Fixed position desync using Back Slide when being hit on pre-re
* Follow up to c4609b19d6
This commit is contained in:
@@ -8549,6 +8549,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
clif_skill_nodamage(src, bl, skill_id, skill_lv, 1);
|
||||
#ifdef RENEWAL
|
||||
clif_blown(src); // Always blow, otherwise it shows a casting animation. [Lemongrass]
|
||||
#else
|
||||
clif_slide(bl, bl->x, bl->y); //Show the casting animation on pre-re
|
||||
#endif
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user