From 5936a67cb33b8cd29a5699350b329740a0a72909 Mon Sep 17 00:00:00 2001 From: Cristian Gonzalez Date: Tue, 12 Aug 2014 20:55:36 +0200 Subject: [PATCH] Enhancement to a if else... sounds better I guess --- src/map/battle.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/map/battle.c b/src/map/battle.c index 73f9ff3181..f45752746a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4017,8 +4017,7 @@ struct Damage battle_attack_sc_bonus(struct Damage wd, struct block_list *src, u if (sc->data[SC_WATK_ELEMENT]) if (skill_id != ASC_METEORASSAULT) ATK_ADDRATE(wd.weaponAtk, wd.weaponAtk2, sc->data[SC_WATK_ELEMENT]->val2); -#endif -#ifndef RENEWAL +#else if( sc->data[SC_TRUESIGHT] ) ATK_ADDRATE(wd.damage, wd.damage2, 2*sc->data[SC_TRUESIGHT]->val1); #endif