diff --git a/src/map/pc.c b/src/map/pc.c index e2994ef978..193c1ab4d2 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4019,9 +4019,12 @@ int pc_useitem(struct map_session_data *sd,int n) nameid = sd->inventory_data[n]->nameid; /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ - if( sd->inventory_data[n]->flag.delay_consume && nameid != 12622 && sd->sc.option&OPTION_MOUNTING ) - return 0; - + if( sd->inventory_data[n]->flag.delay_consume ) { + if( nameid != 12622 && sd->sc.option&OPTION_MOUNTING ) + return 0; + else if( pc_issit(sd) ) + return 0; + } //Since most delay-consume items involve using a "skill-type" target cursor, //perform a skill-use check before going through. [Skotlex] //resurrection was picked as testing skill, as a non-offensive, generic skill, it will do.