Counteragent Mixture - Name Typo (#5308)

NPC naming typo fix, that has been introduced back in 2008.
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Everade 2020-08-11 16:12:59 +02:00 committed by GitHub
parent 3ebd3792be
commit 28aa63d24f
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2 changed files with 52 additions and 52 deletions

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@ -4,7 +4,7 @@
//= kobra_k88 //= kobra_k88
//= added some dialogs for Morgenstein by Komurka //= added some dialogs for Morgenstein by Komurka
//===== Current Version: ===================================== //===== Current Version: =====================================
//= 2.2b //= 2.2c
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= rAthena Project //= rAthena Project
//===== Description: ========================================= //===== Description: =========================================
@ -14,6 +14,7 @@
//= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 2.2a A few minor fixes. (bugreport:1122) [L0ne_W0lf] //= 2.2a A few minor fixes. (bugreport:1122) [L0ne_W0lf]
//= 2.2b Follow up fixes to bugreport:1122 [L0ne_W0lf] //= 2.2b Follow up fixes to bugreport:1122 [L0ne_W0lf]
//= 2.2c NPC name typo fix [Everade]
//============================================================ //============================================================
alberta_in,133,55,3 script Louitz#cm 84,{ alberta_in,133,55,3 script Louitz#cm 84,{
@ -24,7 +25,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{
mes "that nutcase scientist"; mes "that nutcase scientist";
mes "who lives over in Geffen?"; mes "who lives over in Geffen?";
next; next;
if (select("Talk About Molgenstein:Cancel") == 1) { if (select("Talk About Morgenstein:Cancel") == 1) {
mes "[Merchant Louitz]"; mes "[Merchant Louitz]";
mes "You know where he lives"; mes "You know where he lives";
mes "but didn't check it out? Hey,"; mes "but didn't check it out? Hey,";
@ -103,7 +104,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{
mes "I don't remember exactly"; mes "I don't remember exactly";
mes "where he lives, but I know"; mes "where he lives, but I know";
mes "he's in Geffen and that his"; mes "he's in Geffen and that his";
mes "name is ^0000FFMolgenstein^000000."; mes "name is ^0000FFMorgenstein^000000.";
next; next;
mes "[Merchant Louitz]"; mes "[Merchant Louitz]";
mes "Hmm... You better"; mes "Hmm... You better";
@ -111,7 +112,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{
mes "around first. I know for"; mes "around first. I know for";
mes "ask around first. I know for"; mes "ask around first. I know for";
mes "sure that somebody knows"; mes "sure that somebody knows";
mes "where you can find Molgenstein."; mes "where you can find Morgenstein.";
close; close;
case 3: case 3:
mes "[Merchant Louitz]"; mes "[Merchant Louitz]";
@ -173,7 +174,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{
mes "I don't remember exactly"; mes "I don't remember exactly";
mes "where he lives, but I know"; mes "where he lives, but I know";
mes "he's in Geffen and that his"; mes "he's in Geffen and that his";
mes "name is ^0000FFMolgenstein^000000."; mes "name is ^0000FFMorgenstein^000000.";
next; next;
mes "[Merchant Louitz]"; mes "[Merchant Louitz]";
mes "Hmm... You better"; mes "Hmm... You better";
@ -181,7 +182,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{
mes "around first. I know for"; mes "around first. I know for";
mes "ask around first. I know for"; mes "ask around first. I know for";
mes "sure that somebody knows"; mes "sure that somebody knows";
mes "where you can find Molgenstein."; mes "where you can find Morgenstein.";
close; close;
case 3: case 3:
mes "[Merchant Louitz]"; mes "[Merchant Louitz]";
@ -243,7 +244,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{
mes "I don't remember exactly"; mes "I don't remember exactly";
mes "where he lives, but I know"; mes "where he lives, but I know";
mes "he's in Geffen and that his"; mes "he's in Geffen and that his";
mes "name is ^0000FFMolgenstein^000000."; mes "name is ^0000FFMorgenstein^000000.";
next; next;
mes "[Merchant Louitz]"; mes "[Merchant Louitz]";
mes "Hmm... You better"; mes "Hmm... You better";
@ -251,7 +252,7 @@ alberta_in,133,55,3 script Louitz#cm 84,{
mes "around first. I know for"; mes "around first. I know for";
mes "ask around first. I know for"; mes "ask around first. I know for";
mes "sure that somebody knows"; mes "sure that somebody knows";
mes "where you can find Molgenstein."; mes "where you can find Morgenstein.";
close; close;
case 3: case 3:
mes "[Merchant Louitz]"; mes "[Merchant Louitz]";
@ -313,10 +314,10 @@ geffen,181,114,3 script Aure Dupon#cm 82,{
mes "Coincidence? It's more"; mes "Coincidence? It's more";
mes "than that. This is ^0000FFfate^000000."; mes "than that. This is ^0000FFfate^000000.";
next; next;
if (select("Talk About Molgenstein:Cancel") == 1) { if (select("Talk About Morgenstein:Cancel") == 1) {
mes "[Aure Dupon]"; mes "[Aure Dupon]";
mes "Have you not met"; mes "Have you not met";
mes "Molgenstein yet? He"; mes "Morgenstein yet? He";
mes "lives on the second floor"; mes "lives on the second floor";
mes "of the Forge. Although we've"; mes "of the Forge. Although we've";
mes "just met, I must warn you not"; mes "just met, I must warn you not";
@ -339,7 +340,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{
mes "mote in the grand scheme."; mes "mote in the grand scheme.";
next; next;
if (molgenstain > 0) { if (molgenstain > 0) {
switch(select("Talk:Ask About Molgenstein:Cancel")) { switch(select("Talk:Ask About Morgenstein:Cancel")) {
case 1: case 1:
mes "[Aure Dupon]"; mes "[Aure Dupon]";
mes "To have goals and focus"; mes "To have goals and focus";
@ -352,7 +353,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{
case 2: case 2:
set molgenstain,2; set molgenstain,2;
mes "[Aure Dupon]"; mes "[Aure Dupon]";
mes "Molgenstein...?"; mes "Morgenstein...?";
mes "The man is obsessed"; mes "The man is obsessed";
mes "with conquering the forces"; mes "with conquering the forces";
mes "that control our world. But"; mes "that control our world. But";
@ -361,7 +362,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{
next; next;
mes "[Aure Dupon]"; mes "[Aure Dupon]";
mes "It would be best if you"; mes "It would be best if you";
mes "were to see Molgenstein"; mes "were to see Morgenstein";
mes "and judge his character for"; mes "and judge his character for";
mes "yourself. You may find him in"; mes "yourself. You may find him in";
mes "the second floor of the Geffen"; mes "the second floor of the Geffen";
@ -394,7 +395,7 @@ geffen,181,114,3 script Aure Dupon#cm 82,{
close; close;
} }
geffen_in,141,140,3 script Molgenstein#cm 121,{ geffen_in,141,140,3 script Morgenstein#cm 121,{
if (checkweight(1201,1) == 0) { if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -"; mes "- Wait a minute !! -";
mes "- Currently you're carrying -"; mes "- Currently you're carrying -";
@ -404,7 +405,7 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{
close; close;
} }
if (MISC_QUEST & 4) { if (MISC_QUEST & 4) {
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "....."; mes ".....";
mes "Welcome."; mes "Welcome.";
mes "Hehehehe...."; mes "Hehehehe....";
@ -412,59 +413,59 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{
next; next;
switch(select("Ask about his research:Ask him to make a new solution.:Cancel")) { switch(select("Ask about his research:Ask him to make a new solution.:Cancel")) {
case 1: case 1:
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Heeheeheeheee..."; mes "Heeheeheeheee...";
mes "You must have heard the rumors about my research. Yes! But since you probably know already, I'll tell you without hiding, I mean, there's nothing to hide."; mes "You must have heard the rumors about my research. Yes! But since you probably know already, I'll tell you without hiding, I mean, there's nothing to hide.";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Actually, you can say my research is complete! Nothing's impossible for my genius! Bwahaha, it's just a matter of time!"; mes "Actually, you can say my research is complete! Nothing's impossible for my genius! Bwahaha, it's just a matter of time!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Are you still here? Right, you wanted to know about my research. It's actually very simple. I was just trying to invent a super liquid that can melt everything!"; mes "Are you still here? Right, you wanted to know about my research. It's actually very simple. I was just trying to invent a super liquid that can melt everything!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Isn't it interesting? No matter how strong you are, you can't break apart stone or steel, but with my new liquid, you can melt those things, making them soft like puddy!"; mes "Isn't it interesting? No matter how strong you are, you can't break apart stone or steel, but with my new liquid, you can melt those things, making them soft like puddy!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "It can't melt everything yet, but I did find that you could combine things that you could never mix before with my invention. Heeheeheehee~!"; mes "It can't melt everything yet, but I did find that you could combine things that you could never mix before with my invention. Heeheeheehee~!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "You can make a whole lot of things that you'd never would have imagined possible! I can make you a lot of new things you never would have imagined using this method... as long as you want it!!"; mes "You can make a whole lot of things that you'd never would have imagined possible! I can make you a lot of new things you never would have imagined using this method... as long as you want it!!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "The endorphins are rushing to my face at least 2.1 times faster than the usual rate! Ah! I'm so excited! I... I just can't hide it!"; mes "The endorphins are rushing to my face at least 2.1 times faster than the usual rate! Ah! I'm so excited! I... I just can't hide it!";
close; close;
case 2: case 2:
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "So..."; mes "So...";
mes "You want me to make something totally new, huh? Hehhehheh! I love your sense of scientific adventure!"; mes "You want me to make something totally new, huh? Hehhehheh! I love your sense of scientific adventure!";
next; next;
switch(select("Counteragent:Mixture")) { switch(select("Counteragent:Mixture")) {
case 1: case 1:
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Ooh...!"; mes "Ooh...!";
mes "You want to make a Counteragent? Hohohohoho, let's see what we'll need..."; mes "You want to make a Counteragent? Hohohohoho, let's see what we'll need...";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Oh, I remember, yes, Alcohol, and um, er, Detrimindexta and an Empty Bottle to put it it all in. Just these three items and 3000 zeny."; mes "Oh, I remember, yes, Alcohol, and um, er, Detrimindexta and an Empty Bottle to put it it all in. Just these three items and 3000 zeny.";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Bwahahahah!"; mes "Bwahahahah!";
mes "Oh, I just can't wait to make this! Are you ready to begin?"; mes "Oh, I just can't wait to make this! Are you ready to begin?";
next; next;
if (select("Make:Cancel") == 1) { if (select("Make:Cancel") == 1) {
if (countitem(970) == 0 || countitem(971) == 0 || countitem(713) == 0 || Zeny < 3000) { if (countitem(970) == 0 || countitem(971) == 0 || countitem(713) == 0 || Zeny < 3000) {
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Heuheuheuheuh.... not enough... not enough.. Haah...Haah... Go..... get the rest of the materials!"; mes "Heuheuheuheuh.... not enough... not enough.. Haah...Haah... Go..... get the rest of the materials!";
mes "We'll postpone the fun until then... Heuheuheuheuheuh."; mes "We'll postpone the fun until then... Heuheuheuheuheuh.";
close; close;
} }
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Ooooooooh...... heeheeheeheehee...... yes... like that...... yes... more... more........ heeheeheehee."; mes "Ooooooooh...... heeheeheeheehee...... yes... like that...... yes... more... more........ heeheeheehee.";
mes ".... Aaah.... ahah... ha....ahahooooooooohoh!"; mes ".... Aaah.... ahah... ha....ahahooooooooohoh!";
next; next;
if (countitem(970) < 1 || countitem(971) < 1 || countitem(713) < 1) { if (countitem(970) < 1 || countitem(971) < 1 || countitem(713) < 1) {
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!"; mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!";
close; close;
} }
@ -473,42 +474,42 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{
delitem 713,1; //Empty_Bottle delitem 713,1; //Empty_Bottle
set Zeny, Zeny-3000; set Zeny, Zeny-3000;
getitem 973,1; //Counteragent getitem 973,1; //Counteragent
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Hee hee hee..."; mes "Hee hee hee...";
mes "Haaaaah......"; mes "Haaaaah......";
mes "Oh? We're done already?!"; mes "Oh? We're done already?!";
close; close;
} }
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Hee hee hee...!"; mes "Hee hee hee...!";
mes "Come back when"; mes "Come back when";
mes "you're ready~"; mes "you're ready~";
close; close;
case 2: case 2:
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Ooh...!"; mes "Ooh...!";
mes "You want to make a Mixture? Hohohohoho, let's see what we'll need..."; mes "You want to make a Mixture? Hohohohoho, let's see what we'll need...";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Ooh, I remember now, yes, Alcohol, and um, er, Karvodailnirol and an empty bottle to put all of it in. Just these three items and 4000 zeny."; mes "Ooh, I remember now, yes, Alcohol, and um, er, Karvodailnirol and an empty bottle to put all of it in. Just these three items and 4000 zeny.";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Bwahahahah!"; mes "Bwahahahah!";
mes "Oh, I just can't wait to make this! Are you ready to begin?"; mes "Oh, I just can't wait to make this! Are you ready to begin?";
next; next;
if (select("Make:Cancel") == 1) { if (select("Make:Cancel") == 1) {
if (countitem(970) == 0 || countitem(972) == 0 || countitem(713) == 0 || Zeny < 4000) { if (countitem(970) == 0 || countitem(972) == 0 || countitem(713) == 0 || Zeny < 4000) {
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!"; mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!";
mes "We'll have to postpone the fun for later... Hehehehe"; mes "We'll have to postpone the fun for later... Hehehehe";
close; close;
} }
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Ooooooooh... heehee...... yes... like that...... yes... more... more........ heeheeheehee"; mes "Ooooooooh... heehee...... yes... like that...... yes... more... more........ heeheeheehee";
mes ".... Aaah.... ahah... ha....ahah...oooooooooooooooooh!!!...!!!!!!"; mes ".... Aaah.... ahah... ha....ahah...oooooooooooooooooh!!!...!!!!!!";
next; next;
if (countitem(970) < 1 || countitem(972) < 1 || countitem(713) < 1) { if (countitem(970) < 1 || countitem(972) < 1 || countitem(713) < 1) {
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!"; mes "Hohohoho.... not enough... not enough... haah...haah... go..... go get the rest of the materials!!";
close; close;
} }
@ -517,14 +518,13 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{
delitem 713,1; //Empty_Bottle delitem 713,1; //Empty_Bottle
set Zeny, Zeny-4000; set Zeny, Zeny-4000;
getitem 974,1; //Mixture getitem 974,1; //Mixture
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Hee hee hee..."; mes "Hee hee hee...";
mes "Haaaaah......"; mes "Haaaaah......";
mes "Oh? We're done already?!"; mes "Oh? We're done already?!";
close; close;
} }
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "[Chemist Molgenstein]";
mes "Hee hee hee...!"; mes "Hee hee hee...!";
mes "Come back when"; mes "Come back when";
mes "you're ready~"; mes "you're ready~";
@ -532,7 +532,7 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{
close; close;
} }
case 3: case 3:
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Heehee....heheheheh...."; mes "Heehee....heheheheh....";
close; close;
} }
@ -540,40 +540,40 @@ geffen_in,141,140,3 script Molgenstein#cm 121,{
if (molgenstain == 2) { if (molgenstain == 2) {
set MISC_QUEST,MISC_QUEST | 4; set MISC_QUEST,MISC_QUEST | 4;
set molgenstain,0; set molgenstain,0;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Heeheeheehee.... welcome. Hehehehe.... heeheeheeheehee...."; mes "Heeheeheehee.... welcome. Hehehehe.... heeheeheeheehee....";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Ah...?!"; mes "Ah...?!";
mes "So sorry if I weirded you out. It's just... I haven't seen a living person in soooo long. So, er, what can I do for you??"; mes "So sorry if I weirded you out. It's just... I haven't seen a living person in soooo long. So, er, what can I do for you??";
next; next;
if (select("Ask about his research.:Cancel.") == 1) { if (select("Ask about his research.:Cancel.") == 1) {
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Heeheeheeheee..."; mes "Heeheeheeheee...";
mes "You must have heard the rumors about my research. Yes! But since you probably know already, I'll tell you without hiding, I mean, there's nothing to hide."; mes "You must have heard the rumors about my research. Yes! But since you probably know already, I'll tell you without hiding, I mean, there's nothing to hide.";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Actually, you can say my research is complete! Nothing's impossible for my genius! Bwahaha, it's just a matter of time!"; mes "Actually, you can say my research is complete! Nothing's impossible for my genius! Bwahaha, it's just a matter of time!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Are you still here? Right, you wanted to know about my research. It's actually very simple. I was just trying to invent a super liquid that can melt everything!"; mes "Are you still here? Right, you wanted to know about my research. It's actually very simple. I was just trying to invent a super liquid that can melt everything!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Isn't it interesting? No matter how strong you are, you can't break apart stone or steel, but with my new liquid, you can melt those things, making them soft like puddy!"; mes "Isn't it interesting? No matter how strong you are, you can't break apart stone or steel, but with my new liquid, you can melt those things, making them soft like puddy!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "It can't melt everything yet, but I did find that you could combine things that you could never mix before with my invention."; mes "It can't melt everything yet, but I did find that you could combine things that you could never mix before with my invention.";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "I can make you a lot of new things you never would have imagined using this method... as long as you want it!!"; mes "I can make you a lot of new things you never would have imagined using this method... as long as you want it!!";
next; next;
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "The endorphins are rushing to my face at least 2.1 times faster than the usual rate! Ah! I'm so excited! I... I just can't hide it!"; mes "The endorphins are rushing to my face at least 2.1 times faster than the usual rate! Ah! I'm so excited! I... I just can't hide it!";
close; close;
} }
close; close;
} }
mes "[Chemist Molgenstein]"; mes "[Chemist Morgenstein]";
mes "Heeheeheehee..."; mes "Heeheeheehee...";
mes "You're not here to be a test subject, are you? Probably not though. Not since my little 'accident.' Heeheeheeee~!"; mes "You're not here to be a test subject, are you? Probably not though. Not since my little 'accident.' Heeheeheeee~!";
close; close;

View File

@ -39,7 +39,7 @@ prontera,184,177,6 script Refine Master 851,{
close; close;
case 2: case 2:
mes "[Refine Master]"; mes "[Refine Master]";
mes "Actully, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000..."; mes "Actually, I sometimes provide refine services for adventurers with a ^006400Refine Ticket^000000...";
mes "Bye bye~!"; mes "Bye bye~!";
close; close;
} }