Some more updates to the quest log system. It has been completely moved to the inter server instead of the char server.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12584 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Kevin 2008-04-14 02:32:24 +00:00
parent dcf71ce50b
commit 236c7cba43
10 changed files with 134 additions and 66 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/04/13
* More major updates to the quest log system. [Kevin]
* Followup to r12579 (all other players appeared as female on sql branch). [FlavioJS]
* Some major updates to the quest system, beginning to move it
over to the inter server instead of char server. (r12581) [Kevin]

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@ -902,7 +902,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
char t_msg[128] = "";
struct mmo_charstatus* cp;
StringBuf buf;
SqlStmt* stmt, *stmt2;
SqlStmt* stmt;
char last_map[MAP_NAME_LENGTH_EXT];
char save_map[MAP_NAME_LENGTH_EXT];
char point_map[MAP_NAME_LENGTH_EXT];
@ -1112,38 +1112,6 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
strcat(t_msg, " friends");
//read quests
//`quests` (`quest_id`, `char_id`, `state`)
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT q.`quest_id`, q.`state` FROM `%s` q", quest_db)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
stmt2 = SqlStmt_Malloc(sql_handle);
for( i = 0; i < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
{
memcpy(&p->quest_log[i], &tmp_quest, sizeof(tmp_quest));
//`quest_objectives`
if( SQL_ERROR == SqlStmt_Prepare(stmt2, "SELECT q.`count`, q.`name` FROM `%s` q", quest_obj_db)
|| SQL_ERROR == SqlStmt_BindParam(stmt2, 0, SQLDT_INT, &tmp_quest.quest_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt2)
|| SQL_ERROR == SqlStmt_BindColumn(stmt2, 0, SQLDT_INT, &tmp_quest_obj.count, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt2, 1, SQLDT_STRING, &tmp_quest_obj.name, NAME_LENGTH, NULL, NULL) )
SqlStmt_ShowDebug(stmt2);
for( j = 0; j < MAX_QUEST_OBJECTIVES && SQL_SUCCESS == SqlStmt_NextRow(stmt2); ++j )
memcpy(&p->quest_log[i].objectives[j], &tmp_quest_obj, sizeof(tmp_quest_obj));
p->quest_log[i].num_objectives = j;
}
p->num_quests = i;
strcat(t_msg, " quests");
SqlStmt_Free(stmt2);
#ifdef HOTKEY_SAVING
//read hotkeys
//`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`

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@ -17,7 +17,61 @@
#include <string.h>
#include <stdlib.h>
//Load entire questlog for a character
int mapif_quests_fromsql(int char_id, struct quest questlog[])
{
int count, i, j, num;
struct quest tmp_quest;
struct quest_objective tmp_quest_objective;
SqlStmt * stmt;
stmt = SqlStmt_Malloc(sql_handle);
if( stmt == NULL )
{
SqlStmt_ShowDebug(stmt);
return 0;
}
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) )
//|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &tmp_quest.time, 0, NULL, NULL)
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
{
memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest));
}
count = i;
for( i = 0; i < count; ++i )
{
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `num`, `name`, `count` FROM `%s` WHERE `char_id`=? AND `quest_id`=? LIMIT %d", quest_obj_db, MAX_QUEST_OBJECTIVES)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 1, SQLDT_INT, &questlog[i].quest_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &num, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_STRING, &tmp_quest_objective.name, NAME_LENGTH, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &tmp_quest_objective.count, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( j = 0; j < MAX_QUEST && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++j )
{
memcpy(&questlog[i].objectives[num], &tmp_quest_objective, sizeof(struct quest_objective));
}
questlog[i].num_objectives = j;
}
return count;
}
//Delete a quest
int mapif_parse_quest_delete(int fd)
{
@ -48,7 +102,7 @@ int mapif_parse_quest_delete(int fd)
}
//Add a quest to a questlog
int mapif_parse_quest_add(int fd)
{
@ -97,11 +151,48 @@ int mapif_parse_quest_add(int fd)
}
//Send questlog to map server
int mapif_send_quests(int fd, int char_id)
{
struct quest tmp_questlog[MAX_QUEST];
int num_quests, i;
for(i=0; i<MAX_QUEST; i++)
{
memset(&tmp_questlog[i], 0, sizeof(struct quest));
}
num_quests = mapif_quests_fromsql(char_id, tmp_questlog);
WFIFOHEAD(fd,num_quests*sizeof(struct quest)+8);
WFIFOW(fd,0) = 0x3860;
WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8;
WFIFOL(fd,4) = char_id;
for(i=0; i<num_quests; i++)
{
memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest));
}
WFIFOSET(fd,num_quests*sizeof(struct quest)+8);
return 0;
}
//Map server requesting a character's quest log
int mapif_parse_loadquestrequest(int fd)
{
mapif_send_quests(fd, RFIFOL(fd,2));
return 0;
}
int inter_quest_parse_frommap(int fd)
{
switch(RFIFOW(fd,0))
{
case 0x3060: mapif_parse_loadquestrequest(fd); break;
case 0x3061: mapif_parse_quest_add(fd); break;
case 0x3062: mapif_parse_quest_delete(fd); break;
default:

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@ -57,7 +57,7 @@ int inter_recv_packet_length[] = {
-1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1, // 3030-
5, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040-
-1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus]
-1,-1,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin]
6,-1,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin]
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3070-
48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080-
-1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator]

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@ -265,8 +265,6 @@ struct mmo_charstatus {
struct point last_point,save_point,memo_point[MAX_MEMOPOINTS];
struct item inventory[MAX_INVENTORY],cart[MAX_CART];
struct skill skill[MAX_SKILL];
int num_quests;
struct quest quest_log[MAX_QUEST];
struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex]
#ifdef HOTKEY_SAVING

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@ -600,7 +600,6 @@ void chrif_authok(int fd)
{ //Auth Ok
if (pc_authok(sd, login_id2, expiration_time, status))
{
chrif_char_online(sd);
return;
}
} else { //Auth Failed

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@ -37,7 +37,7 @@ static const int packet_len_table[]={
10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830
9, 9,-1,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840
-1,-1, 7, 7, 7,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus]
0,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin]
-1,11,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin]
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880
-1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator]
@ -1405,6 +1405,36 @@ QUESTLOG SYSTEM FUNCTIONS
***************************************/
int intif_request_questlog(TBL_PC *sd)
{
WFIFOHEAD(inter_fd,6);
WFIFOW(inter_fd,0) = 0x3060;
WFIFOL(inter_fd,2) = sd->status.char_id;
WFIFOSET(inter_fd,6);
return 0;
}
int intif_parse_questlog(int fd)
{
int num_quests = (RFIFOB(fd, 2)-8)/sizeof(struct quest);
int char_id = RFIFOL(fd, 4);
int i;
TBL_PC * sd = map_charid2sd(char_id);
//User not online anymore
if(!sd)
return 0;
for(i=0; i<num_quests; i++)
{
memcpy(&sd->quest_log[i], RFIFOP(fd, i*sizeof(struct quest)+8), sizeof(struct quest));
}
sd->num_quests = num_quests;
return 0;
}
int intif_parse_questDelete(int fd)
{
quest_delete_ack(RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOB(fd, 10));
@ -1434,17 +1464,15 @@ int intif_parse_questAdd(int fd)
int intif_quest_add(int char_id, struct quest * qd)
{
int sSize = sizeof(struct quest);
if(CheckForCharServer())
return 0;
WFIFOHEAD(inter_fd, sSize + 8);
WFIFOHEAD(inter_fd, sizeof(struct quest) + 8);
WFIFOW(inter_fd,0) = 0x3061;
WFIFOW(inter_fd,2) = sSize + 8;
WFIFOW(inter_fd,2) = sizeof(struct quest) + 8;
WFIFOL(inter_fd,4) = char_id;
memcpy(WFIFOP(inter_fd,8), qd, sSize);
WFIFOSET(inter_fd, sSize + 8);
memcpy(WFIFOP(inter_fd,8), qd, sizeof(struct quest));
WFIFOSET(inter_fd, WFIFOW(inter_fd,2));
return 0;
}
@ -1992,6 +2020,7 @@ int intif_parse(int fd)
case 0x3843: intif_parse_GuildMasterChanged(fd); break;
//Quest system
case 0x3860: intif_parse_questlog(fd); break;
case 0x3861: intif_parse_questAdd(fd); break;
case 0x3862: intif_parse_questDelete(fd); break;

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@ -76,6 +76,7 @@ int intif_homunculus_requestsave(int account_id, struct s_homunculus* sh);
int intif_homunculus_requestdelete(int homun_id);
/******QUEST SYTEM*******/
int intif_request_questlog(struct map_session_data * sd);
int intif_quest_delete(int char_id, int quest_id);
int intif_quest_add(int char_id, struct quest * qd);

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@ -374,7 +374,6 @@ int pc_makesavestatus(struct map_session_data *sd)
memcpy(&sd->status.last_point,&sd->status.save_point,sizeof(sd->status.last_point));
}
quest_make_savedata(sd);
return 0;
}
@ -866,9 +865,6 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim
clif_wis_message(sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
}
//Get quest data out of char dat
quest_load_info(sd, st);
// Request all registries (auth is considered completed whence they arrive)
intif_request_registry(sd,7);
return true;
@ -982,6 +978,8 @@ int pc_reg_received(struct map_session_data *sd)
intif_Mail_requestinbox(sd->status.char_id, 0); // MAIL SYSTEM - Request Mail Inbox
#endif
intif_request_questlog(sd);
if (!sd->state.connect_new && sd->fd)
{ //Character already loaded map! Gotta trigger LoadEndAck manually.
sd->state.connect_new = 1;

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@ -190,20 +190,3 @@ int quest_update_status(TBL_PC * sd, int quest_id, bool status)
return 0;
}
int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st)
{
sd->num_quests = st->num_quests;
memcpy(sd->quest_log, st->quest_log, sizeof(st->quest_log));
return 0;
}
int quest_make_savedata(TBL_PC * sd)
{
sd->status.num_quests = sd->num_quests;
memcpy(sd->status.quest_log, sd->quest_log, sizeof(sd->quest_log));
return 0;
}