- Fixed some typos in quest_db.txt (bugreport:4186)
- Fixed a typo in socket_enchant.txt (bugreport:4188) - Added missing `quest` table to the convert_engine sql files. (r12559,r13960,r13963) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14284 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -703,7 +703,7 @@
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10022,0,0,0,0,0,0,0,"Villainous Ahrum - Helmut"
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10022,0,0,0,0,0,0,0,"Villainous Ahrum - Helmut"
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10023,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Former-"
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10023,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Former-"
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10024,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Latter-"
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10024,0,0,0,0,0,0,0,"Eigen Ahrum and Ernst -Latter-"
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10025,0,0,0,0,0,0,0,"Good-bye, dear!",
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10025,0,0,0,0,0,0,0,"Good-bye, dear!"
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10026,0,0,0,0,0,0,0,"Reforming Meto"
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10026,0,0,0,0,0,0,0,"Reforming Meto"
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10027,0,0,0,0,0,0,0,"Reforming Meto"
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10027,0,0,0,0,0,0,0,"Reforming Meto"
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10028,0,0,0,0,0,0,0,"Reforming Meto"
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10028,0,0,0,0,0,0,0,"Reforming Meto"
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@ -857,8 +857,8 @@
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11096,0,0,0,0,0,0,0,"Delivering Supplies"
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11096,0,0,0,0,0,0,0,"Delivering Supplies"
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11097,0,0,0,0,0,0,0,"Delivering Supplies"
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11097,0,0,0,0,0,0,0,"Delivering Supplies"
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11098,0,0,0,0,0,0,0,"Delivering Supplies"
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11098,0,0,0,0,0,0,0,"Delivering Supplies"
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11099,0,0,0,0,0,0,0," To My Friend・"
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11099,0,0,0,0,0,0,0,"To My Friend"
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11100,0,0,0,0,0,0,0,"To My Friend・"
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11100,0,0,0,0,0,0,0,"To My Friend"
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11101,0,0,0,0,0,0,0,"Secret note of Bazet"
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11101,0,0,0,0,0,0,0,"Secret note of Bazet"
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11102,0,0,0,0,0,0,0,"Secret note of Bazet"
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11102,0,0,0,0,0,0,0,"Secret note of Bazet"
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11103,0,0,0,0,0,0,0,"Secret note of Bazet"
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11103,0,0,0,0,0,0,0,"Secret note of Bazet"
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@ -6314,6 +6314,7 @@ Example(s):
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This function will return 1 if the character number Position in the given string
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This function will return 1 if the character number Position in the given string
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is a letter, 0 if it isn't a letter but a digit or a space.
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is a letter, 0 if it isn't a letter but a digit or a space.
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The first letter is position 0.
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---------------------------------------
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---------------------------------------
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@ -195,7 +195,7 @@ payon,140,151,5 script Seiyablem#pay 84,{
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mes "[Seiyablem]";
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mes "[Seiyablem]";
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mes "Um... S Class?";
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mes "Um... S Class?";
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mes "You sure about this?";
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mes "You sure about this?";
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mes "Alright... Let me know the Armor to which you'd like to add a Sot, and I'll tell what I need to try it.";
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mes "Alright... Let me know the Armor to which you'd like to add a Slot, and I'll tell what I need to try it.";
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next;
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next;
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switch(select("Majestic Goat:Spiky Band:Bone Helm:Corsair:Crown:Tiara:Sphinx Hat:Robe of Cast:Earring:Ring:Bow Thimble"))
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switch(select("Majestic Goat:Spiky Band:Bone Helm:Corsair:Crown:Tiara:Sphinx Hat:Robe of Cast:Earring:Ring:Bow Thimble"))
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{
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{
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@ -34,6 +34,7 @@ ALTER TABLE `mercenary_owner` ENGINE = InnoDB;
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#ALTER TABLE `mob_db2` ENGINE = InnoDB;
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#ALTER TABLE `mob_db2` ENGINE = InnoDB;
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ALTER TABLE `party` ENGINE = InnoDB;
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ALTER TABLE `party` ENGINE = InnoDB;
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ALTER TABLE `pet` ENGINE = InnoDB;
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ALTER TABLE `pet` ENGINE = InnoDB;
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ALTER TABLE `quest` ENGINE = InnoDB;
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ALTER TABLE `ragsrvinfo` ENGINE = InnoDB;
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ALTER TABLE `ragsrvinfo` ENGINE = InnoDB;
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ALTER TABLE `sc_data` ENGINE = InnoDB;
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ALTER TABLE `sc_data` ENGINE = InnoDB;
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ALTER TABLE `skill` ENGINE = InnoDB;
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ALTER TABLE `skill` ENGINE = InnoDB;
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@ -34,6 +34,7 @@ ALTER TABLE `mercenary_owner` ENGINE = MyISAM;
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#ALTER TABLE `mob_db2` ENGINE = MyISAM;
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#ALTER TABLE `mob_db2` ENGINE = MyISAM;
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ALTER TABLE `party` ENGINE = MyISAM;
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ALTER TABLE `party` ENGINE = MyISAM;
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ALTER TABLE `pet` ENGINE = MyISAM;
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ALTER TABLE `pet` ENGINE = MyISAM;
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ALTER TABLE `quest` ENGINE = MyISAM;
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ALTER TABLE `ragsrvinfo` ENGINE = MyISAM;
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ALTER TABLE `ragsrvinfo` ENGINE = MyISAM;
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ALTER TABLE `sc_data` ENGINE = MyISAM;
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ALTER TABLE `sc_data` ENGINE = MyISAM;
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ALTER TABLE `skill` ENGINE = MyISAM;
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ALTER TABLE `skill` ENGINE = MyISAM;
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