- Some cleanup. Fixed function pc_isCardAllowedOn causing searches for non-existant item id 0.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5709 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-03-23 02:37:13 +00:00
parent b6ff4970fa
commit 240bc7aa64
2 changed files with 20 additions and 11 deletions

View File

@ -5,6 +5,8 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/22
* Fixed function pc_isCardAllowedOn causing searches for non-existant item
id 0. [Skotlex]
* Fixed Arrow Shower. [Skotlex]
* Merged the unit_data structure from jA for handling unit-related data
(attack times, walking, auto-attack timers, skill related data). This is a

View File

@ -528,15 +528,22 @@ int pc_setequipindex(struct map_session_data *sd)
int pc_isAllowedCardOn(struct map_session_data *sd,int s,int eqindex,int flag) {
int i;
struct item *item = &sd->status.inventory[eqindex];
struct item_data *data;
if (s>0) {
for (i=0;i<s;i++) {
if ((data = itemdb_search(sd->status.inventory[eqindex].card[i]))) {
if (data->flag.no_equip&flag)
return 0;
}
}
}
if ( //Crafted/made/hatched items.
item->card[0]==0x00ff ||
item->card[0]==0x00fe ||
item->card[0]==(short)0xff00
)
return 1;
for (i=0;i<s;i++) {
if (item->card[i] &&
(data = itemdb_exists(item->card[i])) &&
data->flag.no_equip&flag
)
return 0;
}
return 1;
}
@ -2931,7 +2938,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl)
if(md->db->dropitem[i].p<=battle_config.rare_drop_announce) {
struct item_data *i_data;
char message[128];
i_data = itemdb_exists(itemid);
i_data = itemdb_search(itemid);
sprintf (message, msg_txt(542), (sd->status.name != NULL)?sd->status.name :"GM", md->db->jname, i_data->jname, (float)md->db->dropitem[i].p/100);
//MSG: "'%s' stole %s's %s (chance: %%%0.02f)"
intif_GMmessage(message,strlen(message)+1,0);
@ -6466,12 +6473,12 @@ int pc_checkitem(struct map_session_data *sd)
}
//?”õ<E2809D>§ŒÀƒ`ƒFƒbƒN
if(sd->status.inventory[i].equip && (map[sd->bl.m].flag.pvp||map[sd->bl.m].flag.gvg) &&
(it->flag.no_equip&1 || !pc_isAllowedCardOn(sd,it->slot,i,1)))
(it->flag.no_equip&1 || !pc_isAllowedCardOn(sd,it->slot,i,1)))
{ //PVP check for forbiden items. optimized by [Lupus]
sd->status.inventory[i].equip=0;
calc_flag = 1;
} else if(sd->status.inventory[i].equip && map_flag_gvg(sd->bl.m) &&
(it->flag.no_equip&2 || !pc_isAllowedCardOn(sd,it->slot,i,2)))
(it->flag.no_equip&2 || !pc_isAllowedCardOn(sd,it->slot,i,2)))
{ //GvG optimized by [Lupus]
sd->status.inventory[i].equip=0;
calc_flag = 1;