diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 21daf919d1..35d45a535b 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/04/08 + * Removed the baby class check when using "changebase" to change to the + Wedding Sprite, since it fixes the bug that the sprite doesn't show + at all, and baby classes arn't messed up by it anymore. + (or so it seems) [Zido] * Fixed up irc.c, no more crashes :D [Zido] 2006/04/07 diff --git a/src/map/script.c b/src/map/script.c index fba57bcafc..09d882c424 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -6329,8 +6329,8 @@ int buildin_changebase(struct script_state *st) vclass = conv_num(st,& (st->stack->stack_data[st->start+2])); if(vclass == JOB_WEDDING) { - if (!battle_config.wedding_modifydisplay || //Do not show the wedding sprites - sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] + if (!battle_config.wedding_modifydisplay //Do not show the wedding sprites + //sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore. ) return 0; }