* Moved the mob killmonster flag to a more appropriate area. (bugreport:1795)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12914 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/07/05
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* Moved the mob killmonster flag to a more appropriate area. (bugreport:1795) [SketchyPhoenix]
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2008/07/04
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* Fixed AM_PHARMACY produce chances based on info gathered by flaviojs, aegis zone ep 11.2, of 20070629 [Brain/FlavioJS]
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* Rev. 12911 Homunculus will no longer auto-vaporize on master death. [L0ne_W0lf]
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@ -2545,7 +2545,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
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if(md->nd)
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mob_script_callback(md, src, CALLBACK_DEAD);
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else
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if(md->npc_event[0] && !md->npc_killmonster)
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if(md->npc_event[0] && !md->state.npc_killmonster)
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{
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md->status.hp = 0; //So that npc_event invoked functions KNOW that I am dead.
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if(src)
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@ -112,6 +112,7 @@ struct mob_data {
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unsigned spotted: 1;
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unsigned char attacked_count; //For rude attacked.
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int provoke_flag; // Celest
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unsigned npc_killmonster: 1; //for new killmonster behavior
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} state;
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struct guardian_data* guardian_data;
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struct {
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@ -141,7 +142,6 @@ struct mob_data {
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short skillidx;
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unsigned int skilldelay[MAX_MOBSKILL];
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char npc_event[50];
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int npc_killmonster; //for new killmonster behavior
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};
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@ -7473,7 +7473,7 @@ BUILDIN_FUNC(areamonster)
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char *event=va_arg(ap,char *);
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int allflag=va_arg(ap,int);
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md->npc_killmonster = 1;
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md->state.npc_killmonster = 1;
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if(!allflag){
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if(strcmp(event,md->npc_event)==0)
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@ -7482,7 +7482,7 @@ BUILDIN_FUNC(areamonster)
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if(!md->spawn)
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status_kill(bl);
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}
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md->npc_killmonster = 0;
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md->state.npc_killmonster = 0;
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return 0;
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}
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static int buildin_killmonster_sub(struct block_list *bl,va_list ap)
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