- Call Slave now invokes slaves on a 5x5 area around master.

- AL_TELEPORT will fail when used by slave mobs.
- Added NPC_ENERGYDRAIN, NPC_MENTALBREAKER to the list of undodgeable attacks.
- slaves inherit speed setting will now work regardless of whether the slave or master has the MD_CANMOVE mode bit.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6865 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-05-30 23:45:09 +00:00
parent d90347c73e
commit 1de06a14e4
5 changed files with 12 additions and 3 deletions

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@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/30
* slaves inherit speed setting will now work regardless of whether the
slave or master has the MD_CANMOVE mode bit. [Skotlex]
* Call Slave now invokes slaves on a 5x5 area around master. [Skotlex]
* AL_TELEPORT will fail when used by slave mobs. [Skotlex]
* Added NPC_ENERGYDRAIN, NPC_MENTALBREAKER to the list of undodgeable
attacks. [Skotlex]
* Fixed status_damage not setting your HP to 0 when you died [Skotlex]
* Fixed the pcbonus2 warnings using the wrong value before printing the
invalid Element error. [Skotlex]

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@ -995,6 +995,8 @@ static struct Damage battle_calc_weapon_attack(
case SG_MOON_WARM:
case SG_STAR_WARM:
case NPC_BLOODDRAIN:
case NPC_ENERGYDRAIN:
case NPC_MENTALBREAKER:
flag.hit = 1;
break;
case CR_SHIELDBOOMERANG:

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@ -4833,8 +4833,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
mob_summonslave(md,md->db->skill[md->skillidx].val,skilllv,skillid);
break;
case NPC_CALLSLAVE: //取り巻き呼び戻し
mob_warpslave(src,AREA_SIZE/2);
case NPC_CALLSLAVE:
mob_warpslave(src,2);
break;
case NPC_RANDOMMOVE:

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@ -1052,7 +1052,7 @@ int status_calc_mob(struct mob_data* md, int first)
if (flag&8 && mbl) {
struct status_data *mstatus = status_get_base_status(mbl);
if (mstatus && mstatus->mode&MD_CANMOVE && status->mode&MD_CANMOVE)
if (mstatus)
status->speed = mstatus->speed;
}

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@ -810,6 +810,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, int skill_num, int
switch (skill_num) {
case NPC_SUMMONSLAVE:
case NPC_SUMMONMONSTER:
case AL_TELEPORT:
if (((TBL_MOB*)src)->master_id)
return 0;
}