many quests variables are shrinked in 1 variable bits. UPDATE ALL YOUR OLD scripts!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6884 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
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@ -31,6 +31,16 @@ Evera
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Date Added
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======
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05/31 * Now re-using one variable MISC_QUEST for such quests: [Lupus]
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Morgenstein, Nifl Witch, Edgar's Offer, Prontera Culvert,
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Juice Maker, Tempestra,
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- replaced BUNYBND with @BUNYBND
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- added a special global function "F_ClearGarbage" function [Lupus]
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that converts old quest variables into MISC_QUEST bits;
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clears outdated, wasted variables. Temporary added its calls into Warpra & Kafra
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IMPORTANT! Update all your quests and Global_Functions.txt
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If you continue using not updated Quests scripts, it could cause
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some exploits or the passed quests reset
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05/30
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* Fixed Jawaii Classic Suite NPC warping directly ontop of a warp [Evera]
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* Fixed the Umbala Skeleton Gate thanks to LightFighter and Naf- [Playtester]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= kobra_k88
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//===== Current Version: =====================================
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//= 1.4
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//= 1.5
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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@ -13,8 +13,9 @@
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//= 1.1 fixed 2 zeny bugs/checks [Lupus]
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//= 1.2 Fixed a lot of typo’s [Nexon]
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//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
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//= 1.4 Added a Jawaii related npc [MasterOfMuppets]
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//= 1.4a Fixed a small bug to the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
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//= 1.4 Added a Jawaii related npc. 1.4a Fixed a small bug to
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//= the Jawaii warper, thanks to reddozen and Silent [MasterOfMuppets]
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//= 1.5 Replaced iz_move_alberta with MISC_QUEST & 16 [Lupus]
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//============================================================
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@ -828,7 +829,7 @@ M_Menu:
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close;
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sM_1:
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if (iz_move_alberta == 1) goto sM_2;
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if (MISC_QUEST & 16) goto sM_2;
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mes "[Edgar]";
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mes "Okay...";
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mes "You don't want to walk AND you've";
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@ -843,7 +844,7 @@ M_Menu:
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next;
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menu "Alrighty~?",-,"Bah, what a rip off!!",sm_1b;
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set iz_move_alberta,1;
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set MISC_QUEST,MISC_QUEST | 16;
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if(Zeny < 250) goto sl_NoZeny;
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set Zeny, Zeny - 250;
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warp "alberta.gat",195,164;
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@ -978,8 +979,6 @@ s_Go:
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}
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else if(Zeny < 100000)
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{
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mes "[Marry Happy]";
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mes "I've explained about the trip to 'Jawaii'.";
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mes "You'll need 100,000 z.";
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@ -448,9 +448,10 @@ moc_fild16.gat,199,212,4 script Hashisid 48,{
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moc_fild16.gat,195,281,4 script Assassin Guardian#1::SinGuard 707,{
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mes "[Assassin Guardian]";
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if(BaseJob == Job_Assassin) mes "Welcome.";
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if(BaseJob == Job_Assassin) close;
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if(BaseJob == Job_Assassin) {
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mes "Welcome.";
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close;
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}
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set @temp, rand(1,4);
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if(@temp == 1) mes "........";
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if(@temp == 2) mes "Hmmm..........";
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@ -4,7 +4,7 @@
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//= Fyrien, Dizzy, PKGINGO
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//= Official NPCs translated and re-edited by Celest
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//===== Current Version: =====================================
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//= 1.08
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//= 1.1
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//===== Compatible With: =====================================
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//= Any eAthena Version; Niflheim Required
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//===== Description: =========================================
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@ -19,6 +19,7 @@
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//= 1.07 Fixed typos [Nexon]
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//= 1.08 Commented "Traveler" out as it is not official & we have correct Bungee quest in.
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//= Also removed TODO, as they are already done. [Vicious_Pucca]
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//= 1.1 Replaced nif_q_done with MISC_QUEST & 32. nif_t -> @nif_t [Lupus]
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//============================================================
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//prontera.gat,164,161,4 script Traveler::NifTrav 68,{
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@ -247,7 +248,7 @@ L_book2:
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close;
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L_book3:
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set nif_t,0;
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set @nif_t,0;
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set @nif_random1,rand(1,10);
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mes "[Aesop Bruce]";
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mes "Ahahaha.... I see you are brave!!";
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@ -260,7 +261,7 @@ L_MENU1:
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goto L_MENU2;
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L_MENU1_2:
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set nif_t,nif_t + 10;
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set @nif_t,@nif_t + 10;
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goto L_MENU2;
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L_MENU1_3:
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@ -276,7 +277,7 @@ L_MENU2:
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goto L_MENU3;
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L_MENU2_3:
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set nif_t,nif_t + 10;
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set @nif_t,@nif_t + 10;
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goto L_MENU3;
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L_MENU3:
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@ -292,12 +293,12 @@ L_MENU3:
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goto L_score;
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L_MENU3_4:
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set nif_t,nif_t + 10;
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set @nif_t,@nif_t + 10;
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goto L_score;
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L_score:
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if (nif_t == 30) goto L_sucess1;
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if (@nif_t == 30) goto L_sucess1;
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mes "[Aesop Bruce]";
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mes "Hahahaha!! Your prayers were wrong!!";
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mes "Time to face deathohohohoho,";
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@ -341,7 +342,7 @@ niflheim.gat,224,243,3 script Alager 795,{
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mes "I'm going to eat you...";
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next;
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mes "-Chomp bite slurp-";
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if (nif_quest1 == 1 || nif_q_done == 1) goto L_end;
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if (nif_quest1 == 1 || (MISC_QUEST & 32)) goto L_end;
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percentheal -60,0;
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next;
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mes "[Alager]";
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@ -375,7 +376,7 @@ nif_in.gat,105,81,3 script Grey 794,{
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mes "^FF0000The beautiful melody surrounding thy soul,^000000";
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mes "^FF0000Is the key from Lord Death's wrath.^000000";
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next;
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if (nif_quest2 == 1 || nif_q_done == 1) goto L_end;
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if (nif_quest2 == 1 || (MISC_QUEST & 32)) goto L_end;
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set @nif_random,rand(1,4);
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mes "[Grey]";
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mes "Heh, let me give you a little exam!";
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@ -441,7 +442,7 @@ nif_in.gat,31,20,3 script Kurtz 794,{
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mes "Business nowadays is really bad...";
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mes "Back when I used to be alive,";
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mes "my business was this bad too~!";
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if (nif_quest3 == 1 || nif_q_done == 1) close;
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if (nif_quest3 == 1 || (MISC_QUEST & 32)) close;
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next;
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mes "[Kurtz]";
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mes "Hey! You there! Dump this for me";
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@ -456,8 +457,7 @@ nif_in.gat,31,20,3 script Kurtz 794,{
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}
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niflheim.gat,169,71,5 script #1 111,2,2{
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if (nif_q_done == 1) end;
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if (nif_quest4 == 1) end;
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if (MISC_QUEST & 32 || nif_quest4 == 1) end;
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mes "- In the nearby tombs -";
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mes "- you see something -";
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@ -474,7 +474,7 @@ L_end:
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}
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niflheim.gat,208,103,5 script #2 111,2,2{
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if (nif_q_done == 1) end;
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if (MISC_QUEST & 32) end;
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if (nif_quest5 == 1) goto L_key2;
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if (nif_quest5 >= 2) end;
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@ -505,14 +505,14 @@ L_end:
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nif_in.gat,115,181,5 script #4 111,3,3{
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mes "- You see a huge old piano -";
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if (nif_q_done==0) mes "- with a few keys missing -";
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if (nif_q_done==1) mes "- with one key missing -";
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if (nif_q_done==0 && countitem(7184) > 5) goto L_event;//Items: Piano Key,
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if ((MISC_QUEST & 32)==0) mes "- with a few keys missing -";
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if (MISC_QUEST & 32) mes "- with one key missing -";
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if ((MISC_QUEST & 32)==0 && countitem(7184) > 5) goto L_event;//Items: Piano Key,
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close;
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L_event:
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delitem 7184,6;//Items: Piano Key,
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set nif_q_done, 1;
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set MISC_QUEST,MISC_QUEST | 32;
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//clear auxiliary vars now
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set nif_quest1, 0;
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set nif_quest2, 0;
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@ -530,7 +530,7 @@ L_event:
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}
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nif_in.gat,118,151,5 script #5 111,3,3{
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if (nif_q_done != 1) end;
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if((MISC_QUEST & 32)==0) end;
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mes "- The very moment the long shadow -";
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mes "- of your body falls on the piano -";
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//===== By: ==================================================
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//= kobra_k88
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//===== Current Version: =====================================
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//= 1.5a
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//= 1.6
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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@ -14,6 +14,7 @@
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//= Spellchecked [massdriller]
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//= 1.4 Optimized. Novices > 20 BaseJob can go to Culvert, too [Lupus]
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//= 1.5a Added a Jawaii related npc [MasterOfMuppets]
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//= 1.6 Replaced sewer_prt with (MISC_QUEST & 8) [Lupus]
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//============================================================
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@ -126,14 +127,8 @@ prontera.gat,102,287,5 script Shuger 98,{
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// ------------------------------------------------------------------------------------------- Culvert -------------------------------------------------------------------------------\\
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// Culvert Guardian ----------------------------------------------------
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prt_fild05.gat,270,212,5 script Culvert Guardian 105,{
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if(sewer_prt == 1) goto L_WARP;
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mes "[Culvert Guardian]";
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mes "Sorry, but only volunteers for the Culvert Campaign can go inside.";
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mes "Speak with the ^000077Recruiter^000000 about volunteering. He's located in the ^ff0000Prontera Chivalry^000000.";
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close;
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L_WARP:
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mes "[Culvert Guardian]";
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if(MISC_QUEST & 8) {
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mes "Here you are. The entrance of the Culvert. Are you sure you want to Go inside?";
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next;
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menu "Sure.",-,"Quit.",M_END;
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@ -141,12 +136,16 @@ prt_fild05.gat,270,212,5 script Culvert Guardian 105,{
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warp "prt_sewb1.gat",131,247;
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M_END:
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close;
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}
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mes "Sorry, but only volunteers for the Culvert Campaign can go inside.";
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mes "Speak with the ^000077Recruiter^000000 about volunteering. He's located in the ^ff0000Prontera Chivalry^000000.";
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close;
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}
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// Recruiter -----------------------------------------------------------
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prt_in.gat,88,105,2 script Recruiter 105,{
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if(sewer_prt == 1) goto L_WARP;
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mes "[Recruiter]";
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if(MISC_QUEST & 8) goto L_WARP;
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mes "Let me inform about the official Notice from the Capital Defence Headquarter of Rune-Midgard Kingdom";
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next;
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mes "[Recruiter]";
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@ -188,14 +187,13 @@ prt_in.gat,88,105,2 script Recruiter 105,{
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next;
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mes "[Recruiter]";
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mes "3 Red Potions, 1 Milk, and 1 Orange Potion for an emergency.";
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set sewer_prt,1;
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set MISC_QUEST,MISC_QUEST | 8;
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getitem 501,3;
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getitem 519,1;
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getitem 502,1;
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next;
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L_WARP:
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mes "[Recruiter]";
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L_WARP:
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mes "Are you ready? I will warp you to the Culvert.";
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next;
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warp "prt_fild05.gat",274,208;
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Darkchild
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//===== Current Version: =====================================
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//= 1.6a
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//= 1.7
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//===== Compatible With: =====================================
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//= Any eAthena Version;
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//===== Description: =========================================
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@ -20,6 +20,7 @@
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//= 1.5 Added this NPC to more places [Lupus]
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//= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3]
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//= TODO Add an option for selecting the level of the dungeon. [Poki#3]
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//= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus]
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//============================================================
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//============================================================
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//= To allow selecting the Level of the Dungeon you want to
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@ -28,6 +29,9 @@
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- script Warp Agent::warpra 859,{
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// set @lvlselect,0;
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callfunc "F_ClearGarbage"; //Clear outdated, unused variables
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mes "[Warp Agent]";
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mes "Hello,";
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mes "I can teleport you to any Town or Dungeon!";
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@ -1,10 +1,9 @@
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//===== eAthena Script =======================================
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//= Alchemist Job Quest
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//===== By: ==================================================
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//= nestor_zulueta (Fusion)
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//= converted by Darkchild
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//= nestor_zulueta (Fusion), converted by Darkchild
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//===== Current Version: =====================================
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//= 2.1
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//= 2.2
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//===== Compatible With: =====================================
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//= eAthena 1.0 +
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//===== Description: =========================================
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@ -23,7 +22,7 @@
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//= to go. [Lupus]
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//= 1.6a fixed some wrong answers, thanks to zlider for info [Lupus]
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//= 2.0 Changed numbers to constants. [Vicious]
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//= 2.1 Got rid of 'al_morgen' var [Lupus]
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//= 2.2 Got rid of 'al_morgen' var. Now uses (MISC_QUEST & 4) [Lupus]
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//============================================================
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@ -775,7 +774,7 @@ L_Start:
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mes "If you dont have business here just go away. Ok!!!";
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close;
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L_Check:
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if(MORGEN != 3) goto L_NotRdy;
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if((MISC_QUEST & 4)==0) goto L_NotRdy;
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mes "Yes, cut the Tentacle..";
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mes "and mix some Sticku Mucus,";
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mes "Jellopy solution in the test tube Darn, where did the Medicine Bowl go...";
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@ -833,7 +832,6 @@ L_Result:
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mes "Go out and to the room next to here. ^5533FFNicholas^000000 probably has more to teach you than me.";
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set ALCH_Q,5;
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set ALCH_Q2,0;
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set al_morgen, 0;
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close;
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L_Failed:
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|
@ -33,6 +33,7 @@
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//= 5.0 Fixed the close2;....close; end; lines. Who let them slip away? =/ [erKURITA]
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//= Also, the kafra upon warp was giving back the zeny. Removed. [erKURITA]
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//= 5.1 Optimized a little, added no tele/save arg's [Evera]
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//= 5.1a Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus]
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//============================================================
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@ -43,6 +44,9 @@
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//==========================================================================
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function script F_Kafra {
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set @kafPass, 0;
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callfunc "F_ClearGarbage"; //Clear outdated, unused variables
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mes "[Kafra]";
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switch(getarg(0)){
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default:
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|
@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Lupus, kobra_k88
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//===== Current Version: =====================================
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//= 1.8
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//= 1.9
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//===== Compatible With: =====================================
|
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//= eAthena 1.0
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//===== Description: =========================================
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@ -19,6 +19,7 @@
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//= Moved here useful function 'getJobName'
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//= 1.7 Added "F_ItemName" function, added a great sample for "F_ItemName"
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//= 1.8 Added Job Vars clear for Extended classes: TK,SL,SG [Lupus]
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//= 1.9 Added "F_ClearGarbage" func that clears outdated, wasted variables [Lupus]
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//============================================================
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@ -57,6 +58,17 @@ function script F_ClearJobVar {
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set TAEK_Q,0;
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set STGL_Q,0;
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set SOUL_Q,0;
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}
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function script F_ClearGarbage {
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// Clear outdated global VARS
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if(MARIANNE) {set MISC_QUEST,MISC_QUEST | 1;}
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set MEAT,0; set MORRISON,0; set MARIANNE,0;
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set BUNYBND,0; set TEMPESTRA,0;
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set sewer_prt,0; set iz_move_alberta,0;
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if(nif_q_done) {set nif_q_done,0; set MISC_QUEST,MISC_QUEST | 64;}
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if(MORGEN >= 2) {set MISC_QUEST,MISC_QUEST | 4;}
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set MORGEN,0; set nif_t,0;
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return;
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}
|
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|
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|
@ -3,22 +3,23 @@
|
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//===== By: ==================================================
|
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//= eAthena Dev Team
|
||||
//===== Current Version: =====================================
|
||||
//= v1.3
|
||||
//= v1.4
|
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//===== Compatible With: =====================================
|
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//= eAthena 7.15 +
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//===== Description: =========================================
|
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//=
|
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//===== Additional Comments: =================================
|
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//= v1.1 using duplicate command
|
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//= 1.1 using duplicate command
|
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//= 1.2 Fixed NPC location, removed NPC dupes [Lupus]
|
||||
//= 1.3 RE-Fixed exploit V_V, also cleared used VAR [Lupus]
|
||||
//= 1.4 replaced BUNYBND with @BUNYBND [Lupus]
|
||||
//============================================================
|
||||
|
||||
|
||||
// Alberta ------------------------------------------------------------------------------------------------------------------------------------------
|
||||
alberta.gat,23,232,1 script Kafra Corp. Rep.#1::KCRep 83,{
|
||||
mes "[Kafra Corp. Rep.]";
|
||||
if (BUNYBND) goto L_Check;
|
||||
if (@BUNYBND) goto L_Check;
|
||||
mes "^529DFFSpecial Event, ^FF0000Bunny Band ^529DFFQuest!!^000000";
|
||||
next;
|
||||
menu "Information",-, "Join",M_Join, "Cancel",M_End;
|
||||
@ -50,7 +51,7 @@ alberta.gat,23,232,1 script Kafra Corp. Rep.#1::KCRep 83,{
|
||||
|
||||
mes "[Kafra Corp. Rep.]";
|
||||
mes "Thank you for participating in the event. Please come back when you have gathered all of the items.";
|
||||
set BUNYBND, 1;
|
||||
set @BUNYBND, 1;
|
||||
close;
|
||||
|
||||
M_End:
|
||||
@ -70,7 +71,7 @@ alberta.gat,23,232,1 script Kafra Corp. Rep.#1::KCRep 83,{
|
||||
mes "[Kafra Corp. Rep.]";
|
||||
mes "Tah dah!!! Here is your ^FF0000Bunny Band^000000... Please take it!";
|
||||
getitem 2214,1;
|
||||
set BUNYBND,0;
|
||||
set @BUNYBND,0;
|
||||
next;
|
||||
mes "[Kafra Corp. Rep.]";
|
||||
mes "We appreciate your participation in this special event. Thank you and enjoy your Bunny Band!";
|
||||
|
@ -4,7 +4,7 @@
|
||||
//= kobra_k88
|
||||
//= added some dialogs for Morgenstein by Komurka
|
||||
//===== Current Version: =====================================
|
||||
//= 1.8
|
||||
//= 1.9
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena 7.15 +
|
||||
//===== Description: =========================================
|
||||
@ -19,6 +19,7 @@
|
||||
//= 1.6 Fixed some bugs, also related to Alch Job quest [Lupus]
|
||||
//= 1,7 Fixed exploit [Lupus]
|
||||
//= 1.8 Got rid of 'al_morgen' var [Lupus]
|
||||
//= 1.9 now uses (MISC_QUEST & 4) bit
|
||||
//============================================================
|
||||
|
||||
|
||||
@ -53,7 +54,7 @@ M_Menu2:
|
||||
goto M_Menu;
|
||||
|
||||
M_Solut:
|
||||
if(MORGEN==0)set MORGEN,1;
|
||||
if((MISC_QUEST & 4)==0 && MORGEN==0)set MORGEN,1;
|
||||
mes "[Merchant Louitz]";
|
||||
mes "Apparently that scientist uses those solutions to make other agents and mixtures.";
|
||||
mes "You should speak with ^0000ddAure Dupon^000000 in Geffen to find out more about it. ";
|
||||
@ -77,7 +78,7 @@ geffen.gat,181,114,4 script Aure Dupon 55,{
|
||||
mes "[Aure Dupon]";
|
||||
mes "So... why did you stop me??";
|
||||
emotion e_hmm;
|
||||
if(MORGEN >= 1) goto M_Menu2;
|
||||
if((MISC_QUEST & 4) || MORGEN) goto M_Menu2;
|
||||
M_Menu:
|
||||
next;
|
||||
menu "Talk",M_Talk,"Cancel",M_Cancel;
|
||||
@ -94,7 +95,7 @@ M_Menu2:
|
||||
next;
|
||||
mes "[Aure Dupon]";
|
||||
mes "Would you be able to give up everything else in your life to achieve that goal? Even if it meant risking insanity??";
|
||||
if(MORGEN>=1) goto M_Menu2;
|
||||
if((MISC_QUEST & 4) || MORGEN) goto M_Menu2;
|
||||
goto M_Menu;
|
||||
|
||||
M_Morgen:
|
||||
@ -115,8 +116,8 @@ M_Menu2:
|
||||
|
||||
// Chemist Morgenstein -----------------------------------------------------------
|
||||
geffen_in.gat,141,140,2 script Morgenstein 121,{
|
||||
if(MORGEN == 2) goto L_0;
|
||||
if(MORGEN == 3) goto L_1;
|
||||
if(MORGEN >= 2) goto L_0;
|
||||
if(MISC_QUEST & 4) goto L_1;
|
||||
|
||||
mes "[Chemist Morgenstein]";
|
||||
mes "Heheheheheh... Sniff Sniff... I can smell something appetizing here.";
|
||||
@ -163,7 +164,8 @@ M_Menu:
|
||||
mes "[Chemist Morgenstein]";
|
||||
mes "I can make one for you right now,if you want?? Ahhh... Talking about my experiments and research makes me.... 'excited'.......";
|
||||
mes "You too can feel my 'excitement' if you wish..... Ahhhhh.... I can make you feel...";
|
||||
set MORGEN,3;
|
||||
set MISC_QUEST,MISC_QUEST | 4;
|
||||
set MORGEN,0;
|
||||
close;
|
||||
|
||||
L_1:
|
||||
|
@ -3,13 +3,14 @@
|
||||
//===== By: ==================================================
|
||||
//= kobra_k88
|
||||
//===== Current Version: =====================================
|
||||
//= 1.7
|
||||
//= 1.8
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena 7.15 +
|
||||
//===== Description: =========================================
|
||||
//=
|
||||
//===== Additional Comments: =================================
|
||||
//= Fully working
|
||||
//= Condition if done: (MISC_QUEST & 1)
|
||||
//=
|
||||
//= 1.1 fixed input number check [Lupus]
|
||||
//= 1.2 fixed misplaced Grape<->Carrot juices [Lupus]
|
||||
//= 1.3 added a loopless menu 'as many as possible' [Lupus]
|
||||
@ -17,15 +18,17 @@
|
||||
//= subfunc. Changed fruit amount needed to 1.[kobra_k88]
|
||||
//= Fixed exploits [Lupus]
|
||||
//= 1.6 fixed typo (where did @ipnut came from?) [Lance]
|
||||
//= 1.7 got rid of 2 vars: 'MEAT',"MARIANNE" [Lupus]
|
||||
//= 1.8 got rid of vars: 'MEAT',"MARIANNE","MORRISON"
|
||||
//= From now, all common quests start using bits of the
|
||||
//= same variable MISC_QUEST [Lupus]
|
||||
//============================================================
|
||||
|
||||
|
||||
// Morrison ------------------------------------------------
|
||||
prt_in.gat,47,173,2 script Morrison 97,{
|
||||
mes "[Little Morrison]";
|
||||
if(MORRISON > 10) goto L_GoAway;
|
||||
if(MORRISON == 10) goto L_Candy;
|
||||
if(MISC_QUEST&1 || @MORRISON > 10) goto L_GoAway;
|
||||
if(@MORRISON == 10) goto L_Candy;
|
||||
|
||||
mes "Wahhhhh!!! Wahh... NO more! NO more!";
|
||||
mes "I won't... eat anymore stupid ^0000ffFruit^000000 things!!";
|
||||
@ -66,7 +69,7 @@ prt_in.gat,47,173,2 script Morrison 97,{
|
||||
sM_Give:
|
||||
if(countitem(517) == 0) goto L_GoAway; //Meat
|
||||
delitem 517,1; //Meat
|
||||
set MORRISON,MORRISON+1;
|
||||
set @MORRISON,@MORRISON+1;
|
||||
mes "[Little Morrison]";
|
||||
mes "Whoah~!!! It's real Meat, Meat!";
|
||||
mes "Mmmm! It makes my mouth water.";
|
||||
@ -75,7 +78,7 @@ prt_in.gat,47,173,2 script Morrison 97,{
|
||||
close;
|
||||
|
||||
sM_Ignore:
|
||||
set MORRISON,11;
|
||||
set @MORRISON,11;
|
||||
mes "[Little Morrison]";
|
||||
mes "Boo...";
|
||||
mes "Boo... Fine... Alright, Alright~!!! Selfish meanie!";
|
||||
@ -103,7 +106,7 @@ L_Candy:
|
||||
next;
|
||||
getitem 529,3;
|
||||
getitem 530,1;
|
||||
set MORRISON,0;
|
||||
set @MORRISON,0;
|
||||
mes "[Little Morrison]";
|
||||
mes "It is from my secret stash of Candy that I hide from my Mom. Since";
|
||||
mes "you gave me some Meat, I will give you some candy." ;
|
||||
@ -114,8 +117,8 @@ L_Candy:
|
||||
// Housewife Marianne ---------------------------------------------------
|
||||
prt_in.gat,49,172,2 script Housewife Marianne 53,{
|
||||
mes "[Housewife Marianne]";
|
||||
if(MORRISON > 10) goto L_Juice;
|
||||
if(MORRISON) goto L_GaveMeat;
|
||||
if(MISC_QUEST&1 || @MORRISON > 10) goto L_Juice;
|
||||
if(@MORRISON) goto L_GaveMeat;
|
||||
|
||||
mes "Morrison!! Please eat some fruit will ya? Fruit~!";
|
||||
mes "*Sob*~!! Like father like son...";
|
||||
@ -146,7 +149,7 @@ prt_in.gat,49,172,2 script Housewife Marianne 53,{
|
||||
close;
|
||||
|
||||
L_GaveMeat:
|
||||
set MORRISON,0;
|
||||
set @MORRISON,0;
|
||||
mes "Oh MY GOD!!... Oh lord...";
|
||||
emotion e_omg;
|
||||
next;
|
||||
@ -159,7 +162,6 @@ L_GaveMeat:
|
||||
close;
|
||||
|
||||
L_Juice:
|
||||
set MORRISON,20;
|
||||
mes "Thank you for not giving my son any meat. I'm trying to feed him";
|
||||
mes "^0000ffFruits^000000 and vegetables, but this child doesn't want to eat";
|
||||
mes "anything except Meat...";
|
||||
@ -177,15 +179,15 @@ L_Juice:
|
||||
mes "[Housewife Marianne]";
|
||||
mes "... Was is it...^ff0000Payon^000000...or ^ff0000Morroc^000000...?";
|
||||
emotion e_hmm;
|
||||
next;
|
||||
set @MORRISON,0;
|
||||
set MISC_QUEST,MISC_QUEST | 1;
|
||||
close;
|
||||
|
||||
}
|
||||
|
||||
// Juicer Marx Hansen ---------------------------------------------------------
|
||||
payon_in03.gat,188,146,5 script Juicer Marx Hansen 86,{
|
||||
mes "[Juicer Marx Hansen]";
|
||||
if(MORRISON == 20) goto L_Juice;
|
||||
if(MISC_QUEST&1) goto L_Juice;
|
||||
mes "Welcome to my shop. What brings you here?";
|
||||
next;
|
||||
menu "Conversation",-,"I am just looking around",M_End;
|
||||
|
@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= kobra_k88
|
||||
//===== Current Version: =====================================
|
||||
//= 1.5
|
||||
//= 1.6
|
||||
//===== Compatible With: =====================================
|
||||
//= eAthena 1.0
|
||||
//===== Description: =========================================
|
||||
@ -14,10 +14,11 @@
|
||||
//= Hat of Sun God, Sunday Hat, Mage Hat, Magician Hat Quests
|
||||
//===== Additional Comments: =================================
|
||||
//= Fully working
|
||||
//= 1.1 Fixed Spore Doll exploit [Lupus], 1.2 Gramp's Tiger skin label bug
|
||||
//= 1.1 Fixed Spore Doll exploit, Gramp's Tiger skin label bug
|
||||
//= 1.3 Fixed item ID 7031 -> 7013
|
||||
//= 1.4 Fixed a bug, Fixed Exploits, Optimized [Lupus]
|
||||
//= 1.5 Turned TEMPESTRA -> @TEMPESTRA, fixed a typo [Lupus]
|
||||
//= 1.6 TEMPESTRA quest uses common quests variable MISC_QUEST
|
||||
//= Condition if done: (MISC_QUEST & 2) [Lupus]
|
||||
//============================================================
|
||||
|
||||
|
||||
@ -504,7 +505,7 @@ alberta.gat,135,79,3 script Tempestra 71,{
|
||||
mes "[Tempestra]";
|
||||
mes "Ah...... Such a cool breeze. It's good to be next to the sea. I think it was the right choice for me to take a break from my business and come here.";
|
||||
emotion e_ho;
|
||||
if(@TEMPESTRA) goto sM_Menu;
|
||||
if(MISC_QUEST & 2) goto sM_Menu;
|
||||
next;
|
||||
mes "[Tempestra]";
|
||||
mes "Oh the sun is so bright today. I'm glad I brought my hat. If my skin is exposed to the sun like this everyday, I'm sure to get a sunburn.";
|
||||
@ -516,7 +517,7 @@ alberta.gat,135,79,3 script Tempestra 71,{
|
||||
|
||||
if(countitem(503) < 1) goto L_NoPot;
|
||||
delitem 503, 1;
|
||||
set @TEMPESTRA, 1;
|
||||
set MISC_QUEST,MISC_QUEST | 2;
|
||||
mes "[Tempestra]";
|
||||
mes "Oooh! Thank you so much. I'm so glad to meet such a friendly person here....";
|
||||
emotion e_thx;
|
||||
|
Loading…
x
Reference in New Issue
Block a user