vending input number fix from Freya ^_-
git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@225 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1862,13 +1862,15 @@ int buildin_input(struct script_state *st)
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}
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}
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}else{
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}else{
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//commented by Lupus (check Value Number Input fix in clif.c)
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// commented by Lupus (check Value Number Input fix in clif.c)
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//** Fix by fritz :X keeps people from abusing old input bugs
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// readded by Yor: set ammount to 0 instead of cancel trade.
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if(sd->npc_amount < 0) //** If input amount is less then 0
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// ** Fix by fritz :X keeps people from abusing old input bugs
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{
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if (sd->npc_amount < 0) { //** If input amount is less then 0
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clif_tradecancelled(sd); // added "Deal has been cancelled" message by Valaris
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// clif_tradecancelled(sd); // added "Deal has been cancelled" message by Valaris
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buildin_close(st); //** close
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// buildin_close(st); // ** close
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}
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sd->npc_amount = 0;
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} else if (sd->npc_amount > battle_config.vending_max_value) // new fix by Yor
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sd->npc_amount = battle_config.vending_max_value;
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// <20>”’l
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// <20>”’l
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if(st->end>st->start+2){ // ˆø<CB86>”1ŒÂ
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if(st->end>st->start+2){ // ˆø<CB86>”1ŒÂ
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@ -1887,7 +1889,6 @@ int buildin_input(struct script_state *st)
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return 0;
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return 0;
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}
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}
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/*==========================================
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/*==========================================
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*
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*
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*------------------------------------------
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*------------------------------------------
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