Added length check to functions clif_parse_CreateChatRoom and clif_parse_ChatRoomStatusChange (bugreport:2999).
This prevents a signed/unsigned integer overflow when calling the safestrncpy function. Also added a note regarding a potential out-of-bounds access issue in these functions. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13690 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -9095,8 +9095,8 @@ void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd)
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bool pub = (RFIFOB(fd,6) != 0);
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const char* password = (char*)RFIFOP(fd,7); //not zero-terminated
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const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
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char s_title[CHATROOM_TITLE_SIZE];
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char s_password[CHATROOM_PASS_SIZE];
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char s_title[CHATROOM_TITLE_SIZE];
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if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM)
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return;
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@ -9105,8 +9105,11 @@ void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd)
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return;
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}
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safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE));
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if( len <= 0 )
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return; // invalid input
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safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
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safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte
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chat_createpcchat(sd, s_title, s_password, limit, pub);
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}
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@ -9134,11 +9137,14 @@ void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd)
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bool pub = (RFIFOB(fd,6) != 0);
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const char* password = (char*)RFIFOP(fd,7); // not zero-terminated
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const char* title = (char*)RFIFOP(fd,15); // not zero-terminated
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char s_title[CHATROOM_TITLE_SIZE];
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char s_password[CHATROOM_PASS_SIZE];
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safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE));
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char s_title[CHATROOM_TITLE_SIZE];
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if( len <= 0 )
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return; // invalid input
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safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
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safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte
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chat_changechatstatus(sd, s_title, s_password, limit, pub);
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}
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@ -47,7 +47,6 @@
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// Move probability for mobs away from players (rate of 1000 minute)
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// in Aegis, this is 100% for mobs that have been activated by players and none otherwise.
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#define MOB_LAZYMOVEPERC(md) (md->state.spotted?1000:0)
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#define MOB_LAZYWARPPERC 20 // Warp probability in the negligent mode MOB (rate of 1000 minute)
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#define MOB_MAX_DELAY (24*3600*1000)
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#define MAX_MINCHASE 30 //Max minimum chase value to use for mobs.
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#define RUDE_ATTACKED_COUNT 2 //After how many rude-attacks should the skill be used?
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