From 1bac5ef84d3ee3c02dbd2038a7af9a24ad401b76 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sun, 29 Apr 2012 20:43:50 +0000 Subject: [PATCH] Fixed bugreport:5668 delayed consumption items are no longer usable while sitting. (temporary measure until we figure what actually broke it) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16010 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/map/pc.c b/src/map/pc.c index e2994ef978..193c1ab4d2 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4019,9 +4019,12 @@ int pc_useitem(struct map_session_data *sd,int n) nameid = sd->inventory_data[n]->nameid; /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ - if( sd->inventory_data[n]->flag.delay_consume && nameid != 12622 && sd->sc.option&OPTION_MOUNTING ) - return 0; - + if( sd->inventory_data[n]->flag.delay_consume ) { + if( nameid != 12622 && sd->sc.option&OPTION_MOUNTING ) + return 0; + else if( pc_issit(sd) ) + return 0; + } //Since most delay-consume items involve using a "skill-type" target cursor, //perform a skill-use check before going through. [Skotlex] //resurrection was picked as testing skill, as a non-offensive, generic skill, it will do.