Cleanup of NPC logic
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@ -6,50 +6,57 @@
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//= 1.0 Initial release [Lemongrass]
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//= 1.0 Initial release [Lemongrass]
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//= 1.1 Replay version [eppc0330]
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//= 1.1 Replay version [eppc0330]
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//= 1.2 Translation of the replay version [Lemongrass]
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//= 1.2 Translation of the replay version [Lemongrass]
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//= 1.3 Cleanup of NPC logic [Lemongrass]
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//============================================================
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//============================================================
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prontera,0,0,0 script Goldpoint Manager::GOLDPCCAFE 4_F_02,{
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prontera,0,0,0 script Goldpoint Manager::GOLDPCCAFE 4_F_02,{
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.@point = Goldpc_Points;
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.@npcName$ = "[Goldpoint Manager]";
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// ID:AMOUNT:PRICE
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// ID:AMOUNT:PRICE
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setarray .items$[1],
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setarray .items$[1],
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"25464:1:2", // World_Tour_Ticket 1
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"25464:1:2", // World_Tour_Ticket 1
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"23919:1:10", // K_Secret_Key 1
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"23919:1:10", // K_Secret_Key 1
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"23919:11:100",// K_Secret_Key 11
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"23919:11:100",// K_Secret_Key 11
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"23919:33:300";// K_Secret_Key 33
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"23919:33:300";// K_Secret_Key 33
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mes "[Goldpoint Manager]";
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mes "You currently have ^0000ff"+Goldpc_Points+"^000000 points.";
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mes "What reward do you want?";
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next;
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.@menu$ = "View current points";
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.@menu$ = "View current points";
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for(.@i = 1; .@i < getarraysize(.items$); .@i++) {
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for(.@i = 1; .@i < getarraysize(.items$); .@i++) {
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explode(.@array$, .items$[.@i], ":");
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explode(.@array$, .items$[.@i], ":");
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.@cost = atoi(.@array$[2]);
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.@cost = atoi(.@array$[2]);
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.@menu$ += ":"+(.@cost)+" points gift"+((.@point<.@cost)?" ^ff0000(not enough points)^000000":"");
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.@menu$ += ":" + .@cost + " points gift";
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if( Goldpc_Points < .@cost ){
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.@menu$ += " ^ff0000(not enough points)^000000";
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}
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}
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}
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mes .@npcName$;
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mes "You currently have ^0000ff"+.@point+"^000000 points.";
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mes "What reward do you want?";
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next;
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.@s = select(.@menu$)-1;
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.@s = select(.@menu$)-1;
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if(.@s == 0) {
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if(.@s == 0) {
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mes .@npcName$;
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mes "[Goldpoint Manager]";
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mes "You currently have ^0000ff"+.@point+"^000000 points.";
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mes "You currently have ^0000ff"+Goldpc_Points+"^000000 points.";
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close;
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close;
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}
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}
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explode(.@array$, .items$[.@s], ":");
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explode(.@array$, .items$[.@s], ":");
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.@itemid = atoi(.@array$[0]);
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.@itemid = atoi(.@array$[0]);
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.@amount = atoi(.@array$[1]);
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.@amount = atoi(.@array$[1]);
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.@cost = atoi(.@array$[2]);
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.@cost = atoi(.@array$[2]);
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if(.@point < .@cost) {
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mes .@npcName$;
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if(Goldpc_Points < .@cost) {
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mes "You have ^0000ff"+.@point+"^000000 points remaining.";
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mes "[Goldpoint Manager]";
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mes "You have ^0000ff"+Goldpc_Points+"^000000 points remaining.";
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mes "You cannot get the prize with this amount of points.";
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mes "You cannot get the prize with this amount of points.";
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close;
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close;
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}
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}
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mes .@npcName$;
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mes "[Goldpoint Manager]";
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mes "You chose the "+.@cost+" points gift. We will reward you immediately.";
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mes "You chose the "+.@cost+" points gift. We will reward you immediately.";
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mes "You have ^0000ff"+(.@point-.@cost)+"^000000 points remaining.";
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Goldpc_Points -= .@cost;
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Goldpc_Points -= .@cost;
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getitem .@itemid,.@amount;
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getitem .@itemid,.@amount;
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mes "You have ^0000ff"+Goldpc_Points+"^000000 points remaining.";
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close;
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close;
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}
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}
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