From 25212bf8b906a009c080dca0fc3c0386bf09e5ca Mon Sep 17 00:00:00 2001 From: Singe Horizontal <62802903+Singe-Horizontal@users.noreply.github.com> Date: Tue, 15 Mar 2022 15:34:30 +0100 Subject: [PATCH] Fixes Mounted characters immune to freeze/stone (#6689) * Fixes #6688. * Adds a missing break. --- src/map/status.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/map/status.cpp b/src/map/status.cpp index 1001e7fde8..3a327e15eb 100644 --- a/src/map/status.cpp +++ b/src/map/status.cpp @@ -9208,6 +9208,7 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty // Undead are immune to Freeze/Stone if (undead_flag && !(flag&SCSTART_NOAVOID)) return 0; + break; case SC_ALL_RIDING: if( !sd || sc->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_MADOGEAR) ) return 0;