- Fixed berserk not raising your HP to your new cap.
- Fixed ground-skills not displaying damage done. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5851 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/01
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* Fixed berserk not raising your HP to your new cap. [Skotlex]
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* Fixed ground-skills not displaying damage done. [Skotlex]
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* Fixed a few functions sending a negative ID for disguised characters
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(such as clif_specialeffect) which very likely produced client crashes.
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[Skotlex]
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@ -4412,8 +4412,10 @@ int clif_skill_setunit(struct skill_unit *unit)
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bl=map_id2bl(unit->group->src_id);
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if (unit->group->unit_id == UNT_ATTACK_SKILLS)
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return 0; //These are invisible client-side. [Skotlex]
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// These are invisible client-side, but are necessary because
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// otherwise the client will not know who caused the attack.
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// if (unit->group->unit_id == UNT_ATTACK_SKILLS)
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// return 0;
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#if PACKETVER < 3
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memset(WBUFP(buf, 0),0,packet_len_table[0x11f]);
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@ -4235,6 +4235,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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break;
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case SC_BERSERK: /* バ?サ?ク */
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if (sc->data[SC_ENDURE].timer == -1 || sc->data[SC_ENDURE].val1 <= 10)
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sc_start(bl, SC_ENDURE, 100, 11, tick);
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if(sd && !(flag&4)){
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sd->status.hp = sd->status.max_hp * 3;
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sd->status.sp = 0;
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@ -4244,8 +4246,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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}
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if (!(flag&4))
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tick = 10000;
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if (sc->data[SC_ENDURE].timer == -1 || sc->data[SC_ENDURE].val1 <= 10)
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sc_start(bl, SC_ENDURE, 100, 11, tick);
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calc_flag = 1;
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break;
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