Disconnect player on map-server switch failure (#3895)
Fixes #3894 Thanks to @LunarSHINING
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@ -490,6 +490,7 @@ int chrif_changemapserverack(uint32 account_id, int login_id1, int login_id2, ui
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if ( !login_id1 ) {
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ShowError("map server change failed.\n");
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clif_authfail_fd(node->fd, 0);
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chrif_char_offline(node->sd);
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} else
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clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
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