status_damage will no longer fail when the target is not on a map AND the diff --git a/src/map/unit.c b/src/map/unit.c index 80c4a7260f..2845ff60bc 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -850,7 +850,8 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int if(battle_check_undead(tstatus->race,tstatus->def_ele)){ temp=1; casttime = skill_castfix(src, PR_TURNUNDEAD, skill_lv); - } + } else if (!status_isdead(target)) + return 0; //Can't cast on non-dead characters. break; case MO_FINGEROFFENSIVE: if(sd)