- Changed in the behaviour of wedding skills, should invoke skill_castend_pos when skill_castend_id triggers, should enable all the config settings for land skills to apply to the wedding skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6321 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/27
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* Changed in the behaviour of wedding skills, they should be getting all
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the land-skill checks now. [Skotlex]
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* Small change in @commands, may fix the null-pointer error. [Skotlex]
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* Changebase script command will also refresh the weapon sprites (in case
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you changed into Wedding/Xmas class) [Skotlex]
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@ -3179,21 +3179,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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break;
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case NPC_SMOKING: //Since it is a self skill, this one ends here rather than in damage_id. [Skotlex]
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return skill_castend_damage_id (src, bl, skillid, skilllv, tick, flag);
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case WE_CALLPARTNER:
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case WE_CALLPARENT:
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case WE_CALLBABY:
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{ //Find a random spot to place the skill. [Skotlex]
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short x,y;
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i = skill_get_splash(skillid, skilllv);
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x = src->x + i;
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y = src->y + i;
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if (map_random_dir(src, &x, &y))
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return skill_castend_pos2(src,x,y,skillid,skilllv,tick,0);
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else {
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if (sd) clif_skill_fail(sd,skillid,0,0);
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return 0;
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}
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}
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//These are actually ground placed.
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case CR_GRANDCROSS:
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case NPC_GRANDDARKNESS:
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@ -5605,6 +5590,21 @@ int skill_castend_id( int tid, unsigned int tick, int id,int data )
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return 0;
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}
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switch (ud->skillid) {
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//These three should become skill_castend_pos
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case WE_CALLPARTNER:
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case WE_CALLPARENT:
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case WE_CALLBABY:
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//Find a random spot to place the skill. [Skotlex]
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inf2 = skill_get_splash(ud->skillid, ud->skilllv);
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ud->skillx = src->x + inf2;
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ud->skilly = src->y + inf2;
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if (!map_random_dir(src, &ud->skillx, &ud->skilly)) {
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ud->skillx = src->x;
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ud->skilly = src->y;
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}
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return skill_castend_pos(tid,tick,id,data);
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}
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if(ud->skillid != SA_CASTCANCEL ) {
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if( ud->skilltimer != tid ) {
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