Full revert of r12402, could be the cause of mob respawn problems (followup to r12512)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12534 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -946,13 +946,6 @@ int mob_spawn (struct mob_data *md)
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md->bl.x = md->spawn->x;
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md->bl.y = md->spawn->y;
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if( map[md->spawn->m].users == 0 && md->spawn->state.dynamic )
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{// cache the mob instead of spawning it
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//FIXME: deleting 'md' is a potentially dangerous operation
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unit_free(&md->bl,0);
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return 0;
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}
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if ((md->bl.x == 0 && md->bl.y == 0) || md->spawn->xs || md->spawn->ys)
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{ //Monster can be spawned on an area.
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if (!map_search_freecell(&md->bl, -1,
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