- Char-server SQL won't perform the reconnect cleanup routines when kick_on_disconnect is disabled.
- Renamed summons_inherit_effects to summons_trigger_autospells as the setting now only makes the attacks of the slaves trigger the autospells of the master (as it should be). - Corrected code capping no_spawn_on_player to 50 when the max should be 100. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7459 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -3767,6 +3767,9 @@ int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
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WFIFOSET(login_fd,86);
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if (!kick_on_disconnect)
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return 0; //Do not perform on-connect cleanup duties.
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//(re)connected to login-server,
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//now wi'll look in sql which player's are ON and set them OFF
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//AND send to all mapservers (if we have one / ..) to kick the players
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