diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 873e88f03f..682105e504 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -196,11 +196,11 @@ REPLACE INTO `item_db_re` VALUES (667,'Gift_Box_4','Gift Box',2,1000,NULL,200,NU REPLACE INTO `item_db_re` VALUES (668,'Handsei','Red Envelope',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'set Zeny,Zeny+rand(1000,10000);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (669,'Rice_Cake_Soup','Tempting Rice-Cake Soup',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal -100,-100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (670,'Gold_Coin_Moneybag','Bag of Gold Coins',3,100000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (671,'Gold_Coin','Gold Coin',3,10000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (671,'Gold_Coin','Gold Coin',3,10000,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*goldpoint++; (For Roulette game)*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (672,'Copper_Coin_Moneybag','Bag of Bronze Coins',3,1000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (673,'Copper_Coin','Bronze Coin',3,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (674,'Mithril_Coin','Mithril Coin',3,5000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (675,'Silver_Coin','Silver Coin',3,5000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (675,'Silver_Coin','Silver Coin',3,5000,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*silverpoint++; (For Roulette game)*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (676,'Silver_Coin_Moneybag','Bag of Silver Coins',3,50000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (677,'White_Gold_Coin','Platinum Coin',3,2000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (678,'Poison_Bottle','Poison Bottle',2,5000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'if(Class == Job_Assassin_Cross || Class == Job_Guillotine_Cross || Class == Job_Guillotine_Cross_T) { sc_start SC_DPoison,60000,0; sc_start SC_ASPDPOTION3,60000,9; } else percentheal -100,-100;',NULL,NULL); @@ -461,9 +461,9 @@ REPLACE INTO `item_db_re` VALUES (1077,'Merchant_Voucher_5','Voucher',3,0,NULL,1 REPLACE INTO `item_db_re` VALUES (1078,'Merchant_Voucher_6','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1079,'Merchant_Voucher_7','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1080,'Merchant_Voucher_8','Voucher',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1081,'Merchant_Box_1','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1082,'Merchant_Box_2','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1083,'Merchant_Box_3','Delivery Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1081,'Merchant_Box_1','Delivery Box',3,0,NULL,1200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1082,'Merchant_Box_2','Delivery Box',3,0,NULL,1200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1083,'Merchant_Box_3','Delivery Box',3,0,NULL,1200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1084,'Kapra\'s_Pass','Kafra Pass',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1085,'Mage_Test_2','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1086,'Mage_Test_3','Unknown Test Tube',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -569,7 +569,7 @@ REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\' REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',5,20,NULL,0,'200',NULL,1,0,0x00004082,63,2,34,3,'80',1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1185,'Violet_Fear','Violet Fear',5,20,NULL,2200,'275',NULL,1,2,0x00004082,18,2,34,4,'80',1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; specialeffect2 EF_ENHANCE; }",50,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',5,20,NULL,2000,'200',NULL,1,2,0x00004082,18,2,34,4,'70',1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',5,20,NULL,0,'220',NULL,1,0,0x00004082,63,2,34,4,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,1); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',5,20,NULL,0,'220',NULL,1,0,0x00004082,63,2,34,4,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-3,1); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-3,1); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1188,'Veteran_Sword','Veteran Sword',5,10000,NULL,2000,'180',NULL,1,1,0x00004082,63,2,34,4,'80',1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1189,'Krasnaya','Krasnaya',5,20,NULL,3800,'200',NULL,2,3,0x00004082,18,2,34,2,'50',1,3,'if(readparam(bStr)>=95) { bonus bBaseAtk,20; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1190,'Claymore_C','Claymore',5,0,NULL,0,'220',NULL,1,0,0x00004080,63,2,34,3,'1',0,3,'bonus2 bAddSize,Size_All,40;',NULL,NULL); @@ -664,8 +664,8 @@ REPLACE INTO `item_db_re` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging REPLACE INTO `item_db_re` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',5,45000,NULL,1200,'105',NULL,1,3,0x00001000,63,2,34,3,'55',1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1279,'BF_Katar1','Brave Carnage Katar',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',5,20,NULL,0,'140',NULL,1,0,0x00001000,63,2,34,4,'80',1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',5,20,NULL,0,'175',NULL,1,0,0x00001000,63,2,34,4,'0',0,16,'bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1284,'Krishna','Krishna',5,20,NULL,1200,'120',NULL,1,2,0x00001000,18,2,34,3,'50',1,16,'bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1285,'Cakram','Chakram',5,20,NULL,1000,'130',NULL,1,2,0x00001000,18,2,34,3,'50',1,16,'if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20;',NULL,NULL); @@ -675,11 +675,11 @@ REPLACE INTO `item_db_re` VALUES (1288,'Bloody_Fear_C','Bloody Fear',5,1,NULL,0, REPLACE INTO `item_db_re` VALUES (1289,'P_Katar1','Eden Katar I',5,0,NULL,0,'155',NULL,1,0,0x00001000,63,2,34,3,'60',0,16,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1290,'Agent_Katar','Agent Katar',5,41000,NULL,1200,'170',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,'bonus bHit,readparam(bLuk)/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1291,'Guillotine_Katar','Guillotine Katar',5,56000,NULL,1500,'200',NULL,1,1,0x00001000,63,2,34,4,'140',1,16,'bonus bDex,2; bonus bFlee,-30; bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus2 bSkillAtk,"GC_CROSSIMPACT",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1292,'Upg_Katar','Upg Katar',5,20,NULL,1000,'80',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'bonus bBaseAtk,(getrefine()*10); bonus bCritAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1292,'Upg_Katar','Upg Katar',5,20,NULL,1000,'80',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bCritAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1293,'Velum_Jamadhar','Vellum Jamadhar',5,20,NULL,1200,'170',NULL,1,0,0x00001000,63,2,34,4,'95',1,16,'bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1294,'Velum_Scare','Vellum Scale',5,20,NULL,1200,'50',NULL,1,0,0x00001000,63,2,34,4,'95',1,16,'bonus3 bSPVanishRaceRate,RC_Player,10000,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1295,'Blood_Tears_','Blood Tears',5,20,NULL,1700,'120',NULL,1,1,0x00001000,18,2,34,4,'55',1,16,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1296,'Metal_Katar','Metal Katar',5,20,NULL,0,'75',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'bonus bBaseAtk,(getrefine()*5); bonus bCritAtkRate,getrefine(); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1296,'Metal_Katar','Metal Katar',5,20,NULL,0,'75',NULL,1,1,0x00001000,63,2,34,3,'1',1,16,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (1298,'Shiver_Katar','Katar Of Horror',5,60000,NULL,2700,'110',NULL,1,2,0x00001000,63,2,34,4,'105',1,16,NULL,NULL,NULL); # 1-Handed Axes @@ -692,7 +692,7 @@ REPLACE INTO `item_db_re` VALUES (1306,'War_Axe','War Axe',5,20,NULL,4200,'140', REPLACE INTO `item_db_re` VALUES (1307,'Windhawk','Windhawk',5,18000,NULL,1500,'115',NULL,1,0,0x000654E2,63,2,2,2,'14',1,6,'bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1308,'Golden_Axe','Golden Axe',5,20,NULL,3000,'170',NULL,1,0,0x00000001,63,2,2,4,'45',1,6,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1309,'Orcish_Axe_','Orcish Axe',5,20,NULL,1500,'75',NULL,1,4,0x000654E3,63,2,2,3,'3',1,6,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',5,20,NULL,0,'130',NULL,1,0,0x000444A2,63,2,2,4,'80',1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',5,20,NULL,0,'130',NULL,1,0,0x000444A2,63,2,2,4,'80',1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1311,'Vecer_Axe','Vecer Axe',5,20,NULL,1500,'140',NULL,1,2,0x000444A2,18,2,2,3,'50',1,6,'if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1312,'Orcish_Axe_C','Orcish Axe',5,0,NULL,0,'110',NULL,1,0,0x000654E3,63,2,2,3,'1',0,6,'bonus2 bAddSize,Size_All,70;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1313,'Tourist_Axe','Tourist Axe',5,0,NULL,500,'77',NULL,1,0,0x000654E3,63,2,2,1,'1',0,6,'bonus bStr,2;',NULL,NULL); @@ -724,17 +724,17 @@ REPLACE INTO `item_db_re` VALUES (1368,'Tomahawk','Tomahawk',5,20,NULL,2500,'165 REPLACE INTO `item_db_re` VALUES (1369,'Guillotine','Guillotine',5,20,NULL,3000,'215',NULL,1,0,0x000444A2,63,2,34,4,'44',1,7,'bonus2 bWeaponComaRace,RC_DemiHuman,30; bonus2 bWeaponComaRace,RC_Player,30; bonus2 bSPGainRaceAttack,RC_DemiHuman,2; bonus2 bSPGainRaceAttack,RC_Player,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1370,'Doom_Slayer','Doom Slayer',5,20,NULL,6000,'10',NULL,1,0,0x000444A2,63,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1371,'Doom_Slayer_','Doom Slayer',5,20,NULL,6000,'10',NULL,1,1,0x000444A2,63,2,34,4,'80',1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1372,'Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',5,2,NULL,0,'205',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bStr,20; bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1374,'Tomahawk_C','Tomahawk',5,2,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bAtkEle,Ele_Wind; skill "ITM_TOMAHAWK",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1375,'Berdysz','Berdysz',5,20,NULL,2500,'200',NULL,1,2,0x000444A2,18,2,34,3,'70',1,7,'bonus2 bSubSize,Size_Medium,13; bonus2 bSubSize,Size_Large,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1376,'Heart_Breaker','Heart Breaker',5,20,NULL,2000,'175',NULL,1,1,0x000444A2,18,2,34,4,'70',1,7,'bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)||(Class==Job_Mechanic)||(Class==Job_Mechanic_T)||(Class==Job_Genetic)||(Class==Job_Genetic_T)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',5,20,NULL,3500,'332',NULL,1,1,0x000444A2,18,2,34,4,'80',1,7,'bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',5,20,NULL,3500,'332',NULL,1,1,0x000444A2,18,2,34,4,'80',1,7,'.@r = getrefine(); bonus2 bSubSize,Size_Medium,10+.@r; bonus bAspdRate,.@r; bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1378,'Great_Axe_C','Refined Great Axe',5,1,NULL,0,'215',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',5,0,NULL,0,'100',NULL,1,3,0x000444A2,63,2,34,1,'3',0,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',5,20,NULL,0,'220',NULL,1,0,0x000444A2,63,2,34,4,'80',1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',5,20,NULL,0,'220',NULL,1,0,0x000444A2,63,2,34,4,'80',1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-3,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(.@r>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',5,20,NULL,1500,'200',NULL,1,0,0x000444A2,63,2,34,4,'60',1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1384,'Veteran_Axe','Veteran Axe',5,10000,NULL,3000,'250',NULL,1,2,0x000444A2,63,2,34,3,'80',1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',5,20,NULL,2700,'210',NULL,1,0,0x000444A2,18,2,34,4,'75',1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL); @@ -744,11 +744,11 @@ REPLACE INTO `item_db_re` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',5,0,N REPLACE INTO `item_db_re` VALUES (1389,'E_Tomahawk_C','Tomahawk',5,2,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1390,'E_Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1391,'P_Two_Handed_Axe1','Eden Two-Handed Axe I',5,0,NULL,0,'195',NULL,1,0,0x000444A2,63,2,34,3,'60',0,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1392,'Ygnus_Stale','Ignus Steel',5,56000,NULL,1900,'250',NULL,1,1,0x000444A2,63,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1393,'End_Sektura','End Sectora',5,56000,NULL,1900,'250',NULL,1,1,0x000444A2,63,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1392,'Ygnus_Stale','Ignus Steel',5,56000,NULL,1900,'250',NULL,1,1,0x000444A2,63,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Fire; bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Burning,300; bonus2 bAddEff2,Eff_Burning,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1393,'End_Sektura','End Sectora',5,56000,NULL,1900,'250',NULL,1,1,0x000444A2,63,2,34,4,'95',1,7,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Freeze,300; bonus2 bAddEff2,Eff_Freeze,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1394,'Upg_Two_Handed_Axe','Upg Two Handed Axe',5,20,NULL,2000,'110',NULL,1,1,0x000444A2,63,2,34,3,'1',1,7,'bonus bBaseAtk,(getrefine()*14); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1395,'Velum_Buster','Vellum Buster',5,20,NULL,2500,'50',NULL,1,0,0x000444A2,63,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus3 bSPVanishRaceRate,RC_Player,10000,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1396,'Velum_Guillotine','Vellum Guillotine',5,20,NULL,5500,'300',NULL,1,0,0x000444A2,63,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(getrefine()>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_Player,60; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1396,'Velum_Guillotine','Vellum Guillotine',5,20,NULL,5500,'300',NULL,1,0,0x000444A2,63,2,34,4,'95',1,7,'bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_Player,40; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",80; bonus2 bSkillAtk,"NC_POWERSWING",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,60; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1397,'Bradium_Stonehammer_','Bradium Stonehammer',5,20,NULL,2700,'210',NULL,1,2,0x000444A2,63,2,34,4,'75',1,7,'bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1398,'Metal_Two_Handed_Axe','Metal Two Handed Axe',5,20,NULL,0,'105',NULL,1,1,0x000444A2,63,2,34,3,'1',1,7,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*7); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); # 1-Handed Spears @@ -770,24 +770,24 @@ REPLACE INTO `item_db_re` VALUES (1415,'Skewer','Brocca',5,20,NULL,850,'100',NUL REPLACE INTO `item_db_re` VALUES (1416,'Tjungkuletti','Tjungkuletti',5,20,NULL,1000,'100',NULL,3,0,0x00004082,63,2,2,4,'48',1,4,'bonus bSPDrainValue,1; bonus bSPGainValue,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1417,'Pole_Axe','Pole Axe',5,20,NULL,3800,'160',NULL,3,1,0x00004082,63,2,2,3,'71',1,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1418,'Gungnir_','Gungnir',5,20,NULL,500,'120',NULL,3,2,0x00004082,63,2,2,4,'4',1,4,'bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1419,'Pole_Axe_C','Pole Axe',5,1,NULL,4800,'159',NULL,3,0,0x00004082,63,2,2,3,'1',0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1419,'Pole_Axe_C','Pole Axe',5,1,NULL,4800,'195',NULL,3,0,0x00004082,63,2,2,3,'1',0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1420,'Long_Horn','Long Horn',5,20,NULL,1000,'150',NULL,3,1,0x00004082,18,2,2,4,'65',1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1421,'Battle_Hook','Battle Hook',5,20,NULL,900,'140',NULL,3,1,0x00004082,18,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1422,'Hunting_Spear','Hunting Spear',5,20,NULL,4200,'180',NULL,3,1,0x00004082,18,2,2,4,'60',1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1423,'Pole_XO','Pole XO',5,20,NULL,0,'120',NULL,3,0,0x00004082,63,2,2,1,'0',0,4,'bonus2 bAddClass,Class_All,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1424,'Skewer_C','Refined Brocca',5,1,NULL,0,'149',NULL,3,0,0x00004082,63,2,2,4,'0',0,4,'bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1425,'BF_Spear1','Assaulter Spear',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',5,20,NULL,0,'130',NULL,3,0,0x00004082,63,2,2,4,'80',1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',5,20,NULL,0,'130',NULL,3,0,0x00004082,63,2,2,4,'80',1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',5,20,NULL,0,'160',NULL,3,0,0x00004082,63,2,2,3,'0',0,4,'bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1428,'Long_Horn_M','Long Horn',5,20,NULL,1000,'150',NULL,3,1,0x00004082,18,2,2,4,'65',1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1429,'Hunting_Spear_M','Hunting Spear',5,20,NULL,4200,'180',NULL,3,1,0x00004082,18,2,2,4,'60',1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1430,'Pike_C','Pike',5,0,NULL,0,'74',NULL,3,0,0x00004082,63,2,2,1,'1',0,4,'bonus2 bAddSize,Size_All,70;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1431,'F_Pole_Axe_C','Pole Axe',5,1,NULL,4800,'195',NULL,3,0,0x00004082,63,2,2,3,'1',0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1432,'E_Pole_Axe_C','Pole Axe',5,1,NULL,4800,'195',NULL,3,0,0x00004082,63,2,2,3,'1',0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1433,'Imperial_Spear','Imperial Spear',5,20,NULL,1800,'180:50',NULL,3,1,0x00004082,63,2,2,3,'102',1,4,'bonus2 bSkillAtk,"LG_CANNONSPEAR",20+getrefine()/2; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1433,'Imperial_Spear','Imperial Spear',5,20,NULL,1800,'180:50',NULL,3,1,0x00004082,63,2,2,3,'102',1,4,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+(.@r/2); bonus2 bSkillAtk,"LG_BANISHINGPOINT",20+(.@r/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1434,'P_Spear1','Eden Spear I',5,0,NULL,0,'165',NULL,3,0,0x00004082,63,2,2,3,'60',0,4,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',5,56000,NULL,1600,'180',NULL,3,1,0x00004000,63,2,2,4,'100',1,4,'bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1438,'Tanos_Spear','Tanos Spear',5,10,NULL,3000,'150:100',NULL,NULL,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1441,'Blue_Spear','Blue Spear',5,10,NULL,1200,'180',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5; bonus bMatk,170;',NULL,NULL); @@ -812,7 +812,7 @@ REPLACE INTO `item_db_re` VALUES (1467,'Bill_Guisarme','Bill Guisarme',5,20,NULL REPLACE INTO `item_db_re` VALUES (1468,'Zephyrus','Zephyrus',5,20,NULL,2000,'170',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1469,'Longinus\'s_Spear','Longinus\'s Spear',5,20,NULL,2500,'180',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddRace,RC_Angel,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1470,'Brionac','Brionac',5,20,NULL,3000,'190',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Holy; skill "AL_HEAL",5; bonus3 bAutoSpell,"MG_SOULSTRIKE",3,100; bonus2 bAddClass,Class_Boss,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1471,'Hell_Fire','Hellfire',5,20,NULL,3500,'200',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",3,100; bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1471,'Hell_Fire','Hellfire',5,20,NULL,3500,'200',NULL,3,0,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL); # 2-Handed Staffs REPLACE INTO `item_db_re` VALUES (1472,'Staff_Of_Soul','Soul Staff',5,20,NULL,1400,'25:200',NULL,1,0,0x00810204,63,2,34,3,'73',1,10,'bonus bInt,5; bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1473,'Wizardy_Staff','Wizardry Staff',5,20,NULL,2400,'120:200',NULL,1,0,0x00810204,63,2,34,4,'90',1,10,'bonus bInt,6; bonus bDex,2;',NULL,NULL); @@ -829,13 +829,13 @@ REPLACE INTO `item_db_re` VALUES (1482,'BF_Lance1','Assaulter Lance',5,20,NULL,0 REPLACE INTO `item_db_re` VALUES (1483,'Ivory_Lance','Ivory Lance',5,20,NULL,1000,'160',NULL,3,1,0x00004082,18,2,34,3,'50',1,5,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; skill "KN_SPEARSTAB",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1484,'Cardo','Cardo',5,20,NULL,5600,'150',NULL,3,1,0x00000080,18,2,34,4,'70',1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1485,'Battle_Fork','Battle Fork',5,20,NULL,700,'112',NULL,3,4,0x00004082,18,2,34,2,'50',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',5,20,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,4,'80',1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',5,20,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,4,'80',1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1487,'Lance_C','Lance',5,0,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,3,'1',0,5,'bonus2 bAddSize,Size_All,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1488,'Ahlspiess_C','Ahlspiess',5,20,NULL,0,'135',NULL,3,0,0x00004080,63,2,34,4,'1',1,5,'bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1489,'Spearfish_','Marlin',5,0,NULL,0,'220',NULL,3,0,0x00004082,18,2,34,1,'50',0,5,'bonus bUnbreakableWeapon,0; bonus3 bAddEffOnSkill,"KN_PIERCE",Eff_Bleeding,1000; bonus3 bAddEffOnSkill,"LK_SPIRALPIERCE",Eff_Bleeding,1000; bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"LG_INSPIRATION",50; if(BaseLevel>99) { bonus bBaseAtk,30; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1490,'Giant_Lance','Gigantic Lance',5,20,NULL,20000,'20',NULL,3,0,0x00000080,63,2,34,4,'140',1,5,'bonus bAspd,-10; bonus2 bSkillCooldown,"LK_SPIRALPIERCE",20000; if(readparam(bStr)>=120){ bonus bBaseAtk,300; }',NULL,'heal 0,-600;'); REPLACE INTO `item_db_re` VALUES (1491,'Upg_Lance','Upg Lance',5,20,NULL,1500,'105',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*12); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1492,'Velum_Glaive','Vellum Glaive',5,20,NULL,4500,'250',NULL,3,0,0x00004082,63,2,34,4,'95',1,5,'bonus2 bAddRace,RC_Player,80; if(getrefine()>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(getrefine()>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1492,'Velum_Glaive','Vellum Glaive',5,20,NULL,4500,'250',NULL,3,0,0x00004082,63,2,34,4,'95',1,5,'bonus2 bAddRace,RC_Player,80; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'100',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*6); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); @@ -885,7 +885,7 @@ REPLACE INTO `item_db_re` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield REPLACE INTO `item_db_re` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',5,20,NULL,0,'105',NULL,1,0,0x0004C5B3,63,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1544,'Lunakaligo','Lunakaligo',5,20,NULL,700,'110',NULL,1,3,0x00008110,18,2,2,3,'50',1,8,'if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1545,'N_Mace','Novice Mace',5,0,NULL,0,'57',NULL,1,3,0x0004C5B3,63,2,2,1,'2',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',5,20,NULL,0,'130',NULL,1,0,0x0004C5B3,63,2,2,4,'80',1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',5,20,NULL,0,'130',NULL,1,0,0x0004C5B3,63,2,2,4,'80',1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',5,20,NULL,0,'150',NULL,1,0,0x0004C5B2,63,2,2,3,'0',0,8,'bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1548,'Veteran_Hammer','Veteran Hammer',5,10000,NULL,1800,'160',NULL,1,2,0x00008110,63,2,2,3,'80',1,8,'bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1549,'Pilebuncker','Pile Bunker',5,10000,NULL,3500,'450',NULL,1,0,0x00000400,56,2,2,3,'99',1,8,NULL,NULL,NULL); @@ -903,7 +903,7 @@ REPLACE INTO `item_db_re` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',5,2 REPLACE INTO `item_db_re` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',5,20,NULL,1100,'100:120',NULL,1,2,0x00410100,63,2,2,3,'60',1,15,'if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1561,'Hardback','Hardcover Book',5,20,NULL,1500,'140',NULL,1,1,0x00410100,63,2,2,4,'55',1,15,'bonus bStr,3; bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',5,20,NULL,700,'110',NULL,1,1,0x00410100,63,2,2,4,'80',0,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,'135:140',NULL,1,0,0x00410100,63,2,2,3,'1',0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,'135',NULL,1,0,0x00410100,63,2,2,3,'1',0,15,'bonus bMatk,140; bonus bAspdRate,5; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1564,'Encyclopedia','Encyclopedia',5,20,NULL,2000,'110:100',NULL,1,2,0x00410100,63,2,2,3,'70',1,15,'bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,'137:100',NULL,1,2,0x00410100,63,2,2,4,'85',1,15,'bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',5,20,NULL,0,'120:125',NULL,1,0,0x00410100,63,2,2,1,'0',0,15,'bonus2 bAddClass,Class_All,50;',NULL,NULL); @@ -916,21 +916,21 @@ REPLACE INTO `item_db_re` VALUES (1572,'Principles_Of_Magic','Principles of Magi REPLACE INTO `item_db_re` VALUES (1573,'Ancient_Magic','Ancient Magic',5,20,NULL,700,'30:140',NULL,1,2,0x00410100,63,2,2,3,'70',1,15,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',5,20,NULL,0,'90:125',NULL,1,0,0x00410100,63,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',5,20,NULL,0,'90:125',NULL,1,0,0x00410100,63,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1576,'Krieger_Book1','Glorious Tablet',5,20,NULL,0,'90:115',NULL,1,0,0x00410100,63,2,2,4,'80',1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,20,NULL,0,'90:115',NULL,1,0,0x00410100,63,2,2,4,'80',1,15,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1576,'Krieger_Book1','Glorious Tablet',5,20,NULL,0,'90:115',NULL,1,0,0x00410100,63,2,2,4,'80',1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,20,NULL,0,'90:115',NULL,1,0,0x00410100,63,2,2,4,'80',1,15,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',5,20,NULL,0,'140',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,'137',NULL,1,2,0x00410100,63,2,2,4,'85',1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',5,0,NULL,0,'145:100',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1583,'P_Book1','Eden Book I',5,0,NULL,0,'135:110',NULL,1,0,0x00410100,63,2,2,3,'60',0,15,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1584,'Chilly_Spell_Book','Cold Magic Book',5,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,63,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; bonus2 bSkillAtk,"MG_COLDBOLT",(getrefine()*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(getrefine()*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(getrefine()*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1585,'Upg_Book','Upg Book',5,20,NULL,600,'45:20',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1584,'Chilly_Spell_Book','Cold Magic Book',5,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,63,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,0; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1585,'Upg_Book','Upg Book',5,20,NULL,600,'45:20',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1586,'Velum_Bible','Vellum Bible',5,20,NULL,600,'110:125',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'if(BaseLevel>104) { bonus bHealPower,(BaseLevel/5)-20; if(getrefine()>=6) { bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; bonus2 bSkillUseSP,"AB_CLEARANCE",-60; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1587,'Velum_Encyclopedia','Vellum Great Encyclopedia',5,20,NULL,1000,'130',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'bonus2 bAddRace,RC_Player,80+getrefine(); bonus2 bIgnoreDefRaceRate,RC_Player,30; if(getrefine()>8) { autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1588,'Metal_Book','Metal Book',5,20,NULL,0,'45:10',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); bonus bMatk,(getrefine()*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1587,'Velum_Encyclopedia','Vellum Great Encyclopedia',5,20,NULL,1000,'130',NULL,1,0,0x00410100,63,2,2,4,'95',1,15,'.@r = getrefine(); bonus2 bAddRace,RC_Player,80+.@r; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(.@r>8) { autobonus "{ bonus bBaseAtk,200; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1588,'Metal_Book','Metal Book',5,20,NULL,0,'45:10',NULL,1,1,0x00410100,63,2,2,3,'1',1,15,'.@r = getrefine(); bonus bUnbreakableWeapon,0; bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1590,'Snake_Encyclopedia','Daizenshu Dakatsu',5,60000,NULL,1500,'10:110',NULL,1,2,0x00410100,63,2,2,4,'105',1,15,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1596,'Earth_Pedigree_Book','Earth Pedigree Book',5,10,NULL,400,'90:130',NULL,NULL,0,0x050100,63,2,2,NULL,'27',1,15,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+getrefine(); bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+getrefine(); bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1596,'Earth_Pedigree_Book','Earth Pedigree Book',5,10,NULL,400,'90:130',NULL,NULL,0,0x050100,63,2,2,NULL,'27',1,15,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",5+.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",5+.@r; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1597,'Half_BF_Book2','Half BF Book2',5,20,NULL,0,'90:125',NULL,1,0,0x00410100,63,2,2,3,'80',1,15,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreMdefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL); # GM Weapon REPLACE INTO `item_db_re` VALUES (1599,'Angra_Manyu','Angra Manyu',5,1,NULL,10,'10000:10000',NULL,2,0,0xFFFFFFFF,63,2,2,1,'1',1,8,'bonus bAllStats,50; bonus bBaseAtk,3300; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddClass,Class_All,100; skill "WZ_STORMGUST",10; Skill "WZ_METEOR",10; Skill "WZ_VERMILION",10; skill "GM_SANDMAN",1; bonus bVariableCastrate,-100; bonus bFixedCastrate,-100;',NULL,NULL); @@ -958,9 +958,9 @@ REPLACE INTO `item_db_re` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',5,8500 REPLACE INTO `item_db_re` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',5,43000,NULL,500,'70:120',NULL,1,1,0x00000001,63,2,2,3,'30',1,10,'bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',5,20,NULL,500,'70:120',NULL,1,2,0x00000001,63,2,2,3,'30',1,10,'bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1623,'Mighty_Staff_C','Mighty Staff',5,1,NULL,0,'165:100',NULL,1,0,0x00818314,63,2,2,3,'1',0,10,'bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1625,'Healing_Staff','Healing Staff',5,20,NULL,400,'10:105',NULL,1,0,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1626,'Piercing_Staff','Piercing Staff',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1626,'Piercing_Staff','Piercing Staff',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1627,'Staffy','Staffy',5,20,NULL,0,'40:120',NULL,1,0,0x00818314,63,2,2,1,'0',0,10,'bonus bMatkRate,15; bonus2 bAddClass,Class_All,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',5,1,NULL,0,'71:145',NULL,1,0,0x00818314,63,2,2,3,'0',0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,1,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL); @@ -970,17 +970,17 @@ REPLACE INTO `item_db_re` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',5,20, REPLACE INTO `item_db_re` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1634,'BF_Staff3','Strong Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,'60:160',NULL,1,0,0x00018314,18,2,2,4,'75',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',5,20,NULL,700,'60:160',NULL,1,0,0x00018314,18,2,2,4,'75',1,10,'bonus bInt,3; bonus bDex,3; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@r; bonus bDelayRate,-(.@r*3/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1637,'Eraser','Eraser',5,20,NULL,500,'80:170',NULL,1,0,0x00018314,18,2,2,4,'70',1,10,'bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1638,'Healing_Staff_C','Staff Of Healing',5,20,NULL,0,'10:125',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1639,'N_Rod','Novice Rod',5,0,NULL,0,'15:32',NULL,1,3,0x00818315,63,2,2,1,'1',0,10,'bonus bMatkRate,16;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',5,20,NULL,0,'70:135',NULL,1,0,0x00818314,63,2,2,4,'80',1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine() > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine() > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine() > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',5,20,NULL,0,'70:135',NULL,1,0,0x00818314,63,2,2,4,'80',1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(((getrefine()>14)?14:getrefine())-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',5,20,NULL,0,'70:135',NULL,1,0,0x00818314,63,2,2,4,'80',1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',5,20,NULL,0,'70:135',NULL,1,0,0x00818314,63,2,2,4,'80',1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(((.@r>14)?14:.@r)-5)*2; } if(.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(.@r > 9) { bonus bHealPower,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',5,20,NULL,0,'100:120',NULL,1,0,0x00818314,63,2,2,2,'0',0,10,'bonus bVariableCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',5,20,NULL,100,'100:155',NULL,1,0,0x00818314,63,2,2,4,'70',1,10,'bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',5,20,NULL,500,'30:180',NULL,1,2,0x00010204,18,2,2,3,'50',1,10,'bonus bInt,4; bonus bMdef,getrefine(); bonus2 bSkillAtk,"WZ_STORMGUST",getrefine(); if (getrefine() > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',5,20,NULL,100,'100:155',NULL,1,0,0x00818314,63,2,2,4,'70',1,10,'bonus bInt,4; .@r = getrefine(); if (.@r>5) { bonus bInt,.@r-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',5,20,NULL,500,'80:145',NULL,1,0,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,4; bonus bMatkRate,15; .@r = getrefine(); bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',5,20,NULL,800,'60:170',NULL,1,2,0x00018314,18,2,2,3,'70',1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+.@r; if(.@r>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',5,20,NULL,500,'30:180',NULL,1,2,0x00010204,18,2,2,3,'50',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMdef,.@r; bonus2 bSkillAtk,"WZ_STORMGUST",.@r; if (.@r > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1647,'Croce_Staff','Croce Staff',5,20,NULL,500,'30:175',NULL,1,1,0x00008110,18,2,2,3,'50',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_BLESSING",getskilllv("AL_BLESSING")>1?getskilllv("AL_BLESSING"):1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',5,20,NULL,500,'30:180',NULL,1,0,0x00010200,18,2,2,4,'50',1,10,'bonus bInt,2; bonus bDex,1; if(getskilllv("SA_DRAGONOLOGY") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1649,'Rafini_Staff','Laphine Staff',5,20,NULL,500,'30:180',NULL,1,0,0x00818315,63,2,2,3,'100',1,10,'bonus bFixedCastRate,-getrefine();',NULL,NULL); @@ -988,18 +988,18 @@ REPLACE INTO `item_db_re` VALUES (1650,'P_Staff1','Eden Staff I',5,0,NULL,0,'60: REPLACE INTO `item_db_re` VALUES (1651,'P_Staff2','Eden Staff II',5,0,NULL,0,'60:150',NULL,1,0,0x00818314,63,2,2,2,'40',0,10,'bonus bInt,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1652,'Tourist_Staff','Tourist Staff',5,0,NULL,500,'35:0',NULL,1,0,0x00818315,63,2,2,1,'1',0,10,'bonus bInt,2; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1653,'Staff_Of_Healing_C','Staff of Healing',5,20,NULL,0,'10:100',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',5,20,NULL,500,'40:170',NULL,1,1,0x00818315,63,2,2,3,'102',1,10,'if(getrefine()>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(getrefine()-5)*2; bonus bMaxHPrate,-(getrefine()-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;',NULL,'itemheal 0,-100;'); +REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',5,20,NULL,500,'40:170',NULL,1,1,0x00818315,63,2,2,3,'102',1,10,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-5)*2; bonus bMaxHPrate,-(.@r-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;',NULL,'itemheal 0,-100;'); REPLACE INTO `item_db_re` VALUES (1655,'Adventure_Staff','Adventure Staff',5,0,NULL,0,'60',NULL,1,0,0x00810204,63,2,2,1,'1',0,10,'bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1656,'Academy_Wand','Academy Wand',5,0,NULL,600,'60',NULL,1,1,0x00810204,63,2,2,1,'1',1,10,'bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1657,'Wand_Of_Affection','Wand Of Affection',5,20,NULL,500,'30:160',NULL,1,2,0x00000100,63,2,2,3,'100',1,10,'bonus bInt,2; bonus bAtkEle,Ele_Holy; bonus bHealPower,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',5,0,NULL,0,'60:170',NULL,1,0,0x00818314,63,2,2,3,'60',0,10,'bonus bInt,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1659,'Recovery_Light','Light of Recovery',5,56000,NULL,400,'30:160',NULL,1,1,0x00000100,63,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*6); bonus2 bSkillUseSP,"AL_HEAL",-(getrefine()*10); bonus2 bSkillUseSP,"AB_CHEAL",-(getrefine()*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(getrefine()*14);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1659,'Recovery_Light','Light of Recovery',5,56000,NULL,400,'30:160',NULL,1,1,0x00000100,63,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; .@r = getrefine(); bonus bHealPower,(.@r*6); bonus2 bSkillUseSP,"AL_HEAL",-(.@r*10); bonus2 bSkillUseSP,"AB_CHEAL",-(.@r*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(.@r*14);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1660,'Wand_Of_Affection2','Empowered Wand Of Affection',5,20,NULL,500,'30:180',NULL,1,1,0x00000100,63,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',5,20,NULL,1400,'100:50',NULL,1,0,0x00000200,63,2,2,4,'95',1,10,'bonus bInt,10; bonus bUnbreakableWeapon,0; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_of_Darkness','Thorn Staff of Darkness',5,10,NULL,700,'60:160',NULL,NULL,1,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Dark;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,8,'bonus bAspdRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1669,'Tanos_Staff','Tanos Staff',5,10,NULL,1000,'100:200',NULL,NULL,1,0x00818314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); if(getrefine()>=7){ set .@i,1; bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; } if (getrefine()>=4){ set .@rate,5*(.@i+1); bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'bonus bUnbreakableWeapon,0; .@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=7){ set .@i,1; bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; } if (.@r>=4){ set .@rate,5*(.@i+1); bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); @@ -1027,7 +1027,7 @@ REPLACE INTO `item_db_re` VALUES (1719,'Bow_Of_Roguemaster','Roguemaster\'s Bow' REPLACE INTO `item_db_re` VALUES (1720,'Bow_Of_Rudra','Rudra Bow',5,20,NULL,1200,'150',NULL,5,0,0x000A0808,63,2,34,4,'48',1,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1721,'Repeting_CrossBow','Repeating Crossbow',5,89000,NULL,2000,'95',NULL,9,1,0x00020840,63,2,34,3,'65',1,11,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1722,'Balistar','Ballista',5,124000,NULL,3500,'145',NULL,5,0,0x00080800,63,2,34,4,'77',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1723,'Luna_Bow','Luna Bow',5,20,NULL,2000,'100',NULL,5,2,0x00000800,63,2,34,3,'30',1,11,'bonus bDef,2+3*(getrefine()>5)+2*(getrefine()>8);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1723,'Luna_Bow','Luna Bow',5,20,NULL,2000,'100',NULL,5,2,0x00000800,63,2,34,3,'30',1,11,'.@r = getrefine(); bonus bDef,2+3*(.@r>5)+2*(.@r>8);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1724,'Dragon_Wing','Dragon Wing',5,20,NULL,1200,'100',NULL,5,0,0x000A0848,63,2,34,4,'60',1,11,'bonus3 bAddMonsterDropItem,1765,RC_Dragon,300; bonus bIgnoreDefRace,RC_Dragon;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1725,'Bow_Of_Minstrel','Minstrel Bow',5,20,NULL,1700,'120',NULL,5,1,0x00080800,63,2,34,4,'70',1,11,'bonus bInt,2; bonus bSPrecovRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1726,'Hunter_Bow_','Hunter Bow',5,64000,NULL,1500,'125',NULL,5,1,0x00000800,63,2,34,3,'33',1,11,NULL,NULL,NULL); @@ -1047,7 +1047,7 @@ REPLACE INTO `item_db_re` VALUES (1739,'BF_Bow2','Brave Battle CrossBow',5,20,NU REPLACE INTO `item_db_re` VALUES (1740,'Nepenthes_Bow','Nepenthes Bow',5,20,NULL,1000,'105',NULL,5,2,0x00000800,18,2,34,4,'60',1,11,'bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1741,'Cursed_Lyre','Cursed Lyre',5,20,NULL,1250,'125',NULL,5,1,0x00080808,18,2,34,4,'80',1,11,'bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',5,1,NULL,0,'49',NULL,5,3,0x000A0848,63,2,34,1,'4',0,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',5,0,NULL,0,'100',NULL,5,0,0x001A0848,63,2,34,4,'80',1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',5,0,NULL,0,'100',NULL,5,0,0x001A0848,63,2,34,4,'80',1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; .@r = getrefine(); bonus bCritAtkRate,.@r * 2; bonus bUnbreakableWeapon,0; if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus2 bSkillAtk,"AC_DOUBLE",20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',5,20,NULL,0,'170',NULL,5,0,0x000A0848,63,2,34,4,'1',0,11,'bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1745,'Falken_Blitz','Falken Blitz',5,20,NULL,1000,'100',NULL,5,2,0x00080808,18,2,34,3,'50',1,11,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1746,'Elven_Bow','Elven Bow',5,20,NULL,1500,'160',NULL,5,1,0x00080800,63,2,34,3,'100',1,11,'bonus bDex,2;',NULL,NULL); @@ -1080,8 +1080,8 @@ REPLACE INTO `item_db_re` VALUES (1771,'Venom_Knife','Venom Knife',10,50,NULL,5, REPLACE INTO `item_db_re` VALUES (1772,'Holy_Arrow','Holy Arrow',10,3,NULL,2,'50',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1773,'Arrow_Of_Elf','Elven Arrow',10,5,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'100',NULL,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,5,NULL,1,'35',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'1',NULL,1,'bonus bLongAtkRate,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1775,'Siege_Arrow_A','Siege Arrow A',10,10,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'130',NULL,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1776,'Siege_Arrow_S','Siege Arrow S',10,10,NULL,1,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'95',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1775,'Siege_Arrow_S','Siege Arrow S',10,10,NULL,1,'45',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'130',NULL,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1776,'Siege_Arrow_A','Siege Arrow A',10,10,NULL,1,'30',NULL,NULL,NULL,0x000A1848,63,2,32768,NULL,'95',NULL,1,NULL,NULL,NULL); # Knuckles REPLACE INTO `item_db_re` VALUES (1801,'Waghnakh','Waghnak',5,8000,NULL,400,'30',NULL,1,3,0x00008100,63,2,2,1,'1',1,12,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1802,'Waghnakh_','Waghnak',5,8000,NULL,400,'30',NULL,1,4,0x00008100,63,2,2,1,'1',1,12,NULL,NULL,NULL); @@ -1108,13 +1108,13 @@ REPLACE INTO `item_db_re` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove' REPLACE INTO `item_db_re` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bVariableCastrate,\\\"MO_EXTREMITYFIST\\\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',5,20,NULL,600,'95',NULL,1,3,0x00008000,18,2,2,3,'60',1,12,'bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,4,'80',1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1828,'Monk_Knuckle','Monk Knuckle',5,20,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,4,'0',0,12,'bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1829,'Fist_C','Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'1',0,12,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',5,20,NULL,500,'142',NULL,1,1,0x00008100,63,2,2,3,'102',1,12,'bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; if(getrefine()>6) { bonus bUseSPrate,-1*(getrefine()-6); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',5,20,NULL,500,'142',NULL,1,1,0x00008100,63,2,2,3,'102',1,12,'bonus2 bSkillAtk,"SR_EARTHSHAKER",20; bonus2 bSkillAtk,"SR_SKYNETBLOW",20; bonus bUseSPrate,5; .@r = getrefine(); if(.@r>6) { bonus bUseSPrate,-1*(.@r-6); }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,'120',NULL,1,0,0x00008100,63,2,2,3,'60',0,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; if(getrefine()>7) { bonus2 bAddRace,RC_Player,20; } if(getrefine()>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NULL,600,'160:100',NULL,NULL,1,0x00008100,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron nail',5,10,NULL,1500,'100',NULL,NULL,0,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL); @@ -1146,10 +1146,10 @@ REPLACE INTO `item_db_re` VALUES (1923,'BF_Instrument1','Valorous Battlefield Gu REPLACE INTO `item_db_re` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,3,'80',1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1925,'Cello','Cello',5,20,NULL,700,'110',NULL,1,3,0x00080000,18,1,2,3,'70',1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',5,20,NULL,1000,'120',NULL,1,2,0x00080000,18,1,2,4,'60',1,13,'bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,4,'80',1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',5,20,NULL,0,'50',NULL,1,0,0x00080000,63,1,2,4,'80',1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',5,0,NULL,0,'40',NULL,1,0,0x00080000,18,1,2,4,'0',0,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',5,0,NULL,0,'177',NULL,1,0,0x00080000,63,1,2,3,'1',0,13,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,1,2,3,'102',1,13,'if(getrefine()>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,1,2,3,'102',1,13,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1931,'P_Guitar1','Eden Guitar I',5,0,NULL,0,'125',NULL,1,0,0x00080000,63,1,2,3,'60',0,13,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1933,'Tanos_Violin','Tanos Violin',5,10,NULL,2000,'200:130',NULL,NULL,1,0x00080000,63,1,2,4,'120',1,13,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1934,'Contrabass','Contrabass',5,20,NULL,250,'180:120',NULL,1,2,0x00080000,63,1,2,3,'130',1,13,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;',NULL,NULL); @@ -1179,19 +1179,19 @@ REPLACE INTO `item_db_re` VALUES (1968,'Jump_Rope','Skipping Rope',5,20,NULL,400 REPLACE INTO `item_db_re` VALUES (1969,'Bladed_Whip','Blade Whip',5,20,NULL,1200,'140',NULL,2,0,0x00080000,63,0,2,4,'30',1,14,'bonus2 bAddEff,Eff_Bleeding,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',5,20,NULL,1100,'150',NULL,2,0,0x00080000,63,0,2,4,'65',1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1971,'Electric_Wire','Electric Wire',5,20,NULL,700,'110',NULL,2,0,0x00080000,63,0,2,3,'30',1,14,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1972,'Electric_Eel','Electric Eel',5,20,NULL,2000,'100',NULL,2,2,0x00080000,18,0,2,4,'70',1,14,'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; if(getrefine()>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",getrefine(),50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1972,'Electric_Eel','Electric Eel',5,20,NULL,2000,'100',NULL,2,2,0x00080000,18,0,2,4,'70',1,14,'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,"WZ_JUPITEL",3,20; .@r = getrefine(); if(.@r>0) bonus3 bAutoSpell,"CG_ARROWVULCAN",.@r,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot',5,20,NULL,1500,'110',NULL,2,1,0x00080000,18,0,2,4,'70',1,14,'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1974,'Carrot_Whip','Carrot Whip',5,20,NULL,1300,'185',NULL,2,0,0x00080000,18,0,2,4,'70',1,14,'if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1974,'Carrot_Whip','Carrot Whip',5,20,NULL,1300,'185',NULL,2,0,0x00080000,18,0,2,4,'70',1,14,'.@r = getrefine(); if(.@r>0) bonus3 bAutoSpell,"AL_INCAGI",(.@r>10?10:.@r),10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',5,20,NULL,0,'120',NULL,2,0,0x00080000,63,0,2,1,'0',0,14,'bonus2 bAddClass,Class_All,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',5,20,NULL,1100,'150',NULL,2,2,0x00080000,63,0,2,4,'65',1,14,'bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1978,'BF_Whip2','Brave Battle Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,3,'80',1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',5,20,NULL,1000,'120',NULL,2,2,0x00080000,18,0,2,4,'60',1,14,'bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1980,'Whip_Of_Balance','Whip of Balance',5,20,NULL,700,'110',NULL,2,3,0x00080000,18,0,2,3,'70',1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1981,'Krieger_Whip1','Glorious Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,4,'80',1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1981,'Krieger_Whip1','Glorious Lariat',5,20,NULL,0,'50',NULL,2,0,0x00080000,63,0,2,4,'80',1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1982,'Phenomena_Whip','Phenomena Whip',5,20,NULL,0,'160',NULL,2,0,0x00080000,63,0,2,4,'0',0,14,'bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1983,'Rante_C','Rante Whip',5,0,NULL,0,'170',NULL,2,0,0x00080000,63,0,2,3,'1',0,14,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,0,2,3,'102',1,14,'if(getrefine()>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,0,2,3,'102',1,14,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',5,20,NULL,1000,'100:130',NULL,1,0,0x00080000,63,0,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',5,0,NULL,0,'125',NULL,2,0,0x00080000,63,0,2,3,'60',0,14,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1988,'Tanos_Whip_Sword','Tanos Whip Sword',5,10,NULL,2200,'200:130',NULL,NULL,1,0x00080000,63,0,2,4,'120',1,14,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL); @@ -1201,11 +1201,11 @@ REPLACE INTO `item_db_re` VALUES (1990,'Bloody_Floral_Decoration_Microphone','Bl REPLACE INTO `item_db_re` VALUES (1991,'Blue_Whip','Blue Whip',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,0,2,3,'100',1,14,'bonus bDex,5; bonus bVit,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1994,'Infinity_Whip','Infinity Whip',5,10,NULL,500,'150',NULL,2,1,0x00080000,63,0,2,4,'100',1,14,NULL,NULL,NULL); # Additional 2-Handed Staffs -REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2000,'Destruction_Rod','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'.@r = getrefine; bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2001,'Divine_Cross','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,0,0x00008100,63,2,34,4,'70',1,23,'bonus bAtkEle,Ele_Holy; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',5,20,NULL,0,'70:210',NULL,1,0,0x00018314,63,2,34,4,'80',1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(((getrefine()>14)?14:getrefine())-5)*2; bonus2 bMagicAddRace,RC_Player,(((getrefine()>14)?14:getrefine())-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(((getrefine()>14)?14:getrefine())-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(((getrefine()>14)?14:getrefine())-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'bonus bMatkRate,getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2004,'Kronos','Kronos',5,20,NULL,1000,'30:240',NULL,1,0,0x00010204,18,2,34,4,'50',1,23,'bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',5,20,NULL,0,'70:210',NULL,1,0,0x00018314,63,2,34,4,'80',1,23,'.@r = getrefine(); bonus bMatkRate,.@r; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(.@r>5) { bonus2 bMagicAddRace,RC_DemiHuman,(((.@r>14)?14:.@r)-5)*2; bonus2 bMagicAddRace,RC_Player,(((.@r>14)?14:.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(((.@r>14)?14:.@r)-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(((.@r>14)?14:.@r)-5)*2; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',5,20,NULL,2500,'130:280',NULL,1,1,0x00000200,18,2,34,4,'80',1,23,'.@r = getrefine(); bonus bMatkRate,.@r/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(.@r*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(.@r*20); bonus2 bVariableCastrate,"HW_MAGICPOWER",-50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2004,'Kronos','Kronos',5,20,NULL,1000,'30:240',NULL,1,0,0x00010204,18,2,34,4,'50',1,23,'.@r = getrefine(); bonus bInt,3+(.@r/2); bonus bMaxHP,300+(50*.@r/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2005,'Dea_Staff','Dea Staff',5,20,NULL,1000,'30:220',NULL,1,1,0x00008110,18,2,34,3,'50',1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',5,20,NULL,1900,'80:150',NULL,1,0,0x00810204,63,2,34,4,'60',1,23,'bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2007,'Golden_Rod_Staff','Golden Rod Staff',5,20,NULL,900,'30:230',NULL,1,2,0x00000200,63,2,34,4,'100',1,23,'bonus bAtkEle,Ele_Wind; bonus bInt,3; bonus2 bSkillAtk,"WZ_JUPITEL",12;',NULL,NULL); @@ -1216,8 +1216,8 @@ REPLACE INTO `item_db_re` VALUES (2011,'Golden_Rod_Staff2','Empowered Golden Rod REPLACE INTO `item_db_re` VALUES (2012,'Aqua_Staff2','Empowered Aqua Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Water; bonus bInt,5; bonus2 bSkillAtk,"MG_COLDBOLT",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2013,'Crimson_Staff2','Empowered Crimson Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus2 bSkillAtk,"MG_FIREBOLT",30; bonus2 bSkillAtk,"MG_FIREBALL",30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2014,'Forest_Staff2','Empowered Forest Staff',5,20,NULL,900,'30:270',NULL,1,1,0x00000200,63,2,34,4,'130',1,10,'bonus bAtkEle,Ele_Earth; bonus bInt,5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",30; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2015,'Upg_Staff','Upg Staff',5,20,NULL,1000,'50:70',NULL,1,1,0x00818314,63,2,34,3,'1',1,10,'bonus bMatk,(getrefine()*10); bonus bHealPower,getrefine(); if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2016,'Velum_Arc_Wand','Vellum Arc Wand',5,20,NULL,800,'110:220',NULL,1,0,0x00818314,63,2,34,4,'95',1,10,'bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; if(getrefine()>5) { bonus2 bMagicAddRace,RC_Player,15; } if(getrefine()>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2015,'Upg_Staff','Upg Staff',5,20,NULL,1000,'50:70',NULL,1,1,0x00818314,63,2,34,3,'1',1,10,'.@r = getrefine(); bonus bMatk,(.@r*10); bonus bHealPower,.@r; if(BaseJob==Job_Wizard) bonus bMatk,30; else if(BaseJob==Job_Sage) bonus bMatk,20; if(BaseLevel>70) bonus bMatk,(((BaseLevel-70)/10)*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2016,'Velum_Arc_Wand','Vellum Arc Wand',5,20,NULL,800,'110:220',NULL,1,0,0x00818314,63,2,34,4,'95',1,10,'bonus bUnbreakableWeapon,0; bonus2 bMagicAddRace,RC_Player,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; .@r = getrefine(); if(.@r>5) { bonus2 bMagicAddRace,RC_Player,15; } if(.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2017,'Divine_Cross_','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,0,0x00008100,63,2,34,4,'70',1,23,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; bonus bDex,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2018,'Metal_Staff','Metal Staff',5,20,NULL,0,'50:70',NULL,1,1,0x00818315,63,2,34,3,'1',1,23,'bonus bUnbreakableWeapon,0; if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bMatk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2020,'Jormungand','Jormungand',5,10,NULL,3000,'200',NULL,NULL,0,0x810200,63,2,2,4,'1',NULL,10,'bonus bMatk,280; bonus bInt,20; bonus bUnbreakableWeapon,1;',NULL,NULL); @@ -1277,7 +1277,7 @@ REPLACE INTO `item_db_re` VALUES (2149,'Upg_Guard','Upg Guard',4,20,NULL,150,NUL REPLACE INTO `item_db_re` VALUES (2150,'Upg_Buckler','Upg Buckler',4,20,NULL,300,NULL,45,NULL,1,0x000ED5F2,63,2,32,NULL,'1',1,2,'bonus bMaxHPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2151,'Upg_Shield','Upg Shield',4,20,NULL,650,NULL,65,NULL,1,0x00004082,63,2,32,NULL,'1',1,3,'bonus bMaxHPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield',4,0,NULL,0,NULL,120,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',0,3,'bonus2 bSubRace,RC_DemiHuman,25; bonus2 bSubRace,RC_Player,25; bonus2 bSubRace,RC_Demon,25; bonus bMaxHP,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NULL,2500,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'102',1,4,'bonus bMdef,5; if(getrefine()>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2153,'Imperial_Guard','Imperial Guard',4,20,NULL,2500,NULL,120,NULL,1,0x00004000,63,2,32,NULL,'102',1,4,'.@r = getrefine(); bonus bMdef,5; if(.@r>=6){ bonus2 bSkillAtk,"LG_SHIELDPRESS",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,32,NULL,'10',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'skill "ALL_ODINS_POWER",1;',NULL,NULL); @@ -1292,7 +1292,7 @@ REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Bull Son Shield',4,20,NU REPLACE INTO `item_db_re` VALUES (2165,'Sol_Shield','Sol Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2166,'Exorcism_Bible_','Devil\'s Bible Drive',4,20,NULL,600,NULL,80,NULL,1,0x00008100,63,2,32,NULL,'50',1,5,'bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2167,'Poison_Shield','Poison Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2168,'Immuned_Shield','Immune Shield',4,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'if (getrefine()>5) bonus2 bSubEle,Ele_Neutral,((getrefine()>12)?12:getrefine())-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2168,'Immuned_Shield','Immune Shield',4,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'.@r = getrefine(); if (.@r>5) bonus2 bSubEle,Ele_Neutral,((.@r>12)?12:.@r)-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2169,'Kalasak','Kalasag',4,20,NULL,400,NULL,40,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasak','Bayani Kalasag',4,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2171,'Fox_Armguard','Fox Wrist Guard',4,40000,NULL,200,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bFlee,5;',NULL,NULL); @@ -1300,15 +1300,15 @@ REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Armguard','Wolf Wrist Guard',4,4500 REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Armguard','Crescent Wrist Guard',4,45000,NULL,250,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bDelayRate,-(getrefine()*2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2174,'Lumiere_Shield','Lumiere Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2175,'Esprit_Shield','Spirit Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; if (getrefine()<=6) set .@rate,10; else if (getrefine()<=8) set .@rate,20; else set .@rate,30; bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,.@rate;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; .@r = getrefine(); if (.@r<=6) set .@rate,10; else if (.@r<=8) set .@rate,20; else set .@rate,30; bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,.@rate;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2177,'Shield_Of_Death','Shield Of Death',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,3,'bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bAddClass,Class_Normal,10; bonus2 bMagicAddClass,Class_Normal,10;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2181,'Hervor','Hervor',4,10,NULL,1500,NULL,100,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',NULL,NULL,'bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2183,'Impr_Angel\'s_Safeguard','Advanced Angelic Guard',4,10000,NULL,400,NULL,30,NULL,1,0x00000001,63,2,32,NULL,'99',1,1,'bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2185,'Magic_Reflect','Magic Reflect',4,10,NULL,1000,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'99',1,1,'bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2186,'Great_Encyclopedia_Revision','Great Encyclopedia Revision',4,10,NULL,200,'0:5',50,NULL,1,0x00810100,63,2,32,NULL,'99',1,1,'bonus bInt,3; bonus bDex,2; bonus bCritical,3+((getrefine() >= 7) ? 2 : 0); if(getrefine() >= 9) bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2187,'Black_As_Night_Shield','Black As Night Shield',4,10,NULL,2000,NULL,75,NULL,1,0xFFFFFFFF,56,2,2,NULL,'120',1,1,'bonus2 bSubEle,Ele_Holy,30+getrefine(); bonus bMdef,9+getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2188,'Svalinn','Svalinn',4,10,NULL,500,NULL,80,NULL,0,0xFFFFFFFF,63,2,32,NULL,'65',1,NULL,'bonus bMaxHP,9+getrefine()/3; bonus2 bAddEle,Ele_Water,4+getrefine()/3*5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2186,'Great_Encyclopedia_Revision','Great Encyclopedia Revision',4,10,NULL,200,'0:5',50,NULL,1,0x00810100,63,2,32,NULL,'99',1,1,'bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2187,'Black_As_Night_Shield','Black As Night Shield',4,10,NULL,2000,NULL,75,NULL,1,0xFFFFFFFF,56,2,2,NULL,'120',1,1,'.@r = getrefine(); bonus2 bSubEle,Ele_Holy,30+.@r; bonus bMdef,9+.@r/3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2188,'Svalinn','Svalinn',4,10,NULL,500,NULL,80,NULL,0,0xFFFFFFFF,63,2,32,NULL,'65',1,NULL,'.@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2190,'Ancient_Shield_Of_Aeon','Ancient Shield Of Aeon',4,0,NULL,200,NULL,5,NULL,1,0x000FDF80,63,2,32,NULL,'130',1,2,'bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5;',NULL,NULL); # GM Shield @@ -1539,9 +1539,9 @@ REPLACE INTO `item_db_re` VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greav REPLACE INTO `item_db_re` VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'25',1,0,'bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes',4,0,NULL,500,NULL,13,NULL,1,0xFFFFFFFE,18,2,64,NULL,'1',1,0,'bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals',4,24000,NULL,200,NULL,7,NULL,1,0x00818314,63,2,64,NULL,'40',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2423,'Variant_Shoes','Variant Shoes',4,20,NULL,500,NULL,13,NULL,0,0xFFFFFFFE,18,2,64,NULL,'85',1,0,'bonus bMaxHPrate,20-getrefine(); bonus bMaxSPrate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2423,'Variant_Shoes','Variant Shoes',4,20,NULL,500,NULL,13,NULL,0,0xFFFFFFFE,18,2,64,NULL,'85',1,0,'.@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2424,'Tidal_Shoes','Tidal Shoes',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',4,20,NULL,500,NULL,16,NULL,0,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',4,20,NULL,500,NULL,16,NULL,0,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus bAgi,(getrefine()>=9?3:1);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2426,'Shadow_Walk','Shadow Walk',4,20,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,18,2,64,NULL,'75',1,0,'bonus bMdef,10; bonus5 bAutoSpellWhenHit,"AS_CLOAKING",((getskilllv("AS_CLOAKING")<2)?2:getskilllv("AS_CLOAKING")),100,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2427,'Golden_Shoes','Golden Shoes',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'bonus bMdef,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2428,'Freyja_Boots','Freyja Boots',4,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',0,0,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); @@ -1550,7 +1550,7 @@ REPLACE INTO `item_db_re` VALUES (2430,'Iron_Boots02','Iron Boots',4,0,NULL,800, REPLACE INTO `item_db_re` VALUES (2431,'Valley_Shoes','Valley Shoes',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',0,0,'bonus bMaxHPrate,7; bonus bMaxSPrate,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2432,'Spiky_Heel_','High Heels',4,8500,NULL,600,NULL,10,NULL,1,0xFFFFFFFE,63,2,64,NULL,'0',1,0,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2433,'Diabolus_Boots','Diabolus Boots',4,20,NULL,250,NULL,15,NULL,1,0x00CFFF80,18,2,64,NULL,'0',1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus bAgi,1; if(getrefine()>=9) bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,18,2,64,NULL,'55',1,0,'bonus bAgi,(getrefine()>=9?3:1);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2435,'Battle_Greave','Battle Greaves',4,10,NULL,0,NULL,15,NULL,1,0x026654E2,63,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2436,'Combat_Boots','Combat Boots',4,10,NULL,0,NULL,9,NULL,1,0x00898B1C,63,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2437,'Battle_Boots','Battle Boots',4,10,NULL,0,NULL,9,NULL,1,0x41000000,63,2,64,NULL,'80',1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); @@ -1565,7 +1565,7 @@ REPLACE INTO `item_db_re` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Sh REPLACE INTO `item_db_re` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',4,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',1,0,'bonus bMaxHPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2447,'Military_Boots','Army Boots',4,0,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,63,2,64,NULL,'0',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2448,'Air_Boss','Air Boss',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2449,'Variant_Shoes_M','Variant Shoes',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,18,2,64,NULL,'85',1,0,'bonus bMaxHPrate,20-getrefine(); bonus bMaxSPrate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2449,'Variant_Shoes_M','Variant Shoes',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,18,2,64,NULL,'85',1,0,'.@r = getrefine(); bonus bMaxHPrate,20-.@r; bonus bMaxSPrate,20-.@r; bonus bDef,.@r/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',4,20,NULL,500,NULL,16,NULL,0,0xFFFFFFFE,18,2,64,NULL,'60',1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals',4,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bMaxHPrate,8; bonus bMaxSPrate,8;',NULL,NULL); @@ -1591,8 +1591,8 @@ REPLACE INTO `item_db_re` VALUES (2471,'Shoes_Of_Affection','Shoes Of Affection' REPLACE INTO `item_db_re` VALUES (2472,'Shoes_Of_Judgement','Shoes Of Judgement',4,20,NULL,300,NULL,12,NULL,0,0x00000100,63,2,64,NULL,'100',1,0,'bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bSkillUseSP,"AB_JUDEX",-40; bonus bMaxSP,150;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV',4,0,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,63,2,64,NULL,'60',0,0,'bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2474,'Lehmannza_Shoes','Lehmannza Shoes',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,64,NULL,'60',1,0,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2475,'Ur_Greave','Ur\'s Greaves',4,20,NULL,900,NULL,32,NULL,1,0x00000080,56,2,64,NULL,'100',1,0,'bonus bMaxSP,40; if(getrefine()>7) bonus bMaxHPrate,getrefine()-7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2476,'Peuz_Greave','Peuz\'s Greaves',4,20,NULL,900,NULL,32,NULL,1,0x00000080,56,2,64,NULL,'100',1,0,'bonus bMaxSP,40; if(getrefine()>7) bonus bAgi,getrefine()-7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2475,'Ur_Greave','Ur\'s Greaves',4,20,NULL,900,NULL,32,NULL,1,0x00000080,56,2,64,NULL,'100',1,0,'bonus bMaxSP,40; .@r = getrefine(); if(.@r>7) bonus bMaxHPrate,.@r-7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2476,'Peuz_Greave','Peuz\'s Greaves',4,20,NULL,900,NULL,32,NULL,1,0x00000080,56,2,64,NULL,'100',1,0,'bonus bMaxSP,40; .@r = getrefine(); if(.@r>7) bonus bAgi,.@r-7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2477,'Sabah_Shoes','Sapha Shoes',4,20,NULL,400,NULL,18,NULL,1,0x00001000,63,2,64,NULL,'100',1,0,'bonus bMaxSP,30; bonus bLuk,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2478,'Nab_Shoes','Nab Shoes',4,20,NULL,400,NULL,18,NULL,1,0x00001000,63,2,64,NULL,'100',1,0,'bonus bFlee,3; bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2479,'White_Wing_Boots','White Wing Boots',4,20,NULL,400,NULL,18,NULL,1,0x00000800,63,2,64,NULL,'100',1,0,'bonus bAgi,2; bonus2 bSkillUseSP,"RA_AIMEDBOLT",10;',NULL,NULL); @@ -1606,8 +1606,8 @@ REPLACE INTO `item_db_re` VALUES (2486,'Shadow_Walk_','Shadow Walk',4,20,NULL,20 REPLACE INTO `item_db_re` VALUES (2487,'Vital_Tree_Shoes_','Vital Tree Shoes',4,20,NULL,500,NULL,16,NULL,1,0xFFFFFFFE,63,2,64,NULL,'60',1,0,'bonus bVit,2; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2488,'Fricco_Shoes_','Fricco Shoes',4,30000,NULL,500,NULL,12,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2489,'Vidar\'s_Boots_','Vidar\'s Boots',4,30000,NULL,650,NULL,13,NULL,1,0xFFFFFFFE,63,2,64,NULL,'65',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2491,'Bangungot_Boots','Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=14){ bonus bSpeedRate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Bangungot_Boots','Bayani Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'bonus bMdef,getrefine(); if(getrefine()>=12){ bonus bSpeedRate,25; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2491,'Bangungot_Boots','Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=14){ bonus bSpeedRate,25; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2492,'Bayani_Bangungot_Boots','Bayani Bangungot Boots of Nightmare',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'1',1,0,'.@r = getrefine(); bonus bMdef,.@r; if(.@r>=12){ bonus bSpeedRate,25; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2495,'Egir_Shoes','Egir Shoes',4,200000,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,64,NULL,'110',1,0,'if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2;',NULL,NULL); # Garments #=================================================================== @@ -1652,14 +1652,14 @@ REPLACE INTO `item_db_re` VALUES (2538,'Commander_Manteau','Captain\'s Manteau', REPLACE INTO `item_db_re` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',4,10,NULL,0,NULL,20,NULL,1,0x00898B1C,63,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',4,10,NULL,0,NULL,20,NULL,1,0x41000000,63,2,4,NULL,'80',1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2541,'Asprika','Asprika',4,20,NULL,400,NULL,40,NULL,0,0xFFFFFFFF,63,2,4,NULL,'94',0,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',4,20,NULL,70,NULL,16,NULL,1,0xFFFFFFFE,18,2,4,NULL,'70',1,0,'bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',4,20,NULL,700,NULL,16,NULL,1,0xFFFFFFFE,18,2,4,NULL,'70',1,0,'bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2543,'Sylphid_Manteau','Sylphid Manteau',4,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',0,0,'bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',4,20,NULL,300,NULL,14,NULL,1,0x00CFDF80,18,2,4,NULL,'0',1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2545,'Musika','Musika',4,20,NULL,500,NULL,10,NULL,1,0x00008100,18,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus3 bAutoSpellwhenhit,"AL_HEAL",getskilllv("AL_HEAL")?getskilllv("AL_HEAL"):1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2546,'Beach_Manteau','Beach Manteau',4,20,NULL,600,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2548,'Muffler_C','Neo Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,18,2,4,NULL,'95',0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,4,NULL,'80',1,0,'bonus bMaxHPrate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,63,2,4,NULL,'81',1,0,'bonus bMaxHPrate,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,18,2,4,NULL,'55',1,0,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',4,20,NULL,400,NULL,3,NULL,1,0x00098B1C,18,2,4,NULL,'70',1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,"NPC_ANTIMAGIC",6,200,BF_MAGIC,0;',NULL,NULL); @@ -1686,12 +1686,12 @@ REPLACE INTO `item_db_re` VALUES (2572,'Katabart_Sholder','Katabart Sholder',4,2 REPLACE INTO `item_db_re` VALUES (2573,'Archangel_Wing','Archangel Wings',4,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2574,'Ur_Manteau','Ur\'s Manteau',4,20,NULL,600,NULL,20,NULL,0,0x00000080,56,2,4,NULL,'100',1,0,'bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2575,'Peuz_Manteau','Peuz\'s Manteau',4,20,NULL,600,NULL,16,NULL,0,0x00000080,56,2,4,NULL,'100',1,0,'bonus bFlee,10; bonus bCritical,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2576,'Bravery_Bag','Adventurer\'s Backpack',4,0,NULL,200,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,2,'skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2576,'Bravery_Bag','Adventurer\'s Backpack',4,0,NULL,200,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,2,'skill "BS_GREED",1; .@r = getrefine(); if(.@r>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ bonus bMatk,30; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(.@r>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ bonus bMatk,20; } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2577,'Sabah_Hood','Sapha Hood',4,20,NULL,100,NULL,13,NULL,0,0x00001000,63,2,4,NULL,'100',1,0,'bonus bFlee,12; bonus bCritical,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2578,'Nab_Hood','Nab Hood',4,20,NULL,100,NULL,13,NULL,0,0x00001000,63,2,4,NULL,'100',1,0,'bonus bFlee,getrefine()*2; bonus bBaseAtk,getrefine()*2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2578,'Nab_Hood','Nab Hood',4,20,NULL,100,NULL,13,NULL,0,0x00001000,63,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bFlee,.@r*2; bonus bBaseAtk,.@r*2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2579,'Magic_Stole','Magic Stole',4,20,NULL,700,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bMdef,3; bonus bUseSPrate,-5; bonus bMaxSPrate,((getrefine()>=4)?6:3);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2580,'White_Wing_Manteau','White Wing Manteau',4,20,NULL,200,NULL,15,NULL,0,0x00000800,63,2,4,NULL,'100',1,0,'bonus bAgi,2; bonus bFlee,10; autobonus2 "{ bonus bFlee,20; }",20,7000,BF_LONG,"{ specialeffect2 EF_CHAINCOMBO; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2581,'Black_Wing_Manteau','Black Wing Manteau',4,20,NULL,200,NULL,15,NULL,0,0x00000800,56,2,4,NULL,'100',1,0,'bonus bInt,2; if(getrefine()>6) bonus bFlee2,getrefine()-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2581,'Black_Wing_Manteau','Black Wing Manteau',4,20,NULL,200,NULL,15,NULL,0,0x00000800,56,2,4,NULL,'100',1,0,'.@r = getrefine(); bonus bInt,2; if(.@r>6) bonus bFlee2,.@r-6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2582,'Salvage_Cape','Salvage Cape',4,56000,NULL,400,NULL,1,NULL,0,0x00000300,63,2,4,NULL,'130',1,0,'skill "NJ_UTSUSEMI",1; bonus2 bSkillCooldown,"NJ_UTSUSEMI",30000; bonus bUseSPrate,100;',NULL,'heal 0,-1200;'); REPLACE INTO `item_db_re` VALUES (2583,'Holy_Cape','Holy Cape',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,4,NULL,'50',1,0,'bonus bDex,-5; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2584,'Wanderer_Outer','Wanderer Outer',4,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); @@ -1700,8 +1700,8 @@ REPLACE INTO `item_db_re` VALUES (2586,'Siege_Manteau','Siege Manteau',4,10,NULL REPLACE INTO `item_db_re` VALUES (2587,'Siege_Muffler','Siege Muffler',4,10,NULL,400,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2588,'Ragamuffin_Cape_','Ragamuffin Cape',4,56000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,63,2,4,NULL,'40',1,0,'bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2589,'Fallen_Angel_Wing','Fallen Angel Wing',4,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,3,'bonus bAllStats,1; bonus bAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2590,'Buwaya_Cloth','Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bHealPower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2591,'Bayani_Buwaya_Cloth','Bayani Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bHealPower2,getrefine(); bonus bAddItemHealRate,getrefine(); bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2590,'Buwaya_Cloth','Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); bonus bHealPower2,.@r/3; bonus bAddItemHealRate,.@r/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2591,'Bayani_Buwaya_Cloth','Bayani Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); bonus bHealPower2,.@r; bonus bAddItemHealRate,.@r; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2592,'Boss_Brownie_Manteau','Boss Brownie Manteau',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,4,NULL,'50',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2593,'Flow_Manteau','Flow Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2594,'Wrapping_Manteau','Wrapping Manteau',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL); @@ -1764,10 +1764,10 @@ REPLACE INTO `item_db_re` VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball REPLACE INTO `item_db_re` VALUES (2656,'Hyper_Changer','Armor Charm',4,20000,NULL,1000,NULL,1,NULL,0,0x000654E2,63,2,136,NULL,'1',0,0,'bonus bMaxHP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2657,'Lab_Passport','Laboratory Permit',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2658,'Nile_Rose_','Nile Rose',4,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxHP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2659,'Vesper_Core01','Vesper Core 01',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2660,'Vesper_Core02','Vesper Core 02',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2661,'Vesper_Core03','Vesper Core 03',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2662,'Vesper_Core04','Vesper Core 04',4,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2659,'Vesper_Core01','Vesper Core 01',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2660,'Vesper_Core02','Vesper Core 02',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2661,'Vesper_Core03','Vesper Core 03',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2662,'Vesper_Core04','Vesper Core 04',4,20,NULL,500,NULL,1,NULL,0,0x00CFFF80,18,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit',4,20,NULL,900,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'75',0,0,'bonus bHit,15; bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2664,'Scarf_Belt','Belcarf',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'75',0,0,'bonus bDex,2; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',4,20,NULL,500,NULL,0,NULL,0,0x00008110,63,2,136,NULL,'60',0,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL); @@ -1793,14 +1793,14 @@ REPLACE INTO `item_db_re` VALUES (2684,'Ring_Of_Wind','Ring of Wind',4,20,NULL,1 REPLACE INTO `item_db_re` VALUES (2685,'Ring_Of_Earth','Ring of Earth',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'20',0,0,'bonus2 bSubEle,Ele_Earth,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2686,'Elven_Ears_C','Elven Ears',4,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,512,NULL,'1',0,73,'bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2687,'Steel_Flower_C','Steel Flower',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,1,NULL,'1',0,56,'bonus2 bSubRace,RC_Plant,3; bonus3 bAutoSpellWhenHit,"PR_STRECOVERY",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2688,'Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bCritical,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2688,'Critical_Ring_C','Critical Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bCriticalRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2689,'Earring_C','Earring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bInt,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2690,'Ring_C','Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bStr,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2691,'Necklace_C','Necklace',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bVit,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2692,'Glove_C','Glove',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bDex,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2693,'Brooch_C','Brooch',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2693,'Brooch_C','Brooch',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4; /*Gold PC Room bonus bAllStats,1;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2694,'Rosary_C','Rosary',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,5; bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2695,'Safety_Ring_C','Safety Ring',4,1,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2695,'Safety_Ring_C','Safety Ring',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,5; bonus bDef,5; /*Gold PC Room bonus bAllStats,1;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2696,'Vesper_Core01_C','Vesper Core 01',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2697,'Vesper_Core02_C','Vesper Core 02',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2698,'Vesper_Core03_C','Vesper Core 03',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL); @@ -1882,9 +1882,9 @@ REPLACE INTO `item_db_re` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production REPLACE INTO `item_db_re` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2775,'Lure','Lure',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',4,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,'sc_start SC_SUMMER,-1,0;','sc_end SC_SUMMER;'); -REPLACE INTO `item_db_re` VALUES (2777,'Shaman_Ring','Shaman Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bUseSPrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2778,'Shaman_Earing','Shaman Earrings',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2777,'Shaman_Ring','Shaman Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bMaxHP,50; bonus bSPrecovRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2778,'Shaman_Earing','Shaman Earrings',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'80',0,0,'autobonus "{ bonus bAspdRate,2; }",10,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit',4,0,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus bAllStats,1; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL); @@ -1892,7 +1892,7 @@ REPLACE INTO `item_db_re` VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring',4,20,N REPLACE INTO `item_db_re` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'skill "ALL_WEWISH",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,18,2,136,NULL,'90',0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'0',0,0,'bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'1',0,0,'bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2788,'Bradium_Earing','Bradium Earring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'0',0,0,'bonus bInt,1; bonus bDex,1; bonus bMatk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2789,'Bradium_Ring','Bradium Ring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'0',0,0,'bonus bStr,1; bonus bVit,1; bonus bBaseAtk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2790,'Bradium_Brooch','Bradium Brooch',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,18,2,136,NULL,'0',0,0,'bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)>=120) bonus bCritical,4;',NULL,NULL); @@ -2002,7 +2002,7 @@ REPLACE INTO `item_db_re` VALUES (2893,'Cursed_Heart','Cursed Heart',4,20,NULL,5 REPLACE INTO `item_db_re` VALUES (2894,'Glove_Of_Shura','Sura Gauntlet',4,20,NULL,400,NULL,1,NULL,0,0x00008000,63,2,136,NULL,'130',0,0,'bonus bStr,5; bonus bMaxSPrate,6; bonus bMaxHPrate,-6; if(readparam(bStr)>=120){ bonus bBaseAtk,30; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2895,'Medal_Of_Valor1','Medal Of Valor1',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bVariableCastrate,-2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2896,'Medal_Of_Valor2','Medal Of Valor2',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAspdRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2897,'2011RWC_Necklace_J','2011RWC Necklace J',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bExpAddClass,Class_All,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2897,'2011RWC_Necklace_J','2011RWC Necklace J',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bExpAddClass,Class_All,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2898,'Black_Rosary','Dark Rosary',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'90',0,0,'bonus bMdef,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2899,'Sound_Amplifier','Sound Amplification Device',4,20,NULL,100,NULL,0,NULL,1,0x00080800,63,2,136,NULL,'90',0,0,'bonus2 bSkillAtk,"WM_METALICSOUND",150; bonus2 bSkillUseSP,"WM_METALICSOUND",-60; bonus bVariableCastrate,-50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2900,'Morrigane\'s_Belt_','Morrigane\'s Belt',4,30000,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,63,2,136,NULL,'61',0,0,NULL,NULL,NULL); @@ -2069,7 +2069,7 @@ REPLACE INTO `item_db_re` VALUES (2990,'Pendant_of_Harmony','Pendant of Harmony' REPLACE INTO `item_db_re` VALUES (2991,'Pendant_of_Chaos','Pendant of Chaos',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus4 bAutoSpellWhenHit,"SC_CHAOSPANIC",1,100,1; bonus bInt,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2992,'Pendant_of_Maelstrom','Pendant of Maelstrom',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2995,'DEX_Complement','DEX Complement',4,20,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bBaseAtk,25; bonus bMatk,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL); @@ -2440,14 +2440,14 @@ REPLACE INTO `item_db_re` VALUES (4362,'Harword_Card','Howard Alt-Eisen Card',6, REPLACE INTO `item_db_re` VALUES (4363,'B_Magaleta_Card','High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,50,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4364,'Magaleta_Card','Margaretha Sorin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus5 bAutoSpellWhenHit,"PR_LEXDIVINA",5,150,BF_MAGIC,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4365,'B_Katrinn_Card','High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bVariableCastrate,100; bonus bSPrecovRate,-100;',NULL,'heal 0,-2000;'); -REPLACE INTO `item_db_re` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bVariableCastrate,.@r*-1; if(.@r>=9) { bonus bMatkRate,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4367,'B_Shecil_Card','Sniper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bHpDrainRate,100,20; bonus bHPrecovRate,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4368,'Shecil_Card','Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAspdRate,5; bonus bHit,-30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4369,'Venatu_Card','Venatu Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,readparam(bAgi)/18;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4370,'Dimik_Card','Dimik Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,getrefine()-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4371,'Archdam_Card','Archdam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus bVariableCastrate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4372,'Bacsojin_Card','White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,30; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4373,'Chung_E_Card','Green Maiden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLuk,getrefine()-5; bonus bCritical,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4373,'Chung_E_Card','Green Maiden Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bLuk,.@r-5; bonus bCritical,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,2; bonus2 bIgnoreMdefClassRate,Class_Boss,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-40; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,100;',NULL,NULL); @@ -2535,11 +2535,11 @@ REPLACE INTO `item_db_re` VALUES (4458,'Duneirre_Card','Duneyrr Card',6,20,NULL, REPLACE INTO `item_db_re` VALUES (4459,'Lata_Card','Rata Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; autobonus "{ bonus bFixedCastrate,-50; }",5,4000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4460,'Ringco_Card','Rhyncho Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bHealPower,4; bonus2 bSkillUseSP,"AL_HEAL",-15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4461,'Pillar_Card','Phylla Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bDex,1; bonus bAgi,1; autobonus "{ bonus bCritical,20; }",15,4000,0,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4462,'Hardrock_Mammos_Card','Hardrock Mammoth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,5; if(getrefine()>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(getrefine()>=14) { bonus bMaxHPrate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4463,'Tendrilrion_Card','Tendrilrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,5; if(getrefine()>=12) { bonus bBaseAtk,35; } if(getrefine()>=14) { bonus bCritical,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4462,'Hardrock_Mammos_Card','Hardrock Mammoth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bDef,5; if(.@r>=12) { bonus bDef,20; bonus bMaxHPrate,10; } if(.@r>=14) { bonus bMaxHPrate,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4463,'Tendrilrion_Card','Tendrilrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritical,5; .@r = getrefine(); if(.@r>=12) { bonus bBaseAtk,35; } if(.@r>=14) { bonus bCritical,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4464,'Aunoe_Card','Aunoe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4465,'Panat_Card','Fanat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==3) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4466,'Beholder_Master_Card','Beholder Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4465,'Panat_Card','Fanat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11)==3) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4466,'Beholder_Master_Card','Beholder Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,3; if(getiteminfo(getequipid(EQI_HAND_R),11)==11) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4467,'Heavy_Metaling_Card','Heavy Metaling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bStr,2; if(BaseClass==Job_Merchant){ bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4468,'Pinguicula_Dark_Card','Dark Pinguicula Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; bonus2 bAddMonsterDropItem,7932,10; bonus2 bAddMonsterDropItem,7933,10; bonus2 bAddMonsterDropItem,7934,10; bonus2 bAddMonsterDropItem,7935,10; bonus2 bAddMonsterDropItem,7936,10; bonus2 bAddMonsterDropItem,7937,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4469,'Naga_Card','Naga Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_Fish,10;',NULL,NULL); @@ -2571,7 +2571,7 @@ REPLACE INTO `item_db_re` VALUES (4494,'Sealed_TurtleG_Card','Sealed Turtle Gene REPLACE INTO `item_db_re` VALUES (4495,'Sealed_Amon_Ra_Card','Sealed Amon Ra Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",((getrefine()>14)?8:5),(15+35*(readparam(bInt)>=99));',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4496,'Sealed_Drake_Card','Sealed Drake Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4497,'Sealed_Knight_WS_Card','Sealed Stormy Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"WZ_STORMGUST",1,10; bonus2 bAddEff,Eff_Freeze, ((getrefine()>14)?1500:1000);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4498,'Sealed_Lady_Tanee_Card','Sealed Lady Tanee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,((getrefine()>14)?-50:-60); bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,100; bonus2 bAddItemHealRate,513,((getrefine()>14)?80:50);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4498,'Sealed_Lady_Tanee_Card','Sealed Lady Tanee Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMaxHPrate,((.@r>14)?-50:-60); bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,100; bonus2 bAddItemHealRate,513,((.@r>14)?80:50);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4499,'Sealed_Samurai_Card','Sealed Samurai Spector Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; if (getrefine()>14) bonus2 bHPLossRate,777,8000; else bonus2 bHPLossRate,888,5000;',NULL,'if((Hp<=999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal(1-Hp),0; } else { heal -999,0; }'); REPLACE INTO `item_db_re` VALUES (4500,'Sealed_Orc_Load_Card','Sealed Orc Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bShortWeaponDamageReturn,((getrefine()>14)?25:15);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4501,'Sealed_B_Magaleta_Card','Sealed High Priest Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,((getrefine()>14)?35:25),BF_WEAPON|BF_MAGIC,0;',NULL,NULL); @@ -2601,20 +2601,20 @@ REPLACE INTO `item_db_re` VALUES (4524,'King_Dramoh_Card','King Dramoh Card',6,2 REPLACE INTO `item_db_re` VALUES (4525,'Kraken_Card','Kraken Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "TF_HIDING",1; skill "RG_RAID",1; bonus5 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250,1;',NULL,'sc_end SC_HIDING;'); REPLACE INTO `item_db_re` VALUES (4526,'Odd_Coelacanth_Card','Weird Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,5; bonus bMdef,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4527,'Black_Coelacanth_Card','Dark Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,10; bonus bDef,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4528,'Mutant_Coelacanth_Card','Mutant Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatkRate,2+(getrefine()/2); bonus bMaxHPrate,-getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4529,'Cruel_Coelacanth_Card','Violent Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddClass,Class_All,2+(getrefine()/2); bonus bMaxSPrate,-getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4528,'Mutant_Coelacanth_Card','Mutant Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMatkRate,2+(.@r/2); bonus bMaxHPrate,-.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4529,'Cruel_Coelacanth_Card','Violent Coelacanth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bAddClass,Class_All,2+(.@r/2); bonus bMaxSPrate,-.@r/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4530,'Siorava_Card','Siorava Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bLuk,2; if(BaseClass==Job_Merchant){ bonus bLuk,2+(getrefine()/3); }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4531,'Red_Eruma_Card','Red Eruma Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Curse,100,ATF_SKILL;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4532,'Wild_Rider_Card','Wild Rider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4533,'Mini_Octopus_Card','Octopus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Blind,100,ATF_SKILL;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4534,'Giant_Octopus_Card','Giant Octopus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,12; skill "WZ_WATERBALL",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4535,'Sealed_Rand_Card','Sealed Randgris Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4536,'Sealed_Atroce_Card','Sealed Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,((getrefine()>14)?25:15); autobonus "{ bonus bAspdRate,((getrefine()>14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4536,'Sealed_Atroce_Card','Sealed Atroce Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bBaseAtk,((.@r>14)?25:15); autobonus "{ bonus bAspdRate,((.@r>14)?75:50); }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4537,'Sealed_Phreeoni_Card','Sealed Phreeoni Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bHit,((getrefine()>14)?75:50);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4538,'Sealed_Bacsojin_Card','Sealed White Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'if (getrefine()>14) { bonus bHealPower,25; bonus bUseSPrate,20; } else { bonus bHealPower,15; bonus bUseSPrate,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4539,'Sealed_F_Bishop_Card','Sealed Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bMatkRate,((getrefine()>14)?8:5); bonus bMaxSPrate,-50; set .@rate,((getrefine()>14)?33:25); bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; bonus2 bMagicAddRace,RC_Player,.@rate;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4539,'Sealed_F_Bishop_Card','Sealed Fallen Bishop Hibram Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bMatkRate,((.@r>14)?8:5); bonus bMaxSPrate,-50; set .@rate,((.@r>14)?33:25); bonus2 bMagicAddRace,RC_Angel,.@rate; bonus2 bMagicAddRace,RC_DemiHuman,.@rate; bonus2 bMagicAddRace,RC_Player,.@rate;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4540,'SLD_Lord_Of_Death_Card','Sealed Lord of The Dead Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'set .@rate, ((getrefine()>14)?350:250); bonus3 bAddEff,Eff_Stun,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Curse,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Silence,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Poison,.@rate,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,.@rate,ATF_SHORT; bonus2 bWeaponComaClass,Class_Normal,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4541,'SLD_B_Katrinn_Card','Sealed High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; if (getrefine()>14) { bonus bVariableCastrate,120; bonus bSPrecovRate,-120; } else { bonus bVariableCastrate,150; bonus bSPrecovRate,-150; }',NULL,'heal 0,((getrefine()>14)?-2000:-3000);'); +REPLACE INTO `item_db_re` VALUES (4541,'SLD_B_Katrinn_Card','Sealed High Wizard Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,100; .@r = getrefine(); if (.@r>14) { bonus bVariableCastrate,120; bonus bSPrecovRate,-120; } else { bonus bVariableCastrate,150; bonus bSPrecovRate,-150; }',NULL,'heal 0,((.@r>14)?-2000:-3000);'); REPLACE INTO `item_db_re` VALUES (4542,'SLD_Detale_Card','Sealed Detale Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4543,'SLD_Garm_Card','Sealed Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,((getrefine()>14)?4000:2500);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4544,'SLD_Dark_Snake_Card','Sealed Evil Snake Lord Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,3; if (getrefine()>14) { bonus2 bResEff,Eff_Blind,7500; bonus2 bResEff,Eff_Curse,7500; } else { bonus2 bResEff,Eff_Blind,5000; bonus2 bResEff,Eff_Curse,5000; }',NULL,NULL); @@ -2643,11 +2643,11 @@ REPLACE INTO `item_db_re` VALUES (4571,'Gertie_Card','Gertie Card',6,20,NULL,10, REPLACE INTO `item_db_re` VALUES (4572,'Randel_Card','Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "CR_AUTOGUARD",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4573,'Trentini_Card','Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(BaseJob==Job_Dancer) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;}',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4574,'General_Daehyon_Card','General Daehyon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if((getiteminfo(getequipid(EQI_HAND_R),11) == 3) || (getiteminfo(getequipid(EQI_HAND_R),11) == 4)) { bonus bBaseAtk,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4575,'Armed_Guard_Soheon_Card','Armed Guard Soheon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == 1) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4575,'Armed_Guard_Soheon_Card','Armed Guard Soheon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),11) == 1) { .@r = getrefine(); if(.@r>=10) { bonus bAspd,1; } if(.@r>=14) { bonus bAspd,1; } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4576,'Gioia_Card','Gioia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Wind,100; bonus2 bMagicAtkEle,Ele_Ghost,100; bonus2 bSubEle,Ele_All,-30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4577,'Elvira_Card','Elvira Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,Ele_Wind,20; bonus2 bMagicAtkEle,Ele_Ghost,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4578,'Angry_Student_Pyuriel_Card','Angry Student Pyuriel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4579,'Warrior_Lola_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11) == 8) { bonus bBaseAtk,20; bonus bCritical,10; } bonus bBaseAtk,getrefine(); bonus bCritical,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4579,'Warrior_Lola_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11) == 8) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4580,'Dark_Guardian_Kades_Card','Dark Guardian Kades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4581,'Rudo_Card','Rudo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'autobonus "{ sc_start SC_SpeedUp1,3000,0; bonus bAgi,44; heal 0,-40; }",3,3000,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4582,'Bungisngis_Card','Bungisngis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(getrefine()/2);',NULL,NULL); @@ -2675,7 +2675,7 @@ REPLACE INTO `item_db_re` VALUES (4603,'Corruption_Root_Card','Corruption Root C REPLACE INTO `item_db_re` VALUES (4604,'Realized_Corruption_Root_Card','Realized Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",2,70,BF_WEAPON,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4605,'Agony_Of_Royal_Knight_Card','Agony Of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4606,'Grudge_of_Royal_Knight_Card','Grudge of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2);',NULL,'heal 0,-444;'); -REPLACE INTO `item_db_re` VALUES (4607,'Faithful_Manager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == 15) { if(getrefine()>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(getrefine()>=14) { bonus bBaseAtk,20; bonus bMatk,20; } }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4607,'Faithful_Manager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == 15) { .@r = getrefine(); if(.@r>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(.@r>=14) { bonus bBaseAtk,20; bonus bMatk,20; } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4608,'White_Knight_Card','White Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4609,'Khalitzburg_Knight_Card','Khalitzburg Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4610,'Sarah_Card','Sarah Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'/*No info yet*/',NULL,NULL); @@ -2843,12 +2843,12 @@ REPLACE INTO `item_db_re` VALUES (4849,'Cranial1','Crescent Lv1',6,20,NULL,10,NU REPLACE INTO `item_db_re` VALUES (4850,'Heal_Amount3','Archbishop Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,6; bonus bUseSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4851,'Heal_Amount4','Archbishop Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,12; bonus bUseSPrate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4852,'Heal_Amount5','Archbishop Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4853,'S_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4854,'S_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddClass,Class_All,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4855,'S_VIT','Special VIT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4856,'S_INT','Special INT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4857,'S_DEX','Special DEX',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4858,'S_LUK','Special LUK',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4853,'S_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bStr,1; .@r = getrefine(); if(.@r>7) { bonus bStr,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4854,'S_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAgi,1; .@r = getrefine(); if(.@r>7) { bonus bAgi,3; } if(.@r>8) { bonus2 bAddClass,Class_All,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4855,'S_VIT','Special VIT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVit,1; .@r = getrefine(); if(.@r>7) { bonus bVit,3; } if(.@r>8) { bonus bMaxSPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4856,'S_INT','Special INT',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bInt,1; .@r = getrefine(); if(.@r>7) { bonus bInt,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4857,'S_DEX','Special DEX',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDex,1; .@r = getrefine(); if(.@r>7) { bonus bDex,3; } if(.@r>8) { bonus bMatkRate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4858,'S_LUK','Special LUK',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLuk,1; .@r = getrefine(); if(.@r>7) { bonus bLuk,3; } if(.@r>8) { bonus bMaxHPrate,1; } if(.@r>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4859,'Evasion1','Flee+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4860,'Evasion3','Flee+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4861,'MHP1','MHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL); @@ -2922,9 +2922,9 @@ REPLACE INTO `item_db_re` VALUES (4936,'Large_Size_Attack_1','Large Size Attack REPLACE INTO `item_db_re` VALUES (4937,'Medium_Size_Attack_1','Medium Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Medium,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4938,'Small_Size_Attack_1','Small Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4939,'Critical_Lv2','Critical Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4940,'Cricital_Lv3','Cricital Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4940,'Cricital_Lv3','Critical Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4941,'Critical_Lv4','Critical Lv4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4942,'Shedding_Lv1','Critical Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4942,'Shedding_Lv1','Shedding Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4943,'Shedding_Lv2','Shedding Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4944,'Shedding_Lv3','Shedding Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4945,'Saving_Lv1','Saving Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-2;',NULL,NULL); @@ -2946,7 +2946,7 @@ REPLACE INTO `item_db_re` VALUES (5007,'Loard_Circlet','Grand Circlet',4,20,NULL REPLACE INTO `item_db_re` VALUES (5008,'Puppy_Love','Puppy Love',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,94,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5009,'Safety_Helmet','Safety Helmet',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,95,'bonus bMdef,3; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5010,'Indian_Hair_Piece','Indian Fillet',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,96,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5011,'Antenna','Aerial',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,97,NULL,NULL,NULL); +5011,Antenna,Aerial,4,20,,100,5,,0,0xFFFFFFFF,63,2,256,,0,1,97,{},{},{} REPLACE INTO `item_db_re` VALUES (5012,'Ph.D_Hat','Ph.D Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,98,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5013,'Horn_Of_Lord_Kaho','Lord Kaho\'s Horn',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,99,'bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5014,'Fin_Helm','Fin Helm',4,20,NULL,300,NULL,2,NULL,0,0x00004082,63,2,512,NULL,'65',0,100,NULL,NULL,NULL); @@ -2990,8 +2990,8 @@ REPLACE INTO `item_db_re` VALUES (5051,'Kitty_Bell','Pussy Cat Bell',4,20,NULL,1 REPLACE INTO `item_db_re` VALUES (5052,'Blue_Hair_Band','Blue Hairband',4,20,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,136,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5053,'Spinx_Helm','Sphinx Hat',4,20,NULL,3000,NULL,5,NULL,0,0x00004082,63,2,257,NULL,'65',0,137,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5054,'Assassin_Mask','Assassin Mask',4,20,NULL,100,NULL,0,NULL,0,0x00001100,63,2,1,NULL,'70',0,180,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell',4,1,NULL,1,NULL,3,NULL,0,0x00000001,63,2,256,NULL,'0',0,101,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5056,'Love_Berry','Fruit of Love',4,1,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,140,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell',4,1,NULL,1,NULL,6,NULL,0,0x00000001,63,2,256,NULL,'0',0,101,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5056,'Love_Berry','Fruit of Love',4,1,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,140,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears',4,16000,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,141,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5058,'Drooping_Kitty','Drooping Cat',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5059,'Brown_Bear_Cap','Teddybear Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,143,NULL,NULL,NULL); @@ -3064,7 +3064,7 @@ REPLACE INTO `item_db_re` VALUES (5125,'Kiss_Of_Angel','Angel\'s Kiss',4,10000,N REPLACE INTO `item_db_re` VALUES (5126,'Morpheus\'s_Hood','Morpheus\'s Hood',4,30000,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'33',1,256,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5127,'Morrigane\'s_Helm','Morrigane\'s Helm',4,30000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'61',1,257,'bonus bLuk,2; bonus bBaseAtk,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5128,'Goibne\'s_Helmet','Goibne\'s Helm',4,30000,NULL,500,NULL,10,NULL,0,0xFFFFFFFE,63,2,256,NULL,'54',1,258,'bonus bVit,3; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5129,'Bird_Nest','Bird Nest',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5129,'Bird_Nest','Bird Nest',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'55',0,201,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5130,'Lion_Mask','Lion Mask',4,20,NULL,700,NULL,0,NULL,0,0x00CFDF80,63,2,768,NULL,'75',1,202,'bonus2 bAddEffWhenHit,Eff_Silence,500; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5131,'Close_Helmet','Close Helmet',4,20,NULL,1200,NULL,8,NULL,0,0x00004082,63,2,769,NULL,'75',1,203,'bonus bVit,3; bonus bMaxHPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5132,'Angeling_Hat','Angeling Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,204,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); @@ -3077,7 +3077,7 @@ REPLACE INTO `item_db_re` VALUES (5138,'Magic_Eyes','Magic Eyes',4,20,NULL,300,N REPLACE INTO `item_db_re` VALUES (5139,'Hibiscus','Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5140,'Charming_Ribbon','Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5141,'Marionette_Doll','Marionette Doll',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,212,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,8,NULL,1,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,20,NULL,1,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5143,'Kabuki_Mask','Kabuki Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,63,1,769,NULL,'30',1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5144,'Gambler_Hat','Gambler Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,16,'bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,89,NULL,NULL,NULL); @@ -3116,7 +3116,7 @@ REPLACE INTO `item_db_re` VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask' REPLACE INTO `item_db_re` VALUES (5178,'Candle_','Candle',4,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,113,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5179,'Gold_Tiara','Golden Tiara',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,232,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5180,'Phrygian_Cap_','France Holiday Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5181,'Helm_Of_Darkness','Helm of Darkness',4,20,NULL,2000,NULL,3,NULL,1,0x000654E2,63,2,768,NULL,'50',1,233,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5181,'Helm_Of_Darkness','Helm of Darkness',4,20,NULL,500,NULL,3,NULL,1,0x000654E2,63,2,768,NULL,'50',1,233,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5182,'Puppy_Hat','Puppy Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,234,'bonus bAgi,1; bonus3 bAutoSpell,"PR_GLORIA",1,10+20*(readparam(bAgi)>=77);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5183,'Bird_Nest_Hat','Bird Nest Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,235,'bonus bDex,1; bonus bAgi,1; bonus2 bResEff,Eff_Stun,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5184,'Captain_Hat','Captain\'s Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'30',1,236,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL); @@ -3188,22 +3188,22 @@ REPLACE INTO `item_db_re` VALUES (5249,'Human_Blindfold','Human Blindfold',4,20, REPLACE INTO `item_db_re` VALUES (5250,'Robotic_Ears','Robotic Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,294,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5251,'Round_Ears','Round Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,295,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,296,'bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,"PR_GLORIA",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,297,'bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5254,'Deviling_Hat','Deviling Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,298,'bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,297,'bonus bInt,1; .@r = getrefine(); bonus bMdef,.@r; bonus bDef,.@r*-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5254,'Deviling_Hat','Deviling Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,298,'bonus bBaseAtk,2; bonus bMatk,2; if(getrefine()>=7) bonus2 bExpAddRace,RC_All,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat',4,20,NULL,600,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,299,'bonus bLuk,3; bonus3 bAutoSpell,"BS_GREED",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,300,'bonus bInt,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5257,'Soulless_Wing','Soul Ring',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,301,'bonus bMdef,2; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5258,'Afro_Wig','Afro Wig',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'10',1,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,100; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5258,'Afro_Wig','Afro Wig',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'10',1,302,'bonus3 bAutoSpellWhenHit,"NV_FIRSTAID",1,300; bonus2 bSubEle,Ele_Neutral,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5259,'Elephant_Hat_','Elephant Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,215,'bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5260,'Cookie_Hat','Cookie Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5261,'Silver_Tiara_','Silver Tiara',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,218,'bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5262,'Gold_Tiara_','Golden Tiara',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,232,'bonus bStr,2; bonus bUnbreakableHelm,0; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,769,NULL,'20',1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,769,NULL,'20',1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,304,'bonus bAllStats,2;','specialeffect2 EF_GHOST; specialeffect2 EF_BAT; specialeffect2 EF_BAT2;',NULL); REPLACE INTO `item_db_re` VALUES (5265,'Apple_Of_Archer_C','Apple of Archer',4,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',0,72,'bonus bDex,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5266,'Bunny_Band_C','Bunny Band',4,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5267,'Sahkkat_C','Sakkat',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,67,'bonus bAgi,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5268,'Lord_Circlet_C','Grand Circlet',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',0,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5268,'Lord_Circlet_C','Grand Circlet',4,1,NULL,0,NULL,14,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',0,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5270,'Fallen_Leaves_','Autumn Leaves',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,241,'bonus bFlee2,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5271,'Chinese_Crown_','Phoenix Crown',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,221,'bonus bMdef,3; bonus2 bSubClass,Class_Boss,getrefine();',NULL,NULL); @@ -3214,8 +3214,8 @@ REPLACE INTO `item_db_re` VALUES (5275,'Marvelous_Wig','Marvelous Wig',4,20,NULL REPLACE INTO `item_db_re` VALUES (5276,'Fantastic_Wig','Fantastic Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,308,'bonus bSpeedRate,25; bonus bDef,4; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); REPLACE INTO `item_db_re` VALUES (5277,'Yellow_Bandana','Yellow Bandana',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,309,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5278,'Yellow_Ribbon','Yellow Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,310,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',4,2,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5280,'Magestic_Goat_C','Baphomet Horns',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',4,2,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5280,'Magestic_Goat_C','Baphomet Horns',4,2,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat',4,2,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5283,'Chick_Hat','Chick Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; skill "TF_DOUBLE",2; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3;',NULL,NULL); @@ -3242,7 +3242,7 @@ REPLACE INTO `item_db_re` VALUES (5303,'Flower_Coronet','Flower Crown',4,20,NULL REPLACE INTO `item_db_re` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'30',1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5305,'Pirate_Dagger','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,327,'bonus bBaseAtk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,329,'.@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r>=7?10,5); if(.@r>=7){ bonus bBaseAtk,15; bonus bMatk,15; } bonus3 bAddMonsterDropItem,512,RC_All,10; bonus3 bAddMonsterDropItem,513,RC_All,10; bonus3 bAddMonsterDropItem,514,RC_All,10; bonus3 bAddMonsterDropItem,578,RC_All,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,330,'bonus bSpeedAddRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5309,'Mahican','Wool Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',1,331,'skill "RG_GRAFFITI",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); @@ -3250,11 +3250,11 @@ REPLACE INTO `item_db_re` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',4,20,N REPLACE INTO `item_db_re` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',4,20,NULL,100,NULL,5,NULL,1,0x000654E2,63,2,256,NULL,'0',1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5313,'Diadem','Diadem',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bVariableCastrate,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5314,'Hockey_Mask','Hockey Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,336,'bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5315,'Observer','Observer',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'35',0,337,'skill "WZ_ESTIMATION",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5315,'Observer','Observer',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'35',0,337,'skill "WZ_ESTIMATION",1; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5316,'Umbrella_Hat','Umbrella Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,339,'bonus3 bAutoSpell,"WZ_WATERBALL",3,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,340,'bonus bFlee,6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,341,'bonus bLuk,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,341,'bonus bHPrecovRate,150; bonus bMaxHP,80+(80*getrefine());',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5320,'Champion_Wreath','Champion Wreath',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,"AL_HEAL",1,50,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,342,'bonus2 bAddMonsterDropItem,518,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5322,'Scarf','Kerchief',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'24',1,343,'bonus bMdef,2; bonus bFlee,5;',NULL,NULL); @@ -3267,22 +3267,22 @@ REPLACE INTO `item_db_re` VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C',4,1 REPLACE INTO `item_db_re` VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C',4,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C',4,1,NULL,0,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5331,'Corsair_C','Corsair C',4,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5332,'Loki_Mask','Loki Mask',4,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'20',0,346,'bonus bFlee2,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5332,'Loki_Mask','Loki Mask',4,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'20',0,346,'bonus bFlee2,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5333,'Radio_Antenna','Radio Antenna',4,0,NULL,1500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',4,0,NULL,700,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,348,'bonus bLuk,2; bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',4,0,NULL,700,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,348,'bonus bLuk,2; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5335,'Jumping_Poring','Jumping Poring',4,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,349,'bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat',4,NULL,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,350,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,351,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5338,'Bf_Recruiter_Hat','Bf Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,352,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,353,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat',4,NULL,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,350,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,351,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5338,'Bf_Recruiter_Hat','BF Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,352,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5339,'Friend_Recruiter_Hat','Friend Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,353,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5340,'Deprotai_Doll_Hat','Defolty Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,354,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus4 bAutoSpellWhenHit,"AL_ANGELUS",10,20,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5341,'Claris_Doll_Hat','Glaris Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,355,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMagicHPGainValue,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5342,'Sorin_Doll_Hat','Sorin Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,356,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bBaseAtk,50; }",20,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5343,'Tayelin_Doll_Hat','Telling Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,357,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddItemHealRate,504,10; bonus2 bAddItemHealRate,547,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5344,'Binit_Doll_Hat','Bennit Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,358,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; autobonus "{ bonus bAspdRate,5; }",20,30000,0,"{ specialeffect2 EF_HASTEUP; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5345,'Debril_Doll_Hat','W Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,359,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_Undead,5; bonus2 bMagicAddRace,RC_Undead,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5346,'Gf_Recruiter_Hat','Gf Recruiter Hat',4,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,360,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,98,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5346,'Gf_Recruiter_Hat','GF Recruiter Hat',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,360,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5347,'Ph.D_Hat_','Ph.D Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,98,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5348,'Big_Sis\'_Ribbon_','Big Ribbon',4,15000,NULL,200,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,28,'bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5349,'Boy\'s_Cap_','Boy\'s Cap',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,102,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5350,'Pirate_Bandana_','Pirate Bandana',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,74,'bonus bStr,1;',NULL,NULL); @@ -3300,7 +3300,7 @@ REPLACE INTO `item_db_re` VALUES (5361,'Gang_Scarf','Gangster Scarf',4,20,NULL,1 REPLACE INTO `item_db_re` VALUES (5362,'Ninja_Scroll','Ninja Scroll',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,370,'bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',4,20,NULL,1000,NULL,2,NULL,1,0x000654E2,63,2,256,NULL,'70',1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus2 bSubClass,Class_Boss,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2; bonus2 bAddMonsterDropItem,12582,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5365,'Fried_Egg','Magnolia Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,373,'bonus2 bResEff,Eff_Stun,500; skill "HT_FLASHER",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5365,'Fried_Egg','Magnolia Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,373,'bonus bBaseAtk,5; bonus3 bAutoSpellWhenHit,"BS_GREED",1,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5366,'Hat_0f_King','Love Dad Bandana',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,374,'bonus bAllStats,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5367,'Hyegun_Hat','Hyegun Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'10',0,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5368,'White_Wing','White Wing',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,38,'bonus2 bAddMonsterDropItem,12280,300;',NULL,NULL); @@ -3328,7 +3328,7 @@ REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',4,20,NULL,2 REPLACE INTO `item_db_re` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5391,'Toast_C','Toast',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5392,'Louyang_Cap','Louyang NewYear Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,396,'bonus bLuk,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5394,'Bubblegum_Lower','Bubblegum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,0,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5395,'Tiraya_Bonnet','Striped Hat',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5396,'Jasper_Crest','Jasper Crest',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL); @@ -3341,7 +3341,7 @@ REPLACE INTO `item_db_re` VALUES (5402,'Mischievous_Fairy','Mischievous Fairy',4 REPLACE INTO `item_db_re` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5404,'Blue_Ribbon','Blue Ribbon',4,10,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',1,407,'bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5405,'Filir_Hat','Filir Hat',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'80',0,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',4,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,409,'bonus bInt,1; bonus bDex,2; bonus bVit,1; bonus bDelayrate,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',4,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,410,'bonus bMaxSP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5408,'Old_Bandanna','Old Bandana',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,6,'bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,411,'bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;',NULL,NULL); @@ -3356,7 +3356,7 @@ REPLACE INTO `item_db_re` VALUES (5417,'Crown_Parrot','Crown Parrots',4,20,NULL, REPLACE INTO `item_db_re` VALUES (5418,'Soldier_Hat','Legionnaire Hat',4,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,420,'bonus bStr,1; bonus2 bAddClass,Class_All,3; bonus bUseSPrate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',4,20,NULL,800,NULL,12,NULL,1,0xFFFFFFFE,63,2,769,NULL,'50',0,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill "MG_SIGHT",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",3,50; bonus3 bAutoSpell,"MG_FIREBOLT",3,50;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db_re` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,"MG_FIREBOLT",2; bonus2 bSkillAtk,"WZ_FIREPILLAR",2; bonus2 bSkillAtk,"WZ_METEOR",2; bonus2 bSkillAtk,"SM_BASH",2; bonus2 bSkillAtk,"SM_MAGNUM",2; bonus2 bSkillAtk,"KN_PIERCE",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,512,NULL,'50',0,422,'bonus bStr,1; bonus bMdef,3; bonus bInt,1; bonus2 bSkillAtk,"MG_FIREBOLT",3; bonus2 bSkillAtk,"WZ_FIREPILLAR",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus2 bSkillAtk,"SM_BASH",4; bonus2 bSkillAtk,"SM_MAGNUM",4; bonus2 bSkillAtk,"KN_PIERCE",3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Water,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',4,20,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5423,'Lovecap_China','I Love China',4,20,NULL,250,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,425,NULL,NULL,NULL); @@ -3370,7 +3370,7 @@ REPLACE INTO `item_db_re` VALUES (5431,'Chicken_Hat','Chicken Hat',4,20,NULL,100 REPLACE INTO `item_db_re` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,433,'if(gettime(6)==9&&gettime(5)>=10&&gettime(5)<=24) bonus bAllStats,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5433,'Golden_Wreath','Golden Laurel',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,434,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5434,'Cola_Can','Cola Can',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,435,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5435,'Coke_Hat','Red Minstrel Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5435,'Coke_Hat','Red Minstrel Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; .@r = getrefine(); if(.@r>5) { bonus bMdef,.@r-5; bonus bMaxSP,(.@r-5)*10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5438,'Fillet_Green','Cute Green Ribbon',4,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,439,'bonus bMaxSP,20;',NULL,NULL); @@ -3382,7 +3382,7 @@ REPLACE INTO `item_db_re` VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby An REPLACE INTO `item_db_re` VALUES (5444,'Hair_Brush','Hair Brush',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,445,'bonus bCritical,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,446,'bonus bMaxSP,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5447,'Frog_Cap','Frog Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5447,'Frog_Cap','Frog Hat',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5448,'Solo_Play_Box1','Indifferent Solo Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',1,449,'skill "RG_GRAFFITI",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5449,'Solo_Play_Box2','Angry Solo Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',1,450,'skill "RG_GRAFFITI",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5450,'Sun_Cap','Solar Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',1,451,NULL,NULL,NULL); @@ -3392,7 +3392,7 @@ REPLACE INTO `item_db_re` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm REPLACE INTO `item_db_re` VALUES (5454,'Dog_Cap_','Puppy Hat',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,234,'bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5455,'Geographer_Band_','Decorative Geographer',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,238,'bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5456,'Vacation_Hat_','Summer Hat',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; .@r = getrefine(); if(.@r>4) { bonus bBaseAtk,.@r-4; bonus bMatkRate,.@r-4; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,456,'bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',4,20,NULL,1000,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL); @@ -3400,25 +3400,25 @@ REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask' REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; .@r = getrefine(); if(.@r>4) bonus bLuk,.@r-4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bVariableCastrate,-(getrefine()-5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,466,'bonus bStr,2; bonus3 bAutoSpell,"BS_ADRENALINE",1,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,464,'bonus bStr,2; bonus bInt,2; bonus bDex,2; .@r = getrefine(); if(.@r>=7) bonus2 bExpAddRace,RC_Dragon,3; if(.@r>=9) bonus2 bExpAddRace,RC_Dragon,5; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,465,'bonus bDelayRate,-5; bonus bMdef,2; .@r = getrefine(); if(.@r>5) bonus bVariableCastrate,-(.@r-5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,466,'bonus bDex,3; bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,3; bonus bLongAtkRate,3; } if(.@r>=9){ bonus bFlee,4; bonus bLongAtkRate,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'30',1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,RC2_Orc,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,473,'bonus2 bAddRace,RC_Brute,7; bonus2 bMagicAddRace,RC_Brute,7; bonus2 bAddRace,RC_DemiHuman,7; bonus2 bMagicAddRace,RC_DemiHuman,7; bonus3 bAddEff,Eff_Curse,10,ATF_SHORT;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,474,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5478,'Classic_Hat','Classic Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,476,'bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,477,'bonus bAllStats,2; bonus3 bAutoSpell,"PR_IMPOSITIO",3,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,476,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',4,20,NULL,1000,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,477,'bonus bAllStats,2; bonus2 bSubEle,Ele_All,5; bonus2 bHPRegenRate,(MaxHp*2/100),10000; bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5481,'Hermose_Cap','Hermode Cap',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',4,20,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'80',1,479,'bonus bStr,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5483,'Odin_Mask','Odin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'50',0,480,'bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,6; bonus2 bAddRace,RC_Player,6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',4,20,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'1',1,479,'bonus bStr,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5483,'Odin_Mask','Odin Mask',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,480,'bonus2 bSubClass,Class_Boss,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5485,'Tiger_Face','Tiger Face',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,769,NULL,'60',1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,395,'bonus bAllStats,2;',NULL,NULL); @@ -3432,27 +3432,27 @@ REPLACE INTO `item_db_re` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',4,0,NULL,0,NUL REPLACE INTO `item_db_re` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',4,0,NULL,0,NULL,5,NULL,0,0x00004082,63,2,257,NULL,'0',0,137,'bonus bStr,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5495,'Power_Of_Thor','Power Of Thor',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5496,'Dice_Hat','Dice Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,494,'bonus bLuk,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,495,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',4,20,NULL,600,NULL,5,NULL,1,0xFFFFFFFE,63,2,768,NULL,'20',0,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',4,20,NULL,400,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,495,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; bonus2 bMagicAddRace,RC_Brute,10; /*Need more info*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',4,20,NULL,600,NULL,5,NULL,1,0xFFFFFFFE,63,2,768,NULL,'1',0,490,'bonus bAgi,5; bonus bFlee,10; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; if(getrefine()>=7){ bonus2 bAddEff,Eff_Bleeding,10; } if(getrefine()>=9){ bonus3 bAutoSpellWhenHit,"MC_LOUD",1,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5499,'Pizza_Hat','Pizza Hat',4,20,NULL,600,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,487,'skill "SM_PROVOKE",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5500,'Icecream_Hat','Icecream Hat',4,0,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,496,'bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,491,'bonus5 bAutoSpellWhenHit,"NPC_DARKSTRIKE",5,5,BF_WEAPON|BF_MAGIC,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',4,0,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,491,'bonus bInt,3; bonus bMdef,3; bonus bDefEle,Ele_Undead; bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Holy,-20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat',4,0,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,497,'bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,"MG_FIREBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,20; bonus3 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5504,'China_Wedding_Veil','Wedding Weil',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,768,NULL,'70',1,489,'bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',1,492,'skill "DC_DONTFORGETME",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',4,0,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,502,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5508,'Shark_Hat','Shark Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5509,'Sting_Hat','Sting hat',4,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5509,'Sting_Hat','Sting hat',4,20,NULL,1000,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_Fire,5; bonus2 bSubEle,Ele_Earth,5; bonus3 bAutoSpell,"WZ_EARTHSPIKE",1,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5510,'Shower_Cap','Shower Cap',4,20,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,507,'bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,RC_Fish,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5511,'Samambaia','Samambaia',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,508,'bonus bSPrecovRate,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5511,'Samambaia','Samambaia',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,508,'bonus bHealPower,2; bonus bAspd,1; bonus bFixedCastrate,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5513,'Aquarius_Crown','Aquarius Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,510,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5514,'Pisces_Diadem','Pisces Diadem',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,511,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5515,'Pisces_Crown','Pisces Crown',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,512,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_Water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5516,'Hawk_Eyes01','Hawk Eyes',4,10,NULL,100,NULL,0,NULL,0,0x00000800,18,2,512,NULL,'60',0,23,'bonus bDex,1; bonus bLongAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',4,10,NULL,100,NULL,0,NULL,0,0x00080808,63,2,512,NULL,'60',0,23,'bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5516,'Hawk_Eyes01','Hawk Eyes',4,10,NULL,1000,NULL,0,NULL,0,0x00000800,18,2,512,NULL,'0',0,23,'bonus bDex,1; bonus bLongAtkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',4,10,NULL,1000,NULL,0,NULL,0,0x00080808,63,2,512,NULL,'0',0,23,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',4,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus2 bSubRace,RC_Player,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5519,'Peacock_Feather','Peacock Feather',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,514,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',4,NULL,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,515,'bonus2 bAddClass,Class_All,4; bonus bMatkRate,4;',NULL,NULL); @@ -3470,7 +3470,7 @@ REPLACE INTO `item_db_re` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',4,20,NUL REPLACE INTO `item_db_re` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,261,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5534,'Fox_Hat_J','Fox Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',0,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5535,'Side_Cap','Side Cap',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5535,'Side_Cap','Side Cap',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5536,'Spare_Card','Spare Card',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,526,'bonus2 bAddMonsterDropItem,6187,1000; bonus bFlee2,10; bonus2 bAddMonsterDropItem,617,5; bonus2 bAddMonsterDropItem,12132,30; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5537,'Quati_Hat','Kwati Hat',4,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',0,527,'bonus bAgi,3; bonus2 bAddRace,RC_Plant,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5538,'Tucan_Hat','Tucan Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',0,528,'bonus bDex,3; bonus bCritical,5;',NULL,NULL); @@ -3483,14 +3483,14 @@ REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',4,300 REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',1,534,'bonus bLuk,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,534,'bonus bAtkRate,1; bonus bMatkRate,1; bonus bMaxSP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5550,'Taurus_Crown','Taurus Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,537,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',4,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',4,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5554,'Octopus_Hat','Octopus Hat',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,538,'bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,539,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',4,20,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,539,'bonus bAgi,2; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5556,'Fur_Seal_Hat','Seal Hat',4,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,63,2,769,NULL,'55',1,540,'bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',4,20,NULL,500,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,541,'bonus bAgi,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5558,'Saci_Hat','Luxury Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,20;',NULL,NULL); @@ -3509,17 +3509,17 @@ REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',4,20,NULL,3 REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,552,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,553,'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5573,'Bogy_Horn','Dokebi Horn',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'75',1,554,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,555,'bonus bDex,2; bonus bHitRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5574,'Pencil_In_Mouth','Well-Chewed Pencil',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,555,'bonus bHit,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',0,556,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5576,'Japan_Winecup','Wine Cup',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,557,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5577,'Dark_Knight_MaskB','Dark Knight Mask',4,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,63,2,769,NULL,'80',1,479,'bonus bStr,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5578,'Voyage_Hat','Voyage Hat',4,200,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,236,'bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'70',1,558,'bonus bAgi,2; bonus bFlee,3; if(getrefine()>6){ bonus bFlee,2; bonus bAgi,2; } if(getrefine()>8){ bonus bCritical,10; bonus bAspdRate,8; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,558,'bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,2; bonus bAgi,2; } if(.@r>=9){ bonus bCritical,10; bonus bAspdRate,8; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; bonus bFlee,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'12',1,465,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',4,0,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',4,0,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7; /*Gold PC Room bonus bSPGainValue,2; bonus bMagicSPGainValue,2; bonus2 bSubRace,RC_Demon,2;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,564,'bonus2 bSubEle,Ele_Neutral,3; bonus bHit,5; bonus2 bHPDrainRate,30,10; bonus2 bSPDrainRate,10,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5586,'Mosquito_Coil','Mosquito Coil',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,563,'bonus2 bAddDamageClass,1627,100; bonus2 bAddDamageClass,1095,20; bonus2 bAddDamageClass,1160,20; bonus2 bAddDamageClass,1105,20; bonus2 bAddDamageClass,1097,20; bonus2 bAddDamageClass,1051,20; bonus2 bAddDamageClass,1053,20; bonus2 bAddDamageClass,1054,20; bonus2 bAddDamageClass,1048,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,563,NULL,NULL,NULL); @@ -3532,7 +3532,7 @@ REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',4,20,NUL REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,569,'bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',4,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,570,'bonus bMdef,2; set .@i,JobLevel/14; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,571,'bonus bMdef,2; bonus2 bAddMonsterDropItem,12245,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,572,'bonus bMdef,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,572,'bonus bBaseAtk,5; bonus bMatk,5; bonus bMdef,2; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5598,'Virgo_Crown','Virgo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5599,'Virgo_Diadem','Virgo Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); @@ -3589,7 +3589,7 @@ REPLACE INTO `item_db_re` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',4,1,NUL REPLACE INTO `item_db_re` VALUES (5651,'F_Brooch_C','F Brooch C',4,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'1',0,0,'bonus bAgi,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',4,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,41,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5653,'Darkness_Helm_J','Darkness Helm',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,586,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,587,'bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',4,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,587,'bonus bInt,1; bonus bMdef,5; bonus bMatkRate,2; .@r = getrefine(); if(.@r>=7) bonus bHealPower,5; if(.@r>=9){ bonus bMatk,5; bonus bHealPower,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',4,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,383,NULL,NULL,NULL); @@ -3625,7 +3625,7 @@ REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather', REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,86,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,612,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,613,'if(getrefine()>6) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,613,'bonus bHPrecovRate,20; bonus bSPrecovRate,20; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,539,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); @@ -3701,7 +3701,7 @@ REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',4,20,NULL,1 REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',4,0,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5764,'Love_Rabbit_Hood','Love Rabbit Hood',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,769,NULL,'10',0,549,'bonus3 bAutoSpell,"PR_GLORIA",3,((readparam(bAgi)>=80)?30:10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,642,'bonus bMdef,5; bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,643,'bonus bVit,5; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,643,'bonus bVit,1+(getrefine()/2); bonus5 bAutoSpell,"KN_PIERCE",5,10,BF_WEAPON,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,644,'bonus2 bAddClass,Class_All,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,645,'bonus bMdef,3; bonus bMaxSP,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL); @@ -3723,7 +3723,7 @@ REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband' REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',4,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,665,'bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,666,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bMagicAddRace,RC_Formless,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'.@eac = eaclass()&EAJ_BASEMASK; if((.@eac==EAJ_SWORDMAN) || (.@eac==EAJ_MERCHANT) || (.@eac==EAJ_ARCHER) || (.@eac==EAJ_GUNSLINGER)) bonus bAtkRate,3; if((Class==Job_Soul_Linker) || (.@eac==EAJ_MAGE) || (.@eac==EAJ_NINJA)) bonus bMatkRate,3; if(.@eac==EAJ_THIEF) bonus bFleeRate,3; if((.@eac==EAJ_NOVICE) || (.@eac==EAJ_TAEKWON) || (Class==Job_Star_Gladiator) || (Class=Job_Star_Gladiator2)) bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,667,'bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5790,'Holy_Mom_Love','TM',4,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,768,NULL,'45',1,610,'bonus2 bSubRace,RC_Demon,-5; bonus2 bSubRace,RC_Undead,-5; bonus3 bAutoSpell,"MG_COLDBOLT",1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL); @@ -3744,7 +3744,7 @@ REPLACE INTO `item_db_re` VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage',4, REPLACE INTO `item_db_re` VALUES (5805,'Victorious_Coronet','Victorious Coronet',4,0,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,43,'bonus bMaxHPrate,15; bonus bSPrecovRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,67,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5807,'October_Fest_Cap','October Fest Cap',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'50',1,104,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5808,'Diabolus_Helmet','Dark Bacilium',4,20,NULL,250,NULL,5,NULL,1,0x000FDF80,18,2,769,NULL,'0',1,364,'bonus2 bResEff,Eff_Stone,2000+(getrefine()*200); bonus2 bResEff,Eff_Freeze,2000+(getrefine()*200); bonus2 bResEff,Eff_Stun,2000+(getrefine()*200);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5808,'Diabolus_Helmet','Dark Bacilium',4,20,NULL,250,NULL,5,NULL,1,0x000FDF80,18,2,769,NULL,'0',1,364,'.@r = getrefine(); bonus2 bResEff,Eff_Stone,2000+(.@r*200); bonus2 bResEff,Eff_Freeze,2000+(.@r*200); bonus2 bResEff,Eff_Stun,2000+(.@r*200);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,216,'bonus bAllStats,5; bonus bSpeedRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,98,'bonus bInt,5; bonus bVit,3; bonus bDex,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5811,'Santa_Beard','Santa\'s Beard',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,25,'bonus2 bSubRace,RC_Brute,5;',NULL,NULL); @@ -3788,7 +3788,7 @@ REPLACE INTO `item_db_re` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',4,20,NU REPLACE INTO `item_db_re` VALUES (5849,'Doctor_Hairband','Doctor Hairband',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,60,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,648,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5851,'Summer_Knight','Summer Knight',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'60',0,138,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5852,'Easter_Egg_Shell','Easter Egg Shell',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,537,'bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; if (getrefine()>=7) bonus bFlee,2; if (getrefine() >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5852,'Easter_Egg_Shell','Easter Egg Shell',4,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,537,'bonus bDef,-7; bonus bMdef,-7; bonus2 bHPRegenRate,(MaxHp/100),10000; .@r = getrefine(); if (.@r>=7) bonus bFlee,2; if (.@r >= 9) bonus2 bSPRegenRate,(MaxSp/100),10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5853,'IdRO_Crown','IdRO Crown',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,165,'bonus bHPrecovRate,7; bonus bSPrecovRate,7; if(getrefine()>7){ bonus bAtkRate,2; bonus bMatkRate,2; bonus bMdef,2; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (5855,'Fishing_Rod','Fishing Rod',4,10,NULL,0,NULL,0,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -3949,21 +3949,21 @@ REPLACE INTO `item_db_re` VALUES (6125,'Lucky_Box','Spring Time Box',3,10,NULL,0 REPLACE INTO `item_db_re` VALUES (6126,'Happy_Box','Summer Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6127,'Purification_Stone','Purification Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6128,'Guillotine_Antidote','Antidote',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6142,'Ticket_Golem','Golem Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6142,'Ticket_Golem','Golem Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6144,'Heartbroken_Tears','Regrettable Tears',3,1000,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6145,'Vulcan_Bullet','Vulcan Bullet',3,10,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6146,'Magic_Gear_Fuel','Magic Gear Fuel',3,300,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -4557,6 +4557,8 @@ REPLACE INTO `item_db_re` VALUES (6843,'Thin_Ring','Thin Ring',3,10,NULL,0,NULL, REPLACE INTO `item_db_re` VALUES (6844,'Mild_Stone','Mild Stone',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6845,'That_Thing','That Thing',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6846,'(Limited)Gym_Membership_Card','(Limited)Gym Membership Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6847,'Very_Small_Box','Very Small Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6848,'Light_Box','Light Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6860,'Piece_Of_Soul_Cow','Piece Of Soul Cow',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6862,'Piece_Of_Soul_Tiger','Piece Of Soul Tiger',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6863,'Strong_Piece_Of_Soul_Tiger','Strong Piece Of Soul Tiger',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -4645,7 +4647,7 @@ REPLACE INTO `item_db_re` VALUES (7033,'Poison_Spore','Poison Spore',3,114,NULL, REPLACE INTO `item_db_re` VALUES (7034,'Red_Socks_With_Holes','Red Stocking',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7035,'Matchstick','Matchstick',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7036,'Fang_Of_Garm','Fang of Hatii',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7037,'Trade_Coupon','Coupon',3,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (7037,'Trade_Coupon','Coupon',2,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*set pcroom,(gettimetick(2)+7200);*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (7038,'Yarn','Yarn',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7039,'Novice_Nametag','Newbie Tag',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7040,'Megaphone','Megaphone',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -5490,8 +5492,8 @@ REPLACE INTO `item_db_re` VALUES (7911,'Yulia_Hat','Yulia\'s Hat',3,0,NULL,10,NU REPLACE INTO `item_db_re` VALUES (7912,'Portable_Snowman','Portable Snowman Machine',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7913,'Test_Certificate','Battle Test Certificate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7914,'Ancient_Document_TW','Ancient Language Document',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7915,'Copper_Coin_','Bronze Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (7916,'Silver_Coin_','Silver Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (7915,'Copper_Coin_','Bronze Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (7916,'Silver_Coin_','Silver Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7917,'Magic_Potion','Magic Potion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7918,'Particle_Of_Memory','Fragment Of Memory',3,2000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7919,'Festival_Ticket','Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -5833,10 +5835,10 @@ REPLACE INTO `item_db_re` VALUES (11587,'Chocolate','Chocolate',0,10,NULL,20,NUL REPLACE INTO `item_db_re` VALUES (11588,'Fresh_Strawberries','Fresh Strawberries',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(32,56),rand(16,28);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11589,'Iceflake','Cold Snow Cone',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11590,'Meat_Skewer5','Skewer No.5',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(760,810),10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11592,'Trans-Red_Candy','Trans-Red Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1507",600000,SC_NONE; /*During the transformation, MHP + 1000*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11593,'Trans-Blue_Candy','Trans-Blue Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1102",600000,SC_NONE; /*During the transformation, MSP + 100*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11594,'Trans-Yellow_Candy','Trans-Yellow Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1130",600000,SC_NONE; /*During the transformation, Pumpkin restore 2000% more HP*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11595,'Trans-Green_Candy','Trans-Green Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1508",600000,SC_NONE; /*During the transformation, HIT + 10, FLEE + 20*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (11592,'Trans-Red_Candy','Trans-Red Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1507",600000,SC_NONE; sc_start SC_INCMHP,600000,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (11593,'Trans-Blue_Candy','Trans-Blue Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1102",600000,SC_NONE; sc_start SC_INCMSP,600000,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (11594,'Trans-Yellow_Candy','Trans-Yellow Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1130",600000,SC_NONE; autobonus "{ bonus2 bAddItemHealRate,535,2000; }",10000,600000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (11595,'Trans-Green_Candy','Trans-Green Candy',0,20,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 45,0; transform "1508",600000,SC_NONE; autobonus "{ bonus bHit,10; bonus bFlee,20; }",10000,600000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11596,'Blood_In_Skull','Blood In Skull',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(600,800),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11597,'Iron_Worm','Iron Worm',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (11598,'Bitter_Cacao_Bean','Bitter Cacao Bean',0,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -5929,32 +5931,32 @@ REPLACE INTO `item_db_re` VALUES (12069,'Luk_Dish04','Steamed Ancient Lips',0,80 REPLACE INTO `item_db_re` VALUES (12070,'Luk_Dish05','Fried Scorpion Tails',0,10000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,5; percentheal 5,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12071,'Str_Dish06','Shiny Marinade Beef',0,20000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,6; percentheal 10,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12072,'Str_Dish07','Whole Roast',0,40000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,7; percentheal 10,4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12073,'Str_Dish08','Bearfoot Special',0,60000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,8; percentheal 15,6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12073,'Str_Dish08','Bearfoot Special',0,60000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,8; percentheal 15,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12074,'Str_Dish09','Tendon Satay',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,9; percentheal 15,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12075,'Str_Dish10','Steamed Tongue',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1200000,10; percentheal 20,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12076,'Int_Dish06','Red Mushroom Wine',0,20000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,6; percentheal 2,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12077,'Int_Dish07','Special Royal Jelly Herbal Tea',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,7; percentheal 4,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12078,'Int_Dish08','Royal Family Tea',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,8; percentheal 6,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12078,'Int_Dish08','Royal Family Tea',0,60000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,8; percentheal 6,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12079,'Int_Dish09','Tristan XII',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,9; percentheal 8,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12080,'Int_Dish10','Dragon Breath Cocktail',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1200000,10; percentheal 10,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12081,'Vit_Dish06','Awfully Bitter Bracer',0,20000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,6; percentheal 13,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12082,'Vit_Dish07','Sumptuous Feast',0,40000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,7; percentheal 16,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12083,'Vit_Dish08','Giant Burito',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,8; percentheal 19,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12083,'Vit_Dish08','Giant Burito',0,60000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,8; percentheal 19,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12084,'Vit_Dish09','Ascending Dragon Soup',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,9; percentheal 22,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12085,'Vit_Dish10','Immortal Stew',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1200000,10; percentheal 25,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12086,'Agi_Dish06','Chile Shrimp Gratin',0,20000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,6; percentheal 7,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12087,'Agi_Dish07','Steamed Alligator with Vegetable',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,7; percentheal 8,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12088,'Agi_Dish08','Incredibly Spicy Curry',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,8; percentheal 9,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12088,'Agi_Dish08','Incredibly Spicy Curry',0,60000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,8; percentheal 9,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12089,'Agi_Dish09','Special Meat Stew',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,9; percentheal 10,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12090,'Agi_Dish10','Steamed Desert Scorpions',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1200000,10; percentheal 15,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12091,'Dex_Dish06','Peach Cake',0,20000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,6; percentheal 5,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12092,'Dex_Dish07','Soul Haunted Bread',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,7; percentheal 5,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12093,'Dex_Dish08','Special Toast',0,60000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,8; percentheal 5,8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12093,'Dex_Dish08','Special Toast',0,60000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,8; percentheal 5,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12094,'Dex_Dish09','Heavenly Fruit Juice',0,80000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,9; percentheal 5,9;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12095,'Dex_Dish10','Hwergelmir\'s Tonic',0,100000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1200000,10; percentheal 10,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12096,'Luk_Dish06','Lucky Soup',0,20000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,6; percentheal 6,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12097,'Luk_Dish07','Assorted Shish Kebob',0,40000,NULL,800,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,7; percentheal 7,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12098,'Luk_Dish08','Strawberry Flavored Rice Ball',0,60000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,8; percentheal 9,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12098,'Luk_Dish08','Strawberry Flavored Rice Ball',0,60000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,8; percentheal 9,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12099,'Luk_Dish09','Blood Flavored Soda',0,80000,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,9; percentheal 10,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12100,'Luk_Dish10','Cooked Nine Tail\'s Tails',0,100000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1200000,10; percentheal 14,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12101,'Citron','Citron',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,180000,30;',NULL,NULL); @@ -6762,29 +6764,29 @@ REPLACE INTO `item_db_re` VALUES (12934,'Pet_Egg_Scroll5','Pet Egg Scroll5',18,2 REPLACE INTO `item_db_re` VALUES (12935,'Infiltrator_Box','Infiltrator Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Infiltrator_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12936,'Muramasa_Box','Muramasa Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Muramasa_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12937,'Excalibur_Box','Excalibur Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Excalibur_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12938,'Combat_Knife_Box','Combat Knife Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Combat_Knife_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12939,'Counter_Dagger_Box','Dagger of Counter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Counter_Dagger_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12940,'Kaiser_Knuckle_Box','Kaiser Knuckle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Kaiser_Knuckle_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12941,'Pole_Axe_Box','Poll Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pole_Axe_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12942,'Mighty_Staff_Box','Mighty Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mighty_Staff_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12943,'Right_Epsilon_Box','Light Epsilon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Right_Epsilon_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12944,'Balistar_Box','Ballista Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Balistar_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12945,'Diary_Of_Great_Sage_Box','Sage\'s Diary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Diary_Of_Great_Sage_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12946,'Asura_Box','Asura Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Asura_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12947,'Apple_Of_Archer_Box','Apple of Archer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Apple_Of_Archer_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12948,'Bunny_Band_Box','Bunny Band Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bunny_Band_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12938,'Combat_Knife_Box','Combat Knife Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Combat_Knife_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12939,'Counter_Dagger_Box','Dagger of Counter Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Counter_Dagger_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12940,'Kaiser_Knuckle_Box','Kaiser Knuckle Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Kaiser_Knuckle_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12941,'Pole_Axe_Box','Poll Axe Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Pole_Axe_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12942,'Mighty_Staff_Box','Mighty Staff Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Mighty_Staff_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12943,'Right_Epsilon_Box','Light Epsilon Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Right_Epsilon_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12944,'Balistar_Box','Ballista Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Balistar_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12945,'Diary_Of_Great_Sage_Box','Sage\'s Diary Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Diary_Of_Great_Sage_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12946,'Asura_Box','Asura Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Asura_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12947,'Apple_Of_Archer_Box','Apple of Archer Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Apple_Of_Archer_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12948,'Bunny_Band_Box','Bunny Band Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Bunny_Band_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12949,'Sahkkat_Box','Sakkat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Sahkkat_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12950,'Lord_Circlet_Box','Grand Circlet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lord_Circlet_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12951,'Elven_Ears_Box','Elven Ears Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Elven_Ears_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12952,'Steel_Flower_Box','Steel Flower Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Steel_Flower_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12953,'Critical_Ring_Box','Critical Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Critical_Ring_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12954,'Earring_Box','Earring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Earring_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12951,'Elven_Ears_Box','Elven Ears Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Elven_Ears_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12952,'Steel_Flower_Box','Steel Flower Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Steel_Flower_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12953,'Critical_Ring_Box','Critical Ring Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Critical_Ring_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12954,'Earring_Box','Earring Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Earring_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12955,'Ring_Box','Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ring_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12956,'Necklace_Box','Necklace Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Necklace_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12957,'Glove_Box','Glove Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Glove_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12958,'Brooch_Box','Brooch Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Brooch_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12959,'Rosary_Box','Rosary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Rosary_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12960,'Safety_Ring_Box','Safety Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Safety_Ring_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12956,'Necklace_Box','Necklace Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Necklace_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12957,'Glove_Box','Glove Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Glove_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12958,'Brooch_Box','Brooch Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Brooch_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12959,'Rosary_Box','Rosary Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Rosary_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12960,'Safety_Ring_Box','Safety Ring Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Safety_Ring_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12961,'Vesper_Core01_Box','Vesper Core 01 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vesper_Core01_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12962,'Vesper_Core02_Box','Vesper Core 02 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vesper_Core02_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12963,'Vesper_Core03_Box','Vesper Core 03 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Vesper_Core03_Box);',NULL,NULL); @@ -6848,9 +6850,9 @@ REPLACE INTO `item_db_re` VALUES (13017,'House_Auger_','Ice Pick',5,20,NULL,600, REPLACE INTO `item_db_re` VALUES (13018,'Sucsamad_','Sucsamad',5,20,NULL,800,'140',NULL,1,1,0x028F5EEE,63,2,2,4,'36',1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13019,'Ginnungagap_','Ginnungagap',5,20,NULL,700,'148',NULL,1,1,0x3E9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',5,20,NULL,1000,'170',NULL,1,0,0x3FFFFFFF,63,2,2,4,'48',1,1,'bonus bAllStats,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13021,'Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,'bonus bCritical,90;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13023,'Asura_C','Ashura',5,1,NULL,0,'120:98',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13021,'Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,'bonus bCriticalRate,90; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13023,'Asura_C','Ashura',5,1,NULL,0,'120:98',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,'/*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',5,2,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bBreakWeaponRate,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',5,2,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bBreakArmorRate,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger',5,2,NULL,0,'85',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); @@ -6869,12 +6871,12 @@ REPLACE INTO `item_db_re` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',5, REPLACE INTO `item_db_re` VALUES (13039,'Ivory_Knife','Ivory Knife',5,20,NULL,700,'130',NULL,1,2,0x028F5EEE,18,2,2,3,'50',1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13040,'N_Cutter','Novice Cutter',5,0,NULL,0,'50',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',5,0,NULL,0,'63',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,'120',NULL,1,0,0x3E9F7EEF,63,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,'120',NULL,1,0,0x3E9F7EEF,63,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NULL,0,'120',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,'155',NULL,2,0,0x02000000,63,2,2,4,'0',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',5,20,NULL,500,'110',NULL,1,3,0x00021040,18,2,2,2,'50',1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'autobonus "{ bonus bAtkRate,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',5,0,NULL,0,'153',NULL,1,0,0x028F5EEE,63,2,2,3,'1',0,1,'bonus2 bAddSize,Size_All,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13049,'Lacma','Lacma',5,20,NULL,650,'45',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13050,'P_Dagger1','Eden Dagger I',5,0,NULL,0,'124:60',NULL,1,0,0x3E9F7EEF,63,2,2,2,'26',0,1,NULL,NULL,NULL); @@ -6888,7 +6890,7 @@ REPLACE INTO `item_db_re` VALUES (13057,'E_Moonlight_Sword_C','Moonlight Sword', REPLACE INTO `item_db_re` VALUES (13058,'E_Combat_Knife_C','Combad Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13059,'E_Asura_C','Asura',5,1,NULL,0,'120',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13060,'E_Counter_Dagger_C','Counter Dagger',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',5,20,NULL,600,'142',NULL,1,1,0x00020000,63,2,2,3,'102',1,1,'bonus2 bSkillAtk,"SC_FATALMENACE",30+(getrefine()*2); bonus bMatkRate,(getrefine()*3);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13061,'Black_Wing','Black Wing',5,20,NULL,600,'142',NULL,1,1,0x00020000,63,2,2,3,'102',1,1,'.@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",30+(.@r*2); bonus bMatkRate,(.@r*3);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',5,20,NULL,600,'107',NULL,0,0,0x028F5EEE,18,2,2,4,'120',1,1,'bonus bMatk,120; bonus bMaxSP,100; bonus bSPrecovRate,5; bonus2 bAddEff2,Eff_Curse,20; bonus3 bAddEff,Eff_Curse,20,ATF_SELF|ATF_SKILL;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13063,'Adventure_Knife','Adventure Knife',5,0,NULL,0,'60',NULL,1,0,0x02021040,63,2,2,1,'1',0,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13064,'Academy_Knife','Academy Knife',5,0,NULL,700,'110',NULL,1,1,0x02021040,63,2,2,1,'1',1,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); @@ -6898,7 +6900,7 @@ REPLACE INTO `item_db_re` VALUES (13067,'Caress','Keris',5,20,NULL,700,'107:70', REPLACE INTO `item_db_re` VALUES (13068,'Saurel','Pompano',5,0,NULL,0,'160:100',NULL,3,0,0x3E9F7EEF,63,2,2,1,'50',0,1,'bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13069,'Aztoe_Nail','As-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13070,'Scarletto_Nail','Scarlet-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13072,'Velum_Damascus','Vellum Damascus',5,20,NULL,1000,'180',NULL,1,0,0x3E9F7EEF,63,2,2,4,'95',1,1,'bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13073,'Counter_Dagger_','Counter Dagger',5,120000,NULL,550,'140',NULL,1,1,0x00810204,63,2,2,4,'55',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13074,'Ninja_Cutter','Ninja Sword Prototype',5,0,NULL,0,'0',NULL,1,0,0x02000000,63,2,2,4,'99',1,1,NULL,NULL,NULL); @@ -6906,16 +6908,16 @@ REPLACE INTO `item_db_re` VALUES (13075,'Kurenai','Kurenai',5,5000,NULL,700,'130 REPLACE INTO `item_db_re` VALUES (13076,'Raksasa_Dagger','Nachal Sword',5,40000,NULL,600,'120:100',NULL,1,1,0x02000000,63,2,2,3,'110',1,1,'bonus bInt,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13077,'Kagekiri','Kagekiri',5,40000,NULL,600,'50:120',NULL,1,0,74,7,2,2,4,'100',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13078,'Mikatsuki','Mikacheuki',5,40000,NULL,600,'50:120',NULL,1,1,0x02000000,63,2,2,4,'100',1,1,'bonus bUseSPrate,-5; bonus bVariableCastrate,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13079,'Metal_Dagger','Metal Dagger',5,20,NULL,0,'55',0,NULL,1,0x02021040,63,2,2,3,'1',1,1,'bonus bBaseAtk,(getrefine()*5); bonus bMatk,(getrefine()*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13079,'Metal_Dagger','Metal Dagger',5,20,NULL,0,'55',0,NULL,1,0x02021040,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (13081,'Octo_kitchen_Knife','Discount knife Octopus',5,200000,NULL,700,'140',0,NULL,3,0x228F5EEE,63,2,2,4,'105',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13085,'Volcano_Knife','Volcano Knife',5,10,NULL,200,'80',NULL,NULL,0,0x280002E,63,2,2,4,'60',NULL,1,'bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; if(getrefine()==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (getrefine()>7) { bonus bMaxHPrate,getrefine()-7; bonus2 bSubEle,Ele_Fire,getrefine()-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NULL,500,'110:50',NULL,NULL,1,0x280006E,63,2,2,4,'30',1,1,'if (getrefine() >= 5) bonus bMatk,30; if (getrefine() >= 7) bonus bMatk,10; if (getrefine() >= 9) bonus bMatk,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13085,'Volcano_Knife','Volcano Knife',5,10,NULL,200,'80',NULL,NULL,0,0x280002E,63,2,2,4,'60',NULL,1,'bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; .@r = getrefine(); if(.@r==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (.@r>7) { bonus bMaxHPrate,.@r-7; bonus2 bSubEle,Ele_Fire,.@r-7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NULL,500,'110:50',NULL,NULL,1,0x280006E,63,2,2,4,'30',1,1,'.@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,10; if (.@r >= 9) bonus bMatk,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13089,'FaceWorm_Leg','FaceWorm Leg',5,10,NULL,500,'0:50',110,NULL,1,0x3FFFFFFF,63,2,2,3,'24',1,1,'bonus bAtkEle,Ele_Poison;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13090,'Faceworm_Queen\'s_Leg','Faceworm Queen\'s Leg',5,10,NULL,500,'180:120',NULL,NULL,2,0x280006F,63,2,2,4,'100',1,1,'bonus bInt,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,1000,500,650,'50',0,1,1,0x02800075,63,2,2,3,'1',1,1,'bonus bBaseAtk,20*(getrefine()/3); bonus bMatk,20*(getrefine()/3); if(getrefine()>=9){ set .@i,1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(getrefine()>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,1000,500,650,'50',0,1,1,0x02800075,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/3); bonus bMatk,20*(.@r/3); if(.@r>=9){ set .@i,1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(.@r>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13093,'Tanos_Dagger','Tanos Dagger',5,10,NULL,800,'100:130',NULL,NULL,1,0x280006F,63,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13094,'Devil_Pierced_Dagger','Devil Pierced Dagger',5,10,NULL,900,'120',NULL,NULL,1,0x3E9F7EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; if (getrefine()>=12) { bonus bAtkRate,7; } else if (getrefine()>=9) { bonus bAtkRate,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13094,'Devil_Pierced_Dagger','Devil Pierced Dagger',5,10,NULL,900,'120',NULL,NULL,1,0x3E9F7EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if (.@r>=12) { bonus bAtkRate,7; } else if (.@r>=9) { bonus bAtkRate,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13097,'Blue_Dagger','Blue Dagger',5,10,NULL,1000,'160',NULL,1,1,0x00020000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13098,'Blue_Ashura','Blue Ashura',5,10,NULL,1000,'150',NULL,1,1,0x02000000,7,2,2,3,'100',1,1,'bonus bMatk,120;',NULL,NULL); @@ -6931,15 +6933,15 @@ REPLACE INTO `item_db_re` VALUES (13106,'Gold_Lux','Gold Lux',5,100000,NULL,500, REPLACE INTO `item_db_re` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw',5,20,NULL,580,'68',NULL,7,2,0x41000000,63,2,34,3,'70',1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13108,'BF_Pistol1','Soldier Revolver',5,0,NULL,0,'70',NULL,7,0,0x41000000,63,2,34,3,'80',1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw',5,20,NULL,0,'100',NULL,7,0,0x41000000,63,2,34,3,'0',0,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',5,0,NULL,0,'80',NULL,7,0,0x41000000,63,2,34,4,'80',1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',5,0,NULL,0,'80',NULL,7,0,0x41000000,63,2,34,4,'80',1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",.@r*2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver',5,20,NULL,0,'105',NULL,7,0,0x41000000,63,2,34,4,'1',1,17,'bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13112,'P_Revolver1','Eden Revlover I',5,0,NULL,0,'44',NULL,7,0,0x41000000,63,2,34,1,'26',0,17,'bonus bHit,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13113,'P_Revolver2','Eden Revlover II',5,0,NULL,0,'60',NULL,7,0,0x41000000,63,2,34,1,'40',0,17,'bonus bHit,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13114,'P_Revolver3','Eden Revolver III',5,0,NULL,0,'76',NULL,7,0,0x41000000,63,2,34,3,'60',0,17,'bonus bHit,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13115,'Upg_Revolver','Upg Revolver',5,20,NULL,500,'35',NULL,7,1,0x41000000,63,2,34,3,'1',1,17,'bonus bBaseAtk,(getrefine()*5); bonus bLongAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13115,'Upg_Revolver','Upg Revolver',5,20,NULL,500,'35',NULL,7,1,0x41000000,63,2,34,3,'1',1,17,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bLongAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13116,'Novice_Revolver','Novice Revolver',5,0,NULL,500,'20',NULL,7,0,0x41000000,63,2,34,1,'1',0,17,'bonus bHit,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13118,'Spark_Light','Spark Light',5,1,NULL,100,'0',NULL,9,0,0x41000000,63,2,34,1,'1',1,17,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13119,'Spark_Of_Freedom','Spark Of Freedom',5,1,NULL,100,'100',NULL,9,2,0x41000000,63,2,34,3,'1',1,17,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13119,'Spark_Of_Freedom','Spark Of Freedom',5,1,NULL,100,'100',NULL,9,2,0x41000000,63,2,34,3,'99',1,17,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13120,'Heaven\'s_Feather_and_Hell\'s_Fire','Heaven\'s Feather & Hell\'s Fire',5,1250000,NULL,800,'150',NULL,9,1,0x41000000,63,2,34,3,'99',1,17,'bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13122,'Altea_and_Ares','Altea & Ares',5,1450000,NULL,1000,'200',NULL,9,0,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13124,'Altea_and_Ares_','Altea & Ares',5,1450000,NULL,1000,'200',NULL,9,1,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL); @@ -6972,21 +6974,21 @@ REPLACE INTO `item_db_re` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun', REPLACE INTO `item_db_re` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',5,0,NULL,0,'100',NULL,9,0,0x41000000,63,2,34,3,'80',1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',5,0,NULL,0,'300',NULL,9,0,0x41000000,63,2,34,3,'80',1,21,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',5,20,NULL,0,'170',NULL,9,0,0x41000000,63,2,34,3,'1',0,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; bonus2 bAddClass,Class_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',5,0,NULL,0,'90',NULL,9,0,0x41000000,63,2,34,4,'80',1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',5,0,NULL,0,'90',NULL,9,0,0x41000000,63,2,34,4,'80',1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bAddClass,Class_All,getrefine(); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',5,0,NULL,0,'110',NULL,9,0,0x41000000,63,2,34,4,'80',1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',5,0,NULL,0,'330',NULL,9,0,0x41000000,63,2,34,4,'80',1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>10)?10:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',5,0,NULL,0,'90',NULL,9,0,0x41000000,63,2,34,4,'80',1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bVariableCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",.@r * 3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',5,0,NULL,0,'90',NULL,9,0,0x41000000,63,2,34,4,'80',1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>10)?10:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>10)?10:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bAddClass,Class_All,.@r; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',5,0,NULL,0,'110',NULL,9,0,0x41000000,63,2,34,4,'80',1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>10)?10:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>10)?10:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13179,'Krieger_Launcher1','Glorious Grenade Launcher',5,0,NULL,0,'330',NULL,9,0,0x41000000,63,2,34,4,'80',1,21,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>10)?10:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>10)?10:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",.@r * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13180,'Novice_Rifle','Novice Rifle',5,0,NULL,500,'50',NULL,9,3,0x41000000,1,2,34,4,'1',0,18,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13181,'Novice_Shotgun','Novice Shotgun',5,0,NULL,1000,'80',NULL,9,0,0x41000000,1,2,34,4,'1',0,20,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13182,'Novice_Gatling','Novice Gatling',5,0,NULL,1500,'40',NULL,9,0,0x41000000,1,2,34,4,'1',0,19,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13183,'Novice_Grenade_Launcher','Novice Grenade Launcher',5,0,NULL,1500,'40',NULL,9,0,0x41000000,1,2,34,4,'1',0,21,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13189,'Color_Scope','Color Scope',5,1350000,NULL,1200,'240',NULL,9,2,0x40000000,63,2,34,3,'105',1,18,'bonus bHit,30; bonus bCriticalRate,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13189,'Color_Scope','Color Scope',5,1350000,NULL,1200,'240',NULL,9,2,0x40000000,63,2,34,3,'105',1,18,'bonus bHit,20; bonus bCriticalRate,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13190,'RAG203','RAG203',5,1800000,NULL,1300,'260',NULL,9,1,0x40000000,63,2,34,3,'140',1,18,'bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,500,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13192,'Death_Fire','Death Fire',5,1250000,NULL,2000,'400',NULL,9,1,0x40000000,63,2,34,3,'108',1,20,'bonus bLongAtkRate,5; bonus bHit,-50; bonus bDelayrate,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13193,'Rolling_Thunder','Rolling Thunder',5,1350000,NULL,1800,'280',NULL,9,1,0x40000000,63,2,34,3,'120',1,20,'bonus bHit,-10; bonus bDelayrate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,500;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13194,'Peace_Breaker','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,0,0x41000000,63,2,34,3,'120',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13194,'Peace_Breaker','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,0,0x41000000,63,2,34,3,'140',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13195,'RAG203_','RAG203',5,1800000,NULL,1300,'260',NULL,9,0,0x40000000,63,2,34,3,'140',1,18,'bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,10,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13196,'Peace_Breaker_','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,1,0x41000000,63,2,34,3,'120',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13196,'Peace_Breaker_','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,1,0x41000000,63,2,34,3,'140',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13197,'Mini_Mei','Mini Mei',5,1600000,NULL,2500,'220',NULL,9,2,0x41000000,63,2,34,2,'106',1,19,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13198,'Tempest_','Tempest',5,2200000,NULL,2500,'250',NULL,9,0,0x41000000,63,2,34,2,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13199,'Tempest','Tempest',5,2200000,NULL,2500,'250',NULL,9,1,0x41000000,63,2,34,2,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL); @@ -6999,8 +7001,8 @@ REPLACE INTO `item_db_re` VALUES (13204,'Lighting_Sphere','Lightning Sphere',10, REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Sow Bug',10,0,NULL,20,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'50',NULL,3,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13210,'Slug_Ammunition_L','Slug Ammunition L',10,250,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Sow Bug',10,0,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'50',NULL,3,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13210,'Slug_Ammunition_L','Slug Ammunition L',10,250,NULL,250,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13211,'Slug_Ammunition_M','Slug Ammunition M',10,500,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13212,'Slug_Ammunition_H','Slug Ammunition H',10,750,NULL,750,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13213,'Slug_Ammunition_SH','Slug Ammunition SH',10,1,NULL,1000,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); @@ -7065,7 +7067,7 @@ REPLACE INTO `item_db_re` VALUES (13290,'Black_Thing_To_Throw','Throwing Black M REPLACE INTO `item_db_re` VALUES (13291,'Starfish','Starfish',10,0,NULL,5,'110',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'50',NULL,7,'bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13292,'Dried_Squid','Dried Squid',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,7,'bonus bAtkEle,Ele_Neutral; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13293,'Flying_Fish','Flying Fish',10,10,NULL,20,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,6,'bonus bAtkEle,Ele_Neutral; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,30,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'100',NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13294,'Explosive_Kunai','Explosive Kunai',10,100,NULL,30,'50',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1:100',NULL,7,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13295,'Light_Shuriken','Light Shuriken',10,0,NULL,5,'5',NULL,NULL,NULL,0xFFFFFFFF,63,2,32768,NULL,NULL,NULL,0,NULL,NULL,NULL); # Ninja Fuuma Shurikens REPLACE INTO `item_db_re` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',5,90000,NULL,3000,'150',NULL,1,0,0x02000000,63,2,34,4,'65',1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL); @@ -7075,7 +7077,7 @@ REPLACE INTO `item_db_re` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',5,7 REPLACE INTO `item_db_re` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',5,20,NULL,1550,'112',NULL,1,2,0x02000000,63,2,34,3,'70',1,22,'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,'55:90',NULL,1,0,0x02000000,63,2,34,4,'80',1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',5,20,NULL,0,'55:90',NULL,1,0,0x02000000,63,2,34,4,'80',1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-3,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',5,0,NULL,0,'230',NULL,1,0,0x02000000,63,2,34,4,'0',0,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',5,0,NULL,0,'99',NULL,1,0,0x02000000,63,2,34,4,'1',0,22,'bonus2 bAddSize,Size_All,80;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13310,'P_Huuma_Suriken1','P.Huuma Suriken I',5,0,NULL,0,'170',NULL,1,0,0x02000000,63,2,34,3,'60',0,22,'bonus bMatk,50;',NULL,NULL); @@ -7084,15 +7086,15 @@ REPLACE INTO `item_db_re` VALUES (13312,'Huuma_Job_Test','Prototype Huuma Shurik REPLACE INTO `item_db_re` VALUES (13313,'Huuma_Swirling_Petal','Flower Huuma Shuriken',5,100000,NULL,1500,'150',NULL,1,2,0x02000000,63,2,34,3,'110',1,22,'bonus bMatk,50; bonus2 bSkillAtk,"KO_HUUMARANKA",20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13314,'Huuma_Fluttering_Snow','Wave Huuma Shuriken',5,100000,NULL,1500,'200',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bMatk,50; bonus bAtkEle,Ele_Water; bonus3 bAutoSpell,"NJ_HYOUSYOURAKU",(getskilllv("NJ_HYOUSYOURAKU")?getskilllv("NJ_HYOUSYOURAKU"):1),30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13315,'Huuma_Thunderstorm','Thunderstorm Huuma Shuriken',5,100000,NULL,1500,'200',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bMatk,50; bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",(getskilllv("NJ_RAIGEKISAI")?getskilllv("NJ_RAIGEKISAI"):1),30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken',5,20,NULL,1500,'55',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); bonus bLongAtkRate,(getrefine()); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken',5,20,NULL,1500,'55',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); bonus bLongAtkRate,(.@r); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13321,'Half_BF_Huuma_Shuriken2','Half BF Huuma Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13322,'Huuma_Metal_Shuriken','Huuma Metal Shuriken',5,20,NULL,0,'50',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,getrefine()*5; bonus bMatk,getrefine()*3; if(getrefine()>=2) bonus bNearAtkDef,1*getrefine()/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*getrefine()/10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13322,'Huuma_Metal_Shuriken','Huuma Metal Shuriken',5,20,NULL,0,'50',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; .@r = getrefine(); bonus bBaseAtk,.@r*5; bonus bMatk,.@r*3; if(.@r>=2) bonus bNearAtkDef,1*.@r/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*.@r/10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13323,'Infinity_Shuriken','Infinity Shuriken',5,0,NULL,500,'150',NULL,1,0,0x02000000,63,2,34,4,'100',1,22,'bonus bMatk,40;',NULL,NULL); # More 1-Handed Swords REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,'150',NULL,1,1,0x000654E2,63,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,'199',NULL,1,0,0x000654E2,63,2,2,4,'1',0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13402,'Cutlas_C','Cutlus',5,2,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,15; bonus2 bAddDamageClass,1516,20; skill "NJ_KAENSIN",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13403,'Solar_Sword_C','Solar Sword',5,2,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,4,'0',0,2,'bonus bAtkEle,Ele_Fire; bonus2 bSPLossRate,15,10; /*bonus3 bHPDrainRate,1000,1,0;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13404,'Platinum_Shotel','Platinum Shotel',5,20,NULL,1500,'130',NULL,1,1,0x000654E2,63,2,2,4,'55',1,2,'bonus bCritical,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13405,'Curved_Sword','Curved Sword',5,20,NULL,800,'125',NULL,1,2,0x000654E2,63,2,2,4,'55',1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13406,'Edger','Edger',5,20,NULL,0,'120',NULL,1,0,0x000654E2,63,2,2,1,'0',0,2,'bonus2 bAddClass,Class_All,50;',NULL,NULL); @@ -7105,9 +7107,9 @@ REPLACE INTO `item_db_re` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger REPLACE INTO `item_db_re` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',5,20,NULL,1500,'160',NULL,1,3,0x000654E2,18,2,2,4,'75',1,2,'bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13414,'Elemental_Sword','Elemental Sword',5,20,NULL,1200,'105:95',NULL,1,3,0x000654E2,18,2,2,3,'70',1,2,'bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,10000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13415,'N_Falchion','Novice Falchion',5,0,NULL,0,'59',NULL,1,3,0x000654E3,63,2,2,1,'2',0,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',5,20,NULL,0,'130',NULL,1,0,0x000654E3,63,2,2,4,'80',1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',5,20,NULL,0,'130:80',NULL,1,0,0x000654E3,63,2,2,4,'80',1,2,'bonus bInt,getrefine()-5; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',5,20,NULL,0,'130:80',NULL,1,0,0x000444A2,63,2,2,4,'80',1,2,'bonus bInt,getrefine()-5; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',5,20,NULL,0,'130',NULL,1,0,0x000654E3,63,2,2,4,'80',1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(((.@r>14)?14:.@r)-4,2); bonus2 bAddRace,RC_Player,pow(((.@r>14)?14:.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(.@r>6) bonus bAspdRate,5; if(.@r>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',5,20,NULL,0,'130:80',NULL,1,0,0x000654E3,63,2,2,4,'80',1,2,'.@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon,0; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus bInt,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',5,20,NULL,0,'130:80',NULL,1,0,0x000444A2,63,2,2,4,'80',1,2,'.@r = getrefine(); bonus bInt,.@r-5; bonus bUnbreakableWeapon,0; if(.@r>5) bonus bUseSPrate,-10; if(.@r>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(.@r>9) bonus bInt,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13419,'Holy_Saber','Holy saber',5,20,NULL,0,'160',NULL,1,0,0x000654E2,63,2,2,3,'0',0,2,'bonus2 bAtkEle,Ele_Undead,40; bonus2 bMagicAddEle,Ele_Undead,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword',5,20,NULL,1200,'160',NULL,1,1,0x000654E2,63,2,2,4,'70',1,2,'bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; bonus3 bAutoSpell,"WZ_METEOR",1,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13421,'Ruber','Ruber',5,20,NULL,1500,'170',NULL,1,1,0x000444A2,18,2,2,3,'50',1,2,'autobonus "{ bonus2 bSkillAtk,\\\"KN_BOWLINGBASH\\\",20; bonus2 bSkillAtk,\\\"SM_BASH\\\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); @@ -7125,6 +7127,7 @@ REPLACE INTO `item_db_re` VALUES (13432,'Adventure_Sword','Adventure Sword',5,0, REPLACE INTO `item_db_re` VALUES (13433,'Academy_Sword','Academy Sword',5,0,NULL,1200,'120',NULL,1,1,0x00004082,63,2,2,1,'1',1,2,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13434,'P_Saber3','Eden Saber III',5,0,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,3,'60',0,2,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13438,'Magical_Blade','Magical Blade',5,60000,NULL,2000,'165:110',NULL,1,2,0x000654E3,63,2,2,4,'105',1,2,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13440,'Ceremonial_Sword','Ceremonial Sword',5,20,NULL,500,'60',NULL,1,0,0x00000063,5,2,2,1,'1',1,2,'bonus bAtkEle,Ele_Holy;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13441,'Tanos_Sword','Tanos Sword',5,10,NULL,700,'150:100',NULL,NULL,1,0x000654E3,63,2,4,120,NULL,1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13442,'Old_Yangsan','Old Yangsan',5,10,NULL,500,'120:80',NULL,NULL,3,0x62,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL); @@ -8014,6 +8017,21 @@ REPLACE INTO `item_db_re` VALUES (14460,'China_Wedding_Veil_Box','RO 5th Wedding REPLACE INTO `item_db_re` VALUES (14461,'Asara_Fairy_Hat_Box','Ashura Fairy Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5505,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14466,'Valentine_Pledge_Box','Valentine\'s Emblem Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Valentine_Pledge_Box); /*rentitem 5817,525600;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Ox_Tail_Scroll);',NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14470,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14471,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14472,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14473,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14474,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14475,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14476,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14477,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14478,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14479,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14480,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14481,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14482,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14483,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +#REPLACE INTO `item_db_re` VALUES (14484,'','',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (14485,'Academy_Badge_Box','Academy Badge Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2751,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14486,'Academy_Fresh_Hat_Box','Academy Fresh Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5406,1;',NULL,NULL); @@ -8225,15 +8243,15 @@ REPLACE INTO `item_db_re` VALUES (15036,'Ur_Plate','Ur\'s Plate',4,20,NULL,3000, REPLACE INTO `item_db_re` VALUES (15037,'Peuz_Plate','Peuz\'s Plate',4,20,NULL,3000,NULL,110,NULL,0,0x00000080,56,2,16,NULL,'100',1,0,'bonus bMdef,10; bonus bBaseAtk,20; bonus bFlee,17;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15038,'Sabah_Cloth','Sapha\'s Cloth',4,20,NULL,100,NULL,45,NULL,1,0x00001000,63,2,16,NULL,'100',1,0,'bonus bLuk,3; bonus3 bAutoSpell,"ASC_METEORASSAULT",(getskilllv("ASC_METEORASSAULT")?getskilllv("ASC_METEORASSAULT"):1),20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15039,'Nab_Cloth','Nab\'s Cloth',4,20,NULL,100,NULL,45,NULL,1,0x00001000,63,2,16,NULL,'100',1,0,'bonus bStr,2; bonus bInt,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15040,'Prison_Uniform','Prison Uniform',4,10,NULL,1500,NULL,5,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'set .@rate,(getrefine()>10)?10:getrefine(); bonus bHit,.@rate; bonus bFlee,.@rate;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15040,'Prison_Uniform','Prison Uniform',4,10,NULL,1500,NULL,5,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'.@r = getrefine(); set .@rate,(.@r>10?10:.@r); bonus bHit,.@rate; bonus bFlee,.@rate;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15041,'Boitata_Armor','Boitata Armor',4,20,NULL,600,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'60',1,0,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,7; bonus bMaxHPrate,5; bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15042,'White_Wing_Suits','White Wing Suits',4,20,NULL,100,NULL,45,NULL,1,0x00000800,63,2,16,NULL,'100',1,0,'bonus bLongAtkRate,getrefine()*2; bonus bFlee,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15042,'White_Wing_Suits','White Wing Suits',4,20,NULL,100,NULL,45,NULL,1,0x00000800,63,2,16,NULL,'100',1,0,'.@r = getrefine(); bonus bLongAtkRate,.@r*2; bonus bFlee,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15043,'Black_Wing_Suits','Black Wing Suits',4,20,NULL,100,NULL,45,NULL,1,0x00000800,56,2,16,NULL,'100',1,0,'bonus bInt,2; bonus bBaseAtk,getrefine()*3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15044,'Green_Operation_Coat','Green Surgical Gown',4,56000,NULL,660,NULL,66,NULL,1,0x00040000,63,2,16,NULL,'100',1,0,'bonus bDex,1; bonus bMaxSP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15045,'Armor_Of_Valor','Armor Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',0,0,'bonus bHPrecovRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15046,'Siege_Plate','Siege Plate',4,0,NULL,3300,NULL,85,NULL,1,0x006444A2,63,2,16,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(getrefine()>8) { bonus bMaxHPrate,25; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suits','Siege Suit',4,0,NULL,750,NULL,50,NULL,1,0x036E5CEA,63,2,16,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(getrefine()>8) { bonus bMaxHPrate,15; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15048,'Siege_Robe','Siege Robe',4,0,NULL,500,NULL,40,NULL,1,0x00818315,63,2,16,NULL,'95',1,0,'bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; if(getrefine()>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(getrefine()>8) { bonus bMaxHP,1000; bonus bMaxSP,100; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15046,'Siege_Plate','Siege Plate',4,0,NULL,3300,NULL,85,NULL,1,0x006444A2,63,2,16,NULL,'95',1,0,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(.@r>8) { bonus bMaxHPrate,25; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15047,'Siege_Suits','Siege Suit',4,0,NULL,750,NULL,50,NULL,1,0x036E5CEA,63,2,16,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(.@r>8) { bonus bMaxHPrate,15; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15048,'Siege_Robe','Siege Robe',4,0,NULL,500,NULL,40,NULL,1,0x00818315,63,2,16,NULL,'95',1,0,'bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(.@r>8) { bonus bMaxHP,1000; bonus bMaxSP,100; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15049,'Armor_Of_Faith','Armor Of Faith',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15050,'Armor_Of_Sanctity','Armor Of Sanctity',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',1,0,'bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15051,'Bakonawa_Armor','Bakunawa Scale Armor',4,20,NULL,500,NULL,55,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,0,'bonus2 bSubClass,Class_Boss,getrefine()/2; bonus bAllStats,1;',NULL,NULL); @@ -8243,35 +8261,35 @@ REPLACE INTO `item_db_re` VALUES (15054,'Ninja_Scale_Armor','Ninja Scale Armor', REPLACE INTO `item_db_re` VALUES (15055,'Tenebris_Latitantes','Armor of Nothingness',4,10000,NULL,1500,NULL,60,NULL,1,0x02000000,63,2,16,NULL,'100',1,0,'bonus bAgi,1; bonus4 bAutoSpellWhenHit,"KO_ZANZOU",1,50,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15056,'Special_Ninja_Suit_','Special Ninja Suit',4,10000,NULL,1200,NULL,70,NULL,1,0x02000000,63,2,16,NULL,'100',1,0,'bonus bAgi,1+(getrefine()/3);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15057,'Pure_White_Apron','Pure White Apron',4,20,NULL,600,'0',50,0,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15058,'Rider_Suit','Rider Suit',4,20,NULL,1000,'0',40,0,1,75,7,2,16,NULL,'0',1,0,'bonus bAgi,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15058,'Rider_Suit','Rider Suit',4,20,NULL,1000,'0',40,0,1,75,7,2,16,NULL,'1',1,0,'bonus bAgi,1+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15059,'2011Love_Daddy','2011Love Daddy',4,20,NULL,100,'0',80,0,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (15060,'Sky_Blue_Smock','Sky Blue Smock',4,20,NULL,300,'0',1,0,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (15061,'Egir_Armor','Egir Armor',4,200000,NULL,2600,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'110',1,0,'bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15068,'Im_Angel\'s_Protection','Advanced Angelic Protection',4,10000,NULL,600,NULL,40,NULL,1,0x00000001,63,2,16,NULL,'99',1,0,'bonus bMdef,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15069,'Suit_Of_Sid','Suit Of Sid',4,20,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (15070,'Clothes_of_Happiness','Clothes of Happiness',4,10,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus bMdef,5; bonus bLuk,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15073,'Anti-Magic_Suits','Anti-Magic Suits',4,10,NULL,1500,NULL,50,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bMaxHPrate,5+((getrefine() >= 9) ? 2 : 0); bonus bMdef,10+((getrefine() >= 7) ? 5 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15074,'Geffen_Magic_Robe','Geffen Magic Robe',4,10,NULL,1000,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bUseSPrate,-10-((getrefine()>=7) ? 5: 0); bonus bVariableCastrate,-15-((getrefine()>=7) ? 5: 0); bonus bNoCastCancel2,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15073,'Anti-Magic_Suits','Anti-Magic Suits',4,10,NULL,1500,NULL,50,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'.@r = getrefine(); bonus bMaxHPrate,5+((.@r >= 9) ? 2 : 0); bonus bMdef,10+((.@r >= 7) ? 5 : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15074,'Geffen_Magic_Robe','Geffen Magic Robe',4,10,NULL,1000,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'.@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,-15-((.@r>=7) ? 5: 0); bonus bNoCastCancel2,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15088,'School_Uniform','School Uniform',4,20,NULL,500,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15089,'Menswear','Menswear',4,10,NULL,300,NULL,40,NULL,0,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'bonus bAspdRate,3+((getrefine()>=7)?2:0); bonus bDelayrate,-3-((getrefine()>=7)?2:0); bonus bVariableCastrate,-3-((getrefine()>=7)?2:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15089,'Menswear','Menswear',4,10,NULL,300,NULL,40,NULL,0,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15090,'Black_As_Night_Armor','Black As Night Armor',4,10,NULL,2400,NULL,90,NULL,1,0x000654E2,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15091,'Black_As_Night_Robe','Black As Night Robe',4,10,NULL,1300,NULL,55,NULL,1,0x00810100,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15093,'Heroic_Plate','Heroic Plate',4,10,NULL,4000,NULL,120,NULL,1,0x2,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; bonus5 bAutoSpell,"AL_HEAL",10,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+getrefine(),BF_SHORT,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15094,'Heroic_Magic_Coat','Heroic Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x4,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (getrefine()) { bonus bFixedCastrate,21-getrefine()/2; bonus bNoCastCancel2,1; bonus bMdef,getrefine()/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15095,'Heroic_Judgement_Shawl','Heroic Judgement Shawl',4,10,NULL,500,NULL,7,NULL,1,0x10,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; bonus5 bAutoSpell,"PR_KYRIE",1,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+getrefine(),BF_SHORT,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15096,'Heroic_Trade-Mail','Heroic Trade-Mail',4,10,NULL,500,NULL,100,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; if(readparam(bStr) >= 90) bonus bStr,getrefine()/2; if(readparam(bInt) >= 90) bonus bInt,getrefine()/2; if(readparam(bAgi) >= 90) bonus bAgi,getrefine()/2; if(readparam(bVit) >= 90) bonus bVit,getrefine()/2; if(readparam(bDex) >= 90) bonus bDex,getrefine()/2; if(readparam(bLuk) >= 90) bonus bLuk,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15093,'Heroic_Plate','Heroic Plate',4,10,NULL,4000,NULL,120,NULL,1,0x2,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15094,'Heroic_Magic_Coat','Heroic Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x4,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2,1; bonus bMdef,.@r/2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15095,'Heroic_Judgement_Shawl','Heroic Judgement Shawl',4,10,NULL,500,NULL,7,NULL,1,0x10,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_SHORT,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15096,'Heroic_Trade-Mail','Heroic Trade-Mail',4,10,NULL,500,NULL,100,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; .@r = getrefine(); if(readparam(bStr) >= 90) bonus bStr,.@r/2; if(readparam(bInt) >= 90) bonus bInt,.@r/2; if(readparam(bAgi) >= 90) bonus bAgi,.@r/2; if(readparam(bVit) >= 90) bonus bVit,.@r/2; if(readparam(bDex) >= 90) bonus bDex,.@r/2; if(readparam(bLuk) >= 90) bonus bLuk,.@r/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15097,'Heroic_Hidden_Cloth','Heroic Hidden Cloth',4,10,NULL,200,NULL,70,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10; }",(5+getrefine())*10,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15098,'Heroic_Target_Suit','Heroic Target Suit',4,10,NULL,200,NULL,60,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+getrefine())*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+getrefine())*5,BG_WEAPON,1; bonus5 bAutoSpell,"AC_CHARGEARROW",10,(5+getrefine())*5,BG_WEAPON,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15098,'Heroic_Target_Suit','Heroic Target Suit',4,10,NULL,200,NULL,60,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getrefine(); bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+.@r)*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+.@r)*5,BG_WEAPON,1; bonus5 bAutoSpell,"AC_CHARGEARROW",10,(5+.@r)*5,BG_WEAPON,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15100,'Frozen_Breastplate','Frozen Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15101,'Hardened_Breastplate','Hardened Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (15103,'Kirin_Armor','Kirin Armor',4,10,NULL,500,NULL,55,NULL,0,0xFFFFFFFF,63,2,16,NULL,'70',NULL,NULL,'bonus bDefEle,Ele_Holy;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15104,'FishingMan_Mail','FishingMan Mail',4,10,NULL,500,NULL,30,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',NULL,NULL,'bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; if(getrefine()>5){ bonus2 bAddRace,RC_All,getrefine(); bonus2 bMagicAddRace,RC_All,getrefine(); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15104,'FishingMan_Mail','FishingMan Mail',4,10,NULL,500,NULL,30,NULL,0,0xFFFFFFFF,63,2,16,NULL,'50',NULL,NULL,'bonus2 bAddRace,RC_Fish,10; bonus2 bMagicAddRace,RC_Fish,10; .@r = getrefine(); if(.@r>5){ bonus2 bAddRace,RC_All,.@r; bonus2 bMagicAddRace,RC_All,.@r; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15105,'Kaftan','Kaftan',4,20,NULL,400,NULL,13,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15110,'Strength_Supplement_Equipment','Strength Supplement Equipment',4,10,NULL,2000,NULL,80,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bAtkRate,5+(getrefine()/4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15111,'Reinforced_Parts_Gloves','Reinforced Parts - Gloves',4,10,NULL,3000,NULL,110,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; if(getrefine()>=7){ bonus2 bSubSize,2,10; }; if(getrefine()>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15111,'Reinforced_Parts_Gloves','Reinforced Parts - Gloves',4,10,NULL,3000,NULL,110,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; .@r = getrefine(); if(.@r>=7){ bonus2 bSubSize,2,10; }; if(.@r>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15116,'Armor_Of_Airship','Armor Of Airship',4,10,NULL,700,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15117,'Tarlock\'s_Armor','Tarlock\'s Armor',4,10,NULL,750,NULL,0,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; if(getrefine()>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(getrefine()>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(getrefine()>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15121,'Sarah_Combat_Robe','Sarah Combat Robe',4,10,NULL,800,NULL,35,NULL,1,0xFFFFFFFF,63,2,16,NULL,'145',1,NULL,'/*TODO: Confirm the real rate and additional MAtk*/ autobonus "{ bonus bMatk,20; }",100,(10+((getrefine()) ? getrefine()*8 : 0))*1000,BF_MAGIC;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15117,'Tarlock\'s_Armor','Tarlock\'s Armor',4,10,NULL,750,NULL,70,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if(.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15121,'Sarah_Combat_Robe','Sarah Combat Robe',4,10,NULL,800,NULL,35,NULL,1,0xFFFFFFFF,63,2,16,NULL,'145',1,NULL,'/*TODO: Confirm the real rate and additional MAtk*/ .@r = getrefine(); autobonus "{ bonus bMatk,20; }",100,(10+((.@r) ? .@r*8 : 0))*1000,BF_MAGIC;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15138,'Aegir_Armor','Aegir Armor',4,10,NULL,1600,NULL,25,NULL,0,0xFFFFFFFF,63,2,16,NULL,'40',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15141,'Ancient_Armor_Of_The_Goddess','Ancient Armor Of The Goddess',4,10,NULL,2000,NULL,55,NULL,0,0xFFFFFFFF,63,2,16,NULL,'100',1,NULL,NULL,NULL,NULL); # More Maces @@ -8285,23 +8303,23 @@ REPLACE INTO `item_db_re` VALUES (16006,'Tourist_Mace','Tourist Mace',5,0,NULL,5 REPLACE INTO `item_db_re` VALUES (16007,'Mjolnir_C','Mjolnir',5,20,NULL,0,'250',NULL,1,0,0x000444A2,63,2,2,4,'95',0,8,'bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16008,'F_Spanner_C','Spanner',5,2,NULL,0,'150',NULL,1,0,0x00008110,63,2,2,3,'0',0,8,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (16009,'E_Spanner_C','Spanner',5,2,NULL,0,'150',NULL,1,0,0x00008110,63,2,2,3,'0',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',5,20,NULL,1000,'15:100',NULL,1,1,0x0004C5B2,63,2,2,3,'102',1,8,'if(getrefine()>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((getrefine()-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((getrefine()-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',5,20,NULL,1000,'15:100',NULL,1,1,0x0004C5B2,63,2,2,3,'102',1,8,'.@r = getrefine(); if(.@r>=6){ bonus2 bSkillAtk,"GN_CRAZYWEED",20+((.@r-5)*2); bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20+((.@r-5)*2); } else { bonus2 bSkillAtk,"GN_CRAZYWEED",20; bonus2 bSkillAtk,"GN_DEMONIC_FIRE",20; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16011,'Adventure_Mace','Adventure Mace',5,0,NULL,0,'60',NULL,1,0,0x00008110,63,2,2,1,'1',0,8,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (16012,'Academy_Mace','Academy Mace',5,0,NULL,1000,'110',NULL,1,1,0x00008110,63,2,2,1,'1',1,8,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (16013,'Mace_Of_Judgement','Mace Of Judgement',5,20,NULL,1200,'140:180',NULL,1,2,0x00000100,56,2,2,3,'100',1,8,'bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16014,'P_Mace3','Eden Mace III',5,0,NULL,0,'172',NULL,1,0,0x0004C5B3,63,2,2,3,'60',0,8,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (16015,'Cat_Club','Cat Club',5,20,NULL,700,'88',NULL,1,3,0x0004C5B3,63,2,2,1,'1',1,8,'bonus2 bAddRace,RC_Brute,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16016,'Tuna','Tuna',5,0,NULL,0,'180',NULL,1,0,0x0004C5B3,63,2,2,1,'50',0,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,150; bonus3 bAutoSpell,"SM_BASH",5,20; if(BaseLevel>99) bonus bBaseAtk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',5,20,NULL,1500,'170',NULL,1,0,0x00008110,63,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; bonus3 bAutoSpell,"WL_HELLINFERNO",1,(getrefine()?getrefine()*20:20);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16017,'Bloody_Cross','Bloody Cross',5,20,NULL,1500,'170',NULL,1,0,0x00008110,63,2,2,4,'100',1,8,'bonus bAtkEle,Ele_Dark; .@r = getrefine(); bonus3 bAutoSpell,"WL_HELLINFERNO",1,(.@r?.@r*20:20);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16018,'Mace_Of_Judgement2','Empowered Mace Of Judgement',5,20,NULL,1200,'170:180',NULL,1,1,0x00000100,56,2,2,3,'130',1,8,'bonus bStr,2; bonus bInt,2; autobonus "{ bonus2 bMagicAddRace,RC_Demon,40; }",60,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,40; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16019,'Upg_Mace','Upg Mace',5,20,NULL,800,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'bonus bBaseAtk,(getrefine()*10); bonus bHealPower,getrefine(); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16020,'Velum_Stunner','Vellum Stunner',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Stun,1000+getrefine(); bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16021,'Velum_Flail','Vellum Flail',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,10,BF_WEAPON,1; bonus bHit,getrefine(); bonus bCritical,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16019,'Upg_Mace','Upg Mace',5,20,NULL,800,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'.@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16020,'Velum_Stunner','Vellum Stunner',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; .@r = getrefine(); bonus2 bAddEff,Eff_Stun,1000+.@r; bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,.@r;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16021,'Velum_Flail','Vellum Flail',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,10,BF_WEAPON,1; .@r = getrefine(); bonus bHit,.@r; bonus bCritical,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16022,'Nemesis_','Nemesis',5,20,NULL,900,'120',NULL,1,2,0x00008110,63,2,2,4,'60',1,8,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16023,'Metal_Mace','Metal Mace',5,20,NULL,0,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16024,'Quadrille','Quadrille',5,10,NULL,900,'165',NULL,NULL,2,0x10,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()/30)*30; if(getrefine()>=9){ set .@i,1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(getrefine()>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Hammer Of Evil Slayer',5,10,NULL,1350,NULL,125,NULL,1,0x228F6EEF,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,0; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ set .@i,1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Hammer Of Evil Slayer',5,10,NULL,1350,NULL,125,NULL,1,0x228F6EEF,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } else if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16028,'Tanos_Axe','Tanos Axe',5,10,NULL,3000,'180:120',NULL,NULL,1,0x000654E3,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,1,0x10,63,2,2,4,'40',1,8,'bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16030,'Pile_Bunker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL); @@ -8820,7 +8838,7 @@ REPLACE INTO `item_db_re` VALUES (17245,'Idn_Independ_Scroll','Idn Independ Scro REPLACE INTO `item_db_re` VALUES (17246,'HD_Elunium_Box(30)','HD Elunium Box(30)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17247,'HD_Oridecon_Box(30)','HD Oridecon Box(30)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6241,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17251,'C_Wing_Of_Fly_3Day_Box','C Wing Of Fly 3Day Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_C_Wing_Of_Fly_3Day_Box); /*rentitem C_Wing_Of_Fly,259200;*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17252,'RWC_2012_Set_Box','RWC 2012 Set Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_2012_Set_Box); /*getitem 2966,1; getitem 2968,1; getitem 17251,1;*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17252,'RWC_2012_Set_Box','RWC 2012 Set Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_2012_Set_Box);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17253,'RWC_2012_Ring_Box','RWC 2012 Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2966,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17254,'RWC_2012_Pendant_Box','RWC 2012 Pendant Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2968,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17255,'Sapphire_Egg','Sapphire Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",4441,1549,2133,12246),1;',NULL,NULL); @@ -8972,17 +8990,17 @@ REPLACE INTO `item_db_re` VALUES (18105,'Academy_Bow','Academy Bow',5,0,NULL,120 REPLACE INTO `item_db_re` VALUES (18106,'P_Bow3','Eden Bow III',5,0,NULL,0,'140',NULL,5,0,0x000A0848,63,2,34,3,'60',0,11,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18107,'Malang_Snow_Crab','Malangdo Crab',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,1,'50',0,11,'bonus bUnbreakableWeapon,0; bonus bLuk,3; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18108,'Brindle_Eel','Zebra Eel',5,0,NULL,0,'180',NULL,5,0,0x00080800,63,2,34,1,'50',0,11,'bonus bUnbreakableWeapon,0; bonus bAgi,3; autobonus "{ bonus bAspd,2; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(BaseLevel>99) { bonus bLongAtkRate,10; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18109,'Catapult','Thief Crossbow',5,56000,NULL,1100,'150',NULL,5,2,0x00020000,63,2,34,4,'100',1,11,'bonus2 bSkillAtk,"SC_TRIANGLESHOT",(getrefine()*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",(getrefine()*2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18110,'Big_CrossBow','Giant Crossbow',5,56000,NULL,900,'160',NULL,5,2,0x00000800,63,2,34,4,'110',1,11,'bonus2 bSkillAtk,"RA_ARROWSTORM",(getrefine()*5); bonus2 bSkillUseSP,"RA_ARROWSTORM",(getrefine()*5); if(readparam(bAgi)>=120){ bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18109,'Catapult','Thief Crossbow',5,56000,NULL,1100,'150',NULL,5,2,0x00020000,63,2,34,4,'100',1,11,'.@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",(.@r*2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18110,'Big_CrossBow','Giant Crossbow',5,56000,NULL,900,'160',NULL,5,2,0x00000800,63,2,34,4,'110',1,11,'.@r = getrefine(); bonus2 bSkillAtk,"RA_ARROWSTORM",(.@r*5); bonus2 bSkillUseSP,"RA_ARROWSTORM",(.@r*5); if(readparam(bAgi)>=120){ bonus bAspd,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18111,'Creeper_Bow','Creeper Bow',5,56000,NULL,1500,'150',NULL,5,2,0x00080800,63,2,34,3,'120',1,11,'bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,200;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18112,'Upg_Bow','Upg Bow',5,20,NULL,600,'60',NULL,5,1,0x000A0848,63,2,34,3,'1',0,11,'bonus bBaseAtk,(getrefine()*7); bonus bLongAtkRate,(getrefine()*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18112,'Upg_Bow','Upg Bow',5,20,NULL,600,'60',NULL,5,1,0x000A0848,63,2,34,3,'1',0,11,'.@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if(BaseJob==Job_Hunter) bonus bBaseAtk,20; if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18113,'Velum_Arbalest','Vellum Arbalest',5,20,NULL,1100,'50',NULL,5,0,0x000A0848,63,2,34,4,'95',1,11,'bonus3 bSPVanishRaceRate,RC_Player,10000,4; bonus bAspd,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18114,'Velum_CrossBow','Vellum CrossBow',5,20,NULL,1100,'110',NULL,5,0,0x000A0848,63,2,34,4,'95',1,11,'bonus2 bAddRace,RC_Player,30+getrefine(); bonus2 bIgnoreDefRaceRate,RC_Player,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow',5,20,NULL,1600,'120',NULL,5,1,0x000A0848,63,2,34,3,'65',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(getrefine()*3); bonus bLongAtkRate,getrefine(); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'.@r = getrefine(); if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',5,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18119,'Tanos_Bow','Tanos Bow',5,10,NULL,1300,'180:110',NULL,NULL,1,0x000A0808,63,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer',5,10,NULL,1350,NULL,115,NULL,1,0x00020008,63,2,34,NULL,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer',5,10,NULL,1350,NULL,115,NULL,1,0x00020008,63,2,34,NULL,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } else if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL); #18125,Arcus_Daemonicus,Arcus Daemonicus,5 REPLACE INTO `item_db_re` VALUES (18122,'Giant_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18123,'Bow_of_Storms','Bow of Storms',5,20,NULL,1500,'160',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15;',NULL,NULL); @@ -8995,10 +9013,10 @@ REPLACE INTO `item_db_re` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',4,0,NULL,0 REPLACE INTO `item_db_re` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,369,'bonus2 bExpAddClass,Class_All,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18503,'Majestic_Devil','Small Devil Horns',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,562,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18504,'Anubis_Helm_J','Anubis Helm J',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,769,NULL,'70',0,485,'bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bVit,1; bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18505,'Umbala_Spirit','Umbala Spirit',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,675,'bonus bMaxHPrate,1; bonus2 bAddMonsterDropItem,517,500; bonus2 bAddItemHealRate,517,25; /*Gold PC Room: bonus bAllStats,1;*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18506,'Hattah_Black','Hattah Black',4,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,63,2,769,NULL,'1',1,676,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18507,'Elven_Ears_','Elven Ears',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,63,2,512,NULL,'70',0,73,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; if(getrefine()>=7) bonus2 bAddMonsterDropItem,522,100*(getrefine()-6);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18508,'Garuda_Hat','Garuda Hat',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,677,'bonus bLuk,5; bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; bonus bHit,10; bonus bDelayRate,-5; .@r = getrefine(); if(.@r>=7) bonus2 bAddMonsterDropItem,522,100*(.@r-6);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18509,'RWC2010_Indonesia','RWC2010 Indonesia',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFE,63,2,256,NULL,'15',1,678,'bonus bLuk,5; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bAddItemHealRate,501,100; bonus2 bAddItemHealRate,504,100; bonus bCritical,10; bonus bAspd,1; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18510,'Blood_Angel_Hair_Band','Blood Angel Hair Band',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',0,679,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing Ear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'60',0,680,NULL,NULL,NULL); @@ -9018,7 +9036,7 @@ REPLACE INTO `item_db_re` VALUES (18524,'Dokkebi_Mask','Dokkebi Mask',4,20,NULL, REPLACE INTO `item_db_re` VALUES (18525,'Watermelon_Hat','Watermelon Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,690,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18526,'Yummy_Lollipop','Candy Cane In Mouth',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,446,'bonus bMatk,5; bonus bBaseAtk,5; bonus bAspd,1; bonus bFixedCastrate,-20; bonus bHealPower,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18527,'Gloomy_Pumpkin_Hat','Dark Pumpkin-head',4,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'45',1,691,'bonus2 bAddMonsterDropItem,12192,10; bonus bMdef,5; bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,692,'bonus bInt,2; bonus bMdef,5; if(getrefine()>6){ set .@i,1; bonus bMatkRate,(getrefine()>8)?7:2; } else set .@i,5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18528,'Tare_Neko_Cru','Drooping Neko Crew',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,692,'bonus bInt,2; bonus bMdef,5; .@r = getrefine(); if(.@r>=7){ set .@i,1; bonus bMatkRate,(.@r>=9)?7:2; } else set .@i,5; bonus2 bIgnoreMdefClassRate,Class_Normal,.@i+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,.@i+.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18529,'Drooping_Wild_Rose','Accurate Wild Rose',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,768,NULL,'30',1,541,'bonus bMaxHPrate,-10; bonus bAspdRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18530,'Tha_Despero_Mask','Thanatos Despero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,693,'bonus bUnbreakableHelm,0; bonus bLuk,-5; bonus bFlee,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18531,'Drooping_Permeter','Drooping Permeter',4,20,NULL,1000,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,694,'bonus2 bAddDefMonster,1314,-20; bonus2 bAddDefMonster,1316,-20; bonus2 bAddDefMonster,1319,-20; bonus2 bAddDefMonster,1315,-20; bonus2 bAddDefMonster,1318,-20; bonus2 bAddDefMonster,1312,-20;',NULL,NULL); @@ -9029,7 +9047,7 @@ REPLACE INTO `item_db_re` VALUES (18535,'Pumpkin_Hat_2010','Pumpkin Hat 2010',4, REPLACE INTO `item_db_re` VALUES (18536,'Foxtail','Foxtail',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,711,'bonus bMatk,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18537,'Malangdo_Hat','Malangdo Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,726,'bonus bFlee,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18538,'Devil_Whisper','Spirit Whispers',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,712,'bonus bUnbreakableHelm,0; bonus bMdef,3; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18539,'Skull_Cap','Skull Cap',4,40,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,713,'bonus bMatkRate,2; if(getrefine() >= 5) { bonus bMatkRate,3; } if(getrefine() >= 7) { bonus bMatkRate,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18539,'Skull_Cap','Skull Cap',4,40,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,713,'bonus bMatkRate,2; .@r = getrefine(); if(.@r >= 5) { bonus bMatkRate,3; } if(.@r >= 7) { bonus bMatkRate,3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18540,'Evil_Mask','Evil Mask',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,513,NULL,'10',0,714,'bonus2 bSPLossRate,1,2000; bonus bAspdRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18541,'Little_Feather_Hat','Little Feather Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,715,'bonus bDex,2; bonus bCritAtkRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18542,'Love_Guard','Love Guard',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,768,NULL,'10',1,716,'bonus bHealPower2,5; bonus bAddItemHealRate,5; bonus bHealPower,(getrefine()>6)?5:2;',NULL,NULL); @@ -9053,7 +9071,7 @@ REPLACE INTO `item_db_re` VALUES (18559,'Fafnir_Skin','Fafnir Skin',4,20,NULL,10 REPLACE INTO `item_db_re` VALUES (18560,'Fafnir_Mask','Fafnir Mask',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,180,'bonus bCritical,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18561,'B_Feather_Beret','B Feather Beret',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,731,'bonus bVit,2; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18562,'Bone_Hat','Bone Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,732,'bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18563,'Heart_Wing_Hairband','Heart Wing Hairband',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,733,'bonus bUseSPrate,-10; bonus bDelayrate,-5; bonus bUseSPrate,getrefine(); bonus bDelayrate,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18563,'Heart_Wing_Hairband','Heart Wing Hairband',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,733,'bonus bUseSPrate,-10; bonus bDelayrate,-5; .@r = getrefine()/3; if(.@r>0){ bonus bUseSPrate,.@r*3; bonus bDelayrate,.@r*3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18564,'Love_Piece','Love Piece',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,734,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18565,'Leprechaun_Hat','Leprechaun Hat',4,20,NULL,300,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',0,735,'bonus bStr,1; bonus bInt,1; bonus bMdef,4; if(getrefine()>6){ bonus2 bAddMonsterDropItem,12135,50; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18566,'Nut_Donut_In_Mouth','Nut Donut In Mouth',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,736,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); @@ -9062,15 +9080,15 @@ REPLACE INTO `item_db_re` VALUES (18568,'Humming_Bird','Humming Bird',4,20,NULL, REPLACE INTO `item_db_re` VALUES (18569,'Soft_Sheep_Hat','Soft Sheep Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,738,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Deco','Ancient Gold Ornament',4,20,NULL,400,NULL,7,NULL,1,0xFFFFFFFE,63,2,256,NULL,'100',1,739,'if(BaseLevel >= 150) { bonus bAllStats,2; } if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus2 bAddClass,Class_All,8; } if(BaseClass==Job_Mage||BaseClass==Job_Acolyte){ bonus bMatk,8; } if(BaseClass==Job_Archer){ bonus bDex,3; bonus bLongAtkRate,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18571,'Lucky_Hat','Lucky Hat',4,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,740,'bonus2 bExpAddRace,RC_All,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6;bonus bAspdRate,6;if(getrefine()>6){bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2;}if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(getrefine()/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(getrefine()/2);if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'if(getrefine()<5){bonus bHit,20;bonus bMaxHPrate,-10;}else if(getrefine()<7){bonus bHit,10;}else if(getrefine()<9){bonus bHit,7;bonus bMaxHPrate,3;}else{bonus bHit,4;bonus bMaxHPrate,4;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; bonus2 bAddClass,Class_Normal,(10+((getrefine()>4)?getrefine()-4:0)); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18572,'Korean_Judge_Hat','Korean Judge Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,377,'bonus bMdef,2; bonus bVariableCastrate,-6; bonus bAspdRate,6; .@r = getrefine(); if(.@r>6){ bonus2 bSubRace,RC_DemiHuman,2;bonus2 bSubRace,RC_Player,2; } if(BaseClass==Job_Swordman || BaseClass==Job_Merchant || BaseClass==Job_Thief || Class==Job_Taekwon || Class==Job_Star_Gladiator || Class==Job_Star_Gladiator2 || Class==Job_Monk || Class==Job_Champion || Class==Job_Sura || Class==Job_Sura_T) bonus2 bAddClass,Class_All,(.@r/2);if(BaseClass==Job_Mage || BaseClass==Job_Acolyte || Class==Job_Ninja || Class==Job_Soul_Linker) bonus bMatkRate,(.@r/2); if(BaseClass==Job_Archer || Class==Job_Gunslinger) bonus bBaseAtk,.@r;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18573,'White_Feather','White Feather',4,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,741,'.@r = getrefine(); if(.@r<5){ bonus bHit,20;bonus bMaxHPrate,-10; } else if(.@r<7){ bonus bHit,10; } else if(.@r<9){ bonus bHit,7;bonus bMaxHPrate,3; } else { bonus bHit,4;bonus bMaxHPrate,4; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18574,'Lord_of_Death','Lord of Death',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,742,'bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Normal,(10+((.@r>4)?.@r-4:0)); bonus2 bSubClass,Class_Normal,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18575,'Wunderkammer','Wunderkammer',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,769,NULL,'20',0,743,'bonus bMdef,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,744,'bonus2 bSkillAtk,"MO_CHAINCOMBO",10; bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillUseSP,"MO_CHAINCOMBO",1; bonus2 bSkillUseSP,"MO_COMBOFINISH",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18577,'24_Bolt','24 Bolt',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,696,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18578,'Helm_Of_Valor','Helm Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,258,'bonus2 bAddRace,RC_All,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18579,'9th_Anni_Hat','9th Anni Hat',4,0,NULL,90,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,745,'bonus bMdef,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,746,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,746,'bonus bMdef,3; bonus bHealPower,2; .@r = getrefine(); bonus bHealpower2,10; if(.@r >= 7){ bonus bHealPower,5; } if(.@r >= 9){ bonus bHealPower,3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18581,'Red_Tiger_Mask','Red Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,747,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18582,'Blue_Tiger_Mask','Blue Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,748,'bonus bStr,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18583,'Navy_Drooping_Kitty','Navy Drooping Kitty',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,749,'bonus bMdef,15;',NULL,NULL); @@ -9087,10 +9105,10 @@ REPLACE INTO `item_db_re` VALUES (18593,'Fancy_Mini_Crown','Fancy Mini Crown',4, REPLACE INTO `item_db_re` VALUES (18594,'Magni_Cap_','Magni Cap',4,30000,NULL,1000,NULL,9,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,250,'bonus bStr,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',4,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,757,'autobonus "{ bonus bBaseAtk,100; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',NULL,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',NULL,759,'bonus bAspdRate,3; bonus bCritical,3; .@r = getrefine(); if(.@r >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(.@r >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18598,'Mini_Tree_J','Mini Tree J',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,727,'bonus bMdef,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18599,'Black_Devil_Mask','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; .@r = getrefine(); if(.@r > 5 && .@r <= 12) { bonus2 bAddRace,RC_DemiHuman,(.@r - 5); bonus2 bSubRace,RC_DemiHuman,(.@r - 5); bonus2 bAddRace,RC_Player,(.@r - 5); bonus2 bSubRace,RC_Player,(.@r - 5); } if(.@r > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18603,'Black_Devil_Mask_','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,1;',NULL,NULL); @@ -9209,15 +9227,15 @@ REPLACE INTO `item_db_re` VALUES (18716,'Strawberry_In_Mouth','Strawberry In Mou REPLACE INTO `item_db_re` VALUES (18718,'Rose_Hairband','Rose Hairband',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,864,'bonus bInt,1; bonus bVit,1; bonus bAspdRate,3; bonus bVariableCastrate,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',4,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,869,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',4,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'110',1,870,'bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; if (getrefine()>=12) bonus bVariableCastrate,-5; else if (getrefine()>=10) bonus bVariableCastrate,-4; else bonus bVariableCastrate,-3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',4,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,871,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); if (.@r>=12) bonus bVariableCastrate,-5; else if (.@r>=10) bonus bVariableCastrate,-4; else bonus bVariableCastrate,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18730,'Cryptura_Academy_Hat','Cryptura Academy Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,872,'bonus bMaxHP,15; bonus bMaxSP,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18737,'Fortier_Mask','Fortier Masque',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,876,'bonus bUnbreakableHelm,0; bonus2 bMagicAtkEle,Ele_Fire,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18739,'Carnation_Hairband','Carnation Hairband',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,878,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18740,'Hair_Of_The_Strong','RMSC2012 Special Costume',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,879,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18741,'C_Will_O_Wisp','C Will O Wisp',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,880,NULL,'sc_start SC_STRANGELIGHTS,-1,0;','sc_end SC_STRANGELIGHTS;'); -REPLACE INTO `item_db_re` VALUES (18742,'C_MoonStar_Accessory','Moon and Stars',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,881,NULL,'sc_start SC_MOONSTAR,-1,0;','sc_end SC_MOONSTAR;'); +REPLACE INTO `item_db_re` VALUES (18741,'C_Will_O_Wisp','Costume Will O Wisp',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,880,NULL,'sc_start SC_STRANGELIGHTS,-1,0;','sc_end SC_STRANGELIGHTS;'); +REPLACE INTO `item_db_re` VALUES (18742,'C_MoonStar_Accessory','Costume Moon and Stars',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,881,NULL,'sc_start SC_MOONSTAR,-1,0;','sc_end SC_MOONSTAR;'); REPLACE INTO `item_db_re` VALUES (18743,'Spirit_Of_Chung_E','Spirit Of Chung E',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,882,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18744,'C_World_Star','Twilight',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,883,NULL,'sc_start SC_SUPER_STAR,-1,0;','sc_end SC_SUPER_STAR;'); +REPLACE INTO `item_db_re` VALUES (18744,'C_World_Star','Costume Twilight',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,883,NULL,'sc_start SC_SUPER_STAR,-1,0;','sc_end SC_SUPER_STAR;'); REPLACE INTO `item_db_re` VALUES (18745,'Choco_Stick_In_Mouth','Choco Stick In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,884,'bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18746,'Chilly_Breath','Chilly Breath',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,885,'bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18747,'Eyes_Of_Ifrit','Eyes Of Ifrit',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,886,'bonus bDex,1; bonus2 bResEff,Eff_Curse,2500;',NULL,NULL); @@ -9230,15 +9248,15 @@ REPLACE INTO `item_db_re` VALUES (18756,'Black_Shiba_Inu_Hat','Black Shiba Inu H REPLACE INTO `item_db_re` VALUES (18758,'Hat_Of_Scrat','Hat Of Scrat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,896,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18759,'Stretched_Nose_M','Wood Goblin\'s Nose',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,737,'bonus bUnbreakableHelm,0; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18760,'Remodel_Wizardry_Hat','Improved Mage Hat',4,20,NULL,300,NULL,2,NULL,1,0x00810204,63,2,256,NULL,'0',1,112,'bonus bInt,2; bonus bMaxSP,150; set .@i,getrefine(); bonus bMatk,.@i; if(.@i>=7) bonus bInt,.@i-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18761,'Remodel_Magician_Hat','Improved Magician Hat',4,20,NULL,500,NULL,6,NULL,1,0x00818314,63,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; set .@i,getrefine(); bonus bMaxSP,.@i*5; if(.@i>=7) bonus bDex,.@i-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18760,'Remodel_Wizardry_Hat','Improved Mage Hat',4,20,NULL,300,NULL,2,NULL,1,0x00810204,63,2,256,NULL,'0',1,112,'bonus bInt,2; bonus bMaxSP,150; set .@r,getrefine(); bonus bMatk,.@r; if(.@r>=7) bonus bInt,.@r-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18761,'Remodel_Magician_Hat','Improved Magician Hat',4,20,NULL,500,NULL,6,NULL,1,0x00818314,63,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; set .@r,getrefine(); bonus bMaxSP,.@r*5; if(.@r>=7) bonus bDex,.@r-6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18762,'Remodel_Mask_Of_Fox','Improved Kitsune Mask',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,153,'bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18763,'Remodel_Joker_Jester','Improved Joker Jester',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,89,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>=7) bonus bCritAtkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18764,'Remodel_Bunny_Band','Improved Bunny Band',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,15,'bonus bLuk,2; if(getrefine()>=7) bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18765,'Enhanced_Corsair','Enhanced Corsair',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFE,63,2,256,NULL,'99',1,105,'bonus bVit,1; bonus bMaxHprate,5; if(getrefine()>=7){ bonus2 bSubEle,Ele_Neutral,1; if(getrefine()>=9) bonus bMaxHPrate,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18766,'Enhanced_Helm_Of_Angel','Enhanced Helm of Angel',4,20,NULL,1600,NULL,10,NULL,1,0x00CFDF80,63,2,256,NULL,'99',1,110,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; if(getrefine()>=7){ bonus bAgi,2; bonus bLuk,2; if(getrefine()>=9) bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18767,'Enhanced_Helm_Of_Sun','Enhanced Hat of the Sun God',4,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,63,2,768,NULL,'99',1,138,'bonus bStr,3; bonus bInt,2; if(getrefine()>=7){ set .@i,1; if(getrefine()>=9) set .@i,2; } bonus bBaseAtk,10+(15*.@i); bonus bMatk,10+(15*.@i);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18768,'Enhanced_Bone_Helm','Enhanced Bone Helm',4,20,NULL,800,NULL,15,NULL,1,0x000444A2,63,2,256,NULL,'70',1,103,'bonus2 bSubEle,Ele_Dark,-15; if(getrefine()>=7){ set .@i,1; if(getrefine()>=9) set .@i,2; } bonus2 bSubEle,Ele_Neutral,2+(2*.@i);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18765,'Enhanced_Corsair','Enhanced Corsair',4,20,NULL,500,NULL,10,NULL,1,0xFFFFFFFE,63,2,256,NULL,'99',1,105,'bonus bVit,1; bonus bMaxHprate,5; .@r = getrefine(); if(.@r>=7) bonus2 bSubEle,Ele_Neutral,1; if(.@r>=9) bonus bMaxHPrate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18766,'Enhanced_Helm_Of_Angel','Enhanced Helm of Angel',4,20,NULL,1600,NULL,10,NULL,1,0x00CFDF80,63,2,256,NULL,'99',1,110,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; .@r = getrefine(); if(.@r>=7){ bonus bAgi,2; bonus bLuk,2; } if(.@r>=9) bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18767,'Enhanced_Helm_Of_Sun','Enhanced Hat of the Sun God',4,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,63,2,768,NULL,'99',1,138,'bonus bStr,3; bonus bInt,2; .@j = getrefine(); if(.@j>=7) set .@i,1; if(.@j>=9) set .@i,2; bonus bBaseAtk,10+(15*.@i); bonus bMatk,10+(15*.@i);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18768,'Enhanced_Bone_Helm','Enhanced Bone Helm',4,20,NULL,800,NULL,15,NULL,1,0x000444A2,63,2,256,NULL,'70',1,103,'bonus2 bSubEle,Ele_Dark,-15; .@j = getrefine(); if(.@j>=7) set .@i,1; if(.@j>=9) set .@i,2; bonus2 bSubEle,Ele_Neutral,2+(2*.@i);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18769,'Remodel_Munak_Turban','Improved Munak Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',0,51,'bonus2 bSubRace,RC_Undead,10; if(getrefine()>=7) bonus2 bAddRace,RC_Undead,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18770,'Remodel_Bongun_Hat','Improved Bongun Hat',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,769,NULL,'0',0,139,'bonus2 bSubRace,RC_Demon,10; if(getrefine()>=7) bonus2 bAddRace,RC_Demon,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18771,'Remodel_Opera_Mask','Improved Opera Phantom Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'20',0,128,'bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); @@ -9251,7 +9269,7 @@ REPLACE INTO `item_db_re` VALUES (18779,'RWC_Champ_Crown_First_Place','RWC Champ REPLACE INTO `item_db_re` VALUES (18780,'RWC_Champ_Crown_Second_Place','RWC Champ Crown Second Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,903,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18781,'RWC_Champ_Crown_Third_Place','RWC Champ Crown Third Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,904,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18782,'Butterfly_Wing_Ear_J','Butterfly Wing Ear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,695,'bonus bDex,2; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18785,'King_Poring_Hat','King Poring Hat',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,905,'bonus bDex,1; bonus bLuk,1; if(getrefine()>=3){ bonus bDex,(getrefine()-4); bonus bLuk,(getrefine()-4); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18785,'King_Poring_Hat','King Poring Hat',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,905,'bonus bDex,1; bonus bLuk,1; .@r = getrefine(); if(.@r>=3){ bonus bDex,(.@r-4); bonus bLuk,(.@r-4); }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18786,'Anemos_Mask','Anemos Mask',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,906,'bonus bUnbreakableHelm,0; bonus2 bMagicAtkEle,Ele_Wind,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18790,'Rainbow_Poring_Hat','Rainbow Poring Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,900,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18791,'Shrine_Maiden_Hat','Shrine Maiden Hat',4,20,NULL,200,NULL,30,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,908,NULL,NULL,NULL); @@ -9281,7 +9299,7 @@ REPLACE INTO `item_db_re` VALUES (18832,'Rolf_Von_Gigue_666','Rolf Von Gigue 666 REPLACE INTO `item_db_re` VALUES (18839,'Poring_Sunglasses','Poring Sunglasses',4,0,NULL,100,NULL,10,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18841,'Small_Poring_Band','Small Poring Band',4,20,NULL,350,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,955,'set .@i,getrefine(); if(.@i>2) set .@rate,.@rate+2; if(.@i>5) set .@rate,.@rate+2; if(.@i>8) set .@rate,.@rate+2; if(.@i>11) set .@rate,.@rate+2; if(.@i>14) set .@rate,.@rate+2; if(.@i>17) set .@rate,.@rate+2; if(.@rate) bonus bAspdRate,.@rate; if(.@i>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18842,'Hat_Of_Girl','Hat Of Girl',4,20,NULL,350,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,956,'set .@i,getrefine(); if(.@i>2) set .@rate,.@rate+2; if(.@i>5) set .@rate,.@rate+2; if(.@i>8) set .@rate,.@rate+2; if(.@i>11) set .@rate,.@rate+2; if(.@i>14) set .@rate,.@rate+2; if(.@i>17) set .@rate,.@rate+2; if(.@rate) bonus bInt,.@rate; bonus2 bSubRace,RC_DemiHuman,7; bonus bMaxHPrate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18843,'Small_Deviling_Hat','Small Deviling Hat',4,20,NULL,350,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,957,'if(getrefine()>7) bonus bMaxHPrate,getrefine()-7; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18843,'Small_Deviling_Hat','Small Deviling Hat',4,20,NULL,350,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,957,'.@r = getrefine(); if(.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18844,'Blue_Poring_Bubble','Blue Poring Bubble',4,20,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,958,'bonus bAllStats,2; bonus bUnbreakableHelm,0; bonus bFlee,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Kiss',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,959,'bonus bUnbreakableHelm,0; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18848,'Fresh_Roses','Fresh Roses',4,10,NULL,200,'0:20',0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,963,'bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100;',NULL,NULL); @@ -9293,7 +9311,7 @@ REPLACE INTO `item_db_re` VALUES (18856,'W_King_Tiger_Doll_Hat','W King Tiger Do REPLACE INTO `item_db_re` VALUES (18857,'Curupira_Hat','Curupira Hat',4,10,NULL,100,NULL,20,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,974,'bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; /*Transform to be Eddga when attacking or receiving damage. Drains 5 SP each secs. Success chance by refine value.*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18859,'Angeling_Bubble','Angeling Bubble',4,10,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,975,'bonus bDex,1; bonus bMatkRate,2; bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18861,'Zaha_Doll_J_Hat','Zaha Doll J Hat',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,461,'bonus bHealPower,15; bonus bUseSPrate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,0,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; if (getrefine() >= 3) { bonus2 bAddRace,RC_Undead,getrefine()/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NULL,1700,NULL,57,NULL,0,0xFFFFFFFF,63,2,16,NULL,'60',1,NULL,'bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask',4,10,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',NULL,984,'bonus bCritical,5;',NULL,NULL); @@ -9302,54 +9320,54 @@ REPLACE INTO `item_db_re` VALUES (18871,'Very_Sweet_Candy','Very Sweet Candy',4, REPLACE INTO `item_db_re` VALUES (18872,'Snake_Hat','Snake Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,986,'bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18873,'Sweet_Valentine_Out','Sweet Valentine Out',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,865,'bonus bMaxHPrate,7; bonus bMaxSPrate,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18874,'Cyclops_Glasses','Cyclops Glasses',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,1,NULL,'1',1,207,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18878,'Palace_Guard_Cap','Palace Guard Cap',4,10,NULL,1000,NULL,15,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,991,'bonus2 bAddEle,Ele_Neutral,4+getrefine()/6; bonus bLongAtkRate,4+getrefine(); bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18878,'Palace_Guard_Cap','Palace Guard Cap',4,10,NULL,1000,NULL,15,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,991,'.@r = getrefine(); bonus2 bAddEle,Ele_Neutral,4+.@r/6; bonus bLongAtkRate,4+.@r; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18879,'Angry_Scorpion_Hat','Angry Scorpion Hat',4,10,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,995,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18880,'Advanced_Jao_King_Hat','Advanced Jao King Hat',4,10,NULL,1500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'175',1,996,'bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18882,'Kannam_On_Head','Kannam On Head',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,1003,'bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,50; if (getrefine() > 3) bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",getrefine()/3,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18882,'Kannam_On_Head','Kannam On Head',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,1003,'bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,50; .@r = getrefine(); if (.@r > 3) bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",.@r/3,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18885,'Jejecap','Jejecap',4,0,NULL,100,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,1011,'bonus bStr,2; bonus bInt,3; bonus2 bSubRace,RC_DemiHuman,11; bonus2 bSubRace,RC_Player,11; bonus2 bAddItemHealRate,522,70;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18887,'Aqua_Bunny_Band','Aqua Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1012,'bonus bVit,3; bonus bMdef,5; bonus bMatkRate,2; if(getrefine()>11) bonus bVariableCastrate,-10; else if(getrefine()>8) { bonus bMatkRate,4; bonus bMdef,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18888,'Maroon_Bunny_Band','Maroon Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1013,'bonus bInt,5; bonus bLuk,5; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(getrefine()>11) bonus bVariableCastrate,-10; else if(getrefine()>8) { bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18889,'Golden_Bunny_Band','Golden Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1014,'bonus bAgi,5; bonus bLuk,5; bonus2 bAddClass,Class_All,2; if(getrefine()>11) bonus bVariableCastrate,-10; else if(getrefine()>8) { bonus2 bAddClass,Class_All,4; bonus bMdef,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18890,'Gray_Bunny_Band','Gray Bunny Band',4,0,NULL,0,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1015,'bonus bInt,5; bonus bLuk,5; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if(getrefine()>11) bonus bVariableCastrate,-10; else if(getrefine()>8) { bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18887,'Aqua_Bunny_Band','Aqua Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1012,'bonus bVit,3; bonus bMdef,5; bonus bMatkRate,2; .@r = getrefine(); if(.@r>11) bonus bVariableCastrate,-10; else if(.@r>8) { bonus bMatkRate,4; bonus bMdef,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18888,'Maroon_Bunny_Band','Maroon Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1013,'bonus bInt,5; bonus bLuk,5; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; .@r = getrefine(); if(.@r>11) bonus bVariableCastrate,-10; else if(.@r>8) { bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18889,'Golden_Bunny_Band','Golden Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1014,'bonus bAgi,5; bonus bLuk,5; bonus2 bAddClass,Class_All,2; .@r = getrefine(); if(.@r>11) bonus bVariableCastrate,-10; else if(.@r>8) { bonus2 bAddClass,Class_All,4; bonus bMdef,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18890,'Gray_Bunny_Band','Gray Bunny Band',4,0,NULL,0,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1015,'bonus bInt,5; bonus bLuk,5; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; .@r = getrefine(); if(.@r>11) bonus bVariableCastrate,-10; else if(.@r>8) { bonus2 bAddClass,Class_All,4; bonus bMatkRate,4; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18891,'Husky_Hat','Husky Hat',4,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,1016,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus3 bAutoSpell,"SN_WINDWALK",5,10+(getrefine()*3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18892,'Ufo_Poring_Hat','Ufo Poring Hat',4,0,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,1017,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bHit,5; bonus bFlee2,5; if(getrefine()>8){ bonus bDelayRate,-5; bonus bAspdRate,5; } else if(getrefine()>6) bonus bVariableCastrate,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18892,'Ufo_Poring_Hat','Ufo Poring Hat',4,0,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,1017,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bHit,5; bonus bFlee2,5; .@r = getrefine(); if(.@r>8){ bonus bDelayRate,-5; bonus bAspdRate,5; } else if(.@r>6) bonus bVariableCastrate,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18893,'Dragon_Claw_Helm','Dragon Claw Helm',4,0,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,1018,'bonus2 bSubRace,RC_DemiHuman,8; bonus2 bSubRace,RC_Player,8; bonus2 bSubRace,RC_Dragon,8; bonus2 bAddItemGroupHealRate,IG_Meat,200; if(getrefine()>11){ bonus bMaxHPrate,7; bonus bMaxSPrate,3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18894,'Rainbow_Star','Rainbow Star',4,0,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',0,1019,'bonus2 bSubRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18895,'Celestial_Dark_Flame','Celestial Dark Flame',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1008,'bonus2 bSubEle,Ele_Fire,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18896,'Pterios_Fins','Pterios Fins',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1009,'bonus2 bSubEle,Ele_Fire,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18897,'Azure_Diadem','Azure Diadem',4,0,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,1010,'bonus2 bSubEle,Ele_Water,8;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18898,'Yggdrasil_Herald_Crown','Yggdrasil Herald Crown',4,0,NULL,200,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,746,'bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; set .@rate,((getrefine()<7)?7:getrefine())-7; if(.@rate>0){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18898,'Yggdrasil_Herald_Crown','Yggdrasil Herald Crown',4,0,NULL,200,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,746,'bonus bAllStats,5; bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine(); set .@rate,((.@r<7)?7:.@r)-7; if(.@rate>0){ bonus bMaxHPrate,.@rate; bonus bVariableCastrate,-.@rate; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18900,'Weisswurst','Weisswurst',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'60',0,1022,'bonus bMaxHP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18901,'Seppl_Hat','Seppl Hat',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,1023,'bonus bVit,3; bonus bHPrecovRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18902,'Shovel_Hat','Shovel Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,1024,'bonus bVit,3; bonus2 bAddMonsterDropItem,553,500; bonus2 bAddItemHealRate,553,700;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18908,'Isabella_Red_Ear','Isabella Red Ear',4,10,NULL,300,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,1030,'bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubEle,Ele_Fire,10; if (getrefine() >= 9) bonus bAspd,getrefine()-8;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18908,'Isabella_Red_Ear','Isabella Red Ear',4,10,NULL,300,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,1030,'bonus bStr,5; bonus bMaxHPrate,5; bonus2 bSubEle,Ele_Fire,10; .@r = getrefine(); if (.@r >= 9) bonus bAspd,.@r-8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18909,'Isabella_Brown_Ear','Isabella Brown Ear',4,10,NULL,300,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,1031,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus bMatk,getrefine()*2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18910,'Isabella_Blue_Ear','Isabella Blue Ear',4,10,NULL,300,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,1032,'bonus bMaxHPrate,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddSize,Size_Medium,10; if(getrefine()>=12){ bonus bShortWeaponDamageReturn,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18917,'LoveLove_Balloon','LoveLove Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1039,'bonus bAllStats,1; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18918,'Long_Octopus_Balloon','Long Octopus Balloon',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',NULL,1040,'bonus bVit,1; bonus bInt,1; bonus bMaxSP,30; bonus bUnbreakableHelm,0;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18929,'Elephant_Model_Hat','Elephant Model Hat',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,1065,'bonus bDex,2+((getrefine() >= 2 && getrefine() <= 8) ? 1 : ((getrefine() > 8) ? (getrefine()/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18929,'Elephant_Model_Hat','Elephant Model Hat',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,1065,'.@r = getrefine(); bonus bDex,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_STORMGUST",5,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18930,'Gorilla_Model_Hat','Gorilla Model Hat',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,1066,'bonus bStr,2+((getrefine()>=11) ? 3 : 0); bonus3 bAutoSpell,"KN_BOWLINGBASH",1,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18931,'Lion_Model_Hat','Lion Model Hat',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,1067,'bonus bInt,2+((getrefine() >= 2 && getrefine() <= 8) ? 1 : ((getrefine() > 8) ? (getrefine()/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat',3,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus bVit,2+((getrefine() >= 11) ? (getrefine()/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18931,'Lion_Model_Hat','Lion Model Hat',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,1067,'.@r = getrefine(); bonus bInt,2+((.@r >= 2 && .@r <= 8) ? 1 : ((.@r > 8) ? (.@r/8): 0)); bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat',3,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bVit,2+((.@r >= 11) ? (.@r/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18936,'Golden_Fish','Golden Fish In Mouth',4,1,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1081,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18940,'10_Gallon_Hat_Of_Flame','10 Gallon Hat Of Flame',4,10,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'90',1,1075,NULL,NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*getrefine()/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; bonus bMatk,2*getrefine(); bonus bBaseAtk,4*getrefine(); bonus bHealPower,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"AB_JUDEX",20*getrefine()/2; bonus2 bSkillAtk,"PR_MAGNUS",10*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18973,'Old_Driver_Band','Old Driver Band',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,626,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_POWERSWING",20*getrefine()/2; bonus2 bSkillAtk,"NC_AXETORNADO",20*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18974,'Old_Driver_Band(Yellow)','Old Driver Band(Yellow)',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,637,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_ARMSCANNON",20*getrefine()/2; bonus2 bSkillAtk,"NC_SELFDESTRUCTION",20*getrefine()/4;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18975,'Old_Shadow_Handicraft','Old Shadow Handicraft',4,10,NULL,100,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'170',1,627,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bMatk,4*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*getrefine()/2; if (getrefine()>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (getrefine()>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (getrefine()>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"SC_GROOMY",-1000; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18976,'Old_Minstrel_Song\'s_Hat','Old Minstrel Song\'s Hat',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,1,256,NULL,'170',1,628,'bonus bAllStats,1; bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*getrefine()/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper',4,10,NULL,100,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'170',1,629,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat',4,10,NULL,100,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'170',1,630,'bonus bAllStats,1; bonus bMdef,5; bonus bMatkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*getrefine()/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(getrefine()*100);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18979,'Old_Blazing_Soul','Old Blazing Soul',4,10,NULL,100,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'170',1,631,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bCritical,2*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*getrefine()/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18980,'Old_Wind_Whisper','Old Wind Whisper',4,10,NULL,100,NULL,10,NULL,1,0x10000,56,2,256,NULL,'170',1,633,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*getrefine()/2; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18981,'Old_Dying_Swan','Old Dying Swan',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'170',1,635,'bonus bAllStats,1; bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*getrefine()/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bones','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bCriticalRate,getrefine(); bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*getrefine()/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bMdef,5; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*getrefine()/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18984,'Old_Camouflage_Rabbit_Hood','Old Camouflage Rabbit Hood',4,10,NULL,100,NULL,10,NULL,1,0x0000800,56,2,256,NULL,'170',1,1142,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bLongAtkRate,getrefine(); bonus bFlee2,getrefine()/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*getrefine()/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungandr Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1149,'bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(getrefine()>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(getrefine()>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150;','sc_end SC_SpeedUp0;',NULL); +REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*.@r/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; .@r = getrefine(); bonus bMatk,2*.@r; bonus bBaseAtk,4*.@r; bonus bHealPower,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"AB_JUDEX",20*.@r/2; bonus2 bSkillAtk,"PR_MAGNUS",10*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18973,'Old_Driver_Band','Old Driver Band',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,626,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"NC_POWERSWING",20*.@r/2; bonus2 bSkillAtk,"NC_AXETORNADO",20*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18974,'Old_Driver_Band(Yellow)','Old Driver Band(Yellow)',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,637,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"NC_ARMSCANNON",20*.@r/2; bonus2 bSkillAtk,"NC_SELFDESTRUCTION",20*.@r/4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18975,'Old_Shadow_Handicraft','Old Shadow Handicraft',4,10,NULL,100,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'170',1,627,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bMatk,4*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*.@r/2; if (.@r>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (.@r>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (.@r>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"SC_GROOMY",-1000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18976,'Old_Minstrel_Song\'s_Hat','Old Minstrel Song\'s Hat',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,1,256,NULL,'170',1,628,'bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper',4,10,NULL,100,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'170',1,629,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat',4,10,NULL,100,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'170',1,630,'bonus bAllStats,1; .@r = getrefine(); bonus bMdef,5; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*.@r/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18979,'Old_Blazing_Soul','Old Blazing Soul',4,10,NULL,100,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'170',1,631,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bCritical,2*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*.@r/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18980,'Old_Wind_Whisper','Old Wind Whisper',4,10,NULL,100,NULL,10,NULL,1,0x10000,56,2,256,NULL,'170',1,633,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*.@r/2; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18981,'Old_Dying_Swan','Old Dying Swan',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'170',1,635,'bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bones','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bCriticalRate,.@r; bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*.@r/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18984,'Old_Camouflage_Rabbit_Hood','Old Camouflage Rabbit Hood',4,10,NULL,100,NULL,10,NULL,1,0x0000800,56,2,256,NULL,'170',1,1142,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bLongAtkRate,.@r; bonus bFlee2,.@r/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*.@r/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*.@r/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungandr Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1149,'bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; .@r = getrefine(); if(.@r>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(.@r>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150;','sc_end SC_SpeedUp0;',NULL); REPLACE INTO `item_db_re` VALUES (18997,'Reckless_Chip','Reckless Chip',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1201,'bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19026,'Aegir_Helm','Aegir Helm',4,10,NULL,800,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'40',1,870,'bonus bVit,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19030,'Pretty_Rabbit_Hood','Pretty Rabbit Hood',4,10,NULL,100,NULL,20,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,1085,'bonus bMaxHP,(15*BaseLevel);',NULL,NULL); @@ -9397,7 +9415,7 @@ REPLACE INTO `item_db_re` VALUES (19535,'C_Sinsuncho_Hat','Costume Sinsuncho Hat REPLACE INTO `item_db_re` VALUES (19536,'C_Rose_Corsage','Costume Rose Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,533,'bonus bUnbreakableHelm,0; bonus bInt,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19537,'C_Gryphon_Hat','Costume Gryphon Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,591,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19538,'Full_Moon','Full Moon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,780,'autobonus "{ bonus bMatk,50; bonus bBaseAtk,50; }",10,5000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19539,'C_Reginleif_Hairband','Hairband Of Reginleif',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,468,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19539,'C_Reginleif_Hairband','Costume Hairband Of Reginleif',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,468,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19540,'C_Rabbit_Earplug','Costume Rabbit Earplugs',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,515,'bonus bAgi,1; bonus bFlee,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19541,'C_Romantic_White_Flower','Costume Romantic White Flower',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,259,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19542,'C_Devil_Whisper','Costume Devil Whisper',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,712,'bonus bUnbreakableHelm,0; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400;',NULL,NULL); @@ -9466,9 +9484,9 @@ REPLACE INTO `item_db_re` VALUES (19662,'C_Magician_Hat','Costume Magician Hat', REPLACE INTO `item_db_re` VALUES (19666,'C_Cookie_Hat','Costume Cookie Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,217,'bonus2 bAddItemHealRate,513,1100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19668,'C_Wind_Milestone','Costume Wind Milestone',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,463,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19676,'C_Rainbow_Poring_Hat','Costume Rainbow Poring Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,900,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19677,'C_Soulless_Wing','C Soulless Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,301,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19677,'C_Soulless_Wing','Costume Soulless Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,301,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19678,'C_Bell_Ribbon','Costume Bell Ribbon',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,388,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19682,'C_SantaPoring_Cap','Costume SantaPoring Cap',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'10',1,387,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19682,'C_SantaPoring_Cap','Costume SantaPoring Cap',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,387,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19685,'C_ShineSantaPoring','Costume Shining Santa Poring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,961,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19686,'C_Santa_Doll_Headband','Costume Santa Doll Headband',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,964,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19687,'C_Fresh_Roses','Costume Fresh Roses',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,963,NULL,NULL,NULL); @@ -9502,17 +9520,17 @@ REPLACE INTO `item_db_re` VALUES (19736,'C_Gas_Mask','Costume Gas Mask',4,10,NUL REPLACE INTO `item_db_re` VALUES (19737,'C_Refined_Corsair','Costume Refined Corsair',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19738,'C_Renown_Detective\'s_Cap','Costume Renown Detective\'s Cap',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,189,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19739,'C_Sleeping_Kitty_Hat','Costume Sleeping Kitty Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,838,'bonus2 bAddRace,RC_Brute,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19746,'C_Executioner_Hood','Executioner Hood',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,326,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19750,'C_Saint_Frill_Ribbon','C Saint Frill Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,987,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19751,'C_Light_Darkness_Crown','C Light Darkness Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,988,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19752,'C_Shelter_Wing_Ears','C Shelter Wing Ears',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,990,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19746,'C_Executioner_Hood','Costume Executioner Hood',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,326,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19750,'C_Saint_Frill_Ribbon','Costume Saint Frill Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,987,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19751,'C_Light_Darkness_Crown','Costume Light Darkness Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,988,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19752,'C_Shelter_Wing_Ears','Costume Shelter Wing Ears',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,990,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19764,'C_Monster_Card','Costume Monster Card',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,NULL,NULL,526,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19765,'C_Wing_Angels_Ears','Costume Wing Angels Ears',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,158,'bonus2 bExpAddRace,RC_All,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19767,'C_Home_Cherry_Blossom','Costume Home Cherry Blossom',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,602,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19768,'C_Sakura_Coronet','Costume Sakura Coronet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,645,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19772,'C_Honeybee_Hat','Costume Honeybee Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,709,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19775,'C_Dokebi_Hat','C Dokebi Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,307,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19777,'C_Shiny_Small_Star','Shiny Small Star',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1005,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19775,'C_Dokebi_Hat','Costume Dokebi Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,307,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19777,'C_Shiny_Small_Star','Costume Shiny Small Star',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1005,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19778,'C_King_Berry','Costume King Berry',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,968,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19779,'C_Persika','Costume Persika',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,659,'bonus bAllStats,1; bonus2 bExpAddClass,Class_All,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19780,'C_Knit_Rabbit_Ears','Costume Knit Rabbit Ears',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,867,'bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL); @@ -9533,7 +9551,7 @@ REPLACE INTO `item_db_re` VALUES (19797,'C_Apple_of_Archer','Costume Apple of Ar REPLACE INTO `item_db_re` VALUES (19798,'C_Angry_Mouth','Costume Angry Snarl',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,194,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19799,'C_Golden_Gear','Costume Golden Gear',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,30,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19800,'C_Carnation_Hairband','Costume Carnation Headband',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,878,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19821,'C_Hyegun_hat','C Yao Jun',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,375,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19821,'C_Hyegun_hat','Costume Yao Jun',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,375,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19823,'C_White_Cat_Hood','Costume White Cat Hood',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,1052,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19824,'C_Evil_Druid_Hat','Costume Evil Druid Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,1053,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19825,'C_Vicious_Stop_Bandage','Costume Vicious Stop Bandage',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,1054,NULL,NULL,NULL); @@ -9560,18 +9578,18 @@ REPLACE INTO `item_db_re` VALUES (19849,'C_Munak_Turban','Costume Munak Hat',4,2 REPLACE INTO `item_db_re` VALUES (19850,'C_Bongun_Hat','Costume Bongun Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,139,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19851,'C_Brown_Bear_Cap','Costume Teddybear Hat',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,143,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19852,'C_Galapago_Cap','Costume Galapago Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,192,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19853,'C_Filir Wings','C Filir Wings',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,595,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19853,'C_Filir Wings','Costume Filir Wings',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,595,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19854,'C_Ear_Of_Black_Cat_','Costume Black Cat Ears',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,141,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19856,'C_Iceflake_Hat','Costume Snow Cone Hat',4,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1080,'bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bAddMonsterDropItem,11589,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19857,'C_King_Prawn_Hat','Costume Crayfish Hat',4,10,NULL,10,NULL,0,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',0,728,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19859,'C_Flying_Angel','Flying Angel',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,264,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19860,'C_School_Criatura_Hat','School Criatura Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,872,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19861,'C_Heart_Hairpin','Heart Hairpin',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,126,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19862,'C_Succubus_Horn','Succubus Horn',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,150,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19863,'C_Incubus_Horn','Incubus Horn',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,156,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19864,'C_Dokebi\'s_Wig','Dokebi\'s Wig',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,302,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19865,'C_Joker_Jester','Joker Jester',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,89,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19871,'C_DecorationOfMusic_Accessory','Decoration of Music',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,1074,NULL,'sc_start SC_DECORATION_OF_MUSIC,-1,0;','sc_end SC_DECORATION_OF_MUSIC;'); +REPLACE INTO `item_db_re` VALUES (19859,'C_Flying_Angel','Costume Flying Angel',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,264,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19860,'C_School_Criatura_Hat','Costume School Criatura Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,872,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19861,'C_Heart_Hairpin','Costume Heart Hairpin',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,126,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19862,'C_Succubus_Horn','Costume Succubus Horn',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,150,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19863,'C_Incubus_Horn','Costume Incubus Horn',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,156,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19864,'C_Dokebi\'s_Wig','Costume Dokebi\'s Wig',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,302,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19865,'C_Joker_Jester','Costume Joker Jester',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,89,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19871,'C_DecorationOfMusic_Accessory','Costume Decoration of Music',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,1074,NULL,'sc_start SC_DECORATION_OF_MUSIC,-1,0;','sc_end SC_DECORATION_OF_MUSIC;'); REPLACE INTO `item_db_re` VALUES (19876,'C_Bunny_Top_Hat','Costume Bunny Top Hat',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,384,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19878,'C_Evolved_Drooping_Bunny','Costume Evolved Drooping Bunny',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,249,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19882,'C_Flowerpot_Mask','Costume Flowerpot Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,4096,NULL,'1',NULL,1086,NULL,NULL,NULL); @@ -9711,43 +9729,43 @@ REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 20 REPLACE INTO `item_db_re` VALUES (20725,'Ribbon_Piamat','Ribbon Piamat',4,10,NULL,100,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,4,NULL,'30',1,7,'bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',1,5,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (20730,'Loyalists_Hood','Loyalists Hood',4,10,NULL,200,NULL,30,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'80',NULL,NULL,'bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback,1; bonus2 bSubEle,Ele_All,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20732,'STR_Complement','STR Complement',4,10,NULL,500,NULL,20,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bMaxHPrate,6+(getrefine()/2); if(getrefine()>=9){bonus bHPrecovRate,50;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20733,'Reinforced_Parts_Engine','Reinforced Parts - Engine',4,10,NULL,1500,NULL,25,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10;}; if(getrefine()>=9) {bonus bDelayrate,-10;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20737,'C_Kirin_Wing','C Kirin Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20732,'STR_Complement','STR Complement',4,10,NULL,500,NULL,20,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if(.@r>=9){bonus bHPrecovRate,50;}',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20733,'Reinforced_Parts_Engine','Reinforced Parts - Engine',4,10,NULL,1500,NULL,25,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; .@r = getrefine(); if(.@r>=7) {bonus2 bSubEle,0,10;}; if(.@r>=9) {bonus bDelayrate,-10;}',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20737,'C_Kirin_Wing','Costume Kirin Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,6,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (20743,'Cloak_Of_Airship','Cloak Of Airship',4,10,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',0,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20744,'Tarlock\'s_Cloak','Tarlock\'s Cloak',4,10,NULL,400,NULL,12,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',1,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; if(getrefine()>=7) { bonus bVariableCastrate,-10; } if(getrefine()>=9) { bonus bVariableCastrate,-10;} if(getrefine()>=12) { bonus bVariableCastrate,-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20744,'Tarlock\'s_Cloak','Tarlock\'s Cloak',4,10,NULL,400,NULL,12,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',1,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; .@r = getrefine(); if(.@r>=7) { bonus bVariableCastrate,-10; } if(.@r>=9) { bonus bVariableCastrate,-10;} if(.@r>=12) { bonus bVariableCastrate,-5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20746,'C_Rudra_Wings','Costume Rudra Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,8,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20748,'Cloak_Of_Casualties','Cloak Of Casualties',4,10,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'120',1,NULL,'bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(getrefine()*2); if(readparam(bInt)>=90) bonus bMatk,20+(getrefine()*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(getrefine()/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20749,'Cloak_Of_Casualties_','Cloak Of Casualties',4,10,NULL,600,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,NULL,'bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(getrefine()*2); if(readparam(bInt)>=90) bonus bMatk,20+(getrefine()*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(getrefine()/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20748,'Cloak_Of_Casualties','Cloak Of Casualties',4,10,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'120',1,NULL,'.@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20749,'Cloak_Of_Casualties_','Cloak Of Casualties',4,10,NULL,600,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,NULL,'.@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20756,'Aegir_Cloak','Aegir Cloak',4,10,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20761,'C_Happiness_Wings','Costume Happiness Wings',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,9,NULL,NULL,NULL); # More 2-Handed Swords -REPLACE INTO `item_db_re` VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword',5,20,NULL,1500,'100',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'bonus bBaseAtk,(getrefine()*12); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21001,'Velum_Claymore','Vellum Claymore',5,20,NULL,3500,'260',NULL,1,0,0x00004082,63,2,34,4,'95',1,3,'bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_Player,30; if(getrefine()>=6) { bonus2 bAddRace,RC_Player,40; } if(getrefine()>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword',5,20,NULL,1500,'100',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'.@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21001,'Velum_Claymore','Vellum Claymore',5,20,NULL,3500,'260',NULL,1,0,0x00004082,63,2,34,4,'95',1,3,'bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_Player,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (21002,'Velum_Katzbalger','Vellum Katzbalger',5,20,NULL,2500,'100',NULL,1,0,0x00004082,63,2,34,4,'95',1,3,'bonus3 bHPVanishRaceRate,RC_Player,10000,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (21003,'Muramasa_','Muramasa',5,20,NULL,1000,'155',NULL,1,2,0x00004082,63,2,34,4,'48',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (21004,'Alca_Bringer_','Alca Bringer',5,20,NULL,3400,'280',NULL,2,2,0x00004082,63,2,34,3,'100',1,3,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand Sword',5,20,NULL,0,'95',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'bonus bBaseAtk,(getrefine()*6); bonus bMatk,(getrefine()*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand Sword',5,20,NULL,0,'95',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'.@r = getrefine(); bonus bBaseAtk,(.@r*6); bonus bMatk,(.@r*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (21009,'Tanos_Greatsword','Tanos Greatsword',5,10,NULL,1300,'280:120',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Tw Sword Of Evil Slayer',5,10,NULL,2000,NULL,225,NULL,1,0x00004080,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Tw Sword Of Evil Slayer',5,10,NULL,2000,NULL,225,NULL,1,0x00004080,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (21011,'Gigantic_Blade','Gigantic Blade',5,10,NULL,5000,'300',NULL,NULL,1,0x00004082,56,2,2,4,'130',1,3,'bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; if(readparam(bStr)<=110){ bonus bBaseAtk,-250; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (21014,'Infinity_Two-Handed_Sword','Infinity Two-Handed Sword',5,20,NULL,500,'230',NULL,1,0,0x00000002,63,2,34,4,'100',1,3,NULL,NULL,NULL); # New Items -REPLACE INTO `item_db_re` VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes',4,20,NULL,500,NULL,13,NULL,1,0x7CCFDF80,63,2,64,NULL,'85',1,0,'bonus bMaxHPrate,12; bonus bMaxSPrate,12; bonus bDef,getrefine(); bonus bMdef,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes',4,20,NULL,500,NULL,13,NULL,1,0x7CCFDF80,63,2,64,NULL,'85',1,0,'bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22015,'Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'99',1,0,'bonus bMaxHP,500; bonus bMaxSP,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man',4,10,NULL,300,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'if(getrefine()>5){ bonus bInt,getrefine()-5; bonus bMaxHPrate,-(getrefine()-5); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man',4,10,NULL,300,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'.@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22033,'Black_As_Night_Shoes','Black As Night Shoes',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,64,NULL,'120',1,NULL,'bonus2 bSubEle,Ele_Holy,1+getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22035,'Heoric_Nepenthes_Shoes','Heoric Nepenthes Shoes',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'if (getrefine()>=8) bonus bVariableCastrate,-5-((getrefine() >= 9) ? getrefine() : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22036,'Heroic_Silver_Fox_Leather_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'bonus bLongAtkRate,5+((getrefine() >= 8) ? getrefine() : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22037,'Heroic_Ungoliant_Upgrade_Boots','Heroic Ungoliant Upgrade Boots',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'bonus bUseSPrate,-5-((getrefine() >= 8) ? getrefine() : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22035,'Heoric_Nepenthes_Shoes','Heoric Nepenthes Shoes',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8) bonus bVariableCastrate,-5-((.@r >= 9) ? .@r : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22036,'Heroic_Silver_Fox_Leather_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'.@r = getrefine(); bonus bLongAtkRate,5+((.@r >= 8) ? .@r : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22037,'Heroic_Ungoliant_Upgrade_Boots','Heroic Ungoliant Upgrade Boots',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'.@r = getrefine(); bonus bUseSPrate,-5-((.@r >= 8) ? .@r : 0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22042,'Talaria_Shoes','Talaria Shoes',4,10,NULL,300,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22043,'AGI_Complement','AGI Complement',4,10,NULL,350,NULL,25,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus bAspdRate,5+(getrefine()/4);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22044,'Reinforced_Parts_Booster','Reinforced Parts - Booster',4,10,NULL,1000,NULL,23,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;}',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22045,'Beach_Sandals','Summer Sandals',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22046,'Boots_Of_Airship','Boots Of Airship',4,10,NULL,0,NULL,26,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22047,'Tarlock\'s_Boots','Tarlock\'s Boots',4,10,NULL,250,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; bonus bAspdRate,5; if(getrefine()>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(getrefine()>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(getrefine()>=12) { bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22046,'Boots_Of_Airship','Boots Of Airship',4,10,NULL,0,NULL,26,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; bonus bSpeedRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22047,'Tarlock\'s_Boots','Tarlock\'s Boots',4,10,NULL,250,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; .@r = getrefine(); bonus bAspdRate,5; if(.@r>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(.@r>=12) { bonus bAspd,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22059,'Aegir_Shoes','Aegir Shoes',4,10,NULL,300,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'40',1,NULL,'bonus bUnbreakableShoes,1; bonus bMaxHP,500; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22067,'Shoe_of_Witch','Shoe of Witch',4,10,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'1',1,NULL,'/*skill 692,1,1; <-- 692=ALL_CATCRY (Not implemented yet)*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22067,'Shoe_of_Witch','Shoe of Witch',4,10,NULL,400,NULL,10,NULL,0,0xFFFFFFFE,63,2,64,NULL,'1',1,NULL,'skill "ALL_CATCRY",1,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (22508,'Para_Team_Mark_','Eden Group Mark',11,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22507,'Worn-Out-Scroll','Worn-Out-Scroll',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -9894,10 +9912,10 @@ REPLACE INTO `item_db_re` VALUES (22774,'Salmon_Skewer','Salmon Skewer',0,10,NUL REPLACE INTO `item_db_re` VALUES (22775,'Eels_Skewer','Eels Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEF_RATE,5000,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22776,'Carp_Skewer','Carp Skewer',0,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MDEF_RATE,5000,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22777,'Gift_Buff_Set','Gift Buff Set',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Gift_Buff_Set);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22781,'PC_Bang_Normal_Box','PC Bang Normal Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22782,'PC_Bang_Wooden_Box','PC Bang Wooden Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22783,'PC_Bang_Golden_Box','PC Bang Golden Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22784,'PC_Bang_Platinum_Box','PC Bang Platinum Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22781,'PC_Bang_Normal_Box','PC Bang Normal Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem 547,20; /*No Info*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22782,'PC_Bang_Wooden_Box','PC Bang Wooden Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem 547,30; /*No Info*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22783,'PC_Bang_Golden_Box','PC Bang Golden Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem 547,1; getitem 985,10; /*No Info*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22784,'PC_Bang_Platinum_Box','PC Bang Platinum Box',2,10,NULL,200,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem 547,1; getitem 12017,10; getitem 678,12; /*No Info*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22802,'Safe_to_6_Equipment_Certificate','Safe to 6 Equipment Certificate',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22808,'Special_Gift_Box','Special Gift Box',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22812,'Sealed_Dracula_Scroll','Sealed Dracula Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1;',NULL,NULL); @@ -9908,8 +9926,8 @@ REPLACE INTO `item_db_re` VALUES (22826,'Costume_Enchantment_Stone_Box_4','Costu REPLACE INTO `item_db_re` VALUES (22827,'Shadow_Cube','Shadow Cube',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22828,'Sealed_Album_Scroll','Sealed Album Scroll',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",22829,6232,6228,24208,24209,17474/*,Enchanted Letter*/),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22829,'Sealed_Card_Album','Sealed Card Album',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",4488,4497,4486,4480,4485,4539,4487,4494,4538,4489,4490,4482,4503,4483,4491),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22837,'Integer_Time','Integer Time',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem 673,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22838,'Something_Present_Candy_Holders','Something Present Candy Holders',2,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22837,'Integer_Time','Integer Time',2,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem 673,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22838,'Something_Present_Candy_Holders','Something Present Candy Holders',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22842,'Sealed_Dracula_Scroll_II','Sealed Dracula Scroll II',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",22846,6228,6232,24223,24227,17474/*, Enchant Letter*/),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22843,'Superstar_Snack','Superstar Snack',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus_script "{ bonus bAtk2,50; bonus bMatk,50; }",300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22844,'Sealed_Dracula_Card_Album','Sealed Dracula Card Album',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL); @@ -9951,11 +9969,11 @@ REPLACE INTO `item_db_re` VALUES (24031,'King_Bird_Shadow_Weapon','King Bird Sha REPLACE INTO `item_db_re` VALUES (24032,'Critical_Hit_Shadow_Weapon','Critical Hit Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24034,'Lucky_Shadow_Weapon','Lucky Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24033,'Healing_Shadow_Weapon','Healing Shadow Weapon',12,10,NULL,0,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'if (getrefine()>=7) bonus bHealPower2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24035,'Power_Shadow_Earring','Power Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24036,'Ect_Shadow_Pendant','Ect Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24037,'Dexter_travelers_Shadow_Armor','Dexter travelers Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bDex,1; if(getrefine()>=7) { bonus bDex,1; } if(getrefine()>=9) { bonus bDex,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24038,'Vital_Shadow_Shoes','Vital Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bVit,1; if(getrefine()>=7) { bonus bVit,1; } if(getrefine()>=9) { bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24039,'Athletic_Shadow_Shield','Athletic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bAgi,1; if(getrefine()>=7) { bonus bAgi,1; } if(getrefine()>=9) { bonus bAgi,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24035,'Power_Shadow_Earring','Power Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bStr,1; .@r = getrefine(); if(.@r>=7) { bonus bStr,1; } if(.@r>=9) { bonus bStr,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24036,'Ect_Shadow_Pendant','Ect Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bInt,1; .@r = getrefine(); if(.@r>=7) { bonus bInt,1; } if(.@r>=9) { bonus bInt,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24037,'Dexter_travelers_Shadow_Armor','Dexter travelers Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bDex,1; .@r = getrefine(); if(.@r>=7) { bonus bDex,1; } if(.@r>=9) { bonus bDex,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24038,'Vital_Shadow_Shoes','Vital Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bVit,1; .@r = getrefine(); if(.@r>=7) { bonus bVit,1; } if(.@r>=9) { bonus bVit,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24039,'Athletic_Shadow_Shield','Athletic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bAgi,1; .@r = getrefine(); if(.@r>=7) { bonus bAgi,1; } if(.@r>=9) { bonus bAgi,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24040,'Lucky_Shadow_Armor','Lucky Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bLuk,1; bonus bCritical,(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24041,'Power_Shadow_Pendant','Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bStr,1; bonus bBaseAtk,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24042,'Ect_Shadow_Earring','Ect Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bInt,1; bonus bMatk,getrefine();',NULL,NULL); @@ -9963,37 +9981,37 @@ REPLACE INTO `item_db_re` VALUES (24043,'Dexter_Travelers_Shadow_Weapon','Dexter REPLACE INTO `item_db_re` VALUES (24044,'Vital_Shadow_Shield','Vital Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bVit,1; bonus bDef,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24045,'Athletic_Shadow_Shoes','Athletic Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bAgi,1; bonus bFlee,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24046,'Resist_Spell_Power_Shadow_Pendant','Resist Spell Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMdef,(getrefine()>=7)?6:3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24047,'Rapid_Shadow_Pendant','Rapid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24048,'Casters_Shadow_Pendant','Casters Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24049,'Hard_Shadow_Earring','Hard Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxHP,100; bonus bMaxHPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24050,'Wise_Shadow_Earring','Wise Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxSP,50; bonus bMaxSPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24047,'Rapid_Shadow_Pendant','Rapid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus bAspdRate,1+((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24048,'Casters_Shadow_Pendant','Casters Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus bVariableCastrate,1+((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24049,'Hard_Shadow_Earring','Hard Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxHP,100; .@r = getrefine(); bonus bMaxHPRate,((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24050,'Wise_Shadow_Earring','Wise Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSPRate,((.@r>=9)?2:(.@r>=7)?1:0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24051,'Athena_Shadow_Earring','Athena Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24052,'Cranial_Shadow_Shield','Cranial Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,7,1; if(getrefine()>=7) { bonus2 bSubRace,7,1; } if(getrefine()>=9) { bonus2 bSubRace,7,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24053,'Safeguard_Shadow_Shield','Safeguard Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,10,1; if(getrefine()>=7) { bonus2 bSubRace,10,1; } if(getrefine()>=9) { bonus2 bSubRace,10,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24054,'Brutal_Shadow_Shield','Brutal Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,2,1; if(getrefine()>=7) { bonus2 bSubRace,2,1; } if(getrefine()>=9) { bonus2 bSubRace,2,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24055,'Gargantua_Shadow_Shield','Gargantua Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,4,1; if(getrefine()>=7) { bonus2 bSubRace,4,1; } if(getrefine()>=9) { bonus2 bSubRace,4,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24056,'Homer\'s_Shadow_Shield','Homer\'s Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,5,1; if(getrefine()>=7) { bonus2 bSubRace,5,1; } if(getrefine()>=9) { bonus2 bSubRace,5,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24057,'Dragoon_Shadow_Shield','Dragoon Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,9,1; if(getrefine()>=7) { bonus2 bSubRace,9,1; } if(getrefine()>=9) { bonus2 bSubRace,9,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24058,'Satanic_Shadow_Shield','Satanic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,8,1; if(getrefine()>=7) { bonus2 bSubRace,8,1; } if(getrefine()>=9) { bonus2 bSubRace,8,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24059,'Fire-Proof_Shadow_Shield','Fire-Proof Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,0,1; if(getrefine()>=7) { bonus2 bSubRace,0,1; } if(getrefine()>=9) { bonus2 bSubRace,0,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24060,'Requiem_Shadow_Shield','Requiem Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,1,1; if(getrefine()>=7) { bonus2 bSubRace,1,1; } if(getrefine()>=9) { bonus2 bSubRace,1,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24061,'Cadi_Shadow_Shield','Cadi Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,3,1; if(getrefine()>=7) { bonus2 bSubRace,3,1; } if(getrefine()>=9) { bonus2 bSubRace,3,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24062,'Bloody_Shadow_Shoes','Bloody Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; if(getrefine()>=7) { bonus2 bAddRace,7,1; bonus2 bMagicAddRace,7,1; } if(getrefine()>=9) { bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24063,'Liberation_Shadow_Shoes','Liberation Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; if(getrefine()>=7) { bonus2 bAddRace,10,1; bonus2 bMagicAddRace,10,1; } if(getrefine()>=9) { bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24064,'Chemical_Shadow_Shoes','Chemical Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; if(getrefine()>=7) { bonus2 bAddRace,3,1; bonus2 bMagicAddRace,3,1; } if(getrefine()>=9) { bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24065,'Glamorous_Shadow_Shoes','Glamorous Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; if(getrefine()>=7) { bonus2 bAddRace,2,1; bonus2 bMagicAddRace,2,1; } if(getrefine()>=9) { bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24066,'Sekti_Side_Shadow_Shoes','Sekti Side Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; if(getrefine()>=7) { bonus2 bAddRace,4,1; bonus2 bMagicAddRace,4,1; } if(getrefine()>=9) { bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24067,'Fisher_Shadow_Shoes','Fisher Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; if(getrefine()>=7) { bonus2 bAddRace,5,1; bonus2 bMagicAddRace,5,1; } if(getrefine()>=9) { bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24068,'Seraphim_Shadow_Shoes','Seraphim Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; if(getrefine()>=7) { bonus2 bAddRace,8,1; bonus2 bMagicAddRace,8,1; } if(getrefine()>=9) { bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24069,'Beholder_Shadow_Shoes','Beholder Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; if(getrefine()>=7) { bonus2 bAddRace,0,1; bonus2 bMagicAddRace,0,1; } if(getrefine()>=9) { bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24070,'Divine_Shadow_Shoes','Divine Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; if(getrefine()>=7) { bonus2 bAddRace,1,1; bonus2 bMagicAddRace,1,1; } if(getrefine()>=9) { bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24071,'Dragoons_Shadow_Shoes','Dragoons Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; if(getrefine()>=7) { bonus2 bAddRace,9,1; bonus2 bMagicAddRace,9,1; } if(getrefine()>=9) { bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24072,'Large_Shadow_Armor','Large Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,2,2; if(getrefine()>=7) { bonus2 bSubSize,2,1; } if(getrefine()>=9) { bonus2 bSubSize,2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24073,'Medium_Shadow_Armor','Medium Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,1,2; if(getrefine()>=7) { bonus2 bSubSize,1,1; } if(getrefine()>=9) { bonus2 bSubSize,1,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24074,'Small_Shadow_Armor','Small Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,0,2; if(getrefine()>=7) { bonus2 bSubSize,0,1; } if(getrefine()>=9) { bonus2 bSubSize,0,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24075,'Large_Shadow_Weapon','Large Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,2,2; if(getrefine()>=7) { bonus2 bAddSize,2,1; } if(getrefine()>=9) { bonus2 bAddSize,2,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24076,'Medium_Shadow_Weapon','Medium Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,1,2; if(getrefine()>=7) { bonus2 bAddSize,1,1; } if(getrefine()>=9) { bonus2 bAddSize,1,2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24077,'Small_Shadow_Weapon','Small Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,0,2; if(getrefine()>=7) { bonus2 bAddSize,0,1; } if(getrefine()>=9) { bonus2 bAddSize,0,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24052,'Cranial_Shadow_Shield','Cranial Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,7,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,7,1; } if(.@r>=9) { bonus2 bSubRace,7,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24053,'Safeguard_Shadow_Shield','Safeguard Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,10,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,10,1; } if(.@r>=9) { bonus2 bSubRace,10,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24054,'Brutal_Shadow_Shield','Brutal Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,2,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,2,1; } if(.@r>=9) { bonus2 bSubRace,2,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24055,'Gargantua_Shadow_Shield','Gargantua Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,4,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,4,1; } if(.@r>=9) { bonus2 bSubRace,4,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24056,'Homer\'s_Shadow_Shield','Homer\'s Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,5,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,5,1; } if(.@r>=9) { bonus2 bSubRace,5,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24057,'Dragoon_Shadow_Shield','Dragoon Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,9,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,9,1; } if(.@r>=9) { bonus2 bSubRace,9,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24058,'Satanic_Shadow_Shield','Satanic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,8,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,8,1; } if(.@r>=9) { bonus2 bSubRace,8,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24059,'Fire-Proof_Shadow_Shield','Fire-Proof Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,0,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,0,1; } if(.@r>=9) { bonus2 bSubRace,0,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24060,'Requiem_Shadow_Shield','Requiem Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,1,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,1,1; } if(.@r>=9) { bonus2 bSubRace,1,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24061,'Cadi_Shadow_Shield','Cadi Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,3,1; .@r = getrefine(); if(.@r>=7) { bonus2 bSubRace,3,1; } if(.@r>=9) { bonus2 bSubRace,3,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24062,'Bloody_Shadow_Shoes','Bloody Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,7,1; bonus2 bMagicAddRace,7,1; } if(.@r>=9) { bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24063,'Liberation_Shadow_Shoes','Liberation Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,10,1; bonus2 bMagicAddRace,10,1; } if(.@r>=9) { bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24064,'Chemical_Shadow_Shoes','Chemical Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,3,1; bonus2 bMagicAddRace,3,1; } if(.@r>=9) { bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24065,'Glamorous_Shadow_Shoes','Glamorous Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,2,1; bonus2 bMagicAddRace,2,1; } if(.@r>=9) { bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24066,'Sekti_Side_Shadow_Shoes','Sekti Side Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,4,1; bonus2 bMagicAddRace,4,1; } if(.@r>=9) { bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24067,'Fisher_Shadow_Shoes','Fisher Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,5,1; bonus2 bMagicAddRace,5,1; } if(.@r>=9) { bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24068,'Seraphim_Shadow_Shoes','Seraphim Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,8,1; bonus2 bMagicAddRace,8,1; } if(.@r>=9) { bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24069,'Beholder_Shadow_Shoes','Beholder Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,0,1; bonus2 bMagicAddRace,0,1; } if(.@r>=9) { bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24070,'Divine_Shadow_Shoes','Divine Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,1,1; bonus2 bMagicAddRace,1,1; } if(.@r>=9) { bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24071,'Dragoons_Shadow_Shoes','Dragoons Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddRace,9,1; bonus2 bMagicAddRace,9,1; } if(.@r>=9) { bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24072,'Large_Shadow_Armor','Large Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,2,1; } if(.@r>=9) { bonus2 bSubSize,2,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24073,'Medium_Shadow_Armor','Medium Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,1,1; } if(.@r>=9) { bonus2 bSubSize,1,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24074,'Small_Shadow_Armor','Small Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bSubSize,0,1; } if(.@r>=9) { bonus2 bSubSize,0,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24075,'Large_Shadow_Weapon','Large Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,2,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,2,1; } if(.@r>=9) { bonus2 bAddSize,2,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24076,'Medium_Shadow_Weapon','Medium Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,1,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,1,1; } if(.@r>=9) { bonus2 bAddSize,1,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24077,'Small_Shadow_Weapon','Small Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,0,2; .@r = getrefine(); if(.@r>=7) { bonus2 bAddSize,0,1; } if(.@r>=9) { bonus2 bAddSize,0,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24078,'Spiritual_Shadow_Weapon','Spiritual Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bUseSPrate,-5; if(getrefine()>=7){bonus bSPrecovRate,5;}',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24079,'Spiritual_Shadow_Earring','Spiritual Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24080,'Spiritual_Shadow_Pendant','Spiritual Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bMaxSPrate,(getrefine()>=7?2:1);',NULL,NULL); @@ -10006,7 +10024,7 @@ REPLACE INTO `item_db_re` VALUES (24086,'Gemstone_Shadow_Shield','Gemstone Shado REPLACE INTO `item_db_re` VALUES (24087,'Gemstone_Shadow_Weapon','Gemstone Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24088,'Gemstone_Shadow_Earring','Gemstone Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24089,'Gemstone_Shadow_Pendant','Gemstone Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24090,'Stability_Shadow_Shield','Stability Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,3; bonus2 bResEff,Eff_Stun,getrefine()/2; bonus2 bResEff,Eff_Freeze,getrefine()/2; bonus2 bResEff,Eff_Curse,getrefine()/2; bonus2 bResEff,Eff_Bleeding,getrefine()/2; bonus2 bResEff,Eff_Stone,getrefine(); bonus2 bResEff,Eff_Sleep,getrefine(); bonus2 bResEff,Eff_Silence,getrefine(); bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24090,'Stability_Shadow_Shield','Stability Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,3; .@r = getrefine(); bonus2 bResEff,Eff_Stun,.@r/2; bonus2 bResEff,Eff_Freeze,.@r/2; bonus2 bResEff,Eff_Curse,.@r/2; bonus2 bResEff,Eff_Bleeding,.@r/2; bonus2 bResEff,Eff_Stone,.@r; bonus2 bResEff,Eff_Sleep,.@r; bonus2 bResEff,Eff_Silence,.@r; bonus2 bResEff,Eff_Blind,.@r;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24091,'Harrods_Plaster_Shadow_Armor','Harrods Plaster Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24092,'Harrods_Plaster_Shadow_Shoes','Harrods Plaster Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24093,'Insomnia_Shadow_Armor','Insomnia Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL); @@ -10025,8 +10043,8 @@ REPLACE INTO `item_db_re` VALUES (24105,'Neutral_Shadow_Earring','Neutral Shadow REPLACE INTO `item_db_re` VALUES (24106,'Neutral_Shadow_Pendant','Neutral Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24107,'Frozen_Curse_Shadow_Earring','Frozen Curse Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24108,'Frozen_Curse_Shadow_Pendant','Frozen Curse Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24109,'Caster_Shadow_Earrings','Caster Shadow Earrings',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24110,'Caster_Shadow_Weapon','Caster Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0)-((getrefine()>=9)?2:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24109,'Caster_Shadow_Earrings','Caster Shadow Earrings',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bVariableCastrate,-1-((getrefine()>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24110,'Caster_Shadow_Weapon','Caster Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'.@r = getrefine(); bonus bVariableCastrate,-1-((.@r>=7)?1:0)-((.@r>=9)?2:0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24111,'Spell_Flow_Shadow_Shoes','Spell Flow Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bSPrecovRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24112,'Spell_Flow_Shadow_Armor','Spell Flow Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24113,'Spell_Flow_Shadow_Shield','Spell Flow Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bMaxSPrate,1;',NULL,NULL); @@ -10066,8 +10084,8 @@ REPLACE INTO `item_db_re` VALUES (24146,'Steal_Shadow_Shield','Steal Shadow Shie REPLACE INTO `item_db_re` VALUES (24147,'Steal_Shadow_Weapon','Steal Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24148,'Steal_Shadow_Earring','Steal Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24149,'Steal_Shadow_Pendant','Steal Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24150,'Infinity_Shadow_Earring','Infinity Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24151,'Infinity_Shadow_Pendant','Infinity Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24150,'Infinity_Shadow_Earring','Infinity Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24151,'Infinity_Shadow_Pendant','Infinity Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubSize,Size_All,1+((.@r >= 9) ? 2 : (.@r >= 7) ? 1 : 0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24152,'Solid_Shadow_Weapon','Solid Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24153,'Solid_Shadow_Earring','Solid Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24154,'Solid_Shadow_Armor','Solid Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL); @@ -10082,8 +10100,8 @@ REPLACE INTO `item_db_re` VALUES (24162,'Angelus_Shadow_Weapon','Angelus Shadow REPLACE INTO `item_db_re` VALUES (24163,'Formless_Shadow_Weapon','Formless Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Formless,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24164,'Holy_Water_Shadow_Weapon','Holy Water Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Undead,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24165,'Plant_Shadow_Weapon','Plant Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Plant,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24166,'Penetration_Shadow_Earring','Penetration Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_All,5+(getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24167,'Penetration_Shadow_Pendant','Penetration Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_All,5+(getrefine()/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24166,'Penetration_Shadow_Earring','Penetration Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24167,'Penetration_Shadow_Pendant','Penetration Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+(.@r/2); bonus2 bIgnoreDefRaceRate,RC_Player,-5-(.@r/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24168,'Tempest_Shadow_Earring','Tempest Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24169,'Tempest_Pendant_Shadow','Tempest Pendant Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24170,'Magic_Demi-Human_Shadow_Weapon','Magic Demi-Human Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()/2);',NULL,NULL); @@ -10102,28 +10120,28 @@ REPLACE INTO `item_db_re` VALUES (24182,'Bearer\'s_Shadow_Shield','Bearer\'s Sha REPLACE INTO `item_db_re` VALUES (24183,'Bearer\'s_Shadow_Weapon','Bearer\'s Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bMaxHP,100+(10*(getrefine()/2));',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24184,'Bearer\'s_Shadow_Earring','Bearer\'s Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24185,'Bearer\'s_Shadow_Pendant','Bearer\'s Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24186,'Basis_Shadow_Armor','Basis Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Neutral,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Neutral,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24187,'Hallowed_Shadow_Armor','Hallowed Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Dark,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Dark,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24188,'Underneith_Shadow_Armor','Underneith Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Water,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Water,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24189,'Underneath_Shadow_Armor','Underneath Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Earth,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Earth,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24190,'Flame_Shadow_Armor','Flame Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Fire,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Fire,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24191,'Windy_Shadow_Armor','Windy Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Wind,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Wind,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24192,'Envenom_Shadow_Armor','Envenom Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Poison,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Poison,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24193,'Damned_Shadow_Armor','Damned Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Holy,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Holy,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24194,'Exorcism_Shadow_Armor','Exorcism Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Ghost,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Ghost,1+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24195,'Divine_Shadow_Armor','Divine Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Undead,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Undead,1+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24186,'Basis_Shadow_Armor','Basis Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Neutral,1+(.@r/2); bonus2 bMagicAddEle,Ele_Neutral,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24187,'Hallowed_Shadow_Armor','Hallowed Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Dark,1+(.@r/2); bonus2 bMagicAddEle,Ele_Dark,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24188,'Underneith_Shadow_Armor','Underneith Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Water,1+(.@r/2); bonus2 bMagicAddEle,Ele_Water,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24189,'Underneath_Shadow_Armor','Underneath Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Earth,1+(.@r/2); bonus2 bMagicAddEle,Ele_Earth,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24190,'Flame_Shadow_Armor','Flame Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Fire,1+(.@r/2); bonus2 bMagicAddEle,Ele_Fire,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24191,'Windy_Shadow_Armor','Windy Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Wind,1+(.@r/2); bonus2 bMagicAddEle,Ele_Wind,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24192,'Envenom_Shadow_Armor','Envenom Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Poison,1+(.@r/2); bonus2 bMagicAddEle,Ele_Poison,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24193,'Damned_Shadow_Armor','Damned Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Holy,1+(.@r/2); bonus2 bMagicAddEle,Ele_Holy,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24194,'Exorcism_Shadow_Armor','Exorcism Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Ghost,1+(.@r/2); bonus2 bMagicAddEle,Ele_Ghost,1+(.@r/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24195,'Divine_Shadow_Armor','Divine Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Undead,1+(.@r/2); bonus2 bMagicAddEle,Ele_Undead,1+(.@r/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24196,'Hasty_Shadow_Shoes','Hasty Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24197,'Hasty_Shadow_Armor','Hasty Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24198,'Basis_Shadow_Shield','Basis Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Neutral,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Neutral,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Neutral,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24199,'Hallowed_Shadow_Shield','Hallowed Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Dark,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Dark,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Dark,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24200,'Saharic_Shadow_Shield','Saharic Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Water,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Water,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Water,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24201,'Underneath_Shadow_Shield','Underneath Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Earth,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Earth,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Earth,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24202,'Flammable_Shadow_Shield','Flammable Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Fire,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Fire,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Fire,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24203,'Windy_Shadow_Shield','Windy Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Wind,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Wind,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Wind,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24204,'Envenom_Shadow_Shield','Envenom Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Poison,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Poison,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Poison,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24205,'Damned_Shadow_Shield','Damned Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Holy,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Holy,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Holy,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24206,'Exorcism_Shadow_Shield','Exorcism Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Ghost,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Ghost,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24207,'Divine_Shadow_Shield','Divine Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Undead,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Undead,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24198,'Basis_Shadow_Shield','Basis Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Neutral,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Neutral,2; else if(.@r>=9) bonus2 bSubEle,Ele_Neutral,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24199,'Hallowed_Shadow_Shield','Hallowed Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Dark,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Dark,2; else if(.@r>=9) bonus2 bSubEle,Ele_Dark,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24200,'Saharic_Shadow_Shield','Saharic Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Water,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Water,2; else if(.@r>=9) bonus2 bSubEle,Ele_Water,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24201,'Underneath_Shadow_Shield','Underneath Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Earth,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Earth,2; else if(.@r>=9) bonus2 bSubEle,Ele_Earth,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24202,'Flammable_Shadow_Shield','Flammable Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Fire,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Fire,2; else if(.@r>=9) bonus2 bSubEle,Ele_Fire,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24203,'Windy_Shadow_Shield','Windy Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Wind,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Wind,2; else if(.@r>=9) bonus2 bSubEle,Ele_Wind,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24204,'Envenom_Shadow_Shield','Envenom Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Poison,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Poison,2; else if(.@r>=9) bonus2 bSubEle,Ele_Poison,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24205,'Damned_Shadow_Shield','Damned Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Holy,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Holy,2; else if(.@r>=9) bonus2 bSubEle,Ele_Holy,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24206,'Exorcism_Shadow_Shield','Exorcism Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Ghost,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Ghost,2; else if(.@r>=9) bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24207,'Divine_Shadow_Shield','Divine Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); if(.@r<7) bonus2 bSubEle,Ele_Undead,1; else if(.@r==7 || .@r==8) bonus2 bSubEle,Ele_Undead,2; else if(.@r>=9) bonus2 bSubEle,Ele_Undead,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24208,'Expert_Shadow_Shoes','Expert Shadow Shoes',12,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24209,'Expert_Shield_Shadow','Expert Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/4);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24210,'Beginner_Shadow_Shoes','Beginner Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1:49',1,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL); @@ -10132,24 +10150,24 @@ REPLACE INTO `item_db_re` VALUES (24212,'Rookie_Shadow_Shoes','Rookie Shadow Sho REPLACE INTO `item_db_re` VALUES (24213,'Rookie_Shadow_Shield','Rookie Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'50:99',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24214,'Advanced_Shadow_Shoes','Advanced Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'100:149',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24215,'Advanced_Shadow_Shield','Advanced Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'100:149',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24216,'Attack_Shadow_Armor','Attack Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'autobonus "{ bonus bAtk2,(getrefine()*5); }",(getrefine()*20)+100,3000,BF_NORMAL;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24217,'Blitz_Shadow_Earring','Blitz Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bHit,(getrefine()/2)+5; if(getrefine()>=7){ bonus bAspd,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24218,'Blitz_Shadow_Pendant','Blitz Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bAtk2,(getrefine()/2)+5; if(getrefine()>=7){ bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24216,'Attack_Shadow_Armor','Attack Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); autobonus "{ bonus bAtk2,(.@r*5); }",(.@r*20)+100,3000,BF_NORMAL;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24217,'Blitz_Shadow_Earring','Blitz Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus bHit,(.@r/2)+5; if(.@r>=7){ bonus bAspd,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24218,'Blitz_Shadow_Pendant','Blitz Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus bAtk2,(.@r/2)+5; if(.@r>=7){ bonus bAspd,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24219,'Cold_Bolt_Shadow_Armor','Cold Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,14,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24220,'Fire_Bolt_Shadow_Armor','Fire Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,19,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24221,'Lightning_Bolt_Shadow_Armor','Lightning Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,20,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24222,'Earth_Spike_Shadow_Armor','Earth Spike Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,90,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24223,'Enhanced_Force_Shadow_Weapon','Enhanced Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bAtk2,10; bonus bAtkRate,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24224,'Force_Shadow_Weapon','Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'if(getrefine()<7) bonus bAtkRate,1; else if(getrefine()==7 || getrefine()==8) bonus bAtkRate,2; else if(getrefine()>=9) bonus bAtkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24225,'Force_Shadow_Earring','Force Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'bonus bAtk2,(5+getrefine()); if(getrefine()>=7) bonus bMaxHPrate,1; if(getrefine()>=9) bonus bMaxSPrate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24226,'Force_Shadow_Pendant','Force Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'bonus bAtk2,(5+getrefine()); if(getrefine()>=7) bonus bMaxHPrate,1; if(getrefine()>=9) bonus bMaxSPrate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24224,'Force_Shadow_Weapon','Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'.@r = getrefine(); if(.@r<7) bonus bAtkRate,1; else if(.@r==7 || .@r==8) bonus bAtkRate,2; else if(.@r>=9) bonus bAtkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24225,'Force_Shadow_Earring','Force Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'.@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24226,'Force_Shadow_Pendant','Force Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'.@r = getrefine(); bonus bAtk2,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMaxSPrate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24227,'Enhanced_Soul_Shadow_Weapon','Enhanced Soul Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bMatk,10; bonus bMatkRate,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24228,'Soul_Shadow_Weapon','Soul Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'if(getrefine()<7) bonus bMatkRate,1; else if(getrefine()==7 || getrefine()==8) bonus bMatkRate,2; else if(getrefine()>=9) bonus bMatkRate,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24229,'Soul_Shadow_Earring','Soul Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'bonus bMatk,(5+getrefine()); if(getrefine()>=7) bonus bMaxHPrate,1; if(getrefine()>=9) bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24230,'Soul_Shadow_Pendant','Soul Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'bonus bMatk,(5+getrefine()); if(getrefine()>=7) bonus bMaxHPrate,1; if(getrefine()>=9) bonus bMatkRate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24228,'Soul_Shadow_Weapon','Soul Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'.@r = getrefine(); if(.@r<7) bonus bMatkRate,1; else if(.@r==7 || .@r==8) bonus bMatkRate,2; else if(.@r>=9) bonus bMatkRate,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24229,'Soul_Shadow_Earring','Soul Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24230,'Soul_Shadow_Pendant','Soul Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'70',1,NULL,'.@r = getrefine(); bonus bMatk,(5+.@r); if(.@r>=7) bonus bMaxHPrate,1; if(.@r>=9) bonus bMatkRate,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,32,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,NULL,120,NULL,1,0x00001000,63,2,32,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,NULL,120,NULL,1,0x00001000,63,2,32,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus bAtkRate,5; } if(.@r>=12){ bonus bAtkRate,7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28005,'Blue_Katar','Blue Katar',5,10,NULL,1200,'190',NULL,1,1,0x00001000,56,2,2,3,'100',1,16,'bonus bAgi,5; bonus bStr,5;',NULL,NULL); #