* Fixed some typos thanks to Christian
- also reduced aftercast delay of NJ_ISSEN git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10999 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
f6e7e20e1f
commit
1b3ce3c438
@ -43,6 +43,9 @@
|
|||||||
Still need proper rates for most 11.3 Equipment that don't have their +rates/Status Infliction rates clearly defined.
|
Still need proper rates for most 11.3 Equipment that don't have their +rates/Status Infliction rates clearly defined.
|
||||||
13107 Western_Outlaw Need correct HIT and ASPD Rate
|
13107 Western_Outlaw Need correct HIT and ASPD Rate
|
||||||
========================
|
========================
|
||||||
|
08/13
|
||||||
|
* Fixed some typos thanks to Christian [Playtester]
|
||||||
|
- also reduced aftercast delay of NJ_ISSEN
|
||||||
08/12
|
08/12
|
||||||
* Resolved some issues mentioned above [Playtester]
|
* Resolved some issues mentioned above [Playtester]
|
||||||
* Updated the mapcache with data for moscovia maps
|
* Updated the mapcache with data for moscovia maps
|
||||||
|
@ -625,7 +625,7 @@
|
|||||||
//-- SN_SIGHT
|
//-- SN_SIGHT
|
||||||
380,0,0,0,30000,0
|
380,0,0,0,30000,0
|
||||||
//-- SN_FALCONASSAULT
|
//-- SN_FALCONASSAULT
|
||||||
381,1000,3000,0,0,0,0
|
381,1000,3000,0,0,0
|
||||||
//-- SN_SHARPSHOOTING
|
//-- SN_SHARPSHOOTING
|
||||||
382,2000,1500,0,0,0
|
382,2000,1500,0,0,0
|
||||||
//-- SN_WINDWALK
|
//-- SN_WINDWALK
|
||||||
@ -904,7 +904,7 @@
|
|||||||
//-- NJ_KOUENKA
|
//-- NJ_KOUENKA
|
||||||
534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
|
534,700:1400:2100:2800:3500:4200:4900:5600:6300:7000,0,0,0,0
|
||||||
//-- NJ_KAENSIN
|
//-- NJ_KAENSIN
|
||||||
535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0,
|
535,6000:5500:5000:4500:4000:3500:3000:2500:2000:1500,1000,0,20000,0
|
||||||
//-- NJ_BAKUENRYU
|
//-- NJ_BAKUENRYU
|
||||||
536,3000,2000,0,0,0
|
536,3000,2000,0,0,0
|
||||||
//-- NJ_HYOUSENSOU
|
//-- NJ_HYOUSENSOU
|
||||||
@ -922,7 +922,7 @@
|
|||||||
//-- NJ_NEN
|
//-- NJ_NEN
|
||||||
543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0
|
543,5000:4000:3000:2000:1000,0,0,30000:45000:60000:75000:90000,0
|
||||||
//-- NJ_ISSEN
|
//-- NJ_ISSEN
|
||||||
544,0,3000,0,0,0
|
544,0,1000,0,0,0
|
||||||
//==========================================
|
//==========================================
|
||||||
|
|
||||||
//===== New Monster Skills =================
|
//===== New Monster Skills =================
|
||||||
|
@ -388,9 +388,9 @@
|
|||||||
493,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //TK_MISSION##
|
493,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //TK_MISSION##
|
||||||
494,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_HIGH##
|
494,0,0,460:360:260:160:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SL_HIGH##
|
||||||
495,0,0,100,0,0,0,2,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KN_ONEHAND##
|
495,0,0,100,0,0,0,2,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KN_ONEHAND##
|
||||||
496,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT1##
|
496,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT1##
|
||||||
497,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT2##
|
497,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT2##
|
||||||
498,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT3##
|
498,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT3##
|
||||||
499,0,0,8,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_POWER##
|
499,0,0,8,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_POWER##
|
||||||
500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING
|
500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING
|
||||||
501,0,0,10,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_FLING
|
501,0,0,10,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_FLING
|
||||||
|
Loading…
x
Reference in New Issue
Block a user