Official Random Coordinates for Savepoint (#1756)
* Added parameters for `savepoint are range for `x` and `y` for random savepoint coordinates. * Added documentation for new savepoint params. Credits to @aleos89 * Updated savepoint on script to follow official behaviour (random save in 3x3). All credits to @Atemo
This commit is contained in:
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@ -3968,15 +3968,20 @@ normally translate to random coordinates.
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---------------------------------------
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*savepoint "<map name>",<x>,<y>{,<char_id>};
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*save "<map name>",<x>,<y>{,<char_id>};
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*savepoint "<map name>",<x>,<y>{,{<range x>,<range y>,}<char_id>};
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*save "<map name>",<x>,<y>{,{<range x>,<range y>,}<char_id>};
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These commands save where the invoking character will return to upon clicking
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"Return to Save Point", after death and in some other cases. The two versions are
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equivalent. They ignore any and all mapflags, and can make a character respawn where
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no teleportation is otherwise possible.
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The <range x> and <range y> optional values allow for a randomization with the
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player's save point. The values will randomly add or subtract from the given <x>
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and <y> coordinates.
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savepoint "place",350,75;
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savepoint "place",350,75,2,2; // Randomly save the character between 348,73 and 352,77
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---------------------------------------
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@ -817,7 +817,7 @@ ein_in01,206,224,3 script Hotel Employee#ein 855,{
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mes "Thank you, and please";
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mes "come again.";
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close2;
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savepoint "ein_in01",200,224;
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savepoint "ein_in01",200,224,1,1;
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end;
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case 2:
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if (Zeny > 4999) {
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@ -99,7 +99,7 @@ in_moc_16,19,33,1 script Guildsman#asn 55,{
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set ASSIN_Q,0;
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set ASSIN_Q2,0;
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set ASSIN_Q3,0;
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savepoint "in_moc_16",18,14;
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savepoint "in_moc_16",18,14,1,1;
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warp "in_moc_16",18,14;
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end;
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}
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@ -1460,7 +1460,7 @@ OnTouch_:
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else
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set ASSIN_Q,4;
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warp "in_moc_16",87,102;
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savepoint "in_moc_16",16,13;
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savepoint "in_moc_16",16,13,1,1;
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end;
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OnEnable:
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@ -1528,7 +1528,7 @@ OnTouch_:
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set ASSIN_Q2,0;
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set ASSIN_Q3,0;
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changequest 8004,8000;
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savepoint "in_moc_16",18,14;
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savepoint "in_moc_16",18,14,1,1;
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warp "in_moc_16",18,14;
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donpcevent "Standby Room#ASNTEST::OnStart";
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end;
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@ -1610,7 +1610,7 @@ OnTouch_:
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}
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else {
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mapannounce "in_moc_16",strcharinfo(0)+" has entered 'Guildmaster's room.'",bc_map;
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savepoint "in_moc_16",181,183;
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savepoint "in_moc_16",181,183,1,1;
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donpcevent "Guildmaster#ASN1::OnCast";
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warp "in_moc_16",167,113;
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end;
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@ -1619,7 +1619,7 @@ OnTouch_:
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in_moc_16,167,110,0 script Guildmaster#ASN1 -1,3,1,{
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OnTouch_:
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savepoint "in_moc_16",167,110;
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savepoint "in_moc_16",167,110,1,1;
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mes "[Guildmaster]";
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mes "Welcome. ";
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mes "This place is called the 'Guildmaster's room,' the deepest place in the Assassin guild.";
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@ -1641,7 +1641,7 @@ OnCast:
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in_moc_16,149,80,4 script Guildmaster#ASN2 106,1,1,{
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end;
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OnTouch_:
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savepoint "morocc",100,100;
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savepoint "morocc",100,100,1,1;
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if (ASSIN_Q == 7 && BaseJob == Job_Thief) {
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set ASSIN_Q,8;
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mes "[Guildmaster]";
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@ -2128,7 +2128,7 @@ OnTouch_:
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next;
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mes "[Guildmaster]";
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mes "You, " + strcharinfo(0) + ", have chosen to live as an Assassin. May you learn our ways and be an honorable example to others.";
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savepoint "morocc",100,100;
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savepoint "morocc",100,100,1,1;
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getitem 1008,1; //Frozen_Heart
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changequest 8006,8007;
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next;
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@ -743,7 +743,7 @@ payon_in03,131,7,3 script Hunter#htnGM 59,{
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mes "Wow, you came back in one piece!";
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mes "I mean, good job. I'll give you the item which proves that you have passed the test.";
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set HNTR_Q,17;
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savepoint "payon",104,99;
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savepoint "payon",104,99,1,1;
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getitem 1007,1; //Penetration
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changequest 4012,4013;
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next;
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@ -935,7 +935,7 @@ payon_in02,21,31,1 script Hunter#htnGM2 59,{
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mes "Wow. You're back in one piece!";
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mes "I mean, good job. Well then, I'll give you the item which serves as proof that you passed the test.";
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set HNTR_Q,17;
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savepoint "payon",104,99;
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savepoint "payon",104,99,1,1;
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getitem 1007,1; //Penetration
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next;
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mes "[Hunter Guildmaster]";
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@ -985,7 +985,7 @@ OnTouch_:
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next;
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mes "[Guide]";
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mes "We will provide the arrows, so just make sure that you bring a bow. Well, then. Please enter when you are ready.";
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savepoint "job_hunte",176,22;
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savepoint "job_hunte",176,22,1,1;
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close;
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}
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else if (HNTR_Q > 12 && HNTR_Q < 16) {
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@ -1011,7 +1011,7 @@ OnTouch_:
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// donpcevent "Waiting Room#hnt::OnStart";
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close2;
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set HNTR_Q,13;
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savepoint "payon",104,99;
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savepoint "payon",104,99,1,1;
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warp "payon_in02",21,27;
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}
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}
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@ -1019,7 +1019,7 @@ OnTouch_:
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mes "[Guide]";
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mes "You shouldn't be here. How about finding the required job change item first?";
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close2;
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savepoint "payon",104,99;
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savepoint "payon",104,99,1,1;
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warp "payon_in02",21,27;
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}
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end;
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@ -1258,7 +1258,7 @@ OnTouch_:
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donpcevent "Waiting Room#hnt::OnStart";
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set HNTR_Q,16;
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changequest 4011,4012;
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savepoint "payon",104,99;
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savepoint "payon",104,99,1,1;
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if (rand(2))
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warp "payon_in02",21,27;
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else
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@ -1737,7 +1737,7 @@ function script F_FatherRub {
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mes "[Father Rubalkabara]";
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mes "Well then, please head to your next destination for your pilgrimage. Be safe in your travels.";
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close2;
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savepoint "prt_fild03",361,255;
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savepoint "prt_fild03",361,255,1,1;
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set PRIEST_Q,2;
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end;
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}
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@ -1785,7 +1785,7 @@ function script F_MotherMart {
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mes "God for safety";
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mes "on your journey.";
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close2;
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savepoint "moc_fild07",35,355;
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savepoint "moc_fild07",35,355,1,1;
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set PRIEST_Q,3;
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end;
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}
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@ -1845,7 +1845,7 @@ function script F_FatherYos {
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mes "your trials is now";
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mes "completed.";
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close2;
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savepoint "prt_fild00",206,230;
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savepoint "prt_fild00",206,230,1,1;
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set PRIEST_Q,4;
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end;
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}
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@ -837,7 +837,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{
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mes "Just consider yourself a glass cannon...because the monsters are going to break you into pieces. Hahahahahahahahaha~";
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next;
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set WIZ_Q,6;
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savepoint "geffen",120,107;
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savepoint "geffen",120,107,1,1;
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mes "[Raulel]";
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mes "Then, as you wish. I'll send you there right now.";
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mes "Oh, if you see a white light at the end of a tunnel, that means your pathetic cause you failed! Hahahahahah~";
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@ -871,7 +871,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{
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next;
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if (select("Continue testing.:I want to go back because I have butterflies in my stomach.") == 1) {
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set WIZ_Q,6;
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savepoint "geffen",120,107;
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savepoint "geffen",120,107,1,1;
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mes "[Raulel]";
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mes "You are indeed, very determined. Ok! Hahahahahaha~";
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mes "*Cough* *cough* As you wish, we shall begin the final test!";
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@ -911,7 +911,7 @@ gef_tower,102,24,2 script Gloomy Wizard 735,{
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mes "*Cough* Cough* Do you want to take the test again? Or did you bring the ^3355FFWorn Out Scroll^000000?";
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next;
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if (select("Continue the test.:Worn Out Scroll...") == 1) {
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savepoint "geffen",120,107;
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savepoint "geffen",120,107,1,1;
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mes "[Raulel]";
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mes "Hahaha~ Ok, at least you have some spirit.";
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mes "I'll send you in again, try dying once more will yah? Hahahahahahahahaha~";
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mes "[Teleporter]";
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mes "Have a nice trip.";
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close2;
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savepoint getarg(0),getarg(1),getarg(2);
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savepoint getarg(0),getarg(1),getarg(2),1,1;
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warp getarg(0),getarg(1),getarg(2);
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end;
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}
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mes getarg(1)+".";
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mes "Thank you for using the";
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mes "Cool Event Corp. service~";
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savepoint getarg(2),getarg(3),getarg(4);
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savepoint getarg(2),getarg(3),getarg(4),1,1;
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close2;
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break;
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case 2:
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@ -43,7 +43,7 @@ aldeba_in,96,181,4 script Kafra Service 113,{
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mes "of the Kafra Corporation";
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mes "Headquarters. Thank you.";
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next;
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savepoint "aldeba_in",96,179;
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savepoint "aldeba_in",96,179,1,1;
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mes "[Kafra Leilah]";
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mes "Please make use of";
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mes "the Kafra Services that are";
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@ -121,7 +121,7 @@ aldebaran,143,119,4 script Kafra Employee::kaf_aldebaran 113,{
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mes "you with convenient services.";
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mes "How may I be of assistance?";
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callfunc "F_Kafra",5,0,1,20,600;
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savepoint "aldebaran",143,109;
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savepoint "aldebaran",143,109,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Al De Baran";
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}
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@ -136,7 +136,7 @@ geffen,120,62,0 script Kafra Employee::kaf_geffen 115,{
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mes "are always on your side.";
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mes "So how can I help you?";
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callfunc "F_Kafra",5,0,0,30,750;
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savepoint "geffen",119,40;
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savepoint "geffen",119,40,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Geffen";
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}
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@ -151,7 +151,7 @@ geffen,203,123,2 script Kafra Employee::geffen2 114,{
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mes "with its excellent service. So";
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mes "what can I do for you today?";
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callfunc "F_Kafra",5,0,0,30,750;
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savepoint "geffen",200,124;
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savepoint "geffen",200,124,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Geffen";
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}
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@ -166,7 +166,7 @@ morocc,156,97,4 script Kafra Employee::kaf_morocc 113,{
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mes "you with convenient services.";
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mes "How may I be of assistance?";
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callfunc "F_Kafra",5,0,0,60,930;
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savepoint "morocc",156,46;
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savepoint "morocc",156,46,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Morroc";
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}
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@ -181,7 +181,7 @@ morocc,160,258,4 script Kafra::kaf_morocc2 114,{
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mes "with its excellent service. So";
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mes "what can I do for you today?";
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callfunc "F_Kafra",5,0,0,60,930;
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savepoint "morocc",157,272;
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savepoint "morocc",157,272,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Morroc";
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}
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@ -196,7 +196,7 @@ payon,181,104,4 script Kafra Employee::kaf_payon 113,{
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mes "you with convenient services.";
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mes "How may I be of assistance?";
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callfunc "F_Kafra",5,0,1,60,930;
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savepoint "payon",160,58;
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savepoint "payon",160,58,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Payon";
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}
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@ -210,7 +210,7 @@ payon,175,226,4 script Kafra Employee::kaf_payon2 116,{
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mes "always on your side.";
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mes "How may I assist you?";
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callfunc "F_Kafra",5,0,1,60,930;
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savepoint "payon",257,242;
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savepoint "payon",257,242,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Payon";
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}
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@ -224,7 +224,7 @@ pay_arche,55,123,0 script Kafra Employee::kaf_payon3 4_F_KAFRA1,{
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mes "are always on your side.";
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mes "How may I assist you?";
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callfunc "F_Kafra",5,5,1,90,1200;
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savepoint "pay_arche",49,144;
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savepoint "pay_arche",49,144,1,1;
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callfunc "F_KafEnd",0,1,"at the Payon Dungeon";
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}
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@ -241,7 +241,7 @@ prontera,152,326,3 script Kafra Employee::kaf_prontera 112,{
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mes "you. So how can I be";
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mes "of service today?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "prontera",157,327;
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savepoint "prontera",157,327,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Prontera";
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}
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@ -254,7 +254,7 @@ prontera,151,29,0 script Kafra Employee::kaf_prontera2 115,{
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mes "are always on your side.";
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mes "So how can I help you?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "prontera",150,33;
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savepoint "prontera",150,33,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Prontera";
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}
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@ -267,7 +267,7 @@ prontera,29,207,6 script Kafra Employee::kaf_prontera3 113,{
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mes "you with convenient services.";
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mes "How may I be of assistance?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "prontera",33,208;
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savepoint "prontera",33,208,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Prontera";
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}
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@ -282,7 +282,7 @@ prontera,282,200,2 script Kafra Employee::kaf_prontera4 114,{
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mes "with its excellent service. So";
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mes "what can I do for you today?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "prontera",281,203;
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savepoint "prontera",281,203,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Prontera";
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}
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@ -296,7 +296,7 @@ prontera,146,89,6 script Kafra Employee::kaf_prontera5 117,{
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mes "are always on your side.";
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mes "How may I assist you?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "prontera",116,73;
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savepoint "prontera",116,73,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Prontera";
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}
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@ -311,7 +311,7 @@ yuno,152,187,4 script Kafra Employee::kaf_yuno 860,{
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mes "you with convenient services.";
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mes "How may I be of assistance?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "yuno",158,125;
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savepoint "yuno",158,125,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Juno";
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}
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@ -324,7 +324,7 @@ yuno,327,108,4 script Kafra Employee::kaf_yuno2 860,{
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mes "you with convenient services.";
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mes "How may I be of assistance?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "yuno",328,101;
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savepoint "yuno",328,101,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Juno";
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}
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@ -337,7 +337,7 @@ yuno,277,221,4 script Kafra Employee::kaf_yuno3 861,{
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mes "you with convenient services.";
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mes "How may I be of assistance?";
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callfunc "F_Kafra",5,0,0,40,800;
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savepoint "yuno",274,229;
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savepoint "yuno",274,229,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Juno";
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}
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@ -353,7 +353,7 @@ alberta,28,229,0 script Kafra Employee::kaf_alberta 116,{
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mes "always ready to serve you.";
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mes "How can I help you today?";
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callfunc "F_Kafra",5,0,0,50,850;
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savepoint "alberta",31,231;
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savepoint "alberta",31,231,1,1;
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callfunc "F_KafEnd",0,1,"in the city of Alberta";
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}
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@ -368,7 +368,7 @@ alberta,113,60,6 script Kafra Employee::kaf_alberta2 112,{
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mes "you. So how can I be";
|
||||
mes "of service today?";
|
||||
callfunc "F_Kafra",5,0,0,50,850;
|
||||
savepoint "alberta",117,57;
|
||||
savepoint "alberta",117,57,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Alberta";
|
||||
}
|
||||
|
||||
@ -384,7 +384,7 @@ comodo,195,150,4 script Kafra Employee::kaf_comodo 721,{
|
||||
mes "service is always";
|
||||
mes "on your side~";
|
||||
callfunc "F_Kafra",5,0,1,80,1000;
|
||||
savepoint "comodo",204,143;
|
||||
savepoint "comodo",204,143,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the town of Comodo";
|
||||
}
|
||||
|
||||
@ -398,7 +398,7 @@ cmd_fild07,136,134,4 script Kafra Employee::kaf_cmd_fild07 721,{
|
||||
mes "service is always";
|
||||
mes "on your side~";
|
||||
callfunc "F_Kafra",5,0,1,80,1000;
|
||||
savepoint "cmd_fild07",127,134;
|
||||
savepoint "cmd_fild07",127,134,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in Pyros Lighthouse";
|
||||
}
|
||||
|
||||
@ -415,9 +415,9 @@ cmd_fild07,136,134,4 script Kafra Employee::kaf_cmd_fild07 721,{
|
||||
mes "How may I assist you?";
|
||||
callfunc "F_Kafra",5,0,1,40,820;
|
||||
if (checkre(0))
|
||||
savepoint strnpcinfo(4),129,97;
|
||||
savepoint strnpcinfo(4),129,97,1,1;
|
||||
else
|
||||
savepoint "izlude",94,103;
|
||||
savepoint "izlude",94,103,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Izlude";
|
||||
}
|
||||
|
||||
@ -426,7 +426,7 @@ cmd_fild07,136,134,4 script Kafra Employee::kaf_cmd_fild07 721,{
|
||||
moscovia,223,191,3 script Kafra Employee::kaf_mosk 114,{
|
||||
cutin "kafra_04",2;
|
||||
callfunc "F_Kafra",0,3,0,80,700;
|
||||
savepoint "moscovia",221,194;;
|
||||
savepoint "moscovia",221,194,1,1;;
|
||||
callfunc "F_KafEnd",0,3,"in the city of Moscovia";
|
||||
}
|
||||
|
||||
@ -441,7 +441,7 @@ amatsu,102,149,4 script Kafra Employee::kaf_amatsu 116,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,3,1,50,700;
|
||||
savepoint "amatsu",116,94;
|
||||
savepoint "amatsu",116,94,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Amatsu";
|
||||
}
|
||||
|
||||
@ -456,7 +456,7 @@ ayothaya,212,169,5 script Kafra Employee::kaf_ayothaya 116,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,3,1,50,700;
|
||||
savepoint "ayothaya",149,69;
|
||||
savepoint "ayothaya",149,69,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Ayotaya";
|
||||
}
|
||||
|
||||
@ -470,7 +470,7 @@ einbech,181,132,5 script Kafra Employee#ein3::kaf_einbech 860,{
|
||||
mes "are always on your side.";
|
||||
mes "So how can I help you?";
|
||||
callfunc "F_Kafra",5,4,1,40,850;
|
||||
savepoint "einbech",182,124;
|
||||
savepoint "einbech",182,124,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the town of Einbech";
|
||||
}
|
||||
|
||||
@ -485,7 +485,7 @@ einbroch,242,205,5 script Kafra Employee#ein2::kaf_einbroch 860,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,4,1,50,800;
|
||||
savepoint "einbroch",238,198;
|
||||
savepoint "einbroch",238,198,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Einbroch";
|
||||
}
|
||||
|
||||
@ -498,7 +498,7 @@ einbroch,59,203,6 script Kafra Employee#ein1::kaf_einbroch2 861,{
|
||||
mes "are always on your side.";
|
||||
mes "How may I assist you?";
|
||||
callfunc "F_Kafra",5,4,1,50,800;
|
||||
savepoint "einbroch",240,197;
|
||||
savepoint "einbroch",240,197,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Einbroch";
|
||||
}
|
||||
|
||||
@ -513,7 +513,7 @@ gonryun,159,122,4 script Kafra Employee::kaf_gonryun 116,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,3,1,50,700;
|
||||
savepoint "gonryun",160,62;
|
||||
savepoint "gonryun",160,62,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Kunlun";
|
||||
}
|
||||
|
||||
@ -528,7 +528,7 @@ lighthalzen,164,100,4 script Kafra Employee::kaf_lighthalzen 860,{
|
||||
mes "are always on your side.";
|
||||
mes "How may I assist you?";
|
||||
callfunc "F_Kafra",5,4,1,40,800;
|
||||
savepoint "lighthalzen",158,94;
|
||||
savepoint "lighthalzen",158,94,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Lighthalzen";
|
||||
}
|
||||
|
||||
@ -540,7 +540,7 @@ lighthalzen,191,320,4 script Kafra Employee::kaf_lighthalzen2 861,{
|
||||
mes "are always on your side.";
|
||||
mes "So how can I help you?";
|
||||
callfunc "F_Kafra",5,4,1,40,800;
|
||||
savepoint "lighthalzen",194,313;
|
||||
savepoint "lighthalzen",194,313,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Lighthalzen";
|
||||
}
|
||||
|
||||
@ -552,7 +552,7 @@ lhz_in02,237,284,4 script Kafra Employee::kaf_lhz_in02 861,{
|
||||
mes "are always on your side.";
|
||||
mes "So how can I help you?";
|
||||
callfunc "F_Kafra",5,4,1,40,800;
|
||||
savepoint "lhz_in02",278,215;
|
||||
savepoint "lhz_in02",278,215,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Lighthalzen";
|
||||
}
|
||||
|
||||
@ -567,7 +567,7 @@ louyang,210,104,5 script Kafra Employee::kaf_louyang 4_F_KAFRA2,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,3,1,50,700;
|
||||
savepoint "louyang",217,92;
|
||||
savepoint "louyang",217,92,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Louyang";
|
||||
}
|
||||
|
||||
@ -583,7 +583,7 @@ umbala,87,160,4 script Kafra Employee::kaf_umbala 721,{
|
||||
mes "service is always";
|
||||
mes "on your side~";
|
||||
callfunc "F_Kafra",5,0,1,80,0;
|
||||
savepoint "umbala",126,131;
|
||||
savepoint "umbala",126,131,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Umbala";
|
||||
}
|
||||
|
||||
@ -591,7 +591,7 @@ umbala,87,160,4 script Kafra Employee::kaf_umbala 721,{
|
||||
//============================================================
|
||||
niflheim,202,180,3 script Kafra Employee::kaf_niflheim 791,{
|
||||
callfunc "F_Kafra",1,2,1,150,0;
|
||||
savepoint "niflheim",192,182;
|
||||
savepoint "niflheim",192,182,1,1;
|
||||
callfunc "F_KafEnd",1,1,"in the city of Niflheim";
|
||||
}
|
||||
|
||||
@ -612,7 +612,7 @@ izlu2dun,106,58,8 script Kafra Employee::kaf_izlu2dun 4_F_KAFRA2,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,2,1,120,1200;
|
||||
savepoint "izlu2dun",87,170;
|
||||
savepoint "izlu2dun",87,170,1,1;
|
||||
callfunc "F_KafEnd",0,1,"at Byalan Island";
|
||||
}
|
||||
|
||||
@ -627,7 +627,7 @@ prt_fild05,290,224,3 script Kafra Employee::prt_fild05 114,{
|
||||
mes "with its excellent service. So";
|
||||
mes "what can I do for you today?";
|
||||
callfunc "F_Kafra",5,1,1,40,0;
|
||||
savepoint "prt_fild05",274,243;
|
||||
savepoint "prt_fild05",274,243,1,1;
|
||||
callfunc "F_KafEnd",0,1, "at the Prontera Culverts";
|
||||
}
|
||||
|
||||
@ -641,7 +641,7 @@ mjolnir_02,83,362,4 script Kafra Employee::kaf_mjolnir_02 116,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,6,1,100,0;
|
||||
savepoint "mjolnir_02",98,352;
|
||||
savepoint "mjolnir_02",98,352,1,1;
|
||||
callfunc "F_KafEnd",0,1,"at Mjolnir Dead Pit";
|
||||
}
|
||||
|
||||
@ -656,7 +656,7 @@ moc_ruins,59,157,5 script Kafra Employee::moc_ruins 114,{
|
||||
mes "with its excellent service. So";
|
||||
mes "what can I do for you today?";
|
||||
callfunc "F_Kafra",5,2,1,90,1200;
|
||||
savepoint "moc_ruins",41,141;
|
||||
savepoint "moc_ruins",41,141,1,1;
|
||||
callfunc "F_KafEnd",0,1," at the Pyramids";
|
||||
}
|
||||
|
||||
@ -670,7 +670,7 @@ gef_fild10,73,340,5 script Kafra Employee::kaf_gef_fild10 116,{
|
||||
mes "always ready to serve you.";
|
||||
mes "How can I help you today?";
|
||||
callfunc "F_Kafra",5,6,1,130,0;
|
||||
savepoint "gef_fild10",54,326;
|
||||
savepoint "gef_fild10",54,326,1,1;
|
||||
callfunc "F_KafEnd",0,1,"at the Orc Dungeon";
|
||||
}
|
||||
|
||||
@ -684,6 +684,6 @@ alb2trea,59,69,5 script Kafra Employee::kaf_alb2trea 117,{
|
||||
mes "are always on your side.";
|
||||
mes "How may I assist you?";
|
||||
callfunc "F_Kafra",5,2,1,50,0;
|
||||
savepoint "alb2trea",92,64;
|
||||
savepoint "alb2trea",92,64,1,1;
|
||||
callfunc "F_KafEnd",0,1,0,"at Sunken Ship";
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ lhz_in02,230,284,4 script Hotel Employee#01 86,{
|
||||
next;
|
||||
switch(select("Save Point:Rest - 5,000 zeny:Cancel")) {
|
||||
case 1:
|
||||
savepoint "lhz_in02",209,275;
|
||||
savepoint "lhz_in02",209,275,1,1;
|
||||
mes "[Hotel Employee]";
|
||||
mes "Thank you, your";
|
||||
mes "Respawn Point has";
|
||||
@ -179,7 +179,7 @@ ve_in,157,219,5 script Inn Master#Receptionist 709,{
|
||||
mes "Your Respawn Point";
|
||||
mes "has been saved in Veins.";
|
||||
mes "Enjoy your stay in town~";
|
||||
savepoint "ve_in",157,209;
|
||||
savepoint "ve_in",157,209,1,1;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Inn Master]";
|
||||
@ -219,7 +219,7 @@ function script F_InnMaid {
|
||||
mes "has been saved.";
|
||||
mes "Thank you,";
|
||||
mes "please come again.";
|
||||
savepoint getarg(2),getarg(3),getarg(4);
|
||||
savepoint getarg(2),getarg(3),getarg(4),1,1;
|
||||
close;
|
||||
case 2:
|
||||
mes .@npc_name$;
|
||||
|
@ -292,7 +292,7 @@ poring_w01,96,97,3 script Sweet Devi#wop 738,{
|
||||
mes "I'll send you back to your savepoint.";
|
||||
close2;
|
||||
if (WoP_SaveMap$ != "") {
|
||||
savepoint WoP_SaveMap$,WoP_SaveMap_X,WoP_SaveMap_Y;
|
||||
savepoint WoP_SaveMap$,WoP_SaveMap_X,WoP_SaveMap_Y,1,1;
|
||||
set WoP_SaveMap$,"";
|
||||
set WoP_SaveMap_X,0;
|
||||
set WoP_SaveMap_Y,0;
|
||||
@ -305,7 +305,7 @@ OnPCLogoutEvent:
|
||||
getmapxy .@map$,.@x,.@y,UNITTYPE_PC;
|
||||
if (.@map$ == "poring_w02") {
|
||||
if (WoP_SaveMap$ != "") {
|
||||
savepoint WoP_SaveMap$,WoP_SaveMap_X,WoP_SaveMap_Y;
|
||||
savepoint WoP_SaveMap$,WoP_SaveMap_X,WoP_SaveMap_Y,1,1;
|
||||
set WoP_SaveMap$,"";
|
||||
set WoP_SaveMap_X,0;
|
||||
set WoP_SaveMap_Y,0;
|
||||
|
@ -148,11 +148,11 @@
|
||||
mes "Position successfully saved...";
|
||||
mes "Thank you very much!";
|
||||
mes "We will see you again soon.";
|
||||
if(strnpcinfo(4) == "morocc_in") { savepoint "morocc_in",141,139; }
|
||||
if(strnpcinfo(4) == "alberta_in") { savepoint "alberta_in",22,148; }
|
||||
if(strnpcinfo(4) == "prt_in") { savepoint "prt_in",54,137; }
|
||||
if(strnpcinfo(4) == "geffen_in") { savepoint "geffen_in",70,59; }
|
||||
if(strnpcinfo(4) == "payon_in01") { savepoint "payon_in01",142,46; }
|
||||
if(strnpcinfo(4) == "morocc_in") { savepoint "morocc_in",141,139,1,1; }
|
||||
if(strnpcinfo(4) == "alberta_in") { savepoint "alberta_in",22,148,1,1; }
|
||||
if(strnpcinfo(4) == "prt_in") { savepoint "prt_in",54,137,1,1; }
|
||||
if(strnpcinfo(4) == "geffen_in") { savepoint "geffen_in",70,59,1,1; }
|
||||
if(strnpcinfo(4) == "payon_in01") { savepoint "payon_in01",142,46,1,1; }
|
||||
break;
|
||||
case 5:
|
||||
mes "[PVP Narrator]";
|
||||
|
@ -3654,7 +3654,7 @@ turbo_room,130,92,3 script Kafra Staff#tt 115,{
|
||||
callfunc "F_Kafra",5,8,1,40,0;
|
||||
|
||||
M_Save:
|
||||
savepoint "aldebaran",168,112;
|
||||
savepoint "aldebaran",168,112,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in Al De Baran";
|
||||
|
||||
}
|
||||
|
@ -279,7 +279,7 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{
|
||||
mes "[Father Rubalkabara]";
|
||||
mes "Farewell.";
|
||||
close2;
|
||||
savepoint "prt_fild03",361,255;
|
||||
savepoint "prt_fild03",361,255,1,1;
|
||||
set job_acolyte_q,6;
|
||||
end;
|
||||
}
|
||||
@ -347,7 +347,7 @@ moc_fild07,41,355,4 script Ascetic#2aco 95,{
|
||||
mes "[Mother Mathilda]";
|
||||
mes "Please return to the Prontera Sanctuary and speak to the Priest in charge.";
|
||||
close2;
|
||||
savepoint "moc_fild07",35,355;
|
||||
savepoint "moc_fild07",35,355,1,1;
|
||||
set job_acolyte_q,7;
|
||||
end;
|
||||
}
|
||||
@ -424,7 +424,7 @@ prt_fild00,208,218,6 script Ascetic#3aco 98,{
|
||||
mes "[Father Yosuke]";
|
||||
mes "Now go back to the Santuary and finish becoming an Acolyte, kid.";
|
||||
close2;
|
||||
savepoint "prt_fild00",206,230;
|
||||
savepoint "prt_fild00",206,230,1,1;
|
||||
set job_acolyte_q,8;
|
||||
end;
|
||||
}
|
||||
|
@ -110,7 +110,7 @@ izlude_in,74,172,4 script Swordman#swd_1 119,{
|
||||
mes "So you wish to become a proud Swordman? By all means, please sign up!";
|
||||
next;
|
||||
if (select("Sign up.:Cancel.") == 1) {
|
||||
savepoint "izlude_in",65,165;
|
||||
savepoint "izlude_in",65,165,1,1;
|
||||
set job_sword_q,1;
|
||||
setquest 1014;
|
||||
mes "[Swordman]";
|
||||
@ -229,7 +229,7 @@ izlude_in,62,170,6 script Swordman#swd_2 85,{
|
||||
close;
|
||||
}
|
||||
else {
|
||||
savepoint "izlude_in",65,165;
|
||||
savepoint "izlude_in",65,165,1,1;
|
||||
warp "izlude_in",39,170;
|
||||
end;
|
||||
}
|
||||
|
@ -134,27 +134,27 @@ new_1-2,100,29,4 script Receptionist#nv1 86,{
|
||||
set nov_3_merchant,0;
|
||||
switch(rand(6)) {
|
||||
case 0:
|
||||
savepoint "prontera",273,354;
|
||||
savepoint "prontera",273,354,1,1;
|
||||
warp "prontera",273,354;
|
||||
break;
|
||||
case 1:
|
||||
savepoint "morocc",160,94;
|
||||
savepoint "morocc",160,94,1,1;
|
||||
warp "morocc",160,94;
|
||||
break;
|
||||
case 2:
|
||||
savepoint "geffen",120,100;
|
||||
savepoint "geffen",120,100,1,1;
|
||||
warp "geffen",120,100;
|
||||
break;
|
||||
case 3:
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "payon",70,100;
|
||||
break;
|
||||
case 4:
|
||||
savepoint "alberta",116,57;
|
||||
savepoint "alberta",116,57,1,1;
|
||||
warp "alberta",116,57;
|
||||
break;
|
||||
case 5:
|
||||
savepoint "izlude",94,103;
|
||||
savepoint "izlude",94,103,1,1;
|
||||
warp "izlude",94,103;
|
||||
}
|
||||
end;
|
||||
@ -1367,7 +1367,7 @@ new_1-2,118,108,3 script Kafra Employee#nv1 117,{
|
||||
set nov_3_magician,0;
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
savepoint .@mapn$,.@saveX,.@saveY;
|
||||
savepoint .@mapn$,.@saveX,.@saveY,1,1;
|
||||
warp .@mapn$,.@warpX,.@warpY;
|
||||
end;
|
||||
}
|
||||
@ -1430,7 +1430,7 @@ new_1-2,118,108,3 script Kafra Employee#nv1 117,{
|
||||
set nov_3_magician,0;
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
savepoint .@mapn$,.@saveX,.@saveY;
|
||||
savepoint .@mapn$,.@saveX,.@saveY,1,1;
|
||||
warp .@mapn$,.@warpX,.@warpY;
|
||||
end;
|
||||
}
|
||||
@ -2539,7 +2539,7 @@ new_1-2,38,182,3 script Entrance Guard#nv 92,{
|
||||
getitem 611,2; //Spectacles
|
||||
getitem 569,300; //Novice_Potion
|
||||
close2;
|
||||
savepoint "new_1-2",23,188;
|
||||
savepoint "new_1-2",23,188,1,1;
|
||||
warp "new_1-3",96,21;
|
||||
end;
|
||||
case 2:
|
||||
@ -3372,7 +3372,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
set nov_3_magician,0;
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
savepoint "izlude",93,104;
|
||||
savepoint "izlude",93,104,1,1;
|
||||
warp "izlude_in",74,167;
|
||||
end;
|
||||
case 2:
|
||||
@ -3444,7 +3444,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
set nov_3_magician,0;
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen_in",163,98;
|
||||
end;
|
||||
case 2:
|
||||
@ -3515,7 +3515,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
set nov_3_magician,0;
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta_in",62,44;
|
||||
end;
|
||||
case 2:
|
||||
@ -3583,7 +3583,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
mes "^A62A2A" + strcharinfo(0) + "^000000";
|
||||
mes "and farewell.";
|
||||
close2;
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "moc_ruins",155,44;
|
||||
end;
|
||||
case 2:
|
||||
@ -3652,7 +3652,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
set nov_3_magician,0;
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "payon_in02",64,65;
|
||||
end;
|
||||
case 2:
|
||||
@ -3724,7 +3724,7 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
set nov_3_magician,0;
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prt_church",172,19;
|
||||
end;
|
||||
case 2:
|
||||
@ -3761,27 +3761,27 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
set nov_3_merchant,0;
|
||||
set .@startmap,rand(1,6);
|
||||
if ((.@startmap > 0) && (.@startmap < 2)) {
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prt_fild08",170,371;
|
||||
}
|
||||
else if ((.@startmap > 1) && (.@startmap < 3)) {
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "gef_fild07",327,188;
|
||||
}
|
||||
else if ((.@startmap > 2) && (.@startmap < 4)) {
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "pay_fild03",388,70;
|
||||
}
|
||||
else if ((.@startmap > 3) && (.@startmap < 5)) {
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "moc_fild07",198,39;
|
||||
}
|
||||
else if ((.@startmap > 4) && (.@startmap < 6)) {
|
||||
savepoint "payon",256,242;
|
||||
savepoint "payon",256,242,1,1;
|
||||
warp "pay_fild01",334,354;
|
||||
}
|
||||
else if ((.@startmap > 5) && (.@startmap < 7)) {
|
||||
savepoint "izlude",93,104;
|
||||
savepoint "izlude",93,104,1,1;
|
||||
warp "prt_fild08",357,212;
|
||||
}
|
||||
end;
|
||||
@ -3812,27 +3812,27 @@ new_1-4,100,29,1 script Hanson#nv 46,{
|
||||
set nov_3_merchant,0;
|
||||
set .@startmap,rand(1,6);
|
||||
if ((.@startmap > 0) && (.@startmap < 2)) {
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prt_fild08",170,371;
|
||||
}
|
||||
else if ((.@startmap > 1) && (.@startmap < 3)) {
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "gef_fild07",327,188;
|
||||
}
|
||||
else if ((.@startmap > 2) && (.@startmap < 4)) {
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "pay_fild03",388,70;
|
||||
}
|
||||
else if ((.@startmap > 3) && (.@startmap < 5)) {
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "moc_fild07",198,39;
|
||||
}
|
||||
else if ((.@startmap > 4) && (.@startmap < 6)) {
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "pay_fild01",334,354;
|
||||
}
|
||||
else if ((.@startmap > 5) && (.@startmap < 7)) {
|
||||
savepoint "izlude",93,104;
|
||||
savepoint "izlude",93,104,1,1;
|
||||
warp "prt_fild08",357,212;
|
||||
}
|
||||
end;
|
||||
@ -3959,27 +3959,27 @@ S_UserJobchoice:
|
||||
set nov_3_acolyte,0;
|
||||
set nov_3_merchant,0;
|
||||
if(@menu == 1) {
|
||||
savepoint "izlude",93,104;
|
||||
savepoint "izlude",93,104,1,1;
|
||||
warp "izlude_in",74,167;
|
||||
}
|
||||
else if (@menu == 2) {
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen_in",163,98;
|
||||
}
|
||||
else if (@menu == 3) {
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta_in",62,44;
|
||||
}
|
||||
else if (@menu == 4) {
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "moc_ruins",155,44;
|
||||
}
|
||||
else if (@menu == 5) {
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "payon_in02",64,65;
|
||||
}
|
||||
else {
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prt_church",172,19;
|
||||
}
|
||||
return;
|
||||
|
@ -325,7 +325,7 @@ prt_monk,230,106,3 script Asthe#tu 1_F_PRIEST,{
|
||||
tu_acolyte01 = 4;
|
||||
getitem 1504,1; //Mace
|
||||
getitem 602,1; //Wing_Of_Butterfly
|
||||
savepoint "prt_monk",30,250;
|
||||
savepoint "prt_monk",30,250,1,1;
|
||||
}
|
||||
else {
|
||||
mes "[Asthe]";
|
||||
|
@ -338,7 +338,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
|
||||
mes "10 ^ff0000Feather of Birds^000000.";
|
||||
mes "You can go ahead and kill Pickies to get those. It really shouldn't be that hard. Oh, and use this Wing thingee to come back.";
|
||||
tu_thief01 = 5;
|
||||
savepoint "moc_ruins",80,164;
|
||||
savepoint "moc_ruins",80,164,1,1;
|
||||
getitem 602,1; //Wing_Of_Butterfly
|
||||
getexp 100,50;
|
||||
specialeffect2 EF_HIT5;
|
||||
|
@ -7611,7 +7611,7 @@ function Catwarp;
|
||||
next;
|
||||
switch(select("Save your location:Cancel")) {
|
||||
case 1:
|
||||
savepoint "mid_camp",56,139;
|
||||
savepoint "mid_camp",56,139,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
@ -7630,7 +7630,7 @@ function Catwarp;
|
||||
next;
|
||||
switch(select("Save your location:Cancel")) {
|
||||
case 1:
|
||||
savepoint "mid_camp",56,139;
|
||||
savepoint "mid_camp",56,139,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
@ -7649,7 +7649,7 @@ function Catwarp;
|
||||
next;
|
||||
switch(select("Save your location:Use Storage:Cancel")) {
|
||||
case 1:
|
||||
savepoint "mid_camp",56,139;
|
||||
savepoint "mid_camp",56,139,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
@ -7696,7 +7696,7 @@ function Catwarp;
|
||||
next;
|
||||
switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Cancel")) {
|
||||
case 1:
|
||||
savepoint "mid_camp",56,139;
|
||||
savepoint "mid_camp",56,139,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
@ -7818,7 +7818,7 @@ function Catwarp;
|
||||
next;
|
||||
switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Use Cat Warp (Jottunheim):Cancel")) {
|
||||
case 1:
|
||||
savepoint "mid_camp",56,139;
|
||||
savepoint "mid_camp",56,139,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
|
@ -72,8 +72,8 @@ spl_fild02,25,211,4 script Cat Hand Agent#spl 421,{
|
||||
next;
|
||||
switch(select("Save your location:Cancel")) {
|
||||
case 1:
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225;
|
||||
else savepoint "man_fild02",129,61;
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225,1,1;
|
||||
else savepoint "man_fild02",129,61,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
@ -92,8 +92,8 @@ spl_fild02,25,211,4 script Cat Hand Agent#spl 421,{
|
||||
next;
|
||||
switch(select("Save your location:Use Storage:Cancel")) {
|
||||
case 1:
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225;
|
||||
else savepoint "man_fild02",129,61;
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225,1,1;
|
||||
else savepoint "man_fild02",129,61,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
@ -139,8 +139,8 @@ spl_fild02,25,211,4 script Cat Hand Agent#spl 421,{
|
||||
next;
|
||||
switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Cancel")) {
|
||||
case 1:
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225;
|
||||
else savepoint "man_fild02",129,61;
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225,1,1;
|
||||
else savepoint "man_fild02",129,61,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
@ -260,8 +260,8 @@ spl_fild02,25,211,4 script Cat Hand Agent#spl 421,{
|
||||
next;
|
||||
switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Use Cat Warp (Jottunheim):Cancel")) {
|
||||
case 1:
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225;
|
||||
else savepoint "man_fild02",129,61;
|
||||
if (strnpcinfo(2) == "spl") savepoint "spl_fild02",32,225,1,1;
|
||||
else savepoint "man_fild02",129,61,1,1;
|
||||
mes "[Cat Hand Agent]";
|
||||
mes "Thank you.";
|
||||
mes "Your location has been saved.";
|
||||
|
@ -3366,7 +3366,7 @@ mosk_in,135,191,5 script Landlord#mos 4_F_RUSWOMAN3,{
|
||||
mes "[Landlord]";
|
||||
mes "Your respawn point has been saved.";
|
||||
mes "Hope we can see you again next time hoho.";
|
||||
savepoint "mosk_in",142,189;
|
||||
savepoint "mosk_in",142,189,1,1;
|
||||
close;
|
||||
case 2:
|
||||
if (Zeny > 4999) {
|
||||
|
@ -33,7 +33,7 @@ ecl_in02,164,56,3 script Receptionist#Laphine 835,{
|
||||
case 1:
|
||||
mes "[Receptionist}";
|
||||
mes "Clinic has been set as your save point. Be careful though~";
|
||||
savepoint "ecl_in02",162,50;
|
||||
savepoint "ecl_in02",162,50,1,1;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Receptionist}";
|
||||
|
@ -94,7 +94,7 @@ function script F_IzludeChannel {
|
||||
set .@i, select(getarg(0)+":Never mind");
|
||||
if (.@i < 6) {
|
||||
setarray .@maps$[1],"izlude","izlude_a","izlude_b","izlude_c","izlude_d";
|
||||
savepoint .@maps$[.@i],128,98;
|
||||
savepoint .@maps$[.@i],128,98,1,1;
|
||||
warp .@maps$[.@i],128,98;
|
||||
end;
|
||||
}
|
||||
|
@ -320,7 +320,7 @@ malangdo,147,117,3 script Innkeeper#malang 554,{
|
||||
case 2:
|
||||
mes "[Innkeeper]";
|
||||
mes "Location saved. We should keep company, haha~";
|
||||
savepoint "malangdo",142,118;
|
||||
savepoint "malangdo",142,118,1,1;
|
||||
close;
|
||||
case 3:
|
||||
mes "[Innkeeper]";
|
||||
|
@ -115,7 +115,7 @@ ma_in01,30,94,4 script Inn Keeper#ma 583,{
|
||||
case 1:
|
||||
mes "[Inn Keeper]";
|
||||
mes "Successfully stored. See you next time.";
|
||||
savepoint "ma_in01",43,98;
|
||||
savepoint "ma_in01",43,98,1,1;
|
||||
close;
|
||||
case 2:
|
||||
if (Zeny < 5000) {
|
||||
|
@ -1105,7 +1105,7 @@ mora,43,127,3 script Innkeeper#mora_inn 522,{
|
||||
mes "[Innkeeper]";
|
||||
mes "You know, haste makes waste. Tsk tsk.";
|
||||
mes "Well, the game's been saved.";
|
||||
savepoint "mora",56,143;
|
||||
savepoint "mora",56,143,1,1;
|
||||
close;
|
||||
case 2:
|
||||
mes "[Innkeeper]";
|
||||
|
@ -142,7 +142,7 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{
|
||||
mes "[Father Rubalkabara]";
|
||||
mes "Farewell.";
|
||||
close2;
|
||||
savepoint "prt_fild03",361,255;
|
||||
savepoint "prt_fild03",361,255,1,1;
|
||||
set job_acolyte_q,6;
|
||||
end;
|
||||
}
|
||||
@ -210,7 +210,7 @@ moc_fild07,41,355,4 script Ascetic#2aco 95,{
|
||||
mes "[Mother Mathilda]";
|
||||
mes "Please return to the Prontera Sanctuary and speak to the Priest in charge.";
|
||||
close2;
|
||||
savepoint "moc_fild07",35,355;
|
||||
savepoint "moc_fild07",35,355,1,1;
|
||||
set job_acolyte_q,7;
|
||||
end;
|
||||
}
|
||||
@ -287,7 +287,7 @@ prt_fild00,208,218,6 script Ascetic#3aco 98,{
|
||||
mes "[Father Yosuke]";
|
||||
mes "Now go back to the Santuary and finish becoming an Acolyte, kid.";
|
||||
close2;
|
||||
savepoint "prt_fild00",206,230;
|
||||
savepoint "prt_fild00",206,230,1,1;
|
||||
set job_acolyte_q,8;
|
||||
end;
|
||||
}
|
||||
|
@ -2054,7 +2054,7 @@ iz_ac01,59,43,3 script Therapist#ac 4_M_6THPRIN1,{
|
||||
mes "[Therapist]";
|
||||
mes "I see...";
|
||||
mes "For emergency situations, in case you've fainted and want to be brought back here, I will save your current location.";
|
||||
savepoint "iz_ac01", 45, 46;
|
||||
savepoint "iz_ac01",45,46,1,1;
|
||||
close;
|
||||
}
|
||||
|
||||
@ -5146,7 +5146,7 @@ iz_ac01,95,46,5 script Kafra Guide Trainer#ac 4_F_KAFRA1,{
|
||||
next;
|
||||
mes "[Kafra Guide Trainer]";
|
||||
mes "It's already done. Easy huh?";
|
||||
savepoint "izlude", 128, 98;
|
||||
savepoint "izlude",128,98,1,1;
|
||||
next;
|
||||
mes "[Kafra Guide Trainer]";
|
||||
mes "Now, when you use a ^006400Butterfly Wing^000000, it will send you to the last saved location.";
|
||||
@ -9325,7 +9325,7 @@ iz_ac02,148,110,3 script Mage Chuck#ac 4_M_JOB_WIZARD,{
|
||||
cutin "", 255;
|
||||
next;
|
||||
setquest 9264;
|
||||
savepoint "geffen", 120, 38;
|
||||
savepoint "geffen",120,38,1,1;
|
||||
warp "gef_fild07", 88, 205;
|
||||
end;
|
||||
}
|
||||
@ -14126,7 +14126,7 @@ new_1-1,53,114,3 script Training Instructor#1a 4_F_03,{
|
||||
} else if (strnpcinfo(4) == "new_5-1" || strnpcinfo(4) == "new_5-2" || strnpcinfo(4) == "new_5-3" || strnpcinfo(4) == "new_5-4") {
|
||||
.@warp$ = "iz_int04";
|
||||
}
|
||||
savepoint .@warp$, 98, 88;
|
||||
savepoint .@warp$,98,88,1,1;
|
||||
warp .@warp$, 98, 88;
|
||||
end;
|
||||
}
|
||||
|
@ -151,7 +151,7 @@ new_5-1,53,114,3 duplicate(NvSprakkiA) Sprakki#nv5a 90
|
||||
mes "^4d4dff- You received a quest 'Novice Training Ground -1' from Sprakki.";
|
||||
mes "Please check the Quest Info Window. -^000000";
|
||||
close2;
|
||||
savepoint strnpcinfo(4),100,100;
|
||||
savepoint strnpcinfo(4),100,100,1,1;
|
||||
warp strnpcinfo(4),100,100;
|
||||
end;
|
||||
case 2:
|
||||
@ -175,27 +175,27 @@ new_5-1,53,114,3 duplicate(NvSprakkiA) Sprakki#nv5a 90
|
||||
close2;
|
||||
switch(.@select) {
|
||||
case 1:
|
||||
savepoint "prontera",273,354;
|
||||
savepoint "prontera",273,354,1,1;
|
||||
warp "prontera",273,354;
|
||||
break;
|
||||
case 2:
|
||||
savepoint "morocc",160,94;
|
||||
savepoint "morocc",160,94,1,1;
|
||||
warp "morocc",160,94;
|
||||
break;
|
||||
case 3:
|
||||
savepoint "geffen",120,100;
|
||||
savepoint "geffen",120,100,1,1;
|
||||
warp "geffen",120,100;
|
||||
break;
|
||||
case 4:
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "payon",70,100;
|
||||
break;
|
||||
case 5:
|
||||
savepoint "alberta",116,57;
|
||||
savepoint "alberta",116,57,1,1;
|
||||
warp "alberta",116,57;
|
||||
break;
|
||||
case 6: // Old coordinates: (94,103)
|
||||
savepoint "izlude",128,98;
|
||||
savepoint "izlude",128,98,1,1;
|
||||
warp "izlude",128,98;
|
||||
break;
|
||||
}
|
||||
@ -206,7 +206,7 @@ new_5-1,53,114,3 duplicate(NvSprakkiA) Sprakki#nv5a 90
|
||||
mes "These are the Novice Training Grounds.";
|
||||
mes "I will guide you to the Novice Training Center.";
|
||||
close2;
|
||||
savepoint strnpcinfo(4),100,100;
|
||||
savepoint strnpcinfo(4),100,100,1,1;
|
||||
warp strnpcinfo(4),100,100;
|
||||
end;
|
||||
}
|
||||
@ -736,7 +736,7 @@ new_5-2,115,120,3 duplicate(NvJinha) Jinha#nv5 59
|
||||
mes "I will send you to the Real Combat Training Field.";
|
||||
close2;
|
||||
set .@map$, "new_"+charat(strnpcinfo(4),4)+"-3";
|
||||
savepoint .@map$,96,21;
|
||||
savepoint .@map$,96,21,1,1;
|
||||
warp .@map$,96,21;
|
||||
end;
|
||||
} else {
|
||||
@ -754,7 +754,7 @@ new_5-2,115,120,3 duplicate(NvJinha) Jinha#nv5 59
|
||||
mes "I will send you to the Real Combat Training Field.";
|
||||
close2;
|
||||
set .@map$, "new_"+charat(strnpcinfo(4),4)+"-3";
|
||||
savepoint .@map$,96,21;
|
||||
savepoint .@map$,96,21,1,1;
|
||||
warp .@map$,96,21;
|
||||
end;
|
||||
}
|
||||
@ -846,7 +846,7 @@ new_5-2,33,172,4 duplicate(NvChocolat) Chocolat#nv5 96
|
||||
mes "May Freya bless you upon your journey.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prontera",150,50;
|
||||
end;
|
||||
case 2:
|
||||
@ -856,7 +856,7 @@ new_5-2,33,172,4 duplicate(NvChocolat) Chocolat#nv5 96
|
||||
mes "Do not lose the dream in your heart right now.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "morocc",155,110;
|
||||
end;
|
||||
case 3:
|
||||
@ -866,7 +866,7 @@ new_5-2,33,172,4 duplicate(NvChocolat) Chocolat#nv5 96
|
||||
mes "Let Freya bless you.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "payon",166,67;
|
||||
end;
|
||||
case 4:
|
||||
@ -876,7 +876,7 @@ new_5-2,33,172,4 duplicate(NvChocolat) Chocolat#nv5 96
|
||||
mes "If you want to experience other civilizations, you have to visit Alberta first.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta",114,58;
|
||||
end;
|
||||
case 5:
|
||||
@ -887,7 +887,7 @@ new_5-2,33,172,4 duplicate(NvChocolat) Chocolat#nv5 96
|
||||
mes "May Goddess Freya bless you!.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen",122,65;
|
||||
end;
|
||||
}
|
||||
@ -1175,7 +1175,7 @@ new_5-2,36,176,4 duplicate(NvGuide) Guide#nv5 105
|
||||
set job_novice_q,13;
|
||||
setquest 7122;
|
||||
getitem 569,100; //Novice_Potion
|
||||
savepoint strnpcinfo(4),96,21;
|
||||
savepoint strnpcinfo(4),96,21,1,1;
|
||||
next;
|
||||
mes "^4d4dff- You've received a quest from Instructor Brade.";
|
||||
mes "Please check the quest information window. -^000000";
|
||||
@ -1260,7 +1260,7 @@ new_5-2,36,176,4 duplicate(NvGuide) Guide#nv5 105
|
||||
mes "Take care and god bless you on your journey.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prontera",150,50;
|
||||
end;
|
||||
case 2:
|
||||
@ -1270,7 +1270,7 @@ new_5-2,36,176,4 duplicate(NvGuide) Guide#nv5 105
|
||||
mes "Take care.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "morocc",155,110;
|
||||
end;
|
||||
case 3:
|
||||
@ -1279,7 +1279,7 @@ new_5-2,36,176,4 duplicate(NvGuide) Guide#nv5 105
|
||||
mes "God bless you.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "payon",166,67;
|
||||
end;
|
||||
case 4:
|
||||
@ -1290,7 +1290,7 @@ new_5-2,36,176,4 duplicate(NvGuide) Guide#nv5 105
|
||||
mes "Well then, god bless you on your soul.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta",114,58;
|
||||
end;
|
||||
case 5:
|
||||
@ -1301,7 +1301,7 @@ new_5-2,36,176,4 duplicate(NvGuide) Guide#nv5 105
|
||||
mes "May Goddess Freya bless you.";
|
||||
callfunc "F_NvErase";
|
||||
close2;
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen",122,65;
|
||||
end;
|
||||
case 6:
|
||||
@ -1411,7 +1411,7 @@ new_5-3,96,30,4 duplicate(NvBradeB) Brade#nv5b 733
|
||||
mes "Then I'll end your training process and send you to the Swordman Guild.";
|
||||
callfunc "F_NvErase",1;
|
||||
close2;
|
||||
savepoint "izlude",128,98; // Old coordinates: (95,104)
|
||||
savepoint "izlude",128,98,1,1; // Old coordinates: (95,104)
|
||||
warp "izlude_in",74,167;
|
||||
end;
|
||||
}
|
||||
@ -1552,7 +1552,7 @@ new_5-3,97,41,3 duplicate(NvSwordman) Swordman Guide#nv5 728
|
||||
mes "Then I will completely end the Training Process and send you to Prontera's Sanctuary.";
|
||||
callfunc "F_NvErase",1;
|
||||
close2;
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prt_church",172,19;
|
||||
end;
|
||||
}
|
||||
@ -1645,7 +1645,7 @@ new_5-3,101,41,3 duplicate(NvAcolyte) Acolyte Guide#nv5 95
|
||||
mes "Welcome. Then your Novice training is totally complete and you will be sent to the Thief Guild immediately.";
|
||||
callfunc "F_NvErase",1;
|
||||
close2;
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "moc_prydb1",99,185;
|
||||
end;
|
||||
}
|
||||
@ -1783,7 +1783,7 @@ new_5-3,105,41,3 duplicate(NvThief) Thief Guide#nv5 118
|
||||
mes "Then I will end the Training Process and send you to the Merchant Guild's union immediately.";
|
||||
callfunc "F_NvErase",1;
|
||||
close2;
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta_in",62,44;
|
||||
end;
|
||||
}
|
||||
@ -1942,7 +1942,7 @@ new_5-3,109,41,3 duplicate(NvMerchant) Merchant Guide#nv5 97
|
||||
mes "Then I will completely end the Training Process and send you to the Archer Guild.";
|
||||
callfunc "F_NvErase",1;
|
||||
close2;
|
||||
savepoint "payon",256,242;
|
||||
savepoint "payon",256,242,1,1;
|
||||
warp "payon_in02",64,65;
|
||||
end;
|
||||
}
|
||||
@ -2045,7 +2045,7 @@ new_5-3,113,41,3 duplicate(NvArcher) Archer Guide#nv5 727
|
||||
mes "Then I will end the Training Process and send you to the Mage Guild union in Geffen right away.";
|
||||
callfunc "F_NvErase",1;
|
||||
close2;
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen_in",163,98;
|
||||
end;
|
||||
}
|
||||
@ -2268,7 +2268,7 @@ new_5-3,121,41,3 duplicate(NvBruce) Bruce#nv5 57
|
||||
S_Warp:
|
||||
close2;
|
||||
callfunc "F_NvErase",1;
|
||||
savepoint getarg(0),getarg(1),getarg(2);
|
||||
savepoint getarg(0),getarg(1),getarg(2),1,1;
|
||||
warp getarg(0),getarg(3),getarg(4);
|
||||
end;
|
||||
|
||||
@ -2435,7 +2435,7 @@ new_5-1,144,107,2 duplicate(NvGuardB) Guard#nv5b 105
|
||||
mes "Well, I will let you out of here.";
|
||||
mes "Go find the instructor, Brade.";
|
||||
close2;
|
||||
savepoint strnpcinfo(4),100,100;
|
||||
savepoint strnpcinfo(4),100,100,1,1;
|
||||
warp strnpcinfo(4),100,100;
|
||||
end;
|
||||
}
|
||||
@ -2496,7 +2496,7 @@ function script F_NvErase {
|
||||
mes "The town you will be sent to is called Izlude which is a satellite of Prontera. The Swordman Association is located in the West of town. Please remember this.";
|
||||
next;
|
||||
callsub L_Supplies;
|
||||
savepoint "izlude",128,98; // Old coordinates: (95,104)
|
||||
savepoint "izlude",128,98,1,1; // Old coordinates: (95,104)
|
||||
warp "izlude_in",74,167;
|
||||
end;
|
||||
case 2:
|
||||
@ -2510,7 +2510,7 @@ function script F_NvErase {
|
||||
mes "The Prontera Sanctuary is located to the North-East in Prontera. Please remember this.";
|
||||
next;
|
||||
callsub L_Supplies;
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prt_church",172,19;
|
||||
end;
|
||||
case 3:
|
||||
@ -2524,7 +2524,7 @@ function script F_NvErase {
|
||||
mes "The Thief guild is in the underground 1st floor of a pyramid which is North-West of town. Please remember this.";
|
||||
next;
|
||||
callsub L_Supplies;
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "moc_ruins",155,44;
|
||||
end;
|
||||
case 4:
|
||||
@ -2535,7 +2535,7 @@ function script F_NvErase {
|
||||
mes "the town of Alberta.";
|
||||
next;
|
||||
callsub L_Supplies;
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta_in",62,44;
|
||||
end;
|
||||
case 5:
|
||||
@ -2549,7 +2549,7 @@ function script F_NvErase {
|
||||
mes "The Archer Guild is located to the North-West in Payon. Please remember this.";
|
||||
next;
|
||||
callsub L_Supplies;
|
||||
savepoint "payon",256,242;
|
||||
savepoint "payon",256,242,1,1;
|
||||
warp "payon_in02",64,65;
|
||||
end;
|
||||
case 6:
|
||||
@ -2563,7 +2563,7 @@ function script F_NvErase {
|
||||
mes "The Mage Academy is located in the North-West in town. Please remember this.";
|
||||
next;
|
||||
callsub L_Supplies;
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen_in",163,98;
|
||||
end;
|
||||
}
|
||||
@ -2624,31 +2624,31 @@ L_Warp:
|
||||
case 1:
|
||||
mes "I will send you to Prontera, the Capital City.";
|
||||
close2;
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prontera",150,50;
|
||||
end;
|
||||
case 2:
|
||||
mes "I will send you to Geffen, the City of Magic.";
|
||||
close2;
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen",122,65;
|
||||
end;
|
||||
case 3:
|
||||
mes "I will send you to Morroc, the Desert Town.";
|
||||
close2;
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "morocc",155,110;
|
||||
end;
|
||||
case 4:
|
||||
mes "I will send you to Payon, the Mountain Village.";
|
||||
close2;
|
||||
savepoint "payon",70,100;
|
||||
savepoint "payon",70,100,1,1;
|
||||
warp "payon",166,67;
|
||||
end;
|
||||
case 5:
|
||||
mes "I will send you to Alberta, the Port City.";
|
||||
close2;
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta",114,58;
|
||||
end;
|
||||
case 6:
|
||||
@ -3319,7 +3319,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "izlude",128,98; // Old coordinates: (95,104)
|
||||
savepoint "izlude",128,98,1,1; // Old coordinates: (95,104)
|
||||
warp "izlude_in",74,167;
|
||||
end;
|
||||
case 2:
|
||||
@ -3329,7 +3329,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "geffen",119,37;
|
||||
savepoint "geffen",119,37,1,1;
|
||||
warp "geffen_in",163,98;
|
||||
end;
|
||||
case 3:
|
||||
@ -3339,7 +3339,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "payon",256,242;
|
||||
savepoint "payon",256,242,1,1;
|
||||
warp "payon_in02",64,65;
|
||||
end;
|
||||
case 4:
|
||||
@ -3349,7 +3349,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "alberta",30,232;
|
||||
savepoint "alberta",30,232,1,1;
|
||||
warp "alberta_in",62,44;
|
||||
end;
|
||||
case 5:
|
||||
@ -3359,7 +3359,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "morocc",150,99;
|
||||
savepoint "morocc",150,99,1,1;
|
||||
warp "moc_prydb1",99,185;
|
||||
end;
|
||||
case 6:
|
||||
@ -3369,7 +3369,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "prontera",117,72;
|
||||
savepoint "prontera",117,72,1,1;
|
||||
warp "prt_church",172,19;
|
||||
end;
|
||||
case 7:
|
||||
@ -3379,7 +3379,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "payon",164,58;
|
||||
savepoint "payon",164,58,1,1;
|
||||
warp "payon",163,141;
|
||||
end;
|
||||
case 8:
|
||||
@ -3390,7 +3390,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "izlude",128,98; // Old coordinates: (95,104)
|
||||
savepoint "izlude",128,98,1,1; // Old coordinates: (95,104)
|
||||
warp "izlude",128,67;
|
||||
end;
|
||||
case 9:
|
||||
@ -3402,7 +3402,7 @@ new_5-4,100,29,1 duplicate(NvHanson) Final Tester#nv5 46
|
||||
mes .@str$;
|
||||
mes "Good bye.";
|
||||
close2;
|
||||
savepoint "alberta",117,56;
|
||||
savepoint "alberta",117,56,1,1;
|
||||
warp "alberta",171,132;
|
||||
end;
|
||||
default:
|
||||
|
@ -32,7 +32,7 @@
|
||||
brasilis,197,221,4 script Kafra Employee::kaf_bra 117,{
|
||||
cutin "kafra_01",2;
|
||||
callfunc "F_Kafra",0,3,0,80,700;
|
||||
savepoint "brasilis",195,259;
|
||||
savepoint "brasilis",195,259,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in the city of Brasilis";
|
||||
}
|
||||
|
||||
@ -41,7 +41,7 @@ brasilis,197,221,4 script Kafra Employee::kaf_bra 117,{
|
||||
dewata,202,184,6 script Kafra Employee::kaf_dewata 117,{
|
||||
cutin "kafra_01",2;
|
||||
callfunc "F_Kafra",0,10,1,40,700;
|
||||
savepoint "dewata",206,174;
|
||||
savepoint "dewata",206,174,1,1;
|
||||
callfunc "F_KafEnd",0,1,"on Dewata Island";
|
||||
}
|
||||
|
||||
@ -50,7 +50,7 @@ dewata,202,184,6 script Kafra Employee::kaf_dewata 117,{
|
||||
glast_01,200,275,5 script Kafra Employee::kaf_glast 115,{
|
||||
cutin "kafra_03",2;
|
||||
callfunc "F_Kafra",0,3,2,500,700;
|
||||
savepoint "glast_01",200,272;
|
||||
savepoint "glast_01",200,272,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in Glast Heim";
|
||||
}
|
||||
|
||||
@ -77,13 +77,13 @@ izlude_d,128,148,6 duplicate(kaf_izlude) Kafra Employee#iz_d 117
|
||||
//============================================================
|
||||
malaya,71,79,4 script Kafra Employee::kaf_malaya1 581,{
|
||||
callfunc "F_Kafra",0,3,2,500,700;
|
||||
savepoint "malaya",44,56;
|
||||
savepoint "malaya",44,56,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in Port Malaya";
|
||||
}
|
||||
|
||||
malaya,234,204,4 script Kafra Employee::kaf_malaya2 581,{
|
||||
callfunc "F_Kafra",0,3,2,500,700;
|
||||
savepoint "malaya",281,212;
|
||||
savepoint "malaya",281,212,1,1;
|
||||
callfunc "F_KafEnd",0,1,"in Port Malaya";
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ bra_in01,27,24,3 script Hotel Keeper#bra1 478,{
|
||||
case 2:
|
||||
mes "[Hotel Keeper]";
|
||||
mes "Your respawn has been saved here at the hotel. I hope that you enjoy your stay here in Brasilis.";
|
||||
savepoint "bra_in01",144,69;
|
||||
savepoint "bra_in01",144,69,1,1;
|
||||
close;
|
||||
}
|
||||
case 2:
|
||||
|
@ -66,7 +66,7 @@ iz_int,96,73,0 script iz_int_iz WARPNPC,2,2,{
|
||||
end;
|
||||
|
||||
OnTouch:
|
||||
savepoint "izlude", 128, 98;
|
||||
savepoint "izlude",128,98,1,1;
|
||||
warp "izlude"+strnpcinfo(2)+"", 195, 209;
|
||||
end;
|
||||
}
|
||||
|
@ -9489,25 +9489,49 @@ BUILDIN_FUNC(setmadogear)
|
||||
|
||||
/// Sets the save point of the player.
|
||||
///
|
||||
/// save "<map name>",<x>,<y>{,<char_id>}
|
||||
/// savepoint "<map name>",<x>,<y>{,<char_id>}
|
||||
/// save "<map name>",<x>,<y>{,{<range x>,<range y>,}<char_id>}
|
||||
/// savepoint "<map name>",<x>,<y>{,{<range x>,<range y>,}<char_id>}
|
||||
BUILDIN_FUNC(savepoint)
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
short map_idx;
|
||||
int x, y, m, cid_pos = 5;
|
||||
unsigned short map_idx;
|
||||
const char* str;
|
||||
TBL_PC* sd;
|
||||
|
||||
if (!script_charid2sd(5,sd))
|
||||
if (script_lastdata(st) > 5)
|
||||
cid_pos = 7;
|
||||
|
||||
if (!script_charid2sd(cid_pos,sd))
|
||||
return SCRIPT_CMD_FAILURE;// no player attached, report source
|
||||
|
||||
str = script_getstr(st, 2);
|
||||
x = script_getnum(st,3);
|
||||
y = script_getnum(st,4);
|
||||
|
||||
map_idx = mapindex_name2id(str);
|
||||
if( map_idx )
|
||||
pc_setsavepoint(sd, map_idx, x, y);
|
||||
if( !map_idx )
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
|
||||
x = script_getnum(st,3);
|
||||
y = script_getnum(st,4);
|
||||
m = map_mapindex2mapid(map_idx);
|
||||
|
||||
if (cid_pos == 7) {
|
||||
int dx = script_getnum(st,5), dy = script_getnum(st,6),
|
||||
x1 = x + dx, y1 = y + dy,
|
||||
x0 = x - dx, y0 = y - dy;
|
||||
uint8 n = 10;
|
||||
do {
|
||||
x = x0 + rnd()%(x1-x0+1);
|
||||
y = y0 + rnd()%(y1-y0+1);
|
||||
} while (m != -1 && (--n) > 0 && !map_getcell(m, x, y, CELL_CHKPASS));
|
||||
}
|
||||
|
||||
// Check for valid coordinates if map in local map-server
|
||||
if (m != -1 && !map_getcell(m, x, y, CELL_CHKPASS)) {
|
||||
ShowError("buildin_savepoint: Invalid coordinates %d,%d at map %s.\n", x, y, str);
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
|
||||
pc_setsavepoint(sd, map_idx, x, y);
|
||||
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
@ -22256,8 +22280,8 @@ struct script_function buildin_func[] = {
|
||||
BUILDIN_DEF(checkwug,"?"),
|
||||
BUILDIN_DEF(checkmadogear,"?"),
|
||||
BUILDIN_DEF(setmadogear,"??"),
|
||||
BUILDIN_DEF2(savepoint,"save","sii?"),
|
||||
BUILDIN_DEF(savepoint,"sii?"),
|
||||
BUILDIN_DEF2(savepoint,"save","sii???"),
|
||||
BUILDIN_DEF(savepoint,"sii???"),
|
||||
BUILDIN_DEF(gettimetick,"i"),
|
||||
BUILDIN_DEF(gettime,"i"),
|
||||
BUILDIN_DEF(gettimestr,"si"),
|
||||
|
Loading…
x
Reference in New Issue
Block a user