Fixed SN_SHARPSHOOTING doing 100% atk less damage than it should, bugreport:1654

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12802 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shadow 2008-06-09 17:29:51 +00:00
parent 2b0cfa05fb
commit 233d15c130
2 changed files with 2 additions and 1 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/06/09
* Fixed SN_SHARPSHOOTING doing 100% atk less damage than it should, bugreport:1654
* Fixed Active Guild skills not working when WoE is OFF, follow up on r12770, bugreport:1653 and bugreport:1637
* Fixed Fire Pillar (and any future splash damage magical trap) not working on Land Protector.
* Fixed reject sword having a infinite duration, bugreport:695 [Brainstorm]

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@ -1466,7 +1466,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
skillratio += 40*skill_lv-60;
break;
case SN_SHARPSHOOTING:
skillratio += 50*skill_lv;
skillratio += 100+50*skill_lv;
break;
case CG_ARROWVULCAN:
skillratio += 100+100*skill_lv;