From 1a06a9a6f4d7ff6b72c85deaef86a176cdb4db3f Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 22 May 2006 19:56:26 +0000 Subject: [PATCH] - Updated skill_delayfix to return 0 for mobs since they have no skill delay other than the one specified in mob_skill_db git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6699 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ src/map/skill.c | 3 +++ 2 files changed, 5 insertions(+) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index e713c6af35..29c0899d81 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/05/22 + * Updated skill_delayfix to return 0 for mobs since they have no skill + delay other than the one specified in mob_skill_db [Skotlex] * Corrected the 20 lvl diff 15% exp bonus on pk_mode servers. Thanks to Vayu for pointing it out. [Skotlex] * status_get_sc_tick will now use directly Stun's formula rather than diff --git a/src/map/skill.c b/src/map/skill.c index 784f088ae6..c122b2dd2a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8309,6 +8309,9 @@ int skill_delayfix(struct block_list *bl, int skill_id, int skill_lv) nullpo_retr(0, bl); + if (bl->type == BL_MOB) + return 0; //Mobs have no delay other than the skill-specific delay in their skill db. [Skotlex] + // instant cast attack skills depend on aspd as delay [celest] if (time == 0) { if (skill_get_type(skill_id) == BF_WEAPON && !(skill_get_nk(skill_id)&NK_NO_DAMAGE))