Officialized Kunai/Shuriken traders

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10123 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Playtester 2007-04-02 17:25:40 +00:00
parent d37da07522
commit 1a8274c655
4 changed files with 77 additions and 67 deletions

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@ -2377,9 +2377,9 @@
7519,Handsel,Handsel,3,,10,10,,,,,,,,,,,,,{},{},{}
7520,Please_Be_Rich,Please Be Rich,3,,10,10,,,,,,,,,,,,,{},{},{}
7521,Burning_Stone,Burning Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
7522,Freezing_Stone,Freezing Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
7523,Windchime_Stone,Windchime Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
7524,Fang,Fang,3,300,,20,,,,,,7,2,,,,,,{},{},{}
7522,Freezing_Stone,Ice Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
7523,Windchime_Stone,Wind Stone,3,150,,10,,,,,,7,2,,,,,,{},{},{}
7524,Fang,Shadow Orb,3,300,,20,,,,,,7,2,,,,,,{},{},{}
7525,Summer_Festival_Ticket,Summer Festival Ticket,3,,10,10,,,,,,,,,,,,,{},{},{}
7526,Application,Application,3,,10,0,,,,,,,,,,,,,{},{},{}
7527,Book_About_True_Life,Book About True Life,3,,10,100,,,,,,,,,,,,,{},{},{}
@ -2808,7 +2808,7 @@
13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,7,2,32768,,1,,6,{},{},{}
13251,Raincloud_Shuriken,Raincloud Shuriken,10,10,,5,30,,,,0x02000000,7,2,32768,,20,,6,{},{},{}
13252,Flash_Shuriken,Flash Shuriken,10,20,,5,45,,,,0x02000000,7,2,32768,,40,,6,{},{},{}
13253,Pointed_Leaf_Shuriken,Pointed Leaf Shuriken,10,40,,5,70,,,,0x02000000,7,2,32768,,60,,6,{},{},{}
13253,Pointed_Leaf_Shuriken,Sharp Leaf Shuriken,10,40,,5,70,,,,0x02000000,7,2,32768,,60,,6,{},{},{}
13254,Piercing_Thorn_Shuriken,Piercing Thorn Shuriken,10,100,,5,100,,,,0x02000000,7,2,32768,,80,,6,{},{},{}
13255,Kunai_of_Frozen_Icicle,Kunai of Frozen Icicle,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Water; },{},{}
13256,Kunai_of_Black_Earth,Kunai of Black Earth,10,10,,20,30,,,,0x02000000,7,2,32768,,1,,7,{ bonus bAtkEle,Ele_Earth; },{},{}

View File

@ -27,6 +27,7 @@ KarLaeda
Date Added
======
2007/04/03
* Officialized Kunai/Shuriken traders [Playtester]
* Officialized Fuuma Shuriken quest and merged it to ninja_quests.txt [Playtester]
2007/04/02
* Removed some poor coding from the gunslinger job script

View File

@ -13,85 +13,94 @@
//= 1.0 Added the npc. It uses a function that sends the item
//= id of the 2 required items plus the amount. Can trade
//= up to 500 units (5,000 kunais) at once. [erKURITA]
//= 1.1 Officialized script [Playtester]
//============================================================
que_ng,72,29,3 script Kunai Seller 83,{
mes "[Jin]";
mes "Hi, I sell elemental enchanted kunais. I'll trade you some elemental stones and one kind of shuriken for a determined elemental Kunai";
next;
mes "[Jin]";
mes "What would you like to trade some? It's free";
switch(select("10 Poison Kunais:10 Icycle Kunais:10 Rough Wind Kunais:10 Black Soil Kunai:10 Explosion Kunai:Nothing at the Moment")) {
que_ng,72,29,3 script Kunai Merchant Kashin 83,{
if(BaseJob != Job_Ninja){
mes "[Kashin]";
mes "I am Kashin of the Wind. I distribute trade items to the shadows.";
next;
mes "[Kashin]";
mes "It doesn't seem like you are a Ninja... Just take a good look around and be on your way.";
close;
}
mes "[Kashin]";
mes "I'm Kashin!";
mes "If you're ever short on Shurikens, come and see me.";
next;
mes "[Kashin]";
mes "What will it be?";
mes "Choose what you want.";
next;
switch(select("Poison Kunais:Frost Kunais:Wind Kunais:Earth Kunais:Fire Kunais:Cancel")) {
//Callfunc usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade;
case 1:
callfunc "Kunai_Trade",13250,20,7524,1,13259;
goto L_Bye;
case 2:
callfunc "Kunai_Trade",13251,8,7522,2,13255;
goto L_Bye;
case 3:
callfunc "Kunai_Trade",13252,4,7523,2,13257;
goto L_Bye;
case 4:
callfunc "Kunai_Trade",13253,2,7524,1,13256;
goto L_Bye;
case 5:
callfunc "Kunai_Trade",13254,1,7521,2,13258;
goto L_Bye;
case 6:
goto L_Bye;
}
L_Bye:
next;
mes "[Jin]";
mes "Good bye and hope to see you again then";
mes "[Kashin]";
mes "Hmm~ Ok~";
mes "Come again~";
mes "I, Kashin of the Wind, will always be at this place.";
close;
}
function script Kunai_Trade {
next;
mes "[Jin]";
if (MaxWeight*50/100 < Weight) {
if (MaxWeight*90/100 < Weight) {
mes "Sorry but you have more than 90% weight. Your kunais might drop. I can't give you anything.";
return;
}
mes "You have 50% or more weight, do you still want to continue?";
menu "Yes",-,"No, thanks",L_Return;
}
mes "Would you like to trade my 10 "+getitemname(getarg(4))+" for your "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+" ?";
switch(select("Yes:I'll think about it")) {
case 1:
next;
mes "[Jin]";
if (countitem(getarg(0)) < getarg(1) || countitem(getarg(2)) < getarg(3)) {
mes "Sorry but you're missing one of the required items. Please get them";
close;
} else
mes "How many do you want to trade? I can only trade you ^FF0000500^000000 units at once.";
mes "^00FF001 Unit^000000 ^FF0000=^000000 ^0000FF10 Kunais^000000 of your desire";
input @trade;
next;
mes "[Jin]";
if (@trade > 500) {
mes "Sorry, but I told you I could only trade you 500 units at once. Try again";
close;
} else if (@trade < 1) {
mes "Sorry, but 1 unit is the minimun I can trade. Try again please.";
close;
} else if ((countitem(getarg(0)) < @trade*getarg(1)) || (countitem(getarg(2)) < @trade*getarg(3))) {
mes "Sorry, but you don't have enough items to trade "+@trade+" unit(s). Get more please";
close;
} else
mes "Here you go, enjoy them";
delitem getarg(0),getarg(1)*@trade;
delitem getarg(2),getarg(3)*@trade;
getitem getarg(4),10*@trade;
next;
return;
case 2:
return;
}
L_Return:
return;
}
mes "[Kashin]";
mes "If you give me "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+", I'll give you a pack of 10 "+getitemname(getarg(4))+".";
next;
mes "[Kashin]";
mes "You can trade up to 500 packs at a time.";
mes "If you don't want to trade, just enter 0 as the amount.";
next;
input @trade;
if(@trade < 1){
mes "[Kashin]";
mes "Hmm~ Ok~";
mes "Come again~";
mes "I, Kashin of the Wind, will always be at this place.";
close;
}
if(@trade > 500){
mes "[Kashin]";
mes "You've exceeded the input amount!";
mes "Enter a valid number next time~!";
close;
}
if(countitem(getarg(0)) < @trade*getarg(1) || countitem(getarg(2)) < @trade*getarg(3)){
mes "[Kashin]";
mes "Hmm... this is no good~";
mes "You don't have enough materials to trade in for the amount of Kunai's that you want.";
mes "Bring some more if you want this amount.";
close;
}
if(checkweight(getarg(4),@trade*10) == 0){
mes "[Kashin]";
mes "Your bag is too full to carry the trade items. Come back after you made room for the traded items.";
close;
}
mes "[Kashin]";
mes "Ok~ Very well!";
mes "Amount verified!";
mes "Here are your traded items.";
delitem getarg(0),getarg(1)*@trade;
delitem getarg(2),getarg(3)*@trade;
getitem getarg(4),10*@trade;
close;
}

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@ -71,8 +71,8 @@ ama_in01,102,28,4 shop Weapon Dealer 766,1207:-1,1216:-1,1107:-1,1122:-1,1116:-1
ama_in01,24,30,4 shop Tool Dealer 763,1750:-1,1770:-1,611:-1,501:-1,502:-1,503:-1,504:-1,506:-1,645:-1,656:-1,601:-1,602:-1,1065:-1
amatsu,205,150,2 shop Ingredient Seller 83,7453:-1,579:-1
//| Official Ninja Shops
que_ng,72,31,2 shop Shuriken Dealer 83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1
que_ng,73,26,5 shop Tool Dealer 83,2117:-1,7521:-1,7522:-1,7523:-1,7524:-1
que_ng,72,31,2 shop Bunji 83,13250:-1,13251:-1,13252:-1,13253:-1,13254:-1
que_ng,73,26,5 shop Bunrei 83,2117:-1,7521:-1,7522:-1,7523:-1,7524:-1
//=======================================================
//AYOTHAYA