* Added MAX_HOTKEYS to supplement the HOTKEY_SAVING define
* Fixed a compile problem when hotkey saving is disabled (topic:167265) * Added script source error reporting to countitem() (topic:167165) * Removed integer mob skill state/target definition support (unused) git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11353 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -828,9 +828,10 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
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struct item tmp_item;
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struct skill tmp_skill;
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struct s_friend tmp_friend;
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#ifdef HOTKEY_SAVING
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struct hotkey tmp_hotkey;
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int hotkey_num;
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#endif
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memset(p, 0, sizeof(struct mmo_charstatus));
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@@ -1041,7 +1042,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
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while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
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{
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if( hotkey_num >= 0 && hotkey_num < HOTKEY_SAVING )
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if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
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memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
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else
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ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
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