diff --git a/src/map/unit.cpp b/src/map/unit.cpp index 1cb7cbf673..cb6a209a4c 100644 --- a/src/map/unit.cpp +++ b/src/map/unit.cpp @@ -126,8 +126,8 @@ int unit_walktoxy_sub(struct block_list *bl) else if( bl->type == BL_NPC && pcdb_checkid( status_get_viewdata( bl )->class_ ) ){ // Respawn the NPC as player unit unit_refresh( bl, true ); -#endif } +#endif clif_move(ud); if(ud->walkpath.path_pos>=ud->walkpath.path_len)