Synced charserver char creation creation code

* removed most of the creation failure messages printed to console
 * fixed sql charserver letting you use control chars in char names
 * new chars will not start with the 'Knife' and 'Cotton Shirt' equipped anymore (charserver blindly placed magic values into the equip field)
Fixed a glitch where all packets immediately after the map->char login packet would get discarded and the mapserver disconnected.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11696 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage 2007-11-08 10:17:44 +00:00
parent a7c2a09d23
commit 1fb3859183
3 changed files with 140 additions and 254 deletions

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@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/08
* Fixed a glitch where all packets immediately after the map->char
login packet would get discarded and the mapserver disconnected
* Synced charserver char creation creation code [ultramage]
- removed most of the creation failure messages printed to console
- fixed sql charserver letting you use control chars in char names
- new chars will not start with the 'Knife' and 'Cotton Shirt' equipped
anymore (charserver blindly placed magic values into the equip field)
* Updated configure script:
- small correction to the help text of --with-mysql and --with-pcre
- added the -Wno-switch compiler option to suppress the

View File

@ -1156,33 +1156,23 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
safestrncpy(name, name_, NAME_LENGTH);
normalize_name(name,TRIM_CHARS);
if( remove_control_chars(name) ) {
char_log("Make new char error (control char received in the name): (connection #%d, account: %d).\n", sd->fd, sd->account_id);
return -2;
}
// check length of character name
if( name[0] == '\0' ) {
char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s').\n", sd->fd, sd->account_id, name);
return -2;
}
if( name[0] == '\0' )
return -2; // empty character name
// check name != main chat nick [LuzZza]
if( strcmpi(name, main_chat_nick) == 0 ) {
char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages.\n", sd->account_id, name);
return -1;
}
// check content of character name
if( remove_control_chars(name) )
return -2; // control chars in name
if (strcmpi(wisp_server_name, name) == 0) {
char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
return -1;
}
// check for reserved names
if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
return -1; // nick reserved for internal server messages
// Check Authorised letters/symbols in the name of the character
if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if (strchr(char_name_letters, name[i]) == NULL)
if( strchr(char_name_letters, name[i]) == NULL )
return -2;
} else
if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden
@ -1191,22 +1181,12 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
return -2;
} // else, all letters/symbols are authorised (except control char removed before)
//FIXME: the code way below actually depends on the value of 'i' that's used here! [ultramage]
for( i = 0; i < char_num; i++ ) {
// check if name doesn't already exist
if( (name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
(!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0) ) {
char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
sd->fd, sd->account_id, slot, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
return -1;
}
// check if this account's slot is not already occupied
if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot) {
char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
sd->fd, sd->account_id, slot, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
return -1;
}
}
// check name (already in use?)
ARR_FIND( 0, char_num, i,
name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0 ||
!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0 );
if( i < char_num )
return -1; // name already exists
//check other inputs
if((slot >= MAX_CHARS) // slots
@ -1215,11 +1195,12 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
|| (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
|| (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
{
char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d\n",
sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
return -2;
}
return -2; // invalid input
// check char slot
ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot );
if( i < char_num )
return -2; // slot already in use
if (char_num >= char_max) {
char_max += 256;
@ -1231,15 +1212,17 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
}
}
char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
// validation success, log result
char_log("make new char: account: %d, slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
i = char_num;
memset(&char_dat[i], 0, sizeof(struct character_data));
char_dat[i].status.char_id = char_id_count++;
char_dat[i].status.account_id = sd->account_id;
char_dat[i].status.slot = slot;
strcpy(char_dat[i].status.name,name);
safestrncpy(char_dat[i].status.name,name,NAME_LENGTH);
char_dat[i].status.class_ = 0;
char_dat[i].status.base_level = 1;
char_dat[i].status.job_level = 1;
@ -1268,13 +1251,11 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
char_dat[i].status.clothes_color = 0;
char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
char_dat[i].status.inventory[0].amount = 1;
char_dat[i].status.inventory[0].equip = 0x02;
char_dat[i].status.inventory[0].identify = 1;
char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
char_dat[i].status.inventory[1].amount = 1;
char_dat[i].status.inventory[1].equip = 0x10;
char_dat[i].status.inventory[1].identify = 1;
char_dat[i].status.weapon = 1;
char_dat[i].status.weapon = 0; // W_FIST
char_dat[i].status.shield = 0;
char_dat[i].status.head_top = 0;
char_dat[i].status.head_mid = 0;
@ -1283,6 +1264,7 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
char_num++;
ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, i, slot, name);
mmo_char_sync();
return i;
}
@ -2062,32 +2044,6 @@ int parse_fromlogin(int fd)
RFIFOSKIP(fd,2);
break;
// Receiving authentification from Freya-type login server (to avoid char->login->char)
case 0x2719:
if (RFIFOREST(fd) < 18)
return 0;
// to conserv a maximum of authentification, search if account is already authentified and replace it
// that will reduce multiple connection too
for(i = 0; i < AUTH_FIFO_SIZE; i++)
if (auth_fifo[i].account_id == RFIFOL(fd,2))
break;
// if not found, use next value
if (i == AUTH_FIFO_SIZE) {
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
i = auth_fifo_pos;
auth_fifo_pos++;
}
auth_fifo[i].account_id = RFIFOL(fd,2);
auth_fifo[i].char_id = 0;
auth_fifo[i].login_id1 = RFIFOL(fd,6);
auth_fifo[i].login_id2 = RFIFOL(fd,10);
auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
auth_fifo[i].ip = ntohl(RFIFOL(fd,14));
RFIFOSKIP(fd,18);
break;
case 0x2721: // gm reply
if (RFIFOREST(fd) < 10)
return 0;
@ -2338,7 +2294,7 @@ int parse_fromlogin(int fd)
unsigned char buf[32000];
if (gm_account != NULL)
aFree(gm_account);
gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
CREATE(gm_account, struct gm_account, (RFIFOW(fd,2) - 4)/5);
GM_num = 0;
for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
gm_account[GM_num].account_id = RFIFOL(fd,i);
@ -2358,63 +2314,6 @@ int parse_fromlogin(int fd)
}
break;
// Receive GM accounts [Freya login server packet by Yor]
case 0x2733:
if (RFIFOREST(fd) < 7)
return 0;
{
int new_level = 0;
for(i = 0; i < GM_num; i++)
if (gm_account[i].account_id == RFIFOL(fd,2)) {
if (gm_account[i].level != (int)RFIFOB(fd,6)) {
gm_account[i].level = (int)RFIFOB(fd,6);
new_level = 1;
}
break;
}
// if not found, add it
if (i == GM_num) {
// limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
// int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
if (GM_num == 0) {
gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
} else {
gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
}
gm_account[GM_num].account_id = RFIFOL(fd,2);
gm_account[GM_num].level = (int)RFIFOB(fd,6);
new_level = 1;
GM_num++;
if (GM_num >= 4000) {
ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed.\n");
}
}
}
if (new_level == 1) {
unsigned char buf[32000];
int len;
ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
char_log("From login-server: receiving a GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
//create_online_files(); // not change online file for only 1 player (in next timer, that will be done
// send gm acccounts level to map-servers
len = 4;
WBUFW(buf,0) = 0x2b15;
for(i = 0; i < GM_num; i++) {
WBUFL(buf, len) = gm_account[i].account_id;
WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
len += 5;
}
WBUFW(buf, 2) = len;
mapif_sendall(buf, len);
}
RFIFOSKIP(fd,7);
}
break;
//Login server request to kick a character out. [Skotlex]
case 0x2734:
if (RFIFOREST(fd) < 6)
@ -2858,8 +2757,6 @@ int parse_frommap(int fd)
return 0;
//TODO: When data mismatches memory, update guild/party online/offline states.
server[id].users = RFIFOW(fd,4);
// add online players in the list by [Yor], adapted to use dbs by [Skotlex]
j = 0;
online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
for(i = 0; i < server[id].users; i++) {
int aid, cid;
@ -3765,7 +3662,7 @@ int parse_char(int fd)
RFIFOSKIP(fd,60);
}
break;
return 0; // avoid processing of followup packets here
// Athena info get
case 0x7530:
@ -4365,11 +4262,11 @@ int do_init(int argc, char **argv)
add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
add_timer_func_list(online_data_cleanup, "online_data_cleanup");
add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
char_read_fame_list(); //Read fame lists.

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@ -1088,53 +1088,31 @@ int mmo_char_sql_init(void)
return 0;
}
//==========================================================================================================
//-----------------------------------
// Function to create a new character
//-----------------------------------
int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
{
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1];
unsigned int i;
int char_id;
bool valid;
safestrncpy(name, name_, NAME_LENGTH);
normalize_name(name,TRIM_CHARS);
Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
ShowInfo("New character request (%d)\n", sd->account_id);
// check the number of already existing chars in this account
if( char_per_account != 0 ) {
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
Sql_ShowDebug(sql_handle);
if( Sql_NumRows(sql_handle) >= char_per_account ) {
ShowInfo("Create char failed (%d): charlimit exceeded.\n", sd->account_id);
Sql_FreeResult(sql_handle);
return -2;
}
}
// check char slot.
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'", char_db, sd->account_id, slot) )
Sql_ShowDebug(sql_handle);
if( Sql_NumRows(sql_handle) > 0 )
{
ShowWarning("Create char failed (%d, slot: %d), slot already in use\n", sd->account_id, slot);
return -2;
}
// check length of character name
if( name[0] == '\0' ) {
ShowInfo("Create char failed (empty character name): (connection #%d, account: %d).\n", sd->fd, sd->account_id);
return -2;
}
if( name[0] == '\0' )
return -2; // empty character name
// check name != main chat nick [LuzZza]
if( strcmpi(name, main_chat_nick) == 0 ) {
ShowInfo("Create char failed (%d): this nick (%s) reserved for mainchat messages.\n", sd->account_id, name);
return -2;
}
// check content of character name
if( remove_control_chars(name) )
return -2; // control chars in name
// check for reserved names
if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
return -1; // nick reserved for internal server messages
// Check Authorised letters/symbols in the name of the character
if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
@ -1153,10 +1131,8 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
Sql_ShowDebug(sql_handle);
return -2;
}
if( Sql_NumRows(sql_handle) > 0 ) {
ShowInfo("Create char failed: charname already in use\n");
return -1;
}
if( Sql_NumRows(sql_handle) > 0 )
return -1; // name already exists
//check other inputs
if((slot >= MAX_CHARS) // slots
@ -1165,24 +1141,31 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
|| (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
|| (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
valid = false;
else
valid = true;
return -2; // invalid input
// log result
// check the number of already existing chars in this account
if( char_per_account != 0 ) {
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
Sql_ShowDebug(sql_handle);
if( Sql_NumRows(sql_handle) >= char_per_account )
return -2; // character account limit exceeded
}
// check char slot
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'", char_db, sd->account_id, slot) )
Sql_ShowDebug(sql_handle);
if( Sql_NumRows(sql_handle) > 0 )
return -2; // slot already in use
// validation success, log result
if (log_char) {
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
charlog_db,(valid?"make new char":"make new char error"), sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
Sql_ShowDebug(sql_handle);
}
if( !valid ) {
ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
return -2;
}
//Insert the char to the 'chardb' ^^
//Insert the new char entry to the database
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
"'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
@ -1193,16 +1176,15 @@ int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int ag
Sql_ShowDebug(sql_handle);
return -2; //No, stop the procedure!
}
//Now we need the charid from sql!
//Retrieve the newly auto-generated char id
char_id = (int)Sql_LastInsertId(sql_handle);
//Give the char the default items
//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
if (start_weapon > 0) { //add Start Weapon (Knife?)
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 0x02, 1) )
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) )
Sql_ShowDebug(sql_handle);
}
if (start_armor > 0) { //Add default armor (cotton shirt?)
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 0x10, 1) )
if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) )
Sql_ShowDebug(sql_handle);
}
@ -1458,6 +1440,71 @@ int mmo_char_send006b(int fd, struct char_session_data* sd)
return 0;
}
int char_married(int pl1, int pl2)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
if( pl2 == atoi(data) )
{
Sql_FreeResult(sql_handle);
return 1;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
int char_child(int parent_id, int child_id)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
if( child_id == atoi(data) )
{
Sql_FreeResult(sql_handle);
return 1;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
int char_family(int pl1, int pl2, int pl3)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, pl1, pl2, pl3) )
Sql_ShowDebug(sql_handle);
else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
int charid;
int partnerid;
int childid;
char* data;
Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
if( (pl1 == charid && ((pl2 == partnerid && pl3 == childid ) || (pl2 == childid && pl3 == partnerid))) ||
(pl1 == partnerid && ((pl2 == charid && pl3 == childid ) || (pl2 == childid && pl3 == charid ))) ||
(pl1 == childid && ((pl2 == charid && pl3 == partnerid) || (pl2 == partnerid && pl3 == charid ))) )
{
Sql_FreeResult(sql_handle);
return childid;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
static void char_auth_ok(int fd, struct char_session_data *sd)
{
struct online_char_data* character;
@ -3099,7 +3146,7 @@ int parse_char(int fd)
RFIFOSKIP(fd,60);
}
break;
return 0; // avoid processing of followup packets here
// Athena info get
case 0x7530:
@ -3798,69 +3845,4 @@ int do_init(int argc, char **argv)
return 0;
}
int char_child(int parent_id, int child_id)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
if( child_id == atoi(data) )
{
Sql_FreeResult(sql_handle);
return 1;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
int char_married(int pl1, int pl2)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
Sql_ShowDebug(sql_handle);
else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
char* data;
Sql_GetData(sql_handle, 0, &data, NULL);
if( pl2 == atoi(data) )
{
Sql_FreeResult(sql_handle);
return 1;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
int char_family(int pl1, int pl2, int pl3)
{
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, pl1, pl2, pl3) )
Sql_ShowDebug(sql_handle);
else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
int charid;
int partnerid;
int childid;
char* data;
Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
if( (pl1 == charid && ((pl2 == partnerid && pl3 == childid ) || (pl2 == childid && pl3 == partnerid))) ||
(pl1 == partnerid && ((pl2 == charid && pl3 == childid ) || (pl2 == childid && pl3 == charid ))) ||
(pl1 == childid && ((pl2 == charid && pl3 == partnerid) || (pl2 == partnerid && pl3 == charid ))) )
{
Sql_FreeResult(sql_handle);
return childid;
}
}
Sql_FreeResult(sql_handle);
return 0;
}
#endif //TXT_SQL_CONVERT