git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@830 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,8 @@
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Date Added
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Date Added
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12/27
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12/27
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* Reinitialized variable 'c' in map_readmap, it's supposed to have a start value. Ex. '-'. [MC Cameri]
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* Commented out dump_timer_heap() again... [MC Cameri]
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* Added include of string.h in malloc.c, was causing compile errors/warnings [MC Cameri]
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* Modified the map progress bar to reduce updates (SVN 829) [MouseJstr]
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* Modified the map progress bar to reduce updates (SVN 829) [MouseJstr]
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* Updated map cache system from jA 1087 - change read_map_from_bitmap to 2 to
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* Updated map cache system from jA 1087 - change read_map_from_bitmap to 2 to
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enable zlib compression [celest]
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enable zlib compression [celest]
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@ -1,5 +1,6 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include "malloc.h"
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#include "malloc.h"
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void* aMalloc_( size_t size, const char *file, int line, const char *func )
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void* aMalloc_( size_t size, const char *file, int line, const char *func )
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@ -114,6 +114,7 @@ unsigned int gettick(void)
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*/
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*/
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// デバッグ用関数群
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// デバッグ用関数群
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/*
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static void dump_timer_heap(void) {
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static void dump_timer_heap(void) {
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int j;
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int j;
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for(j = 1 ; j <= timer_heap[0] ; j++) {
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for(j = 1 ; j <= timer_heap[0] ; j++) {
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@ -128,6 +129,7 @@ static void dump_timer_heap(void) {
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printf("%d : %d %d\n",j,timer_heap[j],timer_data[timer_heap[j]].tick);
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printf("%d : %d %d\n",j,timer_heap[j],timer_data[timer_heap[j]].tick);
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}
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}
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}
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}
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*/
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static void push_timer_heap(int index)
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static void push_timer_heap(int index)
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{
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{
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@ -1886,13 +1886,13 @@ static int map_readmap(int m,char *fn, char *alias, int *map_cache, int maxmap)
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unsigned char *gat="";
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unsigned char *gat="";
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size_t size;
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size_t size;
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int i;
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int i = 0;
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int e = 0;
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int e = 0;
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char progress[21] = " ";
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char progress[21] = " ";
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//printf("\rLoading Maps [%d/%d]: %-50s ",m,map_num,fn);
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//printf("\rLoading Maps [%d/%d]: %-50s ",m,map_num,fn);
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if (map_num) { //avoid map-server crashing if there are 0 maps
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if (map_num) { //avoid map-server crashing if there are 0 maps
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char c;
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char c = '-';
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static int lasti = -1;
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static int lasti = -1;
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static int last_time = -1;
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static int last_time = -1;
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i=m*20/maxmap;
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i=m*20/maxmap;
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@ -10,7 +10,7 @@
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#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001)
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#define PC_CLASS_BASE2 (PC_CLASS_BASE + 4001)
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#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22)
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#define PC_CLASS_BASE3 (PC_CLASS_BASE2 + 22)
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#define MAX_NPC_PER_MAP 512
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#define MAX_NPC_PER_MAP 512
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#define BLOCK_SIZE 8
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#define BLOCK_SIZE 8 // Never zero
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#define AREA_SIZE battle_config.area_size
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#define AREA_SIZE battle_config.area_size
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#define LOCAL_REG_NUM 16
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#define LOCAL_REG_NUM 16
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#define LIFETIME_FLOORITEM 60
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#define LIFETIME_FLOORITEM 60
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