- MG_STONECURSE and NPC_PETRIFYATTACK now use time1 to specify the "petrifying time". This value has been set to 5 seconds.
- Now when SC_STONE is triggered from status-change cards, it's petrifying duration will be passed as 0, causing the minimum (1 sec) to be used. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9066 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/10/25
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* MG_STONECURSE and NPC_PETRIFYATTACK now use time1 to specify the
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"petrifying time". This value has been set to 5 seconds. [Skotlex]
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* Now when SC_STONE is triggered from status-change cards, it's petrifying
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duration will be passed as 0, causing the minimum (1 sec) to be used.
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[Skotlex]
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* Got rid of clones in src: old Novice Grounds map -> new_zone0? [Lupus]
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2006/10/24
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* Removed again your mdef reducing "petrifying" time as apparently it can't
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@ -20,6 +20,8 @@
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========================
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10/25
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* MG_STONECURSE and NPC_PETRIFYATTACK now use time1 to specify the
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"petrifying time". This value has been set to 5 seconds. [Skotlex]
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* Fixed view ids of some headgears [Playtester]
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10/24
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* Kiel Mob updates [Playtester]
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@ -54,7 +54,7 @@
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//-- MG_FROSTDRIVER
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15,800,1500,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000
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//-- MG_STONECURSE
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16,1000,0,0,0,11000:12000:13000:14000:15000:16000:17000:18000:19000:20000
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16,1000,0,0,5000,11000:12000:13000:14000:15000:16000:17000:18000:19000:20000
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//-- MG_FIREBALL
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17,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,1500:1500:1500:1500:1500:1000:1000:1000:1000:1000,0,0,0
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//-- MG_FIREWALL
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@ -317,7 +317,7 @@
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//-- NPC_STUNATTACK
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179,0,0,0,0,3000
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//-- NPC_PETRIFYATTACK
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180,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
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180,0,0,0,5000,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
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//-- NPC_CURSEATTACK
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181,0,0,0,0,15000:20000:25000:30000:35000:40000:45000:50000:55000:60000
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//-- NPC_SLEEPATTACK
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@ -3149,7 +3149,6 @@ int pc_show_steal(struct block_list *bl,va_list ap)
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{
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struct map_session_data *sd;
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int itemid;
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int type;
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struct item_data *item=NULL;
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char output[100];
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@ -1214,13 +1214,17 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
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break;
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case NPC_PETRIFYATTACK:
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sc_start4(bl,SkillStatusChangeTable(skillid),50+10*skilllv,
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skilllv,0,0,skill_get_time(skillid,skilllv),
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skill_get_time2(skillid,skilllv));
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break;
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case NPC_CURSEATTACK:
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case NPC_SLEEPATTACK:
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case NPC_BLINDATTACK:
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case NPC_POISON:
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case NPC_SILENCEATTACK:
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case NPC_STUNATTACK:
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sc_start(bl,SkillStatusChangeTable(skillid),50+10*skilllv,skilllv,src->type==BL_PET?skilllv*1000:skill_get_time2(skillid,skilllv));
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sc_start(bl,SkillStatusChangeTable(skillid),50+10*skilllv,skilllv,skill_get_time2(skillid,skilllv));
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break;
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case NPC_MENTALBREAKER:
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@ -4227,7 +4231,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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if (sd) clif_skill_fail(sd,skillid,0,0);
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break;
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}
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if (sc_start(bl,SC_STONE,(skilllv*4+20),skilllv,skill_get_time2(skillid,skilllv)))
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if (sc_start4(bl,SC_STONE,(skilllv*4+20),
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skilllv, 0, 0, skill_get_time(skillid, skilllv),
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skill_get_time2(skillid,skilllv)))
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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else if(sd) {
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clif_skill_fail(sd,skillid,0,0);
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@ -4993,7 +4993,9 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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if (!val2) val2 = 1;
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val3 = tick/1000; //Petrified HP-damage iterations.
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if(val3 < 1) val3 = 1;
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tick = 5000; //Petrifying time.
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tick = val4; //Petrifying time.
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if (tick < 1000)
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tick = 1000; //Min time
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calc_flag = 0; //Actual status changes take effect on petrified state.
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break;
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