- Removed a block of code from skill_check_condition that actually belongs to status_check_skilluse.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5651 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -5,6 +5,9 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
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GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
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GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
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2006/03/17
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2006/03/17
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* Removed a block of code from skill_check_condition that actually belongs
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to status_check_skilluse. Should fix silence/stun blocking skills
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regardless of settings. [Skotlex]
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* Fixed misleading and inaccurately documented events and added a missing flag. [Lance]
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* Fixed misleading and inaccurately documented events and added a missing flag. [Lance]
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* Fixed npc_cleanup_dbsub not removing key and caused pointer being freed problem. [Lance]
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* Fixed npc_cleanup_dbsub not removing key and caused pointer being freed problem. [Lance]
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* Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)
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* Fixed handling of the char_gm_read config for packet 0x2af7 (reloadgmdb)
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@ -703,7 +703,7 @@ int npc_timerevent_stop(struct npc_data *nd)
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*tid = -1;
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*tid = -1;
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//Set the timer tick to the time that has passed since the beginning of the timers and now.
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//Set the timer tick to the time that has passed since the beginning of the timers and now.
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nd->u.scr.timer = DIFF_TICK(gettick(),nd->u.scr.timertick);
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nd->u.scr.timer = DIFF_TICK(gettick(),nd->u.scr.timertick);
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nd->u.scr.rid = 0;
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// nd->u.scr.rid = 0; //Eh? why detach?
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return 0;
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return 0;
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}
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}
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/*==========================================
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/*==========================================
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@ -7665,6 +7665,7 @@ int skill_check_condition(struct map_session_data *sd,int type)
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sd->skillitem = sd->skillitemlv = -1;
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sd->skillitem = sd->skillitemlv = -1;
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return 1;
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return 1;
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}
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}
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/* These two are part of status_check_skilluse now.
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if( sd->sc.opt1 ){
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if( sd->sc.opt1 ){
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clif_skill_fail(sd,sd->skillid,0,0);
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clif_skill_fail(sd,sd->skillid,0,0);
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return 0;
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return 0;
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@ -7677,10 +7678,10 @@ int skill_check_condition(struct map_session_data *sd,int type)
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sd->sc.data[SC_BERSERK].timer != -1 ||
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sd->sc.data[SC_BERSERK].timer != -1 ||
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(sd->sc.data[SC_MARIONETTE].timer != -1 && sd->skillid != CG_MARIONETTE)){
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(sd->sc.data[SC_MARIONETTE].timer != -1 && sd->skillid != CG_MARIONETTE)){
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clif_skill_fail(sd,sd->skillid,0,0);
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clif_skill_fail(sd,sd->skillid,0,0);
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return 0; /* ?態異?墲竰セ?など */
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return 0;
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}
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}
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}
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}
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*/
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skill = sd->skillid;
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skill = sd->skillid;
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lv = sd->skilllv;
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lv = sd->skilllv;
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if (lv <= 0) return 0;
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if (lv <= 0) return 0;
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