- skill_blown will now trigger on-touch npcs on the landing tile.

- Max trade distance has been reduced from 5 to 2.
- Undisguising will now resend the cart-contents.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8940 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-10-05 18:10:54 +00:00
parent 0db4ee6126
commit 245db024cd
4 changed files with 19 additions and 5 deletions

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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/05
* skill_blown will now trigger on-touch npcs on the landing tile. [Skotlex]
* Max trade distance has been reduced from 5 to 2. [Skotlex]
* Undisguising will now resend the cart-contents. [Skotlex]
* Added function npc_unload_duplicates(), it unloads all npcs that are a
duplicate of the passed one. For use with @unloadnpc to prevent crashes
when you unload the npc that has duplicates. [Skotlex]

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@ -1139,6 +1139,12 @@ int pc_disguise(struct map_session_data *sd, int class_) {
status_set_viewdata(&sd->bl, class_);
clif_changeoption(&sd->bl);
clif_spawn(&sd->bl);
if (class_ == sd->status.class_ && pc_iscarton(sd))
{ //It seems the cart info is lost on undisguise.
clif_cartlist(sd);
clif_updatestatus(sd,SP_CARTINFO);
}
return 1;
}

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@ -22,6 +22,7 @@
#include "pet.h"
#include "mercenary.h" //[orn]
#include "mob.h"
#include "npc.h"
#include "battle.h"
#include "party.h"
#include "itemdb.h"
@ -1770,6 +1771,9 @@ int skill_blown (struct block_list *src, struct block_list *target, int count)
if(!(count&0x20000))
clif_blown(target);
if(target->type == BL_PC && map_getcell(target->m,x,y,CELL_CHKNPC))
npc_touch_areanpc((TBL_PC*)target,target->m,x,y); //Invoke area NPC
return (count&0xFFFF); //Return amount of knocked back cells.
}

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@ -19,6 +19,8 @@
#include "log.h"
#include "../common/malloc.h"
//Max distance from traders to enable a trade to take place.
#define TRADE_DISTANCE 2
/*==========================================
* Initiates a trade request.
@ -61,8 +63,8 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta
//Fixed. Only real GMs can request trade from far away! [Lupus]
if (level < lowest_gm_level && (sd->bl.m != target_sd->bl.m ||
(sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) ||
(sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5))) {
!check_distance_bl(&sd->bl, &target_sd->bl, TRADE_DISTANCE)
)) {
clif_tradestart(sd, 0); // too far
return ;
}
@ -93,9 +95,8 @@ void trade_tradeack(struct map_session_data *sd, int type) {
//Copied here as well since the original character could had warped.
if (type == 3 && pc_isGM(target_sd) < lowest_gm_level && (sd->bl.m != target_sd->bl.m ||
(sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) ||
(sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5)))
{
!check_distance_bl(&sd->bl, &target_sd->bl, TRADE_DISTANCE)
)) {
sd->trade_partner=0;
target_sd->trade_partner = 0;
clif_tradestart(sd, 0); // too far