Hopefully fixed waiting room in the assassin quest. (bugreport:1100)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12290 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,7 @@
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Date Added
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Date Added
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======
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======
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2008/03/04
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* Rev 12290 Hopefully fixed waiting room in the assassin quest. (bugreport:1100) [L0ne_W0lf0
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2008/03/03
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2008/03/03
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* Rev 12285 Added dummy "OnMyMobDead" labels to rogue quest. (bugreport:1100) [L0ne_W0lf]
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* Rev 12285 Added dummy "OnMyMobDead" labels to rogue quest. (bugreport:1100) [L0ne_W0lf]
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* Rev 12283 Added Auction file. (Disabled until auctions work) [L0ne_W0lf]
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* Rev 12283 Added Auction file. (Disabled until auctions work) [L0ne_W0lf]
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//===== By: ==================================================
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//= kobra_k88
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//= kobra_k88
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//===== Current Version: =====================================
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//===== Current Version: =====================================
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//= 3.0
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//= 3.1
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//===== Compatible With: =====================================
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//===== Compatible With: =====================================
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//= eAthena SVN
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//= eAthena SVN
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//===== Description: =========================================
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//===== Description: =========================================
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@ -41,6 +41,7 @@
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//= 2.9a Corrected a Typo error ";;". [Samuray22]
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//= 2.9a Corrected a Typo error ";;". [Samuray22]
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//= 2.9b Moved a wrong 'break'. [Zephyrus_cr]
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//= 2.9b Moved a wrong 'break'. [Zephyrus_cr]
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//= 3.0 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
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//= 3.0 Now uses enable and disable waitingroomevent. [L0ne_W0lf]
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//= 3.1 Fixed problem with waiting room. (bugreport:1099) [L0ne_W0lf]
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//============================================================
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//============================================================
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in_moc_16,19,33,1 script Guildsman#asn 55,{
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in_moc_16,19,33,1 script Guildsman#asn 55,{
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@ -1088,7 +1089,6 @@ OnInit:
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end;
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end;
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OnStartArena:
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OnStartArena:
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killmonsterall "in_moc_16";
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warpwaitingpc "in_moc_16", 66, 151;
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warpwaitingpc "in_moc_16", 66, 151;
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donpcevent "Beholder#ASNTEST::OnEnable";
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donpcevent "Beholder#ASNTEST::OnEnable";
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donpcevent "Keeper of the Door#ASN::OnDisable";
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donpcevent "Keeper of the Door#ASN::OnDisable";
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@ -1178,13 +1178,9 @@ OnTouch:
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}
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}
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in_moc_16,1,1,0 script Beholder#ASNTEST -1,{
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in_moc_16,1,1,0 script Beholder#ASNTEST -1,{
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OnInit:
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disablenpc "Beholder#ASNTEST";
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end;
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end;
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OnEnable:
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OnEnable:
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mapannounce "in_moc_16","lol?",bc_map;
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enablenpc "Beholder#ASNTEST";
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set .MyMobs,6;
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set .MyMobs,6;
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// Target mobs
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// Target mobs
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monster "in_moc_16",62,161,"Job change target",1002,1,"Beholder#ASNTEST::OnMyMobDead";
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monster "in_moc_16",62,161,"Job change target",1002,1,"Beholder#ASNTEST::OnMyMobDead";
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@ -1231,9 +1227,16 @@ OnEnable:
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initnpctimer;
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initnpctimer;
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end;
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end;
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OnDisable:
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OnReset:
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killmonsterall "in_moc_16";
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killmonster "in_moc_16","Beholder#ASNTEST::OnMyMobDead";
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disablenpc "Beholder#ASNTEST";
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killmonster "in_moc_16","Beholder#ASNTEST::OnMyMobDead2";
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stopnpctimer;
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donpcevent "Standby Room#ASNTEST::OnStart";
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end;
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OnResetmob:
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killmonster "in_moc_16","Beholder#ASNTEST::OnMyMobDead";
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killmonster "in_moc_16","Beholder#ASNTEST::OnMyMobDead2";
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stopnpctimer;
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stopnpctimer;
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end;
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end;
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@ -1244,7 +1247,7 @@ OnMyMobDead:
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set ASSIN_Q,3;
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set ASSIN_Q,3;
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donpcevent "timestopper#1::OnEnable";
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donpcevent "timestopper#1::OnEnable";
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donpcevent "Keeper of the Door#ASN::OnEnable";
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donpcevent "Keeper of the Door#ASN::OnEnable";
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donpcevent "Beholder#ASNTEST::OnDisable";
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donpcevent "Beholder#ASNTEST::OnResetmob";
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set .DisableTraps,1;
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set .DisableTraps,1;
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stopnpctimer;
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stopnpctimer;
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}
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}
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@ -1257,12 +1260,11 @@ OnMyMobDead2:
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mapannounce "in_moc_16",strcharinfo(0) + "! You made a mistake! I'm bringing you back!",bc_map;
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mapannounce "in_moc_16",strcharinfo(0) + "! You made a mistake! I'm bringing you back!",bc_map;
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set ASSIN_Q,2;
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set ASSIN_Q,2;
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warp "in_moc_16",19,161;
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warp "in_moc_16",19,161;
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donpcevent "Standby Room#ASNTEST::OnStart";
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donpcevent "Beholder#ASNTEST::OnReset";
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donpcevent "Beholder#ASNTEST::OnDisable";
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end;
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end;
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OnTimer1000:
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OnTimer1000:
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mapannounce "in_moc_16","Okay, let the test begin!",bc_map;
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mapannounce "in_moc_16"," Okay, let the test begin!",bc_map;
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end;
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end;
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OnTimer2000:
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OnTimer2000:
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@ -1306,7 +1308,7 @@ OnTimer183000:
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end;
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end;
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OnTimer184000:
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OnTimer184000:
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mapannounce "in_moc_16","1 second left...",bc_map;
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mapannounce "in_moc_16","1 second left.",bc_map;
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end;
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end;
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OnTimer185000:
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OnTimer185000:
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@ -1315,10 +1317,12 @@ OnTimer185000:
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//set ASSIN_Q,2;
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//set ASSIN_Q,2;
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end;
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end;
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OnTimer187000:
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OnTimer186000:
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areawarp "in_moc_16",60,136,93,177,"in_moc_16",19,161;
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areawarp "in_moc_16",60,136,93,177,"in_moc_16",19,161;
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donpcevent "Beholder#ASNTEST::OnDisable";
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end;
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donpcevent "Standby Room#ASNTEST::OnStart";
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OnTimer187000:
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donpcevent "Beholder#ASNTEST::OnReset";
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end;
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end;
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}
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}
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@ -1440,6 +1444,7 @@ OnEnable:
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OnDisable:
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OnDisable:
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disablenpc "Keeper of the Door#ASN";
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disablenpc "Keeper of the Door#ASN";
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end;
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}
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}
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in_moc_16,3,3,0 script timestopper#1 -1,{
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in_moc_16,3,3,0 script timestopper#1 -1,{
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@ -1454,6 +1459,7 @@ OnTimer187000:
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OnDisable:
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OnDisable:
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stopnpctimer;
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stopnpctimer;
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end;
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}
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}
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in_moc_16,89,98,1 script Thomas#ASNTEST 118,5,1,{
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in_moc_16,89,98,1 script Thomas#ASNTEST 118,5,1,{
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@ -1601,6 +1607,7 @@ OnTouch:
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OnDisable:
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OnDisable:
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mapannounce "in_moc_16","...Next volunteer, please come in.",bc_map;
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mapannounce "in_moc_16","...Next volunteer, please come in.",bc_map;
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end;
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}
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}
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in_moc_16,149,80,4 script Guildmaster#ASN2 106,1,1,{
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in_moc_16,149,80,4 script Guildmaster#ASN2 106,1,1,{
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