- The picklog will now record negative values for items sold to npcs.
- Added inmediate position and hp-bar update when a character joins a party. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7934 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/07/27
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2006/07/27
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* The picklog will now record negative values for items sold to npcs.
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[Skotlex]
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* Added inmediate position and hp-bar update when a character joins a
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party. [Skotlex]
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* Added missing SC information to NPC_CHANGEUNDEAD [Skotlex]
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* Added missing SC information to NPC_CHANGEUNDEAD [Skotlex]
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* Added config setting party_update_interval so you can specify how often
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* Added config setting party_update_interval so you can specify how often
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the party-mate minidots should be updated (defaults to 1 sec). [Skotlex]
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the party-mate minidots should be updated (defaults to 1 sec). [Skotlex]
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@ -1302,7 +1302,7 @@ int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
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}
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}
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if(log_config.pick) //Logs items, Sold to NPC (S)hop [Lupus]
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if(log_config.pick) //Logs items, Sold to NPC (S)hop [Lupus]
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log_pick(sd, "S", 0, nameid, qty, &sd->status.inventory[idx]);
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log_pick(sd, "S", 0, nameid, -qty, &sd->status.inventory[idx]);
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if(nd) {
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if(nd) {
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pc_setreg(sd,add_str("@sold_nameid")+(i<<24),(int)sd->status.inventory[idx].nameid);
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pc_setreg(sd,add_str("@sold_nameid")+(i<<24),(int)sd->status.inventory[idx].nameid);
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@ -341,6 +341,8 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
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sd->status.party_id=party_id;
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sd->status.party_id=party_id;
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party_check_conflict(sd);
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party_check_conflict(sd);
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clif_party_join_info(&p->party,sd);
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clif_party_join_info(&p->party,sd);
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clif_party_hp(sd);
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clif_party_xy(sd);
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clif_charnameupdate(sd); //Update char name's display [Skotlex]
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clif_charnameupdate(sd); //Update char name's display [Skotlex]
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}
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}
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