More cleanups
- Enabled Packet Obfuscation by default. - Added a bit of documentation.
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@ -93,10 +93,10 @@
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#define MAX_CHAR_VIP 0
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#endif
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/// Uncomment to enable the official packet obfuscation support.
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/// If enabled, make sure there is value for 'packet_keys' of used packet version or
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/// redifned 'packet_keys_use' in db/[import/]packet_db.txt.
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//#define PACKET_OBFUSCATION
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/// Comment to disable the official packet obfuscation support.
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/// When enabled, make sure there is value for 'packet_keys' of used packet version or
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/// defined 'packet_keys_use' in db/[import/]packet_db.txt.
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#define PACKET_OBFUSCATION
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/**
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* No settings past this point
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@ -17546,12 +17546,12 @@ static unsigned short clif_parse_cmd(int fd, struct map_session_data *sd) {
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#ifndef PACKET_OBFUSCATION
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return RFIFOW(fd, 0);
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#else
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unsigned short cmd = RFIFOW(fd,0);
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unsigned short cmd = RFIFOW(fd,0); // Check if it is a player that tries to connect to the map server.
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if (sd)
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cmd = (cmd ^ ((sd->cryptKey >> 16) & 0x7FFF));
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cmd = (cmd ^ ((sd->cryptKey >> 16) & 0x7FFF)); // Decrypt the current packet ID with the last key stored in the session.
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else
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cmd = (cmd ^ ((((clif_cryptKey[0] * clif_cryptKey[1]) + clif_cryptKey[2]) >> 16) & 0x7FFF));
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return cmd;
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cmd = (cmd ^ ((((clif_cryptKey[0] * clif_cryptKey[1]) + clif_cryptKey[2]) >> 16) & 0x7FFF)); // A player tries to connect - use the initial keys for the decryption of the packet ID.
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return cmd; // Return the decrypted packet ID.
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#endif
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}
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