Merge branch 'master' into feature/array_sort
# Conflicts: # doc/script_commands.txt # src/map/script.cpp
This commit is contained in:
commit
22debbe86b
1
.gitattributes
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vendored
@ -5,6 +5,7 @@
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|||||||
*.vcxproj merge=union
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*.vcxproj merge=union
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||||||
*.sln text eol=crlf
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*.sln text eol=crlf
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||||||
*.bat text eol=crlf
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*.bat text eol=crlf
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||||||
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athena-start text eol=lf
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||||||
configure text eol=lf
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configure text eol=lf
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||||||
configure.in text eol=lf
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configure.in text eol=lf
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||||||
Makefile text eol=lf
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Makefile text eol=lf
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||||||
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49
.gitignore
vendored
49
.gitignore
vendored
@ -46,10 +46,6 @@ Thumbs.db
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|||||||
/3rdparty/libconfig/*.o
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/3rdparty/libconfig/*.o
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||||||
/3rdparty/libconfig/obj
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/3rdparty/libconfig/obj
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||||||
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||||||
# /3rdparty/mt19937ar/
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||||||
/3rdparty/mt19937ar/Makefile
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||||||
/3rdparty/mt19937ar/*.o
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||||||
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||||||
# /3rdparty/yaml-cpp/
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# /3rdparty/yaml-cpp/
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||||||
/3rdparty/yaml-cpp/Makefile
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/3rdparty/yaml-cpp/Makefile
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||||||
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||||||
@ -86,10 +82,6 @@ Thumbs.db
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|||||||
/src/map/obj_sql
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/src/map/obj_sql
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/src/map/pcre.h
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/src/map/pcre.h
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# /src/test/
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/src/test/Makefile
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/src/test/obj
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||||||
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||||||
# /src/tool/
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# /src/tool/
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||||||
/src/tool/Makefile
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/src/tool/Makefile
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||||||
/src/tool/obj_all
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/src/tool/obj_all
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@ -101,50 +93,11 @@ Thumbs.db
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/tools/*.ilk
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/tools/*.ilk
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/tools/*.pdb
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/tools/*.pdb
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||||||
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# /vcproj-15/
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# Visual Studio
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||||||
/vcproj-15/char-server
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/vcproj-15/login-server
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/vcproj-15/mapcache
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/vcproj-15/map-server
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/vcproj-15/*.user
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# /vcproj-14/
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||||||
.vs
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.vs
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||||||
*.VC.db
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*.VC.db
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||||||
*.VC.opendb
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*.VC.opendb
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||||||
/vcproj-14/char-server
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/vcproj-14/login-server
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/vcproj-14/mapcache
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/vcproj-14/map-server
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/vcproj-14/*.user
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# /vcproj-13/
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/vcproj-13/char-server
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/vcproj-13/login-server
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/vcproj-13/mapcache
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/vcproj-13/map-server
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/vcproj-13/*.user
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# /vcproj-12/
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/vcproj-12/char-server
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/vcproj-12/login-server
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/vcproj-12/mapcache
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/vcproj-12/map-server
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||||||
/vcproj-12/*.user
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# /vcproj-10/
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||||||
/vcproj-10/char-server
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/vcproj-10/login-server
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||||||
/vcproj-10/mapcache
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||||||
/vcproj-10/map-server
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/vcproj-10/*.user
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||||||
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# /vcproj-9/
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/vcproj-9/*.user
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/vcproj-9/char-server
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/vcproj-9/login-server
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/vcproj-9/map-server
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/vcproj-9/mapcache
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/.idea/.name
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/.idea/.name
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||||||
/.idea/misc.xml
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/.idea/misc.xml
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||||||
/.idea/modules.xml
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/.idea/modules.xml
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||||||
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197
.mailmap
Normal file
197
.mailmap
Normal file
@ -0,0 +1,197 @@
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|||||||
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##################################################################
|
||||||
|
# This maps commits from different aliases to the same account #
|
||||||
|
# #
|
||||||
|
# Always try to map to the GitHub username and try to use the #
|
||||||
|
# @users.noreply.github.com mail addresses where possible. #
|
||||||
|
# The entries are sorted ascending by the username. #
|
||||||
|
# #
|
||||||
|
# If you want to have your mail changed feel free to contact us. #
|
||||||
|
# #
|
||||||
|
# If you know any of the missing commiters please also let us #
|
||||||
|
# know. #
|
||||||
|
# You can generate the list of commiters with: #
|
||||||
|
# git shortlog -sne #
|
||||||
|
##################################################################
|
||||||
|
|
||||||
|
##################################################################
|
||||||
|
# SVN Users #
|
||||||
|
##################################################################
|
||||||
|
ai4rei <ai4rei@users.noreply.github.com> <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Akinari1087 <tagraskemper@hotmail.com> <akinari1087@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Akkarinage <akkarin@rathena.org> <thatakkarin@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
aleos89 <aleos89@users.noreply.github.com> <aleos@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Baalberith6 <matej.pristak@gmail.com> <baalberith@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
brianluau <brianluau@users.noreply.github.com> <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
cydh <cydh@users.noreply.github.com> <cydh@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Daegaladh <Daegaladh@users.noreply.github.com> <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Deadly Silence <mail@deadly-silence.de> <deadlysilence@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
euphyy <euphy.raliel@rathena.org> <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
flaviojs <flaviojs2005@gmail.com> <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
flaviojs <flaviojs2005@gmail.com> <flaviojs2005@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
functor-x <piotr.halaczkiewicz@gmail.com> <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
functor-x <piotr.halaczkiewicz@gmail.com> <Gepard@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
greenboxal <greenboxal@gmail.com> <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
jguy1987 <jmish1987@gmail.com> <jmanfffreak@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
j-tkay <joseph.tk.ea@gmail.com> <j-tkay@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Kenpachi2k13 <Kenpachi.Developer@gmx.de> <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
kisuka <kisuka@kisuka.com> <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Lemongrass3110 <lemongrass@kstp.at> <lemongrass3110@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
lnkfish <lnkfish@hotmail.com> <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Locien <masterofmuppets89@gmail.com> <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
lighta <lighta@users.noreply.github.com> <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Masao87 <masao@gmx.ch> <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
missxantara <missxantara@gmail.com> <xantara@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
macabu <macabu@users.noreply.github.com> <momacabu@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Paradox924X <paradox924x@gmail.com> <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Paradox924X <paradox924x@gmail.com> <Paradox924x@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Playtester <Kenji.Ito@gmx.de> <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Playtester <Kenji.Ito@gmx.de> <playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
rAthenaAPI <administrator@rathena.org> <eathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
rAthenaAPI <administrator@rathena.org> <rathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
SeoRoman <RomanL0927@gmail.com> <script-Z3R0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
SeoRoman <RomanL0927@gmail.com> <script-z3r0@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
shennetsind <ind@henn.et> <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
theultramage <umage@netvor.sk> <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
trojal <trojal@gmail.com> <trojal@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Valaris <2738218+valaris@users.noreply.github.com> <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Valaris <2738218+valaris@users.noreply.github.com> <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
wilkemeyer <fw@f-ws.de> <blacksirius@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
Yommy <yomanda@gmail.com> <Yommy@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
|
||||||
|
##################################################################
|
||||||
|
# Git Aliases #
|
||||||
|
##################################################################
|
||||||
|
aleos89 <aleos89@users.noreply.github.com> <aleos89@users.noreply.github.com>
|
||||||
|
aleos89 <aleos89@users.noreply.github.com> <jarajabi@msn.com>
|
||||||
|
Akkarinage <akkarin@rathena.org> <mike.langford@live.co.uk>
|
||||||
|
Baalberith6 <matej.pristak@gmail.com> <matej.pristak@gmail.com>
|
||||||
|
brianluau <brianluau@users.noreply.github.com> <brianluau@gmail.com>
|
||||||
|
brianluau <brianluau@users.noreply.github.com> <brianluau@users.noreply.github.com>
|
||||||
|
Atemo <Atemo@users.noreply.github.com> <capucrath@gmail.com>
|
||||||
|
Atemo <Atemo@users.noreply.github.com> <Capuche@users.noreply.github.com>
|
||||||
|
cydh <cydh@users.noreply.github.com> <cydh@users.noreply.github.com>
|
||||||
|
cydh <cydh@users.noreply.github.com> <cydh@pservero.com>
|
||||||
|
cydh <cydh@users.noreply.github.com> <house.bad@gmail.com>
|
||||||
|
Daegaladh <Daegaladh@users.noreply.github.com> <daegaladh@shadowgames.es>
|
||||||
|
dentongrills <sketchyphoenix@gmail.com> <sketchyphoenix@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
dentongrills <sketchyphoenix@gmail.com> <SketchyPhoenix@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
euphyy <euphy.raliel@rathena.org> <euphy@rathena.org>
|
||||||
|
icxbb-xx <arokaice@live.com> <arokaice@live.com>
|
||||||
|
Jeybla <jey@bjx-studios.de> <jey@toto-ro.de>
|
||||||
|
Jeybla <jey@bjx-studios.de> <jey@bjx-studios.de>
|
||||||
|
Jeybla <jey@bjx-studios.de> <jey@toto-ro.de>
|
||||||
|
GodLesZ <godlesz@hotmail.de> <GodLesZ@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
lighta <lighta@users.noreply.github.com> <lightaisme@gmail.com>
|
||||||
|
lighta <lighta@users.noreply.github.com> <lighta@lighta-fedora20.localdomain>
|
||||||
|
lighta <lighta@users.noreply.github.com> <lighta@lighta-VPCW12M1E>
|
||||||
|
lighta <lighta@users.noreply.github.com> <lighta>
|
||||||
|
lighta <lighta@users.noreply.github.com> <lighta@lighta-VPCW12M1E.(none)>
|
||||||
|
lighta <lighta@users.noreply.github.com> <lightaisme>
|
||||||
|
Lilith- <amurov.ro@gmail.com> <amurov.ro@gmail.com>
|
||||||
|
macabu <macabu@users.noreply.github.com> <macabu.matheus@gmail.com>
|
||||||
|
macabu <macabu@users.noreply.github.com> <mkbu95@users.noreply.github.com>
|
||||||
|
rAthenaAPI <administrator@rathena.org> <rAthenaAPI>
|
||||||
|
secretdataz <secretdataz@users.noreply.github.com> <foreverfk@stephack.com>
|
||||||
|
secretdataz <secretdataz@users.noreply.github.com> <nightsheep@outlook.com>
|
||||||
|
secretdataz <secretdataz@users.noreply.github.com> <secret@ahri.in.th>
|
||||||
|
Stolao <Stolao@users.noreply.github.com> <Taingram11@gmail.com>
|
||||||
|
tr0n93 <tr0n.developer@gmail.com> <tr0n93@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
wilkemeyer <fw@f-ws.de> <fw@f-ws.de>
|
||||||
|
vstumpf <vincents.995@gmail.com> <vincents.995@gmail.com>
|
||||||
|
zackdreaver <zackdreaver@users.noreply.github.com> <zackdreaver@gmail.com>
|
||||||
|
|
||||||
|
##################################################################
|
||||||
|
# Unconfirmed ones #
|
||||||
|
# missing github username #
|
||||||
|
##################################################################
|
||||||
|
calciumkid <harrison@isabarwon.com> <calciumkid@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
skotlex <skotlex@mailforce.net> <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
skotlex <skotlex@mailforce.net> <Skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
|
||||||
|
##################################################################
|
||||||
|
# TODO #
|
||||||
|
# #
|
||||||
|
# If you know the GitHub account and/or mail address of any of #
|
||||||
|
# these please let us know. #
|
||||||
|
##################################################################
|
||||||
|
|
||||||
|
# L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# toms <toms@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# shadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# codemaster <codemaster@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# shadow <shadow@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# mc_cameri <mc_cameri@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# evera <evera@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# SinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# epoque11 <epoque11@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# littlewolf <littlewolf@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# eaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# ajarn <ajarn@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# wizputer <wizputer@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Nasedo <Nasedo@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# blackhole89 <blackhole89@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# protimus <protimus@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/protimus
|
||||||
|
# Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Poki#3 <Poki#3@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# cookiecrumbs <cookiecrumbs@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Zido <Zido@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# akrus <akrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# markzd <markzd@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# xazax-hun <xazax-hun@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# flaid <flaid@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# lordttseven <lordttseven@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# musashiden <musashiden@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Aria <Aria@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# og2 <og2@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# reddozen <reddozen@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# KarLaeda <KarLaeda@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Zephiris <Zephiris@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# DZeroX <DZeroX@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# ignizh <ignizh@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# kobra_k88 <kobra_k88@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# shinomori <shinomori@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# LuzZza <LuzZza@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# spre123 <spre123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Chilly0123 <Chilly0123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# ediejohnny <ediejohnny@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# hipsterfont <hipsterfont@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/hipsterfont
|
||||||
|
# nsstrunks <nsstrunks@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# shadoweathena <shadoweathena@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# mandark022 <mandark022@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Kargha <Kargha@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Mass <Mass@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Sara <Sara@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# nana <nana@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# jtynne <jtynne@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/jtynne
|
||||||
|
# veider <veider@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Shinigami <Shinigami@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# mercurial123 <mercurial123@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# arcshiru <arcshiru@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# davidsiaw <davidsiaw@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# foruken <foruken@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# sirius <sirius@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Euph <Euph@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Kayla <Kayla@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# rikimaru17 <rikimaru17@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Evera <Evera@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# L0neW0lf.eAthena <L0neW0lf.eAthena@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# cleaverbeaver <cleaverbeaver@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# killercube <killercube@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# salepate <salepate@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# spira <spira@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# CIA-2 <CIA-2@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# Protimus <Protimus@54d463be-8e91-2dee-dedb-b68131a5f0ec> https://github.com/protimus
|
||||||
|
# lmaatl <lmaatl@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# zapbomb <zapbomb@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
||||||
|
# zido <zido@54d463be-8e91-2dee-dedb-b68131a5f0ec>
|
2
3rdparty/CMakeLists.txt
vendored
2
3rdparty/CMakeLists.txt
vendored
@ -48,8 +48,6 @@ endmacro( CONFIGURE_WITH_LOCAL_OR_SYSTEM )
|
|||||||
|
|
||||||
|
|
||||||
add_subdirectory( libconfig )
|
add_subdirectory( libconfig )
|
||||||
add_subdirectory( msinttypes )
|
|
||||||
add_subdirectory( mt19937ar )
|
|
||||||
add_subdirectory( mysql )
|
add_subdirectory( mysql )
|
||||||
add_subdirectory( pcre )
|
add_subdirectory( pcre )
|
||||||
add_subdirectory( zlib )
|
add_subdirectory( zlib )
|
||||||
|
2
3rdparty/README.txt
vendored
2
3rdparty/README.txt
vendored
@ -2,8 +2,6 @@ This folder contains everything related to 3rdparty code or tools.
|
|||||||
|
|
||||||
cmake - scripts for the cmake build system (http://www.cmake.org)
|
cmake - scripts for the cmake build system (http://www.cmake.org)
|
||||||
libconfig - library for processing structured configuration files (http://www.hyperrealm.com/libconfig/)
|
libconfig - library for processing structured configuration files (http://www.hyperrealm.com/libconfig/)
|
||||||
msinttypes - standard headers missing from Microsoft Visual Studio (http://code.google.com/p/msinttypes)
|
|
||||||
mt19937ar - code for Mersenne Twister pseudorandom number generator
|
|
||||||
mysql - library for MySQL Community Server (http://www.mysql.com)
|
mysql - library for MySQL Community Server (http://www.mysql.com)
|
||||||
pcre - library for Perl Compatible Regular Expressions (http://www.pcre.org)
|
pcre - library for Perl Compatible Regular Expressions (http://www.pcre.org)
|
||||||
zlib - library for DEFLATE lossless compression algorithm (http://www.zlib.net)
|
zlib - library for DEFLATE lossless compression algorithm (http://www.zlib.net)
|
||||||
|
9
3rdparty/msinttypes/CMakeLists.txt
vendored
9
3rdparty/msinttypes/CMakeLists.txt
vendored
@ -1,9 +0,0 @@
|
|||||||
|
|
||||||
if( MSVC )
|
|
||||||
find_path( MSINTTYPES_INCLUDE_DIRS "inttypes.h"
|
|
||||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
|
|
||||||
NO_DEFAULT_PATH )
|
|
||||||
mark_as_advanced( MSINTTYPES_INCLUDE_DIRS )
|
|
||||||
message( STATUS "Adding global include directory: ${MSINTTYPES_INCLUDE_DIRS}" )
|
|
||||||
set_property( CACHE GLOBAL_INCLUDE_DIRS PROPERTY VALUE ${GLOBAL_INCLUDE_DIRS} ${MSINTTYPES_INCLUDE_DIRS} )
|
|
||||||
endif()
|
|
305
3rdparty/msinttypes/include/inttypes.h
vendored
305
3rdparty/msinttypes/include/inttypes.h
vendored
@ -1,305 +0,0 @@
|
|||||||
// ISO C9x compliant inttypes.h for Microsoft Visual Studio
|
|
||||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
|
||||||
//
|
|
||||||
// Copyright (c) 2006 Alexander Chemeris
|
|
||||||
//
|
|
||||||
// Redistribution and use in source and binary forms, with or without
|
|
||||||
// modification, are permitted provided that the following conditions are met:
|
|
||||||
//
|
|
||||||
// 1. Redistributions of source code must retain the above copyright notice,
|
|
||||||
// this list of conditions and the following disclaimer.
|
|
||||||
//
|
|
||||||
// 2. Redistributions in binary form must reproduce the above copyright
|
|
||||||
// notice, this list of conditions and the following disclaimer in the
|
|
||||||
// documentation and/or other materials provided with the distribution.
|
|
||||||
//
|
|
||||||
// 3. The name of the author may be used to endorse or promote products
|
|
||||||
// derived from this software without specific prior written permission.
|
|
||||||
//
|
|
||||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
||||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
||||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
||||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
||||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
||||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
||||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
||||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
//
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#ifndef _MSC_VER // [
|
|
||||||
#error "Use this header only with Microsoft Visual C++ compilers!"
|
|
||||||
#endif // _MSC_VER ]
|
|
||||||
|
|
||||||
#ifndef _MSC_INTTYPES_H_ // [
|
|
||||||
#define _MSC_INTTYPES_H_
|
|
||||||
|
|
||||||
#if _MSC_VER > 1000
|
|
||||||
#pragma once
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include "stdint.h"
|
|
||||||
|
|
||||||
// 7.8 Format conversion of integer types
|
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
intmax_t quot;
|
|
||||||
intmax_t rem;
|
|
||||||
} imaxdiv_t;
|
|
||||||
|
|
||||||
// 7.8.1 Macros for format specifiers
|
|
||||||
|
|
||||||
#if !defined(__cplusplus) || defined(__STDC_FORMAT_MACROS) // [ See footnote 185 at page 198
|
|
||||||
|
|
||||||
// The fprintf macros for signed integers are:
|
|
||||||
#define PRId8 "d"
|
|
||||||
#define PRIi8 "i"
|
|
||||||
#define PRIdLEAST8 "d"
|
|
||||||
#define PRIiLEAST8 "i"
|
|
||||||
#define PRIdFAST8 "d"
|
|
||||||
#define PRIiFAST8 "i"
|
|
||||||
|
|
||||||
#define PRId16 "hd"
|
|
||||||
#define PRIi16 "hi"
|
|
||||||
#define PRIdLEAST16 "hd"
|
|
||||||
#define PRIiLEAST16 "hi"
|
|
||||||
#define PRIdFAST16 "hd"
|
|
||||||
#define PRIiFAST16 "hi"
|
|
||||||
|
|
||||||
#define PRId32 "I32d"
|
|
||||||
#define PRIi32 "I32i"
|
|
||||||
#define PRIdLEAST32 "I32d"
|
|
||||||
#define PRIiLEAST32 "I32i"
|
|
||||||
#define PRIdFAST32 "I32d"
|
|
||||||
#define PRIiFAST32 "I32i"
|
|
||||||
|
|
||||||
#define PRId64 "I64d"
|
|
||||||
#define PRIi64 "I64i"
|
|
||||||
#define PRIdLEAST64 "I64d"
|
|
||||||
#define PRIiLEAST64 "I64i"
|
|
||||||
#define PRIdFAST64 "I64d"
|
|
||||||
#define PRIiFAST64 "I64i"
|
|
||||||
|
|
||||||
#define PRIdMAX "I64d"
|
|
||||||
#define PRIiMAX "I64i"
|
|
||||||
|
|
||||||
#define PRIdPTR "Id"
|
|
||||||
#define PRIiPTR "Ii"
|
|
||||||
|
|
||||||
// The fprintf macros for unsigned integers are:
|
|
||||||
#define PRIo8 "o"
|
|
||||||
#define PRIu8 "u"
|
|
||||||
#define PRIx8 "x"
|
|
||||||
#define PRIX8 "X"
|
|
||||||
#define PRIoLEAST8 "o"
|
|
||||||
#define PRIuLEAST8 "u"
|
|
||||||
#define PRIxLEAST8 "x"
|
|
||||||
#define PRIXLEAST8 "X"
|
|
||||||
#define PRIoFAST8 "o"
|
|
||||||
#define PRIuFAST8 "u"
|
|
||||||
#define PRIxFAST8 "x"
|
|
||||||
#define PRIXFAST8 "X"
|
|
||||||
|
|
||||||
#define PRIo16 "ho"
|
|
||||||
#define PRIu16 "hu"
|
|
||||||
#define PRIx16 "hx"
|
|
||||||
#define PRIX16 "hX"
|
|
||||||
#define PRIoLEAST16 "ho"
|
|
||||||
#define PRIuLEAST16 "hu"
|
|
||||||
#define PRIxLEAST16 "hx"
|
|
||||||
#define PRIXLEAST16 "hX"
|
|
||||||
#define PRIoFAST16 "ho"
|
|
||||||
#define PRIuFAST16 "hu"
|
|
||||||
#define PRIxFAST16 "hx"
|
|
||||||
#define PRIXFAST16 "hX"
|
|
||||||
|
|
||||||
#define PRIo32 "I32o"
|
|
||||||
#define PRIu32 "I32u"
|
|
||||||
#define PRIx32 "I32x"
|
|
||||||
#define PRIX32 "I32X"
|
|
||||||
#define PRIoLEAST32 "I32o"
|
|
||||||
#define PRIuLEAST32 "I32u"
|
|
||||||
#define PRIxLEAST32 "I32x"
|
|
||||||
#define PRIXLEAST32 "I32X"
|
|
||||||
#define PRIoFAST32 "I32o"
|
|
||||||
#define PRIuFAST32 "I32u"
|
|
||||||
#define PRIxFAST32 "I32x"
|
|
||||||
#define PRIXFAST32 "I32X"
|
|
||||||
|
|
||||||
#define PRIo64 "I64o"
|
|
||||||
#define PRIu64 "I64u"
|
|
||||||
#define PRIx64 "I64x"
|
|
||||||
#define PRIX64 "I64X"
|
|
||||||
#define PRIoLEAST64 "I64o"
|
|
||||||
#define PRIuLEAST64 "I64u"
|
|
||||||
#define PRIxLEAST64 "I64x"
|
|
||||||
#define PRIXLEAST64 "I64X"
|
|
||||||
#define PRIoFAST64 "I64o"
|
|
||||||
#define PRIuFAST64 "I64u"
|
|
||||||
#define PRIxFAST64 "I64x"
|
|
||||||
#define PRIXFAST64 "I64X"
|
|
||||||
|
|
||||||
#define PRIoMAX "I64o"
|
|
||||||
#define PRIuMAX "I64u"
|
|
||||||
#define PRIxMAX "I64x"
|
|
||||||
#define PRIXMAX "I64X"
|
|
||||||
|
|
||||||
#define PRIoPTR "Io"
|
|
||||||
#define PRIuPTR "Iu"
|
|
||||||
#define PRIxPTR "Ix"
|
|
||||||
#define PRIXPTR "IX"
|
|
||||||
|
|
||||||
// The fscanf macros for signed integers are:
|
|
||||||
#define SCNd8 "d"
|
|
||||||
#define SCNi8 "i"
|
|
||||||
#define SCNdLEAST8 "d"
|
|
||||||
#define SCNiLEAST8 "i"
|
|
||||||
#define SCNdFAST8 "d"
|
|
||||||
#define SCNiFAST8 "i"
|
|
||||||
|
|
||||||
#define SCNd16 "hd"
|
|
||||||
#define SCNi16 "hi"
|
|
||||||
#define SCNdLEAST16 "hd"
|
|
||||||
#define SCNiLEAST16 "hi"
|
|
||||||
#define SCNdFAST16 "hd"
|
|
||||||
#define SCNiFAST16 "hi"
|
|
||||||
|
|
||||||
#define SCNd32 "ld"
|
|
||||||
#define SCNi32 "li"
|
|
||||||
#define SCNdLEAST32 "ld"
|
|
||||||
#define SCNiLEAST32 "li"
|
|
||||||
#define SCNdFAST32 "ld"
|
|
||||||
#define SCNiFAST32 "li"
|
|
||||||
|
|
||||||
#define SCNd64 "I64d"
|
|
||||||
#define SCNi64 "I64i"
|
|
||||||
#define SCNdLEAST64 "I64d"
|
|
||||||
#define SCNiLEAST64 "I64i"
|
|
||||||
#define SCNdFAST64 "I64d"
|
|
||||||
#define SCNiFAST64 "I64i"
|
|
||||||
|
|
||||||
#define SCNdMAX "I64d"
|
|
||||||
#define SCNiMAX "I64i"
|
|
||||||
|
|
||||||
#ifdef _WIN64 // [
|
|
||||||
# define SCNdPTR "I64d"
|
|
||||||
# define SCNiPTR "I64i"
|
|
||||||
#else // _WIN64 ][
|
|
||||||
# define SCNdPTR "ld"
|
|
||||||
# define SCNiPTR "li"
|
|
||||||
#endif // _WIN64 ]
|
|
||||||
|
|
||||||
// The fscanf macros for unsigned integers are:
|
|
||||||
#define SCNo8 "o"
|
|
||||||
#define SCNu8 "u"
|
|
||||||
#define SCNx8 "x"
|
|
||||||
#define SCNX8 "X"
|
|
||||||
#define SCNoLEAST8 "o"
|
|
||||||
#define SCNuLEAST8 "u"
|
|
||||||
#define SCNxLEAST8 "x"
|
|
||||||
#define SCNXLEAST8 "X"
|
|
||||||
#define SCNoFAST8 "o"
|
|
||||||
#define SCNuFAST8 "u"
|
|
||||||
#define SCNxFAST8 "x"
|
|
||||||
#define SCNXFAST8 "X"
|
|
||||||
|
|
||||||
#define SCNo16 "ho"
|
|
||||||
#define SCNu16 "hu"
|
|
||||||
#define SCNx16 "hx"
|
|
||||||
#define SCNX16 "hX"
|
|
||||||
#define SCNoLEAST16 "ho"
|
|
||||||
#define SCNuLEAST16 "hu"
|
|
||||||
#define SCNxLEAST16 "hx"
|
|
||||||
#define SCNXLEAST16 "hX"
|
|
||||||
#define SCNoFAST16 "ho"
|
|
||||||
#define SCNuFAST16 "hu"
|
|
||||||
#define SCNxFAST16 "hx"
|
|
||||||
#define SCNXFAST16 "hX"
|
|
||||||
|
|
||||||
#define SCNo32 "lo"
|
|
||||||
#define SCNu32 "lu"
|
|
||||||
#define SCNx32 "lx"
|
|
||||||
#define SCNX32 "lX"
|
|
||||||
#define SCNoLEAST32 "lo"
|
|
||||||
#define SCNuLEAST32 "lu"
|
|
||||||
#define SCNxLEAST32 "lx"
|
|
||||||
#define SCNXLEAST32 "lX"
|
|
||||||
#define SCNoFAST32 "lo"
|
|
||||||
#define SCNuFAST32 "lu"
|
|
||||||
#define SCNxFAST32 "lx"
|
|
||||||
#define SCNXFAST32 "lX"
|
|
||||||
|
|
||||||
#define SCNo64 "I64o"
|
|
||||||
#define SCNu64 "I64u"
|
|
||||||
#define SCNx64 "I64x"
|
|
||||||
#define SCNX64 "I64X"
|
|
||||||
#define SCNoLEAST64 "I64o"
|
|
||||||
#define SCNuLEAST64 "I64u"
|
|
||||||
#define SCNxLEAST64 "I64x"
|
|
||||||
#define SCNXLEAST64 "I64X"
|
|
||||||
#define SCNoFAST64 "I64o"
|
|
||||||
#define SCNuFAST64 "I64u"
|
|
||||||
#define SCNxFAST64 "I64x"
|
|
||||||
#define SCNXFAST64 "I64X"
|
|
||||||
|
|
||||||
#define SCNoMAX "I64o"
|
|
||||||
#define SCNuMAX "I64u"
|
|
||||||
#define SCNxMAX "I64x"
|
|
||||||
#define SCNXMAX "I64X"
|
|
||||||
|
|
||||||
#ifdef _WIN64 // [
|
|
||||||
# define SCNoPTR "I64o"
|
|
||||||
# define SCNuPTR "I64u"
|
|
||||||
# define SCNxPTR "I64x"
|
|
||||||
# define SCNXPTR "I64X"
|
|
||||||
#else // _WIN64 ][
|
|
||||||
# define SCNoPTR "lo"
|
|
||||||
# define SCNuPTR "lu"
|
|
||||||
# define SCNxPTR "lx"
|
|
||||||
# define SCNXPTR "lX"
|
|
||||||
#endif // _WIN64 ]
|
|
||||||
|
|
||||||
#endif // __STDC_FORMAT_MACROS ]
|
|
||||||
|
|
||||||
// 7.8.2 Functions for greatest-width integer types
|
|
||||||
|
|
||||||
// 7.8.2.1 The imaxabs function
|
|
||||||
#define imaxabs _abs64
|
|
||||||
|
|
||||||
// 7.8.2.2 The imaxdiv function
|
|
||||||
|
|
||||||
// This is modified version of div() function from Microsoft's div.c found
|
|
||||||
// in %MSVC.NET%\crt\src\div.c
|
|
||||||
#ifdef STATIC_IMAXDIV // [
|
|
||||||
static
|
|
||||||
#else // STATIC_IMAXDIV ][
|
|
||||||
_inline
|
|
||||||
#endif // STATIC_IMAXDIV ]
|
|
||||||
imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom)
|
|
||||||
{
|
|
||||||
imaxdiv_t result;
|
|
||||||
|
|
||||||
result.quot = numer / denom;
|
|
||||||
result.rem = numer % denom;
|
|
||||||
|
|
||||||
if (numer < 0 && result.rem > 0) {
|
|
||||||
// did division wrong; must fix up
|
|
||||||
++result.quot;
|
|
||||||
result.rem -= denom;
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
// 7.8.2.3 The strtoimax and strtoumax functions
|
|
||||||
#define strtoimax _strtoi64
|
|
||||||
#define strtoumax _strtoui64
|
|
||||||
|
|
||||||
// 7.8.2.4 The wcstoimax and wcstoumax functions
|
|
||||||
#define wcstoimax _wcstoi64
|
|
||||||
#define wcstoumax _wcstoui64
|
|
||||||
|
|
||||||
|
|
||||||
#endif // _MSC_INTTYPES_H_ ]
|
|
251
3rdparty/msinttypes/include/stdint.h
vendored
251
3rdparty/msinttypes/include/stdint.h
vendored
@ -1,251 +0,0 @@
|
|||||||
// ISO C9x compliant stdint.h for Microsoft Visual Studio
|
|
||||||
// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
|
|
||||||
//
|
|
||||||
// Copyright (c) 2006-2008 Alexander Chemeris
|
|
||||||
//
|
|
||||||
// Redistribution and use in source and binary forms, with or without
|
|
||||||
// modification, are permitted provided that the following conditions are met:
|
|
||||||
//
|
|
||||||
// 1. Redistributions of source code must retain the above copyright notice,
|
|
||||||
// this list of conditions and the following disclaimer.
|
|
||||||
//
|
|
||||||
// 2. Redistributions in binary form must reproduce the above copyright
|
|
||||||
// notice, this list of conditions and the following disclaimer in the
|
|
||||||
// documentation and/or other materials provided with the distribution.
|
|
||||||
//
|
|
||||||
// 3. The name of the author may be used to endorse or promote products
|
|
||||||
// derived from this software without specific prior written permission.
|
|
||||||
//
|
|
||||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
||||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
||||||
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
|
||||||
// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
|
||||||
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
||||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
|
||||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
||||||
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
//
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#ifndef _MSC_VER // [
|
|
||||||
#error "Use this header only with Microsoft Visual C++ compilers!"
|
|
||||||
#endif // _MSC_VER ]
|
|
||||||
|
|
||||||
#ifndef _MSC_STDINT_H_ // [
|
|
||||||
#define _MSC_STDINT_H_
|
|
||||||
|
|
||||||
#if _MSC_VER > 1000
|
|
||||||
#pragma once
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <limits.h>
|
|
||||||
|
|
||||||
// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
|
|
||||||
// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
|
|
||||||
// or compiler give many errors like this:
|
|
||||||
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
|
|
||||||
#ifdef __cplusplus
|
|
||||||
#if _MSC_VER < 1300
|
|
||||||
extern "C++" {
|
|
||||||
#else
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
# include <wchar.h>
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Define _W64 macros to mark types changing their size, like intptr_t.
|
|
||||||
#ifndef _W64
|
|
||||||
# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
|
|
||||||
# define _W64 __w64
|
|
||||||
# else
|
|
||||||
# define _W64
|
|
||||||
# endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
// 7.18.1 Integer types
|
|
||||||
|
|
||||||
// 7.18.1.1 Exact-width integer types
|
|
||||||
|
|
||||||
// Visual Studio 6 and Embedded Visual C++ 4 doesn't
|
|
||||||
// realize that, e.g. char has the same size as __int8
|
|
||||||
// so we give up on __intX for them.
|
|
||||||
#if (_MSC_VER < 1300)
|
|
||||||
typedef signed char int8_t;
|
|
||||||
typedef signed short int16_t;
|
|
||||||
typedef signed int int32_t;
|
|
||||||
typedef unsigned char uint8_t;
|
|
||||||
typedef unsigned short uint16_t;
|
|
||||||
typedef unsigned int uint32_t;
|
|
||||||
#else
|
|
||||||
typedef signed __int8 int8_t;
|
|
||||||
typedef signed __int16 int16_t;
|
|
||||||
typedef signed __int32 int32_t;
|
|
||||||
typedef unsigned __int8 uint8_t;
|
|
||||||
typedef unsigned __int16 uint16_t;
|
|
||||||
typedef unsigned __int32 uint32_t;
|
|
||||||
#endif
|
|
||||||
typedef signed __int64 int64_t;
|
|
||||||
typedef unsigned __int64 uint64_t;
|
|
||||||
|
|
||||||
|
|
||||||
// 7.18.1.2 Minimum-width integer types
|
|
||||||
typedef int8_t int_least8_t;
|
|
||||||
typedef int16_t int_least16_t;
|
|
||||||
typedef int32_t int_least32_t;
|
|
||||||
typedef int64_t int_least64_t;
|
|
||||||
typedef uint8_t uint_least8_t;
|
|
||||||
typedef uint16_t uint_least16_t;
|
|
||||||
typedef uint32_t uint_least32_t;
|
|
||||||
typedef uint64_t uint_least64_t;
|
|
||||||
|
|
||||||
// 7.18.1.3 Fastest minimum-width integer types
|
|
||||||
typedef int8_t int_fast8_t;
|
|
||||||
typedef int16_t int_fast16_t;
|
|
||||||
typedef int32_t int_fast32_t;
|
|
||||||
typedef int64_t int_fast64_t;
|
|
||||||
typedef uint8_t uint_fast8_t;
|
|
||||||
typedef uint16_t uint_fast16_t;
|
|
||||||
typedef uint32_t uint_fast32_t;
|
|
||||||
typedef uint64_t uint_fast64_t;
|
|
||||||
|
|
||||||
// 7.18.1.4 Integer types capable of holding object pointers
|
|
||||||
#ifdef _WIN64 // [
|
|
||||||
typedef signed __int64 intptr_t;
|
|
||||||
typedef unsigned __int64 uintptr_t;
|
|
||||||
#else // _WIN64 ][
|
|
||||||
typedef _W64 signed int intptr_t;
|
|
||||||
typedef _W64 unsigned int uintptr_t;
|
|
||||||
#endif // _WIN64 ]
|
|
||||||
|
|
||||||
// 7.18.1.5 Greatest-width integer types
|
|
||||||
typedef int64_t intmax_t;
|
|
||||||
typedef uint64_t uintmax_t;
|
|
||||||
|
|
||||||
|
|
||||||
// 7.18.2 Limits of specified-width integer types
|
|
||||||
|
|
||||||
#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
|
|
||||||
|
|
||||||
// 7.18.2.1 Limits of exact-width integer types
|
|
||||||
#define INT8_MIN ((int8_t)_I8_MIN)
|
|
||||||
#define INT8_MAX _I8_MAX
|
|
||||||
#define INT16_MIN ((int16_t)_I16_MIN)
|
|
||||||
#define INT16_MAX _I16_MAX
|
|
||||||
#define INT32_MIN ((int32_t)_I32_MIN)
|
|
||||||
#define INT32_MAX _I32_MAX
|
|
||||||
#define INT64_MIN ((int64_t)_I64_MIN)
|
|
||||||
#define INT64_MAX _I64_MAX
|
|
||||||
#define UINT8_MAX _UI8_MAX
|
|
||||||
#define UINT16_MAX _UI16_MAX
|
|
||||||
#define UINT32_MAX _UI32_MAX
|
|
||||||
#define UINT64_MAX _UI64_MAX
|
|
||||||
|
|
||||||
// 7.18.2.2 Limits of minimum-width integer types
|
|
||||||
#define INT_LEAST8_MIN INT8_MIN
|
|
||||||
#define INT_LEAST8_MAX INT8_MAX
|
|
||||||
#define INT_LEAST16_MIN INT16_MIN
|
|
||||||
#define INT_LEAST16_MAX INT16_MAX
|
|
||||||
#define INT_LEAST32_MIN INT32_MIN
|
|
||||||
#define INT_LEAST32_MAX INT32_MAX
|
|
||||||
#define INT_LEAST64_MIN INT64_MIN
|
|
||||||
#define INT_LEAST64_MAX INT64_MAX
|
|
||||||
#define UINT_LEAST8_MAX UINT8_MAX
|
|
||||||
#define UINT_LEAST16_MAX UINT16_MAX
|
|
||||||
#define UINT_LEAST32_MAX UINT32_MAX
|
|
||||||
#define UINT_LEAST64_MAX UINT64_MAX
|
|
||||||
|
|
||||||
// 7.18.2.3 Limits of fastest minimum-width integer types
|
|
||||||
#define INT_FAST8_MIN INT8_MIN
|
|
||||||
#define INT_FAST8_MAX INT8_MAX
|
|
||||||
#define INT_FAST16_MIN INT16_MIN
|
|
||||||
#define INT_FAST16_MAX INT16_MAX
|
|
||||||
#define INT_FAST32_MIN INT32_MIN
|
|
||||||
#define INT_FAST32_MAX INT32_MAX
|
|
||||||
#define INT_FAST64_MIN INT64_MIN
|
|
||||||
#define INT_FAST64_MAX INT64_MAX
|
|
||||||
#define UINT_FAST8_MAX UINT8_MAX
|
|
||||||
#define UINT_FAST16_MAX UINT16_MAX
|
|
||||||
#define UINT_FAST32_MAX UINT32_MAX
|
|
||||||
#define UINT_FAST64_MAX UINT64_MAX
|
|
||||||
|
|
||||||
// 7.18.2.4 Limits of integer types capable of holding object pointers
|
|
||||||
#ifdef _WIN64 // [
|
|
||||||
# define INTPTR_MIN INT64_MIN
|
|
||||||
# define INTPTR_MAX INT64_MAX
|
|
||||||
# define UINTPTR_MAX UINT64_MAX
|
|
||||||
#else // _WIN64 ][
|
|
||||||
# define INTPTR_MIN INT32_MIN
|
|
||||||
# define INTPTR_MAX INT32_MAX
|
|
||||||
# define UINTPTR_MAX UINT32_MAX
|
|
||||||
#endif // _WIN64 ]
|
|
||||||
|
|
||||||
// 7.18.2.5 Limits of greatest-width integer types
|
|
||||||
#define INTMAX_MIN INT64_MIN
|
|
||||||
#define INTMAX_MAX INT64_MAX
|
|
||||||
#define UINTMAX_MAX UINT64_MAX
|
|
||||||
|
|
||||||
// 7.18.3 Limits of other integer types
|
|
||||||
|
|
||||||
#ifdef _WIN64 // [
|
|
||||||
# define PTRDIFF_MIN _I64_MIN
|
|
||||||
# define PTRDIFF_MAX _I64_MAX
|
|
||||||
#else // _WIN64 ][
|
|
||||||
# define PTRDIFF_MIN _I32_MIN
|
|
||||||
# define PTRDIFF_MAX _I32_MAX
|
|
||||||
#endif // _WIN64 ]
|
|
||||||
|
|
||||||
#define SIG_ATOMIC_MIN INT_MIN
|
|
||||||
#define SIG_ATOMIC_MAX INT_MAX
|
|
||||||
|
|
||||||
#ifndef SIZE_MAX // [
|
|
||||||
# ifdef _WIN64 // [
|
|
||||||
# define SIZE_MAX _UI64_MAX
|
|
||||||
# else // _WIN64 ][
|
|
||||||
# define SIZE_MAX _UI32_MAX
|
|
||||||
# endif // _WIN64 ]
|
|
||||||
#endif // SIZE_MAX ]
|
|
||||||
|
|
||||||
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
|
|
||||||
#ifndef WCHAR_MIN // [
|
|
||||||
# define WCHAR_MIN 0
|
|
||||||
#endif // WCHAR_MIN ]
|
|
||||||
#ifndef WCHAR_MAX // [
|
|
||||||
# define WCHAR_MAX _UI16_MAX
|
|
||||||
#endif // WCHAR_MAX ]
|
|
||||||
|
|
||||||
#define WINT_MIN 0
|
|
||||||
#define WINT_MAX _UI16_MAX
|
|
||||||
|
|
||||||
#endif // __STDC_LIMIT_MACROS ]
|
|
||||||
|
|
||||||
|
|
||||||
// 7.18.4 Limits of other integer types
|
|
||||||
|
|
||||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
|
|
||||||
|
|
||||||
// 7.18.4.1 Macros for minimum-width integer constants
|
|
||||||
|
|
||||||
#define INT8_C(val) val##i8
|
|
||||||
#define INT16_C(val) val##i16
|
|
||||||
#define INT32_C(val) val##i32
|
|
||||||
#define INT64_C(val) val##i64
|
|
||||||
|
|
||||||
#define UINT8_C(val) val##ui8
|
|
||||||
#define UINT16_C(val) val##ui16
|
|
||||||
#define UINT32_C(val) val##ui32
|
|
||||||
#define UINT64_C(val) val##ui64
|
|
||||||
|
|
||||||
// 7.18.4.2 Macros for greatest-width integer constants
|
|
||||||
#define INTMAX_C INT64_C
|
|
||||||
#define UINTMAX_C UINT64_C
|
|
||||||
|
|
||||||
#endif // __STDC_CONSTANT_MACROS ]
|
|
||||||
|
|
||||||
|
|
||||||
#endif // _MSC_STDINT_H_ ]
|
|
16
3rdparty/mt19937ar/CMakeLists.txt
vendored
16
3rdparty/mt19937ar/CMakeLists.txt
vendored
@ -1,16 +0,0 @@
|
|||||||
|
|
||||||
find_path( MT19937AR_INCLUDE_DIRS "mt19937ar.h"
|
|
||||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
||||||
NO_DEFAULT_PATH )
|
|
||||||
find_path( MT19937AR_SOURCE_DIR "mt19937ar.c"
|
|
||||||
PATHS "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
||||||
NO_DEFAULT_PATH )
|
|
||||||
mark_as_advanced( MT19937AR_INCLUDE_DIRS )
|
|
||||||
mark_as_advanced( MT19937AR_SOURCE_DIR )
|
|
||||||
|
|
||||||
set( MT19937AR_HEADERS
|
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/mt19937ar.h"
|
|
||||||
CACHE INTERNAL "mt19937ar headers" )
|
|
||||||
set( MT19937AR_SOURCES
|
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/mt19937ar.c"
|
|
||||||
CACHE INTERNAL "mt19937ar sources" )
|
|
26
3rdparty/mt19937ar/Makefile.in
vendored
26
3rdparty/mt19937ar/Makefile.in
vendored
@ -1,26 +0,0 @@
|
|||||||
|
|
||||||
MT19937AR_OBJ = mt19937ar.o
|
|
||||||
MT19937AR_H = mt19937ar.h
|
|
||||||
|
|
||||||
@SET_MAKE@
|
|
||||||
|
|
||||||
#####################################################################
|
|
||||||
.PHONY : all clean help
|
|
||||||
|
|
||||||
all: $(MT19937AR_OBJ)
|
|
||||||
|
|
||||||
clean:
|
|
||||||
@echo " CLEAN mt19937ar"
|
|
||||||
@rm -rf *.o
|
|
||||||
|
|
||||||
help:
|
|
||||||
@echo "possible targets are 'all' 'clean' 'help'"
|
|
||||||
@echo "'all' - builds $(MT19937AR_OBJ)"
|
|
||||||
@echo "'clean' - deletes $(MT19937AR_OBJ)"
|
|
||||||
@echo "'help' - outputs this message"
|
|
||||||
|
|
||||||
#####################################################################
|
|
||||||
|
|
||||||
%.o: %.c $(MT19937AR_H)
|
|
||||||
@echo " CC $<"
|
|
||||||
@@CC@ @CFLAGS_AR@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
|
|
175
3rdparty/mt19937ar/mt19937ar.c
vendored
175
3rdparty/mt19937ar/mt19937ar.c
vendored
@ -1,175 +0,0 @@
|
|||||||
/*
|
|
||||||
A C-program for MT19937, with initialization improved 2002/1/26.
|
|
||||||
Coded by Takuji Nishimura and Makoto Matsumoto.
|
|
||||||
|
|
||||||
Before using, initialize the state by using init_genrand(seed)
|
|
||||||
or init_by_array(init_key, key_length).
|
|
||||||
|
|
||||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
|
||||||
All rights reserved.
|
|
||||||
Copyright (C) 2005, Mutsuo Saito,
|
|
||||||
All rights reserved.
|
|
||||||
|
|
||||||
Redistribution and use in source and binary forms, with or without
|
|
||||||
modification, are permitted provided that the following conditions
|
|
||||||
are met:
|
|
||||||
|
|
||||||
1. Redistributions of source code must retain the above copyright
|
|
||||||
notice, this list of conditions and the following disclaimer.
|
|
||||||
|
|
||||||
2. Redistributions in binary form must reproduce the above copyright
|
|
||||||
notice, this list of conditions and the following disclaimer in the
|
|
||||||
documentation and/or other materials provided with the distribution.
|
|
||||||
|
|
||||||
3. The names of its contributors may not be used to endorse or promote
|
|
||||||
products derived from this software without specific prior written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
||||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
||||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
||||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
||||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
||||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
|
|
||||||
|
|
||||||
Any feedback is very welcome.
|
|
||||||
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
|
|
||||||
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
#include "mt19937ar.h"
|
|
||||||
|
|
||||||
/* Period parameters */
|
|
||||||
#define N 624
|
|
||||||
#define M 397
|
|
||||||
#define MATRIX_A 0x9908b0dfUL /* constant vector a */
|
|
||||||
#define UPPER_MASK 0x80000000UL /* most significant w-r bits */
|
|
||||||
#define LOWER_MASK 0x7fffffffUL /* least significant r bits */
|
|
||||||
|
|
||||||
static unsigned long mt[N]; /* the array for the state vector */
|
|
||||||
static int mti=N+1; /* mti==N+1 means mt[N] is not initialized */
|
|
||||||
|
|
||||||
/* initializes mt[N] with a seed */
|
|
||||||
void init_genrand(unsigned long s)
|
|
||||||
{
|
|
||||||
mt[0]= s & 0xffffffffUL;
|
|
||||||
for (mti=1; mti<N; mti++) {
|
|
||||||
mt[mti] =
|
|
||||||
(1812433253UL * (mt[mti-1] ^ (mt[mti-1] >> 30)) + mti);
|
|
||||||
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
|
|
||||||
/* In the previous versions, MSBs of the seed affect */
|
|
||||||
/* only MSBs of the array mt[]. */
|
|
||||||
/* 2002/01/09 modified by Makoto Matsumoto */
|
|
||||||
mt[mti] &= 0xffffffffUL;
|
|
||||||
/* for >32 bit machines */
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* initialize by an array with array-length */
|
|
||||||
/* init_key is the array for initializing keys */
|
|
||||||
/* key_length is its length */
|
|
||||||
/* slight change for C++, 2004/2/26 */
|
|
||||||
void init_by_array(unsigned long init_key[], int key_length)
|
|
||||||
{
|
|
||||||
int i, j, k;
|
|
||||||
init_genrand(19650218UL);
|
|
||||||
i=1; j=0;
|
|
||||||
k = (N>key_length ? N : key_length);
|
|
||||||
for (; k; k--) {
|
|
||||||
mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >> 30)) * 1664525UL))
|
|
||||||
+ init_key[j] + j; /* non linear */
|
|
||||||
mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
|
|
||||||
i++; j++;
|
|
||||||
if (i>=N) { mt[0] = mt[N-1]; i=1; }
|
|
||||||
if (j>=key_length) j=0;
|
|
||||||
}
|
|
||||||
for (k=N-1; k; k--) {
|
|
||||||
mt[i] = (mt[i] ^ ((mt[i-1] ^ (mt[i-1] >> 30)) * 1566083941UL))
|
|
||||||
- i; /* non linear */
|
|
||||||
mt[i] &= 0xffffffffUL; /* for WORDSIZE > 32 machines */
|
|
||||||
i++;
|
|
||||||
if (i>=N) { mt[0] = mt[N-1]; i=1; }
|
|
||||||
}
|
|
||||||
|
|
||||||
mt[0] = 0x80000000UL; /* MSB is 1; assuring non-zero initial array */
|
|
||||||
}
|
|
||||||
|
|
||||||
/* generates a random number on [0,0xffffffff]-interval */
|
|
||||||
unsigned long genrand_int32(void)
|
|
||||||
{
|
|
||||||
unsigned long y;
|
|
||||||
static unsigned long mag01[2]={0x0UL, MATRIX_A};
|
|
||||||
/* mag01[x] = x * MATRIX_A for x=0,1 */
|
|
||||||
|
|
||||||
if (mti >= N) { /* generate N words at one time */
|
|
||||||
int kk;
|
|
||||||
|
|
||||||
if (mti == N+1) /* if init_genrand() has not been called, */
|
|
||||||
init_genrand(5489UL); /* a default initial seed is used */
|
|
||||||
|
|
||||||
for (kk=0;kk<N-M;kk++) {
|
|
||||||
y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK);
|
|
||||||
mt[kk] = mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1UL];
|
|
||||||
}
|
|
||||||
for (;kk<N-1;kk++) {
|
|
||||||
y = (mt[kk]&UPPER_MASK)|(mt[kk+1]&LOWER_MASK);
|
|
||||||
mt[kk] = mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1UL];
|
|
||||||
}
|
|
||||||
y = (mt[N-1]&UPPER_MASK)|(mt[0]&LOWER_MASK);
|
|
||||||
mt[N-1] = mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1UL];
|
|
||||||
|
|
||||||
mti = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
y = mt[mti++];
|
|
||||||
|
|
||||||
/* Tempering */
|
|
||||||
y ^= (y >> 11);
|
|
||||||
y ^= (y << 7) & 0x9d2c5680UL;
|
|
||||||
y ^= (y << 15) & 0xefc60000UL;
|
|
||||||
y ^= (y >> 18);
|
|
||||||
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* generates a random number on [0,0x7fffffff]-interval */
|
|
||||||
long genrand_int31(void)
|
|
||||||
{
|
|
||||||
return (long)(genrand_int32()>>1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* generates a random number on [0,1]-real-interval */
|
|
||||||
double genrand_real1(void)
|
|
||||||
{
|
|
||||||
return genrand_int32()*(1.0/4294967295.0);
|
|
||||||
/* divided by 2^32-1 */
|
|
||||||
}
|
|
||||||
|
|
||||||
/* generates a random number on [0,1)-real-interval */
|
|
||||||
double genrand_real2(void)
|
|
||||||
{
|
|
||||||
return genrand_int32()*(1.0/4294967296.0);
|
|
||||||
/* divided by 2^32 */
|
|
||||||
}
|
|
||||||
|
|
||||||
/* generates a random number on (0,1)-real-interval */
|
|
||||||
double genrand_real3(void)
|
|
||||||
{
|
|
||||||
return (((double)genrand_int32()) + 0.5)*(1.0/4294967296.0);
|
|
||||||
/* divided by 2^32 */
|
|
||||||
}
|
|
||||||
|
|
||||||
/* generates a random number on [0,1) with 53-bit resolution*/
|
|
||||||
double genrand_res53(void)
|
|
||||||
{
|
|
||||||
unsigned long a=genrand_int32()>>5, b=genrand_int32()>>6;
|
|
||||||
return(a*67108864.0+b)*(1.0/9007199254740992.0);
|
|
||||||
}
|
|
||||||
/* These real versions are due to Isaku Wada, 2002/01/09 added */
|
|
82
3rdparty/mt19937ar/mt19937ar.h
vendored
82
3rdparty/mt19937ar/mt19937ar.h
vendored
@ -1,82 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
/*
|
|
||||||
A C-program for MT19937, with initialization improved 2002/1/26.
|
|
||||||
Coded by Takuji Nishimura and Makoto Matsumoto.
|
|
||||||
|
|
||||||
Before using, initialize the state by using init_genrand(seed)
|
|
||||||
or init_by_array(init_key, key_length).
|
|
||||||
|
|
||||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
|
||||||
All rights reserved.
|
|
||||||
Copyright (C) 2005, Mutsuo Saito
|
|
||||||
All rights reserved.
|
|
||||||
|
|
||||||
Redistribution and use in source and binary forms, with or without
|
|
||||||
modification, are permitted provided that the following conditions
|
|
||||||
are met:
|
|
||||||
|
|
||||||
1. Redistributions of source code must retain the above copyright
|
|
||||||
notice, this list of conditions and the following disclaimer.
|
|
||||||
|
|
||||||
2. Redistributions in binary form must reproduce the above copyright
|
|
||||||
notice, this list of conditions and the following disclaimer in the
|
|
||||||
documentation and/or other materials provided with the distribution.
|
|
||||||
|
|
||||||
3. The names of its contributors may not be used to endorse or promote
|
|
||||||
products derived from this software without specific prior written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
||||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
||||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
||||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
||||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
||||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
|
|
||||||
|
|
||||||
Any feedback is very welcome.
|
|
||||||
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
|
|
||||||
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* initializes mt[N] with a seed */
|
|
||||||
void init_genrand(unsigned long s);
|
|
||||||
|
|
||||||
/* initialize by an array with array-length */
|
|
||||||
/* init_key is the array for initializing keys */
|
|
||||||
/* key_length is its length */
|
|
||||||
/* slight change for C++, 2004/2/26 */
|
|
||||||
void init_by_array(unsigned long init_key[], int key_length);
|
|
||||||
|
|
||||||
/* generates a random number on [0,0xffffffff]-interval */
|
|
||||||
unsigned long genrand_int32(void);
|
|
||||||
|
|
||||||
/* generates a random number on [0,0x7fffffff]-interval */
|
|
||||||
long genrand_int31(void);
|
|
||||||
|
|
||||||
/* These real versions are due to Isaku Wada, 2002/01/09 added */
|
|
||||||
/* generates a random number on [0,1]-real-interval */
|
|
||||||
double genrand_real1(void);
|
|
||||||
|
|
||||||
/* generates a random number on [0,1)-real-interval */
|
|
||||||
double genrand_real2(void);
|
|
||||||
|
|
||||||
/* generates a random number on (0,1)-real-interval */
|
|
||||||
double genrand_real3(void);
|
|
||||||
|
|
||||||
/* generates a random number on [0,1) with 53-bit resolution*/
|
|
||||||
double genrand_res53(void);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
403
3rdparty/mt19937ar/mt19937ar.out
vendored
403
3rdparty/mt19937ar/mt19937ar.out
vendored
@ -1,403 +0,0 @@
|
|||||||
1000 outputs of genrand_int32()
|
|
||||||
1067595299 955945823 477289528 4107218783 4228976476
|
|
||||||
3344332714 3355579695 227628506 810200273 2591290167
|
|
||||||
2560260675 3242736208 646746669 1479517882 4245472273
|
|
||||||
1143372638 3863670494 3221021970 1773610557 1138697238
|
|
||||||
1421897700 1269916527 2859934041 1764463362 3874892047
|
|
||||||
3965319921 72549643 2383988930 2600218693 3237492380
|
|
||||||
2792901476 725331109 605841842 271258942 715137098
|
|
||||||
3297999536 1322965544 4229579109 1395091102 3735697720
|
|
||||||
2101727825 3730287744 2950434330 1661921839 2895579582
|
|
||||||
2370511479 1004092106 2247096681 2111242379 3237345263
|
|
||||||
4082424759 219785033 2454039889 3709582971 835606218
|
|
||||||
2411949883 2735205030 756421180 2175209704 1873865952
|
|
||||||
2762534237 4161807854 3351099340 181129879 3269891896
|
|
||||||
776029799 2218161979 3001745796 1866825872 2133627728
|
|
||||||
34862734 1191934573 3102311354 2916517763 1012402762
|
|
||||||
2184831317 4257399449 2899497138 3818095062 3030756734
|
|
||||||
1282161629 420003642 2326421477 2741455717 1278020671
|
|
||||||
3744179621 271777016 2626330018 2560563991 3055977700
|
|
||||||
4233527566 1228397661 3595579322 1077915006 2395931898
|
|
||||||
1851927286 3013683506 1999971931 3006888962 1049781534
|
|
||||||
1488758959 3491776230 104418065 2448267297 3075614115
|
|
||||||
3872332600 891912190 3936547759 2269180963 2633455084
|
|
||||||
1047636807 2604612377 2709305729 1952216715 207593580
|
|
||||||
2849898034 670771757 2210471108 467711165 263046873
|
|
||||||
3569667915 1042291111 3863517079 1464270005 2758321352
|
|
||||||
3790799816 2301278724 3106281430 7974801 2792461636
|
|
||||||
555991332 621766759 1322453093 853629228 686962251
|
|
||||||
1455120532 957753161 1802033300 1021534190 3486047311
|
|
||||||
1902128914 3701138056 4176424663 1795608698 560858864
|
|
||||||
3737752754 3141170998 1553553385 3367807274 711546358
|
|
||||||
2475125503 262969859 251416325 2980076994 1806565895
|
|
||||||
969527843 3529327173 2736343040 2987196734 1649016367
|
|
||||||
2206175811 3048174801 3662503553 3138851612 2660143804
|
|
||||||
1663017612 1816683231 411916003 3887461314 2347044079
|
|
||||||
1015311755 1203592432 2170947766 2569420716 813872093
|
|
||||||
1105387678 1431142475 220570551 4243632715 4179591855
|
|
||||||
2607469131 3090613241 282341803 1734241730 1391822177
|
|
||||||
1001254810 827927915 1886687171 3935097347 2631788714
|
|
||||||
3905163266 110554195 2447955646 3717202975 3304793075
|
|
||||||
3739614479 3059127468 953919171 2590123714 1132511021
|
|
||||||
3795593679 2788030429 982155079 3472349556 859942552
|
|
||||||
2681007391 2299624053 647443547 233600422 608168955
|
|
||||||
3689327453 1849778220 1608438222 3968158357 2692977776
|
|
||||||
2851872572 246750393 3582818628 3329652309 4036366910
|
|
||||||
1012970930 950780808 3959768744 2538550045 191422718
|
|
||||||
2658142375 3276369011 2927737484 1234200027 1920815603
|
|
||||||
3536074689 1535612501 2184142071 3276955054 428488088
|
|
||||||
2378411984 4059769550 3913744741 2732139246 64369859
|
|
||||||
3755670074 842839565 2819894466 2414718973 1010060670
|
|
||||||
1839715346 2410311136 152774329 3485009480 4102101512
|
|
||||||
2852724304 879944024 1785007662 2748284463 1354768064
|
|
||||||
3267784736 2269127717 3001240761 3179796763 895723219
|
|
||||||
865924942 4291570937 89355264 1471026971 4114180745
|
|
||||||
3201939751 2867476999 2460866060 3603874571 2238880432
|
|
||||||
3308416168 2072246611 2755653839 3773737248 1709066580
|
|
||||||
4282731467 2746170170 2832568330 433439009 3175778732
|
|
||||||
26248366 2551382801 183214346 3893339516 1928168445
|
|
||||||
1337157619 3429096554 3275170900 1782047316 4264403756
|
|
||||||
1876594403 4289659572 3223834894 1728705513 4068244734
|
|
||||||
2867840287 1147798696 302879820 1730407747 1923824407
|
|
||||||
1180597908 1569786639 198796327 560793173 2107345620
|
|
||||||
2705990316 3448772106 3678374155 758635715 884524671
|
|
||||||
486356516 1774865603 3881226226 2635213607 1181121587
|
|
||||||
1508809820 3178988241 1594193633 1235154121 326117244
|
|
||||||
2304031425 937054774 2687415945 3192389340 2003740439
|
|
||||||
1823766188 2759543402 10067710 1533252662 4132494984
|
|
||||||
82378136 420615890 3467563163 541562091 3535949864
|
|
||||||
2277319197 3330822853 3215654174 4113831979 4204996991
|
|
||||||
2162248333 3255093522 2219088909 2978279037 255818579
|
|
||||||
2859348628 3097280311 2569721123 1861951120 2907080079
|
|
||||||
2719467166 998319094 2521935127 2404125338 259456032
|
|
||||||
2086860995 1839848496 1893547357 2527997525 1489393124
|
|
||||||
2860855349 76448234 2264934035 744914583 2586791259
|
|
||||||
1385380501 66529922 1819103258 1899300332 2098173828
|
|
||||||
1793831094 276463159 360132945 4178212058 595015228
|
|
||||||
177071838 2800080290 1573557746 1548998935 378454223
|
|
||||||
1460534296 1116274283 3112385063 3709761796 827999348
|
|
||||||
3580042847 1913901014 614021289 4278528023 1905177404
|
|
||||||
45407939 3298183234 1184848810 3644926330 3923635459
|
|
||||||
1627046213 3677876759 969772772 1160524753 1522441192
|
|
||||||
452369933 1527502551 832490847 1003299676 1071381111
|
|
||||||
2891255476 973747308 4086897108 1847554542 3895651598
|
|
||||||
2227820339 1621250941 2881344691 3583565821 3510404498
|
|
||||||
849362119 862871471 797858058 2867774932 2821282612
|
|
||||||
3272403146 3997979905 209178708 1805135652 6783381
|
|
||||||
2823361423 792580494 4263749770 776439581 3798193823
|
|
||||||
2853444094 2729507474 1071873341 1329010206 1289336450
|
|
||||||
3327680758 2011491779 80157208 922428856 1158943220
|
|
||||||
1667230961 2461022820 2608845159 387516115 3345351910
|
|
||||||
1495629111 4098154157 3156649613 3525698599 4134908037
|
|
||||||
446713264 2137537399 3617403512 813966752 1157943946
|
|
||||||
3734692965 1680301658 3180398473 3509854711 2228114612
|
|
||||||
1008102291 486805123 863791847 3189125290 1050308116
|
|
||||||
3777341526 4291726501 844061465 1347461791 2826481581
|
|
||||||
745465012 2055805750 4260209475 2386693097 2980646741
|
|
||||||
447229436 2077782664 1232942813 4023002732 1399011509
|
|
||||||
3140569849 2579909222 3794857471 900758066 2887199683
|
|
||||||
1720257997 3367494931 2668921229 955539029 3818726432
|
|
||||||
1105704962 3889207255 2277369307 2746484505 1761846513
|
|
||||||
2413916784 2685127085 4240257943 1166726899 4215215715
|
|
||||||
3082092067 3960461946 1663304043 2087473241 4162589986
|
|
||||||
2507310778 1579665506 767234210 970676017 492207530
|
|
||||||
1441679602 1314785090 3262202570 3417091742 1561989210
|
|
||||||
3011406780 1146609202 3262321040 1374872171 1634688712
|
|
||||||
1280458888 2230023982 419323804 3262899800 39783310
|
|
||||||
1641619040 1700368658 2207946628 2571300939 2424079766
|
|
||||||
780290914 2715195096 3390957695 163151474 2309534542
|
|
||||||
1860018424 555755123 280320104 1604831083 2713022383
|
|
||||||
1728987441 3639955502 623065489 3828630947 4275479050
|
|
||||||
3516347383 2343951195 2430677756 635534992 3868699749
|
|
||||||
808442435 3070644069 4282166003 2093181383 2023555632
|
|
||||||
1568662086 3422372620 4134522350 3016979543 3259320234
|
|
||||||
2888030729 3185253876 4258779643 1267304371 1022517473
|
|
||||||
815943045 929020012 2995251018 3371283296 3608029049
|
|
||||||
2018485115 122123397 2810669150 1411365618 1238391329
|
|
||||||
1186786476 3155969091 2242941310 1765554882 279121160
|
|
||||||
4279838515 1641578514 3796324015 13351065 103516986
|
|
||||||
1609694427 551411743 2493771609 1316337047 3932650856
|
|
||||||
4189700203 463397996 2937735066 1855616529 2626847990
|
|
||||||
55091862 3823351211 753448970 4045045500 1274127772
|
|
||||||
1124182256 92039808 2126345552 425973257 386287896
|
|
||||||
2589870191 1987762798 4084826973 2172456685 3366583455
|
|
||||||
3602966653 2378803535 2901764433 3716929006 3710159000
|
|
||||||
2653449155 3469742630 3096444476 3932564653 2595257433
|
|
||||||
318974657 3146202484 853571438 144400272 3768408841
|
|
||||||
782634401 2161109003 570039522 1886241521 14249488
|
|
||||||
2230804228 1604941699 3928713335 3921942509 2155806892
|
|
||||||
134366254 430507376 1924011722 276713377 196481886
|
|
||||||
3614810992 1610021185 1785757066 851346168 3761148643
|
|
||||||
2918835642 3364422385 3012284466 3735958851 2643153892
|
|
||||||
3778608231 1164289832 205853021 2876112231 3503398282
|
|
||||||
3078397001 3472037921 1748894853 2740861475 316056182
|
|
||||||
1660426908 168885906 956005527 3984354789 566521563
|
|
||||||
1001109523 1216710575 2952284757 3834433081 3842608301
|
|
||||||
2467352408 3974441264 3256601745 1409353924 1329904859
|
|
||||||
2307560293 3125217879 3622920184 3832785684 3882365951
|
|
||||||
2308537115 2659155028 1450441945 3532257603 3186324194
|
|
||||||
1225603425 1124246549 175808705 3009142319 2796710159
|
|
||||||
3651990107 160762750 1902254979 1698648476 1134980669
|
|
||||||
497144426 3302689335 4057485630 3603530763 4087252587
|
|
||||||
427812652 286876201 823134128 1627554964 3745564327
|
|
||||||
2589226092 4202024494 62878473 3275585894 3987124064
|
|
||||||
2791777159 1916869511 2585861905 1375038919 1403421920
|
|
||||||
60249114 3811870450 3021498009 2612993202 528933105
|
|
||||||
2757361321 3341402964 2621861700 273128190 4015252178
|
|
||||||
3094781002 1621621288 2337611177 1796718448 1258965619
|
|
||||||
4241913140 2138560392 3022190223 4174180924 450094611
|
|
||||||
3274724580 617150026 2704660665 1469700689 1341616587
|
|
||||||
356715071 1188789960 2278869135 1766569160 2795896635
|
|
||||||
57824704 2893496380 1235723989 1630694347 3927960522
|
|
||||||
428891364 1814070806 2287999787 4125941184 3968103889
|
|
||||||
3548724050 1025597707 1404281500 2002212197 92429143
|
|
||||||
2313943944 2403086080 3006180634 3561981764 1671860914
|
|
||||||
1768520622 1803542985 844848113 3006139921 1410888995
|
|
||||||
1157749833 2125704913 1789979528 1799263423 741157179
|
|
||||||
2405862309 767040434 2655241390 3663420179 2172009096
|
|
||||||
2511931187 1680542666 231857466 1154981000 157168255
|
|
||||||
1454112128 3505872099 1929775046 2309422350 2143329496
|
|
||||||
2960716902 407610648 2938108129 2581749599 538837155
|
|
||||||
2342628867 430543915 740188568 1937713272 3315215132
|
|
||||||
2085587024 4030765687 766054429 3517641839 689721775
|
|
||||||
1294158986 1753287754 4202601348 1974852792 33459103
|
|
||||||
3568087535 3144677435 1686130825 4134943013 3005738435
|
|
||||||
3599293386 426570142 754104406 3660892564 1964545167
|
|
||||||
829466833 821587464 1746693036 1006492428 1595312919
|
|
||||||
1256599985 1024482560 1897312280 2902903201 691790057
|
|
||||||
1037515867 3176831208 1968401055 2173506824 1089055278
|
|
||||||
1748401123 2941380082 968412354 1818753861 2973200866
|
|
||||||
3875951774 1119354008 3988604139 1647155589 2232450826
|
|
||||||
3486058011 3655784043 3759258462 847163678 1082052057
|
|
||||||
989516446 2871541755 3196311070 3929963078 658187585
|
|
||||||
3664944641 2175149170 2203709147 2756014689 2456473919
|
|
||||||
3890267390 1293787864 2830347984 3059280931 4158802520
|
|
||||||
1561677400 2586570938 783570352 1355506163 31495586
|
|
||||||
3789437343 3340549429 2092501630 896419368 671715824
|
|
||||||
3530450081 3603554138 1055991716 3442308219 1499434728
|
|
||||||
3130288473 3639507000 17769680 2259741420 487032199
|
|
||||||
4227143402 3693771256 1880482820 3924810796 381462353
|
|
||||||
4017855991 2452034943 2736680833 2209866385 2128986379
|
|
||||||
437874044 595759426 641721026 1636065708 3899136933
|
|
||||||
629879088 3591174506 351984326 2638783544 2348444281
|
|
||||||
2341604660 2123933692 143443325 1525942256 364660499
|
|
||||||
599149312 939093251 1523003209 106601097 376589484
|
|
||||||
1346282236 1297387043 764598052 3741218111 933457002
|
|
||||||
1886424424 3219631016 525405256 3014235619 323149677
|
|
||||||
2038881721 4100129043 2851715101 2984028078 1888574695
|
|
||||||
2014194741 3515193880 4180573530 3461824363 2641995497
|
|
||||||
3179230245 2902294983 2217320456 4040852155 1784656905
|
|
||||||
3311906931 87498458 2752971818 2635474297 2831215366
|
|
||||||
3682231106 2920043893 3772929704 2816374944 309949752
|
|
||||||
2383758854 154870719 385111597 1191604312 1840700563
|
|
||||||
872191186 2925548701 1310412747 2102066999 1504727249
|
|
||||||
3574298750 1191230036 3330575266 3180292097 3539347721
|
|
||||||
681369118 3305125752 3648233597 950049240 4173257693
|
|
||||||
1760124957 512151405 681175196 580563018 1169662867
|
|
||||||
4015033554 2687781101 699691603 2673494188 1137221356
|
|
||||||
123599888 472658308 1053598179 1012713758 3481064843
|
|
||||||
3759461013 3981457956 3830587662 1877191791 3650996736
|
|
||||||
988064871 3515461600 4089077232 2225147448 1249609188
|
|
||||||
2643151863 3896204135 2416995901 1397735321 3460025646
|
|
||||||
|
|
||||||
1000 outputs of genrand_real2()
|
|
||||||
0.76275443 0.99000644 0.98670464 0.10143112 0.27933125
|
|
||||||
0.69867227 0.94218740 0.03427201 0.78842173 0.28180608
|
|
||||||
0.92179002 0.20785655 0.54534773 0.69644020 0.38107718
|
|
||||||
0.23978165 0.65286910 0.07514568 0.22765211 0.94872929
|
|
||||||
0.74557914 0.62664415 0.54708246 0.90959343 0.42043116
|
|
||||||
0.86334511 0.19189126 0.14718544 0.70259889 0.63426346
|
|
||||||
0.77408121 0.04531601 0.04605807 0.88595519 0.69398270
|
|
||||||
0.05377184 0.61711170 0.05565708 0.10133577 0.41500776
|
|
||||||
0.91810699 0.22320679 0.23353705 0.92871862 0.98897234
|
|
||||||
0.19786706 0.80558809 0.06961067 0.55840445 0.90479405
|
|
||||||
0.63288060 0.95009721 0.54948447 0.20645042 0.45000959
|
|
||||||
0.87050869 0.70806991 0.19406895 0.79286390 0.49332866
|
|
||||||
0.78483914 0.75145146 0.12341941 0.42030252 0.16728160
|
|
||||||
0.59906494 0.37575460 0.97815160 0.39815952 0.43595080
|
|
||||||
0.04952478 0.33917805 0.76509902 0.61034321 0.90654701
|
|
||||||
0.92915732 0.85365931 0.18812377 0.65913428 0.28814566
|
|
||||||
0.59476081 0.27835931 0.60722542 0.68310435 0.69387186
|
|
||||||
0.03699800 0.65897714 0.17527003 0.02889304 0.86777366
|
|
||||||
0.12352068 0.91439461 0.32022990 0.44445731 0.34903686
|
|
||||||
0.74639273 0.65918367 0.92492794 0.31872642 0.77749724
|
|
||||||
0.85413832 0.76385624 0.32744211 0.91326300 0.27458185
|
|
||||||
0.22190155 0.19865383 0.31227402 0.85321225 0.84243342
|
|
||||||
0.78544200 0.71854080 0.92503892 0.82703064 0.88306297
|
|
||||||
0.47284073 0.70059042 0.48003761 0.38671694 0.60465770
|
|
||||||
0.41747204 0.47163243 0.72750808 0.65830223 0.10955369
|
|
||||||
0.64215401 0.23456345 0.95944940 0.72822249 0.40888451
|
|
||||||
0.69980355 0.26677428 0.57333635 0.39791582 0.85377858
|
|
||||||
0.76962816 0.72004885 0.90903087 0.51376506 0.37732665
|
|
||||||
0.12691640 0.71249738 0.81217908 0.37037313 0.32772374
|
|
||||||
0.14238259 0.05614811 0.74363008 0.39773267 0.94859135
|
|
||||||
0.31452454 0.11730313 0.62962618 0.33334237 0.45547255
|
|
||||||
0.10089665 0.56550662 0.60539371 0.16027624 0.13245301
|
|
||||||
0.60959939 0.04671662 0.99356286 0.57660859 0.40269560
|
|
||||||
0.45274629 0.06699735 0.85064246 0.87742744 0.54508392
|
|
||||||
0.87242982 0.29321385 0.67660627 0.68230715 0.79052073
|
|
||||||
0.48592054 0.25186266 0.93769755 0.28565487 0.47219067
|
|
||||||
0.99054882 0.13155240 0.47110470 0.98556600 0.84397623
|
|
||||||
0.12875246 0.90953202 0.49129015 0.23792727 0.79481194
|
|
||||||
0.44337770 0.96564297 0.67749118 0.55684872 0.27286897
|
|
||||||
0.79538393 0.61965356 0.22487929 0.02226018 0.49248200
|
|
||||||
0.42247006 0.91797788 0.99250134 0.23449967 0.52531508
|
|
||||||
0.10246337 0.78685622 0.34310922 0.89892996 0.40454552
|
|
||||||
0.68608407 0.30752487 0.83601319 0.54956031 0.63777550
|
|
||||||
0.82199797 0.24890696 0.48801123 0.48661910 0.51223987
|
|
||||||
0.32969635 0.31075073 0.21393155 0.73453207 0.15565705
|
|
||||||
0.58584522 0.28976728 0.97621478 0.61498701 0.23891470
|
|
||||||
0.28518540 0.46809591 0.18371914 0.37597910 0.13492176
|
|
||||||
0.66849449 0.82811466 0.56240330 0.37548956 0.27562998
|
|
||||||
0.27521910 0.74096121 0.77176757 0.13748143 0.99747138
|
|
||||||
0.92504502 0.09175241 0.21389176 0.21766512 0.31183245
|
|
||||||
0.23271221 0.21207367 0.57903312 0.77523344 0.13242613
|
|
||||||
0.31037988 0.01204835 0.71652949 0.84487594 0.14982178
|
|
||||||
0.57423142 0.45677888 0.48420169 0.53465428 0.52667473
|
|
||||||
0.46880526 0.49849733 0.05670710 0.79022476 0.03872047
|
|
||||||
0.21697212 0.20443086 0.28949326 0.81678186 0.87629474
|
|
||||||
0.92297064 0.27373097 0.84625273 0.51505586 0.00582792
|
|
||||||
0.33295971 0.91848412 0.92537226 0.91760033 0.07541125
|
|
||||||
0.71745848 0.61158698 0.00941650 0.03135554 0.71527471
|
|
||||||
0.24821915 0.63636652 0.86159918 0.26450229 0.60160194
|
|
||||||
0.35557725 0.24477500 0.07186456 0.51757096 0.62120362
|
|
||||||
0.97981062 0.69954667 0.21065616 0.13382753 0.27693186
|
|
||||||
0.59644095 0.71500764 0.04110751 0.95730081 0.91600724
|
|
||||||
0.47704678 0.26183479 0.34706971 0.07545431 0.29398385
|
|
||||||
0.93236070 0.60486023 0.48015011 0.08870451 0.45548581
|
|
||||||
0.91872718 0.38142712 0.10668643 0.01397541 0.04520355
|
|
||||||
0.93822273 0.18011940 0.57577277 0.91427606 0.30911399
|
|
||||||
0.95853475 0.23611214 0.69619891 0.69601980 0.76765372
|
|
||||||
0.58515930 0.49479057 0.11288752 0.97187699 0.32095365
|
|
||||||
0.57563608 0.40760618 0.78703383 0.43261152 0.90877651
|
|
||||||
0.84686346 0.10599030 0.72872803 0.19315490 0.66152912
|
|
||||||
0.10210518 0.06257876 0.47950688 0.47062066 0.72701157
|
|
||||||
0.48915116 0.66110261 0.60170685 0.24516994 0.12726050
|
|
||||||
0.03451185 0.90864994 0.83494878 0.94800035 0.91035206
|
|
||||||
0.14480751 0.88458997 0.53498312 0.15963215 0.55378627
|
|
||||||
0.35171349 0.28719791 0.09097957 0.00667896 0.32309622
|
|
||||||
0.87561479 0.42534520 0.91748977 0.73908457 0.41793223
|
|
||||||
0.99279792 0.87908370 0.28458072 0.59132853 0.98672190
|
|
||||||
0.28547393 0.09452165 0.89910674 0.53681109 0.37931425
|
|
||||||
0.62683489 0.56609740 0.24801549 0.52948179 0.98328855
|
|
||||||
0.66403523 0.55523786 0.75886666 0.84784685 0.86829981
|
|
||||||
0.71448906 0.84670080 0.43922919 0.20771016 0.64157936
|
|
||||||
0.25664246 0.73055695 0.86395782 0.65852932 0.99061803
|
|
||||||
0.40280575 0.39146298 0.07291005 0.97200603 0.20555729
|
|
||||||
0.59616495 0.08138254 0.45796388 0.33681125 0.33989127
|
|
||||||
0.18717090 0.53545811 0.60550838 0.86520709 0.34290701
|
|
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||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
||||||
<PreprocessorDefinitions>$(DefineConstants);WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Windows</SubSystem>
|
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
||||||
<ImportGroup Label="ExtensionTargets">
|
|
||||||
</ImportGroup>
|
|
||||||
</Project>
|
|
23
3rdparty/mt19937ar/mt19937ar.vcxproj.filters
vendored
23
3rdparty/mt19937ar/mt19937ar.vcxproj.filters
vendored
@ -1,23 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Source Files">
|
|
||||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
||||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Header Files">
|
|
||||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
||||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="mt19937ar.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="mt19937ar.c">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
65
3rdparty/mt19937ar/mtTest.c
vendored
65
3rdparty/mt19937ar/mtTest.c
vendored
@ -1,65 +0,0 @@
|
|||||||
/*
|
|
||||||
A C-program for MT19937, with initialization improved 2002/1/26.
|
|
||||||
Coded by Takuji Nishimura and Makoto Matsumoto.
|
|
||||||
|
|
||||||
Before using, initialize the state by using init_genrand(seed)
|
|
||||||
or init_by_array(init_key, key_length).
|
|
||||||
|
|
||||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
|
||||||
All rights reserved.
|
|
||||||
Copyright (C) 2005, Mutsuo Saito,
|
|
||||||
All rights reserved.
|
|
||||||
|
|
||||||
Redistribution and use in source and binary forms, with or without
|
|
||||||
modification, are permitted provided that the following conditions
|
|
||||||
are met:
|
|
||||||
|
|
||||||
1. Redistributions of source code must retain the above copyright
|
|
||||||
notice, this list of conditions and the following disclaimer.
|
|
||||||
|
|
||||||
2. Redistributions in binary form must reproduce the above copyright
|
|
||||||
notice, this list of conditions and the following disclaimer in the
|
|
||||||
documentation and/or other materials provided with the distribution.
|
|
||||||
|
|
||||||
3. The names of its contributors may not be used to endorse or promote
|
|
||||||
products derived from this software without specific prior written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
||||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
||||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
||||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
||||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
||||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
|
|
||||||
|
|
||||||
Any feedback is very welcome.
|
|
||||||
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
|
|
||||||
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
#include "mt19937ar.h"
|
|
||||||
|
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
unsigned long init[4]={0x123, 0x234, 0x345, 0x456}, length=4;
|
|
||||||
init_by_array(init, length);
|
|
||||||
printf("1000 outputs of genrand_int32()\n");
|
|
||||||
for (i=0; i<1000; i++) {
|
|
||||||
printf("%10lu ", genrand_int32());
|
|
||||||
if (i%5==4) printf("\n");
|
|
||||||
}
|
|
||||||
printf("\n1000 outputs of genrand_real2()\n");
|
|
||||||
for (i=0; i<1000; i++) {
|
|
||||||
printf("%10.8f ", genrand_real2());
|
|
||||||
if (i%5==4) printf("\n");
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
79
3rdparty/mt19937ar/readme-mt.txt
vendored
79
3rdparty/mt19937ar/readme-mt.txt
vendored
@ -1,79 +0,0 @@
|
|||||||
This is a Mersenne Twister pseudorandom number generator
|
|
||||||
with period 2^19937-1 with improved initialization scheme,
|
|
||||||
modified on 2002/1/26 by Takuji Nishimura and Makoto Matsumoto.
|
|
||||||
modified on 2005/4/26 by Mutsuo Saito
|
|
||||||
|
|
||||||
Contents of this tar ball:
|
|
||||||
readme-mt.txt this file
|
|
||||||
mt19937ar.c the C source (ar: initialize by ARray)
|
|
||||||
mt19937ar.h the C header file for mt19937ar
|
|
||||||
mtTest.c the C test main program of mt19937ar.c
|
|
||||||
mt19937ar.out Test outputs of six types generators. 1000 for each
|
|
||||||
|
|
||||||
1. Initialization
|
|
||||||
The initialization scheme for the previous versions of MT
|
|
||||||
(e.g. 1999/10/28 version or earlier) has a tiny problem, that
|
|
||||||
the most significant bits of the seed is not well reflected
|
|
||||||
to the state vector of MT.
|
|
||||||
|
|
||||||
This version (2002/1/26) has two initialization schemes:
|
|
||||||
init_genrand(seed) and init_by_array(init_key, key_length).
|
|
||||||
|
|
||||||
init_genrand(seed) initializes the state vector by using
|
|
||||||
one unsigned 32-bit integer "seed", which may be zero.
|
|
||||||
|
|
||||||
init_by_array(init_key, key_length) initializes the state vector
|
|
||||||
by using an array init_key[] of unsigned 32-bit integers
|
|
||||||
of length key_kength. If key_length is smaller than 624,
|
|
||||||
then each array of 32-bit integers gives distinct initial
|
|
||||||
state vector. This is useful if you want a larger seed space
|
|
||||||
than 32-bit word.
|
|
||||||
|
|
||||||
2. Generation
|
|
||||||
After initialization, the following type of pseudorandom numbers
|
|
||||||
are available.
|
|
||||||
|
|
||||||
genrand_int32() generates unsigned 32-bit integers.
|
|
||||||
genrand_int31() generates unsigned 31-bit integers.
|
|
||||||
genrand_real1() generates uniform real in [0,1] (32-bit resolution).
|
|
||||||
genrand_real2() generates uniform real in [0,1) (32-bit resolution).
|
|
||||||
genrand_real3() generates uniform real in (0,1) (32-bit resolution).
|
|
||||||
genrand_res53() generates uniform real in [0,1) with 53-bit resolution.
|
|
||||||
|
|
||||||
Note: the last five functions call the first one.
|
|
||||||
if you need more speed for these five functions, you may
|
|
||||||
suppress the function call by copying genrand_int32() and
|
|
||||||
replacing the last return(), following to these five functions.
|
|
||||||
|
|
||||||
3. main()
|
|
||||||
main() is an example to initialize with an array of length 4,
|
|
||||||
then 1000 outputs of unsigned 32-bit integers,
|
|
||||||
then 1000 outputs of real [0,1) numbers.
|
|
||||||
|
|
||||||
4. The outputs
|
|
||||||
The output of the mt19937ar.c is in the file mt19937ar.out.
|
|
||||||
If you revise or translate the code, check the output
|
|
||||||
by using this file.
|
|
||||||
|
|
||||||
5. Cryptography
|
|
||||||
This generator is not cryptoraphically secure.
|
|
||||||
You need to use a one-way (or hash) function to obtain
|
|
||||||
a secure random sequence.
|
|
||||||
|
|
||||||
6. Correspondence
|
|
||||||
See:
|
|
||||||
URL http://www.math.keio.ac.jp/matumoto/emt.html
|
|
||||||
email matumoto@math.keio.ac.jp, nisimura@sci.kj.yamagata-u.ac.jp
|
|
||||||
|
|
||||||
7. Reference
|
|
||||||
M. Matsumoto and T. Nishimura,
|
|
||||||
"Mersenne Twister: A 623-Dimensionally Equidistributed Uniform
|
|
||||||
Pseudo-Random Number Generator",
|
|
||||||
ACM Transactions on Modeling and Computer Simulation,
|
|
||||||
Vol. 8, No. 1, January 1998, pp 3--30.
|
|
||||||
|
|
||||||
-------
|
|
||||||
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
|
||||||
All rights reserved.
|
|
||||||
Copyright (C) 2005, Mutsuo Saito
|
|
||||||
All rights reserved.
|
|
14
Makefile.in
14
Makefile.in
@ -5,10 +5,10 @@ OMAP=@OMAP@
|
|||||||
ifeq ($(HAVE_MYSQL),yes)
|
ifeq ($(HAVE_MYSQL),yes)
|
||||||
ALL_DEPENDS=server tools
|
ALL_DEPENDS=server tools
|
||||||
SERVER_DEPENDS=common login char map import
|
SERVER_DEPENDS=common login char map import
|
||||||
COMMON_DEPENDS=mt19937ar libconfig yaml-cpp
|
COMMON_DEPENDS=libconfig yaml-cpp
|
||||||
LOGIN_DEPENDS=mt19937ar libconfig common
|
LOGIN_DEPENDS=libconfig common
|
||||||
CHAR_DEPENDS=mt19937ar libconfig common yaml-cpp
|
CHAR_DEPENDS=libconfig common yaml-cpp
|
||||||
MAP_DEPENDS=mt19937ar libconfig common yaml-cpp
|
MAP_DEPENDS=libconfig common yaml-cpp
|
||||||
else
|
else
|
||||||
ALL_DEPENDS=needs_mysql
|
ALL_DEPENDS=needs_mysql
|
||||||
SERVER_DEPENDS=needs_mysql
|
SERVER_DEPENDS=needs_mysql
|
||||||
@ -22,7 +22,6 @@ endif
|
|||||||
#####################################################################
|
#####################################################################
|
||||||
.PHONY: all server sql \
|
.PHONY: all server sql \
|
||||||
common \
|
common \
|
||||||
mt19937ar \
|
|
||||||
login \
|
login \
|
||||||
char \
|
char \
|
||||||
map \
|
map \
|
||||||
@ -50,9 +49,6 @@ char: $(CHAR_DEPENDS)
|
|||||||
map: $(MAP_DEPENDS)
|
map: $(MAP_DEPENDS)
|
||||||
@$(MAKE) -C src/map server
|
@$(MAKE) -C src/map server
|
||||||
|
|
||||||
mt19937ar:
|
|
||||||
@$(MAKE) -C 3rdparty/mt19937ar
|
|
||||||
|
|
||||||
libconfig:
|
libconfig:
|
||||||
@$(MAKE) -C 3rdparty/libconfig
|
@$(MAKE) -C 3rdparty/libconfig
|
||||||
|
|
||||||
@ -79,7 +75,6 @@ import:
|
|||||||
|
|
||||||
clean:
|
clean:
|
||||||
@$(MAKE) -C src/common $@
|
@$(MAKE) -C src/common $@
|
||||||
@$(MAKE) -C 3rdparty/mt19937ar $@
|
|
||||||
@$(MAKE) -C 3rdparty/libconfig $@
|
@$(MAKE) -C 3rdparty/libconfig $@
|
||||||
@$(MAKE) -C 3rdparty/yaml-cpp $@
|
@$(MAKE) -C 3rdparty/yaml-cpp $@
|
||||||
@$(MAKE) -C src/login $@
|
@$(MAKE) -C src/login $@
|
||||||
@ -91,7 +86,6 @@ help:
|
|||||||
@echo "most common targets are 'all' 'server' 'conf' 'clean' 'help'"
|
@echo "most common targets are 'all' 'server' 'conf' 'clean' 'help'"
|
||||||
@echo "possible targets are:"
|
@echo "possible targets are:"
|
||||||
@echo "'common' - builds object files used for the three servers"
|
@echo "'common' - builds object files used for the three servers"
|
||||||
@echo "'mt19937ar' - builds object file of Mersenne Twister MT19937"
|
|
||||||
@echo "'libconfig' - builds object files of libconfig"
|
@echo "'libconfig' - builds object files of libconfig"
|
||||||
@echo "'yaml-cpp' - builds object files of yaml-cpp"
|
@echo "'yaml-cpp' - builds object files of yaml-cpp"
|
||||||
@echo "'login' - builds login server"
|
@echo "'login' - builds login server"
|
||||||
|
10
README.md
10
README.md
@ -31,9 +31,9 @@ is broken down into Windows and Linux prerequisites.
|
|||||||
* Windows
|
* Windows
|
||||||
* MySQL ( http://www.mysql.com/downloads/mysql/ )
|
* MySQL ( http://www.mysql.com/downloads/mysql/ )
|
||||||
* MySQL Workbench ( http://www.mysql.com/downloads/workbench/ )
|
* MySQL Workbench ( http://www.mysql.com/downloads/workbench/ )
|
||||||
* MS Visual C++ ( http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express )
|
* MS Visual Studio ( https://www.visualstudio.com/downloads/ )
|
||||||
* TortoiseGIT ( http://code.google.com/p/tortoisegit/ )
|
* TortoiseGIT ( http://code.google.com/p/tortoisegit/ )
|
||||||
* MSysGit ( http://msysgit.github.io/ or https://github.com/msysgit/git/releases )
|
* git for Windows ( https://gitforwindows.org/ )
|
||||||
|
|
||||||
* Linux (names of packages may require specific version numbers on certain distributions)
|
* Linux (names of packages may require specific version numbers on certain distributions)
|
||||||
* gcc
|
* gcc
|
||||||
@ -182,12 +182,8 @@ Examples:
|
|||||||
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
|
* [Debian](https://github.com/rathena/rathena/wiki/Install-on-Debian)
|
||||||
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
|
* [FreeBSD](https://github.com/rathena/rathena/wiki/Install-on-FreeBSD)
|
||||||
|
|
||||||
* rAthena IRC Channel
|
|
||||||
* irc://irc.rizon.net/rathena
|
|
||||||
* Web Chat: https://rathena.org/board/page/chat.html
|
|
||||||
|
|
||||||
* rAthena Discord Chat
|
* rAthena Discord Chat
|
||||||
http://discord.rathena.org
|
https://rathena.org/discord
|
||||||
|
|
||||||
* rAthena Wiki
|
* rAthena Wiki
|
||||||
https://github.com/rathena/rathena/wiki
|
https://github.com/rathena/rathena/wiki
|
||||||
|
@ -63,6 +63,7 @@ aliases: {
|
|||||||
cloneequip: ["eqclone"]
|
cloneequip: ["eqclone"]
|
||||||
clonestat: ["stclone"]
|
clonestat: ["stclone"]
|
||||||
reloadnpcfile: ["reloadnpc"]
|
reloadnpcfile: ["reloadnpc"]
|
||||||
|
changedress: ["nocosplay"]
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Commands help file */
|
/* Commands help file */
|
||||||
|
@ -67,3 +67,7 @@ feature.roulette: off
|
|||||||
// Achievement (Note 1)
|
// Achievement (Note 1)
|
||||||
// Requires: 2015-05-13aRagexe or later
|
// Requires: 2015-05-13aRagexe or later
|
||||||
feature.achievement: on
|
feature.achievement: on
|
||||||
|
|
||||||
|
// Homunculues Autofeeding (Note 1)
|
||||||
|
// Requires: 2017-09-20bRagexeRE or later
|
||||||
|
feature.homunculus_autofeed: off
|
||||||
|
@ -57,3 +57,7 @@ homunculus_S_max_level: 150
|
|||||||
// Without this, a shuffle causes all levels of a Homunculus S to use their
|
// Without this, a shuffle causes all levels of a Homunculus S to use their
|
||||||
// growth tables, causing imbalanced stats
|
// growth tables, causing imbalanced stats
|
||||||
homunculus_S_growth_level: 99
|
homunculus_S_growth_level: 99
|
||||||
|
|
||||||
|
// Send auto-feed notice even if OFF (Note 1)
|
||||||
|
// Official: yes
|
||||||
|
homunculus_autofeed_always: yes
|
||||||
|
@ -75,8 +75,13 @@ max_extended_aspd: 193
|
|||||||
// Maximum walk speed rate (200 would be capped to twice the normal speed)
|
// Maximum walk speed rate (200 would be capped to twice the normal speed)
|
||||||
max_walk_speed: 300
|
max_walk_speed: 300
|
||||||
|
|
||||||
// Maximum HP. (Default is 1000000)
|
// Maximum HPs depending on base level. Default values are:
|
||||||
max_hp: 1000000
|
// Lv 99: 330000
|
||||||
|
// Lv150: 660000
|
||||||
|
// Lv175: 1100000
|
||||||
|
max_hp_lv99: 330000
|
||||||
|
max_hp_lv150: 660000
|
||||||
|
max_hp: 1100000
|
||||||
|
|
||||||
// Maximum SP. (Default is 1000000)
|
// Maximum SP. (Default is 1000000)
|
||||||
max_sp: 1000000
|
max_sp: 1000000
|
||||||
@ -261,3 +266,10 @@ fame_pharmacy_10: 50
|
|||||||
// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
|
// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
|
||||||
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
// Default: walk (0x1) + useskilltoid (0x2) + useskilltopos (0x4) + useitem (0x8) + attack (0x10) = 0x1F
|
||||||
idletime_option: 0x1F
|
idletime_option: 0x1F
|
||||||
|
|
||||||
|
// Adjust the summoner class' special traits.
|
||||||
|
// 0: Summoners behave like other classes.
|
||||||
|
// 1: Summoners belong to brute race instead of demi-human
|
||||||
|
// 2: Summoners are small size instead of medium
|
||||||
|
// 3: Both of the above (official value)
|
||||||
|
summoner_trait: 3
|
||||||
|
@ -122,7 +122,8 @@ gvg_traps_target_all: 1
|
|||||||
// 0 = Always visible
|
// 0 = Always visible
|
||||||
// 1 = Enable invisibility in versus maps (GVG/PVP/BG)
|
// 1 = Enable invisibility in versus maps (GVG/PVP/BG)
|
||||||
// 2 = Enable invisibility in all maps
|
// 2 = Enable invisibility in all maps
|
||||||
traps_setting: 0
|
// Default on official servers: 0 for Pre-renewal, 2 for Renewal
|
||||||
|
//traps_setting: 0
|
||||||
|
|
||||||
// Restrictions applied to the Alchemist's Summon Flora skill (add as necessary)
|
// Restrictions applied to the Alchemist's Summon Flora skill (add as necessary)
|
||||||
// 1: Enable players to damage the floras outside of versus grounds.
|
// 1: Enable players to damage the floras outside of versus grounds.
|
||||||
@ -369,3 +370,8 @@ dispel_song: no
|
|||||||
// 0: Uses the official duration
|
// 0: Uses the official duration
|
||||||
// X: Enter a custom duration in milliseconds.
|
// X: Enter a custom duration in milliseconds.
|
||||||
banana_bomb_duration: 0
|
banana_bomb_duration: 0
|
||||||
|
|
||||||
|
// Should items that you try to create be dropped if you have no space left in your inventory? (Note 1)
|
||||||
|
// Official: no
|
||||||
|
// Legacy rAthena logic: yes
|
||||||
|
skill_drop_items_full: no
|
||||||
|
@ -189,6 +189,14 @@ char_del_option: 2
|
|||||||
// 3: Character cannot be deleted as long as he remains in a party or guild(default)
|
// 3: Character cannot be deleted as long as he remains in a party or guild(default)
|
||||||
char_del_restriction: 3
|
char_del_restriction: 3
|
||||||
|
|
||||||
|
// Restrict certain class from being created. (Only functional on 20151001aRagexe or later)
|
||||||
|
// 0: No character creation is allowed
|
||||||
|
// 1: Only novice is allowed to be created (pre-renewal default)
|
||||||
|
// 2: Only summoner is allowed to be created
|
||||||
|
// 3: Both novice and summoner can be created (renewal default)
|
||||||
|
// Uncomment to customize the restriction
|
||||||
|
//allowed_job_flag: 3
|
||||||
|
|
||||||
// What folder the DB files are in (item_db.txt, etc.)
|
// What folder the DB files are in (item_db.txt, etc.)
|
||||||
db_path: db
|
db_path: db
|
||||||
|
|
||||||
|
@ -86,7 +86,7 @@ groups: (
|
|||||||
level: 0
|
level: 0
|
||||||
inherit: ( /*empty list*/ )
|
inherit: ( /*empty list*/ )
|
||||||
commands: {
|
commands: {
|
||||||
/* no commands by default */
|
changedress: true
|
||||||
}
|
}
|
||||||
permissions: {
|
permissions: {
|
||||||
/* without this basic permissions regular players could not
|
/* without this basic permissions regular players could not
|
||||||
@ -293,7 +293,6 @@ groups: (
|
|||||||
item_unconditional: false
|
item_unconditional: false
|
||||||
bypass_stat_onclone: true
|
bypass_stat_onclone: true
|
||||||
bypass_max_stat: true
|
bypass_max_stat: true
|
||||||
cashshop_sale: true
|
|
||||||
/* all_permission: true */
|
/* all_permission: true */
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -103,6 +103,7 @@ jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
|
|||||||
"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
|
"4046 Taekwon 4047 Star Gladiator 4049 Soul Linker 4050 Gangsi\n"
|
||||||
"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
|
"4051 Death Knight 4052 Dark Collector 4190 Ex. Super Novice 4191 Ex. Super Baby\n"
|
||||||
"4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner\n"
|
"4211 Kagerou 4212 Oboro 4215 Rebellion 4218 Summoner\n"
|
||||||
|
"4239 Star Emperor 4240 Soul Reaper\n"
|
||||||
"----- Baby Novice And Baby 1st Class -----\n"
|
"----- Baby Novice And Baby 1st Class -----\n"
|
||||||
"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
|
"4023 Baby Novice 4024 Baby Swordman 4025 Baby Magician 4026 Baby Archer\n"
|
||||||
"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
|
"4027 Baby Acolyte 4028 Baby Merchant 4029 Baby Thief\n"
|
||||||
@ -119,7 +120,7 @@ jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
|
|||||||
"---- Expanded Baby Class ----\n"
|
"---- Expanded Baby Class ----\n"
|
||||||
"4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro\n"
|
"4220 Baby Summoner 4222 Baby Ninja 4223 Baby Kagero 4224 Baby Oboro\n"
|
||||||
"4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger\n"
|
"4225 Baby Taekwon 4226 Baby Star Glad 4227 Baby Soul Linker 4228 Baby Gunslinger\n"
|
||||||
"4229 Baby Rebellion\n"
|
"4229 Baby Rebellion 4241 Baby Star Emperor 4242 Baby Soul Reaper\n"
|
||||||
"---- Modes And Others ----\n"
|
"---- Modes And Others ----\n"
|
||||||
" 22 Wedding 26 Christmas 27 Summer 28 Hanbok\n"
|
" 22 Wedding 26 Christmas 27 Summer 28 Hanbok\n"
|
||||||
" 4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)\n"
|
" 4048 Star Gladiator (Union) 4238 Baby Star Glad (Union)\n"
|
||||||
@ -321,3 +322,5 @@ reload: "Params: <type>\n" "Reload a database or configuration file.\n"
|
|||||||
" pcdb motd script\n"
|
" pcdb motd script\n"
|
||||||
" questdb msgconf packetdb\n"
|
" questdb msgconf packetdb\n"
|
||||||
langtype: "Params: <language>\n" "Changes your language setting."
|
langtype: "Params: <language>\n" "Changes your language setting."
|
||||||
|
limitedsale: "Opens the limited sale window."
|
||||||
|
changedress: "Removes all character costumes."
|
||||||
|
@ -98,7 +98,7 @@ chars_per_account: 0
|
|||||||
// Increase the value of MAX_CHARS if you want to increase vip_char_increase.
|
// Increase the value of MAX_CHARS if you want to increase vip_char_increase.
|
||||||
// Note: The amount of VIP characters = MAX_CHARS - chars_per_account.
|
// Note: The amount of VIP characters = MAX_CHARS - chars_per_account.
|
||||||
// Note 2: This setting must be set after chars_per_account.
|
// Note 2: This setting must be set after chars_per_account.
|
||||||
// -1 will default to MAX_CHAR_VIP (src/config/core.h)
|
// -1 will default to MAX_CHAR_VIP (src/config/core.hpp)
|
||||||
vip_char_increase: -1
|
vip_char_increase: -1
|
||||||
|
|
||||||
// Create accounts with limited time?
|
// Create accounts with limited time?
|
||||||
|
@ -1174,6 +1174,7 @@ map: 1@glast
|
|||||||
|
|
||||||
// Biochemical Laboratory Nightmare
|
// Biochemical Laboratory Nightmare
|
||||||
map: lhz_dun_n
|
map: lhz_dun_n
|
||||||
|
map: lhz_d_n2
|
||||||
|
|
||||||
// Copy of Old Glast Heim memorial map
|
// Copy of Old Glast Heim memorial map
|
||||||
map: 1@gl_kh
|
map: 1@gl_kh
|
||||||
@ -1271,91 +1272,79 @@ map: gef_d01_i
|
|||||||
// Illusion Ice (Frozen)
|
// Illusion Ice (Frozen)
|
||||||
map: ice_d03_i
|
map: ice_d03_i
|
||||||
|
|
||||||
// ??
|
// Suspicious shipwreck
|
||||||
map: 1@tre
|
map: 1@tre
|
||||||
|
|
||||||
// ??
|
// Poring Town
|
||||||
map: 1@begi
|
map: 1@begi
|
||||||
|
|
||||||
// Illusion Turtle island (Archery)
|
// Illusion Turtle island (Archery)
|
||||||
map: tur_d03_i
|
map: tur_d03_i
|
||||||
map: tur_d04_i
|
map: tur_d04_i
|
||||||
|
|
||||||
// ??
|
// Volcanic island Korodo
|
||||||
map: 1@crd
|
map: 1@crd
|
||||||
|
|
||||||
|
// ??
|
||||||
|
map: ordeal_a00
|
||||||
|
map: ordeal_a02
|
||||||
|
map: pprontera
|
||||||
|
|
||||||
|
// ??
|
||||||
|
map: niflxmas
|
||||||
|
map: sch_lab
|
||||||
|
map: nakhyang
|
||||||
|
|
||||||
|
// Noodles Festival July
|
||||||
|
map: lasa_sea
|
||||||
|
map: 1@drdo
|
||||||
|
|
||||||
|
// X anniversary
|
||||||
|
map: x_lhz
|
||||||
|
map: x_prt
|
||||||
|
map: x_ra
|
||||||
|
|
||||||
|
// November hunting contest
|
||||||
|
map: prt_evt_in
|
||||||
|
|
||||||
|
// Welcome Corridor
|
||||||
|
map: vis_h01
|
||||||
|
map: vis_h02
|
||||||
|
map: vis_h03
|
||||||
|
map: vis_h04
|
||||||
|
|
||||||
|
// Illusion Teddy Bear Nasarian Empire
|
||||||
|
map: ein_d02_i
|
||||||
|
|
||||||
|
// Illusion Ruande
|
||||||
|
map: com_d02_i
|
||||||
|
|
||||||
|
// Soul Reaper Job Change
|
||||||
|
map: 1@soul
|
||||||
|
|
||||||
|
// Star Emperor Job Change
|
||||||
|
map: star_frst
|
||||||
|
map: star_in
|
||||||
|
|
||||||
|
// RWC Maps
|
||||||
|
map: 2009rwc_01
|
||||||
|
map: 2009rwc_02
|
||||||
|
map: 2009rwc_03
|
||||||
|
map: 2009rwc_04
|
||||||
|
map: 2009rwc_05
|
||||||
|
map: 2009rwc_06
|
||||||
|
map: 2009rwc_07
|
||||||
|
map: 2009rwc_08
|
||||||
|
map: 2009rwc_f01
|
||||||
|
map: 2012rwc_01
|
||||||
|
map: 2012rwc_02
|
||||||
|
map: 2012rwc_03
|
||||||
|
map: 2012rwc_04
|
||||||
|
map: 2012rwc_05
|
||||||
|
map: 2012rwc_06
|
||||||
|
map: 2012rwc_07
|
||||||
|
map: 2012rwc_08
|
||||||
|
|
||||||
|
|
||||||
//------------------------- Clone Maps ---------------------------
|
//------------------------- Clone Maps ---------------------------
|
||||||
//------------------------- Extra Maps ---------------------------
|
//------------------------- Extra Maps ---------------------------
|
||||||
|
|
||||||
// Ragnarok World Championship 2004
|
|
||||||
// Requires: RWC 2004 Client
|
|
||||||
// or Akaru's SuperGRF 1.64 or newer
|
|
||||||
//map: rwc01
|
|
||||||
//map: rwc02
|
|
||||||
//map: rwc03
|
|
||||||
|
|
||||||
// Ragnarok World Championship 2009
|
|
||||||
// Requires: RWC 2009 Map files
|
|
||||||
//map: 2009rwc_f01
|
|
||||||
//map: 2009rwc_01
|
|
||||||
//map: 2009rwc_02
|
|
||||||
//map: 2009rwc_03
|
|
||||||
//map: 2009rwc_04
|
|
||||||
|
|
||||||
// Ragnarok World Championship 2008?
|
|
||||||
// Requires: RWC 2008 Map files?
|
|
||||||
//map: 2008rwc_04
|
|
||||||
|
|
||||||
//Christmas & Sakura Special
|
|
||||||
//Requires Akaru's SuperGRF 1.1 or newer
|
|
||||||
//map: prontera_x
|
|
||||||
//map: alberta_x
|
|
||||||
//map: aldebaran_x
|
|
||||||
//map: geffen_x
|
|
||||||
//map: izlude_x
|
|
||||||
//map: prt_church_x
|
|
||||||
//map: prontera_s
|
|
||||||
//map: pay_arche_s
|
|
||||||
|
|
||||||
//Fenced Lutie
|
|
||||||
//Requires Akaru's SuperGRF 1.23 or newer
|
|
||||||
//map: xmas_old
|
|
||||||
|
|
||||||
//Alpha Maps
|
|
||||||
//Requires adata.grf containing alpha maps and data
|
|
||||||
//map: fay_vilg00
|
|
||||||
//map: fay_vilg01
|
|
||||||
//map: gef_vilg00
|
|
||||||
//map: gef_vilg01
|
|
||||||
//map: moc_dugn01
|
|
||||||
//map: moc_dugn02
|
|
||||||
//map: moc_fild01
|
|
||||||
//map: moc_fild02
|
|
||||||
//map: moc_fild03
|
|
||||||
//map: moc_fild04
|
|
||||||
//map: moc_intr00
|
|
||||||
//map: moc_intr01
|
|
||||||
//map: moc_intr02
|
|
||||||
//map: moc_intr04
|
|
||||||
//map: moc_vilg00
|
|
||||||
//map: moc_vilg01
|
|
||||||
//map: moc_vilg02
|
|
||||||
//map: probemap
|
|
||||||
//map: probemap02
|
|
||||||
//map: prt_cstl01
|
|
||||||
//map: prt_dugn00
|
|
||||||
//map: prt_dugn01
|
|
||||||
//map: prt_fild00
|
|
||||||
//map: prt_fild01
|
|
||||||
//map: prt_fild03
|
|
||||||
//map: prt_fild04
|
|
||||||
//map: prt_fild05
|
|
||||||
//map: prt_intr01
|
|
||||||
//map: prt_intr01_a
|
|
||||||
//map: prt_intr02
|
|
||||||
//map: prt_vilg00
|
|
||||||
//map: prt_vilg01
|
|
||||||
//map: prt_vilg02
|
|
||||||
//map: tank_test
|
|
||||||
//map: tank_test2
|
|
||||||
//map: test
|
|
||||||
|
@ -125,7 +125,12 @@
|
|||||||
115: Baby Soul Linker
|
115: Baby Soul Linker
|
||||||
116: Baby Gunslinger
|
116: Baby Gunslinger
|
||||||
117: Baby Rebellion
|
117: Baby Rebellion
|
||||||
118: Unknown Job
|
118: Star Emperor
|
||||||
|
119: Soul Reaper
|
||||||
|
120: Baby Star Emperor
|
||||||
|
121: Baby Soul Reaper
|
||||||
|
|
||||||
|
199: Unknown Job
|
||||||
|
|
||||||
//Auction
|
//Auction
|
||||||
200: Auction Manager
|
200: Auction Manager
|
||||||
@ -149,8 +154,8 @@
|
|||||||
216: No account with ID '%d' was found.
|
216: No account with ID '%d' was found.
|
||||||
217: -- Account %d --
|
217: -- Account %d --
|
||||||
218: User: %s | GM Group: %d | State: %d
|
218: User: %s | GM Group: %d | State: %d
|
||||||
219: Password: %s (PIN:%s)
|
//219: FREE
|
||||||
220: ****
|
//220: FREE
|
||||||
221: Account e-mail: %s | Birthdate: %s
|
221: Account e-mail: %s | Birthdate: %s
|
||||||
222: Last IP: %s (%s)
|
222: Last IP: %s (%s)
|
||||||
223: This user has logged in %d times, the last time was at %s
|
223: This user has logged in %d times, the last time was at %s
|
||||||
|
@ -690,7 +690,7 @@
|
|||||||
666: Pets are not allowed in Guild Wars.
|
666: Pets are not allowed in Guild Wars.
|
||||||
667: You're not dead.
|
667: You're not dead.
|
||||||
668: Your actual memo positions are:
|
668: Your actual memo positions are:
|
||||||
669: You broke the target's weapon.
|
//669 free
|
||||||
670: You can't leave battleground guilds.
|
670: You can't leave battleground guilds.
|
||||||
671: Friend already exists.
|
671: Friend already exists.
|
||||||
672: Name not found in list.
|
672: Name not found in list.
|
||||||
@ -831,7 +831,15 @@
|
|||||||
// Achievements
|
// Achievements
|
||||||
772: Achievements are disabled.
|
772: Achievements are disabled.
|
||||||
|
|
||||||
//773-899 free
|
//773-775 reserved for refine UI
|
||||||
|
//776-781 reserved for tax system
|
||||||
|
|
||||||
|
782: Star Emperor
|
||||||
|
783: Soul Reaper
|
||||||
|
784: Baby Star Emperor
|
||||||
|
785: Baby Soul Reaper
|
||||||
|
|
||||||
|
//786-899 free
|
||||||
|
|
||||||
//------------------------------------
|
//------------------------------------
|
||||||
// More atcommands message
|
// More atcommands message
|
||||||
|
@ -643,7 +643,7 @@
|
|||||||
666: 公會戰不允許有寵物
|
666: 公會戰不允許有寵物
|
||||||
667: 你沒死亡
|
667: 你沒死亡
|
||||||
668: 你實際儲存點是:
|
668: 你實際儲存點是:
|
||||||
669: 你破壞目標的武器
|
//669 free
|
||||||
670: 你無法離開戰場公會
|
670: 你無法離開戰場公會
|
||||||
671: 這朋友已存在
|
671: 這朋友已存在
|
||||||
672: 該名稱不在清單內
|
672: 該名稱不在清單內
|
||||||
|
@ -655,7 +655,7 @@
|
|||||||
666: Pets non-autorisés lors d'une guerre entre guilde.
|
666: Pets non-autorisés lors d'une guerre entre guilde.
|
||||||
667: Vous n'êtes pas mort(e).
|
667: Vous n'êtes pas mort(e).
|
||||||
668: Votre position memo actuelle est:
|
668: Votre position memo actuelle est:
|
||||||
669: Vous brisez l'arme de la cible.
|
//669 free
|
||||||
670: Vous ne pouvez pas quitter votre guilde.
|
670: Vous ne pouvez pas quitter votre guilde.
|
||||||
671: Cette personne est déjà dans votre liste d'ami.
|
671: Cette personne est déjà dans votre liste d'ami.
|
||||||
672: Nom introuvable dans la liste.
|
672: Nom introuvable dans la liste.
|
||||||
|
@ -689,7 +689,7 @@
|
|||||||
666: Peliharaan tidak diperbolehkan di Guild Wars.
|
666: Peliharaan tidak diperbolehkan di Guild Wars.
|
||||||
667: Kamu tidak mati.
|
667: Kamu tidak mati.
|
||||||
668: Posisi memomu saat ini adalah:
|
668: Posisi memomu saat ini adalah:
|
||||||
669: Kamu menghancurkan senajta lawan.
|
//669 kosong
|
||||||
670: Kamu tidak dapat meninggalkan guild battleground.
|
670: Kamu tidak dapat meninggalkan guild battleground.
|
||||||
671: Teman sudah ada.
|
671: Teman sudah ada.
|
||||||
672: Nama tidak ditemukan di daftar.
|
672: Nama tidak ditemukan di daftar.
|
||||||
|
3
conf/msg_conf/map_msg_mal.conf
Normal file
3
conf/msg_conf/map_msg_mal.conf
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
|
||||||
|
//Custom translations
|
||||||
|
import: conf/msg_conf/import/map_msg_mal_conf.txt
|
@ -635,7 +635,7 @@
|
|||||||
666: Bichinhos de estimação não são permitidos na Guerra de Clãs.
|
666: Bichinhos de estimação não são permitidos na Guerra de Clãs.
|
||||||
667: Você não está morto.
|
667: Você não está morto.
|
||||||
668: Seu ponto de retorno atual é:
|
668: Seu ponto de retorno atual é:
|
||||||
669: Você quebrou a arma de seu oponente.
|
//669 livre
|
||||||
670: Você não pode deixar os campos de batalha em uma guerra.
|
670: Você não pode deixar os campos de batalha em uma guerra.
|
||||||
671: Amigo já existente.
|
671: Amigo já existente.
|
||||||
672: Nome não encontrado na lista.
|
672: Nome não encontrado na lista.
|
||||||
|
@ -655,7 +655,7 @@
|
|||||||
666: Питомцы запрещены во время Войны за Империум.
|
666: Питомцы запрещены во время Войны за Империум.
|
||||||
667: Вы не мертвы.
|
667: Вы не мертвы.
|
||||||
668: Ваши текущие точки сохранения:
|
668: Ваши текущие точки сохранения:
|
||||||
669: Вы сломали оружие цели.
|
//669 НЕ ИСПОЛЬЗУЕТСЯ
|
||||||
670: Вы не можете покинуть БГ.
|
670: Вы не можете покинуть БГ.
|
||||||
671: Друг уже добавлен.
|
671: Друг уже добавлен.
|
||||||
672: Имя не найдено в списке.
|
672: Имя не найдено в списке.
|
||||||
|
@ -690,7 +690,7 @@
|
|||||||
666: Las mascotas están prohibidas en la guerra de clanes.
|
666: Las mascotas están prohibidas en la guerra de clanes.
|
||||||
667: No estás muerto.
|
667: No estás muerto.
|
||||||
668: Tus puntos de memorización actuales son los siguientes:
|
668: Tus puntos de memorización actuales son los siguientes:
|
||||||
669: Has roto el arma de tu enemigo.
|
//669 vacío
|
||||||
670: No puedes abandonar un clan especial de battleground.
|
670: No puedes abandonar un clan especial de battleground.
|
||||||
671: Ese jugador ya es amigo tuyo.
|
671: Ese jugador ya es amigo tuyo.
|
||||||
672: No se ha encontrado el nombre que has introducido.
|
672: No se ha encontrado el nombre que has introducido.
|
||||||
|
@ -649,7 +649,7 @@
|
|||||||
666: <20><>µ<EFBFBD>לא<D79C><D790>י<EFBFBD>§ה<C2A7>טה´י¶<D799><C2B6><EFBFBD><EFBFBD>÷<EFBFBD>¹<EFBFBD><EFBFBD>µד<C2B5>י¹<D799>א¢י<C2A2>ד¹¾<C2B9>י¹·<C2B9>ט Guild Wars.
|
666: <20><>µ<EFBFBD>לא<D79C><D790>י<EFBFBD>§ה<C2A7>טה´י¶<D799><C2B6><EFBFBD><EFBFBD>÷<EFBFBD>¹<EFBFBD><EFBFBD>µד<C2B5>י¹<D799>א¢י<C2A2>ד¹¾<C2B9>י¹·<C2B9>ט Guild Wars.
|
||||||
667: ¤<>³ה<C2B3>טה´יµ<D799><C2B5>.
|
667: ¤<>³ה<C2B3>טה´יµ<D799><C2B5>.
|
||||||
668: µ<>ב<EFBFBD>¹ט§·<C2A7>ט¤<D798>³ה´י÷<D799>¹·<C2B9><C2B7>ה<EFBFBD>י<EFBFBD><D799>´<EFBFBD>§¹<C2A7>י:
|
668: µ<>ב<EFBFBD>¹ט§·<C2A7>ט¤<D798>³ה´י÷<D799>¹·<C2B9><C2B7>ה<EFBFBD>י<EFBFBD><D799>´<EFBFBD>§¹<C2A7>י:
|
||||||
669: ¤<>³ה´י·<D799><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¸¢<C2B8>§א»י<C2BB><D799><EFBFBD><EFBFBD><EFBFBD>.
|
//669 free
|
||||||
670: ¤<>³ה<C2B3>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶<EFBFBD><C2B6><EFBFBD>¨<EFBFBD><C2A8> Guild ה´יד¹¢³<C2A2><C2B3><EFBFBD><EFBFBD>טד¹ battleground.
|
670: ¤<>³ה<C2B3>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>¶<EFBFBD><C2B6><EFBFBD>¨<EFBFBD><C2A8> Guild ה´יד¹¢³<C2A2><C2B3><EFBFBD><EFBFBD>טד¹ battleground.
|
||||||
671: א¾<D790>ט<EFBFBD>¹·<C2B9>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>טב<D798>י<EFBFBD>.
|
671: א¾<D790>ט<EFBFBD>¹·<C2B9>ט<EFBFBD><D798><EFBFBD><EFBFBD><EFBFBD>טב<D798>י<EFBFBD>.
|
||||||
672: ה<>ט¾÷×<C3B7>ט<EFBFBD>ד¹<D793><C2B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
672: ה<>ט¾÷×<C3B7>ט<EFBFBD>ד¹<D793><C2B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
||||||
|
5
configure
vendored
5
configure
vendored
@ -584,7 +584,7 @@ PACKAGE_BUGREPORT=
|
|||||||
PACKAGE_URL=
|
PACKAGE_URL=
|
||||||
|
|
||||||
ac_unique_file="rAthena"
|
ac_unique_file="rAthena"
|
||||||
ac_unique_file="src/common/cbasetypes.h"
|
ac_unique_file="src/common/cbasetypes.hpp"
|
||||||
# Factoring default headers for most tests.
|
# Factoring default headers for most tests.
|
||||||
ac_includes_default="\
|
ac_includes_default="\
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
@ -2736,7 +2736,7 @@ ac_compiler_gnu=$ac_cv_cxx_compiler_gnu
|
|||||||
|
|
||||||
ac_config_files="$ac_config_files Makefile src/common/Makefile"
|
ac_config_files="$ac_config_files Makefile src/common/Makefile"
|
||||||
|
|
||||||
ac_config_files="$ac_config_files 3rdparty/mt19937ar/Makefile 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile"
|
ac_config_files="$ac_config_files 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile"
|
||||||
|
|
||||||
ac_config_files="$ac_config_files src/char/Makefile src/login/Makefile"
|
ac_config_files="$ac_config_files src/char/Makefile src/login/Makefile"
|
||||||
|
|
||||||
@ -7749,7 +7749,6 @@ do
|
|||||||
case $ac_config_target in
|
case $ac_config_target in
|
||||||
"Makefile") CONFIG_FILES="$CONFIG_FILES Makefile" ;;
|
"Makefile") CONFIG_FILES="$CONFIG_FILES Makefile" ;;
|
||||||
"src/common/Makefile") CONFIG_FILES="$CONFIG_FILES src/common/Makefile" ;;
|
"src/common/Makefile") CONFIG_FILES="$CONFIG_FILES src/common/Makefile" ;;
|
||||||
"3rdparty/mt19937ar/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/mt19937ar/Makefile" ;;
|
|
||||||
"3rdparty/libconfig/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/libconfig/Makefile" ;;
|
"3rdparty/libconfig/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/libconfig/Makefile" ;;
|
||||||
"3rdparty/yaml-cpp/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/yaml-cpp/Makefile" ;;
|
"3rdparty/yaml-cpp/Makefile") CONFIG_FILES="$CONFIG_FILES 3rdparty/yaml-cpp/Makefile" ;;
|
||||||
"src/char/Makefile") CONFIG_FILES="$CONFIG_FILES src/char/Makefile" ;;
|
"src/char/Makefile") CONFIG_FILES="$CONFIG_FILES src/char/Makefile" ;;
|
||||||
|
@ -6,9 +6,9 @@ AC_REVISION($Revision$)
|
|||||||
AC_PREREQ([2.59])
|
AC_PREREQ([2.59])
|
||||||
AC_LANG([C++])
|
AC_LANG([C++])
|
||||||
AC_LANG_COMPILER_REQUIRE
|
AC_LANG_COMPILER_REQUIRE
|
||||||
AC_CONFIG_SRCDIR([src/common/cbasetypes.h])
|
AC_CONFIG_SRCDIR([src/common/cbasetypes.hpp])
|
||||||
AC_CONFIG_FILES([Makefile src/common/Makefile])
|
AC_CONFIG_FILES([Makefile src/common/Makefile])
|
||||||
AC_CONFIG_FILES([3rdparty/mt19937ar/Makefile 3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile])
|
AC_CONFIG_FILES([3rdparty/libconfig/Makefile 3rdparty/yaml-cpp/Makefile])
|
||||||
AC_CONFIG_FILES([src/char/Makefile src/login/Makefile])
|
AC_CONFIG_FILES([src/char/Makefile src/login/Makefile])
|
||||||
AC_CONFIG_FILES([src/map/Makefile src/tool/Makefile])
|
AC_CONFIG_FILES([src/map/Makefile src/tool/Makefile])
|
||||||
|
|
||||||
|
@ -1,2 +1,4 @@
|
|||||||
//import: db/import/item_groupid.txt
|
// Item Group Database
|
||||||
|
//
|
||||||
|
// Structure of Database:
|
||||||
|
// GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed}
|
||||||
|
@ -311,3 +311,19 @@
|
|||||||
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
|
4229,0,5,0,4,0,3,5,4,2,6,0,0,3,4,0,2,5,4,3,6,0,0,3,5,1,4,2,0,0,6,3,0,5,4,1,0,0,5,0,2,6,0,5,3,4,0,0,0,0,1
|
||||||
// Baby Star Gladiator (Union)
|
// Baby Star Gladiator (Union)
|
||||||
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
4238,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||||
|
//================================
|
||||||
|
// Note: Star Emperor and Soul Reaper bonus stats are unknown. Using Star Gladiator and Soul Linker's
|
||||||
|
// bonus stats for now until I know the official ones.
|
||||||
|
//
|
||||||
|
// Star Emperor
|
||||||
|
4239,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||||
|
// Soul Reaper
|
||||||
|
4240,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||||
|
// Baby Star Emperor
|
||||||
|
4241,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||||
|
// Baby Soul Reaper
|
||||||
|
4242,4,4,4,4,4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,5,5,5,5,5,5,5,5,5,5,5,5
|
||||||
|
// Star Emperor (Union)
|
||||||
|
4243,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||||
|
// Baby Star Emperor (Union)
|
||||||
|
4244,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,5,5,5,5,5,5,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,2,2,2,2,2
|
||||||
|
@ -942,6 +942,7 @@ job_gun
|
|||||||
1@air2
|
1@air2
|
||||||
1@glast
|
1@glast
|
||||||
lhz_dun_n
|
lhz_dun_n
|
||||||
|
lhz_d_n2
|
||||||
1@gl_kh
|
1@gl_kh
|
||||||
2@gl_kh
|
2@gl_kh
|
||||||
1@lab
|
1@lab
|
||||||
@ -1008,66 +1009,45 @@ ice_d03_i
|
|||||||
tur_d03_i
|
tur_d03_i
|
||||||
tur_d04_i
|
tur_d04_i
|
||||||
1@crd
|
1@crd
|
||||||
|
ordeal_a00
|
||||||
// Only add maps under this line if they are not standard maps!
|
ordeal_a02
|
||||||
|
pprontera
|
||||||
|
niflxmas
|
||||||
|
sch_lab
|
||||||
|
nakhyang
|
||||||
|
lasa_sea
|
||||||
|
1@drdo
|
||||||
|
x_lhz
|
||||||
|
x_prt
|
||||||
|
x_ra
|
||||||
|
prt_evt_in
|
||||||
|
vis_h01
|
||||||
|
vis_h02
|
||||||
|
vis_h03
|
||||||
|
vis_h04
|
||||||
|
ein_d02_i
|
||||||
|
com_d02_i
|
||||||
|
1@soul
|
||||||
|
star_frst
|
||||||
|
star_in
|
||||||
|
2009rwc_01
|
||||||
|
2009rwc_02
|
||||||
|
2009rwc_03
|
||||||
|
2009rwc_04
|
||||||
|
2009rwc_05
|
||||||
|
2009rwc_06
|
||||||
|
2009rwc_07
|
||||||
|
2009rwc_08
|
||||||
|
2009rwc_f01
|
||||||
|
2012rwc_01
|
||||||
|
2012rwc_02
|
||||||
|
2012rwc_03
|
||||||
|
2012rwc_04
|
||||||
|
2012rwc_05
|
||||||
|
2012rwc_06
|
||||||
|
2012rwc_07
|
||||||
|
2012rwc_08
|
||||||
|
|
||||||
//======================================================================================
|
//======================================================================================
|
||||||
// - Other/Extra maps -
|
// - Other/Extra maps -
|
||||||
//======================================================================================
|
//======================================================================================
|
||||||
//rwc01 1000
|
|
||||||
//rwc02
|
|
||||||
//rwc03
|
|
||||||
//2009rwc_f01
|
|
||||||
//2009rwc_01
|
|
||||||
//2009rwc_02
|
|
||||||
//2009rwc_03
|
|
||||||
//2009rwc_04
|
|
||||||
//2008rwc_04
|
|
||||||
//prontera_x
|
|
||||||
//alberta_x
|
|
||||||
//aldebaran_x
|
|
||||||
//geffen_x
|
|
||||||
//izlude_x
|
|
||||||
//prt_church_x
|
|
||||||
//prontera_s
|
|
||||||
//pay_arche_s
|
|
||||||
//xmas_old
|
|
||||||
//ordeal_a00
|
|
||||||
//ordeal_a02
|
|
||||||
//fay_vilg00
|
|
||||||
//fay_vilg01
|
|
||||||
//gef_vilg00
|
|
||||||
//gef_vilg01
|
|
||||||
//moc_dugn01
|
|
||||||
//moc_dugn02
|
|
||||||
//moc_fild01
|
|
||||||
//moc_fild02
|
|
||||||
//moc_fild03
|
|
||||||
//moc_fild04
|
|
||||||
//moc_intr00
|
|
||||||
//moc_intr01
|
|
||||||
//moc_intr02
|
|
||||||
//moc_intr04
|
|
||||||
//moc_vilg00
|
|
||||||
//moc_vilg01
|
|
||||||
//moc_vilg02
|
|
||||||
//probemap
|
|
||||||
//probemap02
|
|
||||||
//prt_cstl01
|
|
||||||
//prt_dugn00
|
|
||||||
//prt_dugn01
|
|
||||||
//prt_fild00
|
|
||||||
//prt_fild01
|
|
||||||
//prt_fild03
|
|
||||||
//prt_fild04
|
|
||||||
//prt_fild05
|
|
||||||
//prt_intr01
|
|
||||||
//prt_intr01_a
|
|
||||||
//prt_intr02
|
|
||||||
//prt_vilg00
|
|
||||||
//prt_vilg01
|
|
||||||
//prt_vilg02
|
|
||||||
//tank_test
|
|
||||||
//tank_test2
|
|
||||||
//test
|
|
||||||
|
@ -1729,7 +1729,7 @@ Achievements:
|
|||||||
Name: "Magic Insanity"
|
Name: "Magic Insanity"
|
||||||
Condition: " bInt >= 125 "
|
Condition: " bInt >= 125 "
|
||||||
Reward:
|
Reward:
|
||||||
Script: " specialeffect2 EF_HASTEUP; bonus_script \"{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; }\",60,0,0,SI_STEAMPACK; "
|
Script: " specialeffect2 EF_HASTEUP; bonus_script \"{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; }\",60,0,0,EFST_STEAMPACK; "
|
||||||
Score: 20
|
Score: 20
|
||||||
- ID: 200025
|
- ID: 200025
|
||||||
Group: "AG_GOAL_STATUS"
|
Group: "AG_GOAL_STATUS"
|
||||||
@ -1780,9 +1780,16 @@ Achievements:
|
|||||||
Name: "Reborn in Valhalla!"
|
Name: "Reborn in Valhalla!"
|
||||||
Condition: " Class == JOB_NOVICE_HIGH "
|
Condition: " Class == JOB_NOVICE_HIGH "
|
||||||
Reward:
|
Reward:
|
||||||
# ItemID: 22808
|
# ItemID: 23575
|
||||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||||
Score: 10
|
Score: 10
|
||||||
|
- ID: 200032
|
||||||
|
Group: "AG_GOAL_LEVEL"
|
||||||
|
Name: "The start of another adventure!"
|
||||||
|
Condition: " BaseLevel == 100 "
|
||||||
|
#Reward:
|
||||||
|
# ItemID: 23585
|
||||||
|
Score: 10
|
||||||
- ID: 230100
|
- ID: 230100
|
||||||
Group: "AG_TAMING"
|
Group: "AG_TAMING"
|
||||||
Name: "Poring is Love"
|
Name: "Poring is Love"
|
||||||
@ -2220,7 +2227,7 @@ Achievements:
|
|||||||
Count: 1
|
Count: 1
|
||||||
- MobID: 1120
|
- MobID: 1120
|
||||||
Count: 1
|
Count: 1
|
||||||
Score: 15
|
Score: 20
|
||||||
- ID: 230203
|
- ID: 230203
|
||||||
Group: "AG_BATTLE"
|
Group: "AG_BATTLE"
|
||||||
Name: "Exploring Poring's life (3)"
|
Name: "Exploring Poring's life (3)"
|
||||||
@ -2397,11 +2404,3 @@ Achievements:
|
|||||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||||
TitleID: 1024
|
TitleID: 1024
|
||||||
Score: 10
|
Score: 10
|
||||||
- ID: 220036
|
|
||||||
Group: "AG_EAT"
|
|
||||||
Name: "The beginning of outdoor"
|
|
||||||
Score: 20
|
|
||||||
- ID: 220037
|
|
||||||
Group: "AG_EAT"
|
|
||||||
Name: "The first step becoming a chef"
|
|
||||||
Score: 20
|
|
||||||
|
@ -72,7 +72,7 @@
|
|||||||
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||||
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||||
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
2376:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }
|
2377:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
|
||||||
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
2378:2435:2538,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||||
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
2379:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||||
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
2380:2436:2539,{ bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||||
@ -92,7 +92,7 @@
|
|||||||
2434:2530,{ bonus bFlee,10; }
|
2434:2530,{ bonus bFlee,10; }
|
||||||
2434:2551,{ bonus bFlee,10; }
|
2434:2551,{ bonus bFlee,10; }
|
||||||
2441:2546,{ bonus bFlee,5; }
|
2441:2546,{ bonus bFlee,5; }
|
||||||
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bCastrate,25; }
|
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bCastrate,25; }
|
||||||
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
|
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
|
||||||
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
|
2527:13001,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||||
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
|
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
|
||||||
@ -136,11 +136,11 @@
|
|||||||
4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; }
|
4127:4166,{ bonus2 bAddEffWhenHit,Eff_Curse,600; }
|
||||||
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
|
4153:4247:4273,{ bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; }
|
||||||
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; }
|
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; }
|
||||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone,0; }
|
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; }
|
||||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
||||||
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
||||||
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
||||||
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } }
|
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } }
|
||||||
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
||||||
4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } }
|
4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } }
|
||||||
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
|
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
|
||||||
|
@ -474,7 +474,7 @@
|
|||||||
1121,Tsurugi__,Tsurugi,5,51000,,1200,130,,1,0,0x000654E2,7,2,2,3,27,1,2,{},{},{}
|
1121,Tsurugi__,Tsurugi,5,51000,,1200,130,,1,0,0x000654E2,7,2,2,3,27,1,2,{},{},{}
|
||||||
1122,Ring_Pommel_Saber,Ring Pommel Saber,5,24000,,900,100,,1,2,0x000654E2,7,2,2,2,14,1,2,{},{},{}
|
1122,Ring_Pommel_Saber,Ring Pommel Saber,5,24000,,900,100,,1,2,0x000654E2,7,2,2,2,14,1,2,{},{},{}
|
||||||
1123,Haedonggum,Haedonggum,5,50000,,900,120,,1,1,0x000654E2,7,2,2,3,27,1,2,{ bonus bInt,3; },{},{}
|
1123,Haedonggum,Haedonggum,5,50000,,900,120,,1,1,0x000654E2,7,2,2,3,27,1,2,{ bonus bInt,3; },{},{}
|
||||||
1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,7,2,2,3,5,1,2,{ bonus bUnbreakableWeapon,0; },{},{}
|
1124,Orcish_Sword,Orcish Sword,5,20,,800,90,,1,0,0x000654E3,7,2,2,3,5,1,2,{ bonus bUnbreakableWeapon; },{},{}
|
||||||
1125,Ring_Pommel_Saber_,Ring Pommel Saber,5,24000,,900,100,,1,3,0x000654E2,7,2,2,2,14,1,2,{},{},{}
|
1125,Ring_Pommel_Saber_,Ring Pommel Saber,5,24000,,900,100,,1,3,0x000654E2,7,2,2,2,14,1,2,{},{},{}
|
||||||
1126,Saber,Saber,5,49000,,1000,115,,1,2,0x000654E2,7,2,2,3,27,1,2,{},{},{}
|
1126,Saber,Saber,5,49000,,1000,115,,1,2,0x000654E2,7,2,2,3,27,1,2,{},{},{}
|
||||||
1127,Saber_,Saber,5,49000,,1000,115,,1,3,0x000654E2,7,2,2,3,27,1,2,{},{},{}
|
1127,Saber_,Saber,5,49000,,1000,115,,1,3,0x000654E2,7,2,2,3,27,1,2,{},{},{}
|
||||||
@ -491,14 +491,14 @@
|
|||||||
1138,Mysteltainn_,Mysteltainn,5,20,,1000,170,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{}
|
1138,Mysteltainn_,Mysteltainn,5,20,,1000,170,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,"MG_STONECURSE",3,100; bonus2 bAddEff,Eff_Stone,10; bonus bDex,3; },{},{}
|
||||||
1139,Tale_Fing_,Tirfing,5,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{}
|
1139,Tale_Fing_,Tirfing,5,20,,1000,200,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; },{},{}
|
||||||
1140,Byeorrun_Gum,Byeollungum,5,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{}
|
1140,Byeorrun_Gum,Byeollungum,5,20,,900,150,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus2 bSubClass,Class_Normal,-10; bonus2 bAddClass,Class_Boss,50; bonus bAllStats,2; },{},{}
|
||||||
1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{}
|
1141,Immaterial_Sword,Immaterial Sword,5,20,,900,140,,1,0,0x000654E2,7,2,2,4,40,1,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,30,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{}
|
||||||
1142,Jewel_Sword,Jeweled Sword,5,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{}
|
1142,Jewel_Sword,Jeweled Sword,5,20,,2200,104,,1,0,0x000654E2,7,2,2,3,68,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; },{},{}
|
||||||
1143,Gaia_Sword,Gaia Sword,5,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{}
|
1143,Gaia_Sword,Gaia Sword,5,20,,2500,140,,1,0,0x000654E2,7,2,2,3,74,1,2,{ bonus2 bAddMonsterDropItemGroup,IG_Ore,30; },{},{}
|
||||||
1144,Sasimi,Sashimi,5,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{}
|
1144,Sasimi,Sashimi,5,20,,1400,75,,1,0,0x000654E2,7,2,2,3,48,1,2,{ bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,RC_Fish,4000; },{},{}
|
||||||
1145,Holy_Avenger,Holy Avenger,5,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{}
|
1145,Holy_Avenger,Holy Avenger,5,450000,,1350,125,,1,0,0x00004000,7,2,2,3,75,1,2,{ bonus bAtkEle,Ele_Holy; bonus bVit,2; },{},{}
|
||||||
1146,Town_Sword,Town Sword,5,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{}
|
1146,Town_Sword,Town Sword,5,42000,,800,100,,1,1,0x00000001,7,2,2,3,30,1,2,{},{},{}
|
||||||
1147,Town_Sword_,Town Sword,5,42000,,800,100,,1,2,0x00000001,7,2,2,3,30,1,2,{},{},{}
|
1147,Town_Sword_,Town Sword,5,42000,,800,100,,1,2,0x00000001,7,2,2,3,30,1,2,{},{},{}
|
||||||
1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,7,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon,0; },{},{}
|
1148,Star_Dust_Blade,Star Dust Blade,5,20,,1000,140,,1,1,0x00000001,7,2,2,4,45,1,2,{ bonus2 bAddEff,Eff_Stun,500; bonus bUnbreakableWeapon; },{},{}
|
||||||
1149,Flamberge_,Flamberge,5,60000,,1500,150,,1,2,0x00004080,7,2,2,3,27,1,2,{},{},{}
|
1149,Flamberge_,Flamberge,5,60000,,1500,150,,1,2,0x00004080,7,2,2,3,27,1,2,{},{},{}
|
||||||
// 2-Handed Swords
|
// 2-Handed Swords
|
||||||
1151,Slayer,Slayer,5,15000,,1300,90,,1,2,0x00004082,7,2,34,2,18,1,3,{},{},{}
|
1151,Slayer,Slayer,5,15000,,1300,90,,1,2,0x00004082,7,2,34,2,18,1,3,{},{},{}
|
||||||
@ -510,18 +510,18 @@
|
|||||||
1157,Two_Hand_Sword,Two-Handed Sword,5,60000,,2200,160,,1,1,0x00004082,7,2,34,3,33,1,3,{},{},{}
|
1157,Two_Hand_Sword,Two-Handed Sword,5,60000,,2200,160,,1,1,0x00004082,7,2,34,3,33,1,3,{},{},{}
|
||||||
1158,Two_Hand_Sword_,Two-Handed Sword,5,60000,,2200,160,,1,2,0x00004082,7,2,34,3,33,1,3,{},{},{}
|
1158,Two_Hand_Sword_,Two-Handed Sword,5,60000,,2200,160,,1,2,0x00004082,7,2,34,3,33,1,3,{},{},{}
|
||||||
1159,Two_Hand_Sword__,Two-Handed Sword,5,60000,,2200,160,,1,0,0x00004082,7,2,34,3,33,1,3,{},{},{}
|
1159,Two_Hand_Sword__,Two-Handed Sword,5,60000,,2200,160,,1,0,0x00004082,7,2,34,3,33,1,3,{},{},{}
|
||||||
1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,0; },{},{}
|
1160,Broad_Sword,Broad Sword,5,65000,,2000,140,,1,1,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{}
|
||||||
1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; },{},{}
|
1161,Balmung,Balmung,5,20,,1000,250,,1,0,0xFFFFFFFF,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy; },{},{}
|
||||||
1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon,0; },{},{}
|
1162,Broad_Sword_,Broad Sword,5,65000,,2000,140,,1,2,0x00004082,7,2,34,3,33,1,3,{ bonus bDef,5; bonus bUnbreakableWeapon; },{},{}
|
||||||
1163,Claymore,Claymore,5,74000,,2500,180,,1,0,0x00004080,7,2,34,3,33,1,3,{},{},{}
|
1163,Claymore,Claymore,5,74000,,2500,180,,1,0,0x00004080,7,2,34,3,33,1,3,{},{},{}
|
||||||
1164,Muramasa,Muramasa,5,20,,1000,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{}
|
1164,Muramasa,Muramasa,5,20,,1000,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; },{},{}
|
||||||
1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
|
1165,Masamune,Masamune,5,20,,1000,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
|
||||||
1166,Dragon_Slayer,Dragon Slayer,5,20,,1300,150,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
|
1166,Dragon_Slayer,Dragon Slayer,5,20,,1300,150,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
|
||||||
1167,Schweizersabel,Schweizersabel,5,20,,1600,160,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{}
|
1167,Schweizersabel,Schweizersabel,5,20,,1600,160,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",3,100; },{},{}
|
||||||
1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; },{},{}
|
1168,Zweihander,Zweihander,5,20,,2200,200,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{}
|
||||||
1169,Executioner_,Executioner,5,20,,2200,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{}
|
1169,Executioner_,Executioner,5,20,,2200,155,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{}
|
||||||
1170,Katzbalger,Katzbalger,5,20,,2000,175,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{}
|
1170,Katzbalger,Katzbalger,5,20,,2000,175,,1,0,0x00004082,7,2,34,4,48,1,3,{ bonus bVit,5; bonus bDef,10; },{},{}
|
||||||
1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon,0; },{},{}
|
1171,Zweihander_,Zweihander,5,20,,2200,200,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bUnbreakableWeapon; },{},{}
|
||||||
1172,Claymore_,Claymore,5,74000,,2500,180,,1,2,0x00004080,7,2,34,3,33,1,3,{},{},{}
|
1172,Claymore_,Claymore,5,74000,,2500,180,,1,2,0x00004080,7,2,34,3,33,1,3,{},{},{}
|
||||||
1173,Muramasa_C,Muramasa,5,1,,0,204,,1,0,0x00004082,7,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{}
|
1173,Muramasa_C,Muramasa,5,1,,0,204,,1,0,0x00004082,7,2,34,4,1,0,3,{ bonus bCritical,30; bonus bAspdRate,8; },{},{}
|
||||||
1174,Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,7,2,34,4,0,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{}
|
1174,Executioner_C,Executioner,5,2,,0,190,,1,0,0x00004082,7,2,34,4,0,0,3,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; bonus bAtkEle,Ele_Dark; },{},{}
|
||||||
@ -533,11 +533,11 @@
|
|||||||
1180,Dragon_Slayer_,Dragon Slayer,5,20,,1300,150,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
|
1180,Dragon_Slayer_,Dragon Slayer,5,20,,1300,150,,1,2,0x00004082,7,2,34,4,48,1,3,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; },{},{}
|
||||||
1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{}
|
1181,Tae_Goo_Lyeon,Tae Goo Lyeon,5,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bCastrate,-20; bonus bDelayRate,-20; } },{},{}
|
||||||
1182,Bloody_Eater,Bloody Eater,5,20,,1200,200,,1,2,0x00004082,2,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{}
|
1182,Bloody_Eater,Bloody Eater,5,20,,1200,200,,1,2,0x00004082,2,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{}
|
||||||
1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{}
|
1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,5,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{}
|
1185,Violet_Fear,Violet Fear,5,20,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{}
|
||||||
1186,Death_Guidance,Death Guidance,5,20,,2000,200,,1,2,0x00004082,2,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20; },{},{}
|
1186,Death_Guidance,Death Guidance,5,20,,2000,200,,1,2,0x00004082,2,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20; },{},{}
|
||||||
1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{}
|
1187,Krieger_Twohand_Sword1,Glorious Claymore,5,20,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{}
|
||||||
1188,Veteran_Sword,Veteran Sword,5,10000,,2000,180,,1,1,0x00004082,7,2,34,4,80,1,3,{ if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{}
|
1188,Veteran_Sword,Veteran Sword,5,10000,,2000,180,,1,1,0x00004082,7,2,34,4,80,1,3,{ if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1; },{},{}
|
||||||
1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,2,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{}
|
1189,Krasnaya,Krasnaya,5,20,,3800,200,,2,3,0x00004082,2,2,34,2,50,1,3,{ if(readparam(bStr)>=95) { bonus bBaseAtk,20; } },{},{}
|
||||||
1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,7,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{}
|
1190,Claymore_C,Claymore,5,0,,0,220,,1,0,0x00004080,7,2,34,3,1,0,3,{ bonus2 bAddSize,Size_All,40; },{},{}
|
||||||
@ -563,11 +563,11 @@
|
|||||||
1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
||||||
1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
||||||
1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,7,2,2,3,24,1,1,{},{},{}
|
||||||
1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon,0; },{},{}
|
1222,Damascus,Damascus,5,49000,,800,118,,1,1,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{}
|
||||||
1223,Forturn_Sword,Fortune Sword,5,20,,500,90,,1,0,0x028F5EEE,7,2,2,4,24,1,1,{ bonus bLuk,5; bonus bFlee2,20; },{},{}
|
1223,Forturn_Sword,Fortune Sword,5,20,,500,90,,1,0,0x028F5EEE,7,2,2,4,24,1,1,{ bonus bLuk,5; bonus bFlee2,20; },{},{}
|
||||||
1224,Sword_Breaker,Swordbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{}
|
1224,Sword_Breaker,Swordbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{}
|
||||||
1225,Mail_Breaker,Mailbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{}
|
1225,Mail_Breaker,Mailbreaker,5,20,,1000,70,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{}
|
||||||
1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon,0; },{},{}
|
1226,Damascus_,Damascus,5,49000,,800,118,,1,2,0x028F5EEE,7,2,2,3,24,1,1,{ bonus bUnbreakableWeapon; },{},{}
|
||||||
1227,Weeder_Knife,Weeder Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{}
|
1227,Weeder_Knife,Weeder Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; },{},{}
|
||||||
1228,Combat_Knife,Combat Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; },{},{}
|
1228,Combat_Knife,Combat Knife,5,20,,400,80,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; },{},{}
|
||||||
1229,Mama's_Knife,Kitchen Knife,5,20,,500,75,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{}
|
1229,Mama's_Knife,Kitchen Knife,5,20,,500,75,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; },{},{}
|
||||||
@ -577,7 +577,7 @@
|
|||||||
1233,Exercise,Exorciser,5,20,,700,90,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; },{},{}
|
1233,Exercise,Exorciser,5,20,,700,90,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player,-10; },{},{}
|
||||||
1234,Moonlight_Sword,Moonlight Dagger,5,20,,700,50,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{}
|
1234,Moonlight_Sword,Moonlight Dagger,5,20,,700,50,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{}
|
||||||
1235,Azoth,Azoth,5,20,,700,110,,1,0,0x00040000,7,2,2,4,36,1,1,{ bonus bClassChange,300; },{},{}
|
1235,Azoth,Azoth,5,20,,700,110,,1,0,0x00040000,7,2,2,4,36,1,1,{ bonus bClassChange,300; },{},{}
|
||||||
1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; },{},{}
|
1236,Sucsamad,Sucsamad,5,20,,800,140,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{}
|
||||||
1237,Grimtooth_,Grimtooth,5,20,,800,180,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{}
|
1237,Grimtooth_,Grimtooth,5,20,,800,180,,1,0,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{}
|
||||||
1238,Zeny_Knife,Zeny Knife,5,20,,1200,64,,1,0,0x028F5EEE,7,2,2,3,70,1,1,{ bonus2 bGetZenyNum,100,40; },{},{}
|
1238,Zeny_Knife,Zeny Knife,5,20,,1200,64,,1,0,0x028F5EEE,7,2,2,3,70,1,1,{ bonus2 bGetZenyNum,100,40; },{},{}
|
||||||
1239,Poison_Knife,Poison Knife,5,20,,800,64,,1,0,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
|
1239,Poison_Knife,Poison Knife,5,20,,800,64,,1,0,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
|
||||||
@ -605,9 +605,9 @@
|
|||||||
1260,Ghoul_Leg,Sharpened Legbone of Ghoul,5,52500,,1700,150,,1,0,0x00001000,7,2,34,3,65,1,16,{ bonus bAtkEle,Ele_Undead; },{},{}
|
1260,Ghoul_Leg,Sharpened Legbone of Ghoul,5,52500,,1700,150,,1,0,0x00001000,7,2,34,3,65,1,16,{ bonus bAtkEle,Ele_Undead; },{},{}
|
||||||
1261,Infiltrator,Infiltrator,5,57000,,1500,140,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
|
1261,Infiltrator,Infiltrator,5,57000,,1500,140,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
|
||||||
1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
|
1262,Nail_Of_Loki,Loki's Nail,5,20,,1200,115,,1,0,0x00001000,7,2,34,3,55,1,16,{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
|
||||||
1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,7,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0; },{},{}
|
1263,Unholy_Touch,Unholy Touch,5,20,,1250,151,,1,0,0x00001000,7,2,34,4,70,1,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
|
||||||
1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,7,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
|
1264,Various_Jur,Specialty Jur,5,20,,800,90,,1,4,0x00001000,7,2,34,1,1,1,16,{ bonus2 bAddEff2,Eff_Bleeding,10; },{},{}
|
||||||
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
1265,Bloody_Roar,Bloody Roar,5,20,,1000,120,,1,0,0x00001000,7,2,34,4,75,1,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-(readparam(bAgi)+BaseLevel); bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
||||||
1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
|
1266,Infiltrator_,Infiltrator,5,57000,,1500,140,,1,1,0x00001000,7,2,34,4,75,1,16,{ bonus2 bAddRace,RC_DemiHuman,50; bonus2 bAddRace,RC_Player,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; },{},{}
|
||||||
1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,7,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{}
|
1267,Infiltrator_C,Infiltrator,5,1,,0,189,,1,0,0x00001000,7,2,34,4,1,0,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; },{},{}
|
||||||
1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; },{},{}
|
1268,Wild_Beast_Claw,Wild Beast Claw,5,20,,1450,160,,1,1,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_CRITICALWOUND",2,100; } else bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; },{},{}
|
||||||
@ -615,20 +615,20 @@
|
|||||||
1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,2,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
|
1270,Drill_Katar,Drill Katar,5,20,,1400,110,,1,1,0x00001000,2,2,34,4,55,1,16,{ bonus bHit,30; bonus3 bAutoSpell,"ST_FULLSTRIP",1,150; },{},{}
|
||||||
1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{}
|
1271,Blood_Tears,Blood Tears,5,20,,1700,120,,1,2,0x00001000,2,2,34,4,55,1,16,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_WIDEBLEEDING",2,30; } else bonus3 bAutoSpell,"NPC_WIDEBLEEDING",1,30; },{},{}
|
||||||
1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,7,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
|
1272,Scratcher,Scratcher,5,20,,0,120,,1,0,0x00001000,7,2,34,1,0,0,16,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||||
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bFlee,-160; bonus bFlee2,-160; },{},{}
|
1273,Bloody_Roar_C,Refined Bloody Roar,5,1,,0,148,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bHPRegenRate,3,5000; },{},{}
|
||||||
1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon,0; },{},{}
|
1274,Unholy_Touch_C,Refined Unholy Touch,5,1,,0,179,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,5000; bonus bCritical,-1; bonus bUnbreakableWeapon; },{},{}
|
||||||
1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
|
1275,Katar_Of_Cold_Icicle_,Katar of Frozen Icicle,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500; },{},{}
|
||||||
1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
|
1276,Katar_Of_Thornbush_,Katar of Quaking,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500; },{},{}
|
||||||
1277,Katar_Of_Raging_Blaze_,Katar of Raging Blaze,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{}
|
1277,Katar_Of_Raging_Blaze_,Katar of Raging Blaze,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500; },{},{}
|
||||||
1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{}
|
1278,Katar_Of_Piercing_Wind_,Katar of Piercing Wind,5,45000,,1200,105,,1,3,0x00001000,7,2,34,3,55,1,16,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; },{},{}
|
||||||
1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1279,BF_Katar1,Brave Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0; },{},{}
|
1280,BF_Katar2,Valorous Carnage Katar,5,20,,0,130,,1,0,0x00001000,7,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon; },{},{}
|
||||||
1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
|
1281,Krieger_Katar1,Glorious Bloody Roar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
|
||||||
1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
|
1282,Krieger_Katar2,Glorious Jamadhar,5,20,,0,140,,1,0,0x00001000,7,2,34,4,80,1,16,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bCriticalAddRace,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
|
||||||
1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{}
|
1283,Katar_Of_Speed,Katar Of Speed,5,20,,0,175,,1,0,0x00001000,7,2,34,4,0,0,16,{ bonus2 bSkillAtk,"AS_SONICBLOW",25; bonus bAspdRate,3; },{},{}
|
||||||
1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,2,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; } },{},{}
|
1284,Krishna,Krishna,5,20,,1200,120,,1,2,0x00001000,2,2,34,3,50,1,16,{ bonus2 bSkillAtk,"AS_GRIMTOOTH",10; if(getskilllv("AS_SONICBLOW")) { bonus3 bAutoSpell,"AS_SONICBLOW",getskilllv("AS_SONICBLOW"),5; }else{ bonus3 bAutoSpell,"AS_SONICBLOW",1,5; } },{},{}
|
||||||
1285,Cakram,Chakram,5,20,,1000,130,,1,2,0x00001000,2,2,34,3,50,1,16,{ if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{}
|
1285,Cakram,Chakram,5,20,,1000,130,,1,2,0x00001000,2,2,34,3,50,1,16,{ if(getskilllv("AS_KATAR")==10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{}
|
||||||
1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,7,2,34,3,1,0,16,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}
|
1286,Jamadhar_C,Jamadhar,5,0,,0,200,,1,0,0x00001000,7,2,34,3,1,0,16,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{}
|
||||||
// 1-Handed Axes
|
// 1-Handed Axes
|
||||||
1301,Axe,Axe,5,500,,800,38,,1,3,0x000654E3,7,2,2,1,3,1,6,{},{},{}
|
1301,Axe,Axe,5,500,,800,38,,1,3,0x000654E3,7,2,2,1,3,1,6,{},{},{}
|
||||||
1302,Axe_,Axe,5,500,,800,38,,1,4,0x000654E3,7,2,2,1,3,1,6,{},{},{}
|
1302,Axe_,Axe,5,500,,800,38,,1,4,0x000654E3,7,2,2,1,3,1,6,{},{},{}
|
||||||
@ -639,7 +639,7 @@
|
|||||||
1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,7,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{}
|
1307,Windhawk,Windhawk,5,18000,,1500,115,,1,0,0x000654E2,7,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{}
|
||||||
1308,Golden_Axe,Golden Axe,5,20,,3000,170,,1,0,0x00000001,7,2,2,4,45,1,6,{},{},{}
|
1308,Golden_Axe,Golden Axe,5,20,,3000,170,,1,0,0x00000001,7,2,2,4,45,1,6,{},{},{}
|
||||||
1309,Orcish_Axe_,Orcish Axe,5,20,,1500,75,,1,4,0x000654E3,7,2,2,3,3,1,6,{},{},{}
|
1309,Orcish_Axe_,Orcish Axe,5,20,,1500,75,,1,4,0x000654E3,7,2,2,3,3,1,6,{},{},{}
|
||||||
1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{}
|
1310,Krieger_Onehand_Axe1,Glorious Cleaver,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,6,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{}
|
||||||
1311,Vecer_Axe,Vecer Axe,5,20,,1500,140,,1,2,0x000444A2,2,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{}
|
1311,Vecer_Axe,Vecer Axe,5,20,,1500,140,,1,2,0x000444A2,2,2,2,3,50,1,6,{ if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{}
|
||||||
1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,7,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{}
|
1312,Orcish_Axe_C,Orcish Axe,5,0,,0,110,,1,0,0x000654E3,7,2,2,3,1,0,6,{ bonus2 bAddSize,Size_All,70; },{},{}
|
||||||
1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,7,2,2,1,1,0,6,{ bonus bStr,2; },{},{}
|
1313,Tourist_Axe,Tourist Axe,5,0,,500,77,,1,0,0x000654E3,7,2,2,1,1,0,6,{ bonus bStr,2; },{},{}
|
||||||
@ -674,10 +674,10 @@
|
|||||||
1376,Heart_Breaker,Heart Breaker,5,20,,2000,175,,1,1,0x000444A2,2,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{}
|
1376,Heart_Breaker,Heart Breaker,5,20,,2000,175,,1,1,0x000444A2,2,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if((Class==Job_Whitesmith)||(Class==Job_Creator)) bonus3 bAutoSpell,"BS_HAMMERFALL",3,30; },{},{}
|
||||||
1377,Hurricane_Fury,Hurricane's Fury,5,20,,3500,332,,1,1,0x000444A2,2,2,34,4,80,1,7,{ bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{}
|
1377,Hurricane_Fury,Hurricane's Fury,5,20,,3500,332,,1,1,0x000444A2,2,2,34,4,80,1,7,{ bonus2 bSubSize,Size_Medium,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,"NPC_PULSESTRIKE",5,20; },{},{}
|
||||||
1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000; },{},{}
|
1378,Great_Axe_C,Refined Great Axe,5,1,,0,215,,1,0,0x000444A2,7,2,34,4,0,0,7,{ bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,2000; },{},{}
|
||||||
1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1379,BF_Two_Handed_Axe1,Valorous Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{}
|
1380,BF_Two_Handed_Axe2,Brave Insane Battle Axe,5,20,,0,200,,1,0,0x000444A2,7,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; autobonus "{ bonus bBreakArmorRate,10000; }",20,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
|
||||||
1381,N_Battle_Axe,Novice Battle Axe,5,0,,0,100,,1,3,0x000444A2,7,2,34,1,3,0,7,{},{},{}
|
1381,N_Battle_Axe,Novice Battle Axe,5,0,,0,100,,1,3,0x000444A2,7,2,34,1,3,0,7,{},{},{}
|
||||||
1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{}
|
1382,Krieger_Twohand_Axe1,Glorious Two-Handed Axe,5,20,,0,220,,1,0,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{}
|
||||||
1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x000444A2,7,2,34,4,60,1,7,{ bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50; },{},{}
|
1383,Holy_Celestial_Axe,Celestial Axe,5,20,,1500,200,,1,0,0x000444A2,7,2,34,4,60,1,7,{ bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50; },{},{}
|
||||||
1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,7,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; },{},{}
|
1384,Veteran_Axe,Veteran Axe,5,10000,,3000,250,,1,2,0x000444A2,7,2,34,3,80,1,7,{ if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2; },{},{}
|
||||||
1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x000444A2,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{}
|
1385,Bradium_Stonehammer,Bradium Stone Hammer,5,20,,2700,210,,1,0,0x000444A2,2,2,34,4,75,1,7,{ bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine()); },{},{}
|
||||||
@ -706,15 +706,15 @@
|
|||||||
1417,Pole_Axe,Pole Axe,5,20,,3800,160,,3,1,0x00004082,7,2,2,3,71,1,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
1417,Pole_Axe,Pole Axe,5,20,,3800,160,,3,1,0x00004082,7,2,2,3,71,1,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
||||||
1418,Gungnir_,Gungnir,5,20,,500,120,,3,2,0x00004082,7,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{}
|
1418,Gungnir_,Gungnir,5,20,,500,120,,3,2,0x00004082,7,2,2,4,4,1,4,{ bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; },{},{}
|
||||||
1419,Pole_Axe_C,Pole Axe,5,1,,4800,159,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
1419,Pole_Axe_C,Pole Axe,5,1,,4800,159,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
||||||
1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0; },{},{}
|
1420,Long_Horn,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{}
|
||||||
1421,Battle_Hook,Battle Hook,5,20,,900,140,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{}
|
1421,Battle_Hook,Battle Hook,5,20,,900,140,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3; },{},{}
|
||||||
1422,Hunting_Spear,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{}
|
1422,Hunting_Spear,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,100; },{},{}
|
||||||
1423,Pole_XO,Pole XO,5,20,,0,120,,3,0,0x00004082,7,2,2,1,0,0,4,{ bonus2 bAddClass,Class_All,50; },{},{}
|
1423,Pole_XO,Pole XO,5,20,,0,120,,3,0,0x00004082,7,2,2,1,0,0,4,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||||
1424,Skewer_C,Refined Brocca,5,1,,0,149,,3,0,0x00004082,7,2,2,4,0,0,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20; },{},{}
|
1424,Skewer_C,Refined Brocca,5,1,,0,149,,3,0,0x00004082,7,2,2,4,0,0,4,{ bonus bIgnoreDefClass,Class_Normal; bonus2 bAddSize,Size_Medium,20; },{},{}
|
||||||
1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,7,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{}
|
1425,BF_Spear1,Assaulter Spear,5,20,,0,60,,3,0,0x00004082,7,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{}
|
||||||
1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,7,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{}
|
1426,Krieger_Onehand_Spear1,Glorious Spear,5,20,,0,130,,3,0,0x00004082,7,2,2,4,80,1,4,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,10; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,100; } },{},{}
|
||||||
1427,Spear_Of_Excellent,Spear Of Excellent,5,20,,0,160,,3,0,0x00004082,7,2,2,3,0,0,4,{ bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2; },{},{}
|
1427,Spear_Of_Excellent,Spear Of Excellent,5,20,,0,160,,3,0,0x00004082,7,2,2,3,0,0,4,{ bonus2 bSkillAtk,"SM_MAGNUM",25; bonus bStr,2; },{},{}
|
||||||
1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon,0; },{},{}
|
1428,Long_Horn_M,Long Horn,5,20,,1000,150,,3,1,0x00004082,2,2,2,4,65,1,4,{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{}
|
||||||
1429,Hunting_Spear_M,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500; },{},{}
|
1429,Hunting_Spear_M,Hunting Spear,5,20,,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,"LK_JOINTBEAT",3,500; },{},{}
|
||||||
1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,7,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{}
|
1430,Pike_C,Pike,5,0,,0,74,,3,0,0x00004082,7,2,2,1,1,0,4,{ bonus2 bAddSize,Size_All,70; },{},{}
|
||||||
1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
1431,F_Pole_Axe_C,Pole Axe,5,1,,4800,195,,3,0,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
|
||||||
@ -753,11 +753,11 @@
|
|||||||
1479,Spectral_Spear_,Spectral Spear,5,20,,2000,170,,3,1,0x00004082,7,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{}
|
1479,Spectral_Spear_,Spectral Spear,5,20,,2000,170,,3,1,0x00004082,7,2,34,4,75,1,5,{ bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus2 bAddEff2,Eff_Confusion,1000; bonus bHPGainValue,50; },{},{}
|
||||||
1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{}
|
1480,Gae_Bolg_,Gae Bolg,5,20,,2000,160,,3,2,0x00004082,7,2,34,4,60,1,5,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddClass,Class_Boss,10; },{},{}
|
||||||
1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{}
|
1481,Zephyrus_,Zephyrus,5,20,,2000,170,,3,3,0x00004082,7,2,34,4,48,1,5,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,"MG_THUNDERSTORM",3,100; },{},{}
|
||||||
1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon,0; },{},{}
|
1482,BF_Lance1,Assaulter Lance,5,,,0,160,,3,0,0x00004082,7,2,34,3,80,1,5,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bAddRace,RC_Player,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus bUnbreakableWeapon; },{},{}
|
||||||
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5; },{},{}
|
1483,Ivory_Lance,Ivory Lance,5,20,,1000,160,,3,1,0x00004082,2,2,34,3,50,1,5,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"LK_JOINTBEAT",1,100; skill "KN_SPEARSTAB",5; },{},{}
|
||||||
1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{}
|
1484,Cardo,Cardo,5,20,,5600,150,,3,1,0x00000080,2,2,34,4,70,1,5,{ bonus bAspdRate,-10; bonus bDef,getrefine()/2; },{},{}
|
||||||
1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,2,2,34,2,50,1,5,{},{},{}
|
1485,Battle_Fork,Battle Fork,5,20,,700,112,,3,4,0x00004082,2,2,34,2,50,1,5,{},{},{}
|
||||||
1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{}
|
1486,Krieger_Twohand_Spear1,Glorious Lance,5,20,,0,220,,3,0,0x00004082,7,2,34,4,80,1,5,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { if(BaseJob==Job_Knight) bonus4 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200; else if(BaseJob==Job_Crusader) bonus3 bAutoSpell,"PA_PRESSURE",5,200; } },{},{}
|
||||||
1487,Lance_C,Lance,5,0,,0,220,,3,0,0x00004082,7,2,34,3,1,0,5,{ bonus2 bAddSize,Size_All,50; },{},{}
|
1487,Lance_C,Lance,5,0,,0,220,,3,0,0x00004082,7,2,34,3,1,0,5,{ bonus2 bAddSize,Size_All,50; },{},{}
|
||||||
1488,Ahlspiess_C,Ahlspiess,5,20,,0,135,,3,0,0x00004080,7,2,34,4,1,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{}
|
1488,Ahlspiess_C,Ahlspiess,5,20,,0,135,,3,0,0x00004080,7,2,34,4,1,1,5,{ bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus3 bAutoSpell,"KN_PIERCE",5,30; },{},{}
|
||||||
// Maces
|
// Maces
|
||||||
@ -784,13 +784,13 @@
|
|||||||
1521,Chain__,Chain,5,23000,,800,84,,1,3,0x0004C5B2,7,2,2,2,14,1,8,{},{},{}
|
1521,Chain__,Chain,5,23000,,800,84,,1,3,0x0004C5B2,7,2,2,2,14,1,8,{},{},{}
|
||||||
1522,Stunner,Stunner,5,60000,,2000,140,,1,0,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
|
1522,Stunner,Stunner,5,60000,,2000,140,,1,0,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
|
||||||
1523,Spike,Spike,5,20,,700,85,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
|
1523,Spike,Spike,5,20,,700,85,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
|
||||||
1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0; },{},{}
|
1524,Golden_Mace,Golden Mace,5,20,,800,110,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{}
|
||||||
1525,Long_Mace,Long Mace,5,20,,800,135,,3,0,0x00008110,7,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{}
|
1525,Long_Mace,Long Mace,5,20,,800,135,,3,0,0x00008110,7,2,2,4,40,1,8,{ bonus bLongAtkDef,10; },{},{}
|
||||||
1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{}
|
1526,Slash,Slash,5,20,,1000,145,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,15; bonus2 bComaRace,RC_Undead,10; bonus2 bExpAddRace,RC_Undead,5; },{},{}
|
||||||
1527,Quadrille,Quadrille,5,20,,900,165,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{}
|
1527,Quadrille,Quadrille,5,20,,900,165,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{}
|
||||||
1528,Grand_Cross,Grand Cross,5,20,,1500,140,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{}
|
1528,Grand_Cross,Grand Cross,5,20,,1500,140,,1,0,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{}
|
||||||
1529,Iron_Driver,Iron Driver,5,20,,3000,155,,2,0,0x00008100,7,2,2,3,78,1,8,{},{},{}
|
1529,Iron_Driver,Iron Driver,5,20,,3000,155,,2,0,0x00008100,7,2,2,3,78,1,8,{},{},{}
|
||||||
1530,Mjolnir,Mjolnir,5,20,,6000,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon,0; },{},{}
|
1530,Mjolnir,Mjolnir,5,20,,6000,250,,1,0,0x000444A2,7,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,40; bonus bStr,15; bonus bAspdRate,10; bonus bUnbreakableWeapon; },{},{}
|
||||||
1531,Spanner,Wrench,5,20,,2500,115,,1,0,0x00008110,7,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
|
1531,Spanner,Wrench,5,20,,2500,115,,1,0,0x00008110,7,2,2,3,55,1,8,{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
|
||||||
1532,Stunner_,Stunner,5,60000,,2000,140,,1,2,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
|
1532,Stunner_,Stunner,5,60000,,2000,140,,1,2,0x00008110,7,2,2,3,27,1,8,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
|
||||||
1533,Warrior_Balmung,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{}
|
1533,Warrior_Balmung,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,{ bonus bAllStats,5; },{},{}
|
||||||
@ -799,14 +799,14 @@
|
|||||||
1536,Good_Morning_Star,Good Morning Star,5,20,,0,120,,1,0,0x0004C5B2,7,2,2,1,0,0,8,{ bonus2 bAddClass,Class_All,50; },{},{}
|
1536,Good_Morning_Star,Good Morning Star,5,20,,0,120,,1,0,0x0004C5B2,7,2,2,1,0,0,8,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||||
1537,Quadrille_C,Refined Quadrille,5,1,,0,193,,1,0,0x00008110,7,2,2,4,0,0,8,{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{}
|
1537,Quadrille_C,Refined Quadrille,5,1,,0,193,,1,0,0x00008110,7,2,2,4,0,0,8,{ bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bAddRace,RC_Demon,40; bonus2 bAddRace,RC_Undead,40; },{},{}
|
||||||
1538,Spike_,Spike,5,20,,700,85,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
|
1538,Spike_,Spike,5,20,,700,85,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; },{},{}
|
||||||
1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0; },{},{}
|
1539,Golden_Mace_,Golden Mace,5,20,,800,110,,1,2,0x00008110,7,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon; },{},{}
|
||||||
1540,Grand_Cross_,Grand Cross,5,20,,1500,140,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{}
|
1540,Grand_Cross_,Grand Cross,5,20,,1500,140,,1,1,0x00008110,7,2,2,4,40,1,8,{ bonus bAtkEle,Ele_Holy; skill "PR_TURNUNDEAD",3; bonus3 bAutoSpell,"PR_TURNUNDEAD",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3; },{},{}
|
||||||
1541,Nemesis,Nemesis,5,20,,900,120,,1,0,0x00008110,7,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{}
|
1541,Nemesis,Nemesis,5,20,,900,120,,1,0,0x00008110,7,2,2,4,60,1,8,{ bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }"; },{},{}
|
||||||
1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1542,BF_Morning_Star1,Valorous Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
|
1543,BF_Morning_Star2,Brave Battlefield Morning Star,5,20,,0,105,,1,0,0x0004C5B3,7,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
|
||||||
1544,Lunakaligo,Lunakaligo,5,20,,700,110,,1,3,0x00008110,2,2,2,3,50,1,8,{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{}
|
1544,Lunakaligo,Lunakaligo,5,20,,700,110,,1,3,0x00008110,2,2,2,3,50,1,8,{ if(readparam(bStr)>=77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; } },{},{}
|
||||||
1545,N_Mace,Novice Mace,5,0,,0,57,,1,3,0x0004C5B3,7,2,2,1,2,0,8,{},{},{}
|
1545,N_Mace,Novice Mace,5,0,,0,57,,1,3,0x0004C5B3,7,2,2,1,2,0,8,{},{},{}
|
||||||
1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{}
|
1546,Krieger_Onehand_Mace1,Glorious Morning Star,5,20,,0,130,,1,0,0x0004C5B3,7,2,2,4,80,1,8,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{}
|
||||||
1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,7,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{}
|
1547,Mace_Of_Madness,Mace Of Madness,5,20,,0,150,,1,0,0x0004C5B2,7,2,2,3,0,0,8,{ bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{}
|
||||||
1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,7,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{}
|
1548,Veteran_Hammer,Veteran Hammer,5,10000,,1800,160,,1,2,0x00008110,7,2,2,3,80,1,8,{ bonus bHealPower,getskilllv("AL_DP"); bonus bCritical,getskilllv("PR_MACEMASTERY")*2; bonus bInt,1; bonus bLuk,1; },{},{}
|
||||||
// Books
|
// Books
|
||||||
@ -834,10 +834,10 @@
|
|||||||
1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{}
|
1571,Book_Of_Gust_Of_Wind_,Book of Gust of Wind,5,35000,,750,90,,1,3,0x00410100,7,2,2,3,27,1,15,{ bonus bAtkEle,Ele_Wind; },{},{}
|
||||||
1572,Principles_Of_Magic,Principles of Magic,5,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; },{},{}
|
1572,Principles_Of_Magic,Principles of Magic,5,20,,300,60,,1,2,0x00410100,7,2,2,3,60,1,15,{ bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5; },{},{}
|
||||||
1573,Ancient_Magic,Ancient Magic,5,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; },{},{}
|
1573,Ancient_Magic,Ancient Magic,5,20,,700,30,,1,2,0x00410100,7,2,2,3,70,1,15,{ bonus bMatkRate,15; },{},{}
|
||||||
1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1574,BF_Book1,Brave Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; },{},{}
|
1575,BF_Book2,Valorous Battle Strategy Book,5,20,,0,90,,1,0,0x00410100,7,2,2,3,80,1,15,{ bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; },{},{}
|
||||||
1576,Krieger_Book1,Glorious Tablet,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{}
|
1576,Krieger_Book1,Glorious Tablet,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{}
|
||||||
1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{}
|
1577,Krieger_Book2,Glorious Apocalypse,5,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; if(getrefine()>8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{}
|
||||||
1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{}
|
1578,Book_Of_Prayer,Book Of Prayer,5,20,,0,140,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10; },{},{}
|
||||||
1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{}
|
1579,Death_Note_M,Book of the Dead,5,20,,1000,137,,1,2,0x00410100,7,2,2,4,85,1,15,{ bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{}
|
||||||
1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{}
|
1580,Encyclopedia_C,Giant Encyclopedia,5,0,,0,145,,1,0,0x00410100,7,2,2,3,0,0,15,{ bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40; },{},{}
|
||||||
@ -877,16 +877,16 @@
|
|||||||
1629,Walking_Stick,Gentleman's Staff,5,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; },{},{}
|
1629,Walking_Stick,Gentleman's Staff,5,20,,500,40,,1,1,0x00818314,7,2,2,4,50,1,10,{ bonus bMatkRate,15; bonus bDex,1; },{},{}
|
||||||
1630,Release_Of_Wish,Release of Wish,5,20,,500,30,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{}
|
1630,Release_Of_Wish,Release of Wish,5,20,,500,30,,1,0,0x00810204,7,2,2,3,50,1,10,{ bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus "{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }",10,10000,BF_MAGIC,"{ specialeffect2 EF_HEAL; }"; },{},{}
|
||||||
1631,Holy_Stick,Holy Stick,5,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,"AL_HOLYLIGHT",-25; bonus2 bCastrate,"PR_TURNUNDEAD",-25; bonus2 bCastrate,"PR_MAGNUS",-25; },{},{}
|
1631,Holy_Stick,Holy Stick,5,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,"AL_HOLYLIGHT",-25; bonus2 bCastrate,"PR_TURNUNDEAD",-25; bonus2 bCastrate,"PR_MAGNUS",-25; },{},{}
|
||||||
1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{}
|
1632,BF_Staff1,Warlock's Magic Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon; },{},{}
|
||||||
1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{}
|
1633,BF_Staff2,Warlock's Battle Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon; },{},{}
|
||||||
1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{}
|
1634,BF_Staff3,Strong Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{}
|
||||||
1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{}
|
1635,BF_Staff4,Speedy Recovery Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon; },{},{}
|
||||||
1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{}
|
1636,Thorn_Staff,Thorn Staff of Darkness,5,20,,700,60,,1,0,0x00018314,2,2,2,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,getrefine(); bonus bDelayRate,-(getrefine()*3/2); },{},{}
|
||||||
1637,Eraser,Eraser,5,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{}
|
1637,Eraser,Eraser,5,20,,500,80,,1,0,0x00018314,2,2,2,4,70,1,10,{ bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine()>9 ) bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,"NPC_WIDESOULDRAIN",1,5,BF_MAGIC,0; },{},{}
|
||||||
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,0,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
|
1638,Healing_Staff_C,Staff Of Healing,5,20,,0,10,,1,0,0x00008110,7,2,2,3,1,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{}
|
||||||
1639,N_Rod,Novice Rod,5,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{}
|
1639,N_Rod,Novice Rod,5,0,,0,15,,1,3,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{}
|
||||||
1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon,0; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{}
|
1640,Krieger_Onehand_Staff1,Glorious Arc Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((getrefine()>5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player,25 + ((getrefine()>5) ? 5 : 0); bonus bUnbreakableWeapon; if(getrefine()>8) { bonus bCastrate,-5; bonus bDelayRate,-5; bonus bMatkRate,5; } },{},{}
|
||||||
1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{}
|
1641,Krieger_Onehand_Staff2,Glorious Cure Wand,5,20,,0,70,,1,0,0x00818314,7,2,2,4,80,1,10,{ bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine()>8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine()>9) { bonus bHealPower,10; } },{},{}
|
||||||
1642,Staff_Of_Darkness,Staff Of Darkness,5,20,,0,100,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{}
|
1642,Staff_Of_Darkness,Staff Of Darkness,5,20,,0,100,,1,0,0x00818314,7,2,2,2,0,0,10,{ bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2; },{},{}
|
||||||
1643,Dead_Tree_Cane,Dead Tree Cane,5,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{}
|
1643,Dead_Tree_Cane,Dead Tree Cane,5,20,,100,100,,1,0,0x00818314,7,2,2,4,70,1,10,{ bonus bMatk,15; bonus bInt,4; if(getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{}
|
||||||
1644,Piercing_Staff_M,Staff of Piercing,5,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine(); },{},{}
|
1644,Piercing_Staff_M,Staff of Piercing,5,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bIgnoreMdefClassRate,Class_Normal,10+getrefine(); bonus2 bIgnoreMdefClassRate,Class_Boss,10+getrefine(); },{},{}
|
||||||
@ -931,12 +931,12 @@
|
|||||||
1735,Kkakkung,Kkakkung,5,20,,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddClass,Class_All,50; },{},{}
|
1735,Kkakkung,Kkakkung,5,20,,0,120,,5,0,0x000A0848,7,2,34,1,1,0,11,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||||
1736,Double_Bound,Double Bound,5,20,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; },{},{}
|
1736,Double_Bound,Double Bound,5,20,,900,70,,5,3,0x00000800,2,2,34,3,70,1,11,{ bonus3 bAutoSpell,"AC_DOUBLE",GetSkillLv("AC_DOUBLE"),10; },{},{}
|
||||||
1737,Ixion_Wing,Ixion Wings,5,20,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{}
|
1737,Ixion_Wing,Ixion Wings,5,20,,300,135,,5,1,0x00000800,2,2,34,4,70,1,11,{ autobonus "{ bonus bAspdRate,7; }",10+(getrefine()*2),7000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; bonus2 bAddSkillBlow,"AC_CHARGEARROW",3; },{},{}
|
||||||
1738,BF_Bow1,Valorous Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1738,BF_Bow1,Valorous Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1739,BF_Bow2,Brave Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon,0; },{},{}
|
1739,BF_Bow2,Brave Battle CrossBow,5,0,,0,100,,5,0,0x000A0848,7,2,34,3,80,1,11,{ bonus bDex,2; bonus bInt,10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus bUnbreakableWeapon; },{},{}
|
||||||
1740,Nepenthes_Bow,Nepenthes Bow,5,20,,1000,105,,5,2,0x00000800,2,2,34,4,60,1,11,{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{}
|
1740,Nepenthes_Bow,Nepenthes Bow,5,20,,1000,105,,5,2,0x00000800,2,2,34,4,60,1,11,{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{}
|
||||||
1741,Cursed_Lyre,Cursed Lyre,5,20,,1250,125,,5,1,0x00080808,2,2,34,4,80,1,11,{ bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400; },{},{}
|
1741,Cursed_Lyre,Cursed Lyre,5,20,,1250,125,,5,1,0x00080808,2,2,34,4,80,1,11,{ bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400; },{},{}
|
||||||
1742,N_Composite_Bow,Novice Composite Bow,5,1,,0,49,,5,3,0x000A0848,7,2,34,1,4,0,11,{},{},{}
|
1742,N_Composite_Bow,Novice Composite Bow,5,1,,0,49,,5,3,0x000A0848,7,2,34,1,4,0,11,{},{},{}
|
||||||
1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,7,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{}
|
1743,Krieger_Bow1,Glorious Hunter Bow,5,0,,0,100,,5,0,0x001A0848,7,2,34,4,80,1,11,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{}
|
||||||
1744,Bow_Of_Evil,Bow Of Evil,5,0,,0,170,,5,0,0x000A0848,7,2,34,4,1,0,11,{ bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2; },{},{}
|
1744,Bow_Of_Evil,Bow Of Evil,5,0,,0,170,,5,0,0x000A0848,7,2,34,4,1,0,11,{ bonus2 bSkillAtk,"AC_DOUBLE",25; bonus bDex,2; },{},{}
|
||||||
1745,Falken_Blitz,Falken Blitz,5,0,,1000,100,,5,2,0x00080808,2,2,34,3,50,1,11,{ bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10; },{},{}
|
1745,Falken_Blitz,Falken Blitz,5,0,,1000,100,,5,2,0x00080808,2,2,34,3,50,1,11,{ bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; bonus2 bSkillAtk,"AC_DOUBLE",10; bonus2 bSkillAtk,"AC_CHARGEARROW",10; },{},{}
|
||||||
// Arrows
|
// Arrows
|
||||||
@ -986,11 +986,11 @@
|
|||||||
1820,Electric_Fist,Electric Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{}
|
1820,Electric_Fist,Electric Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{}
|
||||||
1821,Seismic_Fist,Seismic Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{}
|
1821,Seismic_Fist,Seismic Fist,5,20,,650,80,,1,3,0x00008100,7,2,2,3,75,1,12,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",5,10; },{},{}
|
||||||
1822,Combo_Battle_Glove,Combo Battle Glove,5,20,,500,30,,1,4,0x00008100,7,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{}
|
1822,Combo_Battle_Glove,Combo Battle Glove,5,20,,500,30,,1,4,0x00008100,7,2,2,3,60,1,12,{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{}
|
||||||
1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0; },{},{}
|
1823,BF_Knuckle1,Valorous Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon; },{},{}
|
||||||
1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon,0; },{},{}
|
1824,BF_Knuckle2,Brave Battle Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,3,80,1,12,{ bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bCastrate,"MO_EXTREMITYFIST",-25; autobonus "{ bonus2 bCastrate,\"MO_EXTREMITYFIST\",-100; }",50,6000,BF_WEAPON,"{ specialeffect2 EF_SUFFRAGIUM; }"; bonus bUnbreakableWeapon; },{},{}
|
||||||
1825,Horn_Of_Hilthrion,Horn of Hillslion,5,20,,600,95,,1,3,0x00008000,2,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; },{},{}
|
1825,Horn_Of_Hilthrion,Horn of Hillslion,5,20,,600,95,,1,3,0x00008000,2,2,2,3,60,1,12,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"CH_PALMSTRIKE","MO_INVESTIGATE",1,100; bonus3 bAutoSpell,"MO_CALLSPIRITS",5,100; },{},{}
|
||||||
1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{}
|
1826,Krieger_Knuckle1,Glorious Claw,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50); } },{},{}
|
||||||
1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{}
|
1827,Krieger_Knuckle2,Glorious Fist,5,20,,0,30,,1,0,0x00008100,7,2,2,4,80,1,12,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{}
|
||||||
1828,Monk_Knuckle,Monk Knuckle,5,20,,0,150,,1,0,0x00008100,7,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{}
|
1828,Monk_Knuckle,Monk Knuckle,5,20,,0,150,,1,0,0x00008100,7,2,2,4,0,0,12,{ bonus bInt,2; bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",25; },{},{}
|
||||||
1829,Fist_C,Fist,5,0,,0,150,,1,0,0x00008100,7,2,2,3,1,0,12,{ bonus2 bAddSize,Size_All,40; },{},{}
|
1829,Fist_C,Fist,5,0,,0,150,,1,0,0x00008100,7,2,2,3,1,0,12,{ bonus2 bAddSize,Size_All,40; },{},{}
|
||||||
// Instruments
|
// Instruments
|
||||||
@ -1006,7 +1006,7 @@
|
|||||||
1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,7,1,2,3,27,1,13,{ bonus bInt,2; },{},{}
|
1910,Harp_,Harp,5,62000,,900,114,,1,2,0x00080000,7,1,2,3,27,1,13,{ bonus bInt,2; },{},{}
|
||||||
1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,7,1,2,3,27,1,13,{},{},{}
|
1911,Guh_Moon_Goh,Gumoongoh,5,54000,,1300,126,,1,1,0x00080000,7,1,2,3,27,1,13,{},{},{}
|
||||||
1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,7,1,2,3,27,1,13,{},{},{}
|
1912,Guh_Moon_Goh_,Gumoongoh,5,54000,,1300,126,,1,2,0x00080000,7,1,2,3,27,1,13,{},{},{}
|
||||||
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; bonus bUnbreakableWeapon,0; },{},{}
|
1913,Electronic_Guitar,Electric Guitar,5,20,,1800,110,,1,0,0x00080000,7,1,2,4,70,1,13,{ skill "WZ_JUPITEL",1; bonus3 bAutoSpell,"WZ_JUPITEL",1,100; bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,1; },{},{}
|
||||||
1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{}
|
1914,Guitar_Of_Passion,Burning Passion Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Fire; },{},{}
|
||||||
1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{}
|
1915,Guitar_Of_Blue_Solo,Loner's Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Water; },{},{}
|
||||||
1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{}
|
1916,Guitar_Of_Vast_Land,Green Acre Guitar,5,20,,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Earth; },{},{}
|
||||||
@ -1016,11 +1016,11 @@
|
|||||||
1920,Berserk_Guitar,Berserk Guitar,5,20,,1800,10,,1,0,0x00080000,2,1,2,4,70,1,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{}
|
1920,Berserk_Guitar,Berserk Guitar,5,20,,1800,10,,1,0,0x00080000,2,1,2,4,70,1,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{}
|
||||||
1921,Guh_Moon_Gom,Gun Moon Gom,5,20,,0,120,,1,0,0x00080000,7,1,2,1,0,0,13,{ bonus2 bAddClass,Class_All,50; },{},{}
|
1921,Guh_Moon_Gom,Gun Moon Gom,5,20,,0,120,,1,0,0x00080000,7,1,2,1,0,0,13,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||||
1922,Oriental_Lute_,Oriental Lute,5,20,,1200,150,,1,2,0x00080000,7,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{}
|
1922,Oriental_Lute_,Oriental Lute,5,20,,1200,150,,1,2,0x00080000,7,1,2,4,65,1,13,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; },{},{}
|
||||||
1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1923,BF_Instrument1,Valorous Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0; },{},{}
|
1924,BF_Instrument2,Brave Battlefield Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,3,80,1,13,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1925,Cello,Cello,5,20,,700,110,,1,3,0x00080000,2,1,2,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{}
|
1925,Cello,Cello,5,20,,700,110,,1,3,0x00080000,2,1,2,3,70,1,13,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{}
|
||||||
1926,Harp_Of_Nepenthes,Harp of Nepenthes,5,20,,1000,120,,1,2,0x00080000,2,1,2,4,60,1,13,{ bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; } },{},{}
|
1926,Harp_Of_Nepenthes,Harp of Nepenthes,5,20,,1000,120,,1,2,0x00080000,2,1,2,4,60,1,13,{ bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; } },{},{}
|
||||||
1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{}
|
1927,Krieger_Instrument1,Glorious Guitar,5,20,,0,50,,1,0,0x00080000,7,1,2,4,80,1,13,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{}
|
||||||
1928,Berserk_Guitar_I,Spirited Guitar,5,0,,0,40,,1,0,0x00080000,2,1,2,4,0,0,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{}
|
1928,Berserk_Guitar_I,Spirited Guitar,5,0,,0,40,,1,0,0x00080000,2,1,2,4,0,0,13,{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{}
|
||||||
1929,Guitar_C,Guitar,5,0,,0,177,,1,0,0x00080000,7,1,2,3,1,0,13,{ bonus2 bAddSize,Size_All,40; },{},{}
|
1929,Guitar_C,Guitar,5,0,,0,177,,1,0,0x00080000,7,1,2,3,1,0,13,{ bonus2 bAddSize,Size_All,40; },{},{}
|
||||||
// Whips
|
// Whips
|
||||||
@ -1051,17 +1051,17 @@
|
|||||||
1974,Carrot_Whip,Carrot Whip,5,20,,1300,185,,2,0,0x00080000,2,0,2,4,70,1,14,{ if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10; },{},{}
|
1974,Carrot_Whip,Carrot Whip,5,20,,1300,185,,2,0,0x00080000,2,0,2,4,70,1,14,{ if(getrefine()>0) bonus3 bAutoSpell,"AL_INCAGI",getrefine(),10; },{},{}
|
||||||
1975,Queen_Is_Whip,Queen Is Whip,5,20,,0,120,,2,0,0x00080000,7,0,2,1,0,0,14,{ bonus2 bAddClass,Class_All,50; },{},{}
|
1975,Queen_Is_Whip,Queen Is Whip,5,20,,0,120,,2,0,0x00080000,7,0,2,1,0,0,14,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||||
1976,Queen's_Whip_,Queen's Whip,5,20,,1100,150,,2,2,0x00080000,7,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{}
|
1976,Queen's_Whip_,Queen's Whip,5,20,,1100,150,,2,2,0x00080000,7,0,2,4,65,1,14,{ bonus2 bSkillAtk,"CG_ARROWVULCAN",10; bonus2 bSkillAtk,"DC_THROWARROW",10; },{},{}
|
||||||
1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
1977,BF_Whip1,Valorous Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon,0; },{},{}
|
1978,BF_Whip2,Brave Battle Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,3,80,1,14,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bSkillAtk,"CG_ARROWVULCAN",20; bonus bUnbreakableWeapon; },{},{}
|
||||||
1979,Stem_Of_Nepenthes,Stem of Nepenthes,5,20,,1000,120,,2,2,0x00080000,2,0,2,4,60,1,14,{ bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; } },{},{}
|
1979,Stem_Of_Nepenthes,Stem of Nepenthes,5,20,,1000,120,,2,2,0x00080000,2,0,2,4,60,1,14,{ bonus bInt,2; if( getrefine()>=9 ) { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,1000; } },{},{}
|
||||||
1980,Whip_Of_Balance,Whip of Balance,5,20,,700,110,,2,3,0x00080000,2,0,2,3,70,1,14,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{}
|
1980,Whip_Of_Balance,Whip of Balance,5,20,,700,110,,2,3,0x00080000,2,0,2,3,70,1,14,{ bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"DC_THROWARROW",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{}
|
||||||
1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{}
|
1981,Krieger_Whip1,Glorious Lariat,5,20,,0,50,,2,0,0x00080000,7,0,2,4,80,1,14,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"CG_ARROWVULCAN","CG_TAROTCARD",5,100; },{},{}
|
||||||
1982,Phenomena_Whip,Phenomena Whip,5,20,,0,160,,2,0,0x00080000,7,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{}
|
1982,Phenomena_Whip,Phenomena Whip,5,20,,0,160,,2,0,0x00080000,7,0,2,4,0,0,14,{ bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{}
|
||||||
1983,Rante_C,Rante Whip,5,0,,0,170,,2,0,0x00080000,7,0,2,3,1,0,14,{ bonus2 bAddSize,Size_All,40; },{},{}
|
1983,Rante_C,Rante Whip,5,0,,0,170,,2,0,0x00080000,7,0,2,3,1,0,14,{ bonus2 bAddSize,Size_All,40; },{},{}
|
||||||
// Additional 2-Handed Staffs
|
// Additional 2-Handed Staffs
|
||||||
2000,Destruction_Rod,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{}
|
2000,Destruction_Rod,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{}
|
||||||
2001,Divine_Cross,Divine Cross,5,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{}
|
2001,Divine_Cross,Divine Cross,5,20,,1500,120,,1,0,0x00008100,7,2,34,4,70,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; },{},{}
|
||||||
2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{}
|
2002,Krieger_Twohand_Staff1,Glorious Destruction Staff,5,20,,0,70,,1,0,0x00018314,7,2,34,4,80,1,23,{ bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player,15; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bMagicAddRace,RC_Player,(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2; bonus2 bIgnoreMdefRaceRate,RC_Player,5+(getrefine()-5)*2; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } },{},{}
|
||||||
2003,Destruction_Rod_M,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{}
|
2003,Destruction_Rod_M,Staff of Destruction,5,20,,2500,130,,1,1,0x00000200,2,2,34,4,80,1,23,{ bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,"WZ_JUPITEL",5,(getrefine()*20); bonus2 bCastrate,"HW_MAGICPOWER",-50; },{},{}
|
||||||
2004,Kronos,Kronos,5,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
2004,Kronos,Kronos,5,20,,1000,30,,1,0,0x00010204,2,2,34,4,50,1,23,{ bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
||||||
2005,Dea_Staff,Dea Staff,5,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{}
|
2005,Dea_Staff,Dea Staff,5,20,,1000,30,,1,1,0x00008110,2,2,34,3,50,1,23,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{}
|
||||||
@ -1078,7 +1078,7 @@
|
|||||||
2108,Mirror_Shield_,Mirror Shield,4,60000,,1000,,4,,1,0x00404082,7,2,32,,0,1,4,{ bonus bMdef,5; },{},{}
|
2108,Mirror_Shield_,Mirror Shield,4,60000,,1000,,4,,1,0x00404082,7,2,32,,0,1,4,{ bonus bMdef,5; },{},{}
|
||||||
2109,Memorize_Book,Memory Book,4,20,,1000,,3,,0,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{}
|
2109,Memorize_Book,Memory Book,4,20,,1000,,3,,0,0x00810204,7,2,32,,0,1,5,{ bonus bInt,1; bonus bMdef,2; },{},{}
|
||||||
2110,Holy_Guard,Holy Guard,4,85000,,1400,,5,,0,0x00004000,7,2,32,,68,0,4,{ bonus bVit,2; bonus bMdef,2; },{},{}
|
2110,Holy_Guard,Holy Guard,4,85000,,1400,,5,,0,0x00004000,7,2,32,,68,0,4,{ bonus bVit,2; bonus bMdef,2; },{},{}
|
||||||
2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,5,,0,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; },{},{}
|
2111,Herald_Of_GOD,Sacred Mission,4,128000,,1600,,5,,0,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{}
|
||||||
2112,Novice_Guard,Novice Guard,4,1,,1,,3,,0,0x00000001,7,2,32,,0,0,1,{},{},{}
|
2112,Novice_Guard,Novice Guard,4,1,,1,,3,,0,0x00000001,7,2,32,,0,0,1,{},{},{}
|
||||||
2113,Novice_Shield,Novice Shield,4,5000,,1000,,3,,1,0x00000001,7,2,32,,40,1,3,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{}
|
2113,Novice_Shield,Novice Shield,4,5000,,1000,,3,,1,0x00000001,7,2,32,,40,1,3,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{}
|
||||||
2114,Stone_Buckler,Stone Buckler,4,30000,,1500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,2,{ bonus2 bSubSize,Size_Large,5; },{},{}
|
2114,Stone_Buckler,Stone Buckler,4,30000,,1500,,3,,1,0xFFFFFFFE,7,2,32,,65,1,2,{ bonus2 bSubSize,Size_Large,5; },{},{}
|
||||||
@ -1092,10 +1092,10 @@
|
|||||||
2122,Platinum_Shield,Platinum Shield,4,20,,1200,,5,,0,0xFFFFFFFE,2,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{}
|
2122,Platinum_Shield,Platinum Shield,4,20,,1200,,5,,0,0xFFFFFFFE,2,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{}
|
||||||
2123,Orleans_Server,Orleans's Server,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; },{},{}
|
2123,Orleans_Server,Orleans's Server,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,4,{ bonus bMdef,2; bonus bMagicDamageReturn,5; },{},{}
|
||||||
2124,Thorny_Buckler,Thorny Buckler,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; },{},{}
|
2124,Thorny_Buckler,Thorny Buckler,4,20,,1000,,5,,1,0xFFFFFFFE,2,2,32,,55,1,2,{ bonus bMdef,2; },{},{}
|
||||||
2125,Strong_Shield,Strong Shield,4,20,,2500,,4,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
|
2125,Strong_Shield,Strong Shield,4,20,,2500,,4,,1,0xFFFFFFFE,2,2,32,,75,1,4,{ bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
|
||||||
2126,Guyak_Shield,Guyak Shield,4,20,,700,,3,,0,0xFFFFFFFE,7,2,32,,75,1,2,{ bonus bMdef,3; },{},{}
|
2126,Guyak_Shield,Guyak Shield,4,20,,700,,3,,0,0xFFFFFFFE,7,2,32,,75,1,2,{ bonus bMdef,3; },{},{}
|
||||||
2127,Secular_Mission,Secular Mission,4,20,,0,,10,,0,0xFFFFFFFF,7,2,32,,0,0,4,{ bonus2 bSubClass,Class_All,25; },{},{}
|
2127,Secular_Mission,Secular Mission,4,20,,0,,10,,0,0xFFFFFFFF,7,2,32,,0,0,4,{ bonus2 bSubClass,Class_All,25; },{},{}
|
||||||
2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,5,,1,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; },{},{}
|
2128,Herald_Of_GOD_,Sacred Mission,4,128000,,1600,,5,,1,0x00004000,7,2,32,,83,1,4,{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; },{},{}
|
||||||
2129,Exorcism_Bible,Exorcism Bible,4,20,,600,,5,,0,0x00008100,7,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{}
|
2129,Exorcism_Bible,Exorcism Bible,4,20,,600,,5,,0,0x00008100,7,2,32,,50,1,5,{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{}
|
||||||
2130,Cross_Shield,Cross Shield,4,20,,2000,,6,,1,0x00004000,7,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10; },{},{}
|
2130,Cross_Shield,Cross Shield,4,20,,2000,,6,,1,0x00004000,7,2,32,,80,1,4,{ bonus bStr,1; bonus2 bSkillAtk,"PA_SHIELDCHAIN",30; bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",30; bonus bUseSPrate,10; },{},{}
|
||||||
2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,2,,1,0x00810204,2,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{}
|
2131,Magic_Study_Vol1,Magic Bible Vol1,4,20,,1000,,2,,1,0x00810204,2,2,32,,70,1,5,{ bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000; },{},{}
|
||||||
@ -1108,7 +1108,7 @@
|
|||||||
2138,Bradium_Shield,Bradium Shield,4,20,,1800,,5,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500; },{},{}
|
2138,Bradium_Shield,Bradium Shield,4,20,,1800,,5,,1,0x00CFFF80,2,2,32,,65,1,3,{ bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",60; bonus bAgi,-1; bonus bMaxHP,500; },{},{}
|
||||||
2139,Flame_Thrower,Flame Thrower,4,20000,,2000,,60,,0,0x00000400,63,2,32,,99,0,1,{},{},{}
|
2139,Flame_Thrower,Flame Thrower,4,20000,,2000,,60,,0,0x00000400,63,2,32,,99,0,1,{},{},{}
|
||||||
// GM Shield
|
// GM Shield
|
||||||
2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone,0; bonus bSpeedRate,25; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
|
2199,Ahura_Mazda,Ahura Mazdah,4,1,,10,,100,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; bonus2 bSubRace,RC_Player,95; skill "CR_FULLPROTECTION",5; Skill "WZ_ESTIMATION",1; Skill "ST_FULLSTRIP",5; Skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoGemStone; bonus bSpeedRate,25; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }
|
||||||
// Headgears
|
// Headgears
|
||||||
//===================================================================
|
//===================================================================
|
||||||
2201,Sunglasses,Sunglasses,4,5000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{}
|
2201,Sunglasses,Sunglasses,4,5000,,100,,0,,0,0xFFFFFFFF,7,2,512,,0,0,12,{ bonus2 bResEff,Eff_Blind,500; },{},{}
|
||||||
@ -1156,7 +1156,7 @@
|
|||||||
2243,Spinning_Eyes,Geek Glasses,4,20000,,100,,1,,0,0xFFFFFFFF,7,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,1500; },{},{}
|
2243,Spinning_Eyes,Geek Glasses,4,20000,,100,,1,,0,0xFFFFFFFF,7,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,1500; },{},{}
|
||||||
2244,Big_Sis'_Ribbon,Big Ribbon,4,15000,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,1,28,{ bonus bMdef,3; },{},{}
|
2244,Big_Sis'_Ribbon,Big Ribbon,4,15000,,200,,2,,0,0xFFFFFFFE,7,2,256,,0,1,28,{ bonus bMdef,3; },{},{}
|
||||||
2245,Sweet_Gents,Sweet Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,29,{},{},{}
|
2245,Sweet_Gents,Sweet Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,29,{},{},{}
|
||||||
2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm,0; },{},{}
|
2246,Golden_Gear,Golden Gear,4,20,,900,,5,,0,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{}
|
||||||
2247,Oldman's_Romance,Romantic Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,31,{},{},{}
|
2247,Oldman's_Romance,Romantic Gent,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,31,{},{},{}
|
||||||
2248,Western_Grace,Western Grace,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,32,{},{},{}
|
2248,Western_Grace,Western Grace,4,15000,,400,,3,,0,0xFFFFFFFE,7,2,256,,0,1,32,{},{},{}
|
||||||
2249,Coronet,Coronet,4,20,,300,,3,,0,0xFFFFFFFE,7,2,256,,0,1,33,{ bonus bInt,1; },{},{}
|
2249,Coronet,Coronet,4,20,,300,,3,,0,0xFFFFFFFE,7,2,256,,0,1,33,{ bonus bInt,1; },{},{}
|
||||||
@ -1268,7 +1268,7 @@
|
|||||||
2354,Goibne's_Armor,Goibne's Armor,4,50000,,3500,,7,,0,0xFFFFFFFE,7,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; },{},{}
|
2354,Goibne's_Armor,Goibne's Armor,4,50000,,3500,,7,,0,0xFFFFFFFE,7,2,16,,54,1,0,{ bonus bVit,2; bonus bMaxHPrate,10; },{},{}
|
||||||
2355,Angel's_Protection,Angelic Protection,4,10000,,600,,4,,1,0x00000001,7,2,16,,40,1,0,{ bonus bMdef,20; },{},{}
|
2355,Angel's_Protection,Angelic Protection,4,10000,,600,,4,,1,0x00000001,7,2,16,,40,1,0,{ bonus bMdef,20; },{},{}
|
||||||
2356,Vestment_Of_Grace,Blessed Holy Robe,4,20,,2500,,5,,1,0x00008100,7,2,16,,70,1,0,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; },{},{}
|
2356,Vestment_Of_Grace,Blessed Holy Robe,4,20,,2500,,5,,1,0x00008100,7,2,16,,70,1,0,{ bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; },{},{}
|
||||||
2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
|
2357,Valkyrie_Armor,Valkyrian Armor,4,0,,2800,,6,,1,0xFFFFFFFE,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
|
||||||
2358,Dress_Of_Angel,Angel's Dress,4,20,,1000,,5,,0,0xFFFFFFFF,7,2,16,,1,0,0,{ bonus bLuk,4; },{},{}
|
2358,Dress_Of_Angel,Angel's Dress,4,20,,1000,,5,,0,0xFFFFFFFF,7,2,16,,1,0,0,{ bonus bLuk,4; },{},{}
|
||||||
2359,Ninja_Suit_,Ninja Suit,4,20,,1500,,7,,1,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{}
|
2359,Ninja_Suit_,Ninja Suit,4,20,,1500,,7,,1,0x02021040,7,2,16,,50,1,0,{ bonus bAgi,1; bonus bMdef,3; },{},{}
|
||||||
2360,Robe_Of_Casting_,Robe of Cast,4,124800,,1100,,5,,1,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{}
|
2360,Robe_Of_Casting_,Robe of Cast,4,124800,,1100,,5,,1,0x00810200,7,2,16,,75,1,0,{ bonus bCastrate,-3; bonus bMdef,4; },{},{}
|
||||||
@ -1276,11 +1276,11 @@
|
|||||||
//2362,Red_Aodai,Red Robe,4,20,,500,,0,,0,0xFFFFFFFE,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
|
//2362,Red_Aodai,Red Robe,4,20,,500,,0,,0,0xFFFFFFFE,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
|
||||||
//2363,White_Aodai,White Robe,4,20,,500,,0,,0,0x00000001,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
|
//2363,White_Aodai,White Robe,4,20,,500,,0,,0,0x00000001,7,2,16,,1,1,0,{ bonus bAllStats,3; bonus bMdef,5; },{},{}
|
||||||
2364,Meteo_Plate_Armor,Meteo Plate Armor,4,20,,3000,,10,,1,0x000444A2,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{}
|
2364,Meteo_Plate_Armor,Meteo Plate Armor,4,20,,3000,,10,,1,0x000444A2,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000; },{},{}
|
||||||
2365,Orleans_Gown,Orleans's Gown,4,20,,300,,2,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bCastrate,15; bonus bNoCastCancel,0; },{},{}
|
2365,Orleans_Gown,Orleans's Gown,4,20,,300,,2,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus bCastrate,15; bonus bNoCastCancel; },{},{}
|
||||||
2366,Divine_Cloth,Divine Cloth,4,20,,1500,,6,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{}
|
2366,Divine_Cloth,Divine Cloth,4,20,,1500,,6,,1,0xFFFFFFFE,2,2,16,,55,1,0,{ bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500; },{},{}
|
||||||
2367,Sniping_Suit,Sniping Suit,4,20,,750,,5,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{}
|
2367,Sniping_Suit,Sniping Suit,4,20,,750,,5,,1,0x00000800,2,2,16,,50,1,0,{ bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23; },{},{}
|
||||||
2368,Golden_Armor,Golden Armor,4,20,,2000,,4,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMdef,4; },{},{}
|
2368,Golden_Armor,Golden Armor,4,20,,2000,,4,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMdef,4; },{},{}
|
||||||
2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,7,2,16,,0,0,0,{ bonus bUnbreakableArmor,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{}
|
2369,Freyja_Overcoat,Freyja Overcoat,4,0,,500,,12,,0,0xFFFFFFFE,7,2,16,,0,0,0,{ bonus bUnbreakableArmor; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{}
|
||||||
2370,Used_Mage_Coat,Used Mage Coat,4,0,,0,,15,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1; },{},{}
|
2370,Used_Mage_Coat,Used Mage Coat,4,0,,0,,15,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1; },{},{}
|
||||||
2371,G_Strings_,Pantie,4,1000,,100,,4,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
|
2371,G_Strings_,Pantie,4,1000,,100,,4,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{}
|
||||||
2372,Mage_Coat_,Mage Coat,4,20,,600,,5,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{}
|
2372,Mage_Coat_,Mage Coat,4,20,,600,,5,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{}
|
||||||
@ -1294,7 +1294,7 @@
|
|||||||
2380,Medic_Robe,Medic's Robe,4,10,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
|
2380,Medic_Robe,Medic's Robe,4,10,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
|
||||||
2381,Elite_Archer_Suit,Elite Archer Suit,4,10,,0,,3,,1,0x00080808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
|
2381,Elite_Archer_Suit,Elite Archer Suit,4,10,,0,,3,,1,0x00080808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
|
||||||
2382,Elite_Shooter_Suit,Elite Shooter Suit,4,10,,0,,3,,1,0x41000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
|
2382,Elite_Shooter_Suit,Elite Shooter Suit,4,10,,0,,3,,1,0x41000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
|
||||||
2383,Brynhild,Brynhild,4,20,,400,,10,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{}
|
2383,Brynhild,Brynhild,4,20,,400,,10,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{}
|
||||||
2384,Spritual_Tunic,Spiritual Tunic,4,20,,0,,10,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{}
|
2384,Spritual_Tunic,Spiritual Tunic,4,20,,0,,10,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; },{},{}
|
||||||
2385,Recuperative_Armor,Recuperative Armor,4,20,,0,,12,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6; },{},{ heal 0,-100; }
|
2385,Recuperative_Armor,Recuperative Armor,4,20,,0,,12,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6; },{},{ heal 0,-100; }
|
||||||
2386,Chameleon_Armor,Chameleon Armor,4,20,,1700,,5,,0,0x00CFFF80,2,2,16,,70,1,0,{ bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3; },{},{}
|
2386,Chameleon_Armor,Chameleon Armor,4,20,,1700,,5,,0,0x00CFFF80,2,2,16,,70,1,0,{ bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }"; if( BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte ) bonus bMdef,5; else if( BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief ) bonus bDef,3; },{},{}
|
||||||
@ -1333,7 +1333,7 @@
|
|||||||
2418,Vidar's_Boots,Vidar's Boots,4,30000,,650,,4,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{}
|
2418,Vidar's_Boots,Vidar's Boots,4,30000,,650,,4,,0,0xFFFFFFFE,7,2,64,,65,1,0,{ bonus bMaxHPrate,9; bonus bMaxSPrate,9; },{},{}
|
||||||
2419,Goibne's_Combat_Boots,Goibne's Greaves,4,30000,,700,,4,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{}
|
2419,Goibne's_Combat_Boots,Goibne's Greaves,4,30000,,700,,4,,0,0xFFFFFFFE,7,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{}
|
||||||
2420,Angel's_Arrival,Angel's Reincarnation,4,10000,,300,,2,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{}
|
2420,Angel's_Arrival,Angel's Reincarnation,4,10000,,300,,2,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{}
|
||||||
2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{}
|
2421,Valkyrie_Shoes,Valkyrian Shoes,4,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ bonus bUnbreakableShoes; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{}
|
||||||
2422,High_Fashion_Sandals,High Fashion Sandals,4,24000,,200,,2,,1,0x00818314,7,2,64,,40,1,0,{ bonus bMdef,10; },{},{}
|
2422,High_Fashion_Sandals,High Fashion Sandals,4,24000,,200,,2,,1,0x00818314,7,2,64,,40,1,0,{ bonus bMdef,10; },{},{}
|
||||||
2423,Variant_Shoes,Variant Shoes,4,20,,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{}
|
2423,Variant_Shoes,Variant Shoes,4,20,,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{}
|
||||||
2424,Tidal_Shoes,Tidal Shoes,4,20,,300,,3,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; },{},{}
|
2424,Tidal_Shoes,Tidal Shoes,4,20,,300,,3,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; },{},{}
|
||||||
@ -1372,7 +1372,7 @@
|
|||||||
2505,Manteau,Manteau,4,32000,,600,,4,,0,0x006654E2,7,2,4,,0,1,0,{},{},{}
|
2505,Manteau,Manteau,4,32000,,600,,4,,0,0x006654E2,7,2,4,,0,1,0,{},{},{}
|
||||||
2506,Manteau_,Manteau,4,32000,,600,,4,,1,0x006654E2,7,2,4,,0,1,0,{},{},{}
|
2506,Manteau_,Manteau,4,32000,,600,,4,,1,0x006654E2,7,2,4,,0,1,0,{},{},{}
|
||||||
2507,Cape_Of_Ancient_Lord,Ancient Cape,4,82000,,600,,2,,0,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{}
|
2507,Cape_Of_Ancient_Lord,Ancient Cape,4,82000,,600,,2,,0,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{}
|
||||||
2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,1,,0,0xFFFFFFFE,7,2,4,,0,1,0,{ bonus bUnbreakableGarment,0; bonus bMdef,10; },{},{}
|
2508,Ragamuffin_Cape,Ragamuffin Manteau,4,56000,,500,,1,,0,0xFFFFFFFE,7,2,4,,0,1,0,{ bonus bUnbreakableGarment; bonus bMdef,10; },{},{}
|
||||||
2509,Clack_Of_Servival,Survivor's Manteau,4,20000,,550,,0,,0,0x00810204,7,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; },{},{}
|
2509,Clack_Of_Servival,Survivor's Manteau,4,20000,,550,,0,,0,0x00810204,7,2,4,,75,1,0,{ bonus bMdef,5; bonus bVit,10; },{},{}
|
||||||
2510,Novice_Hood,Somber Novice Hood,4,1,,1,,2,,0,0x00000001,7,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; },{},{}
|
2510,Novice_Hood,Somber Novice Hood,4,1,,1,,2,,0,0x00000001,7,2,4,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; },{},{}
|
||||||
2511,Skeleton's_Cape,Skeleton Manteau,4,5000,,700,,1,,0,0xFFFFFFFE,7,2,4,,75,1,0,{ bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; },{},{}
|
2511,Skeleton's_Cape,Skeleton Manteau,4,5000,,700,,1,,0,0xFFFFFFFE,7,2,4,,75,1,0,{ bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; },{},{}
|
||||||
@ -1388,7 +1388,7 @@
|
|||||||
2521,Angel's_Warmth,Angelic Cardigan,4,10000,,400,,2,,1,0x00000001,7,2,4,,20,1,0,{ bonus bHPrecovRate,5; },{},{}
|
2521,Angel's_Warmth,Angelic Cardigan,4,10000,,400,,2,,1,0x00000001,7,2,4,,20,1,0,{ bonus bHPrecovRate,5; },{},{}
|
||||||
2522,Undershirt,Undershirt,4,20000,,150,,2,,0,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{}
|
2522,Undershirt,Undershirt,4,20000,,150,,2,,0,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{}
|
||||||
2523,Undershirt_,Undershirt,4,20000,,150,,2,,1,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{}
|
2523,Undershirt_,Undershirt,4,20000,,150,,2,,1,0xFFFFFFFF,7,2,4,,1,1,0,{ bonus bMdef,1; },{},{}
|
||||||
2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{}
|
2524,Valkyrie_Manteau,Valkyrian Manteau,4,0,,500,,3,,1,0xFFFFFFFE,2,2,4,,1,1,0,{ bonus bUnbreakableGarment; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{}
|
||||||
2525,Cape_Of_Ancient_Lord_,Ancient Cape,4,82000,,600,,2,,1,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{}
|
2525,Cape_Of_Ancient_Lord_,Ancient Cape,4,82000,,600,,2,,1,0xFFFFFFFE,7,2,4,,40,1,0,{ bonus bAgi,1; },{},{}
|
||||||
2526,Dragon_Scale_Coat,Coat of Dragon Scale,4,20,,10,,4,,0,0xFFFFFFFF,7,2,4,,50,1,0,{},{},{}
|
2526,Dragon_Scale_Coat,Coat of Dragon Scale,4,20,,10,,4,,0,0xFFFFFFFF,7,2,4,,50,1,0,{},{},{}
|
||||||
2527,Dragon_Breath,Dragon Breath,4,20,,600,,4,,1,0xFFFFFFFE,2,2,4,,48,1,0,{ bonus2 bSubRace,RC_Dragon,15; },{},{}
|
2527,Dragon_Breath,Dragon Breath,4,20,,600,,4,,1,0xFFFFFFFE,2,2,4,,48,1,0,{ bonus2 bSubRace,RC_Dragon,15; },{},{}
|
||||||
@ -1405,7 +1405,7 @@
|
|||||||
2538,Commander_Manteau,Captain's Manteau,4,10,,0,,4,,1,0x026654E2,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
|
2538,Commander_Manteau,Captain's Manteau,4,10,,0,,4,,1,0x026654E2,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
|
||||||
2539,Commander_Manteau_,Commander's Manteau,4,10,,0,,3,,1,0x00898B1C,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
|
2539,Commander_Manteau_,Commander's Manteau,4,10,,0,,3,,1,0x00898B1C,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
|
||||||
2540,Sheriff_Manteau,Sheriff's Manteau,4,10,,0,,3,,1,0x41000000,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
|
2540,Sheriff_Manteau,Sheriff's Manteau,4,10,,0,,3,,1,0x41000000,7,2,4,,80,1,0,{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
|
||||||
2541,Asprika,Asprika,4,20,,400,,5,,0,0xFFFFFFFF,7,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment,0; },{},{}
|
2541,Asprika,Asprika,4,20,,400,,5,,0,0xFFFFFFFF,7,2,4,,94,0,0,{ bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{}
|
||||||
2542,Flame_Manteau,Flame Manteau of Naght Sieger,4,20,,70,,4,,1,0xFFFFFFFE,2,2,4,,70,1,0,{ bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{}
|
2542,Flame_Manteau,Flame Manteau of Naght Sieger,4,20,,70,,4,,1,0xFFFFFFFE,2,2,4,,70,1,0,{ bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{}
|
||||||
2543,Sylphid_Manteau,Sylphid Manteau,4,20,,0,,9,,0,0xFFFFFFFF,7,2,4,,0,0,0,{ bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1; },{},{}
|
2543,Sylphid_Manteau,Sylphid Manteau,4,20,,0,,9,,0,0xFFFFFFFF,7,2,4,,0,0,0,{ bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1; },{},{}
|
||||||
2544,Leather_Of_Tendrilion,Leather of Tendrilion,4,20,,300,,3,,1,0x00CFDF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; },{},{}
|
2544,Leather_Of_Tendrilion,Leather of Tendrilion,4,20,,300,,3,,1,0x00CFDF80,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; },{},{}
|
||||||
@ -1560,7 +1560,7 @@
|
|||||||
2738,Shiny_Coin,Shiny Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; },{},{}
|
2738,Shiny_Coin,Shiny Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,6; bonus bMatkRate,6; },{},{}
|
||||||
2739,Ordinary_Coin,Ordinary Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{}
|
2739,Ordinary_Coin,Ordinary Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; },{},{}
|
||||||
2740,Rusty_Coin,Rusty Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; },{},{}
|
2740,Rusty_Coin,Rusty Coin,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; },{},{}
|
||||||
2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
|
2741,All_In_One_Ring,All In One Ring,4,20,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,1; bonus bNoCastCancel; bonus bCastRate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
|
||||||
//2742,Lucky_Clip,Lucky Clip,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{}
|
//2742,Lucky_Clip,Lucky Clip,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{}
|
||||||
2743,Angelic_Ring,Angelic Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; },{},{}
|
2743,Angelic_Ring,Angelic Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AL_HEAL","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"AM_POTIONPITCHER","{ specialeffect2 EF_HEAL3; }"; autobonus3 "{ bonus bHealPower,20; }",100,3000,"PR_SANCTUARY","{ specialeffect2 EF_HEAL3; }"; },{},{}
|
||||||
2744,Sprint_Ring,Sprint Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bCastrate,-10; bonus bDelayRate,-5; },{},{}
|
2744,Sprint_Ring,Sprint Ring,4,20,,100,,0,,0,0x00CFFF80,2,2,136,,70,0,0,{ bonus bCastrate,-10; bonus bDelayRate,-5; },{},{}
|
||||||
@ -1579,7 +1579,7 @@
|
|||||||
2757,Insecticide_Ring,Insecticide Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Insect,15; },{},{}
|
2757,Insecticide_Ring,Insecticide Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Insect,15; },{},{}
|
||||||
2758,Fisher_Ring,Fischer Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Fish,15; },{},{}
|
2758,Fisher_Ring,Fischer Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Fish,15; },{},{}
|
||||||
2759,Decussate_Ring,Decussate Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Demon,15; },{},{}
|
2759,Decussate_Ring,Decussate Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Demon,15; },{},{}
|
||||||
2760,Bloody_Ring,Bloody Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_DemiHuman,15; bonus2 bExpAddRace,RC_Player,15; },{},{}
|
2760,Bloody_Ring,Bloody Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_DemiHuman,15; },{},{}
|
||||||
2761,Satanic_Ring,Satanic Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Angel,15; },{},{}
|
2761,Satanic_Ring,Satanic Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Angel,15; },{},{}
|
||||||
2762,Dragoon_Ring,Dragon Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Dragon,15; },{},{}
|
2762,Dragoon_Ring,Dragon Ring,4,0,,0,,0,,0,0xFFFFFFFF,7,2,136,,1,0,0,{ bonus2 bExpAddRace,RC_Dragon,15; },{},{}
|
||||||
2763,Skul_Ring_C,Neo Skull Ring,4,0,,0,,0,,0,0xFFFFFFFE,2,2,136,,95,0,0,{ bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,"AL_HEAL",5; skill "MG_SIGHT",1; },{},{}
|
2763,Skul_Ring_C,Neo Skull Ring,4,0,,0,,0,,0,0xFFFFFFFE,2,2,136,,95,0,0,{ bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,"AL_HEAL",5; skill "MG_SIGHT",1; },{},{}
|
||||||
@ -1695,7 +1695,7 @@
|
|||||||
4058,Thara_Frog_Card,Thara Frog Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; },{},{}
|
4058,Thara_Frog_Card,Thara Frog Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; },{},{}
|
||||||
4059,Soldier_Andre_Card,Soldier Andre Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Plant,30; },{},{}
|
4059,Soldier_Andre_Card,Soldier Andre Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Plant,30; },{},{}
|
||||||
4060,Goblin_Card,Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,20; },{},{}
|
4060,Goblin_Card,Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Brute,20; },{},{}
|
||||||
4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor,0; bonus bDef,1; },{},{}
|
4061,Cornutus_Card,Cornutus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bUnbreakableArmor; bonus bDef,1; },{},{}
|
||||||
4062,Anacondaq_Card,Anacondaq Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Poison,20; },{},{}
|
4062,Anacondaq_Card,Anacondaq Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Poison,20; },{},{}
|
||||||
4063,Caramel_Card,Caramel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Insect,20; },{},{}
|
4063,Caramel_Card,Caramel Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Insect,20; },{},{}
|
||||||
4064,Zerom_Card,Zerom Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,3; },{},{}
|
4064,Zerom_Card,Zerom Card,6,20,,10,,,,,,,,136,,,,,{ bonus bDex,3; },{},{}
|
||||||
@ -1706,12 +1706,12 @@
|
|||||||
4069,Drainliar_Card,Drainliar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Water,20; },{},{}
|
4069,Drainliar_Card,Drainliar Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Water,20; },{},{}
|
||||||
4070,Eggyra_Card,Eggyra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,15; },{},{}
|
4070,Eggyra_Card,Eggyra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSPrecovRate,15; },{},{}
|
||||||
4071,Orc_Zombie_Card,Orc Zombie Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5; },{},{}
|
4071,Orc_Zombie_Card,Orc Zombie Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Undead,30; bonus bFlee,5; },{},{}
|
||||||
4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,5; },{},{}
|
4072,Golem_Card,Golem Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus bBaseAtk,5; },{},{}
|
||||||
4073,Pirate_Skel_Card,Pirate Skeleton Card,6,20,,10,,,,,,,,136,,,,,{ skill "MC_DISCOUNT",5; },{},{}
|
4073,Pirate_Skel_Card,Pirate Skeleton Card,6,20,,10,,,,,,,,136,,,,,{ skill "MC_DISCOUNT",5; },{},{}
|
||||||
4074,BigFoot_Card,Bigfoot Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Insect,30; },{},{}
|
4074,BigFoot_Card,Bigfoot Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Insect,30; },{},{}
|
||||||
4075,Argos_Card,Argos Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; },{},{}
|
4075,Argos_Card,Argos Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; },{},{}
|
||||||
4076,Magnolia_Card,Magnolia Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; },{},{}
|
4076,Magnolia_Card,Magnolia Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; },{},{}
|
||||||
4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel,0; bonus bCastrate,25; },{},{}
|
4077,Phen_Card,Phen Card,6,20,,10,,,,,,,,136,,,,,{ bonus bNoCastCancel; bonus bCastrate,25; },{},{}
|
||||||
4078,Savage_Card,Savage Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{}
|
4078,Savage_Card,Savage Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; },{},{}
|
||||||
4079,Mantis_Card,Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{}
|
4079,Mantis_Card,Mantis Card,6,20,,10,,,,,,,,136,,,,,{ bonus bStr,3; },{},{}
|
||||||
4080,Flora_Card,Flora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Fish,20; },{},{}
|
4080,Flora_Card,Flora Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Fish,20; },{},{}
|
||||||
@ -1766,19 +1766,19 @@
|
|||||||
4129,Baphomet__Card,Bapho Jr. Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,3; bonus bCritical,1; },{},{}
|
4129,Baphomet__Card,Bapho Jr. Card,6,20,,10,,,,,,,,4,,,,,{ bonus bAgi,3; bonus bCritical,1; },{},{}
|
||||||
4130,Scorpion_King_Card,Scorpion King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Undead,20; },{},{}
|
4130,Scorpion_King_Card,Scorpion King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddEle,Ele_Undead,20; },{},{}
|
||||||
4131,Moonlight_Flower_Card,Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSpeedRate,25; },{},{}
|
4131,Moonlight_Flower_Card,Moonlight Flower Card,6,20,,10,,,,,,,,64,,,,,{ bonus bSpeedRate,25; },{},{}
|
||||||
4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone,0; bonus bUseSPrate,25; },{},{}
|
4132,Mistress_Card,Mistress Card,6,20,,10,,,,,,,,769,,,,,{ bonus bNoGemStone; bonus bUseSPrate,25; },{},{}
|
||||||
4133,Daydric_Card,Raydric Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,20; },{},{}
|
4133,Daydric_Card,Raydric Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,20; },{},{}
|
||||||
4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,100,5; },{},{}
|
4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPDrainRate,100,5; },{},{}
|
||||||
4135,Orc_Load_Card,Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,30; },{},{}
|
4135,Orc_Load_Card,Orc Lord Card,6,20,,10,,,,,,,,16,,,,,{ bonus bShortWeaponDamageReturn,30; },{},{}
|
||||||
4136,Khalitzburg_Card,Khalitzburg Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,30; },{},{}
|
4136,Khalitzburg_Card,Khalitzburg Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Demon,30; },{},{}
|
||||||
4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix,0; },{},{}
|
4137,Drake_Card,Drake Card,6,20,,10,,,,,,,,2,,,,,{ bonus bNoSizeFix; },{},{}
|
||||||
4138,Anubis_Card,Anubis Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Angel,30; },{},{}
|
4138,Anubis_Card,Anubis Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Angel,30; },{},{}
|
||||||
4139,Joker_Card,Joker Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_STEAL",1; },{},{}
|
4139,Joker_Card,Joker Card,6,20,,10,,,,,,,,136,,,,,{ skill "TF_STEAL",1; },{},{}
|
||||||
4140,Knight_Of_Abyss_Card,Abysmal Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_Boss,25; },{},{}
|
4140,Knight_Of_Abyss_Card,Abysmal Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddClass,Class_Boss,25; },{},{}
|
||||||
4141,Evil_Druid_Card,Evil Druid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1; },{},{}
|
4141,Evil_Druid_Card,Evil Druid Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDefEle,Ele_Undead; bonus bInt,1; bonus bDef,1; },{},{}
|
||||||
4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; },{},{}
|
4142,Doppelganger_Card,Doppelganger Card,6,20,,10,,,,,,,,2,,,,,{ bonus bAspdRate,10; },{},{}
|
||||||
4143,Orc_Hero_Card,Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,10000; },{},{}
|
4143,Orc_Hero_Card,Orc Hero Card,6,20,,10,,,,,,,,769,,,,,{ bonus bVit,3; bonus2 bResEff,Eff_Stun,10000; },{},{}
|
||||||
4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover,0; },{},{}
|
4144,Osiris_Card,Osiris Card,6,20,,10,,,,,,,,136,,,,,{ bonus bRestartFullRecover; },{},{}
|
||||||
4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,-30; },{},{}
|
4145,Berzebub_Card,Berzebub Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,-30; },{},{}
|
||||||
4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{}
|
4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{}
|
||||||
4147,Baphomet_Card,Baphomet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,-10; bonus bSplashRange,1; },{},{}
|
4147,Baphomet_Card,Baphomet Card,6,20,,10,,,,,,,,2,,,,,{ bonus bHit,-10; bonus bSplashRange,1; },{},{}
|
||||||
@ -1788,7 +1788,7 @@
|
|||||||
4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{}
|
4151,Gajomart_Card,Gajomart Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; },{},{}
|
||||||
4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{}
|
4152,Galapago_Card,Galapago Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300; },{},{}
|
||||||
4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{}
|
4153,Crab_Card,Crab Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30; },{},{}
|
||||||
4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,529,RC_Player,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; bonus3 bAddMonsterDropItem,530,RC_Player,100; },{},{}
|
4154,Rice_Cake_Boy_Card,Dumpling Child Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; },{},{}
|
||||||
4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Goblin,30; },{},{}
|
4155,Goblin_Leader_Card,Goblin Leader Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,RC2_Goblin,30; },{},{}
|
||||||
4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{}
|
4156,Steam_Goblin_Card,Goblin Steamrider Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7; },{},{}
|
||||||
4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{}
|
4157,Goblin_Archer_Card,Goblin Archer Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7; },{},{}
|
||||||
@ -1832,7 +1832,7 @@
|
|||||||
4195,Leaf_Cat_Card,Leaf Cat Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{}
|
4195,Leaf_Cat_Card,Leaf Cat Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Water,10; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{}
|
||||||
4196,Marin_Card,Marin Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; },{},{}
|
4196,Marin_Card,Marin Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItem,909,2000; bonus2 bAddMonsterDropItem,7126,10; },{},{}
|
||||||
4197,Mastering_Card,Mastering Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,1; },{},{}
|
4197,Mastering_Card,Mastering Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,1; },{},{}
|
||||||
4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision,0; },{},{}
|
4198,Maya_Puple_Card,Maya Purple Card,6,20,,10,,,,,,,,769,,,,,{ bonus bIntravision; },{},{}
|
||||||
4199,Merman_Card,Merman Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{}
|
4199,Merman_Card,Merman Card,6,20,,10,,,,,,,,64,,,,,{ bonus bHPrecovRate,10; bonus bSPrecovRate,10; },{},{}
|
||||||
4200,Megalith_Card,Megalith Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<6) bonus bMdef,7; },{},{}
|
4200,Megalith_Card,Megalith Card,6,20,,10,,,,,,,,64,,,,,{ if(getrefine()<6) bonus bMdef,7; },{},{}
|
||||||
4201,Majoruros_Card,Majoruros Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,600; },{},{}
|
4201,Majoruros_Card,Majoruros Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stun,600; },{},{}
|
||||||
@ -1867,7 +1867,7 @@
|
|||||||
4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{}
|
4230,Shinobi_Card,Shinobi Card,6,20,,10,,,,,,,,136,,,,,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AS_CLOAKING",5,100; },{},{}
|
||||||
4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,RC2_Guardian,50; },{},{}
|
4231,Increase_Soil_Card,Mi Gao Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace2,RC2_Guardian,50; },{},{}
|
||||||
4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
|
4232,Wild_Ginseng_Card,Hermit Plant Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Herb,50; bonus3 bAddMonsterDropItem,507,RC_Plant,300; bonus3 bAddMonsterDropItem,508,RC_Plant,200; bonus3 bAddMonsterDropItem,509,RC_Plant,100; },{},{}
|
||||||
4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor,0; },{},{}
|
4233,Baby_Leopard_Card,Baby Leopard Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,3; if(BaseClass==Job_Merchant) bonus bUnbreakableArmor; },{},{}
|
||||||
4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{}
|
4234,Anolian_Card,Anolian Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1+9*(getskilllv("AC_CONCENTRATION")==10),30; },{},{}
|
||||||
4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{}
|
4235,Cookie_XMAS_Card,Christmas Cookie Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_Angel,-20; bonus2 bExpAddRace,RC_Angel,10; },{},{}
|
||||||
4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{}
|
4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); },{},{}
|
||||||
@ -1879,7 +1879,7 @@
|
|||||||
4242,Apocalips_Card,Apocalipse Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800; },{},{}
|
4242,Apocalips_Card,Apocalipse Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800; },{},{}
|
||||||
4243,Antonio_Card,Antonio Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500; },{},{}
|
4243,Antonio_Card,Antonio Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500; },{},{}
|
||||||
4244,Alarm_Card,Alarm Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1; },{},{}
|
4244,Alarm_Card,Alarm Card,6,20,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1; },{},{}
|
||||||
4245,Am_Mut_Card,Am Mut Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10; bonus2 bExpAddRace,RC_Player,10; },{},{}
|
4245,Am_Mut_Card,Am Mut Card,6,20,,10,,,,,,,,64,,,,,{ bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10; },{},{}
|
||||||
4246,Assulter_Card,Assaulter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7; },{},{}
|
4246,Assulter_Card,Assaulter Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7; },{},{}
|
||||||
4247,Aster_Card,Aster Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30; },{},{}
|
4247,Aster_Card,Aster Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30; },{},{}
|
||||||
4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30; },{},{}
|
4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,,10,,,,,,,,32,,,,,{ bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30; },{},{}
|
||||||
@ -1890,7 +1890,7 @@
|
|||||||
4253,Alice_Card,Alice Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40; },{},{}
|
4253,Alice_Card,Alice Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40; },{},{}
|
||||||
4254,Tirfing_Card,Ogretooth Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Medium,25; bonus bDef,1; },{},{}
|
4254,Tirfing_Card,Ogretooth Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubSize,Size_Medium,25; bonus bDef,1; },{},{}
|
||||||
4255,Orc_Lady_Card,Orc Lady Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,3,30; },{},{}
|
4255,Orc_Lady_Card,Orc Lady Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bAddRace2,3,30; },{},{}
|
||||||
4256,Orc_Archer_Card,Orc Archer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; bonus3 bAddMonsterDropItem,12034,RC_Player,100; },{},{}
|
4256,Orc_Archer_Card,Orc Archer Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; },{},{}
|
||||||
4257,Wild_Rose_Card,Wild Rose Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5; },{},{}
|
4257,Wild_Rose_Card,Wild Rose Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5; },{},{}
|
||||||
4258,Wicked_Nymph_Card,Evil Nymph Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bMaxSP,50; },{},{}
|
4258,Wicked_Nymph_Card,Evil Nymph Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,1; bonus bMaxSP,50; },{},{}
|
||||||
4259,Wooden_Golem_Card,Wooden Golem Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,1; bonus bHPrecovRate,30; },{},{}
|
4259,Wooden_Golem_Card,Wooden Golem Card,6,20,,10,,,,,,,,16,,,,,{ bonus bDef,1; bonus bHPrecovRate,30; },{},{}
|
||||||
@ -1915,7 +1915,7 @@
|
|||||||
4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{}
|
4278,Gibbet_Card,Gibbet Card,6,20,,10,,,,,,,,769,,,,,{ if(getrefine()<6) bonus bMdef,5; },{},{}
|
||||||
4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; }
|
4279,Deleter_Card,Earth Deleter Card,6,20,,10,,,,,,,,16,,,,,{ bonus bSPrecovRate,-100; bonus bSPGainValue,10; },{},{ heal 0,-100; }
|
||||||
4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{}
|
4280,Geographer_Card,Geographer Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAutoSpellWhenHit,"AL_BLESSING",2+8*(getskilllv("AL_BLESSING")==10),30; },{},{}
|
||||||
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon,0; },{},{}
|
4281,Zipper_Bear_Card,Zipper Bear Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,30; bonus bSPDrainValue,-1; if(BaseClass==Job_Merchant) bonus bUnbreakableWeapon; },{},{}
|
||||||
4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{}
|
4282,Tengu_Card,Tengu Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddMonsterDropItemGroup,IG_Recovery,600; },{},{}
|
||||||
4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{}
|
4283,Greatest_General_Card,Greatest General Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAutoSpell,"MO_CALLSPIRITS",5,2+18*(BaseClass==Job_Acolyte); },{},{}
|
||||||
4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{}
|
4284,Chepet_Card,Chepet Card,6,20,,10,,,,,,,,2,,,,,{ bonus4 bAutoSpell,"AL_HEAL",5,50,1; },{},{}
|
||||||
@ -1943,7 +1943,7 @@
|
|||||||
4306,Toad_Card,Toad Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,1; },{},{}
|
4306,Toad_Card,Toad Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee2,1; },{},{}
|
||||||
4307,Kind_Of_Beetle_Card,Beetle King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Fish,5; },{},{ heal 0,-5; }
|
4307,Kind_Of_Beetle_Card,Beetle King Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Fish,5; },{},{ heal 0,-5; }
|
||||||
4308,Tri_Joint_Card,Tri Joint Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Formless,5; },{},{ heal 0,-5; }
|
4308,Tri_Joint_Card,Tri Joint Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_Formless,5; },{},{ heal 0,-5; }
|
||||||
4309,Parasite_Card,Parasite Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,1; bonus2 bSubEle,Ele_Neutral,5; },{},{}
|
4309,Parasite_Card,Parasite Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,1; bonus2 bSubRace,RC_Formless,5; },{},{}
|
||||||
4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7; },{},{}
|
4310,Panzer_Goblin_Card,Panzer Goblin Card,6,20,,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7; },{},{}
|
||||||
4311,Permeter_Card,Permeter Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15; },{},{}
|
4311,Permeter_Card,Permeter Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15; },{},{}
|
||||||
4312,Fur_Seal_Card,Seal Card,6,20,,10,,,,,,,,2,,,,,{ bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; } },{},{}
|
4312,Fur_Seal_Card,Seal Card,6,20,,10,,,,,,,,2,,,,,{ bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; } },{},{}
|
||||||
@ -1961,7 +1961,7 @@
|
|||||||
4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{}
|
4324,Garm_Card,Hatii Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{}
|
||||||
4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{}
|
4325,Harpy_Card,Harpy Card,6,20,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,"MG_NAPALMBEAT",5; },{},{}
|
||||||
4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{}
|
4326,See_Otter_Card,Sea-Otter Card,6,20,,10,,,,,,,,136,,,,,{ bonus2 bAddItemGroupHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300; },{},{}
|
||||||
4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{}
|
4327,Blood_Butterfly_Card,Bloody Butterfly Card,6,20,,10,,,,,,,,136,,,,,{ bonus bCastrate,30; bonus bNoCastCancel; bonus2 bSkillAtk,"MG_FIREWALL",5; },{},{}
|
||||||
4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{}
|
4328,Hyegun_Card,Yao Jun Card,6,20,,10,,,,,,,,4,,,,,{ bonus bFlee,15; bonus bCritical,1; },{},{}
|
||||||
4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5; },{},{ heal 0,-5; }
|
4329,Phendark_Card,Phendark Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSPGainRace,RC_DemiHuman,5; bonus2 bSPGainRace,RC_Player,5; },{},{ heal 0,-5; }
|
||||||
4330,Dark_Snake_Lord_Card,Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; },{},{}
|
4330,Dark_Snake_Lord_Card,Evil Snake Lord Card,6,20,,10,,,,,,,,769,,,,,{ bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; },{},{}
|
||||||
@ -1976,7 +1976,7 @@
|
|||||||
4339,Mineral_Card,Mineral Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,-25; bonus bDef,3; },{},{}
|
4339,Mineral_Card,Mineral Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,-25; bonus bDef,3; },{},{}
|
||||||
4340,Teddy_Bear_Card,Teddy Bear Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Undead,30; },{},{}
|
4340,Teddy_Bear_Card,Teddy Bear Card,6,20,,10,,,,,,,,32,,,,,{ bonus2 bSubRace,RC_Undead,30; },{},{}
|
||||||
4341,Metaling_Card,Metaling Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; },{},{}
|
4341,Metaling_Card,Metaling Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"RG_STRIPWEAPON",1,50; },{},{}
|
||||||
4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{}
|
4342,Rsx_0806_Card,RSX-0806 Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,3; bonus bUnbreakableArmor; bonus bNoKnockback; },{},{}
|
||||||
4343,Mole_Card,Holden Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,2; },{},{}
|
4343,Mole_Card,Holden Card,6,20,,10,,,,,,,,769,,,,,{ bonus bLuk,2; },{},{}
|
||||||
4344,Anopheles_Card,Anopheles Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12058,RC_Insect,50; },{},{}
|
4344,Anopheles_Card,Anopheles Card,6,20,,10,,,,,,,,136,,,,,{ bonus3 bAddMonsterDropItem,12058,RC_Insect,50; },{},{}
|
||||||
4345,Hill_Wind_Card,Hill Wind Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5; },{},{ heal 0,-50; }
|
4345,Hill_Wind_Card,Hill Wind Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bSkillAtk,"MG_THUNDERSTORM",5; bonus2 bSkillAtk,"WZ_JUPITEL",5; bonus2 bSkillAtk,"WZ_VERMILION",5; },{},{ heal 0,-50; }
|
||||||
@ -2041,7 +2041,7 @@
|
|||||||
4404,Skogul_Card,Skogul Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; },{},{}
|
4404,Skogul_Card,Skogul Card,6,20,,10,,,,,,,,16,,,,,{ bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; },{},{}
|
||||||
4405,Frus_Card,Frus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; },{},{}
|
4405,Frus_Card,Frus Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; },{},{}
|
||||||
4406,Skeggiold_Card,Skeggiold Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,2; },{},{}
|
4406,Skeggiold_Card,Skeggiold Card,6,20,,10,,,,,,,,2,,,,,{ bonus2 bMagicAddRace,RC_Demon,2; },{},{}
|
||||||
4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon,0; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{}
|
4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; },{},{}
|
||||||
4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{}
|
4408,Gloom_Under_Night_Card,Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; },{},{}
|
||||||
4409,Agav_Card,Agav Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100; },{},{}
|
4409,Agav_Card,Agav Card,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,5; bonus bDef,-10; if(BaseClass==Job_Mage) bonus bMaxSP,100; },{},{}
|
||||||
4410,Echio_Card,Echio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500; },{},{}
|
4410,Echio_Card,Echio Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; if(BaseClass==Job_Swordman) bonus bMaxHP,500; },{},{}
|
||||||
@ -2185,7 +2185,7 @@
|
|||||||
5006,Machoman_Glasses,Machoman's Glasses,4,36000,,100,,1,,0,0xFFFFFFFE,7,2,512,,0,0,92,{},{},{}
|
5006,Machoman_Glasses,Machoman's Glasses,4,36000,,100,,1,,0,0xFFFFFFFE,7,2,512,,0,0,92,{},{},{}
|
||||||
5007,Loard_Circlet,Grand Circlet,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,55,1,93,{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4; },{},{}
|
5007,Loard_Circlet,Grand Circlet,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,55,1,93,{ bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4; },{},{}
|
||||||
5008,Puppy_Love,Puppy Love,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,94,{},{},{}
|
5008,Puppy_Love,Puppy Love,4,20,,100,,1,,0,0xFFFFFFFE,7,2,256,,0,0,94,{},{},{}
|
||||||
5009,Safety_Helmet,Safety Helmet,4,20,,500,,3,,0,0xFFFFFFFE,7,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm,0; },{},{}
|
5009,Safety_Helmet,Safety Helmet,4,20,,500,,3,,0,0xFFFFFFFE,7,2,256,,0,1,95,{ bonus bMdef,3; bonus bUnbreakableHelm; },{},{}
|
||||||
5010,Indian_Hair_Piece,Indian Fillet,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,96,{},{},{}
|
5010,Indian_Hair_Piece,Indian Fillet,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,96,{},{},{}
|
||||||
5011,Antenna,Aerial,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,97,{},{},{}
|
5011,Antenna,Aerial,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,97,{},{},{}
|
||||||
5012,Ph.D_Hat,Ph.D Hat,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,0,1,98,{},{},{}
|
5012,Ph.D_Hat,Ph.D Hat,4,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,0,1,98,{},{},{}
|
||||||
@ -2257,7 +2257,7 @@
|
|||||||
5078,Sea_Otter_Cap,Sea-Otter Hat,4,20,,800,,3,,0,0xFFFFFFFF,7,2,256,,50,1,162,{ bonus bVit,1; },{},{}
|
5078,Sea_Otter_Cap,Sea-Otter Hat,4,20,,800,,3,,0,0xFFFFFFFF,7,2,256,,50,1,162,{ bonus bVit,1; },{},{}
|
||||||
5079,Crossed_Hair_Band,X Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,163,{},{},{}
|
5079,Crossed_Hair_Band,X Hairpin,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,163,{},{},{}
|
||||||
5080,Headgear_Of_Queen,Crown of Ancient Queen,4,20,,400,,4,,0,0xFFFFFFFF,7,2,256,,45,1,164,{},{},{}
|
5080,Headgear_Of_Queen,Crown of Ancient Queen,4,20,,400,,4,,0,0xFFFFFFFF,7,2,256,,45,1,164,{},{},{}
|
||||||
5081,Mistress_Crown,Crown of Mistress,4,20,,100,,0,,0,0xFFFFFFFE,7,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm,0; },{},{}
|
5081,Mistress_Crown,Crown of Mistress,4,20,,100,,0,,0,0xFFFFFFFE,7,2,256,,75,1,165,{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm; },{},{}
|
||||||
5082,Mushroom_Band,Decorative Mushroom,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,166,{},{},{}
|
5082,Mushroom_Band,Decorative Mushroom,4,20,,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,166,{},{},{}
|
||||||
5083,Red_Tailed_Ribbon,Red Ribbon,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,45,1,167,{ bonus bMdef,10; },{},{}
|
5083,Red_Tailed_Ribbon,Red Ribbon,4,20,,200,,1,,0,0xFFFFFFFF,7,2,256,,45,1,167,{ bonus bMdef,10; },{},{}
|
||||||
5084,Lazy_Raccoon,Lazy Smokie,4,20,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,168,{ bonus2 bResEff,Eff_Sleep,2000; },{},{}
|
5084,Lazy_Raccoon,Lazy Smokie,4,20,,500,,1,,0,0xFFFFFFFE,7,2,256,,0,1,168,{ bonus2 bResEff,Eff_Sleep,2000; },{},{}
|
||||||
@ -2335,7 +2335,7 @@
|
|||||||
5156,Flu_Mask_F,Father's Mask,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,8,{ bonus bMatkRate,1; },{},{}
|
5156,Flu_Mask_F,Father's Mask,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,8,{ bonus bMatkRate,1; },{},{}
|
||||||
5157,Viking_Helm_,Orc Helm,4,20,,500,,5,,1,0x000654E2,7,2,256,,0,1,86,{},{},{}
|
5157,Viking_Helm_,Orc Helm,4,20,,500,,5,,1,0x000654E2,7,2,256,,0,1,86,{},{},{}
|
||||||
5158,Holy_Bonnet_,Monk Hat,4,30000,,100,,5,,1,0x00008110,7,2,256,,0,1,35,{ bonus bMdef,3; },{},{}
|
5158,Holy_Bonnet_,Monk Hat,4,30000,,100,,5,,1,0x00008110,7,2,256,,0,1,35,{ bonus bMdef,3; },{},{}
|
||||||
5159,Golden_Gear_,Golden Gear,4,20,,900,,5,,1,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm,0; },{},{}
|
5159,Golden_Gear_,Golden Gear,4,20,,900,,5,,1,0xFFFFFFFE,7,2,256,,40,1,30,{ bonus bUnbreakableHelm; },{},{}
|
||||||
5160,Magestic_Goat_,Majestic Goat,4,20,,800,,5,,1,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,1; },{},{}
|
5160,Magestic_Goat_,Majestic Goat,4,20,,800,,5,,1,0x006444A2,7,2,256,,0,1,41,{ bonus bStr,1; },{},{}
|
||||||
5161,Sharp_Gear_,Spiky Band,4,20,,1000,,6,,1,0x0066D5F2,7,2,256,,50,1,43,{},{},{}
|
5161,Sharp_Gear_,Spiky Band,4,20,,1000,,6,,1,0x0066D5F2,7,2,256,,50,1,43,{},{},{}
|
||||||
5162,Bone_Helm_,Bone Helm,4,20,,800,,7,,1,0x000444A2,7,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{}
|
5162,Bone_Helm_,Bone Helm,4,20,,800,,7,,1,0x000444A2,7,2,256,,70,1,103,{ bonus2 bSubEle,Ele_Dark,-15; },{},{}
|
||||||
@ -2438,7 +2438,7 @@
|
|||||||
5259,Elephant_Hat_,Elephant Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,215,{ bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1; },{},{}
|
5259,Elephant_Hat_,Elephant Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,256,,0,1,215,{ bonus bVit,1; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; skill "AL_HOLYWATER",1; },{},{}
|
||||||
5260,Cookie_Hat,Cookie Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,217,{ bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; },{},{}
|
5260,Cookie_Hat,Cookie Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,217,{ bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; },{},{}
|
||||||
5261,Silver_Tiara_,Silver Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,218,{ bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2); },{},{}
|
5261,Silver_Tiara_,Silver Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,218,{ bonus bInt,2; if(BaseClass==Job_Mage) bonus bMatkRate,(JobLevel/20); if(Baseclass==Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if(BaseClass==Job_Archer) bonus bMaxSP,(JobLevel*2); },{},{}
|
||||||
5262,Gold_Tiara_,Golden Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm,0; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{}
|
5262,Gold_Tiara_,Golden Tiara,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,232,{ bonus bStr,2; bonus bUnbreakableHelm; if((readparam(bDex)<56)&&(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief)) bonus bDex,JobLevel/7; },{},{}
|
||||||
5263,Ati_Atihan_Hat,Pagdayaw,4,20,,100,,1,,0,0xFFFFFFFE,7,2,769,,20,1,303,{ bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300; },{},{}
|
5263,Ati_Atihan_Hat,Pagdayaw,4,20,,100,,1,,0,0xFFFFFFFE,7,2,769,,20,1,303,{ bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,300; },{},{}
|
||||||
5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
|
5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,0,1,304,{ bonus bAllStats,2; },{},{}
|
||||||
5265,Apple_Of_Archer_C,Apple of Archer,4,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{}
|
5265,Apple_Of_Archer_C,Apple of Archer,4,1,,0,,7,,0,0xFFFFFFFE,7,2,256,,1,0,72,{ bonus bDex,4; },{},{}
|
||||||
@ -2465,7 +2465,7 @@
|
|||||||
5286,Pecopeco_Hairband,Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25; },{},{}
|
5286,Pecopeco_Hairband,Pecopeco Hairband,4,20,,0,,3,,0,0xFFFFFFFF,7,2,256,,70,0,314,{ bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25; },{},{}
|
||||||
5287,Vacation_Hat,Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{}
|
5287,Vacation_Hat,Vacation Hat,4,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,30,0,315,{ bonus bVit,1; },{},{}
|
||||||
5288,Red_Glasses,Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{}
|
5288,Red_Glasses,Red Glasses,4,20,,0,,1,,0,0xFFFFFFFF,7,2,512,,0,0,316,{ bonus bInt,1; },{},{}
|
||||||
5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bUnbreakableHelm,0; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5; },{},{}
|
5289,Vanilmirth_Hat,Vanilmirth Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,30,0,317,{ bonus bUnbreakableHelm; bonus3 bAutoSpell,"MG_FIREBOLT",1,10; bonus3 bAutoSpell,"MG_COLDBOLT",1,10; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",1,10; bonus bMdef,5; },{},{}
|
||||||
5290,Drooping_Bunny_,Drooping Bunny,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{}
|
5290,Drooping_Bunny_,Drooping Bunny,4,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{}
|
||||||
5291,Kettle_Hat,Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{ bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; },{},{}
|
5291,Kettle_Hat,Kettle Hat,4,20,,600,,4,,0,0xFFFFFFFF,7,2,256,,30,1,318,{ bonus4 bAutoSpell,"SA_DELUGE",2,10,0; bonus3 bAutoSpell,"WZ_WATERBALL",3,10; },{},{}
|
||||||
5292,Dragon_Skull,Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{ bonus2 bSubRace,RC_Dragon,5; },{},{}
|
5292,Dragon_Skull,Dragon Skull,4,20,,800,,5,,0,0xFFFFFFFF,7,2,256,,50,1,319,{ bonus2 bSubRace,RC_Dragon,5; },{},{}
|
||||||
@ -2511,7 +2511,7 @@
|
|||||||
5332,Loki_Mask,Loki Mask,4,0,,200,,0,,0,0xFFFFFFFF,7,2,513,,20,0,346,{ bonus bFlee2,3; },{},{}
|
5332,Loki_Mask,Loki Mask,4,0,,200,,0,,0,0xFFFFFFFF,7,2,513,,20,0,346,{ bonus bFlee2,3; },{},{}
|
||||||
5333,Radio_Antenna,Radio Antenna,4,0,,1500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,347,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; },{},{}
|
5333,Radio_Antenna,Radio Antenna,4,0,,1500,,2,,0,0xFFFFFFFF,7,2,256,,50,1,347,{ bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill "MG_LIGHTNINGBOLT",1; bonus4 bAutoSpellWhenHit,"MG_THUNDERSTORM",5,30,1; },{},{}
|
||||||
5334,Angeling_Wanna_Fly,Flapping Angeling,4,0,,700,,0,,0,0xFFFFFFFF,7,2,256,,38,0,348,{ bonus bLuk,2; bonus bMdef,2; },{},{}
|
5334,Angeling_Wanna_Fly,Flapping Angeling,4,0,,700,,0,,0,0xFFFFFFFF,7,2,256,,38,0,348,{ bonus bLuk,2; bonus bMdef,2; },{},{}
|
||||||
5335,Jumping_Poring,Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm,0; },{},{}
|
5335,Jumping_Poring,Jumping Poring,4,0,,300,,2,,0,0xFFFFFFFF,7,2,256,,0,0,349,{ bonus bLuk,1; bonus bUnbreakableHelm; },{},{}
|
||||||
5336,Guildsman_Recruiter,Guildsman Recruiter Hat,4,,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,350,{},{},{}
|
5336,Guildsman_Recruiter,Guildsman Recruiter Hat,4,,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,350,{},{},{}
|
||||||
5337,Party_Recruiter_Hat,Party Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,351,{},{},{}
|
5337,Party_Recruiter_Hat,Party Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,351,{},{},{}
|
||||||
5338,Bf_Recruiter_Hat,Bf Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,352,{},{},{}
|
5338,Bf_Recruiter_Hat,Bf Recruiter Hat,4,0,,0,,2,,0,0xFFFFFFFF,7,2,256,,10,1,352,{},{},{}
|
||||||
@ -2533,8 +2533,8 @@
|
|||||||
5354,Muslim_Hat_M,Muslim Hat M,4,0,,100,,2,,0,0xFFFFFFFF,7,1,256,,0,0,362,{ bonus bCastrate,-5; },{},{}
|
5354,Muslim_Hat_M,Muslim Hat M,4,0,,100,,2,,0,0xFFFFFFFF,7,1,256,,0,0,362,{ bonus bCastrate,-5; },{},{}
|
||||||
5355,Muslim_Hat_F,Selendang,4,0,,100,,2,,0,0xFFFFFFFF,7,0,256,,0,0,363,{ bonus bCastrate,-5; },{},{}
|
5355,Muslim_Hat_F,Selendang,4,0,,100,,2,,0,0xFFFFFFFF,7,0,256,,0,0,363,{ bonus bCastrate,-5; },{},{}
|
||||||
5356,Pumpkin_Hat_H,Festival Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5; },{},{}
|
5356,Pumpkin_Hat_H,Festival Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5; },{},{}
|
||||||
5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,7,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm,0; },{},{}
|
5357,Wings_Of_Victory,Wings Of Victory,4,20,,200,,10,,0,0xFFFFFFFF,7,2,768,,0,0,365,{ bonus bMdef,10; bonus bUnbreakableHelm; },{},{}
|
||||||
5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm,0; },{},{}
|
5358,Pecopeco_Wing_Ears,Peco Ears,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,70,0,366,{ bonus bAgi,1; bonus bMdef,2; bonus bUnbreakableHelm; },{},{}
|
||||||
5359,J_Captain_Hat,Ship Captain Hat,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,60,1,367,{ bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100; },{},{}
|
5359,J_Captain_Hat,Ship Captain Hat,4,20,,300,,3,,1,0xFFFFFFFF,7,2,256,,60,1,367,{ bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100; },{},{}
|
||||||
5360,Whikebain_Ears,Hyuke's Black Cat Ears,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,45,1,368,{ bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{}
|
5360,Whikebain_Ears,Hyuke's Black Cat Ears,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,45,1,368,{ bonus bFlee,10; bonus bCritical,3; bonus bCritAtkRate,10; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{}
|
||||||
5361,Gang_Scarf,Gangster Scarf,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,60,0,369,{ bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1; },{},{}
|
5361,Gang_Scarf,Gangster Scarf,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,60,0,369,{ bonus bBaseAtk,5; if(BaseJob==Job_Rogue) skill "RG_GANGSTER",1; },{},{}
|
||||||
@ -2648,7 +2648,7 @@
|
|||||||
//5469,Noble_Hat,Musketeer Hat,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7; },{},{}
|
//5469,Noble_Hat,Musketeer Hat,4,20,,300,,2,,0,0xFFFFFFFF,7,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpellWhenHit,"BS_ADRENALINE",1,7; },{},{}
|
||||||
//5470,Eyes_Of_Darkness,Eye Of Darkness,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{}
|
//5470,Eyes_Of_Darkness,Eye Of Darkness,4,20,,100,,1,,0,0xFFFFFFFF,7,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{}
|
||||||
//5471,Hairband_Of_Reginleif,Hairband Of Reginleif,4,20,,800,,1,,0,0xFFFFFFFF,7,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{}
|
//5471,Hairband_Of_Reginleif,Hairband Of Reginleif,4,20,,800,,1,,0,0xFFFFFFFF,7,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{}
|
||||||
//5472,Red_White_Hat,Red Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,469,{ bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3; bonus3 bAddMonsterDropItem,550,RC_Player,3; },{},{}
|
//5472,Red_White_Hat,Red Hat,4,20,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,469,{ bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3; },{},{}
|
||||||
//5473,Forceps_Hairpin,Nipper Crab Hairpin,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,30,1,470,{ bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3; },{},{}
|
//5473,Forceps_Hairpin,Nipper Crab Hairpin,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,30,1,470,{ bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3; },{},{}
|
||||||
//5474,Notice_Board,AFK Hat,4,20,,700,,2,,0,0xFFFFFFFF,7,2,256,,10,0,471,{},{},{}
|
//5474,Notice_Board,AFK Hat,4,20,,700,,2,,0,0xFFFFFFFF,7,2,256,,10,0,471,{},{},{}
|
||||||
//5475,Cube_Mask,Mask Cube,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,472,{},{},{}
|
//5475,Cube_Mask,Mask Cube,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,0,0,472,{},{},{}
|
||||||
@ -2674,7 +2674,7 @@
|
|||||||
5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,75,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{}
|
5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,75,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{}
|
||||||
5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,50,0,494,{ bonus bLuk,4; },{},{}
|
5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,50,0,494,{ bonus bLuk,4; },{},{}
|
||||||
5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,3,,1,0xFFFFFFFE,7,2,256,,30,1,495,{ bonus bStr,2; },{},{}
|
5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,3,,1,0xFFFFFFFE,7,2,256,,30,1,495,{ bonus bStr,2; },{},{}
|
||||||
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,7,2,768,,50,0,490,{ bonus bVit,5; bonus bFlee,10; },{},{}
|
5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,7,2,768,,50,1,490,{ bonus bVit,5; bonus bFlee,10; },{},{}
|
||||||
5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,7,2,256,,0,0,487,{ skill "SM_PROVOKE", 1; },{},{}
|
5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,7,2,256,,0,0,487,{ skill "SM_PROVOKE", 1; },{},{}
|
||||||
5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,7,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{}
|
5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,7,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{}
|
||||||
5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,7,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{}
|
5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,7,2,256,,10,0,496,{ bonus2 bAddRace2,RC2_Ninja,5; bonus2 bSubRace2,RC2_Ninja,5; },{},{}
|
||||||
@ -2707,7 +2707,7 @@
|
|||||||
5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,7,2,256,,30,0,522,{ bonus bAgi,1; },{},{}
|
5528,King_Frog_Hat,Frog King Hat,4,20,,500,,4,,1,0xFFFFFFFE,7,2,256,,30,0,522,{ bonus bAgi,1; },{},{}
|
||||||
5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,7,2,768,,70,1,523,{ bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{}
|
5529,Evil's_Bone_Hat,Satanic Bone Helm,4,20,,600,,6,,1,0xFFFFFFFF,7,2,768,,70,1,523,{ bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill "WZ_FROSTNOVA",1; },{},{}
|
||||||
5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,524,{},{},{}
|
5530,Raven_Cap,Raven Cap,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,524,{},{},{}
|
||||||
//5531,B_Dragon_Hat,Baby Dragon Hat,4,20,,100,,3,,1,0xFFFFFFFF,7,2,256,,0,1,525,{},{},{}
|
5531,B_Dragon_Hat,Baby Dragon Hat,4,45000,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,1,525,{ bonus bDex,2; .@bonus = max(getskilllv("TF_DOUBLE"), 5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus * 5; },{},{}
|
||||||
5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{}
|
5532,Pirate_Dagger_J,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,1,327,{ bonus bShortWeaponDamageReturn,1; },{},{}
|
||||||
5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,80,1,261,{ bonus bAllStats,1; },{},{}
|
5533,Emperor_Wreath_J,Emperor Wreath,4,20,,800,,3,,1,0xFFFFFFFF,7,2,256,,80,1,261,{ bonus bAllStats,1; },{},{}
|
||||||
//5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{}
|
//5534,Fox_Hat_J,Fox Hat,4,20,,100,,1,,0,0xFFFFFFFF,7,2,513,,70,0,403,{ bonus bAgi,1; bonus bFlee2,2; },{},{}
|
||||||
@ -2730,13 +2730,13 @@
|
|||||||
//5551,Holy_Egg_Hat,Holy Egg Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,537,{},{},{}
|
//5551,Holy_Egg_Hat,Holy Egg Hat,4,20,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,537,{},{},{}
|
||||||
5552,Fest_Lord_Circlet,Festival Grand Circlet,4,0,,0,,8,,0,0xFFFFFFFF,7,2,256,,0,0,93,{ bonus bStr,3; bonus bInt,3; bonus bMdef,3; },{},{}
|
5552,Fest_Lord_Circlet,Festival Grand Circlet,4,0,,0,,8,,0,0xFFFFFFFF,7,2,256,,0,0,93,{ bonus bStr,3; bonus bInt,3; bonus bMdef,3; },{},{}
|
||||||
5553,Fest_Bunny_Band,Festival Bunny Band,4,0,,0,,7,,0,0xFFFFFFFF,7,2,256,,0,0,15,{ bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9; },{},{}
|
5553,Fest_Bunny_Band,Festival Bunny Band,4,0,,0,,7,,0,0xFFFFFFFF,7,2,256,,0,0,15,{ bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9; bonus2 bSubRace,RC_Player,9; },{},{}
|
||||||
5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,20,1,538,{ bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm,0; },{},{}
|
5554,Octopus_Hat,Octopus Hat,4,20,,200,,3,,0,0xFFFFFFFF,7,2,256,,20,1,538,{ bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm; },{},{}
|
||||||
5555,Leaf_Cat_Hat,Leaf Cat Hat,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,539,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10; },{},{}
|
5555,Leaf_Cat_Hat,Leaf Cat Hat,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,539,{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,10; },{},{}
|
||||||
5556,Fur_Seal_Hat,Seal Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,769,,55,1,540,{ bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30; },{},{}
|
5556,Fur_Seal_Hat,Seal Hat,4,20,,500,,3,,0,0xFFFFFFFF,7,2,769,,55,1,540,{ bonus bInt,1; bonus3 bAutoSpell,"WZ_FROSTNOVA",1,30; },{},{}
|
||||||
5557,Wild_Rose_Hat,Wild Rose Hat,4,20,,500,,6,,1,0xFFFFFFFE,7,2,256,,20,1,541,{ bonus bAgi,3; },{},{}
|
5557,Wild_Rose_Hat,Wild Rose Hat,4,20,,500,,6,,1,0xFFFFFFFE,7,2,256,,20,1,541,{ bonus bAgi,3; },{},{}
|
||||||
5558,Saci_Hat,Luxury Hat,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,542,{ bonus3 bAddMonsterDropItem,510,RC_Plant,500; },{},{}
|
5558,Saci_Hat,Luxury Hat,4,20,,100,,6,,1,0xFFFFFFFF,7,2,256,,30,1,542,{ bonus3 bAddMonsterDropItem,510,RC_Plant,500; },{},{}
|
||||||
5559,Piece_Of_White_Cloth_E,Piece Of White Cloth,4,0,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,543,{},{},{}
|
5559,Piece_Of_White_Cloth_E,Piece Of White Cloth,4,0,,0,,1,,0,0xFFFFFFFF,7,2,256,,0,1,543,{},{},{}
|
||||||
5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,7,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
|
5560,Bullock_Helm_J,Bullock Helm,4,20,,3000,,3,,0,0xFFFFFFFF,7,2,256,,75,1,322,{ bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
|
||||||
5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,4,0,,800,,1,,0,0xFFFFFFFF,7,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{}
|
5561,Rabbit_Magic_Hat_J,Magic Rabbit Hat,4,0,,800,,1,,0,0xFFFFFFFF,7,2,256,,0,1,497,{ bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,"MG_FIREBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_COLDBOLT",3,10,3; bonus4 bAutoSpellWhenHit,"MG_LIGHTNINGBOLT",3,10,3; bonus3 bAutoSpellWhenHit,"AL_HEAL",1,10; },{},{}
|
||||||
5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,4,0,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,0,489,{ bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5; },{},{}
|
5562,Good_Wedding_Veil_J,Luxurious Wedding Veil,4,0,,500,,0,,1,0xFFFFFFFF,7,2,768,,45,0,489,{ bonus bMdef,10; bonus bCastRate,-3; bonus bUseSPrate,-5; },{},{}
|
||||||
//5563,Dolor_Hat,Dolor Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,547,{},{},{}
|
//5563,Dolor_Hat,Dolor Hat,4,20,,100,,1,,1,0xFFFFFFFF,7,2,256,,0,0,547,{},{},{}
|
||||||
@ -2832,7 +2832,7 @@
|
|||||||
5653,Darkness_Helm_J,Darkness Helm,4,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,70,1,586,{},{},{}
|
5653,Darkness_Helm_J,Darkness Helm,4,20,,500,,3,,1,0xFFFFFFFF,7,2,256,,70,1,586,{},{},{}
|
||||||
5654,Holy_Marching_Hat_J,Holy Marching Hat,4,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,587,{ bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30; },{},{}
|
5654,Holy_Marching_Hat_J,Holy Marching Hat,4,20,,200,,2,,1,0xFFFFFFFF,7,2,256,,10,1,587,{ bonus bStr,2; bonus3 bAutoSpell,"PR_ASPERSIO",2,30; },{},{}
|
||||||
//5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
|
//5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,4,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{}
|
||||||
//5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,7,2,256,,50,1,588,{ bonus bUnbreakableHelm,0; },{},{}
|
//5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,7,2,256,,50,1,588,{ bonus bUnbreakableHelm; },{},{}
|
||||||
//5657,Antique_Pipe_J,Captain's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,30,0,383,{},{},{}
|
//5657,Antique_Pipe_J,Captain's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,30,0,383,{},{},{}
|
||||||
5658,Imp_Hat,Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{}
|
5658,Imp_Hat,Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{}
|
||||||
5659,Sleepr_Hat,Sleeper Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,590,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{}
|
5659,Sleepr_Hat,Sleeper Hat,4,20,,400,,1,,0,0xFFFFFFFF,7,2,256,,1,1,590,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{}
|
||||||
@ -4936,7 +4936,7 @@
|
|||||||
12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1379; },{},{}
|
12372,Hell_Contract,Hell Contract,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1379; },{},{}
|
||||||
12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1370; },{},{}
|
12373,Boy's_Naivety,Boy's Pure Heart,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1370; },{},{}
|
||||||
12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1837; },{},{}
|
12374,Flaming_Ice,Ice Fireworks,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 1837; },{},{}
|
||||||
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5; },{},{}
|
12375,Acaraje,Akaraje,2,0,,80,,,,,0xFFFFFFFF,7,2,,,,,,{ specialeffect2 EF_STEAL; bonus_script "{ bonus bHit,5; bonus bAspdRate,10; }",1200,0,0,EFST_ACARAJE; },{},{}
|
||||||
12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{}
|
12376,Mysterious_Can2,Mysterious Can2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 3,0; itemskill "PR_GLORIA",2; },{},{}
|
||||||
12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{}
|
12377,Mysterious_PET_Bottle2,Mysterious PET Bottle2,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,3; itemskill "PR_MAGNIFICAT",1; },{},{}
|
||||||
12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ /* percentheal 50,50; */ },{},{}
|
12378,2009_Rice_Cake_Soup,Rice Cake Soup,2,10,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ /* percentheal 50,50; */ },{},{}
|
||||||
@ -5343,7 +5343,7 @@
|
|||||||
13015,Hakujin_,Hakujin,5,20,,800,120,,1,1,0x02000000,7,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{}
|
13015,Hakujin_,Hakujin,5,20,,800,120,,1,1,0x02000000,7,2,2,3,42,1,1,{ bonus bInt,2; bonus3 bAutoSpell,"AL_HEAL",1,10; },{},{}
|
||||||
13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
|
13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,7,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{}
|
||||||
13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{}
|
13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{}
|
||||||
13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; },{},{}
|
13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,7,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{}
|
||||||
13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0xFE9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
|
13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0xFE9F7EEF,7,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
|
||||||
13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{}
|
13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{}
|
||||||
13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{}
|
13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,7,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{}
|
||||||
@ -5361,13 +5361,13 @@
|
|||||||
13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{}
|
13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,7,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{}
|
||||||
13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{},{},{}
|
13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,2,2,2,2,70,1,1,{},{},{}
|
||||||
13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{}
|
13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,2,2,2,2,70,1,1,{},{},{}
|
||||||
13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
||||||
13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{}
|
||||||
13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,2,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{}
|
13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,2,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{}
|
||||||
13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,2,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{}
|
13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,2,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{}
|
||||||
13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
||||||
13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,{},{},{}
|
||||||
13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{}
|
13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0xFE9F7EEF,7,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{}
|
||||||
13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bLuk,5; },{},{}
|
13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{ bonus bLuk,5; },{},{}
|
||||||
13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{},{},{}
|
13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,7,2,2,4,0,0,1,{},{},{}
|
||||||
13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,7,2,2,4,0,0,1,{},{},{}
|
13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,7,2,2,4,0,0,1,{},{},{}
|
||||||
@ -5383,9 +5383,9 @@
|
|||||||
13105,The_Garrison_,Garrison,5,48000,,500,70,,7,2,0x41000000,7,2,34,2,55,1,17,{ bonus bHit,-10; },{},{}
|
13105,The_Garrison_,Garrison,5,48000,,500,70,,7,2,0x41000000,7,2,34,2,55,1,17,{ bonus bHit,-10; },{},{}
|
||||||
13106,Gold_Lux,Gold Lux,5,100000,,500,20,,7,0,0x41000000,7,2,34,3,12,1,17,{ bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{}
|
13106,Gold_Lux,Gold Lux,5,100000,,500,20,,7,0,0x41000000,7,2,34,3,12,1,17,{ bonus bHit,-10; if(getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{}
|
||||||
13107,Wasteland_Outlaw,Wasteland's Outlaw,5,20,,580,68,,7,2,0x41000000,7,2,34,3,70,1,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; },{},{}
|
13107,Wasteland_Outlaw,Wasteland's Outlaw,5,20,,580,68,,7,2,0x41000000,7,2,34,3,70,1,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; },{},{}
|
||||||
13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,7,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{}
|
13108,BF_Pistol1,Soldier Revolver,5,0,,0,70,,7,0,0x41000000,7,2,34,3,80,1,17,{ bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bAspdRate,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
|
||||||
13109,Wasteland_Outlaw_C,Wasteland Outlaw,5,20,,0,100,,7,0,0x41000000,7,2,34,3,0,0,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; },{},{}
|
13109,Wasteland_Outlaw_C,Wasteland Outlaw,5,20,,0,100,,7,0,0x41000000,7,2,34,3,0,0,17,{ bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddClass,Class_All,10; bonus bMatkRate,10; },{},{}
|
||||||
13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,7,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; } },{},{}
|
13110,Krieger_Pistol1,Glorious Pistol,5,0,,0,80,,7,0,0x41000000,7,2,34,4,80,1,17,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5){ bonus2 bAddRace,RC_DemiHuman,pow(getrefine()-4,2); bonus2 bAddRace,RC_Player,pow(getrefine()-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus4 bAutoSpellOnSkill,"GS_RAPIDSHOWER","GS_GLITTERING",1,1000; bonus2 bSkillAtk,"GS_RAPIDSHOWER",getrefine()*2; } },{},{}
|
||||||
//13111,Sharpshooter_Revolver
|
//13111,Sharpshooter_Revolver
|
||||||
13112,P_Revolver1,Eden Revlover I,5,0,,0,4,,7,0,0x41000000,7,2,34,1,26,0,17,{ bonus bHit,-5; },{},{}
|
13112,P_Revolver1,Eden Revlover I,5,0,,0,4,,7,0,0x41000000,7,2,34,1,26,0,17,{ bonus bHit,-5; },{},{}
|
||||||
13113,P_Revolver2,Eden Revlover II,5,0,,0,60,,7,0,0x41000000,7,2,34,1,40,0,17,{ bonus bHit,-5; },{},{}
|
13113,P_Revolver2,Eden Revlover II,5,0,,0,60,,7,0,0x41000000,7,2,34,1,40,0,17,{ bonus bHit,-5; },{},{}
|
||||||
@ -5411,15 +5411,15 @@
|
|||||||
13168,Thunder_P,Thunder P,5,76000,,700,80,,9,1,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{}
|
13168,Thunder_P,Thunder P,5,76000,,700,80,,9,1,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{}
|
||||||
13169,Thunder_P_,Thunder P,5,76000,,700,80,,9,2,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{}
|
13169,Thunder_P_,Thunder P,5,76000,,700,80,,9,2,0x41000000,7,2,34,3,70,1,20,{ bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; },{},{}
|
||||||
13170,Lever_Action_Rifle,Lever Action Rifle,5,20,,770,138,,9,2,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{}
|
13170,Lever_Action_Rifle,Lever Action Rifle,5,20,,770,138,,9,2,0x41000000,7,2,34,3,70,1,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{}
|
||||||
13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
13171,BF_Rifle1,Soldier Rifle,5,0,,0,50,,9,0,0x41000000,7,2,34,3,80,1,18,{ bonus bDex,2; bonus bHit,10; bonus bCritical,10; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bCastrate,"GS_TRACKING",-25; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{}
|
13172,BF_Gatling_Gun1,Soldier Gatling Gun,5,0,,0,80,,9,0,0x41000000,7,2,34,3,80,1,19,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{}
|
||||||
13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{}
|
13173,BF_Shotgun1,Soldier Shotgun,5,0,,0,100,,9,0,0x41000000,7,2,34,3,80,1,20,{ bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }",30,6000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{}
|
||||||
13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon,0; },{},{}
|
13174,BF_Launcher1,Soldier Grenade Launcher,5,0,,0,300,,9,0,0x41000000,7,2,34,3,80,1,21,{ bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; autobonus "{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }",30,9000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; bonus bUnbreakableWeapon; },{},{}
|
||||||
13175,Lever_Action_Rifle_C,Lever Action Rifle,5,20,,0,170,,9,0,0x41000000,7,2,34,3,0,0,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{}
|
13175,Lever_Action_Rifle_C,Lever Action Rifle,5,20,,0,170,,9,0,0x41000000,7,2,34,3,0,0,18,{ bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5; },{},{}
|
||||||
13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{}
|
13176,Krieger_Rifle1,Glorious Rifle,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,18,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bCastrate,"GS_TRACKING",25; bonus2 bSkillAtk,"GS_TRACKING",getrefine() * 3; } },{},{}
|
||||||
13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); } },{},{}
|
13177,Krieger_Gatling1,Glorious Gatling Gun,5,0,,0,90,,9,0,0x41000000,7,2,34,4,80,1,19,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) {bonus2 bAddClass,Class_All,getrefine(); } },{},{}
|
||||||
13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{}
|
13178,Krieger_Shotgun1,Glorious Shotgun,5,0,,0,110,,9,0,0x41000000,7,2,34,4,80,1,20,{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{}
|
||||||
13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{}
|
13179,Krieger_Launcher1,Glorious Grenade Launcher,5,0,,0,330,,9,0,0x41000000,7,2,34,4,80,1,21,{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{}
|
||||||
// Bullets
|
// Bullets
|
||||||
13200,Bullet,Bullet,10,1,,2,10,,,,0x41000000,7,2,32768,,1,,3,{},{},{}
|
13200,Bullet,Bullet,10,1,,2,10,,,,0x41000000,7,2,32768,,1,,3,{},{},{}
|
||||||
13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x41000000,7,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{}
|
13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x41000000,7,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{}
|
||||||
@ -5474,15 +5474,15 @@
|
|||||||
13290,Black_Thing_To_Throw,Throwing Black Mass,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{}
|
13290,Black_Thing_To_Throw,Throwing Black Mass,10,100,,50,0,,,,0x00040000,8,2,32768,,99,,9,{ sc_start SC_STOMACHACHE,60000,rand(5,10); },{},{}
|
||||||
13294,Explosive_Kunai,Explosive Kunai,10,100,,30,50,,,,0x02000000,63,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{}
|
13294,Explosive_Kunai,Explosive Kunai,10,100,,30,50,,,,0x02000000,63,2,32768,,100,,7,{ bonus bAtkEle,Ele_Neutral; },{},{}
|
||||||
// Ninja Fuuma Shurikens
|
// Ninja Fuuma Shurikens
|
||||||
13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,7,2,34,4,65,1,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{}
|
13300,Huuma_Bird_Wing,Huuma Wing Shuriken,5,90000,,3000,150,,1,0,0x02000000,7,2,34,4,65,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1; },{},{}
|
||||||
13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
|
13301,Huuma_Giant_Wheel,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,3,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
|
||||||
13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
|
13302,Huuma_Giant_Wheel_,Huuma Giant Wheel Shuriken,5,40000,,2500,50,,1,4,0x02000000,7,2,34,4,42,1,22,{ bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{}
|
||||||
13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{}
|
13303,Huuma_Blaze,Huuma Blaze Shuriken,5,78000,,1500,185,,1,0,0x02000000,7,2,34,4,55,1,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,"MG_FIREBALL",5,30; },{},{}
|
||||||
13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel,0; },{},{}
|
13304,Huuma_Calm_Mind,Huuma Calm Mind,5,20,,1550,112,,1,2,0x02000000,7,2,34,3,70,1,22,{ bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NJ_HUUMA",30; bonus bNoCastCancel; },{},{}
|
||||||
13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
13305,BF_Huuma_Shuriken1,Brave Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{}
|
13306,BF_Huuma_Shuriken2,Valorous Huuma Front Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
|
||||||
13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{}
|
13307,Krieger_Huuma_Shuriken1,Glorious Shuriken,5,20,,0,55,,1,0,0x02000000,7,2,34,4,80,1,22,{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bMatkRate,15; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) { bonus5 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1; bonus4 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200; } },{},{}
|
||||||
13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{}
|
13308,Huuma_Blaze_I,Huuma Blaze Shuriken,5,0,,0,230,,1,0,0x02000000,7,2,34,4,0,0,22,{ bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Fire; bonus bDex,2; },{},{}
|
||||||
13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,5,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{ bonus2 bAddSize,Size_All,80; },{},{}
|
13309,Huuma_Giant_Wheel_C,Huuma Giant Wheel Shuriken,5,0,,0,99,,1,0,0x02000000,7,2,34,4,1,0,22,{ bonus2 bAddSize,Size_All,80; },{},{}
|
||||||
// More 1-Handed Swords
|
// More 1-Handed Swords
|
||||||
13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
|
13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,7,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{}
|
||||||
@ -5494,20 +5494,20 @@
|
|||||||
13406,Edger,Edger,5,20,,0,120,,1,0,0x000654E2,7,2,2,1,0,0,2,{ bonus2 bAddClass,Class_All,50; },{},{}
|
13406,Edger,Edger,5,20,,0,120,,1,0,0x000654E2,7,2,2,1,0,0,2,{ bonus2 bAddClass,Class_All,50; },{},{}
|
||||||
13407,Nagan_C,Refined Nagan,5,1,,0,148,,1,0,0x000654E2,7,2,2,4,0,0,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; },{},{}
|
13407,Nagan_C,Refined Nagan,5,1,,0,148,,1,0,0x000654E2,7,2,2,4,0,0,2,{ skill "TF_DOUBLE",5; bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; },{},{}
|
||||||
13408,Fire_Brand_C,Refined Fireblend,5,1,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{}
|
13408,Fire_Brand_C,Refined Fireblend,5,1,,0,120,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Fire; bonus bInt,2; skill "MG_FIREBOLT",5; bonus3 bAutoSpell,"MG_FIREBOLT",5,100; },{},{}
|
||||||
13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; },{},{}
|
13409,Immaterial_Sword_C,Refined Immaterial Sword,5,1,,0,160,,1,0,0x000654E2,7,2,2,4,0,0,2,{ bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon; },{},{}
|
||||||
13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; },{},{}
|
13410,BF_Sword1,Valorous Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; },{},{}
|
||||||
13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; },{},{}
|
13411,BF_Sword2,Brave Gladiator Blade,5,20,,0,115,,1,0,0x000654E3,7,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bMatkRate,10; bonus bUnbreakableWeapon; },{},{}
|
||||||
13412,Twin_Edge_B,Twin Edge of Naght Sieger,5,20,,1500,150,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{}
|
13412,Twin_Edge_B,Twin Edge of Naght Sieger,5,20,,1500,150,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Water; skill "MG_FROSTDIVER",5; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{}
|
||||||
13413,Twin_Edge_R,Twin Edge of Naght Sieger,5,20,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{}
|
13413,Twin_Edge_R,Twin Edge of Naght Sieger,5,20,,1500,160,,1,3,0x000654E2,2,2,2,4,75,1,2,{ bonus bAtkEle,Ele_Fire; skill "WZ_METEOR",3; autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000; },{},{}
|
||||||
13414,Elemental_Sword,Elemental Sword,5,20,,1200,105,,1,3,0x000654E2,2,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; },{},{}
|
13414,Elemental_Sword,Elemental Sword,5,20,,1200,105,,1,3,0x000654E2,2,2,2,3,70,1,2,{ bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,"MG_COLDBOLT",3,50; bonus4 bAutoSpellOnSkill,"MG_COLDBOLT","MG_FIREBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_FIREBOLT","MG_LIGHTNINGBOLT",3,1000; bonus4 bAutoSpellOnSkill,"MG_LIGHTNINGBOLT","WZ_EARTHSPIKE",3,1000; },{},{}
|
||||||
13415,N_Falchion,Novice Falchion,5,0,,0,59,,1,3,0x000654E3,7,2,2,1,2,0,2,{},{},{}
|
13415,N_Falchion,Novice Falchion,5,0,,0,59,,1,3,0x000654E3,7,2,2,1,2,0,2,{},{},{}
|
||||||
13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{}
|
13416,Krieger_Onehand_Sword1,Glorious Flamberge,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>6) bonus bAspdRate,5; if(getrefine()>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{}
|
||||||
13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5; },{},{}
|
13417,Krieger_Onehand_Sword2,Glorious Rapier,5,20,,0,130,,1,0,0x000654E3,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus bInt,5; },{},{}
|
||||||
13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5; },{},{}
|
13418,Krieger_Onehand_Sword3,Glorious Holy Avenger,5,20,,0,130,,1,0,0x000444A2,7,2,2,4,80,1,2,{ bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon; if(getrefine()>5) bonus bUseSPrate,-10; if(getrefine()>8) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","PR_LEXAETERNA",1,1000; if(getrefine()>9) bonus bInt,5; },{},{}
|
||||||
13419,Holy_Saber,Holy saber,5,20,,0,160,,1,0,0x000654E2,7,2,2,3,0,0,2,{},{},{}
|
13419,Holy_Saber,Holy saber,5,20,,0,160,,1,0,0x000654E2,7,2,2,3,0,0,2,{},{},{}
|
||||||
13420,Honglyun's_Sword,Honglyun's Sword,5,20,,1200,160,,1,1,0x000654E2,7,2,2,4,70,1,2,{ bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; },{},{}
|
13420,Honglyun's_Sword,Honglyun's Sword,5,20,,1200,160,,1,1,0x000654E2,7,2,2,4,70,1,2,{ bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2; },{},{}
|
||||||
13421,Ruber,Ruber,5,20,,1500,170,,1,1,0x000444A2,2,2,2,3,50,1,2,{ autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
13421,Ruber,Ruber,5,20,,1500,170,,1,1,0x000444A2,2,2,2,3,50,1,2,{ autobonus "{ bonus2 bSkillAtk,\"KN_BOWLINGBASH\",20; bonus2 bSkillAtk,\"SM_BASH\",20; }",5,15000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
||||||
13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,7,2,2,3,1,0,2,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}
|
13422,Flamberge_C,Flamberge,5,0,,0,185,,1,0,0x00004080,7,2,2,3,1,0,2,{ bonus bUnbreakableWeapon; bonus2 bAddSize,Size_All,40; },{},{}
|
||||||
// More Cash Shop Items
|
// More Cash Shop Items
|
||||||
13500,Insurance60_Package,Life Insurrance Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14500,10; },{},{}
|
13500,Insurance60_Package,Life Insurrance Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14500,10; },{},{}
|
||||||
13501,Assorted_Scroll_Box,Experience Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
13501,Assorted_Scroll_Box,Experience Scroll Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||||
@ -6229,7 +6229,7 @@
|
|||||||
14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,1; },{},{}
|
14217,F_Megaphone_Box1,Megaphone Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,1; },{},{}
|
||||||
14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,5; },{},{}
|
14218,F_Megaphone_Box5,Megaphone 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12221,5; },{},{}
|
||||||
14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,5; },{},{}
|
14219,F_Enriched_Elunium_Box5,Enriched Elunium 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7619,5; },{},{}
|
||||||
14220,FEnriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{}
|
14220,F_Enriched_Oridecon_Box5,Enriched Oridecon 5 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7620,5; },{},{}
|
||||||
14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,10; },{},{}
|
14221,MP_Scroll_Box,Mystical Amplification Scroll 10 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,10; },{},{}
|
||||||
14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,30; },{},{}
|
14222,MP_Scroll_Box30,Mystical Amplification Scroll 30 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,30; },{},{}
|
||||||
14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,50; },{},{}
|
14223,MP_Scroll_Box50,Mystical Amplification Scroll 50 Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 14593,50; },{},{}
|
||||||
@ -6355,8 +6355,8 @@
|
|||||||
14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{}
|
14522,Big_Bun,Big Bun,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,0; },{},{}
|
||||||
14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,100; },{},{}
|
14523,Pill_,Pill,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 0,100; },{},{}
|
||||||
14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{}
|
14524,Superb_Fish_Slice,Superb Fish Slice,0,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 100,100; },{},{}
|
||||||
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,180000,10; },{},{}
|
14525,Chewy_Ricecake,Chewy Ricecake,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ATKPOTION,1800000,10; },{},{}
|
||||||
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,180000,10; },{},{}
|
14526,Oriental_Pastry,Oriental Pastry,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_MATKPOTION,1800000,10; },{},{}
|
||||||
14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{}
|
14527,Dun_Tele_Scroll1,Dungeon Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashDungeon",1; },{},{}
|
||||||
14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
14528,PVP_Tele_Scroll,PVP Teleport Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||||
14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_GREED",1; },{},{}
|
14529,Greed_Scroll,Greed Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "BS_GREED",1; },{},{}
|
||||||
@ -6427,15 +6427,15 @@
|
|||||||
14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{}
|
14594,Quagmire_Scroll,Quagmire Scroll,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "WZ_QUAGMIRE",5; },{},{}
|
||||||
14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "yuno_fild09",255,127; },{},{}
|
14595,Unsealed_Magic_Spell,Unsealed Magic Spell,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "yuno_fild09",255,127; },{},{}
|
||||||
14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; },{},{}
|
14596,Pierre_Treasurebox,Pierre's Treasure Box,2,0,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; getrandgroupitem(IG_Pierre_Treasurebox),1; },{},{}
|
||||||
14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4121,SI_FOODHIT; },{},{}
|
14597,PhreeoniS,Phreeoni Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4121,EFST_FOOD_BASICHIT; },{},{}
|
||||||
14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,60000,4047,SI_ARMOR_PROPERTY; },{},{}
|
14598,GhostringS,Ghostring Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,60000,4047,EFST_ARMOR_PROPERTY; },{},{}
|
||||||
14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
14599,Greed_Scroll_C,Greed Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||||
14600,Mental_Potion,Mental Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
14600,Mental_Potion,Mental Potion,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||||
14601,Tyr's_Blessing,Tyr's Blessing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20; },{},{}
|
14601,Tyr's_Blessing,Tyr's Blessing,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20; },{},{}
|
||||||
14602,TaogunkaS,Tao Gunka Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4302,SI_MVPCARD_TAOGUNKA; },{},{}
|
14602,TaogunkaS,Tao Gunka Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4302,EFST_MVPCARD_TAOGUNKA; },{},{}
|
||||||
14603,MistressS,Mistress Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4132,SI_MVPCARD_MISTRESS; },{},{}
|
14603,MistressS,Mistress Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4132,EFST_MVPCARD_MISTRESS; },{},{}
|
||||||
14604,Orc_HeroS,Orc Hero Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,60000,4143,SI_MVPCARD_ORCHERO; },{},{}
|
14604,Orc_HeroS,Orc Hero Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,60000,4143,EFST_MVPCARD_ORCHERO; },{},{}
|
||||||
14605,Orc_LoadS,Orc Lord Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4135,SI_MVPCARD_ORCLORD; },{},{}
|
14605,Orc_LoadS,Orc Lord Scroll,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start2 SC_ITEMSCRIPT,180000,4135,EFST_MVPCARD_ORCLORD; },{},{}
|
||||||
14606,Job_Manual25,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
14606,Job_Manual25,JOB Battle Manual,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{}
|
||||||
14607,Luxurious_Dinner_W,Luxurious Western Food,2,10000,,600,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,3; },{},{}
|
14607,Luxurious_Dinner_W,Luxurious Western Food,2,10000,,600,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,3; },{},{}
|
||||||
14608,Luxurious_Dinner_E,Manchu-Han Imperial Feast,2,20000,,1200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,6; },{},{}
|
14608,Luxurious_Dinner_E,Manchu-Han Imperial Feast,2,20000,,1200,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_INCALLSTATUS,3600000,6; },{},{}
|
||||||
@ -6565,8 +6565,8 @@
|
|||||||
//
|
//
|
||||||
18600,Cat_Ears_Beret,Cat Ear Beret,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; } },{},{}
|
18600,Cat_Ears_Beret,Cat Ear Beret,4,20,,100,,5,,0,0xFFFFFFFF,7,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; } },{},{}
|
||||||
//
|
//
|
||||||
18612,White_Musang_Hat,White Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0; },{},{}
|
18612,White_Musang_Hat,White Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,770,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm; },{},{}
|
||||||
18613,Black_Musang_Hat,Black Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0; },{},{}
|
18613,Black_Musang_Hat,Black Musang Hat,4,40,,200,,3,,1,0xFFFFFFFF,7,2,256,,0,1,771,{ bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm; },{},{}
|
||||||
//
|
//
|
||||||
18620,Heart_Eyepatch,Heart Eyepatch,4,5,,200,,2,,0,0xFFFFFFFF,7,2,512,,20,1,779,{},{},{}
|
18620,Heart_Eyepatch,Heart Eyepatch,4,5,,200,,2,,0,0xFFFFFFFF,7,2,512,,20,1,779,{},{},{}
|
||||||
//
|
//
|
||||||
|
@ -0,0 +1,4 @@
|
|||||||
|
// Item Group Database
|
||||||
|
//
|
||||||
|
// Structure of Database:
|
||||||
|
// GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed}
|
@ -46,8 +46,8 @@
|
|||||||
// Renewal content (required for some core features)
|
// Renewal content (required for some core features)
|
||||||
//================================
|
//================================
|
||||||
|
|
||||||
//Base - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion and Summoner
|
//Base - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||||
99,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304206,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000,99999999
|
99,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238:4239:4240:4241:4242:4243:4244,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038,1213,1400,1575,1775,2268,2604,2786,3136,3506,4130,4796,5508,6264,9645,12392,14220,16159,18209,21649,24451,27401,30499,33748,47342,58160,64711,71573,78749,90144,99312,108870,118816,129154,174196,213220,238080,264150,291427,329640,363155,398116,434526,472381,610848,731828,806448,884232,965180,1073896,1170382,1270556,1374422,1481976,1850800,3389616,3666333,3953534,4251217,4559382,5129260,5488173,5859059,6241919,7374168,9570662,10458427,11380262,12336168,13326144,14994907,16130400,17304206,18516326,19766760,29216160,34949880,40930560,55017900,71510400,106974000,146061000,174405000,343210000,99999999
|
||||||
|
|
||||||
//Job - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion and Summoner
|
//Job - 3rd Jobs, Baby 3rds, Expanded Super Novice, Kagerou/Oboro, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||||
50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238,1,288,368,568,696,1206,1774,2192,3196,5080,7352,8580,9892,13358,18984,31925,35860,40013,51605,68585,87770,96443,105515,131770,167428,206720,223860,241673,294553,362303,479053,513362,548856,656197,787507,927154,985696,1046034,1231134,1449220,1678177,1773024,2182221,2534978,3043585,3782865,4461912,4672971,5971896,6250158,6875174,7562691,8318960,9150856,10065942,11877812,14015818,16538665,19515624,23028437,28094693,34275525,41816141,51015692,62239144,79666104,101972614,130524946,167071930,213852071,999999999
|
50,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4190:4191:4211:4212:4215:4218:4220:4222:4223:4224:4225:4226:4227:4228:4229:4238:4239:4240:4241:4242:4243:4244,1,288,368,568,696,1206,1774,2192,3196,5080,7352,8580,9892,13358,18984,31925,35860,40013,51605,68585,87770,96443,105515,131770,167428,206720,223860,241673,294553,362303,479053,513362,548856,656197,787507,927154,985696,1046034,1231134,1449220,1678177,1773024,2182221,2534978,3043585,3782865,4461912,4672971,5971896,6250158,6875174,7562691,8318960,9150856,10065942,11877812,14015818,16538665,19515624,23028437,28094693,34275525,41816141,51015692,62239144,79666104,101972614,130524946,167071930,213852071,999999999
|
||||||
|
Binary file not shown.
@ -577,7 +577,7 @@
|
|||||||
//-- CH_PALMSTRIKE
|
//-- CH_PALMSTRIKE
|
||||||
370,0,300,0,0,0,0
|
370,0,300,0,0,0,0
|
||||||
//-- CH_TIGERFIST
|
//-- CH_TIGERFIST
|
||||||
371,0,0,0,0,2000:4000:6000:8000:10000,0
|
371,0,0,0,4000:8000:12000:16000:24000,0,0
|
||||||
//==========================================
|
//==========================================
|
||||||
|
|
||||||
|
|
||||||
@ -1366,7 +1366,7 @@
|
|||||||
//-- SC_BLOODYLUST
|
//-- SC_BLOODYLUST
|
||||||
2303,2000,2000,0,10000:20000:30000,0,180000
|
2303,2000,2000,0,10000:20000:30000,0,180000
|
||||||
//-- SC_FEINTBOMB
|
//-- SC_FEINTBOMB
|
||||||
2304,1000,0,0,500,1500,5000
|
2304,1000,0,0,1500,0,5000
|
||||||
//-- SC_ESCAPE
|
//-- SC_ESCAPE
|
||||||
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000
|
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000
|
||||||
//==========================================
|
//==========================================
|
||||||
|
@ -581,7 +581,7 @@
|
|||||||
//****
|
//****
|
||||||
// Clown & Gypsy
|
// Clown & Gypsy
|
||||||
394,9,8,1,-1,0,0,10,-9,yes,0,0,0,weapon,0,0x0, CG_ARROWVULCAN,Vulcan Arrow
|
394,9,8,1,-1,0,0,10,-9,yes,0,0,0,weapon,0,0x0, CG_ARROWVULCAN,Vulcan Arrow
|
||||||
395,0,0,4,0,0x1,3,1,1,yes,0,0x40,0,misc,2,0x0, CG_MOONLIT,Sheltering Bliss
|
395,0,0,4,0,0x1,3,5,1,yes,0,0x40,0,misc,2,0x0, CG_MOONLIT,Sheltering Bliss
|
||||||
396,7,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
|
396,7,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
|
||||||
|
|
||||||
//****
|
//****
|
||||||
@ -851,7 +851,7 @@
|
|||||||
//705,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESIREN,Wide Siren's Voice
|
//705,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESIREN,Wide Siren's Voice
|
||||||
706,0,6,4,5,0,0,10,1,no,0,0x2,0,magic,0,0x1, NPC_VENOMFOG,Venom Fog
|
706,0,6,4,5,0,0,10,1,no,0,0x2,0,magic,0,0x1, NPC_VENOMFOG,Venom Fog
|
||||||
//707,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MILLENNIUMSHIELD,Millenium Shield 2
|
//707,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MILLENNIUMSHIELD,Millenium Shield 2
|
||||||
//708,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_COMET,Comet 2
|
708,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, NPC_COMET,Comet 2
|
||||||
//709,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEMINE,Ice Mine
|
//709,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEMINE,Ice Mine
|
||||||
//710,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEEXPLO,Ice Explosion
|
//710,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEEXPLO,Ice Explosion
|
||||||
//711,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FLAMECROSS,Flame Cross
|
//711,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FLAMECROSS,Flame Cross
|
||||||
@ -863,7 +863,7 @@
|
|||||||
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
|
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
|
||||||
//718,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DEATHSUMMON,Death Summon
|
//718,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DEATHSUMMON,Death Summon
|
||||||
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
|
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
|
||||||
//720,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
|
720,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
|
||||||
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
|
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
|
||||||
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
|
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
|
||||||
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
|
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
|
||||||
@ -1235,11 +1235,11 @@
|
|||||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
||||||
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
||||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||||
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||||
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
||||||
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
||||||
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
|
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
|
||||||
2489,11,8,1,-1,0x28,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0,0,magic,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
2489,11,8,1,0,0x40,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0x18000,0,misc,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
||||||
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
|
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
|
||||||
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
|
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
|
||||||
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
|
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
|
||||||
|
@ -701,7 +701,7 @@
|
|||||||
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,2807,0,0,0,0,0,0,0,6146,1,0 //NC_REPAIR
|
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,2807,0,0,0,0,0,0,0,6146,1,0 //NC_REPAIR
|
||||||
|
|
||||||
2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG
|
2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG
|
||||||
2279,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING
|
2279,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING
|
||||||
2280,20:40:60:80:100,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO
|
2280,20:40:60:80:100,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO
|
||||||
2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,612,0,615,0,998,1,999,2,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER
|
2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,612,0,615,0,998,1,999,2,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER
|
||||||
2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,612,0,615,0,998,2,7054,1,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY
|
2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,612,0,615,0,998,2,7054,1,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY
|
||||||
@ -764,7 +764,7 @@
|
|||||||
2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER
|
2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER
|
||||||
2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW
|
2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW
|
||||||
2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE
|
2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE
|
||||||
2335,0,0,40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK
|
2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK
|
||||||
2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW
|
2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW
|
||||||
2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_WINDMILL
|
2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_WINDMILL
|
||||||
2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON
|
2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON
|
||||||
|
@ -830,7 +830,7 @@
|
|||||||
4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
|
4008,359,1,0,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has 2 extra columns after "MaxLevel" for Job Level 50 requirement
|
||||||
4008,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4008,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4008,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
@ -1057,7 +1057,7 @@
|
|||||||
4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
|
4014,359,1,0,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has 2 extra columns after "MaxLevel" for Job Level 50 requirement
|
||||||
4014,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4014,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4014,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
@ -1302,7 +1302,7 @@
|
|||||||
4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
||||||
4020,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4020,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4020,395,1,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4020,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4020,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4020,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4020,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4020,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -1338,7 +1338,7 @@
|
|||||||
4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
||||||
4021,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4021,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4021,395,1,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4021,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4021,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4021,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4021,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4021,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -2731,7 +2731,7 @@
|
|||||||
4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
|
4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra columns removed. Rune Knights dont require job level 50 to use Berserk.
|
||||||
4060,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4060,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4060,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
@ -3639,7 +3639,7 @@
|
|||||||
4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
||||||
4075,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4075,394,10,47,5,316,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4075,395,1,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4075,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4075,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4075,396,1,45,5,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4075,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4075,487,5,315,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -3701,7 +3701,7 @@
|
|||||||
4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
||||||
4076,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4076,394,10,47,5,324,1,0,0,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4076,395,1,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4076,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4076,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4076,396,1,45,5,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4076,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4076,487,5,323,10,396,1,0,0,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -3987,7 +3987,7 @@
|
|||||||
4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
|
4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra columns removed. Rune Knights dont require job level 50 to use Berserk.
|
||||||
4081,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4081,397,5,55,10,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4081,399,10,55,9,64,3,398,3,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
|
@ -1729,7 +1729,7 @@ Achievements:
|
|||||||
Name: "Magic Insanity"
|
Name: "Magic Insanity"
|
||||||
Condition: " bInt >= 125 "
|
Condition: " bInt >= 125 "
|
||||||
Reward:
|
Reward:
|
||||||
Script: " specialeffect2 EF_HASTEUP; bonus_script \"{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; }\",60,0,0,SI_STEAMPACK; "
|
Script: " specialeffect2 EF_HASTEUP; bonus_script \"{ bonus2 bHPLossRate,100,10000; bonus bBaseAtk,20; bonus bAspdRate,25; }\",60,0,0,EFST_STEAMPACK; "
|
||||||
Score: 20
|
Score: 20
|
||||||
- ID: 200025
|
- ID: 200025
|
||||||
Group: "AG_GOAL_STATUS"
|
Group: "AG_GOAL_STATUS"
|
||||||
@ -1780,9 +1780,16 @@ Achievements:
|
|||||||
Name: "Reborn in Valhalla!"
|
Name: "Reborn in Valhalla!"
|
||||||
Condition: " Class == JOB_NOVICE_HIGH "
|
Condition: " Class == JOB_NOVICE_HIGH "
|
||||||
Reward:
|
Reward:
|
||||||
ItemID: 22808
|
# ItemID: 23575
|
||||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||||
Score: 10
|
Score: 10
|
||||||
|
- ID: 200032
|
||||||
|
Group: "AG_GOAL_LEVEL"
|
||||||
|
Name: "The start of another adventure!"
|
||||||
|
Condition: " BaseLevel == 100 "
|
||||||
|
#Reward:
|
||||||
|
# ItemID: 23585
|
||||||
|
Score: 10
|
||||||
- ID: 230100
|
- ID: 230100
|
||||||
Group: "AG_TAMING"
|
Group: "AG_TAMING"
|
||||||
Name: "Poring is Love"
|
Name: "Poring is Love"
|
||||||
@ -2220,7 +2227,7 @@ Achievements:
|
|||||||
Count: 1
|
Count: 1
|
||||||
- MobID: 1120
|
- MobID: 1120
|
||||||
Count: 1
|
Count: 1
|
||||||
Score: 15
|
Score: 20
|
||||||
- ID: 230203
|
- ID: 230203
|
||||||
Group: "AG_BATTLE"
|
Group: "AG_BATTLE"
|
||||||
Name: "Exploring Poring's life (3)"
|
Name: "Exploring Poring's life (3)"
|
||||||
@ -2397,11 +2404,3 @@ Achievements:
|
|||||||
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
Script: " specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,30000,10; "
|
||||||
TitleID: 1024
|
TitleID: 1024
|
||||||
Score: 10
|
Score: 10
|
||||||
- ID: 220036
|
|
||||||
Group: "AG_EAT"
|
|
||||||
Name: "The beginning of outdoor"
|
|
||||||
Score: 20
|
|
||||||
- ID: 220037
|
|
||||||
Group: "AG_EAT"
|
|
||||||
Name: "The first step becoming a chef"
|
|
||||||
Score: 20
|
|
||||||
|
@ -21,8 +21,20 @@
|
|||||||
14,Sara's Memories,3600,300,1@sara,250,155
|
14,Sara's Memories,3600,300,1@sara,250,155
|
||||||
15,Geffen Magic Tournament,7200,300,1@gef,119,209,1@gef_in,1@ge_st
|
15,Geffen Magic Tournament,7200,300,1@gef,119,209,1@gef_in,1@ge_st
|
||||||
16,Horror Toy Factory,3600,300,1@xm_d,111,22
|
16,Horror Toy Factory,3600,300,1@xm_d,111,22
|
||||||
17,Faceworm's Nest,3600,300,1@face,112,374
|
17,Faceworm's Nest,3600,300,1@face,112,370
|
||||||
18,Ghost Palace,3600,300,1@spa,42,196
|
18,Ghost Palace,3600,300,1@spa,42,196
|
||||||
|
// 19,Devil's Tower,3600,300,1@tnm1,50,104,1@tnm2,1@tnm3
|
||||||
|
20,Assault on the Airship,3600,300,1@air1,244,73,1@air2
|
||||||
21,Fenrir and Sarah,3600,300,1@glast,367,304
|
21,Fenrir and Sarah,3600,300,1@glast,367,304
|
||||||
26,Central Laboratory,3600,300,1@lab,120,30
|
// 22,Wave Mode - Forest,3600,300,1@def01,50,21
|
||||||
27,Last room,3600,300,1@uns,142,30
|
// 23,Wave Mode - Sky,3600,300,1@def02,29,35
|
||||||
|
// 24,Nightmarish Jitterbug,3600,300,1@jtb,16,17
|
||||||
|
25,Isle of Bios,3600,300,1@dth1,17,93,1@dth2,1@dth3
|
||||||
|
26,Morse's Cave,3600,300,1@rev,26,181
|
||||||
|
// 27,Temple of the Demon God,3600,300,1@eom,101,16
|
||||||
|
28,Central Laboratory,3600,300,1@lab,120,30
|
||||||
|
29,Last room,3600,300,1@uns,145,35
|
||||||
|
// 30,Charleston in Distress,3600,300,1@mcd,127,282
|
||||||
|
// 31,Ritual of Blessing,3600,300,2@mir,101,12
|
||||||
|
// 32,Room of Consciousness,3600,300,1@mir,101,10
|
||||||
|
// 33,Sky Fortress Invasion,3600,300,1@sthb,54,67,1@sthc,1@sthd
|
||||||
|
@ -23,7 +23,9 @@
|
|||||||
1421:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
|
1421:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
|
||||||
1422:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
|
1422:2133,{ bonus2 bAddClass,Class_All,4; bonus bDef,2; }
|
||||||
1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
|
1428:2115,{ bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; }
|
||||||
1433:2153,{ bonus2 bSkillAtk,"CR_GRANDCROSS",10; bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; }
|
1433:2153,{ bonus2 bSkillAtk,"LG_RAYOFGENESIS",10; bonus2 bSkillAtk,"CR_GRANDCROSS",10; }
|
||||||
|
1433:2153:18823,{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }
|
||||||
|
1433:2153:18823:28372,{ bonus2 bSkillUseSP,"LG_BANISHINGPOINT",-15; bonus2 bSkillUseSP,"LG_CANNONSPEAR",-10; bonus2 bSkillUseSP,"CR_GRANDCROSS",-30; bonus2 bSkillUseSP,"LG_SHIELDPRESS",-5; }
|
||||||
1433:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/2*7; bonus2 bSkillAtk,"LG_CANNONSPEAR",.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@r; }
|
1433:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/2*7; bonus2 bSkillAtk,"LG_CANNONSPEAR",.@r; bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@r; }
|
||||||
1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); }
|
1472:2677,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||||
1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
|
1472:2711,{ bonus bMatkRate,6; bonus bDex,2; bonus bVariableCastrate,-getequiprefinerycnt(EQI_HAND_R); }
|
||||||
@ -36,7 +38,7 @@
|
|||||||
1480:2527,{ bonus2 bAddRace,RC_Dragon,5; }
|
1480:2527,{ bonus2 bAddRace,RC_Dragon,5; }
|
||||||
1480:2527:5467,{ bonus2 bAddRace,RC_Dragon,25; }
|
1480:2527:5467,{ bonus2 bAddRace,RC_Dragon,25; }
|
||||||
1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ }
|
1490:19021,{ bonus2 bSkillAtk,"LK_SPIRALPIERCE",getequiprefinerycnt(EQI_HAND_R)*5; bonus4 bAutoSpellOnSkill,"LK_JOINTBEAT","LK_SPIRALPIERCE",max(getskilllv("LK_SPIRALPIERCE"),1),50+(getskilllv("LK_JOINTBEAT")*10); /* Confirm: Success rate */ }
|
||||||
15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel,1; }
|
15141:19033,{ bonus bMaxSP,100; bonus bNoCastCancel; }
|
||||||
15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); }
|
15141:20779:22075,{ .@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES); bonus bMaxHP,1000; bonus bHealPower,min(5+.@r,30); bonus bHealPower2,min(5+.@r,30); }
|
||||||
15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; }
|
15186:19168,{ bonus2 bExpAddClass,Class_All,5; bonus2 bDropAddClass,Class_All,5; }
|
||||||
1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; }
|
1535:4361,{ bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; }
|
||||||
@ -119,7 +121,7 @@
|
|||||||
2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; }
|
2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; }
|
||||||
2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
|
2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
|
||||||
2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
|
2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||||
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R)/6*8; bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r; }
|
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; }
|
||||||
2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
|
2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
|
||||||
2169:2491:2590:15051,{ bonus2 bAddDefMonster,2311,30; bonus2 bAddDefMonster,2312,30; bonus2 bAddDefMonster,2320,30; bonus2 bAddDefMonster,2321,30; bonus2 bAddDefMonster,2322,30; bonus2 bAddDefMonster,2317,30; bonus2 bAddDefMonster,2318,30; bonus2 bAddDefMonster,2327,30; bonus2 bAddDefMonster,2319,30; bonus2 bAddDefMonster,2330,30; bonus2 bAddDefMonster,2329,30; bonus2 bAddDefMonster,2333,30; bonus2 bAddDefMonster,2332,30; bonus2 bAddDefMonster,2309,30; bonus2 bAddDefMonster,2310,30; bonus2 bAddDefMonster,2315,30; bonus2 bAddDefMonster,2316,30; bonus2 bAddDefMonster,2314,30; bonus2 bAddDefMonster,2313,30; bonus bMaxHPrate,20; bonus bMaxSPrate,10; }
|
2169:2491:2590:15051,{ bonus2 bAddDefMonster,2311,30; bonus2 bAddDefMonster,2312,30; bonus2 bAddDefMonster,2320,30; bonus2 bAddDefMonster,2321,30; bonus2 bAddDefMonster,2322,30; bonus2 bAddDefMonster,2317,30; bonus2 bAddDefMonster,2318,30; bonus2 bAddDefMonster,2327,30; bonus2 bAddDefMonster,2319,30; bonus2 bAddDefMonster,2330,30; bonus2 bAddDefMonster,2329,30; bonus2 bAddDefMonster,2333,30; bonus2 bAddDefMonster,2332,30; bonus2 bAddDefMonster,2309,30; bonus2 bAddDefMonster,2310,30; bonus2 bAddDefMonster,2315,30; bonus2 bAddDefMonster,2316,30; bonus2 bAddDefMonster,2314,30; bonus2 bAddDefMonster,2313,30; bonus bMaxHPrate,20; bonus bMaxSPrate,10; }
|
||||||
2171:15053,{ bonus bAgi,2; }
|
2171:15053,{ bonus bAgi,2; }
|
||||||
@ -167,7 +169,7 @@
|
|||||||
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
2374:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||||
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
2375:2729,{ bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }
|
||||||
2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
2376:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||||
2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,1; }
|
2377:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; }
|
||||||
2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
2378:2435:2538,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; }
|
||||||
2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
2379:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||||
2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
2380:2436:2539,{ bonus2 bSubRace,RC_All,-200; bonus2 bSubRace,RC_DemiHuman,200; bonus2 bSubRace,RC_Player,200; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bVariableCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; }
|
||||||
@ -208,7 +210,7 @@
|
|||||||
2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
2485:2587:15048,{ bonus bInt,5; bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; }
|
||||||
2507:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; }
|
2507:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; }
|
||||||
2509:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; }
|
2509:15146,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; }
|
||||||
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel,0; bonus bVariableCastrate,25; }
|
2518:2648:2649:5126,{ bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bVariableCastrate,25; }
|
||||||
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
|
2519:2650:2651:5127,{ bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; }
|
||||||
2519:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bLuk,3+.@r; bonus bCritical,10+.@r; }
|
2519:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bLuk,3+.@r; bonus bCritical,10+.@r; }
|
||||||
2524:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bMaxHPrate,10+.@r; bonus2 bAddClass,Class_All,2+.@r; }
|
2524:15147,{ .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Demon,15; bonus2 bIgnoreDefRaceRate,RC_Undead,15; bonus bMaxHPrate,10+.@r; bonus2 bAddClass,Class_All,2+.@r; }
|
||||||
@ -239,7 +241,7 @@
|
|||||||
2701:2881,{ bonus bMatkRate,20; }
|
2701:2881,{ bonus bMatkRate,20; }
|
||||||
2702:2874,{ bonus bAspd,1; }
|
2702:2874,{ bonus bAspd,1; }
|
||||||
2702:22064,{ if (readparam(bAgi) > 120) bonus bAspd,2; /* Confirm: Bonus value */ }
|
2702:22064,{ if (readparam(bAgi) > 120) bonus bAspd,2; /* Confirm: Bonus value */ }
|
||||||
27013:27012,{ bonus bNoMadoFuel,1; }
|
27013:27012,{ bonus bNoMadoFuel; }
|
||||||
27015:27016,{ bonus bCritAtkRate,10; }
|
27015:27016,{ bonus bCritAtkRate,10; }
|
||||||
27018:27019,{ autobonus "{ bonus bAspd,5; }",30,5000; }
|
27018:27019,{ autobonus "{ bonus bAspd,5; }",30,5000; }
|
||||||
2720:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
|
2720:2772,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
|
||||||
@ -266,7 +268,7 @@
|
|||||||
2733:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
|
2733:2774,{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; }
|
||||||
2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20; }
|
2747:13061,{ bonus bHit,5; bonus bMatk,5; bonus2 bSkillUseSP,"SC_ENERVATION",20; bonus2 bSkillUseSP,"SC_GROOMY",20; }
|
||||||
2751:2888,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; }
|
2751:2888,{ bonus bAspdRate,3; bonus bVariableCastrate,-3; }
|
||||||
2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel,1; bonus bCastrate,15; }
|
2777:2778:5479,{ bonus bMaxHP,10*getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxSP,2*getequiprefinerycnt(EQI_ACC_L); bonus bNoCastCancel; bonus bCastrate,15; }
|
||||||
2777:2825:5479,{ bonus bMaxHP,BaseLevel*10; bonus bMaxSP,BaseLevel*2; bonus bHealPower,10; }
|
2777:2825:5479,{ bonus bMaxHP,BaseLevel*10; bonus bMaxSP,BaseLevel*2; bonus bHealPower,10; }
|
||||||
2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
|
2779:2780:5482,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
|
||||||
2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
|
2779:2780:5577,{ bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }
|
||||||
@ -343,11 +345,11 @@
|
|||||||
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; }
|
4168:4169,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bVariableCastrate,-10; }
|
||||||
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
||||||
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
4169:4488,{ if(getequiprefinerycnt(EQI_SHOES) >= 15) { bonus bMaxHPrate,15; bonus bMaxSPrate,15; } else { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } }
|
||||||
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone,0; }
|
4172:4210:4230:4257:4272,{ bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if(BaseClass==Job_Thief) bonus bNoGemStone; }
|
||||||
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
4178:4199:4234:4252:4297,{ bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass==Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; } }
|
||||||
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
4178:4234:4252:4297:4381,{ bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if(BaseJob==Job_Bard||BaseJob==Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; }
|
||||||
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
4185:4217:4280:4293:4312,{ bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPRate,-10; if(BaseClass==Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } }
|
||||||
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } }
|
4185:4293:4312:4332,{ bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if(BaseJob==Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } }
|
||||||
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
4186:4206:4233:4281:4321,{ bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if(BaseClass==Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } }
|
||||||
4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bVariableCastrate,-15; } }
|
4191:4208:4258:4309:4325:4327,{ bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass==Job_Mage) { bonus bMatkRate,3; bonus bVariableCastrate,-15; } }
|
||||||
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
|
4193:4294,{ bonus bMaxHP,300; bonus bMaxSP,60; }
|
||||||
@ -404,9 +406,21 @@
|
|||||||
4681:4691,{ autobonus "{ active_transform 3241,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
4681:4691,{ autobonus "{ active_transform 3241,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||||
4682:4694,{ autobonus "{ active_transform 3244,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
4682:4694,{ autobonus "{ active_transform 3244,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||||
4683:4695,{ autobonus "{ active_transform 3246,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
4683:4695,{ autobonus "{ active_transform 3246,6000; bonus bAtk,100; }",30,6000,BF_WEAPON; }
|
||||||
|
4697:27012,{ bonus bNoMadoFuel; }
|
||||||
|
4699:27012,{ bonus bNoMadoFuel; }
|
||||||
|
4958:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bDelayrate,-1 - ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4959:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bLongAtkRate,2 + ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4960:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bUseSPrate,-2 - ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4961:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bMatk,10 + ( .@r > 9 ) ? 10 : 0; } }
|
||||||
|
4962:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAtk,2 + ( .@r > 9 ) ? 5 : 0; } }
|
||||||
|
4963:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAtk,4 + ( .@r > 9 ) ? 2 : 0; bonus bHit,3 + ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4964:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bMagicAddRace,RC_All,1 + ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4965:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bVariableCastrate,-1 - ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4966:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus2 bAddRace,RC_All,1 + ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4967:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ bonus bAspdRate,1 + ( .@r > 9 ) ? 1 : 0; } }
|
||||||
|
4968:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } } }
|
||||||
|
4969:19050,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); if( .@r >= 7 ){ setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],2 + ( .@r > 9 ) ? 2 : 0; } /* TODO: Depending on some recovery items HP recovery amount + 1% or if refine >= 9 + 2% */ } }
|
||||||
5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; }
|
5040:5442,{ bonus bAspdRate,3; bonus bVariableCastrate,3; }
|
||||||
4697:27012,{ bonus bNoMadoFuel,1; }
|
|
||||||
4699:27012,{ bonus bNoMadoFuel,1; }
|
|
||||||
5040:18673,{ bonus bSPrecovRate,3; }
|
5040:18673,{ bonus bSPrecovRate,3; }
|
||||||
5041:18538,{ bonus2 bSubRace,RC_Angel,9; }
|
5041:18538,{ bonus2 bSubRace,RC_Angel,9; }
|
||||||
5043:18656,{ bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; }
|
5043:18656,{ bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; }
|
||||||
@ -435,8 +449,9 @@
|
|||||||
5917:1525,{ bonus bLongAtkDef,10; }
|
5917:1525,{ bonus bLongAtkDef,10; }
|
||||||
5920:18542,{ bonus bHealPower,2*getequiprefinerycnt(EQI_HEAD_TOP); }
|
5920:18542,{ bonus bHealPower,2*getequiprefinerycnt(EQI_HEAD_TOP); }
|
||||||
5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; }
|
5967:28321,{ bonus2 bSubSkill,"HT_BLITZBEAT",200; }
|
||||||
|
5918:19306,{ .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_demi = 2; .@luk = readparam(bLuk); if (.@luk > 107) { .@aspd += 1; .@crit_dmg += 2; .@sub_demi += 2; } if (.@luk > 119) { .@aspd += 2; .@crit_dmg += 4; .@sub_demi += 4; bonus bSplashRange,1; } bonus bAspd,.@aspd; bonus bCritAtkRate,.@crit_dmg; bonus2 bSubRace,RC_DemiHuman,.@sub_demi; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; }
|
||||||
//9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
|
//9024:18832,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,(GetPetRelationship >= 3)?15:10; }
|
||||||
13027:15044,{ .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Player,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Player,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
|
13027:15044,{ .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDropItem,970,RC_DemiHuman,50*.@r; bonus3 bAddMonsterDropItem,929,RC_Brute,70*.@r; bonus3 bAddMonsterDropItem,970,RC_Brute,50*.@r; }
|
||||||
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
|
13034:13035,{ bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; }
|
||||||
15041:18659,{ bonus bInt,3; bonus bStr,3; bonus bMdef,10; bonus bDefEle,Ele_Fire; bonus2 bAddEle,Ele_Earth,10; }
|
15041:18659,{ bonus bInt,3; bonus bStr,3; bonus bMdef,10; bonus bDefEle,Ele_Fire; bonus2 bAddEle,Ele_Earth,10; }
|
||||||
15068:20710,{ bonus bAgi,5; bonus bFlee,10; }
|
15068:20710,{ bonus bAgi,5; bonus bFlee,10; }
|
||||||
@ -446,18 +461,20 @@
|
|||||||
15091:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bMatkRate,10; }
|
15091:18820:20721:22033,{ bonus2 bSubEle,Ele_Neutral,15; bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bMatkRate,10; }
|
||||||
15110:20732,{ bonus2 bSkillAtk,"NC_AXETORNADO",25; }
|
15110:20732,{ bonus2 bSkillAtk,"NC_AXETORNADO",25; }
|
||||||
15110:22043,{ bonus bBaseAtk,30; }
|
15110:22043,{ bonus bBaseAtk,30; }
|
||||||
15116:20743:22046,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,10; }
|
15116:20743:22046,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,40; }
|
||||||
15126:20788:22083,{ bonus bMaxHP,2000; bonus bNoCastCancel,1; bonus bFixedCastrate,-15-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
15117:20744:22047,{ bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,40; if (getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES) >= 30) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } }
|
||||||
|
15126:20788:22083,{ bonus bMaxHP,2000; bonus bNoCastCancel; bonus bFixedCastrate,-15-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
||||||
15126:20788:22083:28382:28416,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"SU_CN_METEOR",100; }
|
15126:20788:22083:28382:28416,{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"SU_CN_METEOR",100; }
|
||||||
15126:20788:22083:28380:28419,{ bonus bMaxHPrate,20; bonus bMaxSPrate,3; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",100; }
|
15126:20788:22083:28380:28419,{ bonus bMaxHPrate,20; bonus bMaxSPrate,3; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",100; }
|
||||||
15126:20788:22083:28381:28413,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bHealPower,10; skill "AL_HEAL",5,1; }
|
15126:20788:22083:28381:28413,{ bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bHealPower,10; skill "AL_HEAL",5,1; }
|
||||||
15129:20789:22084,{ bonus bMaxHP,3000; bonus bNoCastCancel,1; bonus bFixedCastrate,-20-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
15128:20773,{ bonus bFlee2,6; bonus bDelayrate,-10 - (BaseLevel > 129 ? 10 : 0); }
|
||||||
|
15129:20789:22084,{ bonus bMaxHP,3000; bonus bNoCastCancel; bonus bFixedCastrate,-20-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
||||||
15129:20789:22084:28382:28417,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bSkillAtk,"SU_CN_METEOR",150; }
|
15129:20789:22084:28382:28417,{ bonus bMaxHPrate,15; bonus bMaxSPrate,15; bonus2 bSkillAtk,"SU_CN_METEOR",150; }
|
||||||
15129:20789:22084:28380:28420,{ bonus bMaxHPrate,25; bonus bMaxSPrate,6; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",150; }
|
15129:20789:22084:28380:28420,{ bonus bMaxHPrate,25; bonus bMaxSPrate,6; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",150; }
|
||||||
15129:20789:22084:28381:28414,{ bonus bMaxHPrate,20; bonus bMaxSPrate,10; bonus bHealPower,20; skill "AL_HEAL",7,1; }
|
15129:20789:22084:28381:28414,{ bonus bMaxHPrate,20; bonus bMaxSPrate,10; bonus bHealPower,20; skill "AL_HEAL",7,1; }
|
||||||
15138:19026,{ bonus2 bSubRace,RC_Fish,(10+getequiprefinerycnt(EQI_ARMOR)); }
|
15138:19026,{ bonus2 bSubRace,RC_Fish,(10+getequiprefinerycnt(EQI_ARMOR)); }
|
||||||
15138:19026:20756:22059,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; }
|
15138:19026:20756:22059,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bExpAddRace,RC_Fish,20; bonus2 bMagicAddRace,RC_Fish,50; bonus2 bSubEle,Ele_Water,50; }
|
||||||
15156:20790:22085,{ bonus bMaxHP,4000; bonus bNoCastCancel,1; bonus bFixedCastrate,-25-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
15156:20790:22085,{ bonus bMaxHP,4000; bonus bNoCastCancel; bonus bFixedCastrate,-25-(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES)); }
|
||||||
15156:20790:22085:28382:28418,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSkillAtk,"SU_CN_METEOR",200; }
|
15156:20790:22085:28382:28418,{ bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bSkillAtk,"SU_CN_METEOR",200; }
|
||||||
15156:20790:22085:28380:28421,{ bonus bMaxHPrate,30; bonus bMaxSPrate,9; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",200; }
|
15156:20790:22085:28380:28421,{ bonus bMaxHPrate,30; bonus bMaxSPrate,9; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",200; }
|
||||||
15156:20790:22085:28381:28415,{ bonus bMaxHPrate,25; bonus bMaxSPrate,15; bonus bHealPower,30; skill "AL_HEAL",9,1; }
|
15156:20790:22085:28381:28415,{ bonus bMaxHPrate,25; bonus bMaxSPrate,15; bonus bHealPower,30; skill "AL_HEAL",9,1; }
|
||||||
@ -465,17 +482,17 @@
|
|||||||
15182:28445:28446,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
15182:28445:28446,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
||||||
15183:28447:28448,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
15183:28447:28448,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||||
15184:28449:28450,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
15184:28449:28450,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
||||||
15185:28451:28452,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; }
|
15185:28451:28452,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; }
|
||||||
15181:28453:28454,{ bonus bMatk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
15181:28453:28454,{ bonus bMatk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
||||||
15182:28455:28456,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
15182:28455:28456,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
||||||
15183:28457:28458,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
15183:28457:28458,{ bonus bMatk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||||
15184:28459:28460,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
15184:28459:28460,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
||||||
15185:28461:28462,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; }
|
15185:28461:28462,{ bonus bMatk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; }
|
||||||
15181:28463:28464,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
15181:28463:28464,{ bonus bAtk,20; bonus2 bSubEle,Ele_All,2; bonus2 bSubEle,Ele_Neutral,-2; }
|
||||||
15182:28465:28466,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
15182:28465:28466,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; }
|
||||||
15183:28467:28468,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
15183:28467:28468,{ bonus bAtk,40; bonus2 bSubEle,Ele_All,4; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bExpAddClass,Class_All,2; }
|
||||||
15184:28469:28470,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
15184:28469:28470,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; }
|
||||||
15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel,1; }
|
15185:28471:28472,{ bonus bAtk,50; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; bonus2 bExpAddClass,Class_All,2; bonus bNoCastCancel; }
|
||||||
18137:1752,{ bonus bLongAtkRate,25; }
|
18137:1752,{ bonus bLongAtkRate,25; }
|
||||||
18137:1752:19048,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
18137:1752:19048,{ bonus bLongAtkRate,20; bonus2 bSubEle,Ele_Fire,-10; if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus bAspd,1; }
|
||||||
18137:19019,{ bonus bLongAtkRate,45; }
|
18137:19019,{ bonus bLongAtkRate,45; }
|
||||||
@ -493,7 +510,9 @@
|
|||||||
18563:18564,{ bonus bFixedCastrate,-10; }
|
18563:18564,{ bonus bFixedCastrate,-10; }
|
||||||
18776:20710,{ bonus bBaseAtk,10; }
|
18776:20710,{ bonus bBaseAtk,10; }
|
||||||
18776:22015,{ bonus bMatk,20; }
|
18776:22015,{ bonus bMatk,20; }
|
||||||
18823:28372,{ bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel; bonus2 bVariableCastrate,"CR_GRANDCROSS",-BaseLevel*2; bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel/30; bonus2 bSkillUseSP,"CR_GRANDCROSS",-(BaseLevel/30)*10; }
|
18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; }
|
||||||
|
18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-1500; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30 + BaseLevel; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; }
|
||||||
|
18823:28551,{ bonus2 bSkillDelay,"LG_OVERBRAND",-2000; bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR") * 2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND") * 2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; }
|
||||||
18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); }
|
18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); }
|
||||||
18937:28302,{ bonus bInt,8; bonus bMaxSPrate,5;}
|
18937:28302,{ bonus bInt,8; bonus bMaxSPrate,5;}
|
||||||
18937:28303,{ bonus bInt,8; bonus bBaseAtk,20;}
|
18937:28303,{ bonus bInt,8; bonus bBaseAtk,20;}
|
||||||
@ -557,7 +576,7 @@
|
|||||||
20718:22116,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
20718:22116,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||||
20718:22117,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
20718:22117,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||||
20718:22118,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
20718:22118,{ bonus bMaxHPRate,15; bonus bMaxSPRate,5; }
|
||||||
20797:2339,{ bonus bInt,15; bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (getequiprefinerycnt(EQI_ARMOR) > 6) bonus bNoCastCancel,1; }
|
20797:2339,{ bonus bInt,15; bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (getequiprefinerycnt(EQI_ARMOR) > 6) bonus bNoCastCancel; }
|
||||||
20797:4174,{ bonus2 bSubEle,Ele_All,50; bonus2 bSubEle,Ele_Neutral,-50; }
|
20797:4174,{ bonus2 bSubEle,Ele_All,50; bonus2 bSubEle,Ele_Neutral,-50; }
|
||||||
22069:2195,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_L); }
|
22069:2195,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bAddEle,Ele_Neutral,getequiprefinerycnt(EQI_HAND_L); }
|
||||||
22069:20753,{ bonus2 bAddEle,Ele_Neutral,5; .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; }
|
22069:20753,{ bonus2 bAddEle,Ele_Neutral,5; .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; }
|
||||||
@ -597,7 +616,7 @@
|
|||||||
24038:24044,{ bonus bVit,1; }
|
24038:24044,{ bonus bVit,1; }
|
||||||
24039:24045,{ bonus bAgi,1; }
|
24039:24045,{ bonus bAgi,1; }
|
||||||
24046:24051,{ bonus2 bSubEle,Ele_Neutral,1; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) { bonus2 bSubEle,Ele_Neutral,1; } }
|
24046:24051,{ bonus2 bSubEle,Ele_Neutral,1; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) { bonus2 bSubEle,Ele_Neutral,1; } }
|
||||||
24052:24062,{ bonus2 bExpAddRace,RC_DemiHuman,3; bonus2 bExpAddRace,RC_Player,3; }
|
24052:24062,{ bonus2 bExpAddRace,RC_DemiHuman,3; }
|
||||||
24053:24063,{ bonus2 bAddRace,10,5; bonus2 bMagicAddRace,10,5; }
|
24053:24063,{ bonus2 bAddRace,10,5; bonus2 bMagicAddRace,10,5; }
|
||||||
24054:24065,{ bonus2 bExpAddRace,RC_Brute,3; }
|
24054:24065,{ bonus2 bExpAddRace,RC_Brute,3; }
|
||||||
24055:24066,{ bonus2 bExpAddRace,RC_Insect,3; }
|
24055:24066,{ bonus2 bExpAddRace,RC_Insect,3; }
|
||||||
@ -612,7 +631,7 @@
|
|||||||
24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
|
24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; }
|
||||||
24078:24079:24080,{ bonus2 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10); }
|
24078:24079:24080,{ bonus2 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10); }
|
||||||
24081:24082:24083,{ bonus2 bHPDrainRate,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); }
|
24081:24082:24083,{ bonus2 bHPDrainRate,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); }
|
||||||
24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,100-.@r; }
|
24084:24085:24086:24087:24088:24089,{ bonus bAllStats,1; .@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@r >= 45) { bonus bNoGemStone; } bonus bUseSPrate,100-.@r; }
|
||||||
24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,10000; }
|
24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,10000; }
|
||||||
24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,10000; }
|
24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,10000; }
|
||||||
24090:24095:24096,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,10000; }
|
24090:24095:24096,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,10000; }
|
||||||
@ -621,11 +640,11 @@
|
|||||||
24090:24102:24103,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,10000; }
|
24090:24102:24103,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,10000; }
|
||||||
24090:24104:24105:24106,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,10000; }
|
24090:24104:24105:24106,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,10000; }
|
||||||
24090:24107:24108,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,10000; }
|
24090:24107:24108,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,10000; }
|
||||||
24048:24109:24110,{ bonus bNoCastCancel2,1; bonus bVariableCastrate,40-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); }
|
24048:24109:24110,{ bonus bNoCastCancel2; bonus bVariableCastrate,40-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); }
|
||||||
24111:24112:24113,{ bonus bNoCastCancel,1; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); }
|
24111:24112:24113,{ bonus bNoCastCancel; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); }
|
||||||
24150:24151,{ bonus2 bAddClass,Class_All,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix,1; }
|
24150:24151,{ bonus2 bAddClass,Class_All,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix; }
|
||||||
24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon,1; }
|
24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon; }
|
||||||
24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor,1; }
|
24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor; }
|
||||||
24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiHuman; }
|
24156:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_DemiHuman; }
|
||||||
24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; }
|
24157:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Demon; }
|
||||||
24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; }
|
24158:24166:24167,{ bonus bBaseAtk,5; if(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)>=25) bonus bIgnoreDefRace,RC_Brute; }
|
||||||
|
1286
db/re/item_db.txt
1286
db/re/item_db.txt
File diff suppressed because it is too large
Load Diff
@ -423,6 +423,7 @@
|
|||||||
17681,2 //Midgard_Lucky_Scroll
|
17681,2 //Midgard_Lucky_Scroll
|
||||||
17692,2 //Blessing_Scarlet_Egg
|
17692,2 //Blessing_Scarlet_Egg
|
||||||
22514,2 //Candy_Holder
|
22514,2 //Candy_Holder
|
||||||
|
22537,2 //PrizeOfHero
|
||||||
22558,2 //Lucky_Bag
|
22558,2 //Lucky_Bag
|
||||||
22669,2 //HALLOWEEN_G_BOX
|
22669,2 //HALLOWEEN_G_BOX
|
||||||
22685,2 //Solo_Christmas_Gift
|
22685,2 //Solo_Christmas_Gift
|
||||||
|
@ -0,0 +1,4 @@
|
|||||||
|
// Item Group Database
|
||||||
|
//
|
||||||
|
// Structure of Database:
|
||||||
|
// GroupID,ItemID,Rate{,Amount,Random,isAnnounced,Duration,GUID,isBound,isNamed}
|
@ -1370,3 +1370,33 @@ IG_Mercenary,12179,1 // SpearMercenary_Scroll7
|
|||||||
IG_Mercenary,12180,1 // SpearMercenary_Scroll8
|
IG_Mercenary,12180,1 // SpearMercenary_Scroll8
|
||||||
IG_Mercenary,12181,1 // SpearMercenary_Scroll9
|
IG_Mercenary,12181,1 // SpearMercenary_Scroll9
|
||||||
IG_Mercenary,12182,1 // SpearMercenary_Scroll10
|
IG_Mercenary,12182,1 // SpearMercenary_Scroll10
|
||||||
|
// PrizeOfHero
|
||||||
|
IG_PrizeOfHero,522,7 // Fruit_Of_Mastela
|
||||||
|
IG_PrizeOfHero,547,7 // White_Slim_Potion
|
||||||
|
IG_PrizeOfHero,607,17 // Yggdrasilberry
|
||||||
|
IG_PrizeOfHero,608,10 // Seed_Of_Yggdrasil
|
||||||
|
IG_PrizeOfHero,678,7 // Poison_Bottle
|
||||||
|
IG_PrizeOfHero,12075,7 // Str_Dish10
|
||||||
|
IG_PrizeOfHero,12080,7 // Int_Dish10
|
||||||
|
IG_PrizeOfHero,12085,7 // Vit_Dish10
|
||||||
|
IG_PrizeOfHero,12090,7 // Agi_Dish10
|
||||||
|
IG_PrizeOfHero,12095,7 // Dex_Dish10
|
||||||
|
IG_PrizeOfHero,12100,7 // Luk_Dish10
|
||||||
|
IG_PrizeOfHero,12530,2 // Mastela_Fruit_Box
|
||||||
|
IG_PrizeOfHero,12534,2 // Yggdrasil_Seed_Box
|
||||||
|
IG_PrizeOfHero,12535,1 // Iggdrasilberry_Box
|
||||||
|
IG_PrizeOfHero,12549,2 // White_Slim_Pot_Box2
|
||||||
|
IG_PrizeOfHero,12550,2 // Poison_Bottle_Box2
|
||||||
|
IG_PrizeOfHero,12623,1 // High_Weapon_Box
|
||||||
|
IG_PrizeOfHero,12676,7 // Sg_Violet_Potion_Box
|
||||||
|
IG_PrizeOfHero,12679,7 // Sg_White_Potion_Box
|
||||||
|
IG_PrizeOfHero,12680,7 // Sg_Blue_Potion_Box
|
||||||
|
IG_PrizeOfHero,15093,1 // Hero_Plate
|
||||||
|
IG_PrizeOfHero,15094,1 // Hero_Magic_Coat
|
||||||
|
IG_PrizeOfHero,15095,1 // Hero_Judgement_Shawl
|
||||||
|
IG_PrizeOfHero,15096,1 // Hero_Trade_Mail
|
||||||
|
IG_PrizeOfHero,15097,1 // Hero_Hidden_Cloth
|
||||||
|
IG_PrizeOfHero,15098,1 // Hero_Taget_Suits
|
||||||
|
IG_PrizeOfHero,22035,2 // Vet_Nepen_Heel
|
||||||
|
IG_PrizeOfHero,22036,2 // Vet_SliverFox_Boots
|
||||||
|
IG_PrizeOfHero,22037,2 // Vet_Ungo_Boots
|
||||||
|
@ -14,7 +14,7 @@ RDMOPT_VAR_MAXHPPERCENT,{ bonus bMaxHPrate,getrandomoptinfo(ROA_VALUE); }
|
|||||||
RDMOPT_VAR_MAXSPPERCENT,{ bonus bMaxSPrate,getrandomoptinfo(ROA_VALUE); }
|
RDMOPT_VAR_MAXSPPERCENT,{ bonus bMaxSPrate,getrandomoptinfo(ROA_VALUE); }
|
||||||
RDMOPT_VAR_HPACCELERATION,{ bonus bHPrecovRate,getrandomoptinfo(ROA_VALUE); }
|
RDMOPT_VAR_HPACCELERATION,{ bonus bHPrecovRate,getrandomoptinfo(ROA_VALUE); }
|
||||||
RDMOPT_VAR_SPACCELERATION,{ bonus bSPrecovRate,getrandomoptinfo(ROA_VALUE); }
|
RDMOPT_VAR_SPACCELERATION,{ bonus bSPrecovRate,getrandomoptinfo(ROA_VALUE); }
|
||||||
RDMOPT_VAR_ATKPERCENT,{ bonus bAtkRate,getrandomoptinfo(ROA_VALUE); }
|
RDMOPT_VAR_ATKPERCENT,{ bonus2 bAddClass,Class_All,getrandomoptinfo(ROA_VALUE); }
|
||||||
RDMOPT_VAR_MAGICATKPERCENT,{ bonus bMatkRate,getrandomoptinfo(ROA_VALUE); }
|
RDMOPT_VAR_MAGICATKPERCENT,{ bonus bMatkRate,getrandomoptinfo(ROA_VALUE); }
|
||||||
RDMOPT_VAR_PLUSASPD,{ bonus bAspd,getrandomoptinfo(ROA_VALUE); }
|
RDMOPT_VAR_PLUSASPD,{ bonus bAspd,getrandomoptinfo(ROA_VALUE); }
|
||||||
RDMOPT_VAR_PLUSASPDPERCENT,{ bonus bAspdRate,getrandomoptinfo(ROA_VALUE); }
|
RDMOPT_VAR_PLUSASPDPERCENT,{ bonus bAspdRate,getrandomoptinfo(ROA_VALUE); }
|
||||||
|
@ -508,6 +508,14 @@
|
|||||||
5823,467,100 // Love_Arrow
|
5823,467,100 // Love_Arrow
|
||||||
5855,499,100 // Fishing_Rod
|
5855,499,100 // Fishing_Rod
|
||||||
5864,475,100 // Shadow_Booster
|
5864,475,100 // Shadow_Booster
|
||||||
|
5900,467,100 // Divine Guard Hat
|
||||||
|
5901,467,100 // Focus Beret
|
||||||
|
5902,467,100 // Harvester Hat
|
||||||
|
5903,467,100 // Deadman Bandana
|
||||||
|
5904,467,100 // Inconspicuous Hat
|
||||||
|
5905,467,100 // Lyrica Hat
|
||||||
|
5906,467,100 // Oni Horns
|
||||||
|
5907,467,100 // Sea Captain Hat
|
||||||
6000,475,100 // Dark_Ashes
|
6000,475,100 // Dark_Ashes
|
||||||
6005,467,100 // New_Year_Rice_Cake
|
6005,467,100 // New_Year_Rice_Cake
|
||||||
6006,499,100 // Rice_Cake_Delivery_Box
|
6006,499,100 // Rice_Cake_Delivery_Box
|
||||||
|
@ -293,3 +293,15 @@
|
|||||||
4229, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
|
4229, 28000,90 ,650 ,469 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,45 ,55 ,50 ,90 ,100 ,200 ,200 ,6
|
||||||
// Baby Star Gladiator (Union)
|
// Baby Star Gladiator (Union)
|
||||||
4238, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
4238, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||||
|
// Star Emperor
|
||||||
|
4239, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||||
|
// Soul Reaper
|
||||||
|
4240, 24000,75 ,500 ,900 ,50 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,53 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,8
|
||||||
|
// Baby Star Emperor
|
||||||
|
4241, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||||
|
// Baby Soul Reaper
|
||||||
|
4242, 24000,75 ,500 ,900 ,50 ,50 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,53 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,200 ,55 ,8
|
||||||
|
// Star Emperor (Union)
|
||||||
|
4243, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||||
|
// Baby Star Emperor (Union)
|
||||||
|
4244, 28000,90 ,650 ,470 ,40 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,50 ,6
|
||||||
|
@ -13,9 +13,9 @@
|
|||||||
//Base - Adv Jobs
|
//Base - Adv Jobs
|
||||||
99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
|
99,4001:4002:4003:4004:4005:4006:4007:4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,99999999
|
||||||
|
|
||||||
//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, & Summoner
|
//Base - 3rd Jobs, Baby 3rds, Oboro/Kagerou, Rebellion, Summoner, Star Emperor, Soul Reaper
|
||||||
//Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
|
//Note: (First 98 values [Level 1 - 98] are only used by Summoner Class, because 3rd classes start at level 99.)
|
||||||
175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
175,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4218:4220:4223:4224:4229:4239:4240:4241:4242:4243:4244,0,55,90,150,220,320,380,420,455,500,600,700,800,900,1000,1100,1200,1300,1400,1500,1800,2100,2400,2700,3000,3300,3600,3900,4200,4500,5400,6300,7200,8100,9000,9900,10800,11700,12600,13500,16200,18900,21600,24300,27000,29700,32400,35100,37800,40500,43200,45900,48600,51300,54000,56700,59400,62100,64800,67500,75600,83700,91800,99900,108000,116100,124200,132300,140400,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||||
|
|
||||||
//Base - Expanded Super Novice & Expanded Super Baby
|
//Base - Expanded Super Novice & Expanded Super Baby
|
||||||
160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
160,4190:4191,0,660,1080,1800,2640,3840,4560,5040,5460,6000,6600,7200,7320,7620,8040,8820,9600,10080,10560,11040,12610,13390,14300,15340,16900,18460,19500,20800,22100,23400,24700,26000,27300,28600,30160,31200,33800,35750,37700,39000,44100,46200,47600,50400,52500,53200,56000,58800,62300,65800,68600,71400,74200,77000,79800,82600,86100,88200,91000,93800,103500,105000,109500,115500,120000,126000,132000,136500,142500,165000,192000,210000,232500,244500,255000,270000,282000,292500,300000,345000,416000,480000,560000,640000,768000,880000,960000,1088000,1200000,1440000,1700000,2040000,2550000,3060000,3570000,4080000,4760000,5610000,6800000,7070000,7400000,7770000,8150000,8550000,9100000,9610000,10150000,10570000,11180000,12000000,12200000,12930000,13150000,14030000,14420000,15420000,15670000,16870000,17140000,18720000,19020000,20590000,20930000,22690000,23310000,25290000,26020000,27860000,28535000,30990000,31680000,33560000,34942000,36372000,38350000,39890000,41545000,43330000,45400000,48100000,50410000,53370000,56250000,59230000,62590000,66120000,70200000,75330000,81100000,95000000,98000000,103000000,107000000,112000000,116000000,121000000,125000000,130000000,134000000,139000000,145000000,152200000,160840000,171200000,191930000,202290000,214720000,229640000,247550000,283370000,301280000,322770000,348560000,379500000,441390000,99999999
|
||||||
@ -38,8 +38,8 @@
|
|||||||
//Job - Adv Second Classes
|
//Job - Adv Second Classes
|
||||||
70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
|
70,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018:4019:4020:4021:4022,1,3800,6200,10400,15200,22900,27100,30000,32500,35700,41300,45000,45800,47600,50300,58700,63900,67100,70300,73500,90600,96200,102700,110200,121400,144700,152900,163100,173300,183500,213500,224700,236000,247200,260700,299800,324800,343600,362300,374800,474400,497000,512100,542200,564800,644300,678200,712100,754500,796900,873100,911900,950600,989400,1028100,1143300,1199900,1233800,1279100,1324300,1486900,1515900,1603000,1719200,1806300,2040300,2244300,2415900,2746000,3326000,999999999
|
||||||
|
|
||||||
//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, & Rebellion
|
//Job - 3rd Jobs & Baby 3rds, Oboro/Kagerou, Rebellion, Star Emperor, Soul Reaper
|
||||||
60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
|
60,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064:4065:4066:4067:4068:4069:4070:4071:4072:4073:4074:4075:4076:4077:4078:4079:4080:4081:4082:4083:4084:4085:4086:4087:4096:4097:4098:4099:4100:4101:4102:4103:4104:4105:4106:4107:4108:4109:4110:4111:4112:4211:4212:4215:4223:4224:4229:4239:4240:4241:4242:4243:4244,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,131668000,145518000,160753000,177511000,195944000,216220000,238523000,263056000,290042000,319726000,999999999
|
||||||
|
|
||||||
//Job - Expanded Super Novice & Expanded Super Baby
|
//Job - Expanded Super Novice & Expanded Super Baby
|
||||||
50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
|
50,4190:4191,1,112000,355000,615000,917000,1253000,1595000,2007000,2430000,2868000,3420000,3863000,4504000,4998000,5769000,6321000,7254000,7870000,9015000,9530000,11072000,11848000,13467000,14337000,16243000,17216000,19446000,20781000,23070000,24453000,27568000,29118000,31820000,34125000,37048000,40204000,42972000,45937000,49110000,52696000,57158000,61305000,67167000,72285000,77647000,83624000,91113000,98548000,107630000,119077000,999999999
|
||||||
|
Binary file not shown.
296
db/re/mob_db.txt
296
db/re/mob_db.txt
@ -190,6 +190,7 @@
|
|||||||
1184,FABRE_,Fabre,Fabre,1,30,1,1,0,1,4,7,0,0,1,2,1,1,4,5,10,12,0,4,22,0x2003885,400,1672,672,480,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0
|
1184,FABRE_,Fabre,Fabre,1,30,1,1,0,1,4,7,0,0,1,2,1,1,4,5,10,12,0,4,22,0x2003885,400,1672,672,480,0,0,0,0,0,0,0,914,2000,949,250,1502,80,721,2,511,350,705,500,1501,200,0,0,0,0,0,0
|
||||||
1185,WHISPER_,Whisper,Whisper,34,1796,1,483,737,1,198,239,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0
|
1185,WHISPER_,Whisper,Whisper,34,1796,1,483,737,1,198,239,0,45,1,51,14,0,60,0,10,12,0,1,28,0x0,150,1960,960,504,0,0,0,0,0,0,0,1001,10,1059,100,0,0,2333,1,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
1186,WHISPER_BOSS,Giant Whisper,Giant Whisper,66,2570,0,630,710,1,282,341,94,45,40,79,44,51,67,31,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1
|
1186,WHISPER_BOSS,Giant Whisper,Giant Whisper,66,2570,0,630,710,1,282,341,94,45,40,79,44,51,67,31,10,12,0,6,48,0x2003695,250,2536,1536,672,0,0,0,0,0,0,0,1001,150,1059,5335,2282,1,2333,10,0,0,0,0,0,0,0,0,0,0,4303,1
|
||||||
|
//1187,SWITCH
|
||||||
1188,BON_GUN,Bongun,Bongun,59,2510,1,531,597,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1
|
1188,BON_GUN,Bongun,Bongun,59,2510,1,531,597,1,189,218,88,5,55,24,24,5,34,10,10,12,1,1,29,0x3095,200,1720,500,420,0,0,0,0,0,0,0,1094,5500,7014,40,618,60,5046,1,609,15,508,1000,508,1250,0,0,0,0,4212,1
|
||||||
1189,ORC_ARCHER,Orc Archer,Orc Archer,78,4835,1,922,1161,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1
|
1189,ORC_ARCHER,Orc Archer,Orc Archer,78,4835,1,922,1161,9,260,303,67,31,55,32,24,30,99,15,10,12,1,7,22,0x3095,300,1960,620,480,0,0,0,0,0,0,0,1063,4656,1753,1000,1756,2500,1755,2500,1734,2,507,1400,509,900,0,0,0,0,4256,1
|
||||||
1190,ORC_LORD,Orc Lord,Orc Lord,55,552000,1,156240,122760,1,780,1428,256,92,95,95,103,96,155,85,10,12,2,7,82,0x6283695,100,1248,500,360,31102,968,5500,617,2000,0,0,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,100,0,0,0,0,4135,1
|
1190,ORC_LORD,Orc Lord,Orc Lord,55,552000,1,156240,122760,1,780,1428,256,92,95,95,103,96,155,85,10,12,2,7,82,0x6283695,100,1248,500,360,31102,968,5500,617,2000,0,0,1363,400,2621,400,5007,400,1371,400,617,1000,985,4268,16000,100,0,0,0,0,4135,1
|
||||||
@ -219,6 +220,8 @@
|
|||||||
1214,CHOCO,Choco,Choco,48,1080,1,369,414,1,120,167,70,30,40,45,32,19,42,20,10,12,0,2,23,0x3095,150,1028,528,360,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1
|
1214,CHOCO,Choco,Choco,48,1080,1,369,414,1,120,167,70,30,40,45,32,19,42,20,10,12,0,2,23,0x3095,150,1028,528,360,0,0,0,0,0,0,0,7011,5335,942,7000,985,53,513,5000,634,20,532,1000,607,25,0,0,0,0,4285,1
|
||||||
1215,STEM_WORM,Stem Worm,Stem Worm,84,4530,1,1080,1215,1,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1956,756,528,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,0,0,608,45,0,0,0,0,4224,1
|
1215,STEM_WORM,Stem Worm,Stem Worm,84,4530,1,1080,1215,1,266,307,73,50,55,37,25,47,70,30,10,12,1,3,24,0x3095,300,1956,756,528,0,0,0,0,0,0,0,7012,5335,509,1800,1968,10,756,115,997,5,0,0,608,45,0,0,0,0,4224,1
|
||||||
1216,PENOMENA,Penomena,Penomena,85,4589,1,1116,1556,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1
|
1216,PENOMENA,Penomena,Penomena,85,4589,1,1116,1556,7,292,333,85,32,76,38,35,35,89,10,10,12,1,5,25,0x3695,400,832,500,600,0,0,0,0,0,0,0,7013,4850,962,8000,938,7000,525,200,719,15,1258,1,716,550,0,0,0,0,4314,1
|
||||||
|
//1217,ORC_WARRIOR
|
||||||
|
//1218,PECO_EGG
|
||||||
1219,KNIGHT_OF_ABYSS,Knight of Abyss,Abysmal Knight,122,23297,1,4779,4013,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,0,0,985,369,15014,10,0,0,0,0,4140,1
|
1219,KNIGHT_OF_ABYSS,Knight of Abyss,Abysmal Knight,122,23297,1,4779,4013,1,810,1002,102,50,121,55,68,70,97,37,10,12,2,7,87,0x3695,300,1500,500,1000,0,0,0,0,0,0,0,1064,5335,7023,5,2318,1,1421,25,0,0,985,369,15014,10,0,0,0,0,4140,1
|
||||||
1220,M_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,349,218,1,254,313,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1
|
1220,M_DESERT_WOLF,Desert Wolf,Desert Wolf,103,9447,1,349,218,1,254,313,114,47,93,69,63,61,82,42,10,12,1,2,23,0x3695,200,1120,420,288,0,0,0,0,0,0,0,1253,5,7030,5500,2311,1,517,1200,920,2000,756,53,0,0,0,0,0,0,4082,1
|
||||||
1221,M_SAVAGE,Savage,Savage,26,2092,0,321,203,1,146,177,16,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1
|
1221,M_SAVAGE,Savage,Savage,26,2092,0,321,203,1,146,177,16,5,1,26,54,10,37,10,10,12,2,2,42,0x3695,150,1960,960,384,0,0,0,0,0,0,0,1028,6000,514,150,702,3,2276,2,605,15,757,70,0,0,0,0,0,0,4078,1
|
||||||
@ -2152,38 +2155,38 @@
|
|||||||
2995,XM_TEDDY_BEAR,Abandoned Teddy Bear,Abandoned Teddy Bear,148,180000,1,6666,7332,1,1347,1924,106,44,44,166,44,44,166,44,10,12,0,6,69,0x2003295,150,512,780,504,0,0,0,0,0,0,0,7317,1900,615,150,12074,100,12734,1000,12738,100,0,0,0,0,0,0,0,0,31022,1
|
2995,XM_TEDDY_BEAR,Abandoned Teddy Bear,Abandoned Teddy Bear,148,180000,1,6666,7332,1,1347,1924,106,44,44,166,44,44,166,44,10,12,0,6,69,0x2003295,150,512,780,504,0,0,0,0,0,0,0,7317,1900,615,150,12074,100,12734,1000,12738,100,0,0,0,0,0,0,0,0,31022,1
|
||||||
2996,XM_CELINE_KIMI,Celine Kimi,Celine Kimi,160,66666666,1,4444444,4033332,2,5636,8303,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6283695,100,768,1056,480,444444,616,10000,617,10000,22534,10000,22534,4000,18549,4000,7642,4000,19701,100,13442,100,712,10000,0,0,0,0,0,0,0,0
|
2996,XM_CELINE_KIMI,Celine Kimi,Celine Kimi,160,66666666,1,4444444,4033332,2,5636,8303,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6283695,100,768,1056,480,444444,616,10000,617,10000,22534,10000,22534,4000,18549,4000,7642,4000,19701,100,13442,100,712,10000,0,0,0,0,0,0,0,0
|
||||||
2997,G_XM_CELINE_KIMI,Kimi's Phantom,Kimi's Phantom,160,66666666,1,0,0,2,6666,13332,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6203695,100,768,1056,480,0,0,0,0,0,0,0,6683,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
2997,G_XM_CELINE_KIMI,Kimi's Phantom,Kimi's Phantom,160,66666666,1,0,0,2,6666,13332,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6203695,100,768,1056,480,0,0,0,0,0,0,0,6683,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//2998,EP14_MORS_EVENT
|
2998,EP14_MORS_EVENT,Weakened Morroc,Weakened Morroc,158,1771440,1,12390,16104,1,1872,2772,113,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//2999,EP14_MORS_BOSSA
|
2999,EP14_MORS_BOSSA,Morocc Necromancer,Morocc Necromancer,158,4000000,1,2106000,1336500,1,700,700,215,555,165,190,142,146,299,93,12,12,1,7,60,0x6280085,100,300,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,0,0,0,0,0,0,522,200,0,0,0,0,0,0
|
||||||
//3000,EP14_MORS_BOSSB
|
3000,EP14_MORS_BOSSB,Morocc Necromancer,Morocc Necromancer,101,80000000,1,2310750,1465200,12,700,701,1,1,1,1,1,180,1,1,12,12,1,7,82,0x6280085,2000,2700,384,288,0,0,0,0,0,0,0,607,2000,603,200,604,200,22537,10000,22537,10000,0,0,522,200,0,0,0,0,0,0
|
||||||
//3001,EP14_MORS_MOB1
|
3001,EP14_MORS_MOB1,Morroc's Ghoul,Morroc's Ghoul,158,295240,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,1000,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3002,EP14_MORS_MOB2
|
3002,EP14_MORS_MOB2,Morroc's Osiris,Morroc's Osiris,158,442860,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,2612,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3003,EP14_MORS_MOB3
|
3003,EP14_MORS_MOB3,Morroc's Archer Skeleton,Morroc's Archer Skeleton,158,295240,1,1239,1610,7,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,200,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3004,EP14_MORS_MOB4
|
3004,EP14_MORS_MOB4,Morroc's Wraith,Morroc's Wraith,158,100000,1,1239,1610,1,90,180,13,45,87,51,45,88,106,50,12,12,2,6,60,0x6200085,600,300,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3005,EP14_MORS_MOB5
|
3005,EP14_MORS_MOB5,Morroc's Verit,Morroc's Verit,158,442860,1,1239,1610,1,1872,2772,113,45,87,51,45,88,106,50,12,12,1,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3006,EP14_MORS_MOB6
|
3006,EP14_MORS_MOB6,Morroc's Lude,Morroc's Lude,158,885720,1,1239,1610,3,113,226,113,45,87,51,45,88,299,50,12,12,0,6,60,0x6200085,100,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3007,EP14_MORS_DUMMY
|
3007,EP14_MORS_DUMMY,Death Soul,Death Soul,158,99999999,1,0,0,1,1872,2772,113,45,87,51,45,88,106,50,12,12,0,6,60,0x6370000,195,76,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3008,EP14_MORS_HIDDEN
|
3008,EP14_MORS_HIDDEN,Morroc Hidden,Morroc Hidden,158,295240,1,0,0,1,1,2,113,45,1,51,45,255,106,50,12,12,0,6,60,0x620008C,2000,2000,824,440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3009,EP14_3_DEATH_BOSS
|
//3009,EP14_3_DEATH_BOSS
|
||||||
//3010,EP14_3_DEATH_A_MOB1
|
3010,EP14_3_DEATH_A_MOB1,Corrupt Orc Baby,Corrupt Orc Baby,158,250000,1,12390,16104,1,1036,1415,240,50,120,85,80,60,88,50,10,12,0,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3011,EP14_3_DEATH_A_MOB2
|
3011,EP14_3_DEATH_A_MOB2,Corrupt Baby Desert Wol,Corrupt Baby Desert Wol,158,232890,1,12390,16104,1,1016,1395,240,45,100,85,100,88,120,50,10,12,0,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3012,EP14_3_DEATH_A_MOB3
|
3012,EP14_3_DEATH_A_MOB3,Corrupt Familiar,Corrupt Familiar,158,222550,1,12390,16104,1,1002,1381,240,70,86,85,75,53,100,50,10,12,0,5,41,0x0000085,120,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3013,EP14_3_DEATH_B_MOB1
|
3013,EP14_3_DEATH_B_MOB1,Corrupt Orc Warrior,Corrupt Orc Warrior,158,300000,1,12390,16104,1,1066,1445,240,60,150,85,150,40,122,70,10,12,1,7,42,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3014,EP14_3_DEATH_B_MOB2
|
3014,EP14_3_DEATH_B_MOB2,Corrupt Desert Wolf,Corrupt Desert Wolf,158,292450,1,12390,16104,1,1036,1415,240,50,120,85,110,55,130,70,10,12,1,2,43,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3015,EP14_3_DEATH_B_MOB3
|
3015,EP14_3_DEATH_B_MOB3,Corrupt Phen,Corrupt Phen,158,284110,1,12390,16104,1,1026,1405,240,100,110,85,95,70,115,70,10,12,1,5,41,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3016,EP14_3_DEATH_C_MOB1
|
3016,EP14_3_DEATH_C_MOB1,Corrupt Orc Zombie,Corrupt Orc Zombie,158,375000,1,12390,16104,1,1096,1475,150,150,180,145,202,40,88,30,10,12,1,7,49,0x0000085,170,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3017,EP14_3_DEATH_C_MOB2
|
3017,EP14_3_DEATH_C_MOB2,Corrupt Verit,Corrupt Verit,158,352715,1,12390,16104,1,1082,1461,200,100,166,87,150,60,150,130,10,12,1,2,49,0x0000085,150,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3018,EP14_3_DEATH_C_MOB3
|
3018,EP14_3_DEATH_C_MOB3,Corrupt Megalodon,Corrupt Megalodon,158,347413,1,12390,16104,1,1073,1452,240,300,157,80,140,90,209,84,10,12,1,5,49,0x0000085,170,864,400,150,0,0,0,0,0,0,0,607,10,603,20,604,20,715,20,717,20,716,20,522,20,0,0,0,0,0,0
|
||||||
//3019,CELINE_KIMI
|
//3019,CELINE_KIMI
|
||||||
//3020,FIRE_CONDOR
|
3020,FIRE_CONDOR,Fire Condor,Fire Condor,141,125114,1,7021,7481,1,1364,2565,71,45,104,72,66,10,113,52,10,12,1,2,43,0x0000081,110,1148,648,480,0,0,0,0,0,0,0,6691,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3021,FIRE_SAND_MAN
|
3021,FIRE_SAND_MAN,Fire Sand Man,Fire Sandman,143,130501,1,7207,7734,1,1404,2760,122,73,84,36,25,55,124,35,10,12,1,0,63,0x003885,150,1672,720,288,0,0,0,0,0,0,0,6694,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3022,FIRE_FRILLDORA
|
3022,FIRE_FRILLDORA,Fire Frilldora,Fire Frilldora,147,141301,1,7807,8199,1,1511,2903,134,40,148,38,128,45,121,30,10,12,1,2,63,0x0000081,130,1540,720,432,0,0,0,0,0,0,0,6694,1500,6696,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3023,FIRE_GOLEM
|
3023,FIRE_GOLEM,Fire Golem,Fire Golem,148,180213,1,8912,9464,1,1478,2799,292,102,70,78,267,25,84,25,10,12,2,0,83,0x003885,200,1608,816,396,0,0,0,0,0,0,0,6693,2000,6695,1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3024,14_3_MERCENARY_A
|
//3024,14_3_MERCENARY_A
|
||||||
//3025,14_3_MERCENARY_B
|
//3025,14_3_MERCENARY_B
|
||||||
//3026,FIREPIT
|
3026,FIREPIT,Fire Pit,Fire Pit,17,10,1,58,43,1,38,50,20,3,15,8,17,0,15,0,10,12,1,1,29,0x170000,400,2612,912,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3027,FULBUK
|
3027,FULBUK,Fire Bug,Fire Bug,150,234,1,58,47,1,38,50,20,3,15,8,17,0,15,0,10,12,1,1,29,0x0000001,120,1288,288,768,0,0,0,0,0,0,0,6689,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3028,SONIA
|
3028,SONIA,Sonia,Sonia,17,20,1,58,43,1,38,50,20,3,15,8,17,0,15,0,10,12,1,1,29,0x170000,400,2612,912,288,0,0,0,0,0,0,0,6690,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3029,GRIM_REAPER_ANKOU
|
3029,GRIM_REAPER_ANKOU,Grim Reaper Ankou,Reaper Yanku,159,50000000,1553,300000,330000,1,1500,2500,200,70,200,100,200,200,220,100,10,12,2,1,89,0x6200085,200,900,864,480,0,0,0,0,0,0,0,607,500,603,200,604,200,22537,10000,0,0,522,200,0,0,0,0,0,0,0,0
|
||||||
//3030,STANDING_SOUL
|
//3030,STANDING_SOUL
|
||||||
//3031,MUTANT_NECROMANCER
|
//3031,MUTANT_NECROMANCER
|
||||||
//3032,MUTANT_GHOUL
|
//3032,MUTANT_GHOUL
|
||||||
@ -2329,13 +2332,13 @@
|
|||||||
//3172,EVENT_MONEMUS02
|
//3172,EVENT_MONEMUS02
|
||||||
//3173,EVENT_FIREFOX
|
//3173,EVENT_FIREFOX
|
||||||
//3174,HELL_FLY
|
//3174,HELL_FLY
|
||||||
//3175,E1_ROTAR_ZAIRO
|
3175,E1_ROTAR_ZAIRO,Rotar Zairo,Rotar Zairo,48,1088,0,190,220,10,0,0,0,0,0,0,0,0,0,0,10,12,2,0,44,0x2085,155,2420,2016,432,0,0,0,0,0,0,0,22046,50,7126,250,2312,1,0,0,0,0,601,500,912,200,910,200,0,0,0,0
|
||||||
//3176,E1_GREMLIN
|
3176,E1_GREMLIN,Gremlin,Gremlin,118,20313,1,2008,1390,1,0,0,0,0,0,0,0,0,0,0,10,12,2,6,47,0x2003885,140,432,540,432,0,0,0,0,0,0,0,20743,50,7340,500,938,500,719,50,603,1,0,0,0,0,0,0,0,0,0,0
|
||||||
//3177,E1_BEHOLDER
|
3177,E1_BEHOLDER,Beholder,Beholder,118,20313,1,2008,1390,6,0,0,0,0,0,0,0,0,0,0,10,12,0,0,44,0x2000091,140,0,540,432,0,0,0,0,0,0,0,22046,50,576,500,605,50,996,50,985,1,603,1,0,0,0,0,0,0,0,0
|
||||||
//3178,E1_ACIDUS
|
3178,E1_ACIDUS,Acidus,Acidus,130,48430,1,3088,2391,2,0,0,0,0,0,0,0,0,0,0,10,12,2,9,46,0x3095,170,1011,1008,300,0,0,0,0,0,0,0,15116,50,7938,100,1035,500,7448,200,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3179,E1_ACIDUS_
|
3179,E1_ACIDUS_,Acidus,Acidus,130,40718,1,2938,2031,2,0,0,0,0,0,0,0,0,0,0,10,12,2,9,44,0x3091,180,168,768,360,0,0,0,0,0,0,0,20743,50,1035,500,1036,500,7446,200,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3180,E1_G_S_NYDHOG
|
3180,E1_G_S_NYDHOG,Wywern,Wywern,117,300000,1,0,0,1,0,0,0,0,0,0,0,0,0,0,10,12,2,9,87,0x3091,150,1621,1620,864,0,0,0,0,0,0,0,15116,50,6091,500,7444,1,985,10,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
//3181,E1_FELOCK
|
3181,E1_FELOCK,Captain Ferlock,Captain Ferlock,130,3000000,1,3088,333333,10,0,0,0,0,0,0,0,0,0,0,10,12,2,9,26,0x6280081,170,1018,1008,300,0,0,0,0,0,0,0,15117,100,20744,100,22047,100,12082,3000,12072,3000,12087,3000,12077,3000,12092,3000,0,0,27182,1
|
||||||
//3182,E2_ROTAR_ZAIRO
|
//3182,E2_ROTAR_ZAIRO
|
||||||
//3183,E2_GREMLIN
|
//3183,E2_GREMLIN
|
||||||
//3184,E2_BEHOLDER
|
//3184,E2_BEHOLDER
|
||||||
@ -3236,6 +3239,227 @@
|
|||||||
//20108,TW_KIEL
|
//20108,TW_KIEL
|
||||||
//20109,TW_TAO_GUNKA
|
//20109,TW_TAO_GUNKA
|
||||||
//20110,TW_KNIGHT_OF_WINDSTORM
|
//20110,TW_KNIGHT_OF_WINDSTORM
|
||||||
|
//20111,MD_TRE_DRAKE
|
||||||
|
//20112,MD_MANHOLE
|
||||||
|
//20113,MD_TRE_MIMIC
|
||||||
|
//20114,MD_TRE_WRAITH
|
||||||
|
//20115,MD_TRE_PIRATE_SKEL
|
||||||
|
//20116,MD_TRE_WHISPER
|
||||||
|
//20117,MD_TRE_HYDRA
|
||||||
//20118,GOBLIN_KING
|
//20118,GOBLIN_KING
|
||||||
//20119,BAD_CATCUMBER
|
//20119,BAD_CATCUMBER
|
||||||
|
//20120,JP_E_MONSTER_106
|
||||||
|
//20121,JP_E_MONSTER_107
|
||||||
|
//20122,JP_E_MONSTER_108
|
||||||
|
//20123,JP_E_MONSTER_109
|
||||||
|
//20124,JP_E_MONSTER_110
|
||||||
|
//20125,JP_E_MONSTER_111
|
||||||
|
//20126,JP_E_MONSTER_112
|
||||||
|
//20127,JP_E_MONSTER_113
|
||||||
|
//20128,JP_E_MONSTER_114
|
||||||
|
//20129,JP_E_MONSTER_115
|
||||||
|
//20130,JP_E_MONSTER_116
|
||||||
|
//20131,JP_E_MONSTER_117
|
||||||
|
//20132,JP_E_MONSTER_118
|
||||||
|
//20133,JP_E_MONSTER_119
|
||||||
|
//20134,JP_E_MONSTER_120
|
||||||
|
//20135,JP_E_MONSTER_121
|
||||||
|
//20136,JP_E_MONSTER_122
|
||||||
|
//20137,JP_E_MONSTER_123
|
||||||
|
//20138,JP_E_MONSTER_124
|
||||||
|
//20139,JP_E_MONSTER_125
|
||||||
|
//20140,JP_E_MONSTER_126
|
||||||
|
//20141,JP_E_MONSTER_127
|
||||||
|
//20142,JP_E_MONSTER_128
|
||||||
|
//20143,JP_E_MONSTER_129
|
||||||
|
//20144,JP_E_MONSTER_130
|
||||||
|
//20145,JP_E_MONSTER_131
|
||||||
|
//20146,JP_E_MONSTER_132
|
||||||
|
//20147,JP_E_MONSTER_133
|
||||||
|
//20148,JP_E_MONSTER_134
|
||||||
|
//20149,JP_E_MONSTER_135
|
||||||
|
//20150,JP_E_MONSTER_136
|
||||||
|
//20151,JP_E_MONSTER_137
|
||||||
|
//20152,JP_E_MONSTER_138
|
||||||
|
//20153,JP_E_MONSTER_139
|
||||||
|
//20154,JP_E_MONSTER_140
|
||||||
|
//20155,JP_E_MONSTER_141
|
||||||
|
//20156,JP_E_MONSTER_142
|
||||||
|
//20157,JP_E_MONSTER_143
|
||||||
|
//20158,JP_E_MONSTER_144
|
||||||
|
//20159,JP_E_MONSTER_145
|
||||||
|
//20160,JP_E_MONSTER_146
|
||||||
|
//20161,JP_E_MONSTER_147
|
||||||
|
//20162,JP_E_MONSTER_148
|
||||||
|
//20163,JP_E_MONSTER_149
|
||||||
|
//20164,JP_E_MONSTER_150
|
||||||
|
//20165,MD_TOUCAN
|
||||||
|
//20166,FLAME_GHOST
|
||||||
|
//20167,ICE_GHOST
|
||||||
|
//20168,B_FLAME_GHOST
|
||||||
|
//20169,B_ICE_GHOST
|
||||||
|
//20170,GARGOYLE_MJ
|
||||||
|
//20171,STING_MJ
|
||||||
|
//20172,RAYDRIC_MJ
|
||||||
|
//20173,RAYDRIC_ARCHER_MJ
|
||||||
|
//20174,RAGGED_ZOMBIE_MJ
|
||||||
|
//20175,EXTRA_JOKER
|
||||||
|
//20176,ERZSEBET
|
||||||
|
//20177,JENIFFER
|
||||||
|
//20178,GENERAL_ORC
|
||||||
|
//20179,SIEGLOUSE
|
||||||
|
//20180,TACNU_BRZ
|
||||||
|
//20181,VH_AMON_RA
|
||||||
|
//20182,VH_BAPHOMET
|
||||||
|
//20183,VH_DARK_LORD
|
||||||
|
//20184,VH_DOPPELGANGER
|
||||||
|
//20185,VH_DRACULA
|
||||||
|
//20186,VH_DRAKE
|
||||||
|
//20187,VH_EDDGA
|
||||||
|
//20188,VH_GARM
|
||||||
|
//20189,VH_GOLDEN_BUG
|
||||||
|
//20190,VH_KNIGHT_OF_WS
|
||||||
|
//20191,VH_MAYA
|
||||||
|
//20192,VH_MISTRESS
|
||||||
|
//20193,VH_MOONLIGHT
|
||||||
|
//20194,VH_ORC_LORD
|
||||||
|
//20195,VH_ORK_HERO
|
||||||
|
//20196,VH_OSIRIS
|
||||||
|
//20197,VH_PHARAOH
|
||||||
|
//20198,VH_PHREEONI
|
||||||
|
//20199,VH_TAO_GUNKA
|
||||||
|
//20200,VH_TURTLE_GENERAL
|
||||||
|
//20201,VH_B_SEYREN
|
||||||
|
//20202,VH_B_HARWORD
|
||||||
|
//20203,VH_B_EREMES
|
||||||
|
//20204,VH_B_KATRINN
|
||||||
|
//20205,VH_B_MAGALETA
|
||||||
|
//20206,VH_LORD_OF_DEATH
|
||||||
|
//20207,VH_ENTWEIHEN
|
||||||
|
//20208,VH_NAGHT_SIEGER
|
||||||
|
//20209,VH_DETALE
|
||||||
|
//20210,VH_THANATOS
|
||||||
|
//20211,VH_APOCALIPS_H
|
||||||
|
//20212,VH_KIEL_
|
||||||
|
//20213,VH_RANDGRIS
|
||||||
|
//20214,VH_RSX_0806
|
||||||
|
//20215,VH_B_YGNIZEM
|
||||||
|
//20216,VH_ATROCE
|
||||||
|
//20217,VH_BEELZEBUB_
|
||||||
|
//20218,VH_FALLINGBISHOP
|
||||||
|
//20219,VH_GLOOM_U_N
|
||||||
|
//20220,VH_IFRIT
|
||||||
|
//20221,VH_KTULLANUX
|
||||||
|
//20222,VH_H_HUNTER_EV
|
||||||
|
//20223,VH_MM_CUTIE
|
||||||
|
//20224,VH_VENOM_KIMERA
|
||||||
|
//20225,VH_B_SHECIL
|
||||||
|
//20226,VH_B_RANDEL
|
||||||
|
//20227,VH_B_FLAMEL
|
||||||
|
//20228,VH_B_TRENTINI
|
||||||
|
//20229,VH_CHARLESTON3
|
||||||
|
//20230,VH_GRAND_PERE
|
||||||
|
//20231,VH_S_NYDHOG
|
||||||
|
//20232,VH_QUEEN_SCARABA
|
||||||
|
//20233,VH_KRAKEN
|
||||||
|
//20234,VH_TIMEHOLDER
|
||||||
|
//20235,VH_INCAN_SAMURAI
|
||||||
|
//20236,VH_BACSOJIN
|
||||||
|
//20237,VH_DARK_S_LORD
|
||||||
|
//20238,VH_LADY_TANEE
|
||||||
|
//20239,VH_GOPINICH
|
||||||
|
//20240,VH_LEAK
|
||||||
|
//20241,VH_MECHASPIDER
|
||||||
|
//20242,VH_PYURIEL
|
||||||
|
//20243,VH_KADES
|
||||||
|
//20244,VH_GIOIA
|
||||||
|
//20245,VH_DAEHYON
|
||||||
|
//20246,VH_B_CELIA
|
||||||
|
//20247,VH_B_CHEN
|
||||||
|
//20248,VH_B_ALPHOCCIO
|
||||||
|
//20249,VH_B_GERTIE
|
||||||
|
//20250,VH_ENTWEIHEN_R
|
||||||
|
//20251,VH_ENTWEIHEN_H
|
||||||
|
//20252,VH_ENTWEIHEN_M
|
||||||
|
//20253,VH_ENTWEIHEN_S
|
||||||
|
//20254,VH_MIMIC
|
||||||
|
//20255,ILL_TEDDY_BEAR_R
|
||||||
|
//20256,ILL_TEDDY_BEAR_Y
|
||||||
|
//20257,ILL_TEDDY_BEAR_G
|
||||||
|
//20258,ILL_TEDDY_BEAR_W
|
||||||
|
//20259,ILL_TEDDY_BEAR_B
|
||||||
|
//20260,ILL_TEDDY_BEAR_S
|
||||||
|
//20261,ILL_PITMAN
|
||||||
|
//20262,ILL_MINERAL
|
||||||
|
//20263,ILL_OBSIDIAN
|
||||||
|
//20264,G_ILL_TEDDY_BEAR_R
|
||||||
|
//20265,G_ILL_TEDDY_BEAR_Y
|
||||||
|
//20266,G_ILL_TEDDY_BEAR_G
|
||||||
|
//20267,G_ILL_TEDDY_BEAR_W
|
||||||
|
//20268,G_ILL_TEDDY_BEAR_B
|
||||||
|
|
||||||
|
//20270,ILL_TRI_JOINT
|
||||||
|
//20271,ILL_STALACTIC_GOLEM
|
||||||
|
//20272,ILL_MEGALITH
|
||||||
|
//20273,ILL_TAO_GUNKA
|
||||||
|
//20274,ILL_STONE_SHOOTER
|
||||||
|
//20275,ILL_WOOTAN_SHOOTER
|
||||||
|
//20276,ILL_WOOTAN_FIGHTER
|
||||||
|
//20277,ILL_WOOTAN_DEFENDER
|
||||||
|
//20278,G_ILL_MEGALITH
|
||||||
|
//20279,G_ILL_WOOTAN_SHOOTER
|
||||||
|
//20280,G_ILL_WOOTAN_FIGHTER
|
||||||
|
|
||||||
|
//20282,JP_MAZEMOB_51
|
||||||
|
//20283,JP_MAZEMOB_52
|
||||||
|
//20284,JP_MAZEMOB_53
|
||||||
|
//20285,JP_MAZEMOB_54
|
||||||
|
//20286,JP_MAZEMOB_55
|
||||||
|
//20287,JP_MAZEMOB_56
|
||||||
|
//20288,JP_MAZEMOB_57
|
||||||
|
//20289,JP_MAZEMOB_58
|
||||||
|
//20290,JP_MAZEMOB_59
|
||||||
|
//20291,JP_MAZEMOB_60
|
||||||
|
//20292,JP_MAZEMOB_61
|
||||||
|
//20293,JP_MAZEMOB_62
|
||||||
|
//20294,JP_MAZEMOB_63
|
||||||
|
//20295,JP_MAZEMOB_64
|
||||||
|
//20296,JP_MAZEMOB_65
|
||||||
|
//20297,JP_MAZEMOB_66
|
||||||
|
//20298,JP_MAZEMOB_67
|
||||||
|
//20299,JP_MAZEMOB_68
|
||||||
|
//20300,JP_MAZEMOB_69
|
||||||
|
//20301,JP_MAZEMOB_70
|
||||||
|
//20302,JP_MAZEMOB_71
|
||||||
|
//20303,JP_MAZEMOB_72
|
||||||
|
//20304,JP_MAZEMOB_73
|
||||||
|
//20305,JP_MAZEMOB_74
|
||||||
|
//20306,JP_MAZEMOB_75
|
||||||
|
//20307,JP_MAZEMOB_76
|
||||||
|
//20308,JP_MAZEMOB_77
|
||||||
|
//20309,JP_MAZEMOB_78
|
||||||
|
//20310,JP_MAZEMOB_79
|
||||||
|
//20311,JP_MAZEMOB_80
|
||||||
|
//20312,JP_MAZEMOB_81
|
||||||
|
//20313,JP_MAZEMOB_82
|
||||||
|
//20314,JP_MAZEMOB_83
|
||||||
|
//20315,JP_MAZEMOB_84
|
||||||
|
//20316,JP_MAZEMOB_85
|
||||||
|
//20317,JP_MAZEMOB_86
|
||||||
|
//20318,JP_MAZEMOB_87
|
||||||
|
//20319,JP_MAZEMOB_88
|
||||||
|
//20320,JP_MAZEMOB_89
|
||||||
|
//20321,JP_MAZEMOB_90
|
||||||
|
//20322,JP_MAZEMOB_91
|
||||||
|
//20323,JP_MAZEMOB_92
|
||||||
|
//20324,JP_MAZEMOB_93
|
||||||
|
//20325,JP_MAZEMOB_94
|
||||||
|
//20326,JP_MAZEMOB_95
|
||||||
|
//20327,JP_MAZEMOB_96
|
||||||
|
//20328,JP_MAZEMOB_97
|
||||||
|
//20329,JP_MAZEMOB_98
|
||||||
|
//20330,JP_MAZEMOB_99
|
||||||
|
//20331,JP_MAZEMOB_100
|
||||||
|
//20332,E_PECOPECO
|
||||||
|
|
||||||
|
//20354,E_FINE_DUST
|
||||||
|
@ -30,3 +30,7 @@ RC2_MANUK,1986,1987,1988,1989,1990,1997,1998,1999
|
|||||||
RC2_SPLENDIDE,1991,1992,1993,1994,1995
|
RC2_SPLENDIDE,1991,1992,1993,1994,1995
|
||||||
// Scaraba
|
// Scaraba
|
||||||
RC2_SCARABA,2083,2084,2085,2086,2087,2088,2089,2090,2091,2144,2145,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2304,2693,2799,2896
|
RC2_SCARABA,2083,2084,2085,2086,2087,2088,2089,2090,2091,2144,2145,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2304,2693,2799,2896
|
||||||
|
// Old Glast Heim - SC_GLASTHEIM_ATK/SC_GLASTHEIM_DEF
|
||||||
|
RC2_OGH_ATK_DEF,2475,2476
|
||||||
|
// Old Glast Heim - SC_GLASTHEIM_HIDDEN
|
||||||
|
RC2_OGH_HIDDEN,2337,2343//,2495
|
||||||
|
@ -11076,6 +11076,88 @@
|
|||||||
2997,Kimi's Phantom@NPC_WIDESOULDRAIN,attack,680,3,10000,5000,50000,no,self,myhpltmaxrate,10,,,,,,42,
|
2997,Kimi's Phantom@NPC_WIDESOULDRAIN,attack,680,3,10000,5000,50000,no,self,myhpltmaxrate,10,,,,,,42,
|
||||||
2997,Kimi's Phantom@NPC_MAXPAIN,attack,716,3,10000,3000,50000,no,self,myhpltmaxrate,10,,,,,,,
|
2997,Kimi's Phantom@NPC_MAXPAIN,attack,716,3,10000,3000,50000,no,self,myhpltmaxrate,10,,,,,,,
|
||||||
2997,Kimi's Phantom@NPC_POWERUP,attack,349,1,10000,0,50000,no,self,myhpltmaxrate,5,,,,,,6,
|
2997,Kimi's Phantom@NPC_POWERUP,attack,349,1,10000,0,50000,no,self,myhpltmaxrate,5,,,,,,6,
|
||||||
|
|
||||||
|
// Episode 14.3: Morse cave
|
||||||
|
2999,Morocc Necromancer@MG_SIGHT,idle,10,1,2000,0,5000,no,self,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_SIGHT,idle,10,1,10000,0,5000,no,self,skillused,137,,,,,,,
|
||||||
|
2999,Morocc Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,no,self,rudeattacked,,,,,,,,
|
||||||
|
2999,Morocc Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,no,self,rudeattacked,,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FROSTDIVER,idle,15,40,10000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_JUPITEL,idle,84,28,10000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREBALL,idle,17,44,10000,500,10000,yes,randomtarget,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FROSTDIVER,chase,15,40,10000,1000,10000,yes,target,skillused,18,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_JUPITEL,chase,84,28,10000,1000,10000,yes,target,skillused,18,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREBALL,chase,17,44,10000,500,10000,yes,target,skillused,18,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FROSTDIVER,attack,15,40,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FROSTDIVER,chase,15,40,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_JUPITEL,attack,84,28,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_JUPITEL,chase,84,28,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_THUNDERSTORM,attack,21,20,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_THUNDERSTORM,chase,21,20,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_COLDBOLT,attack,14,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_COLDBOLT,chase,14,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREBALL,attack,17,44,3000,500,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREBALL,chase,17,44,3000,500,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,no,self,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_QUAGMIRE,chase,92,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_SAFETYWALL,attack,12,10,3000,0,10000,no,self,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREBOLT,chase,19,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREBOLT,attack,19,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREWALL,chase,18,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_FIREWALL,attack,18,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,yes,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||||
|
2999,Morocc Necromancer@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,no,target,always,0,,,,,,,
|
||||||
|
3000,Morocc Necromancer@NPC_CRITICALWOUND,attack,673,2,500,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,5000,0,5000,no,randomtarget,always,0,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,3000,0,5000,no,self,always,0,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,attack,83,11,5000,0,5000,no,target,always,0,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,attack,720,5,3000,0,5000,no,self,always,0,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_FIREPILLAR,idle,80,7,2000,0,5000,no,around2,always,0,,,,,,,
|
||||||
|
3000,Morocc Necromancer@WZ_FIREPILLAR,attack,80,7,2000,0,5000,no,around2,always,0,,,,,,,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,18,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,89,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,21,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,28,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,79,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,randomtarget,skillused,83,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,target,longrangeattacked,,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@WZ_METEOR,idle,83,11,10000,0,10000,no,target,casttargeted,,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,18,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,89,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,21,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,28,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,79,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,skillused,83,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,longrangeattacked,,,,,,,9,
|
||||||
|
3000,Morocc Necromancer@NPC_JACKFROST,idle,720,5,10000,0,10000,no,self,casttargeted,,,,,,,9,
|
||||||
|
3004,Morroc's Wraith@NPC_SELFDESTRUCTION,attack,173,1,10000,1700,0,yes,self,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_POISON,attack,176,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_BLINDATTACK,attack,177,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_SILENCEATTACK,attack,178,5,5000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_STUNATTACK,attack,179,5,5000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_PETRIFYATTACK,attack,180,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_CURSEATTACK,attack,181,5,5000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_SLEEPATTACK,attack,182,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_HALLUCINATION,attack,207,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3006,Morroc's Lude@NPC_BLEEDING,attack,660,5,2000,0,0,yes,target,always,0,,,,,,,
|
||||||
|
3008,Morroc Hidden@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||||
|
3008,Morroc Hidden@AL_HEAL,idle,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,,
|
||||||
|
|
||||||
|
3026,Fire Pit@NPC_DEATHSUMMON,dead,718,3,10000,0,10000,no,self,always,0,3027,3027,3027,,,,
|
||||||
|
|
||||||
|
// Episode 14.3: Isle of Bios
|
||||||
|
3029,Grim Reaper Ankou@NPC_COMET,attack,708,3,1000,10000,75000,no,self,always,0,,,,,,,
|
||||||
|
3029,Grim Reaper Ankou@NPC_DARKCROSS,attack,338,10,500,2000,12000,no,target,always,0,,,,,,,
|
||||||
|
3029,Grim Reaper Ankou@NPC_DRAGONFEAR,attack,659,5,1000,3000,30000,no,self,always,0,,,,,,,
|
||||||
|
|
||||||
3038,Hidden Mob 7@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
3038,Hidden Mob 7@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||||
3038,Hidden Mob 7@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
3038,Hidden Mob 7@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||||
// 3038,Hidden Mob 7@NPC_HELLBURNING,idle,719,1,10000,0,3000,yes,self,always,0,,,,,,,
|
// 3038,Hidden Mob 7@NPC_HELLBURNING,idle,719,1,10000,0,3000,yes,self,always,0,,,,,,,
|
||||||
@ -11097,3 +11179,73 @@
|
|||||||
3200,Wicked Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
|
3200,Wicked Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
|
||||||
3200,Wicked Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
|
3200,Wicked Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
|
||||||
3200,Wicked Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
3200,Wicked Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||||
|
|
||||||
|
//=================================================================
|
||||||
|
// Phantasmagorika 15.2 Mob Skills Placeholder (Gathered from jRO)
|
||||||
|
//=================================================================
|
||||||
|
|
||||||
|
3153,Excavator Robot@NPC_BLOODDRAIN,angry,199,1,1000,0,3000,no,target,always,0,,,,,,,
|
||||||
|
3153,Excavator Robot@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,0,,,,,,,
|
||||||
|
3153,Excavator Robot@NPC_STUNATTACK,attack,179,5,800,1000,5000,no,target,always,0,,,,,,,
|
||||||
|
3153,Excavator Robot@NPC_ARMORBRAKE,attack,344,10,500,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3153,Excavator Robot@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,0,,,,,,,
|
||||||
|
3153,Excavator Robot@NPC_BLOODDRAIN,attack,199,1,500,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3153,Excavator Robot@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,0,,,,,,,
|
||||||
|
3153,Excavator Robot@AL_TELEPORT,idle,26,1,10000,0,0,no,target,rudeattacked,0,,,,,,,
|
||||||
|
|
||||||
|
3154,Recon Robot@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||||
|
3154,Recon Robot@NPC_STUNATTACK,attack,179,5,800,1000,5000,no,target,always,0,,,,,,,
|
||||||
|
|
||||||
|
3155,Repair Robot@NPC_STUNATTACK,any,179,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||||
|
3155,Repair Robot@NPC_GUIDEDATTACK,attack,172,5,1000,0,15000,no,target,always,0,,,,,,,
|
||||||
|
|
||||||
|
3156,Exploration Rover@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,casttargeted,1,3157,3158,,,,,
|
||||||
|
3156,Exploration Rover@NPC_GUIDEDATTACK,attack,172,5,1000,0,10000,no,target,always,0,,,,,,,
|
||||||
|
3156,Exploration Rover@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,target,attackpcge,10,3157,3158,,,,,
|
||||||
|
|
||||||
|
3247,Cenere G@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,,
|
||||||
|
3247,Cenere G@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,0,,,,,,,
|
||||||
|
3247,Cenere G@NPC_POISONATTACK,any,188,1,5000,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3247,Cenere G@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||||
|
3247,Cenere G@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,0,,,,,,,
|
||||||
|
|
||||||
|
3248,Repair Robot T@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,0,,,,,,,
|
||||||
|
3248,Repair Robot T@AL_TELEPORT,idle,26,1,10000,0,0,no,target,rudeattacked,0,,,,,,,
|
||||||
|
3248,Repair Robot T@NPC_CRITICALSLASH,attack,170,1,2000,0,2000,no,target,always,0,,,,,,,
|
||||||
|
3248,Repair Robot T@NPC_GUIDEDATTACK,attack,172,5,1000,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3248,Repair Robot T@KN_TWOHANDQUICKEN,attack,60,30,10000,0,120000,yes,target,myhpltmaxrate,40,,,,,,,
|
||||||
|
3248,Repair Robot T@NPC_STUNATTACK,attack,179,5,500,1000,5000,no,target,always,0,,,,,,,
|
||||||
|
3248,Repair Robot T@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
|
||||||
|
|
||||||
|
3249,Exploration Rover T@KN_TWOHANDQUICKEN,attack,60,30,10000,0,120000,yes,self,myhpltmaxrate,40,,,,,,,
|
||||||
|
3249,Exploration Rover T@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
|
||||||
|
3249,Exploration Rover T@AL_TELEPORT,walk,26,1,10000,0,0,no,target,rudeattacked,0,,,,,,,
|
||||||
|
3249,Exploration Rover T@NPC_CRITICALWOUND,attack,673,2,1000,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3249,Exploration Rover T@NPC_GUIDEDATTACK,attack,172,5,1000,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3249,Exploration Rover T@AL_PNEUMA,attack,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
|
||||||
|
|
||||||
|
3253,Sys Msg@AL_HEAL,walk,28,11,10000,0,5000,no,friend,myhpltmaxrate,99,,,,,,,
|
||||||
|
3253,Sys Msg@AL_HEAL,idle,28,11,10000,0,5000,yes,friend,myhpltmaxrate,99,,,,,,,
|
||||||
|
|
||||||
|
3254,T_W_O@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@AL_PNEUMA,chase,25,1,2000,0,5000,no,self,longrangeattacked,0,,,,,,,
|
||||||
|
3254,T_W_O@NPC_CHANGEWIND,attack,165,1,10000,0,1200000,no,self,myhpltmaxrate,80,,,,,,,
|
||||||
|
3254,T_W_O@NPC_WIDECONFUSE,chase,667,2,10000,0,10000,no,target,myhpltmaxrate,80,,,,,,,
|
||||||
|
3254,T_W_O@NPC_CRITICALSLASH,any,170,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,no,target,attackpcgt,1,,,,,,,
|
||||||
|
3254,T_W_O@NPC_WIDECONFUSE,attack,667,2,10000,0,10000,yes,target,myhpltmaxrate,80,,,,,,,
|
||||||
|
3254,T_W_O@NPC_WIDESLEEP,attack,668,1,10000,1000,20000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@AL_PNEUMA,attack,25,1,2000,0,6000,no,self,longrangeattacked,0,,,,,,,
|
||||||
|
3254,T_W_O@MG_THUNDERSTORM,attack,21,20,2000,1000,5000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@SM_MAGNUM,attack,7,25,1500,0,3000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,,
|
||||||
|
3254,T_W_O@NPC_CALLSLAVE,attack,352,1,10000,0,5000,no,self,onspawn,,3253,3253,,,,,
|
||||||
|
3254,T_W_O@KN_BRANDISHSPEAR,any,57,10,2000,200,5000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@NPC_PULSESTRIKE,attack,661,5,10000,0,30000,no,target,myhpltmaxrate,80,,,,,,,
|
||||||
|
3254,T_W_O@NPC_WIDESLEEP,chase,668,1,10000,1000,20000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@NPC_DARKBREATH,attack,202,5,10000,0,30000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@NPC_CALLSLAVE,attack,352,1,10000,0,5000,no,self,slavele,1,3253,3253,,,,,
|
||||||
|
3254,T_W_O@SM_MAGNUM,chase,7,25,1500,0,3000,no,target,always,0,,,,,,,
|
||||||
|
3254,T_W_O@NPC_SUMMONSLAVE,attack,196,5,10000,0,5000,no,randomtarget,always,,3253,3253,,,,,
|
||||||
|
3254,T_W_O@NPC_PULSESTRIKE,chase,661,5,10000,0,30000,no,target,myhpltmaxrate,80,,,,,,,
|
||||||
|
3254,T_W_O@SM_ENDURE,attack,8,1,5000,0,10000,no,target,longrangeattacked,0,,,,,,,
|
||||||
|
@ -49,11 +49,11 @@
|
|||||||
1057,YOYO,Yoyo,634,9016,10018,532,80,60,20,100,250,20,1000,150,1,0,300,800,400,{ petloot 20; },{ bonus bCritical,3; bonus bLuk,-1; }
|
1057,YOYO,Yoyo,634,9016,10018,532,80,60,20,100,250,20,1000,150,1,0,300,800,400,{ petloot 20; },{ bonus bCritical,3; bonus bLuk,-1; }
|
||||||
1023,ORK_WARRIOR,Orc Warrior,635,9017,10009,537,80,60,20,100,250,20,500,150,1,0,600,200,300,{ petskillattack2 "NPC_PIERCINGATT",100,1,0,10; },{ bonus bAtk,10; bonus bDef,-3; }
|
1023,ORK_WARRIOR,Orc Warrior,635,9017,10009,537,80,60,20,100,250,20,500,150,1,0,600,200,300,{ petskillattack2 "NPC_PIERCINGATT",100,1,0,10; },{ bonus bAtk,10; bonus bDef,-3; }
|
||||||
1026,MUNAK,Munak,636,9018,10008,537,80,60,20,100,250,20,500,150,0,0,300,750,300,{ petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; },{ bonus bInt,1; bonus bDef,1; }
|
1026,MUNAK,Munak,636,9018,10008,537,80,60,20,100,250,20,500,150,0,0,300,750,300,{ petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; },{ bonus bInt,1; bonus bDef,1; }
|
||||||
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus bAtkRate,-1; }
|
1110,DOKEBI,Dokebi,637,9019,10005,537,80,60,20,100,250,20,500,150,0,0,300,300,800,{ petskillattack "BS_HAMMERFALL",1,0,10; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,-1; }
|
||||||
1170,SOHEE,Sohee,638,9020,10016,537,80,60,10,100,250,20,500,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,33,100; },{ bonus bStr,1; bonus bDex,1; }
|
1170,SOHEE,Sohee,638,9020,10016,537,80,60,10,100,250,20,500,150,0,0,100,1000,200,{ petskillsupport "AL_HEAL",5,60,33,100; },{ bonus bStr,1; bonus bDex,1; }
|
||||||
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus bAtkRate,1; }
|
1029,ISIS,Isis,639,9021,10006,537,80,60,10,100,250,20,500,150,0,0,650,450,150,{ petskillsupport "PR_MAGNIFICAT",2,60,50,50; },{ bonus bMatkRate,-1; bonus2 bAddClass,Class_All,1; }
|
||||||
1155,PETIT,Petite,640,9022,10011,537,80,60,20,100,250,20,500,150,0,0,800,400,100,{ petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; },{ bonus bDef,-2; bonus bMdef,-2; bonus bAspdRate,1; }
|
1155,PETIT,Petite,640,9022,10011,537,80,60,20,100,250,20,500,150,0,0,800,400,100,{ petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; },{ bonus bDef,-2; bonus bMdef,-2; bonus bAspdRate,1; }
|
||||||
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus bAtkRate,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
|
1109,DEVIRUCHI,Deviruchi,641,9023,10004,711,80,60,10,100,250,20,500,150,0,0,800,200,100,{ petskillbonus bAgiDexStr,6,20,40; },{ bonus bMatkRate,1; bonus2 bAddClass,Class_All,1; bonus bMaxHPrate,-3; bonus bMaxSPrate,-3; }
|
||||||
1101,BAPHOMET_,Baphomet Jr.,642,9024,10001,518,80,60,10,100,250,20,200,150,0,0,1000,100,200,{ petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; },{ bonus bDef,1; bonus bMdef,1; bonus2 bResEff,Eff_Stun,-100; }
|
1101,BAPHOMET_,Baphomet Jr.,642,9024,10001,518,80,60,10,100,250,20,200,150,0,0,1000,100,200,{ petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; },{ bonus bDef,1; bonus bMdef,1; bonus2 bResEff,Eff_Stun,-100; }
|
||||||
1188,BON_GUN,Bon Gun,659,9025,10020,537,80,60,30,100,250,20,500,150,1,0,600,200,400,{ petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; },{ bonus bVit,1; bonus2 bResEff,Eff_Stun,100; }
|
1188,BON_GUN,Bon Gun,659,9025,10020,537,80,60,30,100,250,20,500,150,1,0,600,200,400,{ petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; },{ bonus bVit,1; bonus2 bResEff,Eff_Stun,100; }
|
||||||
1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,3; },{ bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; }
|
1200,ZHERLTHSH,Zealotus,660,9026,0,929,80,60,10,100,250,20,300,150,0,0,1000,100,500,{ petskillattack "AS_SONICBLOW",1,0,3; },{ bonus2 bAddRace,RC_Demihuman,2; bonus2 bMagicAddRace,RC_DemiHuman,2; }
|
||||||
|
@ -1515,7 +1515,7 @@
|
|||||||
7612,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passage Cleaning - Down"
|
7612,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Passage Cleaning - Down"
|
||||||
7613,0,3155,15,3156,15,0,0,0,0,0,0,0,0,0,0,0,"Eliminating Risks"
|
7613,0,3155,15,3156,15,0,0,0,0,0,0,0,0,0,0,0,"Eliminating Risks"
|
||||||
7614,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eliminating Risks - Down"
|
7614,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Eliminating Risks - Down"
|
||||||
7615,0,0,0,0,0,0,0,3154,6749,2000,3155,6749,2000,3156,6749,2000,"Core Collection"
|
7615,0,0,0,0,0,0,0,3154,6749,5000,3155,6749,5000,3156,6749,5000,"Core Collection"
|
||||||
7616,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Core Collection - Down"
|
7616,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Core Collection - Down"
|
||||||
7617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Turning In Excavation Report"
|
7617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Turning In Excavation Report"
|
||||||
7618,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reporting the Results - Down"
|
7618,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Reporting the Results - Down"
|
||||||
@ -1983,6 +1983,10 @@
|
|||||||
9315,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
9315,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||||
9316,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
9316,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Geffen"
|
||||||
|
|
||||||
|
// EP14.3 Morse's Cave
|
||||||
|
9318,0,3000,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morroc"
|
||||||
|
9319,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Pursuing Hiding Morroc Continues"
|
||||||
|
|
||||||
//9327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//9327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
//9328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//9328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
//9329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//9329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
@ -2434,6 +2438,22 @@
|
|||||||
11347,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acolyte_soft bone(LV.18)"
|
11347,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acolyte_soft bone(LV.18)"
|
||||||
11348,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acolyte_Solid bone(LV.23)"
|
11348,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Acolyte_Solid bone(LV.23)"
|
||||||
|
|
||||||
|
// Dimensional Travel Quest
|
||||||
|
11349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel"
|
||||||
|
11350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel"
|
||||||
|
11351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel"
|
||||||
|
11352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel"
|
||||||
|
11353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dimensional Travel"
|
||||||
|
11354,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection"
|
||||||
|
11355,0,3026,20,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection"
|
||||||
|
11356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection"
|
||||||
|
11357,0,3028,25,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection"
|
||||||
|
11358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Specimen Collection"
|
||||||
|
11359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote"
|
||||||
|
11360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote"
|
||||||
|
11361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote"
|
||||||
|
11362,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Antidote"
|
||||||
|
|
||||||
// Episode 15.1 To Phantasmagorika!
|
// Episode 15.1 To Phantasmagorika!
|
||||||
11363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!"
|
11363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!"
|
||||||
11364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!"
|
11364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"To Phantasmagorika!"
|
||||||
@ -2451,7 +2471,6 @@
|
|||||||
11376,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Let the Specialists Handle It"
|
11376,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Let the Specialists Handle It"
|
||||||
11377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Act of Kindness"
|
11377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Act of Kindness"
|
||||||
|
|
||||||
//11366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
|
||||||
11378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trick or treat" // Halloween Event 2013
|
11378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trick or treat" // Halloween Event 2013
|
||||||
|
|
||||||
// Episode 15.2 The Last Room Instance
|
// Episode 15.2 The Last Room Instance
|
||||||
@ -3009,13 +3028,13 @@
|
|||||||
13196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan"
|
13196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan"
|
||||||
13197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan"
|
13197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan"
|
||||||
13198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Krotzel's Request"
|
13198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Krotzel's Request"
|
||||||
13199,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Krotzel's Request - Complete"
|
13199,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Krotzel's Request - Complete"
|
||||||
13200,0,3247,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Rookie's Request"
|
13200,0,3247,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Rookie's Request"
|
||||||
13201,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rookie's Request - Complete"
|
13201,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Rookie's Request - Complete"
|
||||||
13202,0,3248,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Photo Journalist's Request"
|
13202,0,3248,30,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Photo Journalist's Request"
|
||||||
13203,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Photo Journalist's Request - Complete"
|
13203,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Photo Journalist's Request - Complete"
|
||||||
13204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Grylls' Request"
|
13204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Monthly Brigan : Grylls' Request"
|
||||||
13205,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grylls' Request - Complete"
|
13205,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Grylls' Request - Complete"
|
||||||
|
|
||||||
14118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wuhari's concern"
|
14118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Wuhari's concern"
|
||||||
14119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience"
|
14119,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test of patience"
|
||||||
@ -3132,9 +3151,9 @@
|
|||||||
14557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Truth is alway harsh"
|
14557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Truth is alway harsh"
|
||||||
14558,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty Creatures"
|
14558,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty Creatures"
|
||||||
14559,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charm Effect Duration"
|
14559,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Charm Effect Duration"
|
||||||
14560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"New Ingredient"
|
14560,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"New Ingredient"
|
||||||
14561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Dirty and Filty"
|
14561,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"Dirty and Filty"
|
||||||
14562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"The basic are the best"
|
14562,0,0,0,0,0,0,0,3503,25049,5000,0,0,0,0,0,0,"The basic are the best"
|
||||||
14563,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Free time"
|
14563,04:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Free time"
|
||||||
14565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Emergency food supplies"
|
14565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Emergency food supplies"
|
||||||
14566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brilliant idea"
|
14566,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Brilliant idea"
|
||||||
@ -3168,11 +3187,11 @@
|
|||||||
15002,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial dungeon: Sara's Memory"
|
15002,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial dungeon: Sara's Memory"
|
||||||
15003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer leon"
|
15003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Adventurer leon"
|
||||||
|
|
||||||
// Episode 14.3: Bios Island
|
// Episode 14.3: Isle of Bios
|
||||||
15005,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Bios Island"
|
15005,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios"
|
||||||
15006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Bios Island Exploration"
|
15006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Isle of Bios Exploration"
|
||||||
15007,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Bios Island"
|
15007,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios"
|
||||||
15008,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Bios Island"
|
15008,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Isle of Bios"
|
||||||
//15025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//15025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
//15026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//15026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
//15027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//15027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
@ -3192,9 +3211,11 @@
|
|||||||
//15041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//15041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
//15043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//15043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
//15045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
//15045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,""
|
||||||
15050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
|
||||||
15051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
// Episode 15.1 : Airship Assault instance
|
||||||
15052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
15050,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||||
|
15051,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||||
|
// 15052,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Memorial Dungeon: Airship Assault"
|
||||||
|
|
||||||
// 2013 Christmas Event
|
// 2013 Christmas Event
|
||||||
15055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : We are the great Single Union Army!"
|
15055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Christmas : We are the great Single Union Army!"
|
||||||
|
@ -38,6 +38,12 @@ Armor:
|
|||||||
- Type: REFINE_COST_OVER10_HD
|
- Type: REFINE_COST_OVER10_HD
|
||||||
Price: 100000
|
Price: 100000
|
||||||
Material: 6225
|
Material: 6225
|
||||||
|
- Type: REFINE_COST_HOLINK
|
||||||
|
Price: 15000
|
||||||
|
Material: 7619
|
||||||
|
- Type: REFINE_COST_WAGJAK
|
||||||
|
Price: 20000
|
||||||
|
Material: 985
|
||||||
Rates:
|
Rates:
|
||||||
- Level: 1
|
- Level: 1
|
||||||
Bonus: 100
|
Bonus: 100
|
||||||
@ -163,6 +169,12 @@ WeaponLv1:
|
|||||||
- Type: REFINE_COST_OVER10_HD
|
- Type: REFINE_COST_OVER10_HD
|
||||||
Price: 100000
|
Price: 100000
|
||||||
Material: 6226
|
Material: 6226
|
||||||
|
- Type: REFINE_COST_HOLINK
|
||||||
|
Price: 500
|
||||||
|
Material: 7620
|
||||||
|
- Type: REFINE_COST_WAGJAK
|
||||||
|
Price: 1000
|
||||||
|
Material: 1010
|
||||||
Rates:
|
Rates:
|
||||||
- Level: 8
|
- Level: 8
|
||||||
NormalChance: 60
|
NormalChance: 60
|
||||||
@ -254,6 +266,12 @@ WeaponLv2:
|
|||||||
- Type: REFINE_COST_OVER10_HD
|
- Type: REFINE_COST_OVER10_HD
|
||||||
Price: 100000
|
Price: 100000
|
||||||
Material: 6226
|
Material: 6226
|
||||||
|
- Type: REFINE_COST_HOLINK
|
||||||
|
Price: 2000
|
||||||
|
Material: 7620
|
||||||
|
- Type: REFINE_COST_WAGJAK
|
||||||
|
Price: 2000
|
||||||
|
Material: 1011
|
||||||
Rates:
|
Rates:
|
||||||
- Level: 7
|
- Level: 7
|
||||||
NormalChance: 60
|
NormalChance: 60
|
||||||
@ -350,6 +368,12 @@ WeaponLv3:
|
|||||||
- Type: REFINE_COST_OVER10_HD
|
- Type: REFINE_COST_OVER10_HD
|
||||||
Price: 100000
|
Price: 100000
|
||||||
Material: 6226
|
Material: 6226
|
||||||
|
- Type: REFINE_COST_HOLINK
|
||||||
|
Price: 20000
|
||||||
|
Material: 7620
|
||||||
|
- Type: REFINE_COST_WAGJAK
|
||||||
|
Price: 10000
|
||||||
|
Material: 984
|
||||||
Rates:
|
Rates:
|
||||||
- Level: 6
|
- Level: 6
|
||||||
NormalChance: 60
|
NormalChance: 60
|
||||||
@ -451,6 +475,12 @@ WeaponLv4:
|
|||||||
- Type: REFINE_COST_OVER10_HD
|
- Type: REFINE_COST_OVER10_HD
|
||||||
Price: 100000
|
Price: 100000
|
||||||
Material: 6226
|
Material: 6226
|
||||||
|
- Type: REFINE_COST_HOLINK
|
||||||
|
Price: 50000
|
||||||
|
Material: 7620
|
||||||
|
- Type: REFINE_COST_WAGJAK
|
||||||
|
Price: 20000
|
||||||
|
Material: 984
|
||||||
Rates:
|
Rates:
|
||||||
- Level: 5
|
- Level: 5
|
||||||
NormalChance: 60
|
NormalChance: 60
|
||||||
|
@ -570,7 +570,7 @@
|
|||||||
//-- CH_PALMSTRIKE
|
//-- CH_PALMSTRIKE
|
||||||
370,0,300,0,0,0,0,0
|
370,0,300,0,0,0,0,0
|
||||||
//-- CH_TIGERFIST
|
//-- CH_TIGERFIST
|
||||||
371,0,0,0,0,2000:4000:6000:8000:10000,0,0
|
371,0,0,0,4000:8000:12000:16000:24000,0,0,0
|
||||||
//==========================================
|
//==========================================
|
||||||
|
|
||||||
|
|
||||||
@ -1047,6 +1047,8 @@
|
|||||||
706,0,0,0,3000,0,0,-1
|
706,0,0,0,3000,0,0,-1
|
||||||
//-- NPC_MAXPAIN
|
//-- NPC_MAXPAIN
|
||||||
716,0,0,0,10000,0,0,0
|
716,0,0,0,10000,0,0,0
|
||||||
|
//-- NPC_JACKFROST
|
||||||
|
720,0,0,0,12500:17500:22500:27500:32500,0,0,-1
|
||||||
|
|
||||||
//===== 2nd Jobs Quest Skills ==============
|
//===== 2nd Jobs Quest Skills ==============
|
||||||
//-- KN_CHARGEATK
|
//-- KN_CHARGEATK
|
||||||
@ -1382,7 +1384,7 @@
|
|||||||
//-- SC_BLOODYLUST
|
//-- SC_BLOODYLUST
|
||||||
2303,2000,2000,0,10000:20000:30000,0,180000,-1
|
2303,2000,2000,0,10000:20000:30000,0,180000,-1
|
||||||
//-- SC_FEINTBOMB
|
//-- SC_FEINTBOMB
|
||||||
2304,1000,0,0,500,1500,5000,-1
|
2304,1000,0,0,1500,0,5000,-1
|
||||||
//-- SC_ESCAPE
|
//-- SC_ESCAPE
|
||||||
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000,-1
|
5010,0,500,0,50000,20000,10000:8000:6000:4000:2000,-1
|
||||||
//==========================================
|
//==========================================
|
||||||
|
@ -581,7 +581,7 @@
|
|||||||
//****
|
//****
|
||||||
// Clown & Gypsy
|
// Clown & Gypsy
|
||||||
394,9,8,1,-1,0,0,10,-9,yes,0,0,0,weapon,0,0x0, CG_ARROWVULCAN,Vulcan Arrow
|
394,9,8,1,-1,0,0,10,-9,yes,0,0,0,weapon,0,0x0, CG_ARROWVULCAN,Vulcan Arrow
|
||||||
395,0,0,4,0,0x1,3,1,1,yes,0,0x40,0,misc,2,0x0, CG_MOONLIT,Sheltering Bliss
|
395,0,0,4,0,0x1,3,5,1,yes,0,0x40,0,misc,2,0x0, CG_MOONLIT,Sheltering Bliss
|
||||||
396,7,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
|
396,7,6,16,0,0x1,0,1,1,yes,0,0x600,0,none,0,0x40, CG_MARIONETTE,Marionette Control
|
||||||
|
|
||||||
//****
|
//****
|
||||||
@ -710,7 +710,7 @@
|
|||||||
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
|
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, PF_DOUBLECASTING,Double Casting
|
||||||
483,18,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x0, HW_GANBANTEIN,Ganbantein
|
483,18,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0,0x0, HW_GANBANTEIN,Ganbantein
|
||||||
484,18,6,2,2,0xD1,0,5,1,yes,0,0x18000,0,misc,0,0x11010, HW_GRAVITATION,Gravitation Field
|
484,18,6,2,2,0xD1,0,5,1,yes,0,0x18000,0,misc,0,0x11010, HW_GRAVITATION,Gravitation Field
|
||||||
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0,0x4000, WS_CARTTERMINATION,Cart Termination
|
485,-2,6,1,-1,0x0,0,10,1,no,0,0,0,weapon,0,0x4000, WS_CARTTERMINATION,Cart Termination
|
||||||
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x4000, WS_OVERTHRUSTMAX,Maximum Power Thrust
|
||||||
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x8, CG_LONGINGFREEDOM,Longing for Freedom
|
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0,0x8, CG_LONGINGFREEDOM,Longing for Freedom
|
||||||
488,0,6,4,0,0x1,1,5,1,no,0,0x20,0,misc,0,0x1, CG_HERMODE,Wand of Hermode
|
488,0,6,4,0,0x1,1,5,1,no,0,0x20,0,misc,0,0x1, CG_HERMODE,Wand of Hermode
|
||||||
@ -851,7 +851,7 @@
|
|||||||
//705,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESIREN,Wide Siren's Voice
|
//705,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESIREN,Wide Siren's Voice
|
||||||
706,0,6,4,5,0,0,10,1,no,0,0x2,0,magic,0,0x1, NPC_VENOMFOG,Venom Fog
|
706,0,6,4,5,0,0,10,1,no,0,0x2,0,magic,0,0x1, NPC_VENOMFOG,Venom Fog
|
||||||
//707,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MILLENNIUMSHIELD,Millenium Shield 2
|
//707,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_MILLENNIUMSHIELD,Millenium Shield 2
|
||||||
//708,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_COMET,Comet 2
|
708,11,8,2,0,0x2,9,5,-20,yes,0,0,0,magic,2,0x400, NPC_COMET,Comet 2
|
||||||
//709,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEMINE,Ice Mine
|
//709,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEMINE,Ice Mine
|
||||||
//710,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEEXPLO,Ice Explosion
|
//710,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_ICEEXPLO,Ice Explosion
|
||||||
//711,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FLAMECROSS,Flame Cross
|
//711,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_FLAMECROSS,Flame Cross
|
||||||
@ -861,9 +861,9 @@
|
|||||||
//715,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DARKPIERCING,Dark Piercing
|
//715,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DARKPIERCING,Dark Piercing
|
||||||
716,0,6,4,0,0x1,0,10,0,no,0,0x2,0,none,0,0x0, NPC_MAXPAIN,Max Pain
|
716,0,6,4,0,0x1,0,10,0,no,0,0x2,0,none,0,0x0, NPC_MAXPAIN,Max Pain
|
||||||
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
|
717,0,6,1,0,0xD2,18,10,1,no,0,0x2,0,misc,0,0x0, NPC_MAXPAIN_ATK,Max Pain Attack
|
||||||
//718,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_DEATHSUMMON,Death Summon
|
718,0,0,4,0,0x1,0,10,1,no,0,0x2,0,magic,0,0x0, NPC_DEATHSUMMON,Death Summon
|
||||||
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
|
//719,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_HELLBURNING,Hell Burning
|
||||||
//720,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_JACKFROST,Jack Frost 2
|
720,0,8,4,1,0x2,5:6:7:8:9,5,-5,no,0,0,0,magic,0,0x0, NPC_JACKFROST,Jack Frost 2
|
||||||
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
|
//721,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDEWEB,Wide Web
|
||||||
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
|
//722,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDESUCK,Wide Suck
|
||||||
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
|
//723,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_STORMGUST2,Storm Gust 2
|
||||||
@ -893,6 +893,12 @@
|
|||||||
//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash
|
//747,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_LEASH,Leash
|
||||||
//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash
|
//748,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDELEASH,Wide Leash
|
||||||
//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound
|
//749,0,0,0,0,0,0,??,0,no,0,0,0,none,0,0x0, NPC_WIDECRITICALWOUND,Wide Critical Wound
|
||||||
|
//750,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_EARTHQUAKE_K,Earthquake K
|
||||||
|
//751,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_ALL_STAT_DOWN,All Stat Down
|
||||||
|
//752,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_GRADUAL_GRAVITY,Gradual Gravity
|
||||||
|
//753,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_DAMAGE_HEAL,Damage Heal
|
||||||
|
//754,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_IMMUNE_PROPERTY,Immune Property
|
||||||
|
//755,0,0,0,0,0,0,??,0,no,0,0,0,none,0, NPC_MOVE_COORDINATE,Move Coordinate
|
||||||
|
|
||||||
//****
|
//****
|
||||||
// 2nd Quest Skills
|
// 2nd Quest Skills
|
||||||
@ -1235,11 +1241,11 @@
|
|||||||
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
2482,11,6,2,0,0x8,0,5,1,yes,0,0,1,weapon,2,0x0, GN_WALLOFTHORN,Wall of Thorns
|
||||||
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
2483,11,6,2,0,0x3,4,10,1,yes,0,0x0,0,weapon,0,0x1, GN_CRAZYWEED,Crazy Weed
|
||||||
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
2484,0,6,2,2,0x2,2,10,1,no,0,0x40000,0,weapon,0,0x1, GN_CRAZYWEED_ATK,Crazy Weed Attack
|
||||||
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
2485,9,6,2,3,0,0,5,1,yes,0,0,1,magic,0,0x0, GN_DEMONIC_FIRE,Demonic Fire
|
||||||
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
2486,9,6,2,0,0,0,5,1,yes,0,0,0,none,0,0x0, GN_FIRE_EXPANSION,Fire Expansion
|
||||||
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
2487,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_SMOKE_POWDER,Fire Expansion Smoke Powder
|
||||||
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
|
2488,9,6,2,0,0,0,1,1,no,0,0,0,none,0,0x0, GN_FIRE_EXPANSION_TEAR_GAS,Fire Expansion Tear Gas
|
||||||
2489,11,8,1,-1,0x28,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0,0,magic,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
2489,11,8,1,0,0x60,0,10,1:2:3:4:5:6:7:8:9:10,no,0,0x18000,0,misc,0,0x0, GN_FIRE_EXPANSION_ACID,Fire Expansion Acid
|
||||||
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
|
2490,9,6,2,0,0x3,1,5,1,yes,0,0x80,2:3:4:5:6,misc,0,0x0, GN_HELLS_PLANT,Hell's Plant
|
||||||
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
|
2491,0,6,1,0,0x90,0,5,1,no,0,0,0,misc,0,0x0, GN_HELLS_PLANT_ATK,Hell's Plant Attack
|
||||||
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
|
2492,0,6,4,0,0x3,5:6:6:7:7,5,1,yes,0,0,0,none,0,0x0, GN_MANDRAGORA,Howling of Mandragora
|
||||||
@ -1295,6 +1301,50 @@
|
|||||||
//2573,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_B_FLICKER_ATK,Bind Flicker Attack
|
//2573,0,6,1,-1,0,0,5,1,no,0,0,0,weapon,0,0, RL_B_FLICKER_ATK,Bind Flicker Attack
|
||||||
//2574,0,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0, RL_GLITTERING_GREED_ATK,Flip The Coin Greed Attack
|
//2574,0,6,1,-1,0,0,10,1,no,0,0,0,weapon,0,0, RL_GLITTERING_GREED_ATK,Flip The Coin Greed Attack
|
||||||
|
|
||||||
|
// Star Emperor
|
||||||
|
2574,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFMOON,Light of Moon
|
||||||
|
2575,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_LUNARSTANCE,Lunar Stance
|
||||||
|
2576,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FULLMOONKICK,Full Moon Kick
|
||||||
|
2577,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFSTAR,Light of Star
|
||||||
|
2578,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_STARSTANCE,Star Stance
|
||||||
|
2579,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_NEWMOONKICK,New Moon Kick
|
||||||
|
2580,1,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FLASHKICK,Flash Kick
|
||||||
|
2581,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_STAREMPEROR,Star Emperor
|
||||||
|
2582,3,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_NOVAEXPLOSING,Nova Explosing
|
||||||
|
2583,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_UNIVERSESTANCE,Universe Stance
|
||||||
|
2584,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_FALLINGSTAR,Falling Star
|
||||||
|
2585,9,0,1,0,0,0,1,0,yes,0,0,0,none,0,0, SJ_GRAVITYCONTROL,Gravity Control
|
||||||
|
2586,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_BOOKOFDIMENSION,Book of Dimension
|
||||||
|
2587,7,0,2,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_BOOKOFCREATINGSTAR,Book of Creating Star
|
||||||
|
2588,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_DOCUMENT,Document
|
||||||
|
2589,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0, SJ_PURIFY,Purify
|
||||||
|
2590,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SJ_LIGHTOFSUN,Light of Sun
|
||||||
|
2591,0,0,4,0,0,0,3,0,yes,0,0,0,none,0,0, SJ_SUNSTANCE,Sun Stance
|
||||||
|
2592,0,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_SOLARBURST,Solar Burst
|
||||||
|
2593,1,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SJ_PROMINENCEKICK,Prominence Kick
|
||||||
|
2594,0,0,1,0,0,0,7,0,yes,0,0x4000,0,none,0,0, SJ_FALLINGSTAR_ATK,Falling Star Attack
|
||||||
|
2595,0,0,1,0,0,0,7,0,yes,0,0x4000,0,none,0,0, SJ_FALLINGSTAR_ATK2,Falling Star Attack 2
|
||||||
|
|
||||||
|
// Soul Reaper
|
||||||
|
2596,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULGOLEM,Soul Golem
|
||||||
|
2597,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULSHADOW,Soul Shadow
|
||||||
|
2598,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULFALCON,Soul Falcon
|
||||||
|
2599,9,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULFAIRY,Soul Fairy
|
||||||
|
2600,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_CURSEEXPLOSION,Curse Explosion
|
||||||
|
2601,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULCURSE,Soul Curse
|
||||||
|
2602,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SPA,Espa
|
||||||
|
2603,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SHA,Esha
|
||||||
|
2604,9,0,1,0,0,0,7,0,yes,0,0,0,none,0,0, SP_SWHOO,Eswhoo
|
||||||
|
// TODO: Why does this have a range?
|
||||||
|
2605,11,0,4,0,0,0,7,0,yes,0,0,0,none,0,0, SP_SOULUNITY,Soul Unity
|
||||||
|
2606,9,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULDIVISION,Soul Division
|
||||||
|
2607,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULREAPER,Soul Reaper
|
||||||
|
2608,9,0,16,0,0,0,3,0,yes,0,0,0,none,0,0, SP_SOULREVOLVE,Soul Revolve
|
||||||
|
2609,0,0,4,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULCOLLECT,Soul Collect
|
||||||
|
2610,7,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, SP_SOULEXPLOSION,Soul Explosion
|
||||||
|
2611,0,0,0,0,0,0,5,0,no,0,0,0,none,0,0, SP_SOULENERGY,Soul Energy
|
||||||
|
2612,7,0,16,0,0,0,5,0,yes,0,0,0,none,0,0, SP_KAUTE,Kaute
|
||||||
|
|
||||||
//****
|
//****
|
||||||
// Kagerou & Oboro
|
// Kagerou & Oboro
|
||||||
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Shadow Hiding
|
3001,0,6,4,0,0,0,1,1,no,0,0,0,none,0,0x4, KO_YAMIKUMO,Shadow Hiding
|
||||||
@ -1405,6 +1455,10 @@
|
|||||||
5064,3,6,16,0,0x1,0,1,1,yes,0,0x4,0,none,0,0, WE_ONEFOREVER,One Forever
|
5064,3,6,16,0,0x1,0,1,1,yes,0,0x4,0,none,0,0, WE_ONEFOREVER,One Forever
|
||||||
5065,1,6,4,0,0x3,3,1,1,yes,0,0x4,0,none,0,0, WE_CHEERUP,Cheer Up
|
5065,1,6,4,0,0x3,3,1,1,yes,0,0x4,0,none,0,0, WE_CHEERUP,Cheer Up
|
||||||
|
|
||||||
|
// New Arch Bishop Skills
|
||||||
|
5072,11,0,1,0,0,0,5,0,yes,0,0,0,none,0,0, AB_VITUPERATUM,Vituperatum
|
||||||
|
5073,0,0,4,0,0,0,1,0,yes,0,0,0,none,0,0, AB_CONVENIO,Convenio
|
||||||
|
|
||||||
//****
|
//****
|
||||||
// Homunculus S
|
// Homunculus S
|
||||||
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, HLIF_HEAL,Healing Touch
|
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, HLIF_HEAL,Healing Touch
|
||||||
|
@ -700,7 +700,7 @@
|
|||||||
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,0,0,0,0,0,0,0,0,0,0,2807 //NC_REPAIR
|
2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,0,12392,1,12392,1,12393,1,12393,1,12394,1,0,0,0,0,0,0,0,0,0,0,2807 //NC_REPAIR
|
||||||
|
|
||||||
2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG
|
2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG
|
||||||
2279,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING
|
2279,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING
|
||||||
2280,20:40:60:80:100,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO
|
2280,20:40:60:80:100,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO
|
||||||
2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,612,0,615,0,998,1,999,2,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER
|
2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,0,612,0,615,0,998,1,999,2,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER
|
||||||
2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,612,0,615,0,998,2,7054,1,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY
|
2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,612,0,615,0,998,2,7054,1,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY
|
||||||
@ -763,7 +763,7 @@
|
|||||||
2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER
|
2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER
|
||||||
2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW
|
2333,0,0,80,0,0,0,99,0,0,none,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW
|
||||||
2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE
|
2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE
|
||||||
2335,0,0,40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK
|
2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK
|
||||||
2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW
|
2336,0,0,10:15:20:25:30,0,0,0,99,0,0,none,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_KNUCKLEARROW
|
||||||
2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_WINDMILL
|
2337,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_WINDMILL
|
||||||
2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON
|
2338,0,0,120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAISINGDRAGON
|
||||||
@ -915,6 +915,47 @@
|
|||||||
//2573,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_FLICKER_ATK
|
//2573,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_B_FLICKER_ATK
|
||||||
//2574,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED_ATK
|
//2574,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RL_GLITTERING_GREED_ATK
|
||||||
|
|
||||||
|
// Star Emperor
|
||||||
|
2574,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||||
|
2575,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||||
|
2576,0,0,30:35:40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||||
|
2577,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||||
|
2578,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||||
|
2579,0,0,20:25:30:35:40:45:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||||
|
2580,0,0,45:40:35:30:25:20:15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||||
|
2581,0,0,70:75:80:85:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||||
|
2582,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||||
|
2583,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||||
|
2584,0,0,40:45:50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||||
|
2585,0,0,80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||||
|
2586,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||||
|
2587,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||||
|
2588,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||||
|
2590,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||||
|
2591,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||||
|
2592,0,0,34:37:40:43:46:49:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||||
|
2593,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||||
|
2594,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR_ATK##
|
||||||
|
2595,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR_ATK2##
|
||||||
|
|
||||||
|
// Soul Reaper
|
||||||
|
2596,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
|
||||||
|
2597,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
|
||||||
|
2598,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
|
||||||
|
2599,0,0,250:200:150:100:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
|
||||||
|
2600,0,0,50:55:60:65:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
|
||||||
|
2601,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
|
||||||
|
2602,0,0,52:56:60:64:68,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SPA##
|
||||||
|
2603,0,0,18:20:22:24:26,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SHA##
|
||||||
|
2604,0,0,66:70:74:78:82:86:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SWHOO##
|
||||||
|
2605,0,0,44:46:48:50:52:54:56,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
|
||||||
|
2606,0,0,36:40:44:48:52,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULDIVISION##
|
||||||
|
2607,0,0,42:44:46:48:50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
|
||||||
|
2608,0,0,50:100:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULREVOLVE##
|
||||||
|
2609,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
|
||||||
|
2610,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_SOULEXPLOSION##
|
||||||
|
2612,0,0,24:30:36:42:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SP_KAUTE##
|
||||||
|
|
||||||
//****
|
//****
|
||||||
// Kagerou/Oboro
|
// Kagerou/Oboro
|
||||||
3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO
|
3001,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KO_YAMIKUMO
|
||||||
@ -1011,6 +1052,10 @@
|
|||||||
5064,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_ONEFOREVER
|
5064,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_ONEFOREVER
|
||||||
5065,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP
|
5065,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP
|
||||||
|
|
||||||
|
// New Arch Bishop Skills
|
||||||
|
5072,0,0,144:120:106:92:78,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_VITUPERATUM##
|
||||||
|
5073,0,0,70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CONVENIO##
|
||||||
|
|
||||||
8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
|
||||||
8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
|
||||||
8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_CHANGE
|
8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_CHANGE
|
||||||
|
@ -832,7 +832,7 @@
|
|||||||
4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4008,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4008,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4008,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4008,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
|
4008,359,1,0,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has 2 extra columns after "MaxLevel" for Job Level 50 requirement
|
||||||
4008,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4008,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4008,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4008,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4008,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
@ -1059,7 +1059,7 @@
|
|||||||
4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4014,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4014,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4014,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4014,359,1,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has an extra column after "MaxLevel" for Job Level 50 requirement
|
4014,359,1,0,50,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //It has 2 extra columns after "MaxLevel" for Job Level 50 requirement
|
||||||
4014,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4014,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4014,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4014,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4014,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
@ -1304,7 +1304,7 @@
|
|||||||
4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4020,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
4020,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
||||||
4020,394,10,47,5,316,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4020,394,10,47,5,316,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4020,395,1,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4020,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4020,396,1,45,10,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4020,396,1,45,10,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4020,487,5,315,10,396,1,317,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4020,487,5,315,10,396,1,317,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4020,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -1340,7 +1340,7 @@
|
|||||||
4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4021,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
4021,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
||||||
4021,394,10,47,5,324,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4021,394,10,47,5,324,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4021,395,1,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4021,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4021,396,1,45,10,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4021,396,1,45,10,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4021,487,5,323,10,396,1,325,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4021,487,5,323,10,396,1,325,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4021,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -2756,7 +2756,7 @@
|
|||||||
4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4060,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4060,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4060,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
|
4060,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra columns removed. Rune Knights dont require job level 50 to use Berserk.
|
||||||
4060,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4060,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4060,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4060,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4060,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
@ -3664,7 +3664,7 @@
|
|||||||
4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4075,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
4075,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
|
||||||
4075,394,10,47,5,316,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4075,394,10,47,5,316,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4075,395,1,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4075,395,5,45,5,315,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4075,396,1,45,10,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4075,396,1,45,10,315,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4075,487,5,315,10,396,1,317,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4075,487,5,315,10,396,1,317,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4075,488,5,45,10,315,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -3726,7 +3726,7 @@
|
|||||||
4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
4076,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
|
||||||
4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
4076,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
|
||||||
4076,394,10,47,5,324,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
4076,394,10,47,5,324,1,46,5,0,0,0,0 //CG_ARROWVULCAN#Vulcan Arrow#
|
||||||
4076,395,1,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
4076,395,5,45,5,323,7,0,0,0,0,0,0 //CG_MOONLIT#Sheltering Bliss#
|
||||||
4076,396,1,45,10,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
4076,396,1,45,10,323,5,0,0,0,0,0,0 //CG_MARIONETTE#Marionette Control#
|
||||||
4076,487,5,323,10,396,1,325,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
4076,487,5,323,10,396,1,325,3,0,0,0,0 //CG_LONGINGFREEDOM#Longing for Freedom#
|
||||||
4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
4076,488,5,45,10,323,10,0,0,0,0,0,0 //CG_HERMODE#Wand of Hermod#
|
||||||
@ -4012,7 +4012,7 @@
|
|||||||
4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
4081,356,10,3,10,6,5,60,3,0,0,0,0 //LK_PARRYING#Parrying#
|
||||||
4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
4081,357,5,4,5,55,5,63,1,0,0,0,0 //LK_CONCENTRATION#Concentration#
|
||||||
4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
4081,358,1,4,10,6,5,8,3,0,0,0,0 //LK_TENSIONRELAX#Relax#
|
||||||
4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra column removed. Rune Knights dont require job level 50 to use Berserk.
|
4081,359,1,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#Frenzy# //Extra columns removed. Rune Knights dont require job level 50 to use Berserk.
|
||||||
4081,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
4081,397,5,55,5,56,5,58,5,63,1,0,0 //LK_SPIRALPIERCE#Spiral Pierce#
|
||||||
4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
4081,398,5,55,9,63,1,0,0,0,0,0,0 //LK_HEADCRUSH#Traumatic Blow#
|
||||||
4081,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
4081,399,10,64,3,398,3,0,0,0,0,0,0 //LK_JOINTBEAT#Vital Strike#
|
||||||
@ -6142,3 +6142,381 @@
|
|||||||
4238,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
4238,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||||
4238,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
4238,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||||
4238,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
4238,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||||
|
|
||||||
|
//Star Emperor
|
||||||
|
4239,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||||
|
4239,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||||
|
4239,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||||
|
4239,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||||
|
4239,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||||
|
4239,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||||
|
4239,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||||
|
4239,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||||
|
4239,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||||
|
4239,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||||
|
4239,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||||
|
4239,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||||
|
4239,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||||
|
4239,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||||
|
4239,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||||
|
4239,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||||
|
4239,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||||
|
4239,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||||
|
4239,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||||
|
4239,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||||
|
4239,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||||
|
4239,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||||
|
4239,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||||
|
4239,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||||
|
4239,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||||
|
4239,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||||
|
4239,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||||
|
4239,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||||
|
4239,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||||
|
4239,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||||
|
4239,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||||
|
4239,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||||
|
4239,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||||
|
4239,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||||
|
4239,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||||
|
4239,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||||
|
4239,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||||
|
4239,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||||
|
4239,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||||
|
4239,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||||
|
4239,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||||
|
4239,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||||
|
4239,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||||
|
4239,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||||
|
4239,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||||
|
4239,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||||
|
4239,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||||
|
4239,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||||
|
4239,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||||
|
4239,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||||
|
4239,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||||
|
4239,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||||
|
4239,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||||
|
4239,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||||
|
4239,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||||
|
4239,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||||
|
4239,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||||
|
4239,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||||
|
|
||||||
|
//Soul Reaper
|
||||||
|
4240,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||||
|
4240,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||||
|
4240,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||||
|
4240,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||||
|
4240,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||||
|
4240,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||||
|
4240,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||||
|
4240,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||||
|
4240,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||||
|
4240,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||||
|
4240,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||||
|
4240,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||||
|
4240,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||||
|
4240,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||||
|
4240,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||||
|
4240,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||||
|
4240,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||||
|
4240,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||||
|
4240,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||||
|
4240,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
|
||||||
|
4240,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
|
||||||
|
4240,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
|
||||||
|
4240,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
|
||||||
|
4240,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
|
||||||
|
4240,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
|
||||||
|
4240,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
|
||||||
|
4240,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
|
||||||
|
4240,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
|
||||||
|
4240,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
|
||||||
|
4240,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
|
||||||
|
4240,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
|
||||||
|
4240,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
|
||||||
|
4240,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
|
||||||
|
4240,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
|
||||||
|
4240,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
|
||||||
|
4240,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
|
||||||
|
4240,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
|
||||||
|
4240,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
|
||||||
|
4240,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
|
||||||
|
4240,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
|
||||||
|
4240,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
|
||||||
|
4240,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
|
||||||
|
4240,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
|
||||||
|
4240,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
|
||||||
|
4240,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
|
||||||
|
4240,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
|
||||||
|
4240,2596,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
|
||||||
|
4240,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
|
||||||
|
4240,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
|
||||||
|
4240,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
|
||||||
|
4240,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
|
||||||
|
4240,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
|
||||||
|
4240,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA##
|
||||||
|
4240,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA##
|
||||||
|
4240,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO##
|
||||||
|
4240,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
|
||||||
|
4240,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION##
|
||||||
|
4240,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
|
||||||
|
4240,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE##
|
||||||
|
4240,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
|
||||||
|
4240,2610,5,2596,1,2597,1,2598,1,2599,1,2600,2 //SP_SOULEXPLOSION##
|
||||||
|
4240,2611,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULENERGY##
|
||||||
|
4240,2612,5,2611,1,0,0,0,0,0,0,0,0 //SP_KAUTE##
|
||||||
|
4240,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||||
|
|
||||||
|
//Baby Star Emperor
|
||||||
|
4241,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||||
|
4241,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||||
|
4241,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||||
|
4241,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||||
|
4241,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||||
|
4241,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||||
|
4241,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||||
|
4241,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||||
|
4241,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||||
|
4241,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||||
|
4241,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||||
|
4241,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||||
|
4241,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||||
|
4241,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||||
|
4241,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||||
|
4241,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||||
|
4241,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||||
|
4241,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||||
|
4241,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||||
|
4241,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||||
|
4241,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||||
|
4241,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||||
|
4241,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||||
|
4241,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||||
|
4241,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||||
|
4241,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||||
|
4241,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||||
|
4241,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||||
|
4241,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||||
|
4241,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||||
|
4241,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||||
|
4241,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||||
|
4241,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||||
|
4241,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||||
|
4241,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||||
|
4241,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||||
|
4241,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||||
|
4241,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||||
|
4241,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||||
|
4241,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||||
|
4241,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||||
|
4241,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||||
|
4241,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||||
|
4241,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||||
|
4241,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||||
|
4241,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||||
|
4241,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||||
|
4241,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||||
|
4241,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||||
|
4241,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||||
|
4241,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||||
|
4241,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||||
|
4241,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||||
|
4241,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||||
|
4241,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||||
|
4241,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||||
|
4241,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||||
|
4241,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
|
||||||
|
4241,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
|
||||||
|
4241,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||||
|
|
||||||
|
//Baby Soul Reaper
|
||||||
|
4242,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||||
|
4242,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||||
|
4242,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||||
|
4242,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||||
|
4242,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||||
|
4242,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||||
|
4242,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||||
|
4242,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||||
|
4242,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||||
|
4242,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||||
|
4242,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||||
|
4242,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||||
|
4242,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||||
|
4242,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||||
|
4242,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||||
|
4242,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||||
|
4242,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||||
|
4242,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||||
|
4242,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||||
|
4242,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
|
||||||
|
4242,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
|
||||||
|
4242,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
|
||||||
|
4242,449,5,0,0,0,0,0,0,0,0,0,0 //SL_SAGE#Spirit of the Professor#
|
||||||
|
4242,450,5,0,0,0,0,0,0,0,0,0,0 //SL_CRUSADER#Spirit of the Crusader#
|
||||||
|
4242,451,5,0,0,0,0,0,0,0,0,0,0 //SL_SUPERNOVICE#Spirit of the Supernovice#
|
||||||
|
4242,452,5,450,1,0,0,0,0,0,0,0,0 //SL_KNIGHT#Spirit of the Knight#
|
||||||
|
4242,453,5,449,1,0,0,0,0,0,0,0,0 //SL_WIZARD#Spirit of the Wizard#
|
||||||
|
4242,454,5,447,1,0,0,0,0,0,0,0,0 //SL_PRIEST#Spirit of the Priest#
|
||||||
|
4242,455,5,0,0,0,0,0,0,0,0,0,0 //SL_BARDDANCER#Spirit of the Artist#
|
||||||
|
4242,456,5,457,1,0,0,0,0,0,0,0,0 //SL_ROGUE#Spirit of the Rogue#
|
||||||
|
4242,457,5,0,0,0,0,0,0,0,0,0,0 //SL_ASSASIN#Spirit of the Assasin#
|
||||||
|
4242,458,5,445,1,0,0,0,0,0,0,0,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
|
||||||
|
4242,460,5,455,1,0,0,0,0,0,0,0,0 //SL_HUNTER#Spirit of the Hunter#
|
||||||
|
4242,461,5,448,1,0,0,0,0,0,0,0,0 //SL_SOULLINKER#Spirit of the Soul Linker#
|
||||||
|
4242,462,7,454,1,0,0,0,0,0,0,0,0 //SL_KAIZEL#Kaizel#
|
||||||
|
4242,463,7,454,1,450,1,0,0,0,0,0,0 //SL_KAAHI#Kahai#
|
||||||
|
4242,464,3,456,1,0,0,0,0,0,0,0,0 //SL_KAUPE#Kauf#
|
||||||
|
4242,465,7,453,1,0,0,0,0,0,0,0,0 //SL_KAITE#Kaite#
|
||||||
|
4242,466,7,423,1,0,0,0,0,0,0,0,0 //SL_KAINA#Kaina#
|
||||||
|
4242,467,7,453,1,0,0,0,0,0,0,0,0 //SL_STIN#Estin#
|
||||||
|
4242,468,7,453,1,0,0,0,0,0,0,0,0 //SL_STUN#Estern#
|
||||||
|
4242,469,10,467,7,468,7,0,0,0,0,0,0 //SL_SMA#Esma#
|
||||||
|
4242,470,7,454,1,0,0,0,0,0,0,0,0 //SL_SWOO#Esu#
|
||||||
|
4242,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
|
||||||
|
4242,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
|
||||||
|
4242,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
|
||||||
|
4242,2596,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULGOLEM##
|
||||||
|
4242,2597,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULSHADOW##
|
||||||
|
4242,2598,5,2608,2,0,0,0,0,0,0,0,0 //SP_SOULFALCON##
|
||||||
|
4242,2599,5,2605,5,0,0,0,0,0,0,0,0 //SP_SOULFAIRY##
|
||||||
|
4242,2600,5,2601,3,0,0,0,0,0,0,0,0 //SP_CURSEEXPLOSION##
|
||||||
|
4242,2601,5,2607,3,0,0,0,0,0,0,0,0 //SP_SOULCURSE##
|
||||||
|
4242,2602,5,2603,1,0,0,0,0,0,0,0,0 //SP_SPA##
|
||||||
|
4242,2603,5,2607,3,0,0,0,0,0,0,0,0 //SP_SHA##
|
||||||
|
4242,2604,7,2602,3,0,0,0,0,0,0,0,0 //SP_SWHOO##
|
||||||
|
4242,2605,7,2611,3,0,0,0,0,0,0,0,0 //SP_SOULUNITY##
|
||||||
|
4242,2606,5,2602,5,2603,5,0,0,0,0,0,0 //SP_SOULDIVISION##
|
||||||
|
4242,2607,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULREAPER##
|
||||||
|
4242,2608,3,2611,3,2612,3,0,0,0,0,0,0 //SP_SOULREVOLVE##
|
||||||
|
4242,2609,5,0,0,0,0,0,0,0,0,0,0 //SP_SOULCOLLECT##
|
||||||
|
4242,2610,5,2596,1,2597,1,2598,1,2599,1,2600,2 //SP_SOULEXPLOSION##
|
||||||
|
4242,2611,5,2609,1,0,0,0,0,0,0,0,0 //SP_SOULENERGY##
|
||||||
|
4242,2612,5,2611,1,0,0,0,0,0,0,0,0 //SP_KAUTE##
|
||||||
|
4242,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
|
||||||
|
4242,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
|
||||||
|
4242,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||||
|
|
||||||
|
//Star Emperor (Union)
|
||||||
|
4243,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||||
|
4243,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||||
|
4243,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||||
|
4243,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||||
|
4243,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||||
|
4243,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||||
|
4243,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||||
|
4243,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||||
|
4243,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||||
|
4243,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||||
|
4243,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||||
|
4243,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||||
|
4243,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||||
|
4243,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||||
|
4243,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||||
|
4243,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||||
|
4243,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||||
|
4243,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||||
|
4243,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||||
|
4243,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||||
|
4243,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||||
|
4243,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||||
|
4243,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||||
|
4243,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||||
|
4243,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||||
|
4243,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||||
|
4243,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||||
|
4243,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||||
|
4243,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||||
|
4243,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||||
|
4243,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||||
|
4243,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||||
|
4243,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||||
|
4243,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||||
|
4243,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||||
|
4243,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||||
|
4243,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||||
|
4243,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||||
|
4243,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||||
|
4243,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||||
|
4243,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||||
|
4243,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||||
|
4243,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||||
|
4243,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||||
|
4243,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||||
|
4243,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||||
|
4243,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||||
|
4243,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||||
|
4243,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||||
|
4243,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||||
|
4243,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||||
|
4243,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||||
|
4243,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||||
|
4243,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||||
|
4243,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||||
|
4243,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||||
|
4243,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||||
|
4243,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
|
||||||
|
|
||||||
|
//Baby Star Emperor (Union)
|
||||||
|
4244,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
|
||||||
|
4244,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
|
||||||
|
4244,411,10,0,0,0,0,0,0,0,0,0,0 //TK_RUN#Running#
|
||||||
|
4244,412,1,413,1,0,0,0,0,0,0,0,0 //TK_READYSTORM#Prepare Whirlwind#
|
||||||
|
4244,413,7,0,0,0,0,0,0,0,0,0,0 //TK_STORMKICK#Whirlwind Kick#
|
||||||
|
4244,414,1,415,1,0,0,0,0,0,0,0,0 //TK_READYDOWN#Prepare Axe Kick#
|
||||||
|
4244,415,7,0,0,0,0,0,0,0,0,0,0 //TK_DOWNKICK#Axe Kick#
|
||||||
|
4244,416,1,417,1,0,0,0,0,0,0,0,0 //TK_READYTURN#Prepare Round Kick#
|
||||||
|
4244,417,7,0,0,0,0,0,0,0,0,0,0 //TK_TURNKICK#Round Kick#
|
||||||
|
4244,418,1,419,1,0,0,0,0,0,0,0,0 //TK_READYCOUNTER#Prepare Counter Kick#
|
||||||
|
4244,419,7,0,0,0,0,0,0,0,0,0,0 //TK_COUNTER#Counter Kick#
|
||||||
|
4244,420,1,421,7,0,0,0,0,0,0,0,0 //TK_DODGE#Break Fall#
|
||||||
|
4244,421,7,0,0,0,0,0,0,0,0,0,0 //TK_JUMPKICK#Flying Side Kick#
|
||||||
|
4244,422,10,0,0,0,0,0,0,0,0,0,0 //TK_HPTIME#Peaceful Rest#
|
||||||
|
4244,423,10,0,0,0,0,0,0,0,0,0,0 //TK_SPTIME#Enjoyable Rest#
|
||||||
|
4244,424,5,0,0,0,0,0,0,0,0,0,0 //TK_POWER#Fighting Chant#
|
||||||
|
4244,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
|
||||||
|
4244,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
|
||||||
|
4244,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
|
||||||
|
4244,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
|
||||||
|
4244,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
|
||||||
|
4244,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
|
||||||
|
4244,430,3,427,3,0,0,0,0,0,0,0,0 //SG_STAR_WARM#Warmth of the Star#
|
||||||
|
4244,431,4,427,1,0,0,0,0,0,0,0,0 //SG_SUN_COMFORT#Comfort of the Sun#
|
||||||
|
4244,432,4,427,2,0,0,0,0,0,0,0,0 //SG_MOON_COMFORT#Comfort of the Moon#
|
||||||
|
4244,433,4,427,3,0,0,0,0,0,0,0,0 //SG_STAR_COMFORT#Comfort of the Star#
|
||||||
|
4244,434,3,0,0,0,0,0,0,0,0,0,0 //SG_HATE#Hatred of the Sun, Moon and Stars#
|
||||||
|
4244,435,3,434,1,0,0,0,0,0,0,0,0 //SG_SUN_ANGER#Sun's Wrath#
|
||||||
|
4244,436,3,434,2,0,0,0,0,0,0,0,0 //SG_MOON_ANGER#Moon's Wrath#
|
||||||
|
4244,437,3,434,3,0,0,0,0,0,0,0,0 //SG_STAR_ANGER#Stars's Wrath#
|
||||||
|
4244,438,5,427,1,434,1,0,0,0,0,0,0 //SG_SUN_BLESS#Blessing of the Sun#
|
||||||
|
4244,439,5,427,2,434,2,0,0,0,0,0,0 //SG_MOON_BLESS#Blessing of the Moon#
|
||||||
|
4244,440,5,427,3,434,3,0,0,0,0,0,0 //SG_STAR_BLESS#Blessing of the Star#
|
||||||
|
4244,441,10,0,0,0,0,0,0,0,0,0,0 //SG_DEVIL#Demon of the Sun, Moon and Stars#
|
||||||
|
4244,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
|
||||||
|
4244,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
|
||||||
|
4244,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
|
||||||
|
4244,2574,5,2576,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFMOON##
|
||||||
|
4244,2575,3,2588,1,0,0,0,0,0,0,0,0 //SJ_LUNARSTANCE##
|
||||||
|
4244,2576,7,2579,7,0,0,0,0,0,0,0,0 //SJ_FULLMOONKICK##
|
||||||
|
4244,2577,5,2584,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSTAR##
|
||||||
|
4244,2578,3,2588,1,0,0,0,0,0,0,0,0 //SJ_STARSTANCE##
|
||||||
|
4244,2579,7,2575,1,0,0,0,0,0,0,0,0 //SJ_NEWMOONKICK##
|
||||||
|
4244,2580,7,2578,1,0,0,0,0,0,0,0,0 //SJ_FLASHKICK##
|
||||||
|
4244,2581,5,2582,5,2583,3,0,0,0,0,0,0 //SJ_STAREMPEROR##
|
||||||
|
4244,2582,5,2583,1,0,0,0,0,0,0,0,0 //SJ_NOVAEXPLOSING##
|
||||||
|
4244,2583,3,2575,3,2578,3,2591,3,0,0,0,0 //SJ_UNIVERSESTANCE##
|
||||||
|
4244,2584,7,2580,7,0,0,0,0,0,0,0,0 //SJ_FALLINGSTAR##
|
||||||
|
4244,2585,1,2583,1,0,0,0,0,0,0,0,0 //SJ_GRAVITYCONTROL##
|
||||||
|
4244,2586,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFDIMENSION##
|
||||||
|
4244,2587,5,2581,3,2588,3,0,0,0,0,0,0 //SJ_BOOKOFCREATINGSTAR##
|
||||||
|
4244,2588,3,427,3,434,3,0,0,0,0,0,0 //SJ_DOCUMENT##
|
||||||
|
4244,2589,1,441,10,0,0,0,0,0,0,0,0 //SJ_PURIFY##
|
||||||
|
4244,2590,5,2592,3,0,0,0,0,0,0,0,0 //SJ_LIGHTOFSUN##
|
||||||
|
4244,2591,3,2588,1,0,0,0,0,0,0,0,0 //SJ_SUNSTANCE##
|
||||||
|
4244,2592,7,2593,7,0,0,0,0,0,0,0,0 //SJ_SOLARBURST##
|
||||||
|
4244,2593,7,2591,1,0,0,0,0,0,0,0,0 //SJ_PROMINENCEKICK##
|
||||||
|
4244,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
|
||||||
|
4244,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
|
||||||
|
4244,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
|
||||||
|
@ -109,6 +109,7 @@
|
|||||||
670,0xc7, , 1, 5:5:5:5:5:5:5:5:5:13,1000,all,0x008 //NPC_EVILLAND
|
670,0xc7, , 1, 5:5:5:5:5:5:5:5:5:13,1000,all,0x008 //NPC_EVILLAND
|
||||||
|
|
||||||
706,0xfd, , 2, 0,1000,enemy, 0x018 //NPC_VENOMFOG
|
706,0xfd, , 2, 0,1000,enemy, 0x018 //NPC_VENOMFOG
|
||||||
|
708,0x86, , 0, 9,1000,enemy, 0x018 //NPC_COMET
|
||||||
|
|
||||||
2044,0xca, , 0, 2,1000,all, 0x018 //AB_EPICLESIS
|
2044,0xca, , 0, 2,1000,all, 0x018 //AB_EPICLESIS
|
||||||
|
|
||||||
|
@ -1310,7 +1310,7 @@ Bans or unbans a player for a limited time.
|
|||||||
Time elements: y/a, m, d/j, h, mn, s
|
Time elements: y/a, m, d/j, h, mn, s
|
||||||
|
|
||||||
Example:
|
Example:
|
||||||
@ban +2d Char2
|
@charban +2d Char2
|
||||||
-> bans Char2's for 2 days.
|
-> bans Char2's for 2 days.
|
||||||
|
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
@ -108,7 +108,7 @@ Atk/Def
|
|||||||
bonus bBaseAtk,n; Basic attack power + n
|
bonus bBaseAtk,n; Basic attack power + n
|
||||||
bonus bAtk,n; ATK + n (unofficial)
|
bonus bAtk,n; ATK + n (unofficial)
|
||||||
bonus bAtk2,n; ATK2 + n
|
bonus bAtk2,n; ATK2 + n
|
||||||
bonus bAtkRate,n; Attack power + n%
|
bonus bAtkRate,n; Attack power + n% (unofficial)
|
||||||
bonus bWeaponAtkRate,n; Weapon ATK + n%
|
bonus bWeaponAtkRate,n; Weapon ATK + n%
|
||||||
bonus bMatk,n; Magical attack power + n
|
bonus bMatk,n; Magical attack power + n
|
||||||
bonus bMatkRate,n; Magical attack power + n%
|
bonus bMatkRate,n; Magical attack power + n%
|
||||||
@ -206,10 +206,11 @@ bonus2 bSkillFixedCast,sk,t; Increases fixed cast time of skill sk by t mill
|
|||||||
bonus bVariableCast,t; Increases variable cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
|
bonus bVariableCast,t; Increases variable cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
|
||||||
bonus2 bSkillVariableCast,sk,t; Increases variable cast time of skill sk by t milliseconds (has effect in RENEWAL_CAST only)
|
bonus2 bSkillVariableCast,sk,t; Increases variable cast time of skill sk by t milliseconds (has effect in RENEWAL_CAST only)
|
||||||
|
|
||||||
bonus bNoCastCancel,n; Prevents casting from being interrupted when hit (does not work in GvG | n is meaningless)
|
bonus bNoCastCancel; Prevents casting from being interrupted when hit (does not work in GvG)
|
||||||
bonus bNoCastCancel2,n; Prevents casting from being interrupted when hit (works even in GvG | n is meaningless)
|
bonus bNoCastCancel2; Prevents casting from being interrupted when hit (works even in GvG)
|
||||||
|
|
||||||
bonus bDelayrate,n; Increases skill delay by n%
|
bonus bDelayrate,n; Increases skill delay by n%
|
||||||
|
bonus2 bSkillDelay,sk,t; Increases delay of skill sk by t milliseconds
|
||||||
bonus2 bSkillCooldown,sk,t; Increases cooldown of skill sk by t milliseconds
|
bonus2 bSkillCooldown,sk,t; Increases cooldown of skill sk by t milliseconds
|
||||||
|
|
||||||
=============================
|
=============================
|
||||||
@ -236,7 +237,7 @@ bonus2 bSubClass,c,x; +x% damage reduction against class c
|
|||||||
bonus2 bAddSize,s,x; +x% physical damage against size s
|
bonus2 bAddSize,s,x; +x% physical damage against size s
|
||||||
bonus2 bMagicAddSize,s,x; +x% magical damage against size s
|
bonus2 bMagicAddSize,s,x; +x% magical damage against size s
|
||||||
bonus2 bSubSize,s,x; +x% damage reduction against size s
|
bonus2 bSubSize,s,x; +x% damage reduction against size s
|
||||||
bonus bNoSizeFix,n; Ignores the size modifier when calculating damage (n is meaningless)
|
bonus bNoSizeFix; Ignores the size modifier when calculating damage
|
||||||
|
|
||||||
bonus2 bAddDamageClass,mid,x; +x% physical damage against monster mid
|
bonus2 bAddDamageClass,mid,x; +x% physical damage against monster mid
|
||||||
bonus2 bAddMagicDamageClass,mid,x; +x% magical damage against monster mid
|
bonus2 bAddMagicDamageClass,mid,x; +x% magical damage against monster mid
|
||||||
@ -383,9 +384,9 @@ bonus3 bStateNoRecoverRace,r,x,t; Set a no recovery state of an enemy of race r
|
|||||||
|
|
||||||
HP/SP gain
|
HP/SP gain
|
||||||
------------
|
------------
|
||||||
bonus bHPGainValue,n; Heals +n HP when killing an enemy with a physical attack
|
bonus bHPGainValue,n; Heals +n HP when killing an enemy with a melee-physical attack
|
||||||
bonus bSPGainValue,n; Heals +n SP when killing an enemy with a physical attack
|
bonus bSPGainValue,n; Heals +n SP when killing an enemy with a melee-physical attack
|
||||||
bonus2 bSPGainRace,r,n; Heals +n SP when killing an enemy of race r with a physical attack
|
bonus2 bSPGainRace,r,n; Heals +n SP when killing an enemy of race r with a melee-physical attack
|
||||||
bonus bMagicHPGainValue,n; Heals +n HP when killing an enemy with a magical attack
|
bonus bMagicHPGainValue,n; Heals +n HP when killing an enemy with a magical attack
|
||||||
bonus bMagicSPGainValue,n; Heals +n SP when killing an enemy with a magical attack
|
bonus bMagicSPGainValue,n; Heals +n SP when killing an enemy with a magical attack
|
||||||
|
|
||||||
@ -397,18 +398,18 @@ bonus bMagicDamageReturn,n; Adds a n% chance to reflect targetted magic sp
|
|||||||
|
|
||||||
Strip/Break equipment
|
Strip/Break equipment
|
||||||
---------------------
|
---------------------
|
||||||
bonus bUnstripableWeapon,n; Weapon cannot be taken off via Strip skills (n is meaningless)
|
bonus bUnstripableWeapon; Weapon cannot be taken off via Strip skills
|
||||||
bonus bUnstripableArmor,n; Armor cannot be taken off via Strip skills (n is meaningless)
|
bonus bUnstripableArmor; Armor cannot be taken off via Strip skills
|
||||||
bonus bUnstripableHelm,n; Helm cannot be taken off via Strip skills (n is meaningless)
|
bonus bUnstripableHelm; Helm cannot be taken off via Strip skills
|
||||||
bonus bUnstripableShield,n; Shield cannot be taken off via Strip skills (n is meaningless)
|
bonus bUnstripableShield; Shield cannot be taken off via Strip skills
|
||||||
bonus bUnstripable,n; All equipment cannot be taken off via strip skills (n is meaningless)
|
bonus bUnstripable; All equipment cannot be taken off via strip skills
|
||||||
|
|
||||||
bonus bUnbreakableGarment,n; Garment cannot be damaged/broken by any means (n is meaningless)
|
bonus bUnbreakableGarment; Garment cannot be damaged/broken by any means
|
||||||
bonus bUnbreakableWeapon,n; Weapon cannot be damaged/broken by any means (n is meaningless)
|
bonus bUnbreakableWeapon; Weapon cannot be damaged/broken by any means
|
||||||
bonus bUnbreakableArmor,n; Armor cannot be damaged/broken by any means (n is meaningless)
|
bonus bUnbreakableArmor; Armor cannot be damaged/broken by any means
|
||||||
bonus bUnbreakableHelm,n; Helm cannot be damaged/broken by any means (n is meaningless)
|
bonus bUnbreakableHelm; Helm cannot be damaged/broken by any means
|
||||||
bonus bUnbreakableShield,n; Shield cannot be damaged/broken by any means (n is meaningless)
|
bonus bUnbreakableShield; Shield cannot be damaged/broken by any means
|
||||||
bonus bUnbreakableShoes,n; Shoes cannot be damaged/broken by any means (n is meaningless)
|
bonus bUnbreakableShoes; Shoes cannot be damaged/broken by any means
|
||||||
bonus bUnbreakable,n; Reduces the break chance of all equipped equipment by n%
|
bonus bUnbreakable,n; Reduces the break chance of all equipped equipment by n%
|
||||||
|
|
||||||
bonus bBreakWeaponRate,n; Adds a n/100% chance to break enemy's weapon while attacking (stacks with other break chances)
|
bonus bBreakWeaponRate,n; Adds a n/100% chance to break enemy's weapon while attacking (stacks with other break chances)
|
||||||
@ -443,12 +444,12 @@ bonus bSplashRange,n; Splash attack radius + n (only the highest among all
|
|||||||
bonus bSplashAddRange,n; Splash attack radius + n
|
bonus bSplashAddRange,n; Splash attack radius + n
|
||||||
NOTE: n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc.
|
NOTE: n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc.
|
||||||
bonus2 bAddSkillBlow,sk,n; Knock back the target by n cells when using skill sk
|
bonus2 bAddSkillBlow,sk,n; Knock back the target by n cells when using skill sk
|
||||||
bonus bNoKnockback,n; Character is no longer knocked back by enemy skills with such effect (n is meaningless)
|
bonus bNoKnockback; Character is no longer knocked back by enemy skills with such effect
|
||||||
bonus bNoGemStone,n; Skills requiring Gemstones do not require them (n is meaningless)
|
bonus bNoGemStone; Skills requiring Gemstones do not require them
|
||||||
NOTE: Hocus Pocus still requires 1 Yellow Gemstone, Ganbantein requirements not reduced
|
NOTE: Hocus Pocus still requires 1 Yellow Gemstone, Ganbantein requirements not reduced
|
||||||
bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless)
|
bonus bIntravision; Always see Hiding and Cloaking players/mobs
|
||||||
bonus bPerfectHide,n; Hidden/cloaked character is no longer detected by monsters with 'detector' mode (n is meaningless)
|
bonus bPerfectHide; Hidden/cloaked character is no longer detected by monsters with 'detector' mode
|
||||||
bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed (n is meaningless)
|
bonus bRestartFullRecover; When reviving, HP and SP are fully healed
|
||||||
bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack
|
bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack
|
||||||
bonus bAddStealRate,n; Increases success rate of Steal skill by n/100%
|
bonus bAddStealRate,n; Increases success rate of Steal skill by n/100%
|
||||||
bonus bNoMadoFuel,n; Nullify Magic Gear Fuel requirement for skills. (n is meaningless)
|
bonus bNoMadoFuel; Nullify Magic Gear Fuel requirement for skills.
|
||||||
|
@ -196,6 +196,8 @@ Disables usage of monster-spawning items on a map:
|
|||||||
- Poring Box (ID 12109)
|
- Poring Box (ID 12109)
|
||||||
- Red Pouch (ID 12024)
|
- Red Pouch (ID 12024)
|
||||||
|
|
||||||
|
Items listed above can be modified under db/(pre-)re/item_flag.txt
|
||||||
|
|
||||||
Note that when 'mob_warp' is enabled in '/conf/battle/monster.conf' and flag 4 is set, this will
|
Note that when 'mob_warp' is enabled in '/conf/battle/monster.conf' and flag 4 is set, this will
|
||||||
also prevent mobs from being warped onto the map (except slave mobs).
|
also prevent mobs from being warped onto the map (except slave mobs).
|
||||||
|
|
||||||
@ -318,7 +320,7 @@ This mapflag can also be used to adjust the damage of one skill by a percentage:
|
|||||||
4 = against other (homunculus, mercenary, pet, elemental)
|
4 = against other (homunculus, mercenary, pet, elemental)
|
||||||
|
|
||||||
Notes:
|
Notes:
|
||||||
- You MUST enable ADJUST_SKILL_DAMAGE in 'src/config/core.h' for this mapflag to take effect.
|
- You MUST enable ADJUST_SKILL_DAMAGE in 'src/config/core.hpp' for this mapflag to take effect.
|
||||||
- Each map can contain up to 5 adjustments (MAX_MAP_SKILL_MODIFIER in 'src/map/map.h').
|
- Each map can contain up to 5 adjustments (MAX_MAP_SKILL_MODIFIER in 'src/map/map.h').
|
||||||
|
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
@ -130,24 +130,23 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
|||||||
|
|
||||||
0x2720:
|
0x2720:
|
||||||
Type: HA
|
Type: HA
|
||||||
Structure: <cmd>.W <map_fd>.L <u_fd>.L <u_aid>.L <u_group>.L <account_id>.L
|
Structure: <cmd>.W <map_fd>.L <u_fd>.L <u_aid>.L <account_id>.L
|
||||||
index: 0,2,6,10,14,18
|
index: 0,2,6,10,14
|
||||||
len: 22
|
len: 18
|
||||||
parameter:
|
parameter:
|
||||||
- cmd : packet identification (0x2720)
|
- cmd : packet identification (0x2720)
|
||||||
- map_fd :
|
- map_fd :
|
||||||
- u_fd :
|
- u_fd :
|
||||||
- u_aid :
|
- u_aid :
|
||||||
- u_group :
|
|
||||||
- account_id :
|
- account_id :
|
||||||
desc:
|
desc:
|
||||||
-
|
-
|
||||||
|
|
||||||
0x2721:
|
0x2721:
|
||||||
Type: AH
|
Type: AH
|
||||||
Structure: <cmd>.W <map_fd>.L <u_fd>.L <u_aid>.L <account_id>.L <status>.B <password>.33B <email>.40B <last_ip>.16B <last_login>.24B <group_id>.L <logincount>.L <state>.L <password>.33B <birthdate>.11B <pincode>.?B <userid>.?B
|
Structure: <cmd>.W <map_fd>.L <u_fd>.L <u_aid>.L <account_id>.L <status>.B <password>.33B <email>.40B <last_ip>.16B <last_login>.24B <group_id>.L <logincount>.L <state>.L <birthdate>.11B <userid>.?B
|
||||||
index: 0,2,6,10,18,19,52,92,108,132,136,140,144,155,155+PINCODE_LENGTH
|
index: 0,2,6,10,18,19,52,92,108,132,136,140,144,122+NAME_LENGTH
|
||||||
len: 155 + PINCODE_LENGTH + NAME_LENGTH
|
len: 122 + NAME_LENGTH
|
||||||
parameter:
|
parameter:
|
||||||
- cmd : packet identification (0x2721)
|
- cmd : packet identification (0x2721)
|
||||||
- map_fd
|
- map_fd
|
||||||
@ -162,9 +161,7 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
|
|||||||
- group_id
|
- group_id
|
||||||
- logincount
|
- logincount
|
||||||
- state
|
- state
|
||||||
- password
|
|
||||||
- birthdate
|
- birthdate
|
||||||
- pincode
|
|
||||||
- userid
|
- userid
|
||||||
desc:
|
desc:
|
||||||
-
|
-
|
||||||
|
115
doc/sample/inarray.txt
Normal file
115
doc/sample/inarray.txt
Normal file
@ -0,0 +1,115 @@
|
|||||||
|
//===== rAthena Script =======================================
|
||||||
|
//= Sample: inarray
|
||||||
|
//===== By: ==================================================
|
||||||
|
//= rAthena Dev Team
|
||||||
|
//===== Last Updated: ========================================
|
||||||
|
//= 20180424
|
||||||
|
//===== Description: =========================================
|
||||||
|
//= Demonstrates the 'inarray' and 'countinarray' commands.
|
||||||
|
//============================================================
|
||||||
|
|
||||||
|
prontera,160,190,3 script inarray sample 847,{
|
||||||
|
switch(select("inarray:countinarray")){
|
||||||
|
case 1: //inarray command test
|
||||||
|
mes "[inarray Test]";
|
||||||
|
setarray .@array1[0],100,200,300,400,500,600,700;
|
||||||
|
setarray .@array2$[0],"One Hundred","Two Hundred","Three Hundred","Four Hundred","Five Hundred","Six Hundred","Seven Hundred";
|
||||||
|
|
||||||
|
mes .@array2$[inarray(.@array1,100)]; //return One Hundred
|
||||||
|
mes .@array2$[inarray(.@array1,300)]; //return Three Hundred
|
||||||
|
|
||||||
|
//mes .@array2$[inarray(.@array1,800)]; //this will return with an error
|
||||||
|
//800 is not an element of the array .@array1
|
||||||
|
|
||||||
|
mes "" + inarray(.@array1,800); //this return -1
|
||||||
|
//800 is not an element of the array .@array1
|
||||||
|
|
||||||
|
close;
|
||||||
|
case 2: //countinarray command test
|
||||||
|
switch(select("Basic:Advanced")){
|
||||||
|
case 1:
|
||||||
|
mes "[countinarray Basic Test]";
|
||||||
|
setarray .@array$[0],"rathena","ragnarok","poring","script";
|
||||||
|
mes "the array elements: ";
|
||||||
|
for(.@i=0;.@i<getarraysize(.@array$);.@i++)
|
||||||
|
mes .@array$[.@i];
|
||||||
|
|
||||||
|
input .@element$;
|
||||||
|
clear;
|
||||||
|
|
||||||
|
//also in this example we are using normal variable instead of an array
|
||||||
|
//arrays are variables but with more than one index
|
||||||
|
//so you can use array or variable
|
||||||
|
|
||||||
|
//using countinarray command
|
||||||
|
mes "[countinarray Basic Test]";
|
||||||
|
if(countinarray(.@array$[0], .@element$) == 1)
|
||||||
|
mes "we found " + .@element$ + " inside the array";
|
||||||
|
else
|
||||||
|
mes .@element$ + " is not an element of the array";
|
||||||
|
/*
|
||||||
|
without using countinarray command
|
||||||
|
------------------------------------------
|
||||||
|
for(.@i=0;.@i<getarraysize(.@array$);.@i++){
|
||||||
|
if(.@array$[.@i] == .@element$){
|
||||||
|
.@count ++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(.@count == 1)
|
||||||
|
mes "we found " + .@element$ + " inside the array";
|
||||||
|
else
|
||||||
|
mes .@element$ + " is not an element of the array";
|
||||||
|
------------------------------------------
|
||||||
|
*/
|
||||||
|
close;
|
||||||
|
|
||||||
|
case 2:
|
||||||
|
mes "[countinarray Advanced Test]";
|
||||||
|
setarray .@array[0],50,40,80,90,70,500,60,400,700,1,2,2,2,2;
|
||||||
|
mes "open the script and read to know what's going on";
|
||||||
|
mes " ";
|
||||||
|
|
||||||
|
//50 and 70 are elements of the array
|
||||||
|
//we make new array that have the values 50 and 70
|
||||||
|
//you will see this all over the sample
|
||||||
|
setarray .@array2[0],50,70;
|
||||||
|
//2 cases true, so the command returns 2
|
||||||
|
mes "searching for 50 and 70";
|
||||||
|
mes "return " + countinarray(.@array[0], .@array2[0]);
|
||||||
|
mes " ";
|
||||||
|
|
||||||
|
//50 is an element of the array
|
||||||
|
//100 is not an element of the array
|
||||||
|
setarray .@array3[0],50,100;
|
||||||
|
//1 case true, so the command returns 1
|
||||||
|
mes "searching for 50 and 100";
|
||||||
|
mes "return " + countinarray(.@array[0], .@array3[0]);
|
||||||
|
mes " ";
|
||||||
|
|
||||||
|
//586 and 100 are not elements of the array
|
||||||
|
setarray .@array4[0],586,100;
|
||||||
|
//0 case true, so the command returns 0
|
||||||
|
mes "searching for 586 and 100";
|
||||||
|
mes "return " + countinarray(.@array[0], .@array4[0]);
|
||||||
|
mes " ";
|
||||||
|
|
||||||
|
//1 and 1 are elements of the array
|
||||||
|
setarray .@array5[0],1,1;
|
||||||
|
//2 cases true, so the command returns 2
|
||||||
|
mes "searching for 1 and 1";
|
||||||
|
mes "return " + countinarray(.@array[0], .@array5[0]);
|
||||||
|
mes " ";
|
||||||
|
|
||||||
|
//2 is an element of the array, but it's in four indexes
|
||||||
|
//the command will return the number valid cases
|
||||||
|
//so here the command returns 4
|
||||||
|
//this can be used to know the count of an element inside an array
|
||||||
|
.@variable = 2;
|
||||||
|
|
||||||
|
mes "searching for 2";
|
||||||
|
mes "return " + countinarray(.@array[0], .@variable);
|
||||||
|
|
||||||
|
close;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1150,6 +1150,22 @@ will terminate.
|
|||||||
|
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|
||||||
|
*clear;
|
||||||
|
|
||||||
|
This command will clear the dialog text and continue the script without player interaction.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
mes "This is how the 'clear' script command works.";
|
||||||
|
sleep2 3000;
|
||||||
|
clear; // This will clear the dialog and continue to the next one.
|
||||||
|
mes "I will show you again.";
|
||||||
|
sleep2 3000;
|
||||||
|
clear;
|
||||||
|
mes "Bye!";
|
||||||
|
close;
|
||||||
|
|
||||||
|
---------------------------------------
|
||||||
|
|
||||||
*close;
|
*close;
|
||||||
|
|
||||||
This command will create a 'close' button in the message window for the invoking
|
This command will create a 'close' button in the message window for the invoking
|
||||||
@ -2244,6 +2260,62 @@ array, shifting all the elements beyond this towards the beginning.
|
|||||||
|
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|
||||||
|
*inarray <array name>,<value>;
|
||||||
|
|
||||||
|
This command returns the index of the first matching value found in the array.
|
||||||
|
It will return -1 if the value is not found.
|
||||||
|
|
||||||
|
setarray .@array[0], 100, 200, 300, 400, 500, 600, 100;
|
||||||
|
|
||||||
|
inarray(.@array[0], 200);
|
||||||
|
//return 1 because 200 is in index 1
|
||||||
|
//another way to say it that .@array[1] == 200
|
||||||
|
|
||||||
|
.@index = inarray(.@array[0], 600);
|
||||||
|
//.@index is now 5 because .@array[5] == 600
|
||||||
|
|
||||||
|
inarray(.@array[0], 100);
|
||||||
|
//while index 6 is also 100, the command will return the first instance it finds
|
||||||
|
//return 0 because .@array[0] == 100
|
||||||
|
|
||||||
|
inarray(.@array[0], 800);
|
||||||
|
//return -1 because 800 is not an element of the array .@array
|
||||||
|
|
||||||
|
For more details, see the sample in 'doc/sample/inarray.txt'.
|
||||||
|
|
||||||
|
---------------------------------------
|
||||||
|
|
||||||
|
*countinarray <array name>{[<start index>]},<array name>{[<start index>]};
|
||||||
|
|
||||||
|
This command will check for matches between the array values and return the number of matches.
|
||||||
|
While being optional, if [<start index>] is supplied, the search will begin from the given index value.
|
||||||
|
|
||||||
|
setarray .@array[0], 100, 200, 300, 400, 500, 600;
|
||||||
|
|
||||||
|
.@variable = 100;
|
||||||
|
if(countinarray(.@array[0], .@variable))
|
||||||
|
mes "The number 100 was found in the array @array";
|
||||||
|
|
||||||
|
countinarray(.@array[0], .@variable);
|
||||||
|
//return 1 because the number 100 is an element of the array .@array
|
||||||
|
|
||||||
|
setarray .@array2[0],100,500;
|
||||||
|
countinarray(.@array[0], .@array2[0]);
|
||||||
|
//return 2 because the numbers 100 and 500 are elements of the array .@array
|
||||||
|
|
||||||
|
setarray .@array3[0],100,700;
|
||||||
|
countinarray(.@array[0], .@array3[0]);
|
||||||
|
//return 1 because the number 100 is an element of the array .@array
|
||||||
|
//but the number 700 is not an element of the array .@array
|
||||||
|
|
||||||
|
//also you can change the position between the arrays in the command
|
||||||
|
if(countinarray(.@array[0], .@array3[0]) == countinarray(.@array3[0], .@array[0]))
|
||||||
|
//This is true
|
||||||
|
|
||||||
|
For more details, see the sample in 'doc/sample/inarray.txt'.
|
||||||
|
|
||||||
|
---------------------------------------
|
||||||
|
|
||||||
*sortarray(<array name>);
|
*sortarray(<array name>);
|
||||||
|
|
||||||
This command will do an in-place sort on an array specified in <array name>.
|
This command will do an in-place sort on an array specified in <array name>.
|
||||||
@ -2780,6 +2852,8 @@ REFINE_COST_OVER10 - For refining over +10
|
|||||||
REFINE_COST_HD - For refining with HD ores
|
REFINE_COST_HD - For refining with HD ores
|
||||||
REFINE_COST_ENRICHED - For refining with enriched ores
|
REFINE_COST_ENRICHED - For refining with enriched ores
|
||||||
REFINE_COST_OVER10_HD - For refining over +10 with HD ores
|
REFINE_COST_OVER10_HD - For refining over +10 with HD ores
|
||||||
|
REFINE_COST_HOLINK - For refining at Holink in Malangdo
|
||||||
|
REFINE_COST_WAGJAK - For refining at Refining Machine Wagjak in the Novice Academy
|
||||||
|
|
||||||
This function will return required cost for refining based on <information> argument.
|
This function will return required cost for refining based on <information> argument.
|
||||||
|
|
||||||
@ -2836,6 +2910,21 @@ recreate these items perfectly if they are destroyed. Here's what you get:
|
|||||||
@inventorylist_expire[] - expire time (Unix time stamp). 0 means never expires.
|
@inventorylist_expire[] - expire time (Unix time stamp). 0 means never expires.
|
||||||
@inventorylist_bound[] - the bound type of the items (see BOUND_* constants)
|
@inventorylist_bound[] - the bound type of the items (see BOUND_* constants)
|
||||||
@inventorylist_count - the number of items in these lists.
|
@inventorylist_count - the number of items in these lists.
|
||||||
|
@inventorylist_option_id1[] - first array of random option IDs
|
||||||
|
@inventorylist_option_value1[] - first array of random option values
|
||||||
|
@inventorylist_option_parameter1[] - first array of random option parameters
|
||||||
|
@inventorylist_option_id2[] - second array of random option IDs
|
||||||
|
@inventorylist_option_value2[] - second array of random option values
|
||||||
|
@inventorylist_option_parameter2[] - second array of random option parameters
|
||||||
|
@inventorylist_option_id3[] - third array of random option IDs
|
||||||
|
@inventorylist_option_value3[] - third array of random option values
|
||||||
|
@inventorylist_option_parameter3[] - third array of random option parameters
|
||||||
|
@inventorylist_option_id4[] - fourth array of random option IDs
|
||||||
|
@inventorylist_option_value4[] - fourth array of random option values
|
||||||
|
@inventorylist_option_parameter4[] - fourth array of random option parameters
|
||||||
|
@inventorylist_option_id5[] - fifth array of random option IDs
|
||||||
|
@inventorylist_option_value5[] - fifth array of random option values
|
||||||
|
@inventorylist_option_parameter5[] - fifth array of random option parameters
|
||||||
|
|
||||||
This could be handy to save/restore a character's inventory, since no other
|
This could be handy to save/restore a character's inventory, since no other
|
||||||
command returns such a complete set of data, and could also be the only way to
|
command returns such a complete set of data, and could also be the only way to
|
||||||
@ -5271,6 +5360,66 @@ invoking character.
|
|||||||
|
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|
||||||
|
*mail <destination id>,"<sender name>","<title>","<body>"{,<zeny>{,<item id array>,<item amount array>{,<item card0 array>{,<item card1 array>{,<item card2 array>{,<item card3 array>
|
||||||
|
{,<random option id0 array>, <random option value0 array>, <random option paramter0 array>{,<random option id1 array>, <random option value1 array>, <random option paramter1 array>
|
||||||
|
{,<random option id2 array>, <random option value2 array>, <random option paramter2 array>{,<random option id3 array>, <random option value3 array>, <random option paramter3 array>
|
||||||
|
{,<random option id4 array>, <random option value4 array>, <random option paramter4 array>}}}}}}};
|
||||||
|
|
||||||
|
This command will send mail to the <destination id> which is a character ID.
|
||||||
|
A <sender name> can be specified but does not have to be from the direct creator
|
||||||
|
of the mail and is limited to NAME_LENGTH (24) characters. Mail <title> is limited
|
||||||
|
to MAIL_TITLE_LENGTH (40) characters. Mail <body> is limited to MAIL_BODY_LENGTH
|
||||||
|
(200) characters for PACKETVER < 20150513 or 500 characters for later clients.
|
||||||
|
|
||||||
|
Optional <zeny> and item data can be added to the mail as well. PACKETVER < 20150513
|
||||||
|
is limited to 1 item while later clients are limited to MAIL_MAX_ITEM (5).
|
||||||
|
|
||||||
|
The <item id array>, <item amount array>, <item card0 array>, <item card1 array>,
|
||||||
|
<item card2 array>, and <item card3 array> should all be integer arrays.
|
||||||
|
|
||||||
|
For random options there can be 5 arrays in pairs of 3 (ids, values, parameters) right after the cards.
|
||||||
|
All of these arrays shall be integer arrays as well.
|
||||||
|
|
||||||
|
Example of sending mail with zeny:
|
||||||
|
.@charid = getcharid(0);
|
||||||
|
.@sender$ = "Poring";
|
||||||
|
.@title$ = "Welcome";
|
||||||
|
.@body$ = "Hi! I'm a simple Poring from the Prontera fields! Welcome to Ragnarok!";
|
||||||
|
.@zeny = 5000;
|
||||||
|
mail .@charid, .@sender$, .@title$, .@body$, .@zeny;
|
||||||
|
|
||||||
|
Example of sending mail with items:
|
||||||
|
.@charid = getcharid(0);
|
||||||
|
.@sender$ = "Angeling";
|
||||||
|
.@title$ = "Welcome";
|
||||||
|
.@body$ = "Hi! I'm a simple Angeling from the Prontera fields! Welcome to Ragnarok!";
|
||||||
|
.@zeny = 0;
|
||||||
|
setarray .@mailitem[0], 504, 505, 2220, 1214; // White Potion, Blue Potion, Hat, Dagger
|
||||||
|
setarray .@mailamount[0], 10, 5, 1, 1; // 10 White Potions, 5 Blue Potions, 1 Hat, 1 Dagger
|
||||||
|
setarray .@mailcard0[0], 0, 0, 4198, 4092; // Attach Maya Purple Card to the Hat, Attach Skeleton Worker Card to Dagger
|
||||||
|
setarray .@mailcard1[0], 0, 0, 0, 4092; // Attach Skeleton Worker Card to Dagger
|
||||||
|
setarray .@mailcard2[0], 0, 0, 0, 4092; // Attach Skeleton Worker Card to Dagger
|
||||||
|
mail .@charid, .@sender$, .@title$, .@body$, .@zeny, .@mailitem, .@mailamount, .@mailcard0, .@mailcard1, .@mailcard2;
|
||||||
|
|
||||||
|
Example of sending mail with items and random options:
|
||||||
|
.@charid = getcharid(0);
|
||||||
|
.@sender$ = "Angeling";
|
||||||
|
.@title$ = "Welcome";
|
||||||
|
.@body$ = "Hi! I'm a simple Angeling from the Prontera fields! Welcome to Ragnarok!";
|
||||||
|
.@zeny = 0;
|
||||||
|
setarray .@mailitem[0], 504, 505, 2220, 1214; // White Potion, Blue Potion, Hat, Dagger
|
||||||
|
setarray .@mailamount[0], 10, 5, 1, 1; // 10 White Potions, 5 Blue Potions, 1 Hat, 1 Dagger
|
||||||
|
setarray .@mailcard0[0], 0, 0, 4198, 4092; // Attach Maya Purple Card to the Hat, Attach Skeleton Worker Card to Dagger
|
||||||
|
setarray .@mailcard1[0], 0, 0, 0, 4092; // Attach Skeleton Worker Card to Dagger
|
||||||
|
setarray .@mailcard2[0], 0, 0, 0, 4092; // Attach Skeleton Worker Card to Dagger
|
||||||
|
setarray .@mailcard3[0], 0, 0, 0, 0; // Empty last slot
|
||||||
|
setarray .@mailrndopt_id0[0], 0, 0, 0, 0, RDMOPT_VAR_MAXHPAMOUNT; // Enchant the Dagger with increased HP option
|
||||||
|
setarray .@mailrndopt_val0[0], 0, 0, 0, 0, 1000; // Enchant the Dagger with increased HP option by 1000 points
|
||||||
|
setarray .@mailrndopt_prm0[0], 0, 0, 0, 0, 0; // Enchant the Dagger with increased HP option - does not need any parameter
|
||||||
|
mail .@charid, .@sender$, .@title$, .@body$, .@zeny, .@mailitem, .@mailamount, .@mailcard0, .@mailcard1, .@mailcard2, .@mailcard3, .@mailrndopt_id0, .@mailrndopt_val0, .@mailrndopt_prm0;
|
||||||
|
|
||||||
|
---------------------------------------
|
||||||
|
|
||||||
*openauction({<char_id>});
|
*openauction({<char_id>});
|
||||||
|
|
||||||
This will open the Auction window on the client connected to the invoking character.
|
This will open the Auction window on the client connected to the invoking character.
|
||||||
@ -7644,6 +7793,7 @@ Parameters (indexes) for monsters are:
|
|||||||
UMOB_AMOTION
|
UMOB_AMOTION
|
||||||
UMOB_ADELAY
|
UMOB_ADELAY
|
||||||
UMOB_DMOTION
|
UMOB_DMOTION
|
||||||
|
UMOB_TARGETID
|
||||||
|
|
||||||
-----
|
-----
|
||||||
|
|
||||||
@ -7687,6 +7837,7 @@ Parameter (indexes) for homunculi are:
|
|||||||
UHOM_AMOTION
|
UHOM_AMOTION
|
||||||
UHOM_ADELAY
|
UHOM_ADELAY
|
||||||
UHOM_DMOTION
|
UHOM_DMOTION
|
||||||
|
UHOM_TARGETID
|
||||||
|
|
||||||
-----
|
-----
|
||||||
|
|
||||||
@ -7768,6 +7919,7 @@ Parameter (indexes) for mercenaries are:
|
|||||||
UMER_AMOTION
|
UMER_AMOTION
|
||||||
UMER_ADELAY
|
UMER_ADELAY
|
||||||
UMER_DMOTION
|
UMER_DMOTION
|
||||||
|
UMER_TARGETID
|
||||||
|
|
||||||
-----
|
-----
|
||||||
|
|
||||||
@ -7810,6 +7962,7 @@ Parameter (indexes) for elementals are:
|
|||||||
UELE_AMOTION
|
UELE_AMOTION
|
||||||
UELE_ADELAY
|
UELE_ADELAY
|
||||||
UELE_DMOTION
|
UELE_DMOTION
|
||||||
|
UELE_TARGETID
|
||||||
|
|
||||||
-----
|
-----
|
||||||
|
|
||||||
@ -9118,6 +9271,8 @@ currently has active. Valid types are:
|
|||||||
PETINFO_RENAMED - Pet rename flag. 0 means this pet has not been named yet.
|
PETINFO_RENAMED - Pet rename flag. 0 means this pet has not been named yet.
|
||||||
PETINFO_LEVEL - Pet level
|
PETINFO_LEVEL - Pet level
|
||||||
PETINFO_BLOCKID - Pet Game ID
|
PETINFO_BLOCKID - Pet Game ID
|
||||||
|
PETINFO_EGGID - Pet egg item id
|
||||||
|
PETINFO_FOODID - Pet food item id
|
||||||
|
|
||||||
---------------------------------------
|
---------------------------------------
|
||||||
|
|
||||||
|
@ -180,7 +180,6 @@ The following list describes each module and its purpose.
|
|||||||
|
|
||||||
Module Description
|
Module Description
|
||||||
------ -----------
|
------ -----------
|
||||||
atomic adapter to atomic operations for Windows API
|
|
||||||
cbasetypes adapter to OS and arch specification (function name, bit representation)
|
cbasetypes adapter to OS and arch specification (function name, bit representation)
|
||||||
cli console Line Interface handling (get arguments from terminal at beginning and runtime)
|
cli console Line Interface handling (get arguments from terminal at beginning and runtime)
|
||||||
conf facade of libconfig api
|
conf facade of libconfig api
|
||||||
@ -188,26 +187,18 @@ The following list describes each module and its purpose.
|
|||||||
db database module (create, parse, and destroy databases)
|
db database module (create, parse, and destroy databases)
|
||||||
des Data Encryption Standard algorithm modified for rAthena
|
des Data Encryption Standard algorithm modified for rAthena
|
||||||
ers Entry Reusage System to help memory allocation
|
ers Entry Reusage System to help memory allocation
|
||||||
evdp handles events
|
|
||||||
grfio handles *.grf files (searches for files in them and decodes them)
|
grfio handles *.grf files (searches for files in them and decodes them)
|
||||||
malloc handles runtime memory allocation (so that memory manager could check for leaks)
|
malloc handles runtime memory allocation (so that memory manager could check for leaks)
|
||||||
mapindex handles the processing and reading of the mapcache.dat
|
mapindex handles the processing and reading of the mapcache.dat
|
||||||
md5calc offers md5 encryption
|
md5calc offers md5 encryption
|
||||||
mempool handles shared memory pool for thread support
|
|
||||||
mmo.h common structures and defines across serv
|
mmo.h common structures and defines across serv
|
||||||
msg_conf handles msg in src from configuration
|
msg_conf handles msg in src from configuration
|
||||||
mutex handles Mutual exclusion (Mutex) for thread support
|
|
||||||
netbuffer iobuffer initialisation for thread support
|
|
||||||
network updated socket module, with ipv6 and thread support
|
|
||||||
nullpo checks and dumps info for debug mode
|
nullpo checks and dumps info for debug mode
|
||||||
raconf processes the conf files
|
|
||||||
random generation of random numbers
|
random generation of random numbers
|
||||||
showmsg display messages in console with a certain color
|
showmsg display messages in console with a certain color
|
||||||
socket handling of sockets (listening, close, open, etc.)
|
socket handling of sockets (listening, close, open, etc.)
|
||||||
spinlock handles synchronization (waiting loop) for thread support
|
|
||||||
sql.c MySQL database proxy
|
sql.c MySQL database proxy
|
||||||
strlib.c string handling
|
strlib.c string handling
|
||||||
thread.c thread creation and destruction
|
|
||||||
timer.c timer-related functions
|
timer.c timer-related functions
|
||||||
utils.c misc functions
|
utils.c misc functions
|
||||||
winapi.h Windows redefine and include
|
winapi.h Windows redefine and include
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -413,7 +413,7 @@ airplane,221,158,2 script Pilot#airplane 852,{
|
|||||||
mes "last time I had a real vacation";
|
mes "last time I had a real vacation";
|
||||||
mes "or even a day off. Yeap, some";
|
mes "or even a day off. Yeap, some";
|
||||||
mes "booze, some chips, some TV";
|
mes "booze, some chips, some TV";
|
||||||
mes "and serius R&R is in order.";
|
mes "and serious R&R is in order.";
|
||||||
emotion ET_CRY;
|
emotion ET_CRY;
|
||||||
close;
|
close;
|
||||||
case 2:
|
case 2:
|
||||||
@ -451,8 +451,8 @@ airplane,221,158,2 script Pilot#airplane 852,{
|
|||||||
next;
|
next;
|
||||||
emotion ET_HUK;
|
emotion ET_HUK;
|
||||||
mes "[Pilot]";
|
mes "[Pilot]";
|
||||||
mes "Still, they where real";
|
mes "Still, they were real";
|
||||||
mes "serius, really thought";
|
mes "serious, really thought";
|
||||||
mes "ahead. I mean, they had us";
|
mes "ahead. I mean, they had us";
|
||||||
mes "training while the Airships";
|
mes "training while the Airships";
|
||||||
mes "were still being invented.";
|
mes "were still being invented.";
|
||||||
@ -502,7 +502,7 @@ airplane,50,66,5 script Apple Merchant#airplane 86,{
|
|||||||
else {
|
else {
|
||||||
mes "[Fruitz]";
|
mes "[Fruitz]";
|
||||||
mes "A total of ^FF0000" + .@input + "^000000 Apples";
|
mes "A total of ^FF0000" + .@input + "^000000 Apples";
|
||||||
mes "will cost you ^FF0000" + .@pay + " Zeny^000000 zeny.";
|
mes "will cost you ^FF0000" + .@pay + "^000000 zeny.";
|
||||||
mes "Would you like to continue?";
|
mes "Would you like to continue?";
|
||||||
next;
|
next;
|
||||||
if (select("Yes:No") == 2) {
|
if (select("Yes:No") == 2) {
|
||||||
|
@ -16,7 +16,7 @@
|
|||||||
mes "[Airship Staff]";
|
mes "[Airship Staff]";
|
||||||
mes "Welcome! Would you like";
|
mes "Welcome! Would you like";
|
||||||
mes "to board the Airship that";
|
mes "to board the Airship that";
|
||||||
mes "departs on the flight wich stops";
|
mes "departs on the flight which stops";
|
||||||
mes "in Juno and Rachel?";
|
mes "in Juno and Rachel?";
|
||||||
next;
|
next;
|
||||||
if (select("Board the Airship to Juno/Rachel.:Cancel.") == 1) {
|
if (select("Board the Airship to Juno/Rachel.:Cancel.") == 1) {
|
||||||
|
@ -542,7 +542,7 @@ aldebaran,143,136,4 script Bell Keeper#A 89,{
|
|||||||
//============================================================
|
//============================================================
|
||||||
aldeba_in,232,241,4 script RS125#alde 48,{
|
aldeba_in,232,241,4 script RS125#alde 48,{
|
||||||
mes "[RS125]";
|
mes "[RS125]";
|
||||||
mes "I may sound unhuman rather robotic";
|
mes "I may sound inhuman rather robotic";
|
||||||
mes "however, I hope you will not be afraid of me. I am as humane as you are.";
|
mes "however, I hope you will not be afraid of me. I am as humane as you are.";
|
||||||
next;
|
next;
|
||||||
mes "[RS125]";
|
mes "[RS125]";
|
||||||
@ -624,7 +624,7 @@ aldeba_in,223,121,4 script Threatening-Looking Man 63,{
|
|||||||
}
|
}
|
||||||
mes "[Threatening-Looking Man]";
|
mes "[Threatening-Looking Man]";
|
||||||
mes "Get out, now!";
|
mes "Get out, now!";
|
||||||
mes "If you a cop, show me a warrent,";
|
mes "If you a cop, show me a warrant,";
|
||||||
mes "if you are a member of my family, prove it with your birth mark!";
|
mes "if you are a member of my family, prove it with your birth mark!";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
@ -1303,7 +1303,7 @@ aldeba_in,88,161,3 script Kafra Employee#reserve2 4_F_KAFRA3,{
|
|||||||
mes "[Kafra Employee]";
|
mes "[Kafra Employee]";
|
||||||
mes "I'm sorry~ but~";
|
mes "I'm sorry~ but~";
|
||||||
mes "Please, visit Kafra warehouse and store your items until you have free space of ^0000FF1100^000000 and come back.";
|
mes "Please, visit Kafra warehouse and store your items until you have free space of ^0000FF1100^000000 and come back.";
|
||||||
mes "I appolize for inconvinence~";
|
mes "I apologize for inconvenience~";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
mes "Your special reserve points are ^FF0000"+ RESRVPTS +"^000000~";
|
mes "Your special reserve points are ^FF0000"+ RESRVPTS +"^000000~";
|
||||||
@ -1548,11 +1548,11 @@ function script F_ClockTowerGate {
|
|||||||
mes "The Key is the Intensiveness of Ancient Alchemy,";
|
mes "The Key is the Intensiveness of Ancient Alchemy,";
|
||||||
mes "By hearsay When used once,";
|
mes "By hearsay When used once,";
|
||||||
mes "It will be released from being spelled";
|
mes "It will be released from being spelled";
|
||||||
mes "And be disapeared.";
|
mes "And be disappeared.";
|
||||||
next;
|
next;
|
||||||
mes "[Gatekeeper Boy]";
|
mes "[Gatekeeper Boy]";
|
||||||
mes "If that key";
|
mes "If that key";
|
||||||
mes "Comes into your porssession,";
|
mes "Comes into your possession,";
|
||||||
mes "Please show me.";
|
mes "Please show me.";
|
||||||
mes "The one who possesses the Key";
|
mes "The one who possesses the Key";
|
||||||
mes "Will have access to go through";
|
mes "Will have access to go through";
|
||||||
|
@ -181,7 +181,7 @@ amatsu,179,107,4 script John#ama 86,{
|
|||||||
mes "business here...";
|
mes "business here...";
|
||||||
next;
|
next;
|
||||||
mes "[John]";
|
mes "[John]";
|
||||||
mes "Af first, I thought, 'What";
|
mes "At first, I thought, 'What";
|
||||||
mes "a great chance!' when the";
|
mes "a great chance!' when the";
|
||||||
mes "trade between the Rune-Midgard";
|
mes "trade between the Rune-Midgard";
|
||||||
mes "Kingdom and Amatsu started.";
|
mes "Kingdom and Amatsu started.";
|
||||||
@ -545,9 +545,9 @@ amatsu,262,197,1 script Legendary Tree 111,{
|
|||||||
}
|
}
|
||||||
else if (jap_tree == 3) {
|
else if (jap_tree == 3) {
|
||||||
mes "^3355FFUnlike other cherry trees,";
|
mes "^3355FFUnlike other cherry trees,";
|
||||||
mes "this tree has a strong fragnance.";
|
mes "this tree has a strong fragrance.";
|
||||||
mes "I just fell into a relaxed";
|
mes "I just fell into a relaxed";
|
||||||
mes "mood. The fragnance eased";
|
mes "mood. The fragrance eased";
|
||||||
mes "my burdens and I felt";
|
mes "my burdens and I felt";
|
||||||
mes "very comfortable.^000000";
|
mes "very comfortable.^000000";
|
||||||
next;
|
next;
|
||||||
@ -559,7 +559,7 @@ amatsu,262,197,1 script Legendary Tree 111,{
|
|||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
else if (jap_tree == 4) {
|
else if (jap_tree == 4) {
|
||||||
mes "^3355FFThis strong fragnance";
|
mes "^3355FFThis strong fragrance";
|
||||||
mes "is making me dizzy. Not like";
|
mes "is making me dizzy. Not like";
|
||||||
mes "other cherry trees, this tree's";
|
mes "other cherry trees, this tree's";
|
||||||
mes "shimmering white petals";
|
mes "shimmering white petals";
|
||||||
@ -569,7 +569,7 @@ amatsu,262,197,1 script Legendary Tree 111,{
|
|||||||
mes "being drained if I stay here";
|
mes "being drained if I stay here";
|
||||||
mes "longer. After a glimpse of";
|
mes "longer. After a glimpse of";
|
||||||
mes "the cherry tree, I thought to";
|
mes "the cherry tree, I thought to";
|
||||||
mes "mayself, 'I must get out of here quickly.'^000000";
|
mes "myself, 'I must get out of here quickly.'^000000";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
mes "^3355FFThere was a cherry tree";
|
mes "^3355FFThere was a cherry tree";
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
mes "We Ayotayans are a pious people who value peace and sincerity. We endeavor to lead simple, yet noble, lives in harmony with nature.";
|
mes "We Ayotayans are a pious people who value peace and sincerity. We endeavor to lead simple, yet noble, lives in harmony with nature.";
|
||||||
next;
|
next;
|
||||||
mes "[Aibakthing]";
|
mes "[Aibakthing]";
|
||||||
mes "Our traditional cuisine is world famous. It's no surprise when we serve dishes like Tom Yum Goong, made of Shrimp, Lemon and Chillis, which has a tantalizing aroma and flavor beyond imagining.";
|
mes "Our traditional cuisine is world famous. It's no surprise when we serve dishes like Tom Yum Goong, made of Shrimp, Lemon and Chillies, which has a tantalizing aroma and flavor beyond imagining.";
|
||||||
next;
|
next;
|
||||||
mes "[Aibakthing]";
|
mes "[Aibakthing]";
|
||||||
mes "For those who crave adventure, there is an age old story about the Sa-mhing Tiger, an evil creature that haunts our temple ruins.";
|
mes "For those who crave adventure, there is an age old story about the Sa-mhing Tiger, an evil creature that haunts our temple ruins.";
|
||||||
|
@ -436,7 +436,7 @@ moc_fild12,35,303,4 script Serutero#cmd 59,{
|
|||||||
mes "[Serutero]";
|
mes "[Serutero]";
|
||||||
mes "Comodo grew in power and";
|
mes "Comodo grew in power and";
|
||||||
mes "influence and eventually annexed Sandaruman. More and more people";
|
mes "influence and eventually annexed Sandaruman. More and more people";
|
||||||
mes "moved from the fortress to Comodo until Sandaruman Fotress was";
|
mes "moved from the fortress to Comodo until Sandaruman fortress was";
|
||||||
mes "essentially abandoned.";
|
mes "essentially abandoned.";
|
||||||
next;
|
next;
|
||||||
mes "[Serutero]";
|
mes "[Serutero]";
|
||||||
|
@ -427,7 +427,7 @@ ein_in01,279,92,3 script Tavern Lady#ein 854,{
|
|||||||
mes "that women want gentle,";
|
mes "that women want gentle,";
|
||||||
mes "sensitive men with whom";
|
mes "sensitive men with whom";
|
||||||
mes "they can share their feelings";
|
mes "they can share their feelings";
|
||||||
mes "and drink chamoille tea over";
|
mes "and drink chamomile tea over";
|
||||||
mes "freshly knit doilies?";
|
mes "freshly knit doilies?";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
@ -750,7 +750,7 @@ einbech,148,242,5 script Jung#ein 855,{
|
|||||||
mes "I'm one of the few";
|
mes "I'm one of the few";
|
||||||
mes "people who's lived";
|
mes "people who's lived";
|
||||||
mes "in both Einbech and";
|
mes "in both Einbech and";
|
||||||
mes "Einbrock for a long time.";
|
mes "Einbroch for a long time.";
|
||||||
mes "So I guess I'm one of the";
|
mes "So I guess I'm one of the";
|
||||||
mes "best guides of this area.";
|
mes "best guides of this area.";
|
||||||
next;
|
next;
|
||||||
@ -954,7 +954,7 @@ einbech,148,246,5 script Franz#ein 851,{
|
|||||||
mes "a short lived teddy bear";
|
mes "a short lived teddy bear";
|
||||||
mes "fad. However, a series of";
|
mes "fad. However, a series of";
|
||||||
mes "mysterious accidents and";
|
mes "mysterious accidents and";
|
||||||
mes "murders where entire familes";
|
mes "murders where entire families";
|
||||||
mes "were killed also occurred.";
|
mes "were killed also occurred.";
|
||||||
next;
|
next;
|
||||||
mes "[Franz]";
|
mes "[Franz]";
|
||||||
|
@ -787,7 +787,7 @@ ein_in01,206,224,3 script Hotel Employee#ein 855,{
|
|||||||
mes "[Hotel Employee]";
|
mes "[Hotel Employee]";
|
||||||
mes "Good day, welcome to the";
|
mes "Good day, welcome to the";
|
||||||
mes "Einbroch Hotel. The staff is";
|
mes "Einbroch Hotel. The staff is";
|
||||||
mes "always striving to accomodate";
|
mes "always striving to accommodate";
|
||||||
mes "our guests with the highest";
|
mes "our guests with the highest";
|
||||||
mes "standards in cleanliness,";
|
mes "standards in cleanliness,";
|
||||||
mes "service and convenience~";
|
mes "service and convenience~";
|
||||||
@ -834,7 +834,7 @@ ein_in01,206,224,3 script Hotel Employee#ein 855,{
|
|||||||
else {
|
else {
|
||||||
mes "[Hotel Employee]";
|
mes "[Hotel Employee]";
|
||||||
mes "I'm sorry, but the";
|
mes "I'm sorry, but the";
|
||||||
mes "acommodation fee is";
|
mes "accommodation fee is";
|
||||||
mes "5,000 zeny. Next time,";
|
mes "5,000 zeny. Next time,";
|
||||||
mes "please make sure that you";
|
mes "please make sure that you";
|
||||||
mes "bring enough zeny, okay?";
|
mes "bring enough zeny, okay?";
|
||||||
|
@ -154,7 +154,7 @@ geffen,111,48,0 script Stacey 101,{
|
|||||||
mes "[Stacey]";
|
mes "[Stacey]";
|
||||||
if (Sex == SEX_MALE) {
|
if (Sex == SEX_MALE) {
|
||||||
mes "It's...";
|
mes "It's...";
|
||||||
mes "It's like you're surrounded by this incredibly masculine aura! Oooh~! You must be irresistable to all the girls!";
|
mes "It's like you're surrounded by this incredibly masculine aura! Oooh~! You must be irresistible to all the girls!";
|
||||||
next;
|
next;
|
||||||
emotion ET_THROB;
|
emotion ET_THROB;
|
||||||
mes "[Stacey]";
|
mes "[Stacey]";
|
||||||
@ -1129,7 +1129,7 @@ geffen_in,39,127,2 script Psychic Advisor 704,{
|
|||||||
mes "So you want to know about money, eh? Let me commune with the spirits of the supernatural realm...";
|
mes "So you want to know about money, eh? Let me commune with the spirits of the supernatural realm...";
|
||||||
next;
|
next;
|
||||||
mes "[Psychic Advisor]";
|
mes "[Psychic Advisor]";
|
||||||
mes "Ah yes. They are telling me that it's best to be moderate in all things. Certainly, you must make sure that your expeditures don't exceed your budget.";
|
mes "Ah yes. They are telling me that it's best to be moderate in all things. Certainly, you must make sure that your expenditures don't exceed your budget.";
|
||||||
next;
|
next;
|
||||||
mes "[Psychic Advisor]";
|
mes "[Psychic Advisor]";
|
||||||
mes "However, you should also avoid gambling with your money. By that, I mean you should save and invest carefully. Don't be tempted into risky get-rich-quick schemes!";
|
mes "However, you should also avoid gambling with your money. By that, I mean you should save and invest carefully. Don't be tempted into risky get-rich-quick schemes!";
|
||||||
@ -1359,7 +1359,7 @@ geffen_in,109,72,2 script Monster Scholar 90,{
|
|||||||
case 2:
|
case 2:
|
||||||
mes "[Estheres]";
|
mes "[Estheres]";
|
||||||
mes "Recent news?";
|
mes "Recent news?";
|
||||||
mes "Well, the Juno Monster Musuem is now open to the public. They have a fascinating exhibit and various monsters are now on display!";
|
mes "Well, the Juno Monster Museum is now open to the public. They have a fascinating exhibit and various monsters are now on display!";
|
||||||
next;
|
next;
|
||||||
mes "[Estheres]";
|
mes "[Estheres]";
|
||||||
mes "I mean, I've read about all sorts of monsters in the Prontera and Juno Libraries, and encountered a few in the wild, but now I get a chance to see some strong monsters in real life!";
|
mes "I mean, I've read about all sorts of monsters in the Prontera and Juno Libraries, and encountered a few in the wild, but now I get a chance to see some strong monsters in real life!";
|
||||||
|
@ -211,7 +211,7 @@ gonryun,268,88,3 script Liang Zhun Bu#gon 776,{
|
|||||||
mes "off every invasion! As long";
|
mes "off every invasion! As long";
|
||||||
mes "as we believe in ourselves,";
|
mes "as we believe in ourselves,";
|
||||||
mes "we shall never forget the";
|
mes "we shall never forget the";
|
||||||
mes "Trumphal Song that has helped us in our struggles.";
|
mes "Triumphal Song that has helped us in our struggles.";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -52,7 +52,7 @@ hugel,126,151,3 script Emily 90,{
|
|||||||
mes "For some reason, my older";
|
mes "For some reason, my older";
|
||||||
mes "sister wants to move out of";
|
mes "sister wants to move out of";
|
||||||
mes "Hugel as soon as she can. She";
|
mes "Hugel as soon as she can. She";
|
||||||
mes "Says that she's getting creeped";
|
mes "Says that she's getting crept";
|
||||||
mes "out by the people that live here.";
|
mes "out by the people that live here.";
|
||||||
mes "Don't you think that sounds weird?";
|
mes "Don't you think that sounds weird?";
|
||||||
close;
|
close;
|
||||||
|
@ -99,7 +99,7 @@
|
|||||||
mes "Some people may think Izlude is just a satellite city of Prontera, and not really that important...";
|
mes "Some people may think Izlude is just a satellite city of Prontera, and not really that important...";
|
||||||
next;
|
next;
|
||||||
mes "[Charfri]";
|
mes "[Charfri]";
|
||||||
mes "But Izlude is a beautiful town right next to the ocean, as well as beautiful Bylan Island.";
|
mes "But Izlude is a beautiful town right next to the ocean, as well as beautiful Byalan Island.";
|
||||||
next;
|
next;
|
||||||
mes "[Charfri]";
|
mes "[Charfri]";
|
||||||
mes "You'll have to board on a ship at the port to get to Byalan Island. There are dangerous dungeons on that island, so don't go snooping around just anywhere.";
|
mes "You'll have to board on a ship at the port to get to Byalan Island. There are dangerous dungeons on that island, so don't go snooping around just anywhere.";
|
||||||
@ -130,7 +130,7 @@
|
|||||||
mes "The Arena here is THE place for capable young people from all over the Rune-Midgarts Kingdom to challenge themselves and test their skills.";
|
mes "The Arena here is THE place for capable young people from all over the Rune-Midgarts Kingdom to challenge themselves and test their skills.";
|
||||||
next;
|
next;
|
||||||
mes "[Cuskoal]";
|
mes "[Cuskoal]";
|
||||||
mes "You can battle with monsters of differing levels. So, the number of stages you survive will be a testiment to your battle prowess.";
|
mes "You can battle with monsters of differing levels. So, the number of stages you survive will be a testament to your battle prowess.";
|
||||||
next;
|
next;
|
||||||
mes "[Cuskoal]";
|
mes "[Cuskoal]";
|
||||||
mes "So, whaddya say?";
|
mes "So, whaddya say?";
|
||||||
@ -243,7 +243,7 @@
|
|||||||
mes "Here in Izlude, we are responsible for maintaining peace not only on land but also at sea. That's why this city has a huge telescope.";
|
mes "Here in Izlude, we are responsible for maintaining peace not only on land but also at sea. That's why this city has a huge telescope.";
|
||||||
next;
|
next;
|
||||||
mes "[Kylick]";
|
mes "[Kylick]";
|
||||||
mes "This telecope constantly watches over the sea, so that we can prevent any serious trouble from happening. You know...";
|
mes "This telescope constantly watches over the sea, so that we can prevent any serious trouble from happening. You know...";
|
||||||
next;
|
next;
|
||||||
mes "[Kylick]";
|
mes "[Kylick]";
|
||||||
mes "An ounce of";
|
mes "An ounce of";
|
||||||
|
@ -180,7 +180,7 @@ jawaii,240,146,5 script Jawaii Resident#desc1 724,{
|
|||||||
jawaii,168,247,5 script Jawaii Resident#desc2 724,{
|
jawaii,168,247,5 script Jawaii Resident#desc2 724,{
|
||||||
mes "[Waja Waja]";
|
mes "[Waja Waja]";
|
||||||
mes "Ah, you must be a tourist.";
|
mes "Ah, you must be a tourist.";
|
||||||
mes "If you're lost, just head West. Accomodations for newlyweds";
|
mes "If you're lost, just head West. Accommodations for newlyweds";
|
||||||
mes "are located in the western part of Jawaii. The lodging here is";
|
mes "are located in the western part of Jawaii. The lodging here is";
|
||||||
mes "pretty amazing.";
|
mes "pretty amazing.";
|
||||||
next;
|
next;
|
||||||
@ -276,7 +276,7 @@ jawaii,108,199,5 script Employee#antroom 74,{
|
|||||||
mes "young couples in this room.";
|
mes "young couples in this room.";
|
||||||
next;
|
next;
|
||||||
mes "[Pine Oran]";
|
mes "[Pine Oran]";
|
||||||
mes "All the rooms may have the same basic structure, but each of them has their own unqiue interior to suit the tastes of different people.";
|
mes "All the rooms may have the same basic structure, but each of them has their own unique interior to suit the tastes of different people.";
|
||||||
next;
|
next;
|
||||||
mes "[Pine Oran]";
|
mes "[Pine Oran]";
|
||||||
mes "If you would like to lodge here, it is required to pay a 1,000 zeny fee for each person before entering. Since you're here to make fond memories of your honeymoon,";
|
mes "If you would like to lodge here, it is required to pay a 1,000 zeny fee for each person before entering. Since you're here to make fond memories of your honeymoon,";
|
||||||
@ -1073,7 +1073,7 @@ jawaii_in,28,124,0 script Bartender#jaw 46,{
|
|||||||
mes "of this.";
|
mes "of this.";
|
||||||
next;
|
next;
|
||||||
mes "^3355FFYou receive a crooked glass";
|
mes "^3355FFYou receive a crooked glass";
|
||||||
mes "filled with purple fluid. Although it smells pleasnt, you have a strange feeling of disgust as you draw it closer to your face.";
|
mes "filled with purple fluid. Although it smells pleasant, you have a strange feeling of disgust as you draw it closer to your face.";
|
||||||
next;
|
next;
|
||||||
mes "[Bartender]";
|
mes "[Bartender]";
|
||||||
mes "If you don't want to drink it, tell me now. But it might be good to try it once, just to experience it.";
|
mes "If you don't want to drink it, tell me now. But it might be good to try it once, just to experience it.";
|
||||||
@ -1250,7 +1250,7 @@ prt_in,173,13,4 script Customer#SoloHan 86,{
|
|||||||
mes "or not, right buddy? Right?!";
|
mes "or not, right buddy? Right?!";
|
||||||
mes "Come on! Drink with me!!";
|
mes "Come on! Drink with me!!";
|
||||||
next;
|
next;
|
||||||
mes "^3355FFSuddenly he treated me as a close friend. It's a little embarassing, but it's not a bad idea to accept";
|
mes "^3355FFSuddenly he treated me as a close friend. It's a little embarrassing, but it's not a bad idea to accept";
|
||||||
mes "a free drink...^000000";
|
mes "a free drink...^000000";
|
||||||
next;
|
next;
|
||||||
mes "^3355FF* Gulp Gulp Gulp *^000000";
|
mes "^3355FF* Gulp Gulp Gulp *^000000";
|
||||||
|
@ -202,7 +202,7 @@ lighthalzen,89,73,3 script Sameer#zen15 854,{
|
|||||||
mes "of morality. In fact, I have";
|
mes "of morality. In fact, I have";
|
||||||
mes "no need for a woman. All";
|
mes "no need for a woman. All";
|
||||||
mes "I need are my ship models,";
|
mes "I need are my ship models,";
|
||||||
mes "teen novels and dominos.";
|
mes "teen novels and dominoes.";
|
||||||
next;
|
next;
|
||||||
mes "[Sameer]";
|
mes "[Sameer]";
|
||||||
mes "I'm a completely well";
|
mes "I'm a completely well";
|
||||||
@ -450,7 +450,7 @@ lighthalzen,138,50,7 script Mauro#zen3 847,{
|
|||||||
mes "[Mauro]";
|
mes "[Mauro]";
|
||||||
mes "Bah! If it weren't for";
|
mes "Bah! If it weren't for";
|
||||||
mes "us, Lighthalzen wouldn't";
|
mes "us, Lighthalzen wouldn't";
|
||||||
mes "be as properous as it is";
|
mes "be as prosperous as it is";
|
||||||
mes "today! Those kids don't";
|
mes "today! Those kids don't";
|
||||||
mes "know that they owe their";
|
mes "know that they owe their";
|
||||||
mes "lives of luxury to us...";
|
mes "lives of luxury to us...";
|
||||||
@ -462,7 +462,7 @@ lighthalzen,132,103,5 script Sefith#li_01 734,{
|
|||||||
mes "Good looks. Intelligence.";
|
mes "Good looks. Intelligence.";
|
||||||
mes "Excellent manners. A strong,";
|
mes "Excellent manners. A strong,";
|
||||||
mes "manly chin and overpowering,";
|
mes "manly chin and overpowering,";
|
||||||
mes "piercing eyes. Perfectly balanced passion and charimsma. All the";
|
mes "piercing eyes. Perfectly balanced passion and charisma. All the";
|
||||||
mes "good things that ladies want.";
|
mes "good things that ladies want.";
|
||||||
next;
|
next;
|
||||||
mes "[Sefith]";
|
mes "[Sefith]";
|
||||||
@ -525,7 +525,7 @@ lhz_in02,34,212,4 script Maggie#05 91,{
|
|||||||
mes "amount for the lease and the";
|
mes "amount for the lease and the";
|
||||||
mes "laws here won't let me raise";
|
mes "laws here won't let me raise";
|
||||||
mes "the price of my flowers. Why";
|
mes "the price of my flowers. Why";
|
||||||
mes "are the city officals so greedy?";
|
mes "are the city officials so greedy?";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -633,7 +633,7 @@ lighthalzen,182,102,3 script Lucius#zen5 866,{
|
|||||||
mes "You seem to be fairly";
|
mes "You seem to be fairly";
|
||||||
mes "well-off. Money is good";
|
mes "well-off. Money is good";
|
||||||
mes "to have, but be careful not";
|
mes "to have, but be careful not";
|
||||||
mes "to become obssessed with it.";
|
mes "to become obsessed with it.";
|
||||||
next;
|
next;
|
||||||
mes "[Lucius]";
|
mes "[Lucius]";
|
||||||
mes "When you have the chance,";
|
mes "When you have the chance,";
|
||||||
@ -877,7 +877,7 @@ lhz_in02,287,273,3 script Customer#amano11 50,{
|
|||||||
mes "[Terry]";
|
mes "[Terry]";
|
||||||
mes "Yeah, this is a real cozy";
|
mes "Yeah, this is a real cozy";
|
||||||
mes "joint. I recommend it to";
|
mes "joint. I recommend it to";
|
||||||
mes "all you tourists, acutally.";
|
mes "all you tourists, actually.";
|
||||||
mes "Now why don't you kick";
|
mes "Now why don't you kick";
|
||||||
mes "back and chill with me?";
|
mes "back and chill with me?";
|
||||||
close;
|
close;
|
||||||
@ -1499,7 +1499,7 @@ lhz_in01,116,45,7 script Joshua#aya 704,{
|
|||||||
mes "complexion and smooth";
|
mes "complexion and smooth";
|
||||||
mes "skin. That's right. Come";
|
mes "skin. That's right. Come";
|
||||||
mes "right to Joshua, babes.";
|
mes "right to Joshua, babes.";
|
||||||
mes "I got my pheremone spray";
|
mes "I got my pheromone spray";
|
||||||
mes "on and I'm ready to cruise~";
|
mes "on and I'm ready to cruise~";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
@ -1949,7 +1949,7 @@ OnTouch_:
|
|||||||
|
|
||||||
lhz_in01,24,140,3 script Regenschirm Guard#40 4_M_LGTGUARD,{
|
lhz_in01,24,140,3 script Regenschirm Guard#40 4_M_LGTGUARD,{
|
||||||
mes "[Regenschirm Guard]";
|
mes "[Regenschirm Guard]";
|
||||||
if (lhz_sincube > 10 && countitem(2657) > 0) {// Lab_Passport
|
if ((MISC_QUEST&512) && countitem(2657) > 0) {// Lab_Passport
|
||||||
mes "Do you wish to";
|
mes "Do you wish to";
|
||||||
mes "go underground?";
|
mes "go underground?";
|
||||||
next;
|
next;
|
||||||
@ -2612,7 +2612,7 @@ lighthalzen,176,65,5 script Kimmy#zen3 862,{
|
|||||||
mes "beautiful clothing and";
|
mes "beautiful clothing and";
|
||||||
mes "accessory shops. This";
|
mes "accessory shops. This";
|
||||||
mes "place is heaven to a";
|
mes "place is heaven to a";
|
||||||
mes "trendsetter like me~!";
|
mes "trend-setter like me~!";
|
||||||
next;
|
next;
|
||||||
mes "[Kimmy]";
|
mes "[Kimmy]";
|
||||||
mes "I don't know if you";
|
mes "I don't know if you";
|
||||||
@ -2812,7 +2812,7 @@ lighthalzen,77,203,3 script Victor Perfecto#zen9 869,{
|
|||||||
mes "Still, it's pretty";
|
mes "Still, it's pretty";
|
||||||
mes "depressing to think";
|
mes "depressing to think";
|
||||||
mes "that the beauty of nature";
|
mes "that the beauty of nature";
|
||||||
mes "can be manmade and";
|
mes "can be man-made and";
|
||||||
mes "equated to zeny, you know?";
|
mes "equated to zeny, you know?";
|
||||||
close;
|
close;
|
||||||
}
|
}
|
||||||
|
@ -291,7 +291,7 @@ xmas,117,304,4 script Poze 713,{
|
|||||||
mes "Oh, there is someone who knows how Snowysnow came to be able to speak. That person would be ^3355FFUncle Hairy Cantata^000000...";
|
mes "Oh, there is someone who knows how Snowysnow came to be able to speak. That person would be ^3355FFUncle Hairy Cantata^000000...";
|
||||||
next;
|
next;
|
||||||
mes "[Poze]";
|
mes "[Poze]";
|
||||||
mes "One day when apprentice of the great alchemist visted Lutie, I came to listen in on a conversation between him and Uncle Hairy.";
|
mes "One day when apprentice of the great alchemist visited Lutie, I came to listen in on a conversation between him and Uncle Hairy.";
|
||||||
next;
|
next;
|
||||||
mes "[Poze]";
|
mes "[Poze]";
|
||||||
mes "Long ago, a great alchemist came by Snowysnow's hometown and happened to meet Snowysnow dying, melting down into water. However, Snowysnow was miraculously revived by that Alchemist.";
|
mes "Long ago, a great alchemist came by Snowysnow's hometown and happened to meet Snowysnow dying, melting down into water. However, Snowysnow was miraculously revived by that Alchemist.";
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
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Reference in New Issue
Block a user