From 28c90bb841b62978c888ef8fddfa65d2895f11ee Mon Sep 17 00:00:00 2001 From: Cydh Ramdh Date: Thu, 29 May 2014 11:31:36 +0700 Subject: [PATCH] * Item DB Updates: -- kRO 2013-09-25 -- kRO 2013-10-23 -- kRO 2013-11-06 Bar Cookie Festival -- kRO 2013-11-20 -- kRO 2013-12-18 Casualties Of The Sepulcher & Xmas Event -- kRO 2013-12-25 Episode 15.2 -- kRO New Year Event 2014 & Octopus Festival Malangdo -- kRO 2014-01-08 Jumping Event -- kRO 2014-01-22 -- kRO 2014-01-29 New Year Day Event -- kRO 2014-02-05 -- kRO 2014-02-12 San Valentin -- kRO 2014-02-19 -- kRO 2014-02-26 -- kRO 2014-03-12 -- kRO 2014-03-19 -- kRO 2014-03-26 -- Slot & View ID * Bug fixes: -- Removed Rebellion job from dagger type weapon (bugreport:8972) -- Costume leftover on db/import-tmpl/item_db.txt (bugreport:8895) -- Invalid flag for 12258,Bombring_Box (bugreport:8997) -- Wrong combo criteria (bugreport:8984) -- Wrong values in skill_changematerial_db.txt Thank's to Kido & Bug Reporters Signed-off-by: Cydh Ramdh --- db/const.txt | 17 + db/import-tmpl/item_db.txt | 58 +- db/import-tmpl/item_flag.txt | 2 +- db/pre-re/item_flag.txt | 3 +- db/re/item_combo_db.txt | 23 +- db/re/item_db.txt | 732 ++++++++++++++++-------- db/re/item_flag.txt | 3 +- db/re/item_package.txt | 114 ++++ db/re/item_trade.txt | 617 ++++++++++++-------- db/skill_changematerial_db.txt | 6 +- doc/item_db.txt | 8 +- sql-files/item_db_re.sql | 732 ++++++++++++++++-------- sql-files/upgrades/upgrade_20140523.sql | 2 +- 13 files changed, 1549 insertions(+), 768 deletions(-) diff --git a/db/const.txt b/db/const.txt index 0343ecaf7d..05041eebfb 100644 --- a/db/const.txt +++ b/db/const.txt @@ -1135,6 +1135,23 @@ IG_LottoBox2 398 IG_LottoBox3 399 IG_LottoBox4 400 IG_LottoBox5 401 +IG_Support_Package_III 402 +IG_Support_Package_III10 403 +IG_Unlimited_Box 404 +IG_Unlimited_Box10 405 +IG_Unlimited_Box_II 406 +IG_Unlimited_Box_II10 407 +IG_Three_Master_Package_III 408 +IG_Three_Master_Package_III10 409 +IG_2013_RWC_Scroll 410 +IG_Support_Package_II 411 +IG_Support_Package_II10 412 +IG_Level_Up_Box100 413 +IG_Level_Up_Box120 414 +IG_Level_Up_Box130 415 +IG_Level_Up_Box140 416 +IG_Level_Up_Box150 417 +IG_Level_Up_Box160 418 SC_ALL -1 SC_STONE 0 diff --git a/db/import-tmpl/item_db.txt b/db/import-tmpl/item_db.txt index bcb8be39d8..f06740c54c 100644 --- a/db/import-tmpl/item_db.txt +++ b/db/import-tmpl/item_db.txt @@ -11,53 +11,53 @@ //1999,Zed's_Staff,Zed's Staff,3,,10,10,,,,,,,,,,,,,{},{},{} // Official Event Items that had their Effects removed after the event was completed -//585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,7,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{} -//679,Gold_Pill,Pilule,0,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{} +//585,Wurst,Brusti,11,2,,40,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(15,20),0; itemskill "PR_MAGNIFICAT",3; },{},{} +//679,Gold_Pill,Pilule,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; },{},{} -//2681,Republic_Ring,Republic Anniversary Ring,4,20,,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAllStats,3; },{},{} +//2681,Republic_Ring,Republic Anniversary Ring,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,3; },{},{} -//5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{} -//5136,Santa's_Hat_,Louise's Santa Hat,4,20,,100,,3,,0,0xFFFFFFFF,7,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; },{},{} -//5145,Carnival_Joker_Jester,Carnival Jester,4,10,,100,,0,,0,0xFFFFFFFF,7,2,256,,0,1,89,{ bonus bAllStats,3; },{},{} -//5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,7,2,256,,0,1,216,{ bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50; },{},{} -//5201,Party_Hat_B,2nd Anniversary Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,7,2,256,,0,1,144,{ bonus bAllStats,3; },{},{} -//5202,Pumpkin_Hat_,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; },{},{} -//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{} -//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,7,2,256,,0,1,304,{ bonus bAllStats,2; },{},{} -//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{} -//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,7,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{} +//5134,Pumpkin_Hat,Pumpkin-Head,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus2 bSubRace,RC_Demon,5; },{},{} +//5136,Santa's_Hat_,Louise's Santa Hat,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,0,1,20,{ bonus bMdef,1; bonus bLuk,1; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; },{},{} +//5145,Carnival_Joker_Jester,Carnival Jester,4,10,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,89,{ bonus bAllStats,3; },{},{} +//5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,216,{ bonus2 bExpAddRace,RC_Boss,50; bonus2 bExpAddRace,RC_NonBoss,50; },{},{} +//5201,Party_Hat_B,2nd Anniversary Party Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,0,1,144,{ bonus bAllStats,3; },{},{} +//5202,Pumpkin_Hat_,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; },{},{} +//5204,Event_Pierrot_Nose,Rudolf's Red Nose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,49,{ bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30; },{},{} +//5264,Aussie_Flag_Hat,Australian Flag Hat,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,0,1,304,{ bonus bAllStats,2; },{},{} +//5356,Pumpkin_Hat_H,Pumpkin Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus2 bMagicAddRace,RC_Demon,5; },{},{} +//5811,Santa_Beard,Santa Beard,4,20,,100,,5,,0,0xFFFFFFFF,63,2,1,,0,0,25,{ bonus2 bSubRace,RC_Brute,5; },{},{} -//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; itemskill "AL_BLESSING",7; },{},{} -//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFood,180000,15; },{},{} -//12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 25,25; },{},{} +//11702,Moon_Cookie,Moon Cookie,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_end SC_POISON; sc_end SC_SILENCE; sc_end SC_BLIND; sc_end SC_CONFUSION; sc_end SC_CURSE; sc_end SC_HALLUCINATION; itemskill "AL_BLESSING",7; },{},{} +//12131,Lucky_Potion,Lucky Potion,0,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_LUKFOOD,180000,15; },{},{} +//12143,Red_Can,Red Can,2,50000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 25,25; },{},{} //Event effect: Summon monster? Probably Rice_Cake. x_x -//12199,Rice_Scroll,Rice Scroll,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -//12200,Event_Cake,Event Cake,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{} -//12238,New_Year_Rice_Cake_1,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,15; sc_start SC_STRFood,1200000,3; sc_start SC_INTFood,1200000,3; sc_start SC_LUKFood,1200000,3; sc_start SC_SpeedUp1,5000,0; },{},{} -//12239,New_Year_Rice_Cake_2,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 20,15; sc_start SC_DEXFood,1200000,3; sc_start SC_AGIFood,1200000,3; sc_start SC_VITFood,1200000,3; sc_start SC_SpeedUp1,5000,0; },{},{} +//12199,Rice_Scroll,Rice Scroll,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} +//12200,Event_Cake,Event Cake,2,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "PR_MAGNIFICAT",3; },{},{} +//12238,New_Year_Rice_Cake_1,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_STRFOOD,1200000,3; sc_start SC_INTFOOD,1200000,3; sc_start SC_LUKFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{} +//12239,New_Year_Rice_Cake_2,New Year Rice Cake,0,20,,100,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 20,15; sc_start SC_DEXFOOD,1200000,3; sc_start SC_AGIFOOD,1200000,3; sc_start SC_VITFOOD,1200000,3; sc_start SC_SPEEDUP1,5000,0; },{},{} // iRO St. Patrick's Day Event 2008 //============================================================= -//12715,Black_Treasure_Chest,Black Treasure Chest,2,0,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_08stpattyseventbox"; },{},{} +//12715,Black_Treasure_Chest,Black Treasure Chest,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_08stpattyseventbox"; },{},{} // iRO Valentine's Day Event 2009 //============================================================= -//12742,Valentine_Gift_Box_M,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7946,1; },{},{} -//12743,Valentine_Gift_Box_F,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 7947,1; },{},{} -//12744,Chocolate_Box,Chocolate Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 558,1; },{},{} -//14466,Valentine's_Emblem_Box,Valentine's Emblem Box,2,10,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 5817,1; },{},{} +//12742,Valentine_Gift_Box_M,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7946,1; },{},{} +//12743,Valentine_Gift_Box_F,Valentine Gift Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7947,1; },{},{} +//12744,Chocolate_Box,Chocolate Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{} +//14466,Valentine's_Emblem_Box,Valentine's Emblem Box,2,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5817,1; },{},{} //7946,Gold_Ring_Of_Valentine,Gold Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} //7947,Silver_Ring_Of_Valentine,Silver Ring Of Valentine,3,10,,0,,,,,,,,,,,,,{},{},{} //7948,Box,Box,3,10,,10,,,,,,,,,,,,,{},{},{} -//5817,Valentine's_Emblem,Valentine's Emblem,4,10,,0,,3,,0,0xFFFFFFFF,7,2,136,,0,0,0,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10; },{},{} +//5817,Valentine's_Emblem,Valentine's Emblem,4,10,,0,,3,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAtkRate,3; bonus bMatkRate,3; bonus bAllStats,2; bonus bFlee,10; bonus bAspd,1; bonus bMdef,3; bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bAddItemGroupHealRate,IG_Potion,10; },{},{} // iRO Halloween Event 2009 //============================================================= -//5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,7,2,256,,0,1,206,{ bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500; },{},{} +//5668,Weird_Pumpkin_Hat,Weird Pumpkin Hat,4,20,,0,,5,,0,0xFFFFFFFF,63,2,256,,0,1,206,{ bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,2500; },{},{} //6298,Crushed_Pumpkin,Crushed Pumpkin,3,0,,0,,,,,,,,,,,,,{},{},{} //6299,Worn_Fabric,Worn Fabric,3,0,,0,,,,,,,,,,,,,{},{},{} // Old Tuxedo and Wedding Dress, will display the outfit when worn. //================================================================== -//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,7,0,16,,0,1,0,{},{ setoption Option_Wedding,1; },{ setoption Option_Wedding,0; } -//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,7,1,16,,0,1,0,{},{ setoption Option_Wedding,1; },{ setoption Option_Wedding,0; } +//2338,Wedding_Dress,Wedding Dress,4,43000,,500,,0,,0,0xFFFFFFFE,63,0,16,,0,1,0,{},{ sc_start SC_WEDDING,-1,0; },{ sc_end SC_WEDDING; } +//7170,Tuxedo,Tuxedo,4,43000,,10,,0,,0,0xFFFFFFFE,63,1,16,,0,1,0,{},{ sc_start SC_WEDDING,-1,0; },{ sc_end SC_WEDDING; } diff --git a/db/import-tmpl/item_flag.txt b/db/import-tmpl/item_flag.txt index 70afe5c2c3..1fa1297f13 100644 --- a/db/import-tmpl/item_flag.txt +++ b/db/import-tmpl/item_flag.txt @@ -3,4 +3,4 @@ // // : // 1 - As Dead Branch item (will be logged at `branchlog` table and cannot be used at 'nobranch' mapflag) -// 2 - As item group container, check player's inventory and weight before consumed \ No newline at end of file +// 2 - As item group container, check player's inventory and weight before consumed diff --git a/db/pre-re/item_flag.txt b/db/pre-re/item_flag.txt index cf6248a0b6..4775330f31 100644 --- a/db/pre-re/item_flag.txt +++ b/db/pre-re/item_flag.txt @@ -10,7 +10,6 @@ 12103,1 //Bloody_Dead_Branch 12109,1 //Poring_Box 12024,1 //Red_Pouch_Of_Surprise -12258,1 //Bombring_Box // Item group container 603,2 //Old_Blue_Box @@ -50,4 +49,4 @@ 12356,2 //Louise_Costume_Box 12702,2 //Old_Bleu_Box 12714,2 //Easter_Scroll -14596,2 //Pierre_Treasurebox \ No newline at end of file +14596,2 //Pierre_Treasurebox diff --git a/db/re/item_combo_db.txt b/db/re/item_combo_db.txt index 7f729d19d6..022f90bd3f 100644 --- a/db/re/item_combo_db.txt +++ b/db/re/item_combo_db.txt @@ -185,6 +185,10 @@ 2971:5135:2121,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 2971:18874:2109,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } 2971:18874:2121,{ bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; } +2983:4218,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; } +2983:4269,{ bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; } +2983:4218:4269,{ bonus bVit,-3; bonus bHPrecovRate,-20; bonus bMaxHP,1000; bonus bInt,-3; bonus bSPrecovRate,-20; bonus bMaxSP,150; } +2984:4239:4245:4267:4151:4249:4235:4164:4221:4275:4204,{ bonus2 bExpAddRace,RC_All,2; } 2986:18872,{ bonus bBaseAtk,BaseLevel/4; } 2986:2987:18872,{ bonus2 bAddMonsterDropItem,22559,50; } 2987:18872,{ bonus bMatk,BaseLevel/4; } @@ -244,6 +248,7 @@ 15068:20710,{ bonus bAgi,5; bonus bFlee,10; } 15088:18816:18818,{ bonus bMatk,BaseLevel/3; bonus2 bExpAddClass,Class_All,5; } 15088:18817:18819,{ bonus bBaseAtk,BaseLevel/3; bonus2 bExpAddClass,Class_All,5; } +15116:20743:22046,{ bonus bMaxSPrate,25; bonus bMaxSPrate,25; bonus bSpeedAddRate,n; } 18507:18539,{ bonus bUseSPrate,-3; } 18538:5041,{ bonus2 bSubRace,RC_Angel,9; } 18538:5048,{ bonus2 bSubRace,RC_Demon,9; } @@ -268,7 +273,7 @@ 24037:24043,{ bonus bDex,1; } 24038:24044,{ bonus bVit,1; } 24039:24045,{ bonus bAgi,1; } -24046:24051,{ bonus2 bSubEle,Ele_Neutral,1; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L)) { bonus2 bSubEle,Ele_Neutral,1; } } +24046:24051,{ bonus2 bSubEle,Ele_Neutral,1; if(getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) { bonus2 bSubEle,Ele_Neutral,1; } } 24052:24062,{ bonus2 bExpAddRace,RC_DemiHuman,3; bonus2 bExpAddRace,RC_Player,3; } 24053:24063,{ bonus2 bAddRace,10,5; bonus2 bMagicAddRace,10,5; } 24054:24065,{ bonus2 bExpAddRace,RC_Brute,3; } @@ -284,3 +289,19 @@ 24074:24077,{ bonus bMaxHPrate,1; bonus bMaxSPrate,1; } 24078:24079:24080,{ bonus3 bSPDrainRate,10,1+(getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)/10),0; } 24081:24082:24083,{ bonus3 bHPDrainRateRace,11,40,2+(getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)/5); } +24084:24085;24086:24087:24088:24089,{ bonus bAllStats,1; set .@i,getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L); if (.@i >= 45) { bonus bNoGemStone,1; } bonus bUseSPrate,100-.@i; } +24090:24091:24092,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Stone,100; } +24090:24093:24094,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Sleep,100; } +24090:24095:24096,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Silence,100; } +24090:24097:24098,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES) >= 20) bonus2 bResEff,Eff_Blind,100; } +24090:24099:24100:24101,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Freeze,100; } +24090:24104:24105:24106,{ bonus bDef,4; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 30) bonus2 bResEff,Eff_Stun,100; } +24090:24107:24108,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Curse,100; } +24090:24102:24103,{ bonus bDef,5; if (getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 20) bonus2 bResEff,Eff_Bleeding,100; } +24109:24110,{ bonus bFixedCastrate,-(getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L)); } +24111:24112:24113,{ bonus bNoCastCancel,1; bonus bUseSPrate,40-getequiprefinerycnt(EQI_SHADOW_SHIELD)-getequiprefinerycnt(EQI_SHADOW_ARMOR)-getequiprefinerycnt(EQI_SHADOW_SHOES); } +24150:24151,{ bonus bAtkRate,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bNoSizeFix,1; } +24152:24153,{ bonus bAtk,getequiprefinerycnt(EQI_SHADOW_WEAPON); if (getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_R) >= 15) bonus bUnbreakableWeapon,1; } +24154:24155,{ bonus bDef,getequiprefinerycnt(EQI_SHADOW_ARMOR); if (getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15) bonus bUnbreakableArmor,1; } +18997:28326:28327,{ bonus bSpeed,25; bonus bBaseAtk,50; bonus bMatk,50; } +28326:28327,{ bonus bInt,8; bonus bStr,8; } diff --git a/db/re/item_db.txt b/db/re/item_db.txt index ff16146f06..62dc5bd7c2 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -554,24 +554,24 @@ 1198,Hairtail,Cutlass,5,0,,0,220,,3,0,0x00004082,63,2,34,1,50,0,3,{ bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; } },{},{} 1199,Ebony_Toe_Nail,Ebony Toe Nail,5,56000,,1000,250:150,,1,0,0x00004082,63,2,34,4,120,1,3,{},{},{} // Daggers -1201,Knife,Knife,5,50,,400,17,,1,3,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1202,Knife_,Knife,5,50,,400,17,,1,4,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1203,Knife__,Knife,5,50,,400,17,,1,0,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1204,Cutter,Cutter,5,1250,,500,30,,1,3,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1205,Cutter_,Cutter,5,1250,,500,30,,1,4,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1206,Cutter__,Cutter,5,1250,,500,30,,1,0,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1207,Main_Gauche,Main Gauche,5,2400,,600,43,,1,3,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1208,Main_Gauche_,Main Gauche,5,2400,,600,43,,1,4,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1209,Main_Gauche__,Main Gauche,5,2400,,600,43,,1,0,0xFE9F7EEF,63,2,2,1,1,1,1,{},{},{} -1210,Dirk,Dirk,5,8500,,500,59,,1,2,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1211,Dirk_,Dirk,5,8500,,500,59,,1,3,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1212,Dirk__,Dirk,5,8500,,500,59,,1,0,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1213,Dagger,Dagger,5,14000,,600,73,,1,2,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1214,Dagger_,Dagger,5,14000,,600,73,,1,3,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1215,Dagger__,Dagger,5,14000,,600,73,,1,0,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1216,Stiletto,Stiletto,5,19500,,700,87,,1,2,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1217,Stiletto_,Stiletto,5,19500,,700,87,,1,3,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} -1218,Stiletto__,Stiletto,5,19500,,700,87,,1,0,0xFE9F7EEF,63,2,2,2,12,1,1,{},{},{} +1201,Knife,Knife,5,50,,400,17,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1202,Knife_,Knife,5,50,,400,17,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1203,Knife__,Knife,5,50,,400,17,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1204,Cutter,Cutter,5,1250,,500,30,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1205,Cutter_,Cutter,5,1250,,500,30,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1206,Cutter__,Cutter,5,1250,,500,30,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1207,Main_Gauche,Main Gauche,5,2400,,600,43,,1,3,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1208,Main_Gauche_,Main Gauche,5,2400,,600,43,,1,4,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1209,Main_Gauche__,Main Gauche,5,2400,,600,43,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{},{},{} +1210,Dirk,Dirk,5,8500,,500,59,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1211,Dirk_,Dirk,5,8500,,500,59,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1212,Dirk__,Dirk,5,8500,,500,59,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1213,Dagger,Dagger,5,14000,,600,73,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1214,Dagger_,Dagger,5,14000,,600,73,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1215,Dagger__,Dagger,5,14000,,600,73,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1216,Stiletto,Stiletto,5,19500,,700,87,,1,2,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1217,Stiletto_,Stiletto,5,19500,,700,87,,1,3,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} +1218,Stiletto__,Stiletto,5,19500,,700,87,,1,0,0x3E9F7EEF,63,2,2,2,12,1,1,{},{},{} 1219,Gladius,Gladius,5,43000,,700,105,,1,2,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} 1220,Gladius_,Gladius,5,43000,,700,105,,1,3,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} 1221,Gladius__,Gladius,5,43000,,700,105,,1,0,0x028F5EEE,63,2,2,3,24,1,1,{},{},{} @@ -600,9 +600,9 @@ 1244,Holy_Dagger,Holy Dagger,5,20,,800,100,,1,0,0x02021040,63,2,2,4,55,1,1,{ bonus bAtkEle,Ele_Holy; bonus bDex,1; },{},{} 1245,Cinquedea,Cinquedea,5,40000,,700,110,,1,1,0x00000001,63,2,2,3,30,1,1,{},{},{} 1246,Cinquedea_,Cinquedea,5,40000,,700,110,,1,2,0x00000001,63,2,2,3,30,1,1,{},{},{} -1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{} -1248,Obsidian_Dagger,Obsidian Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{} -1249,Fisherman's_Dagger,Fisherman's Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{} +1247,Kindling_Dagger,Kindle Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Fire; },{},{} +1248,Obsidian_Dagger,Obsidian Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Earth; },{},{} +1249,Fisherman's_Dagger,Fisherman's Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Water; },{},{} // Katars 1250,Jur,Jur,5,19500,,800,125,,1,2,0x00001000,63,2,34,2,18,1,16,{},{},{} 1251,Jur_,Jur,5,19500,,800,125,,1,3,0x00001000,63,2,34,2,18,1,16,{},{},{} @@ -758,7 +758,7 @@ 1434,P_Spear1,Eden Spear I,5,0,,0,165,,3,0,0x00004082,63,2,2,3,60,0,4,{},{},{} 1435,Cannon_Spear,Cannon Spear,5,56000,,1600,180,,3,1,0x00004000,63,2,2,4,100,1,4,{ bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3); },{},{} 1436,Velum_Spear,Vellum Spear,5,20,,850,150,,3,0,0x00004082,63,2,2,4,95,1,4,{ bonus2 bAddRace,RC_Player,60; if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_Player,30; } },{},{} -1438,Tanos_Spear,Tanos Spear,5,10,,3000,150:100,,,0,0x00004082,63,2,2,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +1438,Tanos_Spear,Tanos Spear,5,10,,3000,150:100,,,1,0x00004082,63,2,2,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} 1439,Half_BF_Spear1,Half BF Spear1,5,20,,0,60,,3,0,0x00004082,63,2,2,3,80,1,4,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20; },{},{} // 2-Handed Spears 1451,Guisarme,Guisarme,5,13000,,1000,84,,3,2,0x00004082,63,2,34,2,18,1,5,{},{},{} @@ -807,7 +807,7 @@ 1492,Velum_Glaive,Vellum Glaive,5,20,,4500,250,,3,0,0x00004082,63,2,34,4,95,1,5,{ bonus2 bAddRace,RC_Player,80; if(getrefine()>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(getrefine()>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; } },{},{} 1493,Metal_Lance,Metal Lance,5,20,,0,100,,3,1,0x00004082,63,2,34,3,1,1,5,{ bonus bBaseAtk,(getrefine()*6); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} 1494,Undine_Spear,Spear Of Odin,5,50000,,3800,190,,3,3,0x00004082,63,2,34,4,105,1,5,{ bonus bAtkEle,Ele_Water; },{},{} -1496,Tanos_Two-Handed_Spear,Tanos Two-Handed Spear,5,10,,3750,250:50,,,0,0x00004082,63,2,34,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +1496,Tanos_Two-Handed_Spear,Tanos Two-Handed Spear,5,10,,3750,250:50,,,1,0x00004082,63,2,34,4,120,1,4,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} // Maces 1501,Club,Club,5,120,,700,23,,1,3,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} 1502,Club_,Club,5,120,,700,23,,1,4,0x0004C5B3,63,2,2,1,2,1,8,{},{},{} @@ -872,7 +872,7 @@ 1560,Diary_Of_Great_Sage,Sage's Diary,5,20,,1100,100:120,,1,2,0x00410100,63,2,2,3,60,1,15,{ if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5; },{},{} 1561,Hardback,Hardcover Book,5,20,,1500,140,,1,1,0x00410100,63,2,2,4,55,1,15,{ bonus bStr,3; bonus bDex,2; },{},{} 1562,Bible_Of_Battlefield,Battlefield Textbook,5,20,,700,110,,1,1,0x00410100,63,2,2,4,80,0,15,{ bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20; },{},{} -1563,Diary_Of_Great_Sage_C,Sage's Diary,5,1,,0,135:140,,1,2,0x00410100,63,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{} +1563,Diary_Of_Great_Sage_C,Sage's Diary,5,1,,0,135:140,,1,0,0x00410100,63,2,2,3,1,0,15,{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{} 1564,Encyclopedia,Encyclopedia,5,20,,2000,110:100,,1,2,0x00410100,63,2,2,3,70,1,15,{ bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); },{},{} 1565,Death_Note,Ledger of Death,5,20,,1000,137:100,,1,2,0x00410100,63,2,2,4,85,1,15,{ bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20; },{},{} 1566,Diary_Of_Great_Basil,Diary Of Great Basil,5,20,,0,120:125,,1,0,0x00410100,63,2,2,1,0,0,15,{ bonus2 bAddClass,Class_All,50; },{},{} @@ -965,11 +965,11 @@ 1659,Recovery_Light,Light of Recovery,5,56000,,400,30:160,,1,1,0x00000100,63,2,2,4,110,1,10,{ bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*6); bonus2 bSkillUseSP,"AL_HEAL",-(getrefine()*10); bonus2 bSkillUseSP,"AB_CHEAL",-(getrefine()*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(getrefine()*14); },{},{} 1660,Wand_Of_Affection2,Empowered Wand Of Affection,5,20,,500,30:180,,1,1,0x00000100,63,2,2,3,130,1,10,{ bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20; },{},{} 1661,Mental_Destroyer,Mental Destroyer,5,20,,1400,100:50,,1,0,0x00000200,63,2,2,4,95,1,10,{ bonus bInt,10; bonus bUnbreakableWeapon,0; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; } },{},{} -1664,Thorn_Staff_of_Darkness,Thorn_Staff_of_Darkness,5,10,,700,60:160,,,0,0x14,50,2,2,4,75,1,8,{ bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Shadow; },{},{} -1668,Sword_Stick,Sword Stick,5,10,,500,120:150,,,0,0x800200,63,2,2,4,80,1,8,{ bonus bAspdRate,10; },{},{} -1669,Tanos_Staff,Tanos Staff,5,10,,1000,100:200,,,0,0x00818314,63,2,2,4,120,1,10,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +1664,Thorn_Staff_of_Darkness,Thorn_Staff_of_Darkness,5,10,,700,60:160,,,1,0x14,50,2,2,4,75,1,8,{ bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Shadow; },{},{} +1668,Sword_Stick,Sword Stick,5,10,,500,120:150,,,2,0x800200,63,2,2,4,80,1,8,{ bonus bAspdRate,10; },{},{} +1669,Tanos_Staff,Tanos Staff,5,10,,1000,100:200,,,1,0x00818314,63,2,2,4,120,1,10,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} 1670,RWC_Memory_Staff,RWC Memory Staff,5,20,,500,25:30,,1,1,0x00818315,63,2,2,3,1,1,10,{ bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); if(getrefine()>=7){ set .@i,1; bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; } if (getrefine()>=4){ set .@rate,5*(.@i+1); bonus2 bMagicAddClass,Class_All,.@rate; } },{},{} -1671,Devil_Won_Staff,Devil Won Staff,5,10,,800,30:155,,,0,0x00818315,63,2,2,3,100,1,10,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10; },{},{} +1671,Devil_Won_Staff,Devil Won Staff,5,10,,800,30:155,,,1,0x00818315,63,2,2,3,100,1,10,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10; },{},{} 1673,Half_BF_Staff4,Half BF Staff4,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,0; },{},{} 1674,Half_BF_Staff2,Half BF Staff2,5,20,,0,70:125,,1,0,0x00818314,63,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} 1676,Baculum_Daemonicum,Baculum Daemonicum,5,20,,1200,60:150,,1,2,0x00818315,63,2,2,4,80,1,10,{ bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,0; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; } },{},{} @@ -1084,7 +1084,7 @@ 1831,P_Knuckle1,Eden Knuckle I,5,0,,0,120,,1,0,0x00008100,63,2,2,3,60,0,12,{},{},{} 1832,Velum_Claw,Vellum Claw,5,20,,650,160,,1,0,0x00008100,63,2,2,4,95,1,12,{ bonus2 bAddRace,RC_Player,100; if(getrefine()>7) { bonus2 bAddRace,RC_Player,20; } if(getrefine()>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; } },{},{} 1833,Claw_Of_Flash,Claw of Flash,5,60000,,400,140,,1,2,0x00008100,63,2,2,4,105,1,12,{},{},{} -1836,Tanos_Knuckles,Tanos Knuckles,5,10,,600,160:100,,,0,0x00008100,63,2,2,4,120,1,12,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +1836,Tanos_Knuckles,Tanos Knuckles,5,10,,600,160:100,,,1,0x00008100,63,2,2,4,120,1,12,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} 1837,Iron_nail,Iron nail,5,10,,1500,100,,,0,0x00008100,63,2,2,3,50,1,12,{ bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2); },{},{} 1838,Half_BF_Knuckle1,Half BF Knuckle1,5,20,,0,30,,1,0,0x00008100,63,2,2,3,80,1,12,{ bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0; },{},{} // Instruments @@ -1119,7 +1119,7 @@ 1929,Guitar_C,Guitar,5,0,,0,177,,1,0,0x00080000,63,1,2,3,1,0,13,{ bonus2 bAddSize,Size_All,40; },{},{} 1930,Green_Whistle,Green Whistle,5,20,,800,170:50,,1,1,0x00080000,63,1,2,3,102,1,13,{ if(getrefine()>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{} 1931,P_Guitar1,Eden Guitar I,5,0,,0,125,,1,0,0x00080000,63,1,2,3,60,0,13,{},{},{} -1933,Tanos_Violin,Tanos Violin,5,10,,2000,200:130,,,0,0x00080000,63,1,2,4,120,1,13,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{} +1933,Tanos_Violin,Tanos Violin,5,10,,2000,200:130,,,1,0x00080000,63,1,2,4,120,1,13,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{} 1934,Contrabass,Contrabass,5,20,,250,180:120,,1,2,0x00080000,63,1,2,3,130,1,13,{ bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20; },{},{} 1935,Ozs_New_Ukulele,Oz's New Ukulele,5,20,,2000,160,,1,2,0x00080000,63,1,2,4,130,1,13,{ bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",-20; },{},{} // Whips @@ -1160,7 +1160,7 @@ 1984,Stem_Whip,Stem Whip,5,20,,800,170:50,,1,1,0x00080000,63,0,2,3,102,1,14,{ if(getrefine()>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{} 1985,Rosebine,Rosebine,5,20,,1000,100:130,,1,0,0x00080000,63,0,2,4,110,1,14,{ bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20; },{},{} 1986,P_Tail1,Eden Tail I,5,0,,0,125,,2,0,0x00080000,63,0,2,3,60,0,14,{},{},{} -1988,Tanos_Whip_Sword,Tanos Whip Sword,5,10,,2200,200:130,,,0,0x00080000,63,0,2,4,120,1,14,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{} +1988,Tanos_Whip_Sword,Tanos Whip Sword,5,10,,2200,200:130,,,1,0x00080000,63,0,2,4,120,1,14,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{} // 1989,Rhythmic_Gymnastics_Ribbon,Rhythmic Gymnastics Ribbon,5,20,,300,150:120,,2,2,0x00080000,63,0,2,3,130,1,13,{ bonus bAspdRate,20; },{},{} 1990,Bloody_Floral_Decoration_Microphone,Bloody Floral Decoration Microphone,5,20,,1000,160,,2,2,0x00080000,63,0,2,4,130,1,13,{ bonus2 bSkillUseSP,"CG_MOONLIT",-20; },{},{} @@ -1185,7 +1185,7 @@ 2017,Divine_Cross_,Divine Cross,5,20,,1500,120:210,,1,0,0x00008100,63,2,34,4,70,1,23,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; bonus bDex,4; },{},{} 2018,Metal_Staff,Metal Staff,5,20,,0,50:70,,1,1,0x00818315,63,2,34,3,1,1,23,{ bonus bUnbreakableWeapon,0; if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bMatk,((.@i-2)*5); },{},{} 2020,Jormungand,Jormungand,5,10,,3000,200,,,0,0x810200,63,2,2,4,1,,10,{ bonus bMatk,280; bonus bInt,20; bonus bUnbreakableWeapon,1; },{},{} -2023,Tanos_Two-handed_Stick,Tanos Two-handed Stick,5,10,,1400,120:250,,,0,0x810200,63,2,2,4,120,1,10,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000; },{},{} +2023,Tanos_Two-handed_Stick,Tanos Two-handed Stick,5,10,,1400,120:250,,,1,0x810200,63,2,2,4,120,1,10,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000; },{},{} // Shields //=================================================================== 2101,Guard,Guard,4,500,,300,,20,,0,0xFFFFFFFF,63,2,32,,0,1,1,{},{},{} @@ -1248,7 +1248,7 @@ 2158,Ramor_Shield_Undead,Ramorushirudo,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} 2159,Sharel_Shield,Sharerushirudo,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} 2160,Giant_Shield,Giant Shield,4,56000,,2800,,130,,1,0x00004082,63,2,32,,100,1,4,{ bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; } },{},{} -2161,Geffenia_Book_Water,Geffenia Tomb of Water,4,56000,,1000,,30,,0,0x00000200,63,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; } },{},{} +2161,Geffenia_Book_Water,Geffenia Tomb of Water,4,56000,,1000,,30,,1,0x00000200,63,2,32,,100,1,5,{ bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; } },{},{} 2162,Bible_Of_Promise2,Bible of Promise(2nd Vol.),4,20,,500,,20,,1,0x00000100,63,2,32,,140,1,5,{ bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5; },{},{} 2163,Flow_Shield,Floor Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} 2164,Sombre_Shield,Bull Son Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{} @@ -1266,11 +1266,11 @@ 2176,Dark_Book,Black Book,4,20,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,5,{ bonus bMdef,5; if (getrefine()<=6) set .@rate,10; else if (getrefine()<=8) set .@rate,20; else set .@rate,30; bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,.@rate; },{},{} 2177,Shield_Of_Death,Shield Of Death,4,20,,2000,,150,,1,0xFFFFFFFF,63,2,32,,90,1,3,{ bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bAddClass,Class_Normal,10; bonus2 bMagicAddClass,Class_Normal,10; },{},{} // -2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,,{ bonus bMDef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1; },{},{} +2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,,{ bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1; },{},{} 2183,Impr_Angel's_Safeguard,Advanced Angelic Guard,4,10000,,400,,30,,1,0x00000001,63,2,32,,99,1,1,{ bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{} -2185,Magic_Reflect,Magic Reflect,4,10,,1000,,50,,0,0xFFFFFFFF,63,2,32,,99,1,1,{ bonus bMDef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); },{},{} -2186,Great_Encyclopedia_Revision,Great Encyclopedia Revision,4,10,,200,0:5,50,,0,0x00810100,63,2,32,,99,1,1,{ bonus bInt,3; bonus bDex,2; bonus bCritical,3+((getrefine() >= 7) ? 2 : 0); if(getrefine() >= 9) bonus bMatk,5; },{},{} -2187,Black_As_Night_Shield,Black As Night Shield,4,10,,2000,,75,,0,0xFFFFFFFF,56,2,2,,120,1,1,{ bonus2 bSubEle,Ele_Holy,30+getrefine(); bonus bMdef,9+getrefine()/3; },{},{} +2185,Magic_Reflect,Magic Reflect,4,10,,1000,,50,,1,0xFFFFFFFF,63,2,32,,99,1,1,{ bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); },{},{} +2186,Great_Encyclopedia_Revision,Great Encyclopedia Revision,4,10,,200,0:5,50,,1,0x00810100,63,2,32,,99,1,1,{ bonus bInt,3; bonus bDex,2; bonus bCritical,3+((getrefine() >= 7) ? 2 : 0); if(getrefine() >= 9) bonus bMatk,5; },{},{} +2187,Black_As_Night_Shield,Black As Night Shield,4,10,,2000,,75,,1,0xFFFFFFFF,56,2,2,,120,1,1,{ bonus2 bSubEle,Ele_Holy,30+getrefine(); bonus bMdef,9+getrefine()/3; },{},{} 2188,Svalinn,Svalinn,4,10,,500,,80,,0,0xFFFFFFFF,63,2,32,,65,1,,{ bonus bMaxHP,9+getrefine()/3; bonus2 bAddEle,Ele_Water,4+getrefine()/3*5; },{},{} // 2190,Ancient_Shield_Of_Aeon,Ancient Shield Of Aeon,4,0,,200,,5,,1,0x000FDF80,63,2,32,,130,1,2,{ bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5; },{},{} @@ -1546,10 +1546,10 @@ 2464,No_Fear_Shoes,No Fear Shoes,4,0,,0,,6,,0,0xFFFFFFFF,63,2,64,,20,0,0,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} 2465,Dance_Shoes,Dance Shoes,4,20,,300,,15,,1,0x00080000,63,2,64,,105,1,0,{ bonus bAgi,1; bonus bAspdRate,2; bonus2 bSkillUseSP,"WA_SWING_DANCE",32; },{},{} 2466,Training_Shoes,Training Shoes,4,20,,300,,0,,0,0xFFFFFFFF,63,2,64,,1,1,0,{},{},{} -2467,Golden_Rod_Shoes,Golden Rod Shoes,4,20,,500,,12,,1,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15; },{},{} -2468,Aqua_Shoes,Aqua Shoes,4,20,,500,,12,,1,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15; },{},{} -2469,Crimson_Shoes,Crismons Shoes,4,20,,500,,12,,1,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15; },{},{} -2470,Forest_Shoes,Forest Shoes,4,20,,500,,12,,1,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15; },{},{} +2467,Golden_Rod_Shoes,Golden Rod Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15; },{},{} +2468,Aqua_Shoes,Aqua Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15; },{},{} +2469,Crimson_Shoes,Crismons Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15; },{},{} +2470,Forest_Shoes,Forest Shoes,4,20,,500,,12,,0,0x00000200,63,2,64,,100,1,0,{ bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15; },{},{} 2471,Shoes_Of_Affection,Shoes Of Affection,4,20,,300,,12,,0,0x00000100,63,2,64,,100,1,0,{ bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10; },{},{} 2472,Shoes_Of_Judgement,Shoes Of Judgement,4,20,,300,,12,,0,0x00000100,63,2,64,,100,1,0,{ bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bSkillUseSP,"AB_JUDEX",-40; bonus bMaxSP,150; },{},{} 2473,Para_Team_Boots4,Eden Team Boots IV,4,0,,0,,20,,0,0xFFFFFFFF,63,2,64,,60,0,0,{ bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12; },{},{} @@ -1662,7 +1662,7 @@ 2586,Siege_Manteau,Siege Manteau,4,10,,600,,32,,1,0xFFFFFFFE,63,2,4,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 2587,Siege_Muffler,Siege Muffler,4,10,,400,,15,,1,0xFFFFFFFF,63,2,4,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{} 2588,Ragamuffin_Cape_,Ragamuffin Cape,4,56000,,500,,4,,1,0xFFFFFFFE,63,2,4,,40,1,0,{ bonus bMdef,10; },{},{} -2589,Fallen_Angel_Wing,Fallen Angel Wing,4,0,,200,,18,,0,0xFFFFFFFF,63,2,4,,0,1,3,{ bonus bLuk,2; bonus bMdef,18; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Holy,-30; },{},{} +2589,Fallen_Angel_Wing,Fallen Angel Wing,4,0,,200,,18,,1,0xFFFFFFFF,63,2,4,,0,1,3,{ bonus bLuk,2; bonus bMdef,18; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Holy,-30; },{},{} 2590,Buwaya_Cloth,Buwaya Sack Cloth,4,20,,200,,8,,0,0xFFFFFFFF,63,2,4,,1,1,0,{ bonus bHealPower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; },{},{} 2591,Bayani_Buwaya_Cloth,Bayani Buwaya Sack Cloth,4,20,,200,,8,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ bonus bHealPower2,getrefine(); bonus bAddItemHealRate,getrefine(); bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; },{},{} 2592,Boss_Brownie_Manteau,Boss Brownie Manteau,4,20,,100,,3,,0,0xFFFFFFFF,63,2,4,,50,1,0,{},{},{} @@ -1844,7 +1844,7 @@ 2773,Krieger_Ring2,Glorious Mass-Production Ring,4,20,,0,,0,,0,0xFFFFFFFE,63,2,136,,61,0,0,{ bonus bAllStats,2; },{},{} 2774,Krieger_Ring3,Glorious Popularized Ring,4,20,,0,,0,,0,0xFFFFFFFE,63,2,136,,0,0,0,{ bonus bAllStats,1; },{},{} 2775,Lure,Lure,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{},{} -2776,Cool_Towel,Adventurer's Trusty Towel,4,20,,100,,,,0,0xFFFFFFFF,63,2,136,,0,0,0,{},{ sc_start SC_SUMMER,-1,0; },{ sc_end SC_SUMMER; } +2776,Cool_Towel,Adventurer's Trusty Towel,4,20,,100,,,,1,0xFFFFFFFF,63,2,136,,0,0,0,{},{ sc_start SC_SUMMER,-1,0; },{ sc_end SC_SUMMER; } 2777,Shaman_Ring,Shaman Ring,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,30,0,0,{ bonus bUseSPrate,-5; },{},{} 2778,Shaman_Earing,Shaman Earrings,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,30,0,0,{ bonus bInt,2; },{},{} 2779,Dark_Knight_Belt,Dark Knight Belt,4,20,,500,,1,,0,0xFFFFFFFF,63,2,136,,30,0,0,{ bonus bStr,2; bonus bAgi,1; },{},{} @@ -2001,25 +2001,28 @@ 2940,Ninja_Manual,Ninja Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "NJ_UTSUSEMI",1; skill "NJ_KOUENKA",1; skill "NJ_SYURIKEN",1; },{},{} 2941,Gunslinger_Manual,Gunslinger Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "GS_GLITTERING",1; skill "GS_ADJUSTMENT",1; skill "GS_MADNESSCANCEL",1; skill "GS_INCREASING",1; },{},{} 2942,Taekwon_Manual,Taekwon Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "TK_SEVENWIND",4; skill "TK_JUMPKICK",5; },{},{} -2948,Demon_Wing,Demon Wing,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,70,,,{ bonus bFlee,5; },{},{} -2949,Silversmith_Bracelet,Silversmith Bracelet,4,10,,100,,3,,0,0xFFFFFFFF,63,2,136,,60,,,{ bonus bAllStats,1; bonus bMDef,3; skill "SA_SPELLBREAKER",5; },{},{} +2948,Demon_Wing,Demon Wing,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,70,,,{ bonus bFlee,5; },{},{} +2949,Silversmith_Bracelet,Silversmith Bracelet,4,10,,100,,3,,1,0xFFFFFFFF,63,2,136,,60,,,{ bonus bAllStats,1; bonus bMdef,3; skill "SA_SPELLBREAKER",5; },{},{} 2954,Kvasir_Ring_Brown,Kvasir Ring Brown,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,1,,,{ bonus bMaxHP,100; },{},{} 2956,Safety_Ring_,Advanced Safety Ring,4,75000,,100,,10,,1,0xFFFFFFFE,63,2,136,,50,0,0,{ bonus bMdef,5; bonus bAllStats,1; },{},{} 2957,Good_Ring_Of_Flame_Lord,Advanced Ring Of Flame Lord,4,20,,100,,0,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bStr,3; bonus bVit,2; bonus bBaseAtk,20; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{} 2958,Good_Ring_Of_Resonance,Advanced Ring Of Resonance,4,20,,100,,2,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bAgi,3; bonus bVit,1; bonus bMdef,2; bonus bMatk,10; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20; },{},{} 2959,Fidelity_Necklace,Fidelity Necklace,4,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,3; },{},{} 2960,Badge_Of_Manny,Badge Of Manny,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,1; },{},{} -2963,Upgrade_Body_Ring,Upgrade Body Ring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAtkRate,5; bonus bAspdRate,5; },{},{} -2964,Amplified_Magical_Ring,Amplified Magical Ring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMAtkRate,5; bonus bVariableCastrate,-5; },{},{} +2963,Upgrade_Body_Ring,Upgrade Body Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAtkRate,5; bonus bAspdRate,5; },{},{} +2964,Amplified_Magical_Ring,Amplified Magical Ring,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,5; bonus bVariableCastrate,-5; },{},{} 2966,RWC_2012_Ring,RWC 2012 Ring,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,1; },{},{} 2967,RWC_2012_Ring_,Chambered RWC 2012 Ring,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus2 bAddClass,Class_All,1; },{},{} 2968,RWC_2012_Pendant,RWC 2012 Pendant,4,20,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{} 2969,RWC_2012_Pendant_,Chambered RWC 2012 Pendant,4,20,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMatkRate,1; },{},{} -2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,0,0x800200,63,2,136,,80,1,,{},{},{} -2976,Red_Lantern,Red Lantern,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bMaxSP,-300; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } -2977,Broken_Heart,Broken Heart,4,10,,100,,0,,0,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,200; skill "DC_SCREAM",3; },{},{} -2978,Kindly_Heart,Kindly Heart,4,10,,100,,0,,0,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,500; bonus2 bHPRegenRate,3,10000; /*Should be fixed 300 HP/sec*/ },{},{} +2971,Pocket_Watch,Pocket Watch,4,10,,200,,1,,1,0x800200,63,2,136,,80,1,,{},{},{} +2976,Red_Lantern,Red Lantern,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bMaxSP,-300; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } +2977,Broken_Heart,Broken Heart,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,200; skill "DC_SCREAM",3; },{},{} +2978,Kindly_Heart,Kindly Heart,4,10,,100,,0,,1,0xFFFFFFFF,63,2,136,,110,0,,{ bonus bMaxSP,500; bonus2 bHPRegenRate,3,10000; /*Should be fixed 300 HP/sec*/ },{},{} +2980,Evil_Spirits_Room_Gloves,Evil Spirits Room Gloves,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,110,1,,{ bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1; },{},{} 2981,Warrior's_Ring,Warrior's Ring,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,160,,,{},{},{} +2983,Greed_Brooch,Greed Brooch,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,50,1,,{ bonus2 bHPLossRate,10,5000; },{},{} +2984,Glove_Save_Rimnil,Glove Save Rimnil,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,30,1,,{ bonus2 bExpAddRace,RC_All,5; },{},{} 2985,Gyges_Ring,Gyges Ring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,50,,,{ bonus bInt,3; bonus bMatk,30; skill "TF_HIDING",1; },{},{ sc_end SC_HIDING; } 2986,Snake_Ring,Snake Ring,4,20,,100,,2,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,3; bonus bMdef,2; },{},{} 2987,Snake_Pendant,Snake Pendant,4,20,,100,,3,,1,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAgi,3; bonus bLuk,2; bonus bMdef,3; },{},{} @@ -2027,11 +2030,11 @@ 2989,Bloody_Floral_Decoration_Bracelet,Bloody Floral Decoration Bracelet,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,130,,,{ bonus bVariableCastrate,-25; },{},{} 2990,Pendant_of_Harmony,Pendant of Harmony,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bMatkRate,6; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,100,0; bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,100; bonus bStr,-5; },{},{} 2991,Pendant_of_Chaos,Pendant of Chaos,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bAtkRate,6; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus4 bAutoSpellWhenHit,"SC_CHAOSPANIC",1,100,1; bonus bInt,-5; },{},{} -2992,Pendant_of_Maelstrom,Pendant of Maelstrom,4,20,,100,,0,,0,0xFFFFFFFF,63,2,136,,130,,,{ bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0; },{},{} +2992,Pendant_of_Maelstrom,Pendant of Maelstrom,4,20,,100,,0,,1,0xFFFFFFFF,63,2,136,,130,,,{ bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0; },{},{} 2995,DEX_Complement,DEX Complement,4,20,,100,,0,,1,0x00000400,56,2,136,,100,0,0,{ bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; } },{},{} -2996,Reinforced_Parts_Gun_Barrel,Reinforced Parts - Gun Barrel,4,10,,500,,,,,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",30; },{},{} -2997,RWC_Gold_Brooch,RWC Gold Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,1,16,{ bonus bBaseAtk,25; bonus bMatk,20; },{},{} -2999,RWC_Brooch,RWC Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,1,16,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{} +2996,Reinforced_Parts_Gun_Barrel,Reinforced Parts - Gun Barrel,4,10,,500,,,,1,0xFFFFFFFF,63,2,136,,100,,,{ bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",30; },{},{} +2997,RWC_Gold_Brooch,RWC Gold Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bBaseAtk,25; bonus bMatk,20; },{},{} +2999,RWC_Brooch,RWC Brooch,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{} // Cards //=================================================================== @@ -2585,7 +2588,7 @@ 4553,Sid_Card,Sid Card,6,20,,10,,,,,,,,16,,,,,{},{},{} 4554,Diego_Card,Diego Card,6,20,,10,,,,,,,,4,,,,,{},{},{} 4555,Scrat_Card,Scrat Card,6,20,,10,,,,,,,,769,,,,,{},{},{} -4556,Fenrir_Card,Fenrir Card,6,10,,10,,,,,,,,769,,,,,{ bonus bMatk,45+getrefine()*5; bonus bFixedCast,-70; },{},{} +4556,Fenrir_Card,Fenrir Card,6,10,,10,,,,,,,,769,,,,,{ bonus bMatk,50+getrefine()*5; bonus bFixedCast,-70; },{},{} 4557,Weakened_Fenrir_Card,Weakened Fenrir Card,6,10,,10,,,,,,,,769,,,,,{ bonus bMatk,25; },{},{} 4559,Evil_Morocc_Card,Evil Morocc Card,6,20,,100,,,,,,,,64,,,,,{ bonus bASPD,1; bonus bMaxSPrate,-10; },{},{} 4560,Clown_Alphoccio_Card,Clown Alphoccio Card,6,20,,10,,,,,,,,16,,,,,{ skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20; },{},{} @@ -2638,6 +2641,7 @@ 4607,Faithful_Manager_Card,Faithful Manager Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == 15) { if(getrefine()>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(getrefine()>=14) { bonus bBaseAtk,20; bonus bMatk,20; } } },{},{} 4608,White_Knight_Card,White Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; },{},{} 4609,Khalitzburg_Knight_Card,Khalitzburg Knight Card,6,20,,10,,,,,,,,32,,,,,{ bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25; },{},{} +4610,Sarah_Card,Sarah Card,6,10,,10,,,,,0xFFFFFFFF,63,2,16,,,,,{},{},{} // Armor Enchant System //=================================================================== @@ -2872,6 +2876,19 @@ 4936,Large_Size_Attack_1,Large Size Attack 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Large,1; },{},{} 4937,Medium_Size_Attack_1,Medium Size Attack 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Medium,1; },{},{} 4938,Small_Size_Attack_1,Small Size Attack 1,6,20,,10,,,,,,,,,,,,,{ bonus2 bAddSize,Size_Small,1; },{},{} +4939,Critical_Lv2,Critical Lv2,6,10,,0,,,,,,,,,,,,,{ bonus bCritical,2; },{},{} +4940,Cricital_Lv3,Cricital Lv3,6,10,,0,,,,,,,,,,,,,{ bonus bCritical,4; },{},{} +4941,Critical_Lv4,Critical Lv4,6,10,,0,,,,,,,,,,,,,{ bonus bCritical,6; },{},{} +4942,Shedding_Lv1,Critical Lv1,6,10,,0,,,,,,,,,,,,,{ bonus bFlee2,2; },{},{} +4943,Shedding_Lv2,Shedding Lv2,6,10,,0,,,,,,,,,,,,,{ bonus bFlee2,4; },{},{} +4944,Shedding_Lv3,Shedding Lv3,6,10,,0,,,,,,,,,,,,,{ bonus bFlee2,5; },{},{} +4945,Saving_Lv1,Saving Lv1,6,10,,0,,,,,,,,,,,,,{ bonus bUseSPrate,-2; },{},{} +4946,Saving_Lv2,Saving Lv2,6,10,,0,,,,,,,,,,,,,{ bonus bUseSPrate,-4; },{},{} +4947,Saving_Lv3,Saving Lv3,6,10,,0,,,,,,,,,,,,,{ bonus bUseSPrate,-6; },{},{} +4948,Delay_After_Skill_Lv1,Delay After Skill Lv1,6,10,,0,,,,,,,,,,,,,{ bonus bDelayrate,-2; },{},{} +4949,Delay_After_Skill_Lv2,Delay After Skill Lv2,6,10,,0,,,,,,,,,,,,,{ bonus bDelayrate,-4; },{},{} +4950,Delay_After_Skill_Lv3,Delay After Skill Lv3,6,10,,0,,,,,,,,,,,,,{ bonus bDelayrate,-6; },{},{} + // More Headgears //=================================================================== 5001,Headset,Headset,4,20,,200,,3,,0,0xFFFFFFFE,63,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{} @@ -3015,12 +3032,12 @@ 5139,Hibiscus,Hibiscus,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,10,0,210,{ bonus bDex,1; bonus bInt,1; bonus bMdef,5; },{},{} 5140,Charming_Ribbon,Charming Ribbon,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,10,1,211,{ bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5; },{},{} 5141,Marionette_Doll,Marionette Doll,4,20,,400,,0,,1,0xFFFFFFFE,63,2,256,,30,1,212,{ bonus bStr,1; },{},{} -5142,Crescent_Helm,Crescent Helm,4,20,,3000,,8,,0,0x000444A2,63,2,768,,50,1,213,{ bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} +5142,Crescent_Helm,Crescent Helm,4,20,,3000,,8,,1,0x000444A2,63,2,768,,50,1,213,{ bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} 5143,Kabuki_Mask,Kabuki Mask,4,20,,1000,,5,,1,0xFFFFFFFE,63,1,769,,30,1,214,{ bonus2 bResEff,Eff_Silence,3000; },{},{} 5144,Gambler_Hat,Gambler Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,16,{ bonus bLuk,5; },{},{} 5145,Carnival_Joker_Jester,Carnival Joker Jester,4,10,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,89,{},{},{} 5146,Elephant_Hat,Elephant Hat,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,0,1,215,{ bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1; },{},{} -5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,216,{},{},{} +5147,Baseball_Cap,Baseball Cap,4,0,,200,,3,,0,0xFFFFFFFF,63,2,256,,0,1,216,{},{},{} 5148,Phrygian_Cap,Phrygian Cap,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,0,1,217,{ bonus bInt,2; },{},{} 5149,Silver_Tiara,Silver Tiara,4,0,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,218,{ bonus bInt,2; },{},{} 5150,Joker_Jester_,Joker Jester,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,0,219,{ bonus bSpeedRate,25; },{},{} @@ -3084,7 +3101,7 @@ 5208,Rideword_Hat,Rideword Hat,4,20,,300,,2,,1,0xFFFFFFFE,63,2,256,,40,1,262,{ set .@i,(getrefine()>8)?2:1; bonus2 bHPDrainRate,50,8*.@i; bonus2 bSPDrainRate,10,4*.@i; bonus2 bHPLossRate,10,5000; },{},{} 5209,Yellow_Baseball_Cap,Love Dad Cap,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,263,{},{},{} 5210,Flying_Angel,Flapping Angel Wing,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,10,1,264,{ bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1; },{},{} -5211,Dress_Hat,Dress Hat,4,0,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,265,{ bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMAtkRate,1; bonus bHealPower,1; } },{},{} +5211,Dress_Hat,Dress Hat,4,0,,200,,2,,1,0xFFFFFFFF,63,2,256,,20,1,265,{ bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; } },{},{} 5212,Satellite_Hairband,Satellite Hairband,4,0,,1000,,3,,1,0xFFFFFFFF,63,2,256,,30,1,266,{ bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1; },{},{ sc_end SC_RUWACH; } 5213,Black_Bunny_Band,Sheila Hairnet,4,0,,200,,2,,0,0xFFFFFFFF,63,2,256,,1,1,267,{ bonus bAgi,2; bonus bMdef,3; },{},{} 5214,Moonlight_Flower_Hat,Moonlight Flower Hat,4,0,,200,,3,,0,0xFFFFFFFF,63,2,768,,1,1,268,{ bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50; },{},{} @@ -3180,7 +3197,7 @@ 5304,Cap_Of_Blindness,Cap Of Blindness,4,20,,800,,4,,1,0xFFFFFFFF,63,2,769,,30,1,326,{ bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000; },{},{} 5305,Pirate_Dagger,Pirate Dagger,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,327,{ bonus bBaseAtk,5; },{},{} 5306,Freyja_Crown,Freya's Crown,4,0,,500,,12,,0,0xFFFFFFFE,63,2,256,,0,0,328,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} -5307,Carmen_Miranda's_Hat,Carmen Miranda's Hat,4,20,,400,,3,,0,0xFFFFFFFF,63,2,256,,0,1,329,{ bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50; },{},{} +5307,Carmen_Miranda's_Hat,Carmen Miranda's Hat,4,20,,400,,3,,1,0xFFFFFFFF,63,2,256,,0,1,329,{ bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50; },{},{} 5308,Brazilian_Flag_Hat,Brazil National Flag Hat,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,0,1,330,{ bonus bSpeedAddRate,25; },{},{} 5309,Mahican,Wool Mask,4,20,,200,,1,,0,0xFFFFFFFF,63,2,769,,0,1,331,{ skill "RG_GRAFFITI",1; },{},{} 5310,Bulb_Hairband,Shining Electric Bulb Hairband,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,332,{ bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1; },{},{ sc_end SC_SIGHT; } @@ -3280,7 +3297,7 @@ 5404,Blue_Ribbon,Blue Ribbon,4,10,,100,,1,,1,0xFFFFFFFF,63,2,256,,45,1,407,{ bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0; },{},{} 5405,Filir_Hat,Filir Hat,4,10,,200,,0,,0,0xFFFFFFFF,63,2,256,,80,0,408,{ bonus bShortWeaponDamageReturn,1; },{},{} 5406,Academy_Freshman_Hat,Academy Freshman Hat,4,0,,500,,2,,0,0xFFFFFFFF,63,2,256,,0,1,409,{ bonus bMaxHP,80; bonus bMaxSP,10; },{},{} -5407,Academy_Graduating_Cap,Academy Completion Hat,4,0,,200,,2,,1,0xFFFFFFFF,63,2,256,,0,1,410,{ bonus bMaxSP,30; },{},{} +5407,Academy_Graduating_Cap,Academy Completion Hat,4,0,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,410,{ bonus bMaxSP,30; },{},{} 5408,Old_Bandanna,Old Bandana,4,0,,0,,5,,0,0xFFFFFFFF,63,2,256,,0,0,6,{ bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,10; },{},{} 5409,New_Cowboy_Hat,Purple Cowboy Hat,4,20,,500,,4,,1,0xFFFFFFFF,63,2,256,,0,1,411,{ bonus bInt,2; bonus bVit,2; bonus bMaxSP,50; },{},{} 5410,Bread_Bag2,Brown Paperbag Hat,4,20,,200,,6,,0,0xFFFFFFFF,63,2,769,,0,0,412,{ bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4; },{},{} @@ -3329,7 +3346,7 @@ 5453,Dragonhelm_Copper,RWC 2008 Dragon Helm Copper,4,20,,2500,,0,,1,0xFFFFFFFF,63,2,256,,1,0,454,{ bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; },{},{} 5454,Dog_Cap_,Puppy Hat,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,0,1,234,{ bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }"; },{},{} 5455,Geographer_Band_,Decorative Geographer,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,0,1,238,{ bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30; },{},{} -5456,Vacation_Hat_,Summer Hat,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,0,1,315,{ bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15; },{},{} +5456,Vacation_Hat_,Summer Hat,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,0,1,315,{ bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15; },{},{} 5457,Spring_Rabbit_Hat,Moon Rabbit Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,1,1,455,{ bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; } },{},{} 5458,Pinwheel_Cap,Pinwheel Hat,4,20,,200,,2,,0,0xFFFFFFFF,63,2,256,,0,1,456,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} 5459,Drooping_Bunny_Chusuk,Drooping Bunny,4,0,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,249,{ bonus bDex,1; bonus bFlee,2; },{},{} @@ -3337,12 +3354,12 @@ 5461,Adv_Whisper_Mask,Evolved Whisper Mask,4,20,,300,,1,,0,0xFFFFFFFF,63,2,769,,50,1,458,{ bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20; },{},{} 5462,Spiked_Scarf,Spiked Scarf,4,20,,100,,1,,0,0xFFFFFFFF,63,2,1,,90,0,459,{ bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{} 5463,Rainbow_Scarf,Rainbow Scarf,4,20,,0,,1,,0,0xFFFFFFFF,63,2,1,,90,0,460,{ bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1; },{},{} -5464,Zaha_Doll_Hat,Zaha Doll Hat,4,20,,0,,1,,0,0xFFFFFFFF,63,2,256,,0,0,461,{ bonus bInt,2; skill "PR_MAGNIFICAT",3; },{},{} +5464,Zaha_Doll_Hat,Zaha Doll Hat,4,20,,0,,1,,1,0xFFFFFFFF,63,2,256,,0,0,461,{ bonus bInt,2; skill "PR_MAGNIFICAT",3; },{},{} 5465,Celestial_Hat,Hat Of Fortune,4,20,,500,,3,,1,0xFFFFFFFF,63,2,256,,40,1,462,{ bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4; },{},{} 5466,Wind_Milestone,Wind Milestone,4,20,,100,,2,,1,0xFFFFFFFF,63,2,256,,30,1,463,{ bonus bAgi,2; skill "AL_TELEPORT",1; },{},{} 5467,Helm_Of_Dragoon,Helm Of Dragon,4,20,,1000,,10,,1,0xFFFFFFFF,63,2,256,,50,1,464,{ bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30; },{},{} 5468,Parade_Cap,Parade Hat,4,20,,800,,3,,1,0xFFFFFFFF,63,2,256,,0,1,465,{ bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bVariableCastrate,-(getrefine()-5); },{},{} -5469,Noble_Hat,Musketeer Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpell,"BS_ADRENALINE",1,7; },{},{} +5469,Noble_Hat,Musketeer Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,30,1,466,{ bonus bStr,2; bonus3 bAutoSpell,"BS_ADRENALINE",1,7; },{},{} 5470,Eyes_Of_Darkness,Eye Of Darkness,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,50,0,467,{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{} 5471,Hairband_Of_Reginleif,Hairband Of Reginleif,4,20,,800,,1,,0,0xFFFFFFFF,63,2,512,,50,0,468,{ bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3; },{},{} 5472,Red_White_Hat,Red Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,469,{ bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200; },{},{} @@ -3364,14 +3381,14 @@ 5488,J_Twin_Santahat,Twin Santa Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,390,{ bonus bLuk,1; bonus bMdef,1; },{},{} 5489,Love_Daddy,Love Daddy Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,484,{ bonus bDex,2; },{},{} 5490,Anubis_Helm,Anubis Helm,4,20,,0,,3,,0,0xFFFFFFFF,63,2,256,,70,0,485,{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{} -5491,Hat_Of_Outlaw,Bandit Hat,4,20,,800,,3,,1,0xFFFFFFFF,63,2,256,,0,1,486,{ bonus bStr,2; bonus2 bSubEle,Ele_Fire,10; },{},{} +5491,Hat_Of_Outlaw,Bandit Hat,4,20,,800,,3,,0,0xFFFFFFFF,63,2,256,,0,1,486,{ bonus bStr,2; bonus2 bSubEle,Ele_Fire,10; },{},{} 5492,Boy's_Cap_I,Student Cap,4,0,,0,,5,,0,0xFFFFFFFE,63,2,256,,0,0,102,{ bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} 5493,Ulle_Cap_I,Ulle's Cap,4,0,,0,,3,,0,0xFFFFFFFE,63,2,256,,0,0,254,{ bonus bDex,2; bonus bAgi,1; },{},{} 5494,Spinx_Helm_I,Sphinx Hat,4,0,,0,,5,,0,0x00004082,63,2,257,,0,0,137,{ bonus bStr,5; },{},{} 5495,Power_Of_Thor,Power Of Thor,4,20,,100,,6,,1,0xFFFFFFFF,63,2,256,,0,1,493,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5; },{},{} 5496,Dice_Hat,Dice Hat,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,50,0,494,{ bonus bLuk,4; },{},{} 5497,King_Tiger_Doll_Hat,King Tiger Doll Hat,4,20,,400,,3,,1,0xFFFFFFFE,63,2,256,,0,1,495,{ bonus bStr,2; },{},{} -5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,0,0xFFFFFFFE,63,2,768,,20,0,490,{ bonus bVit,5; bonus bFlee,10; },{},{} +5498,Wondering_Wolf_Helm,Wandering Wolf Helm,4,20,,600,,5,,1,0xFFFFFFFE,63,2,768,,20,0,490,{ bonus bVit,5; bonus bFlee,10; },{},{} 5499,Pizza_Hat,Pizza Hat,4,20,,600,,0,,0,0xFFFFFFFF,63,2,256,,0,0,487,{ skill "SM_PROVOKE",1; },{},{} 5500,Icecream_Hat,Icecream Hat,4,0,,300,,6,,0,0xFFFFFFFF,63,2,256,,30,1,488,{ bonus bMdef,3; skill "MG_FROSTDIVER",3; },{},{} 5501,Pirate's_Pride,Pirate's Pride,4,0,,100,,6,,0,0xFFFFFFFF,63,2,256,,10,0,496,{ bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5; },{},{} @@ -3418,8 +3435,8 @@ 5542,Freyja_SCirclet60,Freyja SCirclet60,4,20,,700,,8,,0,0xFFFFFFFF,63,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} 5543,Freyja_SCirclet90,Freyja SCirclet90,4,20,,700,,8,,0,0xFFFFFFFF,63,2,256,,20,0,18,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} 5544,Time_Keeper_Hat,Time Keeper Hat,4,30000,,0,,6,,0,0xFFFFFFFF,63,2,256,,1,1,240,{ bonus bInt,2; bonus bMaxSP,50; },{},{} -5545,Aries_Diadem,Aries Diadem,4,20,,400,,3,,0,0xFFFFFFFF,63,2,256,,70,1,531,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} -5546,Aries_Crown,Aries Crown,4,20,,400,,3,,0,0xFFFFFFFF,63,2,256,,70,1,532,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} +5545,Aries_Diadem,Aries Diadem,4,20,,400,,3,,1,0xFFFFFFFF,63,2,256,,70,1,531,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} +5546,Aries_Crown,Aries Crown,4,20,,400,,3,,1,0xFFFFFFFF,63,2,256,,70,1,532,{ bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; } },{},{} 5547,RJC_Katusa,RJC Katusa Flower,4,20,,200,,1,,1,0xFFFFFFFF,63,2,256,,0,1,533,{ bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25; },{},{} 5548,Scarlet_Rose,Scarlet Rose,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,1,534,{ bonus bLuk,1; },{},{} 5549,Taurus_Diadem,Taurus Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,70,1,535,{ bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; } },{},{} @@ -3441,8 +3458,8 @@ 5565,Dragon_Arhat_Mask,Dragon Arhat Mask,4,0,,0,,5,,0,0xFFFFFFFF,63,2,513,,1,0,545,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; },{},{} 5566,Tiger_Arhat_Mask,Tiger Arhat Mask,4,0,,0,,1,,0,0xFFFFFFFF,63,2,513,,1,0,546,{ bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2; },{},{} 5567,Bright_Fury,Bright Fury,4,20,,300,,1,,1,0xFFFFFFFF,63,2,256,,1,1,548,{ bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2; },{},{} -5568,Rabbit_Bonnet,Rabbit Bonnet,4,20,,1000,,1,,1,0xFFFFFFFF,63,2,768,,0,1,549,{ bonus bInt,2; bonus bDelayRate,-3; },{},{} -5569,Gemini_Diadem,Gemini Diadem,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,0,1,550,{ bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; } },{},{} +5568,Rabbit_Bonnet,Rabbit Bonnet,4,20,,1000,,1,,0,0xFFFFFFFF,63,2,768,,0,1,549,{ bonus bInt,2; bonus bDelayRate,-3; },{},{} +5569,Gemini_Diadem,Gemini Diadem,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,0,1,550,{ bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMatkRate,8; bonus2 bSubEle,Ele_Wind,5; } },{},{} 5570,Gemini_Crown,Gemini Crown,4,20,,300,,6,,1,0xFFFFFFFF,63,2,256,,0,1,551,{ bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; } },{},{} 5571,Rasta_Wig,Rasta_Wig,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,0,1,552,{ bonus bStr,1; },{},{} 5572,Savage_Baby_Hat,Savage Babe Hat,4,20,,100,,1,,1,0xFFFFFFFF,63,2,256,,30,1,553,{ bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10; },{},{} @@ -3471,7 +3488,7 @@ 5595,Eye_Of_Juno,Eye Of Juno,4,20,,400,,2,,1,0xFFFFFFFF,63,2,256,,1,1,570,{ bonus bMdef,2; set .@i,JobLevel/14; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } },{},{} 5596,4Leaf_Clover_In_Mouth,4Leaf Clover In Mouth,4,20,,0,,2,,0,0xFFFFFFFF,63,2,1,,1,0,571,{ bonus bMdef,2; bonus2 bAddMonsterDropItem,12245,10; },{},{} 5597,Bubble_Gum_In_Mouth,Bubble Gum In Mouth,4,20,,0,,2,,0,0xFFFFFFFF,63,2,1,,1,0,572,{ bonus bMdef,2; },{},{} -5598,Virgo_Crown,Virgo Crown,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,70,1,573,{ bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} +5598,Virgo_Crown,Virgo Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,70,1,573,{ bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; } },{},{} 5599,Virgo_Diadem,Virgo Diadem,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,70,1,574,{ bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50; },{},{} 5600,Br_Twin_Ribbon,Brazil Twin Ribbon,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,575,{ bonus bAllStats,3; bonus bMdef,1; },{},{} 5601,Br_Beret,Brazil Beret,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,576,{ bonus bAllStats,3; bonus bMdef,1; },{},{} @@ -3479,7 +3496,7 @@ 5603,RTC_Winner_Only,RTC First Place,4,0,,250,,8,,1,0xFFFFFFFF,63,2,256,,1,1,577,{ bonus bAllStats,3; bonus bAspdRate,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5; },{},{} 5604,RTC_Second_Best,RTC Second Place,4,0,,250,,6,,1,0xFFFFFFFF,63,2,256,,1,1,578,{ bonus bAllStats,2; bonus bAspdRate,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3; },{},{} 5605,RTC_Third_Best,RTC Third Place,4,0,,250,,4,,1,0xFFFFFFFF,63,2,256,,1,1,579,{ bonus bAllStats,1; bonus bAspdRate,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; },{},{} -5606,Campume_Hat,Champune Hat,4,500,,1200,,4,,1,0xFFFFFFFF,63,2,256,,3,1,580,{ bonus bAllStats,1; },{},{} +5606,Campume_Hat,Champune Hat,4,500,,1200,,4,,0,0xFFFFFFFF,63,2,256,,3,1,580,{ bonus bAllStats,1; },{},{} 5607,Lyria_Doll_Hat,Lyria Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,63,2,256,,60,0,581,{},{},{} 5608,Dorothy_Doll_Hat,Dorothy Doll Hat,4,0,,500,,0,,1,0xFFFFFFFF,63,2,256,,60,0,582,{},{},{} 5609,Chung_Hairband,Chung Hairband,4,0,,500,,5,,1,0xFFFFFFFF,63,2,256,,60,0,583,{ bonus bLuk,3; bonus bMdef,4; bonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5; },{},{} @@ -3531,9 +3548,9 @@ 5655,Dark_Snake_Lord_Hat_J,Evil Snake Lord Hat,4,20,,500,,2,,0,0xFFFFFFFF,63,2,256,,60,1,372,{ bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} 5656,Scooter_Hat_J,Scooter Helmet,4,20,,1000,,7,,1,0xFFFFFFFF,63,2,256,,50,1,588,{ bonus bUnbreakableHelm,0; },{},{} 5657,Antique_Pipe_J,Captain's Pipe,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,30,0,383,{},{},{} -5658,Imp_Hat,Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} +5658,Imp_Hat,Imp Hat,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} 5659,Sleeper_Hat,Sleeper Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,1,1,590,{ bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{} -5660,Gryphon_Hat,Gryphon Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,1,1,591,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5; },{},{} +5660,Gryphon_Hat,Gryphon Hat,4,20,,400,,1,,1,0xFFFFFFFF,63,2,256,,1,1,591,{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5; },{},{} 5661,Red_Pirate_Bandana,Red Pirate Bandana,4,0,,0,,3,,0,0xFFFFFFFF,63,2,256,,10,1,592,{ bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3; },{},{} 5662,Libra_Crown,Libra Crown,4,10,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,593,{ bonus bDex,3; },{},{} 5663,Libra_Diadem,Libra Diadem,4,10,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,594,{ bonus bDex,3; },{},{} @@ -3550,7 +3567,7 @@ 5674,Pig_Moneybox,Pig Moneybox,4,20,,1000,,3,,0,0xFFFFFFFF,63,2,256,,10,0,603,{},{},{} 5675,Poring_Letter,Poring Letter,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,10,0,604,{ bonus bUnbreakableHelm,0; },{},{} 5676,Scorpio_Crown,Scorpio Crown,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,605,{},{},{} -5677,Scorpio_Diadem,Scorpio Diadem,4,20,,300,,3,,1,0xFFFFFFFF,63,2,256,,1,1,606,{ bonus bDex,2; },{},{} +5677,Scorpio_Diadem,Scorpio Diadem,4,20,,300,,3,,0,0xFFFFFFFF,63,2,256,,1,1,606,{ bonus bDex,2; },{},{} 5678,Notation_Hairband,Notation Hairband,4,200,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,607,{ bonus bUnbreakableHelm,0; },{},{} 5679,Engineer_Cap,Engineer Cap,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,10,1,608,{},{},{} 5680,Hawkeyes,Hawkeyes,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,10,0,609,{ bonus bUnbreakableHelm,0; },{},{} @@ -3562,12 +3579,12 @@ 5686,Feather_Bonnet_Repl,Nice Hat Feather,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,104,{},{},{} 5687,Viking_Helm_Repl,Orc Helm,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,86,{},{},{} 5688,2009_Love_Dad,2009 Love Dad,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,611,{ bonus bVit,2; },{},{} -5689,Queen_Ant_Diadem,Queen Ant Diadem,4,20,,300,,1,,1,0xFFFFFFFF,63,2,256,,75,1,612,{},{},{} -5690,Red_Wing_Hat,Red Wing Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,50,1,613,{ if(getrefine()>6) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } },{},{} +5689,Queen_Ant_Diadem,Queen Ant Diadem,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,75,1,612,{},{},{} +5690,Red_Wing_Hat,Red Wing Hat,4,20,,600,,2,,0,0xFFFFFFFF,63,2,256,,50,1,613,{ if(getrefine()>6) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } },{},{} 5691,Catain_Bandanna,Sailor's Bandana,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,542,{ bonus bDex,1; bonus2 bSubEle,Ele_Poison,20; },{},{} 5692,Sea_Cat_Hat,Sea Cat Hat,4,20,,10,,1,,0,0xFFFFFFFF,63,2,256,,1,1,539,{ bonus bDex,1; },{},{} 5693,No_Fear_Underware,No Fear Underwear,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,20,0,30,{ bonus bStr,1; bonus bInt,1; bonus bDex,1; },{},{} -5694,No_Fear_P_Headgear,No Fear P Headgear,4,0,,0,,1,,1,0xFFFFFFFE,63,2,256,,20,0,614,{ bonus bVit,1; },{},{} +5694,No_Fear_P_Headgear,No Fear P Headgear,4,0,,0,,1,,0,0xFFFFFFFE,63,2,256,,20,0,614,{ bonus bVit,1; },{},{} 5695,E_Blue_Drooping_Kitty,E Blue Drooping Kitty,4,250000,,500,,1,,0,0,7,2,256,,0,1,277,{ bonus bMdef,15; },{},{} 5696,E_Flying_Angel,E Flying Angel,4,20,,300,,1,,0,0xFFFFFFFF,63,2,256,,10,1,264,{ bonus bInt,1; bonus bAgi,1; },{},{} 5697,E_Smoking_Pipe_,E Smoking Pipe,4,20,,100,,0,,0,0,7,2,1,,0,0,55,{ bonus bVit,1; },{},{} @@ -3634,12 +3651,12 @@ 5758,Dying_Swan,Resting Swan,4,20,,100,,17,,1,0x00080000,56,0,256,,100,1,635,{ bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"WA_SWING_DANCE",10; bonus2 bSkillUseSP,"WA_SYMPHONY_OF_LOVER",10; },{},{} 5759,Noah_Hat,Noah Hat,4,20,,500,,1,,1,0xFFFFFFFF,63,2,256,,1,1,636,{ bonus bMdef,3; },{},{} 5760,Driver_Band_,Driver Band,4,20,,100,,12,,1,0x00000400,56,0,256,,100,1,637,{ bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; } },{},{} -5761,Sloth_Hat,Sloth Hat,4,20,,800,,3,,1,0xFFFFFFFF,63,2,256,,1,1,638,{ bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; },{},{} +5761,Sloth_Hat,Sloth Hat,4,20,,800,,3,,0,0xFFFFFFFF,63,2,256,,1,1,638,{ bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; },{},{} 5762,Duneyrr_Helm,Duneyrr Helm,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,1,1,639,{ bonus bAllStats,1; bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus2 bSubRace,RC_Brute,2; },{},{} 5763,Red_Bunny_Band,Red Bunny Band,4,0,,200,,4,,0,0xFFFFFFFF,63,2,256,,1,1,640,{ bonus bAgi,2; bonus bMdef,3; },{},{} 5764,Love_Rabbit_Hood,Love Rabbit Hood,4,20,,300,,1,,1,0xFFFFFFFF,63,2,769,,10,0,549,{ bonus3 bAutoSpell,"PR_GLORIA",3,((readparam(bAgi)>=80)?30:10); },{},{} 5765,Black_Tail_Ribbon,Black Tail Ribbon,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,10,1,642,{ bonus bMdef,5; bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,5; },{},{} -5766,Amistr_Cap,Amistr Cap,4,20,,500,,4,,0,0xFFFFFFFF,63,2,256,,50,1,643,{ bonus bVit,5; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,30; },{},{} +5766,Amistr_Cap,Amistr Cap,4,20,,500,,4,,1,0xFFFFFFFF,63,2,256,,50,1,643,{ bonus bVit,5; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,30; },{},{} 5767,Samurai_Mask,Samurai Mask,4,20,,300,,1,,0,0xFFFFFFFF,63,2,1,,50,0,644,{ bonus2 bAddClass,Class_All,1; },{},{} 5768,Sakura_Coronet,Sakura Coronet,4,20,,800,,1,,1,0xFFFFFFFF,63,2,256,,1,1,645,{ bonus bMdef,3; bonus bMaxSP,25; },{},{} 5769,Gold_Angel_Sculpture,Gold Angel Sculpture,4,100,,0,,2,,0,0xFFFFFFFF,63,2,256,,70,0,646,{ skill "RG_GRAFFITI",1; },{},{} @@ -3651,14 +3668,14 @@ 5775,Choco_Donut_In_Mouth,Choco Donut In Mouth,4,20,,50,,1,,0,0xFFFFFFFF,63,2,1,,1,0,653,{ bonus bMaxHP,50; },{},{} 5776,Blazing_Sun,Blazing Sun,4,0,,500,,0,,0,0xFFFFFFFF,63,2,256,,1,1,654,{ bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5; },{},{} 5777,Remover_Hat,Remover Hat,4,20,,800,,2,,0,0xFFFFFFFF,63,2,256,,30,0,655,{ bonus bMdef,1; },{},{} -5778,Blue_Arara_Hat,Blue Arara Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,656,{ bonus bStr,2; },{},{} -5779,Drooping_Boto,Drooping Boto,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,657,{ bonus bInt,2; },{},{} +5778,Blue_Arara_Hat,Blue Arara Hat,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,656,{ bonus bStr,2; },{},{} +5779,Drooping_Boto,Drooping Boto,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,657,{ bonus bInt,2; },{},{} 5780,Tendrilion_Hat,Tendrilion Hat,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,1,1,658,{},{},{} 5781,Persika,Persika,4,20,,100,,0,,1,0xFFFFFFFF,63,2,256,,0,0,659,{ bonus bFlee,1; bonus bMaxSP,20; },{},{} 5782,Hoplite_Helmet,Hoplite Helmet,4,20,,700,0,4,0,1,0xFFFFFFFF,63,2,769,,1,1,660,{},{},{} -5783,YellowBunny_Hairband,YellowBunny Hairband,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,1,1,662,{ bonus bStr,1; bonus bInt,1; bonus bDex,2; },{},{} -5784,PinkBunny_Hairband,PinkBunny Hairband,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,1,1,663,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} -5785,Green_Bunny_Hairband,Green Bunny Hairband,4,20,,200,,0,,1,0xFFFFFFFF,63,2,256,,1,1,664,{ bonus bStr,2; bonus bInt,1; bonus bDex,1; },{},{} +5783,YellowBunny_Hairband,YellowBunny Hairband,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,1,1,662,{ bonus bStr,1; bonus bInt,1; bonus bDex,2; },{},{} +5784,PinkBunny_Hairband,PinkBunny Hairband,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,1,1,663,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{} +5785,Green_Bunny_Hairband,Green Bunny Hairband,4,20,,200,,0,,0,0xFFFFFFFF,63,2,256,,1,1,664,{ bonus bStr,2; bonus bInt,1; bonus bDex,1; },{},{} 5786,Ancient_Elven_Ear,Ancient Elven Ear,4,10,,200,,1,,0,0xFFFFFFFF,63,2,512,,1,0,665,{ bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30; },{},{} 5787,Tha_Maero_Mask,Tha Maero Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,513,,30,0,666,{ bonus bMdef,2; },{},{} 5788,3D_Glasses,3D Glasses,4,20,,100,,1,,0,0xFFFFFFFF,63,2,512,,1,0,661,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bMagicAddRace,RC_Formless,4; },{},{} @@ -3697,7 +3714,7 @@ 5821,Gold_Tulip_Hairpin,Gold Tulip Hairpin,4,10,,100,,2,,0,0xFFFFFFFF,63,2,256,,0,1,499,{ bonus2 bExpAddClass,Class_All,5; },{},{} 5822,Love_Chick_Hat,Love Chick Hat,4,10000,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,500,{ bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Brute,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; },{},{} 5823,Love_Arrow,Love Arrow,4,5000,,100,,1,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bDex,5; bonus bAgi,5; },{},{} -5824,Fools_Day_Hat,Fools Day Hat,4,20,,300,,6,,1,0xFFFFFFFF,63,2,256,,30,1,265,{},{},{} +5824,Fools_Day_Hat,Fools Day Hat,4,20,,300,,6,,0,0xFFFFFFFF,63,2,256,,30,1,265,{},{},{} 5825,Badge_Of_Order_Grace,Badge Of Order Grace,4,0,,0,,1,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bMdef,1; },{},{} 5826,Valkyrie_Helmet,Valkyrie Helmet,4,0,,0,,10,,0,0xFFFFFFFF,63,2,256,,0,0,225,{ bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5; },{},{} 5827,Book_File_Hat,Book File Hat,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,423,{},{},{} @@ -3734,7 +3751,7 @@ 5858,Victory_FB_Hat,Victory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,673,{ bonus bInt,2; bonus bDex,2; autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; },{},{} 5859,Glory_FB_Hat,Glory FB Hat,4,20,,600,,2,,1,0xFFFFFFFF,63,2,256,,1,1,674,{ bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7; },{},{} // -5864,Shadow_Booster,Shadow Booster,4,10,,300,,,,0,0xFFFFFFFF,63,2,512,,1,1,16,{ bonus bAspd,1; bonus bDelayrate,-1; },{},{} +5864,Shadow_Booster,Magical Booster,4,10,,300,,,,0,0xFFFFFFFF,63,2,512,,1,1,873,{ bonus bAspd,1; bonus bDelayrate,-1; },{},{} 5868,Bushy_Moustache,Bushy Moustache,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,1004,{ bonus bUnbreakableHelm,0; bonus bBaseAtk,10; bonus bMatk,10; },{},{} 5869,Mimic_Egg_Shell,Mimic Egg Shell,4,10,,100,,4,,0,0xFFFFFFFF,63,2,256,,0,1,999,{ bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25; },{},{} 5870,Bunny_Egg_Shell,Bunny Egg Shell,4,10,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,1000,{ bonus bAgi,3; bonus bAspd,1; },{},{} @@ -4390,7 +4407,7 @@ 6718,Magical_Stone(Lower),Magical Stone(Lower),6,10,,100,,,,,,,,,,,,,{ bonus bMaxSP,10; },{},{} 6719,Jitterbug's_Tooth,Jitterbug's Tooth,3,10,,100,,,,,,,,,,,,,{},{},{} 6720,Status_Reset_Coupon,Status Reset Coupon,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ resetstatus; },{},{} -6721,Status_Reset_Coupon,Status Reset Coupon,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ resetstatus; },{},{} +6721,Status_Reset_Coupon_,Status Reset Coupon,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ resetstatus; },{},{} 6722,Delicious_Clam_Flesh,Delicious Clam Flesh,3,10,,0,,,,,,,,,,,,,{},{},{} 6723,Delicious_Canned_Food,Delicious Canned Food,3,10,,0,,,,,,,,,,,,,{},{},{} 6724,Savage_Box,Savage Box,3,10,,0,,,,,,,,,,,,,{},{},{} @@ -4453,11 +4470,30 @@ 6796,RO2_Name_Card,RO2 Name Card,3,10,,0,,,,,,,,,,,,,{},{},{} 6797,11th_Coin,11th Anniversary Coin,3,0,,0,,,,,,,,,,,,,{},{},{} // +6803,Fragments_Of_Gigan,Fragments Of Gigan,3,10,,10,,,,,,,,,,,,,{},{},{} 6804,ORGANIC_PUMPKIN,Organic Pumpkin,3,20,,10,,,,,,,,,,,,,{},{},{} 6805,INORGANIC_PUMPKIN,Inorganic Pumpkin,3,20,,10,,,,,,,,,,,,,{},{},{} +6813,Kafra_Ticket,Kafra Ticket,3,10,,10,,,,,,,,,,,,,{},{},{} +6814,Swordman_Soul,Swordman Soul,3,10,,10,,,,,,,,,,,,,{},{},{} +6815,Merchant_Soul,Merchant Soul,3,10,,10,,,,,,,,,,,,,{},{},{} +6816,Thief_Soul,Thief Soul,3,10,,10,,,,,,,,,,,,,{},{},{} +6817,Mage_Soul,Mage Soul,3,10,,10,,,,,,,,,,,,,{},{},{} +6818,Archer_Soul,Archer Soul,3,10,,10,,,,,,,,,,,,,{},{},{} +6819,Acolyte_Soul,Acolyte Soul,3,10,,10,,,,,,,,,,,,,{},{},{} +6820,Energy_Debris,Energy Debris,3,10,,10,,,,,,,,,,,,,{},{},{} 6821,Solo_Troops_Badge,Single Union Badge,3,0,,0,,,,,,,,,,,,,{},{},{} +6824,Experimental_Dong_Memory_Record,Experimental Dong Memory Record,3,10,,10,,,,,,,,,,,,,{},{},{} +6825,Air_Cleaner_Box,Air Cleaner Box,3,10,,10000,,,,,,,,,,,,,{},{},{} +6826,Fresh_Grapes,Fresh Grapes,3,10,,100,,,,,,,,,,,,,{},{},{} +6827,Complete_Machine_Parts,Complete Machine Parts,3,10,,0,,,,,,,,,,,,,{},{},{} +6828,Gravity_Safety_Device,Gravity Safety Device,3,10,,100,,,,,,,,,,,,,{},{},{} +6832,Questioned_Parts,Questioned Parts,3,10,,10,,,,,,,,,,,,,{},{},{} +6833,(Limited)_Token_of_Ziegfried,(Limited) Token of Ziegfried,3,10,,10,,,,,,,,,,,,,{},{},{} 6834,Legendary_Fur,Legendary Fur,3,10,,10,,,,,,,,,,,,,{},{},{} 6835,Legendary_Mane,Legendary Mane,3,10,,10,,,,,,,,,,,,,{},{},{} +6836,Talisman_Of_Soul,Talisman Of Soul,3,10,,0,,,,,,,,,,,,,{},{},{} +6837,Piece_Of_Soul_Mouse,Piece Of Soul Mouse,3,10,,0,,,,,,,,,,,,,{},{},{} +6838,Secret_Orders_Of_Prophet_K,Secret Orders Of Prophet K,3,10,,0,,,,,,,,,,,,,{},{},{} 6839,Gold_Choco_Coin,Gold Choco Coin,3,10,,0,,,,,,,,,,,,,{},{},{} 6840,Silver_Choco_Coin,Silver Choco Coin,3,10,,0,,,,,,,,,,,,,{},{},{} 6841,Bronze_Choco_Coin,Bronze Choco Coin,3,10,,0,,,,,,,,,,,,,{},{},{} @@ -4465,6 +4501,10 @@ 6843,Thin_Ring,Thin Ring,3,10,,0,,,,,,,,,,,,,{},{},{} 6844,Mild_Stone,Mild Stone,3,10,,0,,,,,,,,,,,,,{},{},{} 6845,That_Thing,That Thing,3,10,,0,,,,,,,,,,,,,{},{},{} +6846,(Limited)Gym_Membership_Card,(Limited)Gym Membership Card,6,10,,10,,,,,,,,,,,,,{},{},{} +6860,Piece_Of_Soul_Cow,Piece Of Soul Cow,3,10,,0,,,,,,,,,,,,,{},{},{} +6862,Piece_Of_Soul_Tiger,Piece Of Soul Tiger,3,10,,0,,,,,,,,,,,,,{},{},{} +6863,Strong_Piece_Of_Soul_Tiger,Strong Piece Of Soul Tiger,3,10,,0,,,,,,,,,,,,,{},{},{} // 7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{} 7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{} @@ -5132,6 +5172,7 @@ 7680,Oneclick_Weapon_9UP,One Click Weapon 9UP,3,0,,0,,,,,,,,,,,,,{},{},{} 7681,Oneclick_Armor_7UP,One Click Armor 7UP,3,0,,0,,,,,,,,,,,,,{},{},{} 7682,Oneclick_Armor_9UP,One Click Armor 9UP,3,0,,0,,,,,,,,,,,,,{},{},{} +7690,Special_Exchange_Coupons,Special Exchange Coupons,3,10,,0,,,,,,,,,,,,,{},{},{} // 7701,Dragon_Spirit,Soul,3,2,,10,,,,,,,,,,,,,{},{},{} 7702,Special_Cogwheel,Special Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{} @@ -5495,6 +5536,7 @@ 9060,Brownie_Egg,Brownie Egg,7,20,,0,,,,,,,,,,,,,{},{},{} 9061,Marin_Egg,Marin Egg,7,20,,0,,,,,,,,,,,,,{},{},{} 9062,Novice_Poring_Egg,Novice Poring Egg,7,20,,0,,,,,,,,,,,,,{},{},{} +9068,Blue_Unicorn_Egg,Blue Unicorn Egg,7,20,,0,,,,,,,,,,,,,{},{},{} // Pet Accessories //=================================================================== 10001,Skull_Helm,Skull Helm,8,20,,0,,,,,,,,,,,,,{},{},{} @@ -5675,17 +5717,18 @@ 11579,Lucky_Candy,Lucky Candy,3,10,,30,,,,,,,,,,,,,{},{},{} 11580,Candy,Candy,0,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(45,65),0; },{},{} 11581,Piece_of_Cake,Piece of Cake,0,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(270,330),0; },{},{} +11582,Well-baked_Cookie,Well-baked Cookie,0,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(160,200),0; },{},{} 11583,Chocolate_Drink,Chocolate Drink,0,10,,150,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(330,410),rand(45,65); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination; },{},{} 11584,White_Chocolate,White Chocolate,0,10,,80,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} 11585,Hand-made_Chocolate,Hand-made Chocolate,0,10,,80,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} 11586,Hand-made_Chocolate_,Hand-made White Chocolate,0,10,,80,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 50,50; },{},{} 11587,Chocolate,Chocolate,0,10,,20,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal 1,1; },{},{} -11582,Well-baked_Cookie,Well-baked Cookie,0,10,,30,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(160,200),0; },{},{} 11588,Fresh_Strawberries,Fresh Strawberries,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(32,56),rand(16,28); },{},{} 11589,Iceflake,Cold Snow Cone,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 5,5; },{},{} 11590,Meat_Skewer5,Skewer No.5,0,5000,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(760,810),10; },{},{} 11596,Blood_In_Skull,Blood In Skull,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(600,800),0; },{},{} -11598,Bitter_Cacao_Bean,Bitter Cacao Bean,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} +11597,Iron_Worm,Iron Worm,0,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} +11598,Bitter_Cacao_Bean,Bitter Cacao Bean,0,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} // 11701,Girl_Bunch_Of_Flower,Girl's Bouquet,0,20,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemheal rand(105,145),0; },{},{} 11702,Moon_Cookie,Moon Cookie,0,0,,300,,,,,0xFFFFFFFF,63,2,,,,,,{ },{},{} @@ -6226,7 +6269,7 @@ 12526,E_Wind_Walk_10_Scroll,Wind Walk Scroll Lv 10,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "SN_WINDWALK",10; },{},{} 12527,E_Adrenaline_Scroll,Adrenaline Scroll,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "BS_ADRENALINE",5; },{},{} 12528,E_Convex_Mirror,Convex Mirror,2,2,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_BOSSMAPINFO,600000,0; },{},{} -12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} +12529,White_Slim_Potion_Box,White Slim Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 11573,100; },{},{} 12530,Mastela_Fruit_Box,Mastela Fruit Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12531,White_Potion_Box,White Potion Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 504,100; },{},{} 12532,Royal_Jelly_Box2,Royal Jelly Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 526,100; },{},{} @@ -6551,8 +6594,8 @@ 12860,Mommy_Day_Cake,Mommy Day Cake,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5; },{},{} 12863,Treasure_Chest_Summoned_II,Treasure Chest Summoned II,3,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",rand(1324,1363),1,""; },{},{} 12883,Almighty,Almighty,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_BASH3D; sc_start SC_INCALLSTATUS,1800000,10; /* SetBuff "EFST_2011RWC_SCROLL" 1800 1800 */ },{},{} -12885,Infinite_Awakening_Potion,Infinite Awakening Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} 12884,Infinite_Concentration_Potion,Infinite Concentration Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{} +12885,Infinite_Awakening_Potion,Infinite Awakening Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} 12886,Infinite_Berserk_Potion,Infinite Berserk Potion,11,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{} 12887,C_Wing_Of_Fly,Infinite Flywing,11,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{} 12889,Weapon_Box(Spear),Weapon Box(Spear),2,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} @@ -6670,12 +6713,12 @@ // More Weapons //=================================================================== // Daggers and Ninja Weapons -13000,Jujube_Dagger,Jujube Dagger,5,10000,,600,39,,1,0,0xFE9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Wind; },{},{} -13001,Dragon_Killer,Dragon Killer,5,20,,900,110,,1,0,0xFE9F7EEF,63,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} -13002,Ginnungagap,Ginnungagap,5,20,,700,148,,1,0,0xFE9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} +13000,Jujube_Dagger,Jujube Dagger,5,10000,,600,39,,1,0,0x3E9F7EEF,63,2,2,1,1,1,1,{ bonus bAtkEle,Ele_Wind; },{},{} +13001,Dragon_Killer,Dragon Killer,5,20,,900,110,,1,0,0x3E9F7EEF,63,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} +13002,Ginnungagap,Ginnungagap,5,20,,700,148,,1,0,0x3E9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} 13003,Coward,Cowardice Blade,5,52000,,700,80,,1,1,0x02021040,63,2,2,3,55,1,1,{ bonus bDef,5; },{},{} 13004,Coward_,Cowardice Blade,5,52000,,700,80,,1,2,0x02021040,63,2,2,3,55,1,1,{ bonus bDef,5; },{},{} -13005,Angelwing_Short_Sword,Angelic Wing Dagger,5,20,,600,120,,1,2,0x00000001,63,2,2,4,50,1,1,{},{},{} +13005,Angelwing_Short_Sword,Angelic Wing Dagger,5,20,,600,120,,1,1,0x00000001,63,2,2,4,50,1,1,{},{},{} 13006,Khukri,Khukri,5,240000,,600,150,,1,0,0x02000000,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000; },{},{} 13007,Jitte,Jitte,5,20000,,400,70,,1,0,0x02000000,63,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} 13008,Jitte_,Jitte,5,20000,,400,70,,1,1,0x02000000,63,2,2,2,35,1,1,{ bonus bBreakWeaponRate,200; },{},{} @@ -6689,8 +6732,8 @@ 13016,Poison_Knife_,Poison Knife,5,20,,800,64,,1,2,0x028F5EEE,63,2,2,3,65,1,1,{ bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; },{},{} 13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{} 13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; },{},{} -13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0xFE9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} -13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,63,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{} +13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0x3E9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{} +13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0x3FFFFFFF,63,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{} 13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; },{},{} 13022,Counter_Dagger_C,Dagger of Counter,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{ bonus bCritical,90; },{},{} 13023,Asura_C,Ashura,5,1,,0,120:98,,1,0,0x02000000,63,2,2,1,1,0,1,{},{},{} @@ -6700,29 +6743,29 @@ 13027,Scalpel,Scalpel,5,20,,500,120,,1,3,0x028F5EEE,18,2,2,4,55,1,1,{ bonus2 bAddEff,Eff_Bleeding,500; },{},{} 13028,Tooth_Blade,Tooth Blade,5,20,,700,130,,1,1,0x028F5EEE,18,2,2,4,55,1,1,{ if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50; },{},{} 13029,Prinsence_Knife,Prinsense Knife,5,20,,0,120,,1,0,0x028F5EEE,63,2,2,1,0,0,1,{ bonus2 bAddClass,Class_All,50; },{},{} -13030,Dragon_Killer_,Dragon Killer,5,20,,900,110,,1,2,0xFE9F7EEF,63,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} +13030,Dragon_Killer_,Dragon Killer,5,20,,900,110,,1,2,0x3E9F7EEF,63,2,2,4,60,1,1,{ bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10; },{},{} 13031,Sword_Breaker_,Swordbreaker,5,20,,1000,70,,1,3,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakWeaponRate,500; },{},{} 13032,Mail_Breaker_,Mailbreaker,5,20,,1000,70,,1,3,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bBreakArmorRate,500; },{},{} 13033,Assasin_Dagger_,Assassin Dagger,5,20,,600,140,,1,1,0x00001000,63,2,2,4,36,1,1,{ bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; },{},{} 13034,Twilight_Desert,Desert Twilight,5,20,,600,130,,1,2,0x00001000,18,2,2,2,70,1,1,{ },{},{} 13035,Sandstorm,Sandstorm,5,20,,600,50,,1,4,0x00001000,18,2,2,2,70,1,1,{},{},{} -13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120:90,,1,0,0xFE9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} -13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120:90,,1,0,0xFE9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} +13036,BF_Dagger1,Brave Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} +13037,BF_Dagger2,Valorous Assassin's Damascus,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15; },{},{} 13038,Dagger_Of_Hunter,Dagger of Hunter,5,20,,700,120,,1,3,0x00020000,18,2,2,3,70,1,1,{ bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20; },{},{} 13039,Ivory_Knife,Ivory Knife,5,20,,700,130,,1,2,0x028F5EEE,18,2,2,3,50,1,1,{ bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; },{},{} -13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0xFE9F7EEF,63,2,2,1,1,0,1,{},{},{} -13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0xFE9F7EEF,63,2,2,1,1,0,1,{},{},{} -13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0xFE9F7EEF,63,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} +13040,N_Cutter,Novice Cutter,5,0,,0,50,,1,3,0x3E9F7EEF,63,2,2,1,1,0,1,{},{},{} +13041,N_Main_Gauche,Novice Main Gauche,5,0,,0,63,,1,3,0x3E9F7EEF,63,2,2,1,1,0,1,{},{},{} +13042,Krieger_Dagger1,Glorious Gladius,5,20,,0,120,,1,0,0x3E9F7EEF,63,2,2,4,80,1,1,{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250; },{},{} 13043,Fortune_Sword_I,Fortune Sword,5,0,,0,120,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{ bonus bLuk,5; },{},{} 13044,House_Auger_I,Ice Pick,5,0,,0,105,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{},{},{} 13045,Kamaitachi_I,Kamaitachi,5,0,,0,155,,2,0,0x02000000,63,2,2,4,0,0,1,{},{},{} 13046,Krieg,Krierg,5,20,,500,110,,1,3,0x00021040,18,2,2,2,50,1,1,{ bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15; },{},{} 13047,Weihna,Weihna,5,20,,500,135,,1,2,0x00021040,18,2,2,3,50,1,1,{ bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} 13048,Damascus_C,Damascus,5,0,,0,153,,1,0,0x028F5EEE,63,2,2,3,1,0,1,{ bonus2 bAddSize,Size_All,40; },{},{} -13049,Lacma,Lacma,5,20,,650,45,,1,1,0xFE9F7EEF,63,2,2,3,1,1,1,{},{},{} -13050,P_Dagger1,Eden Dagger I,5,0,,0,124:60,,1,0,0xFE9F7EEF,63,2,2,2,26,0,1,{},{},{} -13051,P_Dagger2,Eden Dagger II,5,0,,0,158:70,,1,0,0xFE9F7EEF,63,2,2,2,40,0,1,{},{},{} -13052,Tourist_Dagger,Tourist Dagger,5,0,,500,51,,1,0,0xFE9F7EEF,63,2,2,1,1,0,1,{ bonus bAgi,2; },{},{} +13049,Lacma,Lacma,5,20,,650,45,,1,1,0x3E9F7EEF,63,2,2,3,1,1,1,{},{},{} +13050,P_Dagger1,Eden Dagger I,5,0,,0,124:60,,1,0,0x3E9F7EEF,63,2,2,2,26,0,1,{},{},{} +13051,P_Dagger2,Eden Dagger II,5,0,,0,158:70,,1,0,0x3E9F7EEF,63,2,2,2,40,0,1,{},{},{} +13052,Tourist_Dagger,Tourist Dagger,5,0,,500,51,,1,0,0x3E9F7EEF,63,2,2,1,1,0,1,{ bonus bAgi,2; },{},{} 13053,F_Moonlight_Sword_C,Moonlight Sword,5,2,,0,85,,1,0,0x028F5EEE,63,2,2,4,0,0,1,{},{},{} 13054,F_Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{},{},{} 13055,F_Asura_C,Asura,5,1,,0,120,,1,0,0x02000000,63,2,2,1,1,0,1,{},{},{} @@ -6736,13 +6779,13 @@ 13063,Adventure_Knife,Adventure Knife,5,0,,0,60,,1,0,0x02021040,63,2,2,1,1,0,1,{ bonus bUnbreakableWeapon,0; },{},{} 13064,Academy_Knife,Academy Knife,5,0,,700,110,,1,1,0x02021040,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon,0; },{},{} 13065,Academy_Eti_Knife,Academy Eti Knife,5,0,,1200,120,,1,1,0x00000001,63,2,2,1,1,1,1,{ bonus bUnbreakableWeapon,0; },{},{} -13066,P_Dagger3,Eden Dagger III,5,0,,0,165:80,,1,0,0xFE9F7EEF,63,2,2,3,60,0,1,{},{},{} -13067,Caress,Keris,5,20,,700,107:70,,1,1,0xFE9F7EEF,18,2,2,3,30,1,1,{ bonus2 bHpDrainRate,20,10; },{},{} -13068,Saurel,Pompano,5,0,,0,160:100,,3,0,0xFE9F7EEF,63,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{} +13066,P_Dagger3,Eden Dagger III,5,0,,0,165:80,,1,0,0x3E9F7EEF,63,2,2,3,60,0,1,{},{},{} +13067,Caress,Keris,5,20,,700,107:70,,1,1,0x3E9F7EEF,18,2,2,3,30,1,1,{ bonus2 bHpDrainRate,20,10; },{},{} +13068,Saurel,Pompano,5,0,,0,160:100,,3,0,0x3E9F7EEF,63,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{} 13069,Aztoe_Nail,As-nail,5,56000,,500,160:80,,1,0,0x000654E2,63,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); },{},{} 13070,Scarletto_Nail,Scarlet-nail,5,56000,,500,160:80,,1,0,0x000654E2,63,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); },{},{} -13071,Upg_Dagger,Upg Dagger,5,20,,600,55,,1,1,0xFE9F7EEF,63,2,2,3,1,1,1,{ bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} -13072,Velum_Damascus,Vellum Damascus,5,20,,1000,180,,1,0,0xFE9F7EEF,63,2,2,4,95,1,1,{ bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine(); },{},{} +13071,Upg_Dagger,Upg Dagger,5,20,,600,55,,1,1,0x3E9F7EEF,63,2,2,3,1,1,1,{ bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} +13072,Velum_Damascus,Vellum Damascus,5,20,,1000,180,,1,0,0x3E9F7EEF,63,2,2,4,95,1,1,{ bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine(); },{},{} 13073,Counter_Dagger_,Counter Dagger,5,120000,,550,140,,1,1,0x00810204,63,2,2,4,55,1,1,{},{},{} 13074,Ninja_Cutter,Ninja Sword Prototype,5,0,,0,0,,1,0,0x02000000,63,2,2,4,99,1,1,{},{},{} 13075,Kurenai,Kurenai,5,5000,,700,130,,1,0,0x02000000,63,2,2,3,99,1,1,{ bonus bInt,3; },{},{} @@ -6753,13 +6796,13 @@ // 13081,Octo_kitchen_Knife,Discount knife Octopus,5,200000,,700,140,0,,3,0x228F5EEE,63,2,2,4,105,1,1,{},{},{} 13085,Volcano_Knife,Volcano Knife,5,10,,200,80,,,0,0x280002E,63,2,2,4,60,,1,{ bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; if(getrefine()==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (getrefine()>7) { bonus bMaxHPrate,getrefine()-7; bonus2 bSubEle,Ele_Fire,getrefine()-7; } },{},{} -13088,Greater_Lease,Greater Lease,5,10,,500,110:50,,,0,0x280006E,63,2,2,4,30,1,1,{ if (getrefine() >= 5) bonus bMatk,30; if (getrefine() >= 7) bonus bMatk,10; if (getrefine() >= 9) bonus bMatk,10; },{},{} -13089,FaceWorm_Leg,FaceWorm Leg,5,10,,500,0:50,110,,0,0xFFFFFFFF,63,2,2,3,24,1,1,{ bonus bAtkEle,Ele_Poison; },{},{} -13090,Faceworm_Queen's_Leg,Faceworm Queen's Leg,5,10,,500,180:120,,,0,0x280006F,63,2,2,4,100,1,1,{ bonus bInt,3; },{},{} +13088,Greater_Lease,Greater Lease,5,10,,500,110:50,,,1,0x280006E,63,2,2,4,30,1,1,{ if (getrefine() >= 5) bonus bMatk,30; if (getrefine() >= 7) bonus bMatk,10; if (getrefine() >= 9) bonus bMatk,10; },{},{} +13089,FaceWorm_Leg,FaceWorm Leg,5,10,,500,0:50,110,,1,0x3FFFFFFF,63,2,2,3,24,1,1,{ bonus bAtkEle,Ele_Poison; },{},{} +13090,Faceworm_Queen's_Leg,Faceworm Queen's Leg,5,10,,500,180:120,,,2,0x280006F,63,2,2,4,100,1,1,{ bonus bInt,3; },{},{} 13092,RWC_Memory_Knife,RWC Memory Knife,5,1000,500,650,50,0,1,1,0x02800075,63,2,2,3,1,1,1,{ bonus bBaseAtk,20*(getrefine()/3); bonus bMatk,20*(getrefine()/3); if(getrefine()>=9){ set .@i,1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(getrefine()>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; } },{},{} -13093,Tanos_Dagger,Tanos Dagger,5,10,,800,100:130,,,0,0x280006F,63,2,2,4,120,1,1,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} -13094,Devil_Pierced_Dagger,Devil Pierced Dagger,5,10,,900,120,,,0,0xFE9F7EEF,63,2,2,3,100,1,1,{ bonus2 bAddRace,RC_Undead,10; if (getrefine()>=12) { bonus bAtkRate,7; } else if (getrefine()>=9) { bonus bAtkRate,5; } },{},{} -13096,Half_BF_Dagger2,Half BF Dagger2,5,20,,0,120:90,,1,0,0xFE9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45; },{},{} +13093,Tanos_Dagger,Tanos Dagger,5,10,,800,100:130,,,1,0x280006F,63,2,2,4,120,1,1,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +13094,Devil_Pierced_Dagger,Devil Pierced Dagger,5,10,,900,120,,,1,0x3E9F7EEF,63,2,2,3,100,1,1,{ bonus2 bAddRace,RC_Undead,10; if (getrefine()>=12) { bonus bAtkRate,7; } else if (getrefine()>=9) { bonus bAtkRate,5; } },{},{} +13096,Half_BF_Dagger2,Half BF Dagger2,5,20,,0,120:90,,1,0,0x3E9F7EEF,63,2,2,3,80,1,1,{ bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45; },{},{} // Revolvers 13100,Six_Shooter,Six Shooter,5,4500,,400,30,,7,1,0x41000000,63,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} 13101,Six_Shooter_,Six Shooter,5,4500,,400,30,,7,2,0x41000000,63,2,34,1,10,1,17,{ bonus bHit,-10; },{},{} @@ -6783,7 +6826,7 @@ 13120,Heaven's_Feather_and_Hell's_Fire,Heaven's_Feather_&_Hell's_Fire,5,1250000,,800,150,,9,1,0x41000000,63,2,34,3,99,1,17,{ bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20; },{},{} 13122,Altea_and_Ares,Altea & Ares,5,1450000,,1000,200,,9,0,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{} 13124,Altea_and_Ares_,Altea & Ares,5,1450000,,1000,200,,9,1,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{} -13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,0,0x41000000,63,2,34,3,1,0,17,{ bonus bAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bAtk,3*(BaseLevel/10); } },{},{} +13125,Metal_Revolver,Metal Revolver,5,0,,0,30,,7,1,0x41000000,63,2,34,3,1,0,17,{ bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); } },{},{} // Guns 13150,Branch,Branch,5,3000,,500,50,,9,3,0x41000000,63,2,34,1,1,1,18,{},{},{} 13151,The_Cyclone,Cyclone,5,17500,,700,120,,9,1,0x41000000,63,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{} @@ -6844,6 +6887,19 @@ 13212,Slug_Ammunition_H,Slug Ammunition H,10,750,,750,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{} 13213,Slug_Ammunition_SH,Slug Ammunition SH,10,1,,1000,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{} 13214,Slug_Ammunition_XH,Slug Ammunition XH,10,1,,1200,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{} +13215,Armor_Burnt,Armor Burnt,10,10,,2,50,,,0,0xFFFFFFFF,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Neutral; },{},{} +13216,Incandescence_Shot,Incandescence Shot,10,10,,2,40,,,0,0xFFFFFFFF,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Fire; },{},{} +13217,Glaciation_Shot,Glaciation Shot,10,10,,2,40,,,0,0xFFFFFFFF,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Water; },{},{} +13218,Dengeki_Shot,Dengeki Shot,10,10,,2,40,,,0,0xFFFFFFFF,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Wind; },{},{} +13219,Hearthstone_Shot,Hearthstone Shot,10,10,,2,40,,,0,0xFFFFFFFF,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Earth; },{},{} +13220,Purification_Shot,Purification Shot,10,10,,2,40,,,0,0xFFFFFFFF,63,2,32768,,100,,3,{ bonus bAtkEle,Ele_Holy; },{},{} +13221,Silver_Bullet,Silver Bullet,10,10,,2,15,,,0,0xFFFFFFFF,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{} +13222,Bloody_Shell,Bloody Shell,10,10,,2,30,,,0,0xFFFFFFFF,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Neutral; },{},{} +13223,Flare_Sphere,Flare Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Fire; },{},{} +13224,Lightning_Sphere,Lightning Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Wind; },{},{} +13225,Poison_Sphere,Poison Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Poison; },{},{} +13226,Blind_Sphere,Blind Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Shadow; },{},{} +13227,Freezing_Sphere,Freezing Sphere,10,10,,5,50,,,0,0xFFFFFFFF,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Water; },{},{} // Shurikens & Kunais 13250,Shuriken,Shuriken,10,4,,5,10,,,,0x02000000,63,2,32768,,1,,6,{},{},{} 13251,Nimbus_Shuriken,Nimbus Shuriken,10,10,,5,30,,,,0x02000000,63,2,32768,,20,,6,{},{},{} @@ -6912,7 +6968,7 @@ 13315,Huuma_Thunderstorm,Thunderstorm Huuma Shuriken,5,100000,,1500,200,,1,0,0x02000000,63,2,34,4,110,1,22,{ bonus bMatk,50; bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",(getskilllv("NJ_RAIGEKISAI")?getskilllv("NJ_RAIGEKISAI"):1),30; },{},{} 13316,Upg_Huuma_Shuriken,Upg Huuma Shuriken,5,20,,1500,55,,1,1,0x02000000,63,2,34,3,1,1,22,{ bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); bonus bLongAtkRate,(getrefine()); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{} 13321,Half_BF_Huuma_Shuriken2,Half BF Huuma Shuriken,5,20,,0,55,,1,0,0x02000000,63,2,34,3,80,1,22,{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0; },{},{} -13322,Huuma_Metal_Shuriken,Huuma Metal Shuriken,5,20,,0,50,,1,0,0x02000000,63,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bAtk,getrefine()*5; bonus bMAtk,getrefine()*3; if(getrefine()>=2) bonus bNearAtkDef,1*getrefine()/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bAtk,3*getrefine()/10; },{},{} +13322,Huuma_Metal_Shuriken,Huuma Metal Shuriken,5,20,,0,50,,1,1,0x02000000,63,2,34,3,1,1,22,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,getrefine()*5; bonus bMatk,getrefine()*3; if(getrefine()>=2) bonus bNearAtkDef,1*getrefine()/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*getrefine()/10; },{},{} // More 1-Handed Swords 13400,Cutlas_,Cutlus,5,20,,900,150,,1,1,0x000654E2,63,2,2,4,40,1,2,{ skill "SM_BASH",5; bonus bStr,2; bonus bDef,1; },{},{} 13401,Excalibur_C,Excalibur,5,1,,0,199,,1,0,0x000654E2,63,2,2,4,1,0,2,{ bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy; },{},{} @@ -6949,13 +7005,13 @@ 13432,Adventure_Sword,Adventure Sword,5,0,,0,80,,1,0,0x00004082,63,2,2,1,1,0,2,{},{},{} 13433,Academy_Sword,Academy Sword,5,0,,1200,120,,1,1,0x00004082,63,2,2,1,1,1,2,{},{},{} 13434,P_Saber3,Eden Saber III,5,0,,0,185,,1,0,0x000654E2,63,2,2,3,60,0,2,{},{},{} -// 13438,Magical_Blade,Magical Blade,5,60000,,2000,165:110,,1,2,0x000654E3,63,2,2,4,105,1,2,{},{},{} -13441,Tanos_Sword,Tanos Sword,5,10,,700,150:100,,,0,0x000654E3,63,2,4,120,,1,2,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} -13442,Old_Yangsan,Old Yangsan,5,10,,500,120:80,,,0,0x62,63,2,2,3,80,1,2,{ bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10; },{},{} +13441,Tanos_Sword,Tanos Sword,5,10,,700,150:100,,,1,0x000654E3,63,2,4,120,,1,2,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +13442,Old_Yangsan,Old Yangsan,5,10,,500,120:80,,,3,0x62,63,2,2,3,80,1,2,{ bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10; },{},{} 13444,Pala,Pala,5,20,,700,190,,0,1,0x000654E2,63,2,2,3,0,1,2,{ bonus bAspdRate,8; },{},{} 13445,Half_BF_Sword1,Half BF Sword1,5,20,,0,115,,1,0,0x000654E3,63,2,2,3,80,1,2,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; },{},{} //13449,Gladius_Daemonicus,Gladius_Daemonicus,5 +13450,Saber,Saber,5,10,,1000,115,,,2,0x000654E2,63,2,2,3,27,1,0,{},{},{} // More Cash Shop Items 13500,Insurance60_Package,Life Insurrance Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 14500,10; },{},{} 13501,Assorted_Scroll_Box,Experience Scroll Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} @@ -7969,7 +8025,6 @@ 14626,Indigo_Scroll,Indigo Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Indigo_Scroll); },{},{} 14627,Christmas_Scroll,Christmas Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 14628,Costume_Festival_Box,Costume Festival Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14628,Costume_Festival_Box,Costume Festival Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 14629,Costume_Enchantment_Stone_Box,Costume Enchantment Stone Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645),1; },{},{} // 14643,Violet_Scroll,Violet Scroll,18,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Violet_Scroll); },{},{} @@ -7986,12 +8041,28 @@ 14681,Costume_Enchantment_Stone_Box_II,Costume Enchantment Stone Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 14682,Sealed_Beelzebub_Scroll,Sealed Beelzebub Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 14689,Sealed_Kiel-D-01_Scroll,Sealed Kiel-D-01 Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} -14695,Costume_Enchant_Stone_Box_3,Costume Enchant Stone Box 3,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1; },{},{} -14696,Sealed_Gloom_Under_Night_Gachapon,Sealed Gloom Under Night Gachapon,3,0,,10,,,,,,,,,,,,,{},{},{} +14695,Costume_Enchant_Stone_Box_3,Costume Enchant Stone Box III,18,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1; },{},{} +14696,Sealed_Gloom_Under_Night_Gachapon,Sealed Gloom Under Night Gachapon,18,0,,10,,,,,,,,,,,,,{ /*TODO*/ },{},{} 14699,Memorial_Garuda_Lucky_Egg,Memorial Garuda Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Many items. xD*/ },{},{} +14704,Gemstone_Shadow_Box,Gemstone Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24084,1; getitem 24085,1; getitem 24086,1; getitem 24087,1; getitem 24088,1; getitem 24089,1; },{},{} +14705,Sealed_Fallen_Bishop_Hibram_Scroll,Sealed Fallen Bishop Hibram Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: COnfirm the rates*/ getitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1; },{},{} 14713,Sealed_Ifrit_Scroll,Sealed Ifrit Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} +14717,2013_RWC_Scroll,2013 RWC Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_2013_RWC_Scroll); },{},{} +14718,Scroll_Turtle_General_Sealed,Scroll Turtle General Sealed,3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,19751,14695),1; },{},{} 14723,(Limited)Neuralizer_I,(Limited)Neuralizer_I,11,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} -14723,(Limited)Neuralizer_II,(Limited)Neuralizer_II,11,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} +14724,(Limited)Neuralizer_II,(Limited)Neuralizer_II,11,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "F_CashReset"; },{},{} +14725,Sealed_Bacsojin_Scroll,Sealed Bacsojin Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",4372,6228,6232,19750,14730,17474),1; },{},{} +14726,Grid_Shadow_Box,Grid Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24114,1; getitem 24115,1; getitem 24116,1; getitem 24117,1; getitem 24118,1; getitem 24119,1; },{},{} +14727,Heal_Shadow_Box,Heal Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24120,1; getitem 24121,1; getitem 24122,1; getitem 24123,1; getitem 24124,1; getitem 24125,1; },{},{} +14728,Hiding_Shadow_Box,Hiding Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24126,1; getitem 24127,1; getitem 24128,1; getitem 24129,1; getitem 24130,1; getitem 24131,1; },{},{} +14729,Cloaking_Shadow_Box,Cloaking Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24132,1; getitem 24133,1; getitem 24134,1; getitem 24135,1; getitem 24136,1; getitem 24137,1; },{},{} +14730,Costume_Festival_Box_II,Costume Festival Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: No clue yet*/ },{},{} +14731,Teleport_Shadow_Box,Teleport Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24138,1; getitem 24139,1; getitem 24140,1; getitem 24141,1; getitem 24142,1; getitem 24143,1; },{},{} +14732,Steal_Shadow_Box,Steal Shadow Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 24144,1; getitem 24145,1; getitem 24146,1; getitem 24147,1; getitem 24148,1; getitem 24149,1; },{},{} +14733,Sealed_Pharaoh_Scroll,Sealed Pharaoh Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,14726,20034,17474),1; },{},{} +17472,Support_Package_III,Support Package III,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_III); },{},{} +17473,Support_Package_III(10),Support Package III(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_III10); },{},{} +17474,Infinite_Giant_Fly_Wing_Box_V,Infinite Giant Fly Wing Box V,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ rentitem 12212,86400; },{},{} // // More Armors 15000,Bone_Plate,Bone Plate,4,20,,1000,,60,,1,0x000654E2,18,2,16,,85,1,0,{ bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10; },{},{} @@ -8058,19 +8129,19 @@ 15061,Egir_Armor,Egir Armor,4,200000,,2600,,55,,1,0xFFFFFFFF,63,2,16,,110,1,0,{ bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} 15068,Im_Angel's_Protection,Advanced Angelic Protection,4,10000,,600,,40,,1,0x00000001,63,2,16,,99,1,0,{ bonus bMdef,30; },{},{} 15069,Suit_Of_Sid,Suit Of Sid,4,20,,1000,,30,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{} -15070,Clothes_of_Happiness,Clothes of Happiness,4,10,,1000,,5,,0,0xFFFFFFFF,63,2,16,,1,1,,{ bonus bMdef,5; bonus bLuk,getrefine(); },{},{} -15073,Anti-Magic_Suits,Anti-Magic Suits,4,10,,1500,,50,,0,0xFFFFFFFF,63,2,16,,99,1,0,{ bonus bMaxHPrate,5+((getrefine() >= 9) ? 2 : 0); bonus bMdef,10+((getrefine() >= 7) ? 5 : 0); },{},{} -15074,Geffen_Magic_Robe,Geffen Magic Robe,4,10,,1000,,40,,0,0xFFFFFFFF,63,2,16,,99,1,0,{ bonus bUseSPrate,-10-((getrefine()>=7) ? 5: 0); bonus bVariableCastrate,-15-((getrefine()>=7) ? 5: 0); bonus bNoCastCancel2,1; },{},{} +15070,Clothes_of_Happiness,Clothes of Happiness,4,10,,1000,,5,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus bMdef,5; bonus bLuk,getrefine(); },{},{} +15073,Anti-Magic_Suits,Anti-Magic Suits,4,10,,1500,,50,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ bonus bMaxHPrate,5+((getrefine() >= 9) ? 2 : 0); bonus bMdef,10+((getrefine() >= 7) ? 5 : 0); },{},{} +15074,Geffen_Magic_Robe,Geffen Magic Robe,4,10,,1000,,40,,1,0xFFFFFFFF,63,2,16,,99,1,0,{ bonus bUseSPrate,-10-((getrefine()>=7) ? 5: 0); bonus bVariableCastrate,-15-((getrefine()>=7) ? 5: 0); bonus bNoCastCancel2,1; },{},{} 15088,School_Uniform,School Uniform,4,20,,500,,25,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2; },{},{} 15089,Menswear,Menswear,4,10,,300,,40,,0,0xFFFFFFFE,63,2,16,,80,1,,{ bonus bAspdRate,3+((getrefine()>=7)?2:0); bonus bDelayrate,-3-((getrefine()>=7)?2:0); bonus bVariableCastrate,-3-((getrefine()>=7)?2:0); },{},{} -15090,Black_As_Night_Armor,Black As Night Armor,4,10,,2400,,90,,0,0x000654E2,63,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,8+getrefine()*2; },{},{} -15091,Black_As_Night_Robe,Black As Night Robe,4,10,,1300,,55,,0,0x00810100,63,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,8+getrefine()*2; },{},{} -15093,Heroic_Plate,Heroic Plate,4,10,,4000,,120,,0,0x2,63,2,16,,160,1,,{ bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; bonus5 bAutoSpell,"AL_HEAL",10,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+getrefine(),BF_SHORT,1; },{},{} -15094,Heroic_Magic_Coat,Heroic Magic Coat,4,10,,800,,50,,0,0x4,63,2,16,,160,1,,{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (getrefine()) { bonus bFixedCastrate,21-getrefine()/2; bonus bNoCastCancel2,1; bonus bMdef,getrefine()/2; } },{},{} -15095,Heroic_Judgement_Shawl,Heroic Judgement Shawl,4,10,,500,,7,,0,0x10,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; bonus5 bAutoSpell,"PR_KYRIE",1,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+getrefine(),BF_SHORT,0; },{},{} -15096,Heroic_Trade-Mail,Heroic Trade-Mail,4,10,,500,,100,,0,0x60CFDF80,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bAtk,10; if(readparam(bStr) >= 90) bonus bStr,getrefine()/2; if(readparam(bInt) >= 90) bonus bInt,getrefine()/2; if(readparam(bAgi) >= 90) bonus bAgi,getrefine()/2; if(readparam(bVit) >= 90) bonus bVit,getrefine()/2; if(readparam(bDex) >= 90) bonus bDex,getrefine()/2; if(readparam(bLuk) >= 90) bonus bLuk,getrefine()/2; },{},{} -15097,Heroic_Hidden_Cloth,Heroic Hidden Cloth,4,10,,200,,70,,0,0x60CFDF80,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10%; }",(5+getrefine())*10,10000; },{},{} -15098,Heroic_Target_Suit,Heroic Target Suit,4,10,,200,,60,,0,0x60CFDF80,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+getrefine())*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+getrefine())*5,BG_WEAPON,1; bonus5 bAutoSpell,"AC_CHARGEARROW",10,(5+getrefine())*5,BG_WEAPON,0; },{},{} +15090,Black_As_Night_Armor,Black As Night Armor,4,10,,2400,,90,,1,0x000654E2,63,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{} +15091,Black_As_Night_Robe,Black As Night Robe,4,10,,1300,,55,,1,0x00810100,63,2,16,,120,1,0,{ bonus2 bSubEle,Ele_Holy,10+getrefine()*2; },{},{} +15093,Heroic_Plate,Heroic Plate,4,10,,4000,,120,,1,0x2,63,2,16,,160,1,,{ bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; bonus5 bAutoSpell,"AL_HEAL",10,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+getrefine(),BF_SHORT,1; },{},{} +15094,Heroic_Magic_Coat,Heroic Magic Coat,4,10,,800,,50,,1,0x4,63,2,16,,160,1,,{ bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (getrefine()) { bonus bFixedCastrate,21-getrefine()/2; bonus bNoCastCancel2,1; bonus bMdef,getrefine()/2; } },{},{} +15095,Heroic_Judgement_Shawl,Heroic Judgement Shawl,4,10,,500,,7,,1,0x10,63,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; bonus5 bAutoSpell,"PR_KYRIE",1,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+getrefine(),BF_SHORT,0; },{},{} +15096,Heroic_Trade-Mail,Heroic Trade-Mail,4,10,,500,,100,,1,0x60CFDF80,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; if(readparam(bStr) >= 90) bonus bStr,getrefine()/2; if(readparam(bInt) >= 90) bonus bInt,getrefine()/2; if(readparam(bAgi) >= 90) bonus bAgi,getrefine()/2; if(readparam(bVit) >= 90) bonus bVit,getrefine()/2; if(readparam(bDex) >= 90) bonus bDex,getrefine()/2; if(readparam(bLuk) >= 90) bonus bLuk,getrefine()/2; },{},{} +15097,Heroic_Hidden_Cloth,Heroic Hidden Cloth,4,10,,200,,70,,1,0x60CFDF80,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10%; }",(5+getrefine())*10,10000; },{},{} +15098,Heroic_Target_Suit,Heroic Target Suit,4,10,,200,,60,,1,0x60CFDF80,56,2,16,,160,1,,{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+getrefine())*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+getrefine())*5,BG_WEAPON,1; bonus5 bAutoSpell,"AC_CHARGEARROW",10,(5+getrefine())*5,BG_WEAPON,0; },{},{} 15100,Frozen_Breastplate,Frozen Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{ bonus bDefEle,Ele_Water; },{},{} 15101,Hardened_Breastplate,Hardened Breastplate,4,20,,1500,,20,,1,0xFFFFFFFF,63,2,16,,130,1,0,{},{},{} 15103,Kirin_Armor,Kirin Armor,4,10,,500,,55,,0,0xFFFFFFFF,63,2,16,,70,,,{ bonus bDefEle,Ele_Holy; },{},{} @@ -8078,6 +8149,9 @@ 15105,Kaftan,Kaftan,4,20,,400,,13,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; },{},{} 15110,Strength_Supplement_Equipment,Strength Supplement Equipment,4,10,,2000,,80,,,0x00000400,56,2,16,,100,1,,{ bonus bAtkRate,5+(getrefine()/4); },{},{} 15111,Reinforced_Parts_Gloves,Reinforced Parts - Gloves,4,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; if(getrefine()>=7){ bonus2 bSubSize,2,10; }; if(getrefine()>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{} +15116,Armor_Of_Airship,Armor Of Airship,4,10,,700,,100,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1; },{},{} +15117,Tarlock's_Armor,Tarlock's Armor,4,10,,750,,0,,0,0xFFFFFFFF,63,2,16,,125,1,,{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; if(getrefine()>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(getrefine()>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(getrefine()>=12) { bonus bMaxHP,300; bonus bMaxSP,30; } },{},{} +15121,Sarah_Combat_Robe,Sarah Combat Robe,4,10,,800,,35,,1,0xFFFFFFFF,63,2,16,,145,1,,{ /*TODO: Confirm the real rate and additional MAtk*/ autobonus "{ bonus bMatk,20; }",100,(10+((getrefine()) ? getrefine()*8 : 0))*1000,BF_MAGIC;},{},{} // More Maces 16000,Erde,Erde,5,20,,500,130,,1,2,0x0004C5B2,18,2,2,4,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{} @@ -8104,15 +8178,15 @@ 16021,Velum_Flail,Vellum Flail,5,20,,1500,170,,1,0,0x0004C5B3,63,2,2,4,95,1,8,{ bonus bUnbreakableWeapon,0; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,10,BF_WEAPON,1; bonus bHit,getrefine(); bonus bCritical,getrefine(); },{},{} 16022,Nemesis_,Nemesis ,5,20,,900,120,,1,2,0x00008110,63,2,2,4,60,1,8,{ bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; },{},{} 16023,Metal_Mace,Metal Mace,5,20,,0,80,,1,1,0x0004C5B3,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -16024,Quadrille,Quadrille,5,10,,900,165,,,0,0x10,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} +16024,Quadrille,Quadrille,5,10,,900,165,,,2,0x10,63,2,2,4,40,1,8,{ bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10; },{},{} 16026,RWC_Memory_Mace,RWC Memory Mace,5,20,,800,100,,1,1,0x0004C5B2,63,2,2,3,1,1,8,{ bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()/30)*30; if(getrefine()>=9){ set .@i,1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(getrefine()>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,5; } },{},{} -16027,Hammer_Of_Evil_Slayer,Hammer Of Evil Slayer,5,10,,1350,,125,,0,0x228F6EEF,63,2,2,3,100,1,8,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} -16028,Tanos_Axe,Tanos Axe,5,10,,3000,180:120,,,0,0x000654E3,63,2,2,4,120,1,6,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} -16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,0,0x10,63,2,2,4,40,1,8,{ bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{} -16030,Pile_Bunker_S,Pile Bunker S,5,20,,3000,400,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{} +16027,Hammer_Of_Evil_Slayer,Hammer Of Evil Slayer,5,10,,1350,,125,,1,0x228F6EEF,63,2,2,3,100,1,8,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} +16028,Tanos_Axe,Tanos Axe,5,10,,3000,180:120,,,1,0x000654E3,63,2,2,4,120,1,6,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +16029,Noble_Cross,Noble Cross,5,10,,1500,195:150,,,1,0x10,63,2,2,4,40,1,8,{ bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12; },{},{} +16030,Pile_Bunker_S,Pile Bunker S,5,20,,3000,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bAspdRate,getrefine()/2; },{},{} 16031,Pile_Bunker_P,Pile Bunker P,5,20,,4000,450,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bBaseAtk,getrefine()*5; },{},{} -16032,Pile_Bunker_T,Pile Bunker T,5,20,,3500,400,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{} -16033,Robots_Mechanical_Arm,Robot's Mechanical Arm,5,20,,3000,195,,1,,0x00000400,56,2,2,4,130,1,8,{ bonus bUnbreakableWeapon,1; bonus bCritical,20; },{},{} +16032,Pile_Bunker_T,Pile Bunker T,5,20,,3500,400,,1,1,0x00000400,56,2,2,4,130,1,8,{ bonus bUseSPrate,getrefine()*-1; },{},{} +16033,Robots_Mechanical_Arm,Robot's Mechanical Arm,5,20,,3000,195,,1,2,0x00000400,56,2,2,4,130,1,8,{ bonus bUnbreakableWeapon,1; bonus bCritical,20; },{},{} 16034,Half_Mjolnir,Half Mjolnir,5,20,,6000,350,,1,0,0x000444A2,63,2,2,4,95,0,8,{ bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000; },{},{} 16035,Half_BF_Morning_Star1,Half BF Morning Star1,5,20,,0,105,,1,0,0x0004C5B3,63,2,2,3,80,1,8,{ bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; },{},{} @@ -8274,6 +8348,7 @@ 16483,Abrasive_Box_10,Abrasive Box (10),2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12514,10; },{},{} // 16503,E_Insurance_Package,E Insurance Package,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12209,10; },{},{} +16504,Bubble_Gum_Box(10),Bubble Gum Box(10),3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12210,10; },{},{} 16505,Steamed_Tongue_Box_10,Steamed Tongue Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12501,10; },{},{} 16506,Steamed_Desert_Scorpions_Box_10,Steamed Desert Scorpions Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12502,10; },{},{} 16507,Dragon_Breath_Cocktail_Box_10,Dragon Breath Cocktail Box (10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12503,10; },{},{} @@ -8322,6 +8397,8 @@ 16600,Spring_Flower_Scr_Tw,Spring Flower Scr Tw,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 16601,Blue_Arara_Hat_Box,Blue Arara Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5778,1; },{},{} 16602,F_Blue_Arara_Hat_Box,F Blue Arara Hat Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5778,1; },{},{} +16603,Drooping_Votto_Box,Drooping Votto Box,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*TODO*/ },{},{} +16604,Drooping_Votto_Box,Drooping Votto Box,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ /*TODO*/ },{},{} 16606,Tendrilrion_Hat_Box,Tendrilrion Hat Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 5780,1; },{},{} // 16619,Yellow_Bunnyband_Box,Yellow Bunnyband Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 5783,1; },{},{} @@ -8639,8 +8716,8 @@ 17273,INT_Biscuit_Stick_Box,Bar Cookie Of Intellgence Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14619,20; },{},{} 17274,DEX_Biscuit_Stick_Box,Bar Cookie Of Dexterity Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14620,20; },{},{} 17275,LUK_Biscuit_Stick_Box,Bar Cookie Of Luck Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14621,20; },{},{} -17277,Unlimited_Box,Unlimited Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*5 ASPD Enhanced Potion and 10 Red Boost*/ },{},{} -17278,Unlimited_Box(10),Unlimited Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} +17277,Unlimited_Box,Unlimited Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box); },{},{} +17278,Unlimited_Box(10),Unlimited Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box10); },{},{} 17281,Refinement_Ore_Box_IV,Refinement Ore Box IV,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 14627,1; },{},{} 17282,Refinement_Ore_Box_IV(10),Refinement Ore Box IV(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 14627,11; },{},{} 17283,Refinement_Ore_Box_IV(20),Refinement Ore Box IV(20),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,100; getitem 7620,100; getitem 14627,23; },{},{} @@ -8650,7 +8727,7 @@ 17298,Support_Package,Support Package,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package); },{},{} 17299,Support_Package(10),Support Package(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package10); },{},{} // -17302,Shadow_Box_II,Shadow Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} +17302,Shadow_Box_II_,Shadow Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 17303,Shadow_Set_Box_II,Shadow Set Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 17304,Neuralizer_Box_3,Neuralizer Box 3,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12213,3; },{},{} 17306,Status_Reset_Coupon_Box,Status Reset Coupon Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ getitem callfunc("F_Rand",6720,6721),1; },{},{} @@ -8665,8 +8742,8 @@ 17321,Three_Master_Package,Three Master Package,18,10,,10,,,,0,0x0,0,2,,,,,,{ /*TODO: Confirm the items and rates*/ getitem 14534,20; getitem 14535,20; },{},{} 17322,Three_Master_Package(10),Three Master Package(10),18,10,,10,,,,0,0x0,0,2,,,,,,{ /*TODO: Confirm the items and rates*/ getitem 14534,200; getitem 14535,200; },{},{} 17326,Requiem_Egg,Requiem Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",4145,4480,4384,2720,2721,2722,6238,6239),1; },{},{} -17331,Event_Almighty_Box,Event Almighty Box,3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Event_Almighty_Box); },{},{} -17332,Event_Almighty_Box(100),Event Almighty Box(100),3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Event_Almighty_Box10); },{},{} +17331,Event_Almighty_Box,Event Almighty Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Event_Almighty_Box); },{},{} +17332,Event_Almighty_Box(100),Event Almighty Box(100),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Event_Almighty_Box10); },{},{} 17337,Holy_Spirit_Egg,Holy Spirit Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",4441,4549,6238,6239),1; },{},{} 17338,Ore_Box_V,Ore Box V,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 14696,1; },{},{} 17339,Ore_Box_V(10),Ore Box V(10),18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 14696,11; },{},{} @@ -8703,22 +8780,37 @@ 17425,Half_BF_Rifle1_Box7,Half BF Rifle1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28203,604800; },{},{} 17426,Half_BF_Shotgun1_Box1,Half BF Shotgun1 Box1,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28204,86400; },{},{} 17427,Half_BF_Shotgun1_Box7,Half BF Shotgun1 Box7,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ rentitem 28204,604800; },{},{} -// -17429,11_Anniversary_Shadow_Box,11 Anniversary Shadow Box,3,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} -17430,11_Anniversary_Shadow_Package,11 Anniversary Shadow Package,3,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} +17429,11_Anniversary_Shadow_Box,11 Anniversary Shadow Box,18,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} +17430,11_Anniversary_Shadow_Package,11 Anniversary Shadow Package,18,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} 17431,Miracle_Lucky_Egg,Miracle Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Many items. xD*/ },{},{} +17432,Lucky_Silvervine_Fruit_Box_II(10),Lucky Silvervine Fruit Box II(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(Lucky_Silvervine_Fruit_Box_II10);*/ getitem 6417,10; getitem 14705,1; },{},{} +17433,Lucky_Silvervine_Fruit_Box_II(110),Lucky Silvervine Fruit Box II(110),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*getgroupitem(Lucky_Silvervine_Fruit_Box_II110);*/ getitem 6417,110; getitem 14705,11; },{},{} 17435,Legend_Hero_Lucky_Egg,Legend Hero Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Many items. xD*/ },{},{} 17438,Three_Master_Package_II,Three Master Package II,3,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} 17439,Three_Master_Package_II10,Three Master Package II(10),3,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{} +17440,Name_Change_Card_Box,Name Change Card Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12790,1; },{},{} +17441,Halter_Lead_Box,Halter Lead Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12622,1; },{},{} +17443,Reinforcement_Buckler_Box,Reinforcement Buckler Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 2150,1; },{},{} 17442,Emperium_G_Box,Emperium G Box,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 6444,1; },{},{} 17447,Blessing_Midgard_Lucky_Egg,Blessing Midgard Lucky Egg,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Many items. xD*/ },{},{} 17449,Cookies_Bar_Set,Set Bar Cookies,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ for (set .@i,14616; .@i <= 14621; set .@i,.@i+1) getitem .@i,1; },{},{} +17455,Premium_Battle_Manual_Box,Premium Battle Manual Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22614,1; },{},{} +17456,Support_Package_II,Support Package II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_II); },{},{} +17457,Support_Package_II(10),Support Package II(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Support_Package_II10); },{},{} 17464,Winter_Midgard_Egg,Winter Midgard Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Many items. xD*/ },{},{} +17465,Refinement_Ore_Box_VI,Refinement Ore Box VI,3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,5; getitem 7620,5; getitem 14718,1; },{},{} +17466,Refinement_Ore_Box_VI(10),Refinement Ore Box VI(10),3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 7619,50; getitem 7620,50; getitem 14718,11; },{},{} +17467,(Limited)_Token_of_Ziegfried_Box(50),(Limited) Token of Ziegfried Box(50),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6833,50; },{},{} 17468,Neuralizer_II_Box_3,Neuralizer II Box (3),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14724,3;},{},{} 17469,Neuralizer_I_Box,Neuralizer I Box,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 14723,1;},{},{} 17471,Spring_Festival_Lucky_Egg,Spring Festival Lucky Egg,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO: Many items. xD*/ },{},{} +17475,(Limited)Gym_Membership_Card_Box(10),(Limited)Gym Membership Card Box(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 17475,10; },{},{} +17477,Unlimited_Box_II,Unlimited Box II,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box_II); },{},{} +17478,Unlimited_Box_II(10),Unlimited Box II(10),18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Unlimited_Box_II10); },{},{} 17479,Midgard_Festival_Egg,Midgard Festival Egg,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",6439,6423,19721,18878,2181,18932,18908,5873,19728,6228,6232,6238,6239,4493,4499,4486),1; },{},{} 17482,Solaris_Festival_Scroll,Solaris Festival Scroll,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",4480,4487,4539,6238,6239,6228,6232,2565,18863,18891,19729,5464,13444,2188),1; },{},{} +17483,Three_Master_Package_III,Three Master Package III,3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Three_Master_Package_III); },{},{} +17484,Three_Master_Package_III(10),Three Master Package III(10),3,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Three_Master_Package_III10); },{},{} 17490,Time_Travel_Lucky_Egg,Time Travel Lucky Egg,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem callfunc("F_Rand",4486,4488,4498,6238,6239,6228,6232,2190,19661,5822,18832,18754),1; },{},{} // Mechanic/Genetic Cannonballs 18000,Cannon_Ball,Cannon Ball,10,100,,10,100,,,,0x00040400,56,2,32768,,99,,8,{},{},{} @@ -8745,8 +8837,8 @@ 18115,Orc_Archer_Bow_,Orc Archer Bow,5,20,,1600,120,,5,1,0x000A0848,63,2,34,3,65,1,11,{},{},{} 18116,Metal_Bow,Metal Bow,5,20,,0,50,,5,1,0x00080800,63,2,34,3,1,1,11,{ if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(getrefine()*3); bonus bLongAtkRate,getrefine(); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} 18117,Royal_Bow,Royal Bow,5,200000,,1500,80,,5,1,0x000A0808,63,2,34,4,105,1,11,{},{},{} -18119,Tanos_Bow,Tanos Bow,5,10,,1300,180:110,,,0,0x000A0808,63,2,34,4,120,1,11,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} -18120,Bow_Of_Evil_Slayer,Bow Of Evil Slayer,5,10,,1350,,115,,0,0x00020008,63,2,34,,100,1,11,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} +18119,Tanos_Bow,Tanos Bow,5,10,,1300,180:110,,,1,0x000A0808,63,2,34,4,120,1,11,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +18120,Bow_Of_Evil_Slayer,Bow Of Evil Slayer,5,10,,1350,,115,,1,0x00020008,63,2,34,,100,1,11,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} //18125,Arcus_Daemonicus,Arcus Daemonicus,5 18122,Giant_Bow,Giant Bow,5,20,,3000,195,,5,1,0x00000800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50; },{},{} 18123,Bow_of_Storms,Bow of Storms,5,20,,1500,160,,5,1,0x00000800,63,2,34,4,130,1,11,{ bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15; },{},{} @@ -8767,9 +8859,9 @@ 18512,Juho_Necktie,Juho Necktie,4,0,,0,,1,,1,0xFFFFFFFF,63,2,256,,20,1,443,{},{},{} 18513,Shining_Sunflower,Shining Sunflower,4,20,,300,,0,,0,0xFFFFFFFE,63,2,256,,0,0,681,{ bonus bLuk,2; },{},{} 18514,Para_Team_Hat2,Eden Team Hat II,4,0,,0,,5,,1,0xFFFFFFFF,63,2,256,,60,1,682,{ autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; },{},{} -18515,RTC_Winner_Hat,RTC Winner Hat,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,1,0,683,{ bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50; },{},{} -18516,RTC_2nd_Winner_Hat,RTC 2nd Winner Hat,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,1,0,684,{ bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50; },{},{} -18517,RTC_3rd_Winner_Hat,RTC 3rd Winner Hat,4,20,,100,,2,,0,0xFFFFFFFF,63,2,512,,1,0,685,{ bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;},{},{} +18515,RTC_Winner_Hat,RTC Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,683,{ bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50; },{},{} +18516,RTC_2nd_Winner_Hat,RTC 2nd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,684,{ bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50; },{},{} +18517,RTC_3rd_Winner_Hat,RTC 3rd Winner Hat,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,685,{ bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;},{},{} 18518,Angelwing_Ear_S,Angel Wing Ears,4,20,,100,,3,,1,0xFFFFFFFF,63,2,512,,70,0,158,{ bonus bStr,1; },{},{} 18519,Devilwing_Ear_S,Evil Wing Ears,4,20,,100,,3,,1,0xFFFFFFFF,63,2,512,,70,0,152,{ bonus bStr,1; },{},{} 18520,Jaty_C,Jaty Crown,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,686,{ bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5; },{},{} @@ -8832,7 +8924,7 @@ 18577,24_Bolt,24 Bolt,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,696,{},{},{} 18578,Helm_Of_Valor,Helm Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,256,,0,0,258,{},{},{} 18579,9th_Anni_Hat,9th Anni Hat,4,0,,90,,0,,0,0xFFFFFFFF,63,2,256,,0,1,745,{ bonus bMdef,9; },{},{} -18580,Yggdrasil_Crown,Yggdrasil Crown,4,20,,200,,3,,0,0xFFFFFFFF,63,2,256,,1,1,724,{ bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; } },{},{} +18580,Yggdrasil_Crown,Yggdrasil Crown,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,1,1,746,{ bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; } },{},{} 18581,Red_Tiger_Mask,Red Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,747,{ bonus bStr,3; bonus bMaxHP,100; },{},{} 18582,Blue_Tiger_Mask,Blue Tiger Mask,4,20,,400,,2,,0,0xFFFFFFFF,63,2,768,,50,0,748,{ bonus bStr,3; },{},{} 18583,Navy_Drooping_Kitty,Navy Drooping Kitty,4,250000,,500,,3,,0,0xFFFFFFFE,63,2,256,,0,1,749,{ bonus bMdef,15; },{},{} @@ -8852,7 +8944,7 @@ 18597,Mercury_Riser,Mercury Riser,4,40,,200,,10,,1,0xFFFFFFFF,63,2,256,,0,,759,{ bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }},{},{} 18598,Mini_Tree_J,Mini Tree J,4,20,,50,,0,,1,0xFFFFFFFF,63,2,256,,0,0,727,{ bonus bMdef,20; },{},{} 18599,Black_Devil_Mask,Black Devil Mask,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,760,{ bonus bAllStats,2; },{},{} -18600,Cat_Ear_Beret,Cat Ear Beret,4,20,,100,,5,,0,0xFFFFFFFF,63,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; } },{},{} +18600,Cat_Ear_Beret,Cat Ear Beret,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,761,{ bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; } },{},{} 18601,Red_Bread_Hat,Red Bread Hat,4,20,,300,,0,,1,0xFFFFFFFF,63,2,256,,0,1,762,{ bonus bMdef,5; },{},{} 18602,Watermelon_Bite,Watermelon Bite,4,20,,100,,4,,0,0xFFFFFFFF,63,2,1,,30,0,763,{ bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4; },{},{} 18603,Black_Devil_Mask_,Black Devil Mask,4,20,,100,,0,,1,0xFFFFFFFF,63,2,512,,0,0,760,{ bonus bAllStats,1; },{},{} @@ -8881,7 +8973,7 @@ 18626,Gelato_Hat,Gelato Hat,4,20,,200,,2,,1,0xFFFFFFFF,63,2,256,,40,1,777,{ skill "MG_FROSTDIVER",1; bonus bMaxHP,300; },{},{} 18627,Dried_Leaf,Dried Leaf,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,10,0,711,{ bonus bUnbreakableHelm,0; },{},{} 18628,Tare_Brownie,Tare Brownie,4,20,,500,,5,,1,0xFFFFFFFF,63,2,256,,50,0,781,{},{},{} -18629,B_Desert_Wolf_Hat,B Desert Wolf Hat,4,10,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,392,{},{},{} +18629,B_Desert_Wolf_Hat,B Desert Wolf Hat,4,10,,300,,0,,1,0xFFFFFFFF,63,2,256,,1,1,783,{},{},{} 18630,Dep_Alice_Hat,Drooping Alicel,4,20,,500,,6,,0,0xFFFFFFFE,63,2,256,,70,1,784,{},{},{} 18631,Ribbon_Chef_Hat,Ribbon Chef Hat,4,20,,300,,5,,0,0xFFFFFFFF,63,2,256,,70,1,785,{ bonus bDex,3; bonus bLuk,1; },{},{} 18632,Yellow_Poring_Hairpin,Yellow Poring Hairpin,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,1,1,786,{},{},{} @@ -8903,9 +8995,9 @@ 18648,Tongue_Charm,Tongue Charm,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,1,0,801,{ bonus2 bSubRace,RC_Demon,3; },{},{} 18649,Lude_Mask,Lude Mask,4,10,,100,,1,,0,0xFFFFFFFF,63,2,513,,0,1,802,{},{},{} 18650,RWC_Shouting_Mouth,RWC Shouting Mouth,4,20,,50,,0,,0,0xFFFFFFFF,63,2,1,,1,0,194,{},{},{} -18651,Ignis_Cap,Ignis Cap,4,20,,800,,8,,1,0xFFFFFFFF,63,2,256,,40,1,7,{},{},{} -18652,Vanargandr_Helm,Vanargandr Helm,4,20,,1500,,10,,1,0xFFFFFFFF,63,2,256,,80,1,7,{},{},{} -18653,Deviruchi_Headphone,Deviruchi Headphone,4,20,,200,,8,,1,0xFFFFFFFF,63,2,256,,30,1,7,{ bonus bAgi,2; },{},{} +18651,Ignis_Cap,Ignis Cap,4,20,,800,,8,,1,0xFFFFFFFF,63,2,256,,40,1,803,{},{},{} +18652,Vanargandr_Helm,Vanargandr Helm,4,20,,1500,,10,,1,0xFFFFFFFF,63,2,256,,80,1,804,{},{},{} +18653,Deviruchi_Headphone,Deviruchi Headphone,4,20,,200,,8,,1,0xFFFFFFFF,63,2,256,,30,1,805,{ bonus bAgi,2; },{},{} 18655,Goedo_Monocle,Goedo Monocle,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,50,0,23,{},{},{} 18656,Witch's_Pumpkin_Hat,Witch's Pumpkin Hat,4,20,,300,,10,,0,0xFFFFFFFF,63,2,256,,20,1,717,{ bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15; },{},{} 18657,Pegasus_Wing_Ears,Pegasus Wing Ears,4,20,,500,,1,,0,0xFFFFFFFF,63,2,512,,80,0,568,{ bonus bUnbreakableHelm,0; if (BaseLevel >= 150) bonus bAspdRate,3; else if (BaseLevel >= 100) bonus bAspdRate,2; else if (BaseLevel >= 50) bonus bAspdRate,1; },{},{} @@ -8942,7 +9034,7 @@ 18688,2011_RMSC_3,2011 RMSC 3,4,20,,2500,,20,,1,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm,0; bonus bAllStats,1; },{},{} 18689,2011_RMSC_4,2011 RMSC 4,4,20,,10,,0,,0,0xFFFFFFFF,63,2,256,,1,0,832,{ bonus bUnbreakableHelm,0; },{},{} 18690,Sirt_Evil_Eye,Sirt Evil Eye,4,20,,400,,0,,0,0xFFFFFFFF,63,2,512,,50,0,345,{ bonus bUnbreakableHelm,0; bonus bStr,1; },{},{} -18691,Rising_Black_Dragon,Rising Black Dragon,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,166,{},{},{} +18691,Rising_Black_Dragon,Rising Black Dragon,4,20,,100,,3,,0,0xFFFFFFFF,63,2,256,,1,1,863,{},{},{} 18692,Mike_Hat,Mike Hat,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,1,1,837,{ bonus bDex,2; bonus bLuk,1; },{},{} 18693,Sleeping_Kitty_Cat,Sleeping Kitty Cat,4,20,,200,,4,,1,0xFFFFFFFE,63,2,256,,20,1,838,{ bonus2 bAddRace,RC_Brute,2; },{},{} 18694,Red_Hood,Red Hood,4,20,,200,,3,,1,0xFFFFFFFE,63,2,256,,20,1,839,{ bonus bCritical,10; },{},{} @@ -8992,8 +9084,8 @@ 18758,Hat_Of_Scrat,Hat Of Scrat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,896,{},{},{} 18759,Stretched_Nose_M,Wood Goblin's Nose,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,50,0,737,{ bonus bUnbreakableHelm,0; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40; },{},{} // -18760,Remodel_Wizardry_Hat,Improved Mage Hat,4,20,,300,,2,,0,0x00810204,63,2,256,,0,1,112,{ bonus bInt,2; bonus bMaxSP,150; set .@i,getrefine(); bonus bMatk,.@i; if(.@i>=7) bonus bInt,.@i-6; },{},{} -18761,Remodel_Magician_Hat,Improved Magician Hat,4,20,,500,,6,,0,0x00818314,63,2,256,,50,1,130,{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; set .@i,getrefine(); bonus bMaxSP,.@i*5; if(.@i>=7) bonus bDex,.@i-6; },{},{} +18760,Remodel_Wizardry_Hat,Improved Mage Hat,4,20,,300,,2,,1,0x00810204,63,2,256,,0,1,112,{ bonus bInt,2; bonus bMaxSP,150; set .@i,getrefine(); bonus bMatk,.@i; if(.@i>=7) bonus bInt,.@i-6; },{},{} +18761,Remodel_Magician_Hat,Improved Magician Hat,4,20,,500,,6,,1,0x00818314,63,2,256,,50,1,130,{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; set .@i,getrefine(); bonus bMaxSP,.@i*5; if(.@i>=7) bonus bDex,.@i-6; },{},{} 18762,Remodel_Mask_Of_Fox,Improved Kitsune Mask,4,20,,300,,2,,0,0xFFFFFFFE,63,2,256,,0,1,153,{ bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4; },{},{} 18763,Remodel_Joker_Jester,Improved Joker Jester,4,20,,100,,3,,1,0xFFFFFFFE,63,2,256,,0,1,89,{ bonus bLuk,2; bonus bMdef,5; if(getrefine()>=7) bonus bCritAtkRate,5; },{},{} 18764,Remodel_Bunny_Band,Improved Bunny Band,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,15,{ bonus bLuk,2; if(getrefine()>=7) bonus bCritical,5; },{},{} @@ -9009,18 +9101,16 @@ 18774,Improved_Assassin_Mask,Advanced Assassin Mask,4,20,,100,,1,,0,0x00001100,63,2,1,,70,0,180,{ bonus bCritical,1; bonus bCritAtkRate,1; },{},{} 18775,Improved_Welding_Mask,Advanced Welding Mask,4,20,,300,,2,,0,0x00040420,63,2,513,,50,0,79,{ bonus2 bSubEle,Ele_Fire,10; bonus bDex,5; bonus bLuk,5; },{},{} 18776,Improved_Kiss_Of_Angel,Advanced Angel's Kiss,4,10000,,300,,6,,1,0x00000001,63,2,256,,99,1,255,{ bonus bSPrecovRate,30; },{},{} -// -18779,RWC_Champ_Crown_First_Place,RWC Champ Crown First Place,4,20,,500,,12,,,0xFFFFFFFF,63,2,256,,1,,902,{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5; },{},{} -18780,RWC_Champ_Crown_Second_Place,RWC Champ Crown Second Place,4,20,,500,,12,,,0xFFFFFFFF,63,2,256,,1,,903,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5; },{},{} -18781,RWC_Champ_Crown_Third_Place,RWC Champ Crown Third Place,4,20,,500,,12,,,0xFFFFFFFF,63,2,256,,1,,904,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,3; bonus bMdef,1; },{},{} +18779,RWC_Champ_Crown_First_Place,RWC Champ Crown First Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,902,{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5; },{},{} +18780,RWC_Champ_Crown_Second_Place,RWC Champ Crown Second Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,903,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5; },{},{} +18781,RWC_Champ_Crown_Third_Place,RWC Champ Crown Third Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,904,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,3; bonus bMdef,1; },{},{} 18782,Butterfly_Wing_Ear_J,Butterfly Wing Ear,4,20,,100,,0,,0,0xFFFFFFFF,63,2,512,,0,0,695,{ bonus bDex,2; bonus bUnbreakableHelm,0; },{},{} 18785,King_Poring_Hat,King Poring Hat,4,20,,600,,10,,1,0xFFFFFFFF,63,2,256,,10,1,905,{ bonus bDex,1; bonus bLuk,1; if(getrefine()>=3){ bonus bDex,(getrefine()-4); bonus bLuk,(getrefine()-4); } },{},{} 18786,Anemos_Mask,Anemos Mask,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,906,{ bonus bUnbreakableHelm,0; bonus2 bMagicAtkEle,Ele_Wind,4; },{},{} -// 18790,Rainbow_Poring_Hat,Rainbow Poring Hat,4,20,,100,,3,,1,0xFFFFFFFF,63,2,256,,0,1,900,{},{},{} 18791,Shrine_Maiden_Hat,Shrine Maiden Hat,4,20,,200,,30,,,0xFFFFFFFF,63,2,256,,,,908,{},{},{} 18792,Indonesian_Independence_Sakkat,Indonesian Independence Sakkat,4,10,,400,,,,0,0xFFFFFFFE,63,2,256,,45,1,901,{ bonus bVit,10; bonus bAtkRate,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10; },{},{} -18796,RWC_Champ_Crown_Fourth_Place,RWC Champ Crown Fourth Place,4,20,,500,,12,,,0xFFFFFFFF,63,2,256,,1,,914,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,2; },{},{} +18796,RWC_Champ_Crown_Fourth_Place,RWC Champ Crown Fourth Place,4,20,,500,,12,,1,0xFFFFFFFF,63,2,256,,1,,914,{ bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,2; },{},{} // 18805,Eclipse_Hat,Eclipse Hat,4,20,,300,,2,,0,0xFFFFFFFF,63,2,256,,0,1,922,{ bonus bLuk,3; bonus bMdef,5; },{},{} 18806,Black_Rabbit_Hat,Black Rabbit Hat,4,20,,300,,2,,1,0xFFFFFFFF,63,2,256,,0,1,923,{ bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10; },{},{} @@ -9034,24 +9124,22 @@ 18817,Adv_Devil_School_Cap,Evoked Devil School Cap,4,20,,100,,4,,1,0xFFFFFFFE,63,2,256,,0,1,930,{ bonus bStr,2; bonus bVit,2; bonus bLuk,1; },{},{} 18818,Red_Pencil_In_Mouth,Red Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,931,{ bonus bUnbreakableHelm,0; bonus bHit,3; },{},{} 18819,Blue_Pencil_In_Mouth,Red Pencil In Mouth,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1,,0,0,932,{ bonus bUnbreakableHelm,0; bonus bHit,3; },{},{} -18820,Black_As_Night_Helmet,Black As Night Helmet,4,10,,450,,35,,0,0xFFFFFFFF,63,2,256,,120,1,16,{ bonus2 bSubEle,Ele_Holy,1+getrefine()*2; },{},{} +18820,Black_As_Night_Helmet,Black As Night Helmet,4,10,,450,,35,,1,0xFFFFFFFF,63,2,256,,120,1,941,{ bonus2 bSubEle,Ele_Holy,3+getrefine()*2; },{},{} 18821,Rainbow_Feather_Deco,Rainbow Feather Deco,4,20,,300,,5,,1,0xFFFFFFFF,63,2,256,,1,1,934,{ bonus bAtkRate,1; bonus bMatkRate,1; },{},{} 18823,Imperial_Feather,Imperial Feather,4,10,,500,,,,0,0xFFFFFFFF,63,2,512,,70,1,935,{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; } },{},{} -// 18828,2012RMSCNO1,2013 RWC Winners Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0; },{},{} 18829,2012RMSCNO2,2013 RWC Runners-Up Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0; },{},{} 18830,2012RMSCNO3,2013 RWC 3rd Helmet,4,1000,,1000,,20,,1,0xFFFFFFFF,63,2,256,,60,1,944,{ bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0; },{},{} 18831,2012RMSCNO4,2012RMSCNO4,4,0,,1000,,20,,1,0xFFFFFFFF,63,2,256,,95,0,945,{ bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10; },{},{} 18832,Rolf_Von_Gigue_666,Rolf Von Gigue 666,4,20,,300,,0,,0,0xFFFFFFFF,63,2,256,,0,1,946,{ bonus3 bAutoSpell,"BS_ADRENALINE",2,5; },{},{} -// 18839,Poring_Sunglasses,Poring Sunglasses,4,0,,100,,10,,1,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus bDex,1; },{},{} 18841,Small_Poring_Band,Small Poring Band,4,20,,350,,8,,1,0xFFFFFFFF,63,2,256,,0,1,955,{ set .@i,getrefine(); if(.@i>2) set .@rate,.@rate+2; if(.@i>5) set .@rate,.@rate+2; if(.@i>8) set .@rate,.@rate+2; if(.@i>11) set .@rate,.@rate+2; if(.@i>14) set .@rate,.@rate+2; if(.@i>17) set .@rate,.@rate+2; if(.@rate) bonus bAspdRate,.@rate; if(.@i>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3; },{},{} 18842,Hat_Of_Girl,Hat Of Girl,4,20,,350,,8,,1,0xFFFFFFFF,63,2,256,,0,1,956,{ set .@i,getrefine(); if(.@i>2) set .@rate,.@rate+2; if(.@i>5) set .@rate,.@rate+2; if(.@i>8) set .@rate,.@rate+2; if(.@i>11) set .@rate,.@rate+2; if(.@i>14) set .@rate,.@rate+2; if(.@i>17) set .@rate,.@rate+2; if(.@rate) bonus bInt,.@rate; bonus2 bSubRace,RC_DemiHuman,7; bonus bMaxHPrate,-3; },{},{} 18843,Small_Deviling_Hat,Small Deviling Hat,4,20,,350,,7,,1,0xFFFFFFFF,63,2,256,,0,1,957,{ if(getrefine()>7) bonus bMaxHPrate,getrefine()-7; bonus2 bSubRace,RC_DemiHuman,5; },{},{} 18844,Blue_Poring_Bubble,Blue Poring Bubble,4,20,,50,,5,,0,0xFFFFFFFF,63,2,1,,0,0,958,{ bonus bAllStats,2; bonus bUnbreakableHelm,0; bonus bFlee,20; },{},{} 18845,Banshee_Master_Kiss,Banshee Master Kiss,4,20,,200,,5,,0,0xFFFFFFFF,63,2,1,,0,0,959,{ bonus bUnbreakableHelm,0; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{} -18848,Fresh_Roses,Fresh Roses,4,10,,200,0:20,0,,0,0xFFFFFFFF,63,2,256,,1,1,963,{ bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100; },{},{} -18849,Celine_Ribbon,Celine Ribbon,4,10,,200,,,,0,0xFFFFFFFF,63,2,256,,1,1,967,{ bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000; },{},{} +18848,Fresh_Roses,Fresh Roses,4,10,,200,0:20,0,,1,0xFFFFFFFF,63,2,256,,1,1,963,{ bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100; },{},{} +18849,Celine_Ribbon,Celine Ribbon,4,10,,200,,,,1,0xFFFFFFFF,63,2,256,,1,1,967,{ bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000; },{},{} 18850,Polar_Bear_Cap,Polar Bear Cap,4,20,,300,,7,,0,0xFFFFFFFF,63,2,256,,1,0,966,{ bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100; },{},{} 18851,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,1,966,{},{},{} 18855,Aviator_Hat,Aviator Hat,4,10,,100,,10,,0,0xFFFFFFFF,63,2,256,,1,1,972,{ bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Winds; }",500,180,BF_NORMAL; },{},{} @@ -9063,14 +9151,14 @@ 18864,Earth_Goddess_Flower,Earth Goddess Flower,4,10,,250,,6,,0,0xFFFFFFFF,63,2,256,,1,1,864,{ bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5; },{},{} 18865,Sword_Master_Crown,Sword Master Crown,4,10,,1000,,30,,0,0xFFFFFFFF,63,2,256,,50,1,981,{ if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/ },{},{} 18868,Assassin_Skull_Mask,Assassin Skull Mask,4,10,,500,,2,,0,0xFFFFFFFF,63,2,513,,70,,984,{ bonus bCritical,5; },{},{} -18870,Very_Sweet_Candy_Bar,Very Sweet Candy Bar,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,414,{ bonus bAllStats,2; bonus bAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2; },{},{} -18871,Very_Sweet_Candy,Very Sweet Candy,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,414,{ bonus bAllStats,1; bonus bAtk,5; bonus bMatk,5; },{},{} +18870,Very_Sweet_Candy_Bar,Very Sweet Candy Bar,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2; },{},{} +18871,Very_Sweet_Candy,Very Sweet Candy,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5; },{},{} 18872,Snake_Hat,Snake Hat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,986,{ bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm,0; },{},{} -18873,Sweet_Valentine_Out,Sweet Valentine Out,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,965,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{} -18874,Cyclops_Glasses,Cyclops Glasses,4,10,,100,,,,0,0xFFFFFFFF,63,2,1,,1,1,207,{},{},{} +18873,Sweet_Valentine_Out,Sweet Valentine Out,4,20,,100,,1,,0,0xFFFFFFFF,63,2,256,,1,1,865,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{} +18874,Cyclops_Glasses,Cyclops Glasses,4,10,,100,,,,1,0xFFFFFFFF,63,2,1,,1,1,207,{},{},{} 18878,Palace_Guard_Cap,Palace Guard Cap,4,10,,1000,,15,,0,0xFFFFFFFF,63,2,256,,50,1,991,{ bonus2 bAddEle,Ele_Neutral,4+getrefine()/6; bonus bLongAtkRate,4+getrefine(); bonus bUnbreakableHelm,0; },{},{} 18879,Angry_Scorpion_Hat,Angry Scorpion Hat,4,10,,100,,5,,1,0xFFFFFFFF,63,2,256,,0,1,995,{ bonus bMdef,5; },{},{} -18880,Advanced_Jao_King_Hat,Advanced Jao King Hat,4,10,,1500,,4,,0,0xFFFFFFFF,63,2,256,,175,1,16,{ bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} +18880,Advanced_Jao_King_Hat,Advanced Jao King Hat,4,10,,1500,,4,,1,0xFFFFFFFF,63,2,256,,175,1,996,{ bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{} 18882,Kannam_On_Head,Kannam On Head,4,10,,200,,5,,0,0xFFFFFFFF,63,2,256,,20,1,1003,{ bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,50; if (getrefine() > 3) bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",getrefine()/3,50; },{},{} 18885,Jejecap,Jejecap,4,0,,100,,8,,0,0xFFFFFFFF,63,2,256,,70,1,1011,{ bonus bStr,2; bonus bInt,3; bonus2 bSubRace,RC_DemiHuman,11; bonus2 bSubRace,RC_Player,11; bonus2 bAddItemHealRate,522,70; },{},{} 18887,Aqua_Bunny_Band,Aqua Bunny Band,4,0,,100,,2,,1,0xFFFFFFFF,63,2,256,,0,1,1012,{ bonus bVit,3; bonus bMdef,5; bonus bMatkRate,2; if(getrefine()>11) bonus bVariableCastrate,-10; else if(getrefine()>8) { bonus bMatkRate,4; bonus bMdef,5; } },{},{} @@ -9100,11 +9188,26 @@ 18932,Rhino_Model_Hat,Rhino Model Hat,3,10,,300,,,,0,0xFFFFFFFF,63,2,,,,,,{ bonus bVit,2+((getrefine() >= 11) ? (getrefine()/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50; },{},{} 18936,Golden_Fish,Golden Fish In Mouth,4,1,,10,,1,,0,0xFFFFFFFF,63,2,1,,1,0,1081,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2; },{},{} // +18971,Old_Rune_Circlet,Old Rune Circlet,4,10,,100,,10,,1,0x00000080,56,2,256,,170,1,623,{ bonus bAllStats,1; bonus bMdef,5; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*getrefine()/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*getrefine()/2; },{},{} +18972,Old_Mitra,Old Mitra,4,10,,100,,10,,1,0x00000100,56,2,256,,170,1,624,{ bonus bAllStats,1; bonus bMdef,5; bonus bMatk,2*getrefine(); bonus bBaseAtk,4*getrefine(); bonus bHealPower,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"AB_JUDEX",20*getrefine()/2; bonus2 bSkillAtk,"PR_MAGNUS",10*getrefine()/2; },{},{} +18973,Old_Driver_Band,Old Driver Band,4,10,,100,,10,,1,0x00000400,56,2,256,,170,1,626,{ bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_POWERSWING",20*getrefine()/2; bonus2 bSkillAtk,"NC_AXETORNADO",20*getrefine()/2; },{},{} +18974,Old_Driver_Band(Yellow),Old Driver Band(Yellow),4,10,,100,,10,,1,0x00000400,56,2,256,,170,1,637,{ bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_ARMSCANNON",20*getrefine()/2; bonus2 bSkillAtk,"NC_SELFDESTRUCTION",20*getrefine()/4; },{},{} +18975,Old_Shadow_Handicraft,Old Shadow Handicraft,4,10,,100,,10,,1,0x00020000,56,2,256,,170,1,627,{ bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bMatk,4*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*getrefine()/2; if (getrefine()>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (getrefine()>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (getrefine()>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"",-1000; } },{},{} +18976,Old_Minstrel_Song's_Hat,Old Minstrel Song's Hat,4,10,,100,,10,,1,0x00080000,56,1,256,,170,1,628,{ bonus bAllStats,1; bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*getrefine()/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getrefine()/2; },{},{} +18977,Old_Midas_Whisper,Old Midas Whisper,4,10,,100,,10,,1,0x00040000,56,2,256,,170,1,629,{ bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*getrefine()/2; },{},{} +18978,Old_Magic_Stone_Hat,Old Magic Stone Hat,4,10,,100,,10,,1,0x00000200,56,2,256,,170,1,630,{ bonus bAllStats,1; bonus bMdef,5; bonus bMatkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*getrefine()/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(getrefine()*100); },{},{} +18979,Old_Blazing_Soul,Old Blazing Soul,4,10,,100,,10,,1,0x00008000,56,2,256,,170,1,631,{ bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bCritical,2*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*getrefine()/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*getrefine()/2; },{},{} +18980,Old_Wind_Whisper,Old Wind Whisper,4,10,,100,,10,,1,0x10000,56,2,256,,170,1,633,{ bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*getrefine()/2; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*getrefine()/2; },{},{} +18981,Old_Dying_Swan,Old Dying Swan,4,10,,100,,10,,1,0x00080000,56,0,256,,170,1,635,{ bonus bAllStats,1; bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*getrefine()/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getrefine()/2; },{},{} +18982,Old_Circlet_Of_Bones,Old Circlet Of Bones,4,10,,100,,10,,1,0x00001000,56,2,256,,170,1,1141,{ bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bCriticalRate,getrefine(); bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*getrefine()/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*getrefine()/2; },{},{} +18983,Old_Protect_Of_Crown,Old Protect Of Crown,4,10,,100,,10,,1,0x00004000,56,2,256,,170,1,1140,{ bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bMdef,5; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*getrefine()/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*getrefine()/2; },{},{} +18984,Old_Camouflage_Rabbit_Hood,Old Camouflage Rabbit Hood,4,10,,100,,10,,1,0x0000800,56,2,256,,170,1,1142,{ bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bLongAtkRate,getrefine(); bonus bFlee2,getrefine()/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*getrefine()/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*getrefine()/2; },{},{} 18987,RWC13_Jormungandr_Hat,RWC13 Jormungandr Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1149,{ bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(getrefine()>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(getrefine()>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150; },{ sc_end SC_SpeedUp0; },{} +18997,Reckless_Chip,Reckless Chip,4,10,,300,,,,1,0xFFFFFFFF,63,2,256,,100,1,1201,{ bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50; if(getrefine()>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; } },{},{} // // Costume System 19500,T_Mr_Smile,T Mr Smile,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,0,0,65,{ bonus bStr,2; },{},{} -19501,T_Spinx_Helm,T Spinx Helm,4,0,,0,,0,,1,0xFFFFFFFF,63,2,5120,,0,0,137,{},{},{} +19501,T_Spinx_Helm,T Spinx Helm,4,0,,0,,0,,0,0xFFFFFFFF,63,2,5120,,0,0,137,{},{},{} 19502,T_Goggle,T Goggle,4,0,,0,,0,,0,0xFFFFFFFF,63,2,3072,,0,0,1,{},{},{} 19503,T_Munak_Hat,T Munak Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,0,0,51,{},{},{} 19504,T_Sunglasses,T Sunglasses,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,12,{},{},{} @@ -9146,7 +9249,7 @@ 19540,C_Rabbit_Earplug,Costume Rabbit Earplugs,4,20,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,515,{ bonus bAgi,1; bonus bFlee,2; },{},{} 19541,C_Romantic_White_Flower,Costume Romantic White Flower,4,20,,0,,0,,0,0xFFFFFFFF,63,2,4096,,1,0,259,{ bonus bUnbreakableHelm,0; },{},{} 19542,C_Devil_Whisper,Costume Devil Whisper,4,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,712,{ bonus bUnbreakableHelm,0; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400; },{},{} -19543,Oliver_Wolf_Hood,Oliver Wolf Hood,4,20,,300,,0,,1,0xFFFFFFFF,63,2,1024,,70,0,849,{ bonus bUnbreakableHelm,0; },{},{} +19543,Oliver_Wolf_Hood,Oliver Wolf Hood,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1024,,70,0,849,{ bonus bUnbreakableHelm,0; },{},{} 19544,C_Tare_Neko_Cru,Costume Tare Neko Cru,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,692,{ bonus bUnbreakableHelm,0; },{},{} 19545,C_Boy's_Cap,Costume Boy's Cap,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,102,{ bonus bUnbreakableHelm,0; },{},{} 19546,C_Valkyrie_Helm,Costume Valkyrie Helm,4,20,,100,,0,,0,0xFFFFFFFF,63,2,1024,,100,0,225,{ bonus bUnbreakableHelm,0; },{},{} @@ -9162,7 +9265,7 @@ 19576,C_Tare_Pope,Costume Tare Pope,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,817,{},{},{} 19577,10th_Anni_Poring_Hat,10th Anni Poring Hat,4,10,,100,,1,,0,0xFFFFFFFF,63,2,1024,,1,1,874,{},{},{} 19585,C_Feather_Beret,Costume Feather Beret,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,224,{},{},{} -19586,C_Pink_Bunny_Hair_Band,Costume Pink Bunny Hair Band,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,663,{},{},{} +19586,C_Pink_Bunny_Hair_Band,Costume Pink Bunny Hair Band,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,898,{},{},{} 19587,C_King_Poring_Hat,Costume King Poring Hat,4,0,,100,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,905,{ bonus bUnbreakableHelm,0; },{},{} 19588,C_Cat_Hat_J,Costume Cat Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,182,{ bonus bAllStats,3; bonus2 bExpAddClass,Class_All,30; },{},{} 19589,C_Fallen_Angel_Lost_J,Costume Fallen Angel Lost,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,907,{},{},{} @@ -9171,6 +9274,7 @@ 19599,C_Imp_Hat,Costume Imp Hat,4,20,,400,,1,,0,0xFFFFFFFF,63,2,256,,1,1,589,{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{} 19603,C_Invisible_Sunglasses,Costume Invisible Sunglasses,4,0,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,0,{},{},{} 19607,C_Love_Chick_Hat,Costume Love Chick Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,500,{},{},{} +19613,C_Valkyrie_Feather_Hat,Costume Valkyrie Feather Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,300,{ bonus bAllStats,1; skill "PR_MAGNUS",5; skill "SA_FLAMELAUNCHER",1; skill "SA_FROSTWEAPON",1; skill "SA_LIGHTNINGLOADER",1; skill "SA_SEISMICWEAPON",1; },{},{} 19617,C_Puppy_Headband,Costume Puppy Headband,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,199,{},{},{} 19618,C_Kitsune_Mask,Costume Kitsune Mask,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,,,153,{},{},{} 19619,C_Corsair,Costume Corsair,4,0,,0,,,,,0xFFFFFFFF,63,2,1024,,0,0,105,{ bonus bVit,1; },{},{} @@ -9218,6 +9322,7 @@ 19707,C_Polar_Bear_Cap,Costume Polar Bear Cap,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,966,{ bonus bUnbreakableHelm,0; },{},{} //19708,Elizabeth,Elizabeth,4,10,,0,,,,0,0xFFFFFFFF,63,2,256,,1,1,,{},{},{} 19709,C_Yellow_Ribbon,Outfit Yellow Ribbon,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,310,{},{},{} +19710,C_Wings_Of_Victory,Costume Wings Of Victory,4,10,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,365,{},{},{} 19716,C_Alice_Doll,Costume Alice Doll,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,208,{},{},{} 19721,C_Darkness_Helm,Outfit Darkness Helm,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,379,{},{},{} 19724,C_Deprote_Doll_Hat,Outfit Deprote Doll Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,354,{},{},{} @@ -9307,15 +9412,48 @@ 19888,C_Glasses,Costume Glasses,4,10,,0,,,,,0xFFFFFFFF,63,2,2048,,1,,3,{},{},{} // 19903,C_Witchs_Hat,Costume Witch's Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,717,{ bonus bVariableCastrate,-10; },{},{} +19914,C_Tarlock's_Hat,Costume Tarlock's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1101,{},{},{} 19917,C_Gloomy_Pumpkin_Hat,Costume Pumpkin Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,691,{ bonus bSpeedRate,25; },{},{} 19918,C_Lude_Mask,Costume Lude Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,802,{ bonus bAddItemHealRate,20; },{},{} 19919,C_Cube_Mask_,Costume Quve Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,6144,,1,0,472,{ bonus bAspdRate,10; },{},{} 19920,C_Adv_Whisper_Mask,Costume Evolved Whisper Mask,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,458,{ bonus bFlee,20; },{},{} 19922,Costume_Noahs_Hat,Costume Noahs Hat,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,636,{ /* TODO */ },{},{} +19934,C_Lolita_Ten_Gallon_Hat,Costume Alive Ten Gallon Hat Of Flame,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1048,{},{},{} 19938,Costume_Love_Rabbit_Hood,Costume Love Rabbit Hood,4,0,,0,,0,,0,0xFFFFFFFF,63,2,7168,,1,0,549,{},{},{} +19961,C_Rune_Circlet,Costume Rune Circlet,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,623,{},{},{} +19962,C_Mitra,Costume Mitra,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,624,{},{},{} +19963,C_Driver_Band(Red),Costume Driver Band(Red),4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,626,{},{},{} +19964,C_Driver_Band(Yellow),Costume Driver Band(Yellow),4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,637,{},{},{} +19965,C_Shadow_Handicraft,Costume Shadow Handicraft,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,627,{},{},{} +19966,C_Minstrel_Song's_Hat,Costume Minstrel Song's Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,628,{},{},{} +19967,C_Midas_Whisper,Costume Midas Whisper,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,629,{},{},{} +19968,C_Magic_Stone_Hat,Costume Magic Stone Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,630,{},{},{} +19969,C_Blazing_Soul,Costume Blazing Soul,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,631,{},{},{} +19970,C_Wind_Whisper,Costume Wind Whisper,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,633,{},{},{} +19971,C_Dying_Swan,Costume Dying Swan,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,635,{},{},{} +19972,C_Protect_Of_Crown,Costume Protect Of Crown,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1140,{},{},{} +19973,C_Circlet_Of_Bones,Costume Circlet Of Bones,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1141,{},{},{} +19974,C_Camouflage_Rabbit_Hood,Costume Camouflage Rabbit Hood,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1142,{},{},{} +19977,C_Golden_Exclamation_Mark,Costume Golden Exclamation Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1145,{},{},{} +19978,C_Silver_Exclamation_Mark,Costume Silver Exclamation Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1146,{},{},{} +19979,C_Golden_Question_Mark,Costume Golden Question Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1147,{},{},{} +19980,C_Silver_Question_Mark,Costume Silver Question Mark,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1148,{},{},{} 19976,C_Cat_Santa_Hat,Cat Santa Hat,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,1144,{ bonus bAspdRate,10; bonus bSpeedRate,25; },{},{} -19579,C_Red_Wind_Hat,Costume Red Wind Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,16,{ bonus bHPrecovRate,20; bonus bSPrecovRate,20; },{},{} +19579,C_Red_Wind_Hat,Costume Red Wind Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,613,{ bonus bHPrecovRate,20; bonus bSPrecovRate,20; },{},{} 19996,Horse_King,Horse King,4,10,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,,1189,{},{},{} +19999,C_Mouse_Hat1,Costume Mouse Hat 1,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1193,{},{},{} +20000,C_Mouse_Hat2,Costume Mouse Hat 2,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1194,{},{},{} +20001,C_Mouse_Hat3,Costume Mouse Hat 3,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1195,{},{},{} +20002,C_Mouse_Hat4,Costume Mouse Hat 4,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1196,{},{},{} +20003,C_Mouse_Hat5,Costume Mouse Hat 5,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1197,{},{},{} +20025,C_Cow_Hat1,Costume Cow Hat 1,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1211,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} +20026,C_Cow_Hat2,Costume Cow Hat 2,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1212,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} +20027,C_Cow_Hat3,Costume Cow Hat 3,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1213,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} +20028,C_Cow_Hat4,Costume Cow Hat 4,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1214,{ bonus bDex,2; bonus2 bAddMonsterDropItem,519,100; },{},{} +20034,C_Jack_Castle_Bat,Costume Jack Castle Bat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1041,{},{},{} +20053,C_W_King_Tiger_Doll_Hat,Costume White King Tiger Doll Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,973,{},{},{} +20063,C_Yellow_Brain_Hat,Costume Yellow Brain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1228,{},{},{} +20064,C_Blue_Brain_Hat,Costume Blue Brain Hat,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1228,{},{},{} // 20500,T_Archangel_Wing,Archangel Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,1,{ bonus bUnbreakableHelm,0; },{},{} 20600,Fantastic_Aura,Fantastic Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,16384,,1,0,0,{ bonus bUnbreakableHelm,0; },{},{} @@ -9324,16 +9462,20 @@ 20707,Kirin_Wing,Kirin Wing,4,20,,0,,18,,0,0xFFFFFFFF,63,2,4,,0,1,6,{ bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{} 20710,Impr_Angel's_Warmth,Advanced Angelic Cardigan,4,10000,,400,,6,,1,0x00000001,63,2,4,,99,1,0,{ bonus bHPrecovRate,50; },{},{} 20711,Manteau_Of_Diego,Manteau Of Diego,4,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; },{},{} -20717,Gigant_Snake_Skin,Gigant Snake Skin,4,10,,400,,38,,0,0xFFFFFFFF,63,2,768,,1,1,16,{ bonus bMDef,10; },{},{} -20718,Gigant_Snake_Skin,Gigant Snake Skin,4,10,,400,,38,,0,0xFFFFFFFF,63,2,768,,1,1,16,{ bonus bMDef,10; },{},{} -20721,Black_As_Night_Cloak,Black As Night Cloak,4,10,,600,,45,,0,0xFFFFFFFF,63,2,768,,120,1,16,{ bonus2 bSubEle,Ele_Holy,4*getrefine()/2; },{},{} +20717,Gigant_Snake_Skin,Gigant Snake Skin,4,10,,400,,38,,0,0xFFFFFFFF,63,2,768,,1,1,16,{ /*View ID*/ bonus bMdef,10; },{},{} +20718,Gigant_Snake_Skin,Gigant Snake Skin,4,10,,400,,38,,1,0xFFFFFFFF,63,2,768,,1,1,16,{ /*View ID*/ bonus bMdef,10; },{},{} +20721,Black_As_Night_Cloak,Black As Night Cloak,4,10,,600,,45,,1,0xFFFFFFFF,63,2,768,,120,1,16,{ /*View ID*/ bonus2 bSubEle,Ele_Holy,4*getrefine()/2; },{},{} 20724,Love_Dad_Wings_2012,Love Dad Wings 2012,4,0,,100,,15,,1,0xFFFFFFFF,63,2,4,,1,1,5,{},{},{} 20725,Ribbon_Piamat,Ribbon Piamat,12,10,,100,0:10,,,0,0xFFFFFFFF,63,2,1024,,30,1,,{ bonus bInt,1; bonus bDex,1; },{},{} 20727,Brilliant_Golden_Wings,Brilliant Golden Wings,12,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,,{},{},{} 20730,Loyalists_Hood,Loyalists Hood,12,10,,200,,30,,0,0xFFFFFFFF,63,2,8192,,80,,,{ bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback,1; bonus2 bSubEle,Ele_All,-20; },{},{} -20732,STR_Complement,STR Complement,4,10,,500,,20,,,0x00000400,56,2,4,,100,1,,{ bonus bMaxHPrate,6+(getrefine()/2); if(getrefine()>=9){bonus bHPrecovRate,50;} },{},{} -20733,Reinforced_Parts_Engine,Reinforced Parts - Engine,4,10,,1500,,25,,,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10;}; if(getrefine()>=9) {bonus bDelayrate,-10;} },{},{} -20737,C_Kirin_Wing,C Kirin Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,,{},{},{} +20732,STR_Complement,STR Complement,4,10,,500,,20,,1,0x00000400,56,2,4,,100,1,,{ bonus bMaxHPrate,6+(getrefine()/2); if(getrefine()>=9){bonus bHPrecovRate,50;} },{},{} +20733,Reinforced_Parts_Engine,Reinforced Parts - Engine,4,10,,1500,,25,,1,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10;}; if(getrefine()>=9) {bonus bDelayrate,-10;} },{},{} +20737,C_Kirin_Wing,C Kirin Wing,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,6,{},{},{} +20743,Cloak_Of_Airship,Cloak Of Airship,4,10,,0,,25,,1,0xFFFFFFFF,63,2,4,,125,0,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20; },{},{} +20744,Tarlock's_Cloack,Tarlock's Cloack,4,10,,400,,12,,1,0xFFFFFFFF,63,2,4,,125,1,,{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; if(getrefine()>=7) { bonus bVariableCastrate,-10; } if(getrefine()>=9) { bonus bVariableCastrate,-10;} if(getrefine()>=12) { bonus bVariableCastrate,-5; } },{},{} +20748,Cloak_Of_Casualties,Cloak Of Casualties,4,10,,600,,20,,0,0xFFFFFFFF,63,2,4,,120,1,,{ bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(getrefine()*2); if(readparam(bInt)>=90) bonus bMatk,20+(getrefine()*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(getrefine()/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+getrefine(); },{},{} +20749,Cloak_Of_Casualties_,Cloak Of Casualties,4,10,,600,,30,,1,0xFFFFFFFF,63,2,4,,170,1,,{ bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(getrefine()*2); if(readparam(bInt)>=90) bonus bMatk,20+(getrefine()*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(getrefine()/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+getrefine(); },{},{} // More 2-Handed Swords 21000,Upg_Twohand_Sword,Upg Two-Handed Sword,5,20,,1500,100,,1,1,0x00004082,63,2,34,3,1,1,3,{ bonus bBaseAtk,(getrefine()*12); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} @@ -9342,21 +9484,23 @@ 21003,Muramasa_,Muramasa,5,20,,1000,155,,1,2,0x00004082,63,2,34,4,48,1,3,{},{},{} 21004,Alca_Bringer_,Alca Bringer,5,20,,3400,280,,2,2,0x00004082,63,2,34,3,100,1,3,{},{},{} 21005,Metal_Two_Hand_Sword,Metal Two Hand Sword,5,20,,0,95,,1,1,0x00004082,63,2,34,3,1,1,3,{ bonus bBaseAtk,(getrefine()*6); bonus bMatk,(getrefine()*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5); },{},{} -21009,Tanos_Greatsword,Tanos Greatsword,5,10,,1300,280:120,,,0,0x00004082,63,2,34,4,120,1,3,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} -21010,Tw_Sword_Of_Evil_Slayer,Tw Sword Of Evil Slayer,5,10,,2000,,225,,0,0x00004080,63,2,34,3,100,1,3,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} -21011,Gigantic_Blade,Gigantic Blade,5,10,,5000,300,,,,0x00004082,56,2,2,4,130,1,3,{ bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; if(readparam(bStr)<=110){ bonus bBaseAtk,-250; } },{},{} +21009,Tanos_Greatsword,Tanos Greatsword,5,10,,1300,280:120,,,1,0x00004082,63,2,34,4,120,1,3,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +21010,Tw_Sword_Of_Evil_Slayer,Tw Sword Of Evil Slayer,5,10,,2000,,225,,1,0x00004080,63,2,34,3,100,1,3,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} +21011,Gigantic_Blade,Gigantic Blade,5,10,,5000,300,,,1,0x00004082,56,2,2,4,130,1,3,{ bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; if(readparam(bStr)<=110){ bonus bBaseAtk,-250; } },{},{} // New Items 22014,Enhanced_Variant_Shoes,Enhanced Variant Shoes,4,20,,500,,13,,1,0x7CCFDF80,63,2,64,,85,1,0,{ bonus bMaxHPrate,12; bonus bMaxSPrate,12; bonus bDef,getrefine(); bonus bMdef,getrefine(); },{},{} 22015,Impr_Angel's_Arrival,Advanced Angel's Reincarnation,4,10000,,300,,8,,1,0x00000001,63,2,64,,99,1,0,{ bonus bMaxHP,500; bonus bMaxSP,100; },{},{} 22018,Shoes_Of_Wise_Man,Shoes Of Wise Man,4,10,,300,,15,,0,0xFFFFFFFF,63,2,64,,50,1,,{ if(getrefine()>5){ bonus bInt,getrefine()-5; bonus bMaxHPrate,-(getrefine()-5); } },{},{} -22033,Black_As_Night_Shoes,Black As Night Shoes,4,10,,0,,,,0,0xFFFFFFFF,63,2,64,,120,1,,{ bonus2 bSubEle,Ele_Holy,1+getrefine()/3; },{},{} -22035,Heoric_Nepenthes_Shoes,Heoric Nepenthes Shoes,4,10,,300,,10,,0,0xFFFFFFFF,63,2,64,,160,1,,{ if (getrefine()>=8) bonus bVariableCastrate,-5-((getrefine() >= 9) ? getrefine() : 0); },{},{} -22036,Heroic_Silver_Fox_Leather_Boots,Heroic Silver Fox Leather Boots,4,10,,300,,15,,0,0xFFFFFFFF,63,2,16,,160,1,,{ bonus bLongAtkRate,5+((getrefine() >= 8) ? getrefine() : 0); },{},{} -22037,Heroic_Ungoliant_Upgrade_Boots,Heroic Ungoliant Upgrade Boots,4,10,,300,,10,,0,0xFFFFFFFF,63,2,16,,160,1,,{ bonus bUseSPrate,-5-((getrefine() >= 8) ? getrefine() : 0); },{},{} +22033,Black_As_Night_Shoes,Black As Night Shoes,4,10,,0,,,,1,0xFFFFFFFF,63,2,64,,120,1,,{ bonus2 bSubEle,Ele_Holy,1+getrefine()/3; },{},{} +22035,Heoric_Nepenthes_Shoes,Heoric Nepenthes Shoes,4,10,,300,,10,,1,0xFFFFFFFF,63,2,64,,160,1,,{ if (getrefine()>=8) bonus bVariableCastrate,-5-((getrefine() >= 9) ? getrefine() : 0); },{},{} +22036,Heroic_Silver_Fox_Leather_Boots,Heroic Silver Fox Leather Boots,4,10,,300,,15,,1,0xFFFFFFFF,63,2,16,,160,1,,{ bonus bLongAtkRate,5+((getrefine() >= 8) ? getrefine() : 0); },{},{} +22037,Heroic_Ungoliant_Upgrade_Boots,Heroic Ungoliant Upgrade Boots,4,10,,300,,10,,1,0xFFFFFFFF,63,2,16,,160,1,,{ bonus bUseSPrate,-5-((getrefine() >= 8) ? getrefine() : 0); },{},{} 22042,Talaria_Shoes,Talaria Shoes,4,10,,300,,15,,0,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes,1; },{},{} -22043,AGI_Complement,AGI Complement,4,10,,350,,25,,,0x00000400,56,2,64,,100,1,,{ bonus bAspdRate,5+(getrefine()/4); },{},{} -22044,Reinforced_Parts_Booster,Reinforced Parts - Booster,4,10,,1000,,23,,,0x00000400,56,2,64,,100,1,,{ bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;} },{},{} +22043,AGI_Complement,AGI Complement,4,10,,350,,25,,1,0x00000400,56,2,64,,100,1,,{ bonus bAspdRate,5+(getrefine()/4); },{},{} +22044,Reinforced_Parts_Booster,Reinforced Parts - Booster,4,10,,1000,,23,,1,0x00000400,56,2,64,,100,1,,{ bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;} },{},{} 22045,Beach_Sandals,Summer Sandals,4,10,,200,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300; },{},{} +22046,Boots_Of_Airship,Boots Of Airship,4,10,,0,,26,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bSpeedRate,25; },{},{} +22047,Tarlock's_Boots,Tarlock's Boots,4,10,,250,,13,,0,0xFFFFFFFF,63,2,64,,125,1,,{ bonus bAgi,1; bonus bAspdRate,5; if(getrefine()>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(getrefine()>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(getrefine()>=12) { bonus bAspd,1; } },{},{} // 22508,Para_Team_Mark_,Eden Group Mark,11,0,,0,,,,,,,,,,,,,{},{},{} 22507,Worn-Out-Scroll,Worn-Out-Scroll,3,10,,10,,,,0,,,,,,,,,{},{},{} @@ -9369,16 +9513,24 @@ 22518,Egg_Of_Wisdom,Egg Of Wisdom,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO, confirm the rates*/ getitem callfunc("F_Rand",4263,6229,6233,6230,6234,12259,5505,12213,5361),1; },{},{} 22519,Stops_Buff,Stops Buff,3,10,,0,,,,,,,,,,,,,{},{},{} 22520,Stops_Buff_Reset,Stops Buff Reset,3,10,,0,,,,,,,,,,,,,{},{},{} -22525,Level_Up_Box(140),Level Up Box(140),3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,5; getitem 12210,5; getitem 12209,5; getitem 14592,5; if (BaseLevel >= 150) getitem 6234,1; },{},{} -22528,Pet_Exchange_Ticket_Box,Pet Exchange Ticket Box,3,10,,20,,,,,,,,,,,,,{},{},{} -22530,Christmas_Box,Christmas Box,3,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} -22531,Special_Christmas_Box,Special Christmas Box,3,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} -22532,Santa_Gift,Santa Gift,3,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} -22534,Closed_Mind_Box,Closed Mind Box,3,10,,1000,,,,,,,,,,,,,{},{},{} +22521,Level_Up_Box,Level Up Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,80,,,{ /*TODO*/ },{},{} +22522,Level_Up_Box100,Level Up Box(100),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,100,,,{ getgroupitem(IG_Level_Up_Box100); },{},{} +22523,Level_Up_Box120,Level Up Box(120),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,120,,,{ getgroupitem(IG_Level_Up_Box120); },{},{} +22524,Level_Up_Box130,Level Up Box(130),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,130,,,{ getgroupitem(IG_Level_Up_Box130); },{},{} +22525,Level_Up_Box140,Level Up Box(140),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,140,,,{ getgroupitem(IG_Level_Up_Box140); },{},{} +22526,Level_Up_Box150,Level Up Box(150),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,150,,,{ getgroupitem(IG_Level_Up_Box150); },{},{} +22527,Level_Up_Box160,Level Up Box(160),18,10,,0,,,,0,0xFFFFFFFF,63,2,,,160,,,{ getgroupitem(IG_Level_Up_Box160); },{},{} +22528,Pet_Exchange_Ticket_Box,Pet Exchange Ticket Box,18,10,,20,,,,,,,,,,,,,{ /*TODO*/ },{},{} +22530,Christmas_Box,Christmas Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} +22531,Special_Christmas_Box,Special Christmas Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} +22532,Santa_Gift,Santa Gift,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} +22533,New_Year_Gift_Box,New Year Gift Box,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,1,,,{ /*TODO*/ },{},{} +22534,Closed_Mind_Box,Closed Mind Box,18,10,,1000,,,,,,,,,,,,,{ /*TODO*/ },{},{} 22535,Scroll_Summoning_Workers(Male),Scroll Summoning Workers(Male),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 22536,Scroll_Summoning_Workers(Female),Scroll Summoning Workers(Female),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 22538,Hanbok_bag,Hanbok bag,2,10,,10,,,,0,0xFFFFFFFF,63,2,,,1,,,{},{},{} 22540,Runstone_Luxanima,Lux Anima Runestone,11,2,,100,,,,,0xFFFFFFFF,56,2,,,,,,{ itemskill "RK_LUXANIMA",1; },{},{} +22541,PC_Room_Coupon_Box_VI,PC Room Coupon Box VI,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{},{},{} 22542,Concentration_Potion,Concentration Potion,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{} 22543,Berserk_Potion,Berserk Potion,2,10,,200,,,,0,0x6,63,2,,,,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{} 22544,Awakening_Potion,Awakening Potion,2,10,,150,,,,0,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} @@ -9445,10 +9597,44 @@ 22670,DARK_INVITATION,Invitation of Darkness,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ set .@r,rand(1,3); if(.@r==1){ specialeffect2 EF_DEVIL; warp "niflheim",193,186; }else if(.@r==2){ heal -500,-1000; sc_start SC_Stun,3000,0; }else{ specialeffect2 EF_DEVIL; warp "niflheim",347,255; } },{},{} 22676,Hangul_Day_Event_Box,Hangul Day Event Box,2,20,,0,,,,,0xFFFFFFFF,63,2,,,0,,,{ getitem 22675,10; getitem 607,9; },{},{} 22675,Mysterious_Scroll,Mysterious Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_INTFOOD,3600000,30; },{},{} +22679,Death_Bin,Death Bin,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,170,,,{ /*TODO*/ },{},{} 22685,Solo_Christmas_Gift,Single Union Christmas Gift,2,0,,0,,,,,0xFFFFFFFF,63,2,,,0,,,{ getgroupitem(IG_Solo_Christmas_Gift); },{},{} 22686,Solo_Cookie,Single Cookie,0,0,,50,,,,,0xFFFFFFFF,63,2,,,0,,,{ percentheal 5,5; },{},{} -// +22687,Fragments_Vicious_Mind,Fragments Vicious Mind,3,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO*/ },{},{} +22691,Record_Fragment1,Record Fragment,3,10,,0,,,,,,,,,,,,,{},{},{} +22692,Record_Fragment2,Record Fragment,3,10,,0,,,,,,,,,,,,,{},{},{} +22693,Record_Fragment3,Record Fragment,3,10,,0,,,,,,,,,,,,,{},{},{} +22694,Record_Fragment4,Record Fragment,3,10,,0,,,,,,,,,,,,,{},{},{} +22695,Record_Fragment5,Record Fragment,3,10,,0,,,,,,,,,,,,,{},{},{} +22699,Test_Reagent,Test Reagent,3,10,,0,,,,,,,,,,,,,{},{},{} +22700,Jumping_Support_Box,Jumping Support Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: 1 white slimp potion box, Beginners fly wing box(200), Novice Butterfly Wing(50), and 5 boxes that containing quivers y oridecons*/ },{},{} 22708,Thrilling_Box,Thrilling Box,2,10,,100,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*No clue the random item yet*/ },{},{} +// +22721,?_Box,? Box,18,10,,0,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*No clue the random item yet*/ },{},{} +22734,Revolution_Quiz_Box,Revolution Quiz Box,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 6635,2; getitem 6423,1; /*1x Enchanted Letter Introduction*/ },{},{} +22735,Sealed_Moonlight_Flower_Scroll,Sealed Moonlight Flower Scroll,18,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ /*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1; },{},{}{},{} +22737,Bloody_Cartridge,Bloody Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13222,500; },{},{} +22738,Silver_Cartridge,Silver Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13221,500; },{},{} +22739,Lightning_Sphere_Pack,Lightning Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13224,500; },{},{} +22740,Blind_Sphere_Pack,Blind Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13226,500; },{},{} +22741,Poison_Sphere_Pack,Poison Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13225,500; },{},{} +22742,Freezing_Sphere_Pack,Freezing Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13227,500; },{},{} +22743,Flare_Sphere_Pack,Flare Sphere Pack,18,10,,350,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13223,500; },{},{} +22744,Armor-Piercing_Cartridge,Armor-Piercing Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13215,500; },{},{} +22745,Incandescence_Shot_Cartridge,Incandescence Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13216,500; },{},{} +22746,Glaciation_Shot_Cartridge,Glaciation Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13217,500; },{},{} +22747,Dengeki_Shot_Cartridge,Dengeki Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13218,500; },{},{} +22748,Hearthstone_Shot_Cartridge,Hearthstone Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13219,500; },{},{} +22749,Purification_Shot_Cartridge,Purification Shot Cartridge,18,10,,250,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 13220,500; },{},{} +22750,Trans_Scroll_Horn_Scaraba,Transformation Scroll(Horn Scaraba),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform "2161",1200000,SC_NONE; /*ASPD + 2, HIT + 10*/ },{},{} +22751,Trans_Scroll_Wanderer,Transformation Scroll(Wanderer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform "1208",1200000,SC_NONE; /*ASPD + 2, HIT + 10*/ },{},{} +22752,Trans_Scroll_Gazeti,Transformation Scroll(Gazeti),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform "1778",1200000,SC_NONE; /*Ranged Attack +30%*/ },{},{} +22753,Trans_Scroll_Kobold_Archer,Transformation Scroll(Kobold Archer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform "1282",1200000,SC_NONE; /*Ranged Attack +30%*/ },{},{} +22754,Trans_Scroll_Necromancer,Transformation Scroll(Necromancer),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform "1870",1200000,SC_NONE; /*Ranged Attack +30%*/ },{},{} +22755,Trans_Scroll_Wind_Ghost,Transformation Scroll(Wind Ghost),2,10,,10,,,,0,0xFFFFFFFF,63,2,,,,,,{ transform "1263",1200000,SC_NONE; /*MATK + 50*/ },{},{} +22757,Collection_Of_Scrolls_Magical_Transformation,Collection Of Scrolls Magical Transformation,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22755,1; getitem 22754,1; },{},{} +22758,Collection_Of_Scrolls_Shooting_Transformation,Collection Of Scrolls Shooting Transformation,18,10,,200,,,,0,0xFFFFFFFF,63,2,,,,,,{ getitem 22753,1; getitem 22752,1; },{},{} +22759,Collection_Of_Scrolls_Attack_Speed_Transformation,Collection Of Scrolls Attack Speed Transformation,18,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 22751,1; getitem 22750,1; },{},{} // Shadow Equip 24000,T_STR1_Armor_Shadow,T STR1 Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bStr,1; },{},{} @@ -9467,14 +9653,14 @@ 24013,Promotional_Armor_Shadow,Promotional Armor Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bLuk,1; },{},{} 24014,Promotional_Shoes_Shadow,Promotional Shoes Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bAgi,1; },{},{} 24015,Promotional_Shield_Shadow,Promotional Shield Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bVit,1; },{},{} -24016,Promotional_Earrings_Shadow,Promotional Earrings Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,3145728,,1,,,{ bonus bInt,1; },{},{} -24017,Promotional_Pendant_Shadow,Promotional Pendant Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bStr,1; },{},{} -24018,Shadow_Physical_Earring,Shadow Physical Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bAspdRate,(getrefine()>=7)?2:1; },{},{} +24016,Promotional_Earrings_Shadow,Promotional Earrings Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bInt,1; },{},{} +24017,Promotional_Pendant_Shadow,Promotional Pendant Shadow,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bStr,1; },{},{} +24018,Shadow_Physical_Earring,Shadow Physical Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bAspdRate,(getrefine()>=7)?2:1; },{},{} 24019,Shadow_Physical_Weapon,Shadow Physical Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7) { bonus bAtkRate,1; } },{},{} -24020,Shadow_Physical_Pendant,Shadow Physical Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; } },{},{} -24021,Shadow_Magical_Earring,Shadow Magical Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bVariableCastrate,-(getrefine()>=7)?2:1; },{},{} +24020,Shadow_Physical_Pendant,Shadow Physical Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; } },{},{} +24021,Shadow_Magical_Earring,Shadow Magical Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bVariableCastrate,-(getrefine()>=7)?2:1; },{},{} 24022,Shadow_Magical_Weapon,Shadow Magical Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7) { bonus bMatkRate,1; } },{},{} -24023,Shadow_Magical_Pendant,Shadow Magical Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bMaxSP,50; if(getrefine()>=7) { bonus bMaxSPrate,1; } },{},{} +24023,Shadow_Magical_Pendant,Shadow Magical Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMaxSP,50; if(getrefine()>=7) { bonus bMaxSPrate,1; } },{},{} 24024,Shadow_Breeze_Armor,Shadow Breeze Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bFlee,5+(getrefine()>=7 ? 10 : 0); },{},{} 24025,Shadow_Champion_Shoes,Shadow Champion Shoes,12,10,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bMaxHP,20; bonus bMaxSP,20; if(getrefine()>=7) { bonus bMaxHP,1; bonus bMaxSP,1; } },{},{} 24026,Shadow_Athena_Shield,Shadow Athena Shield,12,10,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bDef,(getrefine()>=7)?20:10; },{},{} @@ -9486,23 +9672,23 @@ 24032,Critical_Hit_Shadow_Weapon,Critical Hit Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; } },{},{} 24034,Lucky_Shadow_Weapon,Lucky Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; } },{},{} 24033,Healing_Shadow_Weapon,Healing Shadow Weapon,12,10,,0,0:10,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ if (getrefine()>=7) bonus bHealPower2,5; },{},{} -24035,Power_Shadow_Earring,Power Shadow Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; } },{},{} -24036,Ect_Shadow_Pendant,Ect Shadow Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; } },{},{} +24035,Power_Shadow_Earring,Power Shadow Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; } },{},{} +24036,Ect_Shadow_Pendant,Ect Shadow Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; } },{},{} 24037,Dexter_travelers_Shadow_Armor,Dexter travelers Shadow Armor,12,10,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bDex,1; if(getrefine()>=7) { bonus bDex,1; } if(getrefine()>=9) { bonus bDex,1; } },{},{} 24038,Vital_Shadow_Shoes,Vital Shadow Shoes,12,10,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bVit,1; if(getrefine()>=7) { bonus bVit,1; } if(getrefine()>=9) { bonus bVit,1; } },{},{} 24039,Athletic_Shadow_Shield,Athletic Shadow Shield,12,10,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bAgi,1; if(getrefine()>=7) { bonus bAgi,1; } if(getrefine()>=9) { bonus bAgi,1; } },{},{} 24040,Lucky_Shadow_Armor,Lucky Shadow Armor,12,10,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1; bonus bCritical,(getrefine()/2); },{},{} -24041,Power_Shadow_Pendant,Power Shadow Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bStr,1; bonus bBaseAtk,getrefine(); },{},{} -24042,Ect_Shadow_Earring,Ect Shadow Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bInt,1; bonus bMatk,getrefine(); },{},{} +24041,Power_Shadow_Pendant,Power Shadow Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bStr,1; bonus bBaseAtk,getrefine(); },{},{} +24042,Ect_Shadow_Earring,Ect Shadow Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1; bonus bMatk,getrefine(); },{},{} 24043,Dexter_Travelers_Shadow_Weapon,Dexter Travelers Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1; bonus bHit,getrefine(); },{},{} 24044,Vital_Shadow_Shield,Vital Shadow Shield,12,10,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1; bonus bDef,getrefine(); },{},{} 24045,Athletic_Shadow_Shoes,Athletic Shadow Shoes,12,10,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1; bonus bFlee,getrefine(); },{},{} -24046,Resist_Spell_Power_Shadow_Pendant,Resist Spell Power Shadow Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bMdef,(getrefine()>=7)?6:3; },{},{} -24047,Rapid_Shadow_Pendant,Rapid Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,3145728,,1,,,{ bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} -24048,Casters_Shadow_Pendant,Casters Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,3145728,,1,,,{ bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} -24049,Hard_Shadow_Earring,Hard Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,3145728,,1,,,{ bonus bMaxHP,100; bonus bMaxHPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} -24050,Wise_Shadow_Earring,Wise Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,3145728,,1,,,{ bonus bMaxSP,50; bonus bMaxSPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} -24051,Athena_Shadow_Earring,Athena Shadow Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,3145728,,1,1,0,{ bonus bDef,(getrefine()>=7)?20:10; },{},{} +24046,Resist_Spell_Power_Shadow_Pendant,Resist Spell Power Shadow Pendant,12,10,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bMdef,(getrefine()>=7)?6:3; },{},{} +24047,Rapid_Shadow_Pendant,Rapid Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} +24048,Casters_Shadow_Pendant,Casters Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} +24049,Hard_Shadow_Earring,Hard Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bMaxHP,100; bonus bMaxHPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} +24050,Wise_Shadow_Earring,Wise Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bMaxSP,50; bonus bMaxSPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0); },{},{} +24051,Athena_Shadow_Earring,Athena Shadow Earring,12,10,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bDef,(getrefine()>=7)?20:10; },{},{} 24052,Cranial_Shadow_Shield,Cranial Shadow Shield,12,10,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,7,1; if(getrefine()>=7) { bonus2 bSubRace,7,1; } if(getrefine()>=9) { bonus2 bSubRace,7,1; } },{},{} 24053,Safeguard_Shadow_Shield,Safeguard Shadow Shield,12,10,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,10,1; if(getrefine()>=7) { bonus2 bSubRace,10,1; } if(getrefine()>=9) { bonus2 bSubRace,10,1; } },{},{} 24054,Brutal_Shadow_Shield,Brutal Shadow Shield,12,10,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus2 bSubRace,2,1; if(getrefine()>=7) { bonus2 bSubRace,2,1; } if(getrefine()>=9) { bonus2 bSubRace,2,1; } },{},{} @@ -9530,21 +9716,90 @@ 24076,Medium_Shadow_Weapon,Medium Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,1,2; if(getrefine()>=7) { bonus2 bAddSize,1,1; } if(getrefine()>=9) { bonus2 bAddSize,1,2; } },{},{} 24077,Small_Shadow_Weapon,Small Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,0,2; if(getrefine()>=7) { bonus2 bAddSize,0,1; } if(getrefine()>=9) { bonus2 bAddSize,0,2; } },{},{} 24078,Spiritual_Shadow_Weapon,Spiritual Shadow Weapon,12,10,,0,,,,,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bUseSPrate,-5; if(getrefine()>=7){bonus bSPrecovRate,5;} },{},{} -24079,Spiritual_Shadow_Earring,Spiritual Shadow Earring,12,10,,0,,,,,0xFFFFFFFF,63,2,3145728,,1,,8,{ bonus bMaxSP,50; },{},{} -24080,Spiritual_Shadow_Pendant,Spiritual Shadow Pendant,12,10,,0,,,,,0xFFFFFFFF,63,2,3145728,,1,,8,{ bonus bMaxSPrate,(getrefine()>=7?2:1); },{},{} +24079,Spiritual_Shadow_Earring,Spiritual Shadow Earring,12,10,,0,,,,,0xFFFFFFFF,63,2,1048576,,1,,8,{ bonus bMaxSP,50; },{},{} +24080,Spiritual_Shadow_Pendant,Spiritual Shadow Pendant,12,10,,0,,,,,0xFFFFFFFF,63,2,2097152,,1,,8,{ bonus bMaxSPrate,(getrefine()>=7?2:1); },{},{} 24081,Mali_Shas_Shadow_Armor,Mali Shas Shadow Armor,12,10,,0,,,,,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPrate,1;} },{},{} 24082,Mali_Shas_Shadow_Shoes,Mali Shas Shadow Shoes,12,10,,0,,,,,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bMaxHPrate,(getrefine()>=7?2:1); },{},{} 24083,Mali_Shas_Shadow_Shield,Mali Shas Shadow Shield,12,10,,0,,,,,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bHPrecovRate,(getrefine()>=7?10:5); },{},{} -24100,Freezing_Frozen_Shadow_Earring,Freezing Frozen Shadow Earring,12,10,,0,,,,,0xFFFFFFFF,63,2,3145728,,1,,8,{ /* TODO */ },{},{} -24101,Freezing_Frozen_Pendant,Freezing Frozen Shadow Pendant,12,10,,0,,,,,0xFFFFFFFF,63,2,3145728,,1,,8,{ /* TODO */ },{},{} -24102,Freezing_Frozen_Earring,Freezing Frozen Shadow Earring,12,10,,0,,,,,0xFFFFFFFF,63,2,3145728,,1,,8,{ /* TODO */ },{},{} +24084,Gemstone_Shadow_Armor,Gemstone Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bCritical,5+(getrefine()/2); },{},{} +24085,Gemstone_Shadow_Shoes,Gemstone Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bFlee,5+(getrefine()/2); },{},{} +24086,Gemstone_Shadow_Shield,Gemstone Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bDef,5+(getrefine()/2); },{},{} +24087,Gemstone_Shadow_Weapon,Gemstone Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bHit,5+(getrefine()/2); },{},{} +24088,Gemstone_Shadow_Earring,Gemstone Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bMatk,5+(getrefine()/2); },{},{} +24089,Gemstone_Shadow_Pendant,Gemstone Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bBaseAtk,5+(getrefine()/2); },{},{} +24090,Stability_Shadow_Shield,Stability Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bDef,3; bonus2 bResEff,Eff_Stun,getrefine()/2; bonus2 bResEff,Eff_Freeze,getrefine()/2; bonus2 bResEff,Eff_Curse,getrefine()/2; bonus2 bResEff,Eff_Bleeding,getrefine()/2; bonus2 bResEff,Eff_Stone,getrefine(); bonus2 bResEff,Eff_Sleep,getrefine(); bonus2 bResEff,Eff_Silence,getrefine(); bonus2 bResEff,Eff_Blind,getrefine(); },{},{} +24091,Harrods_Plaster_Shadow_Armor,Harrods Plaster Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine(); },{},{} +24092,Harrods_Plaster_Shadow_Shoes,Harrods Plaster Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine(); },{},{} +24093,Insomnia_Shadow_Armor,Insomnia Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine(); },{},{} +24094,Insomnia_Shadow_Shoes,Insomnia Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine(); },{},{} +24095,Peerless_Shadow_Armor,Peerless Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine(); },{},{} +24096,Peerless_Shadow_Shoes,Peerless Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine(); },{},{} +24097,Andre_Shadow_Armor,Andre Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine(); },{},{} +24098,Andre_Shadow_Shoes,Andre Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine(); },{},{} +24099,Freezing_Frozen_Shadow_Weapon,Freezing Frozen Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine(); },{},{} +24100,Freezing_Frozen_Shadow_Earring,Freezing Frozen Shadow Earring,12,10,,0,,,,,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine(); },{},{} +24101,Freezing_Frozen_Shadow_Pendant,Freezing Frozen Shadow Pendant,12,10,,0,,,,,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine(); },{},{} +24102,Vitality_Shadow_Earring,Vitality Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine(); },{},{} +24103,Vitality_Shadow_Pendant,Vitality Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine(); },{},{} +24104,Neutral_Shadow_Weapon,Neutral Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine()/2; },{},{} +24105,Neutral_Shadow_Earring,Neutral Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine(); },{},{} +24106,Neutral_Shadow_Pendant,Neutral Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine(); },{},{} +24107,Frozen_Curse_Shadow_Earring,Frozen Curse Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine(); },{},{} +24108,Frozen_Curse_Shadow_Pendant,Frozen Curse Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine(); },{},{} +24109,Caster_Shadow_Earrings,Caster Shadow Earrings,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bFixedCastrate,-1-((getrefine()>=7)?1:0); },{},{} +24110,Caster_Shadow_Weapon,Caster Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bFixedCastrate,-1-((getrefine()>=7)?1:0)-((getrefine()>=9)?2:0); },{},{} +24111,Spell_Flow_Shadow_Shoes,Spell Flow Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ bonus bUseSPrate,1; if(getrefine()>=7) bonus bSPrecovRate,5; },{},{} +24112,Spell_Flow_Shadow_Armor,Spell Flow Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0); },{},{} +24113,Spell_Flow_Shadow_Shield,Spell Flow Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ bonus bUseSPrate,1; if(getrefine()>=7) bonus bMaxSPrate,1; },{},{} +24114,Grid_Shadow_Armor,Grid Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10); },{},{} +24115,Grid_Shadow_Shoes,Grid Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10); },{},{} +24116,Grid_Shadow_Shield,Grid Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10); },{},{} +24117,Grid_Shadow_Weapon,Grid Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10); },{},{} +24118,Grid_Shadow_Earring,Grid Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10); },{},{} +24119,Grid_Shadow_Pendant,Grid Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10); },{},{} +24120,Heal_Shadow_Armor,Heal Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5); },{},{} +24121,Heal_Shadow_Shoes,Heal Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5); },{},{} +24122,Heal_Shadow_Shield,Heal Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5); },{},{} +24123,Heal_Shadow_Weapon,Heal Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5); },{},{} +24124,Heal_Shadow_Earring,Heal Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5); },{},{} +24125,Heal_Shadow_Pendant,Heal Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5); },{},{} +24126,Hiding_Shadow_Armor,Hiding Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5); },{},{ sc_end SC_HIDING; } +24127,Hiding_Shadow_Shoes,Hiding Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5); },{},{ sc_end SC_HIDING; } +24128,Hiding_Shadow_Shield,Hiding Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5); },{},{ sc_end SC_HIDING; } +24129,Hiding_Shadow_Weapon,Hiding Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5); },{},{ sc_end SC_HIDING; } +24130,Hiding_Shadow_Earring,Hiding Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5); },{},{ sc_end SC_HIDING; } +24131,Hiding_Shadow_Pendant,Hiding Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5); },{},{ sc_end SC_HIDING; } +24132,Cloaking_Shadow_Armor,Cloaking Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{ sc_end SC_CLOAKING; } +24133,Cloaking_Shadow_Shoes,Cloaking Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{ sc_end SC_CLOAKING; } +24134,Cloaking_Shadow_Shield,Cloaking Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{ sc_end SC_CLOAKING; } +24135,Cloaking_Shadow_Weapon,Cloaking Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{ sc_end SC_CLOAKING; } +24136,Cloaking_Shadow_Earring,Cloaking Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{ sc_end SC_CLOAKING; } +24137,Cloaking_Shadow_Pendant,Cloaking Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{ sc_end SC_CLOAKING; } +24138,Teleport_Shadow_Armor,Teleport Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{} +24139,Teleport_Shadow_Shoes,Teleport Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{} +24140,Teleport_Shadow_Shield,Teleport Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{} +24141,Teleport_Shadow_Weapon,Teleport Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{} +24142,Teleport_Shadow_Earring,Teleport Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{} +24143,Teleport_Shadow_Pendant,Teleport Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5); },{},{} +24144,Steal_Shadow_Armor,Steal Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5); },{},{} +24145,Steal_Shadow_Shoes,Steal Shadow Shoes,12,10,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5); },{},{} +24146,Steal_Shadow_Shield,Steal Shadow Shield,12,10,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5); },{},{} +24147,Steal_Shadow_Weapon,Steal Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5); },{},{} +24148,Steal_Shadow_Earring,Steal Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5); },{},{} +24149,Steal_Shadow_Pendant,Steal Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5); },{},{} +24150,Infinity_Shadow_Earring,Infinity Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0); },{},{} +24151,Infinity_Shadow_Pendant,Infinity Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0); },{},{} +24152,Solid_Shadow_Weapon,Solid Shadow Weapon,12,10,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bBaseAtk,5+(getrefine()/2); },{},{} +24153,Solid_Shadow_Earring,Solid Shadow Earring,12,10,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,,,{ bonus bHit,5+(getrefine()/2); },{},{} +24154,Solid_Shadow_Armor,Solid Shadow Armor,12,10,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,,,{ bonus bDef,5+(getrefine()/2); },{},{} +24155,Solid_Shadow_Pendant,Solid Shadow Pendant,12,10,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,,,{ bonus bMdef,(getrefine()/2); },{},{} // -28000,Tanos_Katar,Tanos Katar,5,10,,1800,220:80,,,0,0x00001000,63,2,32,4,120,1,16,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} -28001,Katar_Of_Evil_Slayer,Katar Of Evil Slayer,5,10,,1200,,120,,0,0x00001000,63,2,32,3,100,1,16,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} +28000,Tanos_Katar,Tanos Katar,5,10,,1800,220:80,,,1,0x00001000,63,2,32,4,120,1,16,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +28001,Katar_Of_Evil_Slayer,Katar Of Evil Slayer,5,10,,1200,,120,,1,0x00001000,63,2,32,3,100,1,16,{ bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; } },{},{} 28002,Half_BF_Katar2,Half BF Katar2,5,20,,0,130,,1,0,0x00001000,63,2,34,3,80,1,16,{ bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,0; },{},{} // -28100,Tanos_Axe,Tanos Axe,5,10,,4000,300:80,,,0,0x00000400,63,2,2,4,120,1,6,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} -28101,Axe_Tornado,Axe Tornado,5,10,,4000,320,,,,0x00000400,56,2,2,4,130,,6,{ bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{} +28100,Tanos_Axe,Tanos Axe,5,10,,4000,300:80,,,1,0x00000400,63,2,2,4,120,1,6,{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000; },{},{} +28101,Axe_Tornado,Axe Tornado,5,10,,4000,320,,,1,0x00000400,56,2,2,4,130,,6,{ bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{} 28102,Half_BF_Two_Handed_Axe1,Half BF Two Handed Axe1,5,20,,0,200,,1,0,0x000444A2,63,2,34,3,80,1,7,{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; },{},{} // 28200,End_Of_The_Horizon,End Of The Horizon,5,2700000,,2400,410,,9,1,0x40000000,63,2,34,4,110,1,21,{},{},{} @@ -9557,7 +9812,12 @@ //28316,RCC2013_ARMLET_ //28317,RCC2013_RING //28318,RCC2013_RING_ -28332,Jewerly_Ring,Jewerly Ring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{},{},{} +28310,Sarah's_Left_Earring,Sarah's Left Earring,4,10,,100,,,,0,0xFFFFFFFF,63,2,128,,145,1,,{ skill "AL_HEAL",1; },{},{} +28311,Sarah's_Right_Earring,Sarah's Right Earring,4,10,,100,,,,0,0xFFFFFFFF,63,2,8,,145,1,,{ skill "AL_TELEPORT",1; },{},{} +28326,Broken_Chips_01,Broken Chips 01,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,100,1,,{ bonus bStr,4; },{},{} +28327,Broken_Chips_02,Broken Chips 02,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,100,1,,{ bonus bInt,4; },{},{} +28332,Jewerly_Ring,Jewerly Ring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC; },{},{} +28333,Gold_PC_Room_Ring,Gold PC Room Ring,4,10,,0,,,,1,0xFFFFFFFF,63,2,136,,1,1,,{ bonus bMaxHPrate,3; bonus bMaxSPrate,3; },{},{} //unknown,Lucky_Scroll08,Lucky_Scroll08,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Scroll08); },{},{} //unknown,Br_SwordPackage,Br_SwordPackage,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_SwordPackage); },{},{} diff --git a/db/re/item_flag.txt b/db/re/item_flag.txt index 337d432042..92a9abb59e 100644 --- a/db/re/item_flag.txt +++ b/db/re/item_flag.txt @@ -10,7 +10,6 @@ 12103,1 //Bloody_Dead_Branch 12109,1 //Poring_Box 12024,1 //Red_Pouch_Of_Surprise -12258,1 //Bombring_Box // Item group container 603,2 //Old_Blue_Box @@ -365,4 +364,4 @@ 22514,2 //Candy_Holder 22558,2 //Lucky_Bag 22669,2 //HALLOWEEN_G_BOX -22685,2 //Solo_Christmas_Gift \ No newline at end of file +22685,2 //Solo_Christmas_Gift diff --git a/db/re/item_package.txt b/db/re/item_package.txt index 00d3956695..4e28ac39c9 100644 --- a/db/re/item_package.txt +++ b/db/re/item_package.txt @@ -3227,3 +3227,117 @@ IG_LottoBox5,Lotto42,1,1,1 IG_LottoBox5,Lotto43,1,1,1 IG_LottoBox5,Lotto44,1,1,1 IG_LottoBox5,Lotto45,1,1,1 + +//TODO: Confirm the items & rates +IG_Support_Package_III,Battle_Manual,1,2,1 +IG_Support_Package_III,Bubble_Gum,1,2,1 +IG_Support_Package_III,Almighty,1,2,1 +IG_Support_Package_III,Mental_Potion,1,2,1 +//IG_Support_Package_III,,1,6,1 //6x Mysterious Water of Life +IG_Support_Package_III,Sealed_Bacsojin_Scroll,1,1,1 + +//TODO: Confirm the items & rates +IG_Support_Package_III10,Battle_Manual,1,20,1 +IG_Support_Package_III10,Bubble_Gum,1,20,1 +IG_Support_Package_III10,Almighty,1,20,1 +IG_Support_Package_III10,Mental_Potion,1,20,1 +//IG_Support_Package_III10,,1,60,1 //60x Mysterious Water of Life +IG_Support_Package_III10,Sealed_Bacsojin_Scroll,1,11,1 + +//TODO: Confirm the items & rates +//IG_Unlimited_Box,,0,5,0 //5 ASPD Enhanced Potion +//IG_Unlimited_Box,,0,10,0 //10 Red Boost +IG_Unlimited_Box,Golden_Treasure_Box,0,1,0 + +//TODO: Confirm the items & rates +//IG_Unlimited_Box_II,,0,5,0 //50 ASPD Enhanced Potion +//IG_Unlimited_Box_II,,0,10,0 //100 Red Boost +IG_Unlimited_Box_II,Golden_Treasure_Box,0,11,0 + +//TODO: Confirm the items & rates +//IG_Unlimited_Box_II,,0,5,0 //5 ASPD Enhanced Potion +//IG_Unlimited_Box_II,,0,10,0 //10 Red Boost +IG_Unlimited_Box_II,Sealed_Pharaoh_Scroll,0,1,0 + +//TODO: Confirm the items & rates +//IG_Unlimited_Box_II10,,0,5,0 //50 ASPD Enhanced Potion +//IG_Unlimited_Box_II10,,0,10,0 //100 Red Boost +IG_Unlimited_Box_II10,Sealed_Pharaoh_Scroll,0,11,0 + +//TODO: Confirm the items & rates +IG_Three_Master_Package_III,Small_Life_Potion,1,20,1 +IG_Three_Master_Package_III,Med_Life_Potion,1,20,1 +//IG_Three_Master_Package_III,,1,20,1 //60x Mysterious Water of Life +IG_Three_Master_Package_III,Sealed_Moonlight_Flower_Scroll,1,1,1 + +//TODO: Confirm the items & rates +IG_Three_Master_Package_III10,Small_Life_Potion,1,200,1 +IG_Three_Master_Package_III10,Med_Life_Potion,1,200,1 +//IG_Three_Master_Package_III10,,1,200,1 //200x Mysterious Water of Life +IG_Three_Master_Package_III10,Sealed_Moonlight_Flower_Scroll,1,11,1 + +//TODO: Confirm the items & rates +IG_2013_RWC_Scroll,Neutral_Shadow_Weapon,0,1,0 +IG_2013_RWC_Scroll,Neutral_Shadow_Earring,0,1,0 +IG_2013_RWC_Scroll,Neutral_Shadow_Pendant,0,1,0 +IG_2013_RWC_Scroll,Frozen_Curse_Shadow_Earring,0,1,0 +IG_2013_RWC_Scroll,Frozen_Curse_Shadow_Pendant,0,1,0 +IG_2013_RWC_Scroll,Guarantee_Weapon_11Up,0,1,0 +IG_2013_RWC_Scroll,Guarantee_Armor_11Up,0,1,0 +IG_2013_RWC_Scroll,Guarantee_Weapon_9Up,0,1,0 +IG_2013_RWC_Scroll,Guarantee_Armor_9Up,0,1,0 +IG_2013_RWC_Scroll,C_Wings_Of_Victory,0,1,0 +IG_2013_RWC_Scroll,Succu_Pet_Coupon,0,1,0 + +//TODO: Confirm the items & rates +IG_Support_Package_II,Battle_Manual,1,2,1 +IG_Support_Package_II,Bubble_Gum,1,2,1 +IG_Support_Package_II,Almighty,1,2,1 +IG_Support_Package_II,Mental_Potion,1,2,1 +//IG_Support_Package_II,,1,6,1 //6x Mysterious Water of Life +IG_Support_Package_II,14717,1,1,1 //1x 2013_RWC_Scroll + +//TODO: Confirm the items & rates +IG_Support_Package_II10,Battle_Manual,1,20,1 +IG_Support_Package_II10,Bubble_Gum,1,20,1 +IG_Support_Package_II10,Almighty,1,20,1 +IG_Support_Package_II10,Mental_Potion,1,20,1 +//IG_Support_Package_II10,,1,60,1 //60x Mysterious Water of Life +IG_Support_Package_II10,14717,1,1,1 //1x 2013_RWC_Scroll + +IG_Level_Up_Box100,Guarantee_Weapon_6Up,0,1,0 +IG_Level_Up_Box100,Level_Up_Box120,0,1,0 + +IG_Level_Up_Box120,Battle_Manual,0,5,0 +IG_Level_Up_Box120,Bubble_Gum,0,5,0 +IG_Level_Up_Box120,Insurance,0,5,0 +IG_Level_Up_Box120,Job_Manual50,0,5,0 +IG_Level_Up_Box120,Guarantee_Armor_6Up,0,1,0 +IG_Level_Up_Box120,Level_Up_Box130,0,1,0 + +IG_Level_Up_Box130,Battle_Manual,0,5,0 +IG_Level_Up_Box130,Bubble_Gum,0,5,0 +IG_Level_Up_Box130,Insurance,0,5,0 +IG_Level_Up_Box130,Job_Manual50,0,5,0 +IG_Level_Up_Box130,Guarantee_Weapon_7Up,0,1,0 +IG_Level_Up_Box130,Level_Up_Box140,0,1,0 + +IG_Level_Up_Box140,Battle_Manual,0,5,0 +IG_Level_Up_Box140,Bubble_Gum,0,5,0 +IG_Level_Up_Box140,Insurance,0,5,0 +IG_Level_Up_Box140,Job_Manual50,0,5,0 +IG_Level_Up_Box140,Guarantee_Armor_7Up,0,1,0 +IG_Level_Up_Box140,Level_Up_Box150,0,1,0 + +IG_Level_Up_Box150,Battle_Manual,0,5,0 +IG_Level_Up_Box150,Bubble_Gum,0,5,0 +IG_Level_Up_Box150,Insurance,0,5,0 +IG_Level_Up_Box150,Job_Manual50,0,5,0 +IG_Level_Up_Box150,Guarantee_Weapon_8Up,0,1,0 +IG_Level_Up_Box150,Level_Up_Box160,0,1,0 + +IG_Level_Up_Box160,Battle_Manual,0,5,0 +IG_Level_Up_Box160,Bubble_Gum,0,5,0 +IG_Level_Up_Box160,Insurance,0,5,0 +IG_Level_Up_Box160,Job_Manual50,0,5,0 +IG_Level_Up_Box160,Guarantee_Armor_8Up,0,2,0 diff --git a/db/re/item_trade.txt b/db/re/item_trade.txt index 16ab7cf5ff..64743490c9 100644 --- a/db/re/item_trade.txt +++ b/db/re/item_trade.txt @@ -2052,322 +2052,433 @@ 4543,457,100 // Sealed Hatii Card 4544,457,100 // Sealed Evil Snake Lord Card -6839,475,100 -6840,475,100 -6841,475,100 -6842,475,100 -6843,475,100 -6844,475,100 -6845,475,100 -22708,475,100 +12507,475,100 //E_WOB_Rune +12508,475,100 //E_WOB_Schwaltz +12509,475,100 //E_WOB_Rachel +12510,475,100 //E_WOB_Local +12511,475,100 //E_Siege_Teleport_Scroll +12512,475,100 //E_Greed_Scroll +12513,475,100 //E_Glass_Of_Illusion +12514,475,100 //E_Abrasive +12515,475,100 //E_Med_Life_Potion +12516,475,100 //E_Small_Life_Potion +12517,475,100 //E_Regeneration_Potion +12518,475,100 //E_B_Mdef_Potion +12519,475,100 //E_S_Mdef_Potion +12520,475,100 //E_B_Def_Potion +12521,475,100 //E_S_Def_Potion +12522,475,100 //E_Blessing_10_Scroll +12523,475,100 //E_Inc_Agi_10_Scroll +12524,475,100 //E_Aspersio_5_Scroll +12525,475,100 //E_Assumptio_5_Scroll +12526,475,100 //E_Wind_Walk_10_Scroll +12527,475,100 //E_Adrenaline_Scroll +12528,475,100 //E_Convex_Mirror -12507,475,100 -12508,475,100 -12509,475,100 -12510,475,100 -12511,475,100 -12512,475,100 -12513,475,100 -12515,475,100 -12517,475,100 -12518,475,100 -12519,475,100 -12520,475,100 -12521,475,100 -12524,475,100 -12525,475,100 -12526,475,100 -12527,475,100 -12528,475,100 - -16481,475,100 -16483,475,100 -16505,475,100 -16506,475,100 +16481,475,100 //Small_Life_Potion_Box_10 +16483,475,100 //Abrasive_Box_10 +16505,475,100 //Steamed_Tongue_Box_10 +16506,475,100 //Steamed_Desert_Scorpions_Box_10 // kRO 2012-07-16 -7631,475,100 -7630,475,100 -12884,475,100 -12885,475,100 -12886,475,100 -12887,475,100 -17226,475,100 -17227,475,100 -17228,475,100 -17229,475,100 -18760,475,100 -18761,475,100 -18762,475,100 -18763,475,100 -18764,475,100 -18765,475,100 -18766,475,100 -18767,475,100 -18768,475,100 -18769,475,100 -18770,475,100 -18771,475,100 -18772,475,100 -18773,475,100 -18774,475,100 -18775,475,100 -18776,475,100 +7630,475,100 //Clean_Beach_Brush +7631,475,100 //Trash_Debris +12884,475,100 //Infinite_Concentration_Potion +12885,475,100 //Infinite_Awakening_Potion +12886,475,100 //Infinite_Berserk_Potion +12887,475,100 //C_Wing_Of_Fly +17226,475,100 //Infinite_Concentration_Potion +17227,475,100 //Infinite_Awakening_Potion +17228,475,100 //Infinite_Berserk_Potion +17229,475,100 //Infinite_Flywing_Box +18760,475,100 //Remodel_Wizardry_Hat +18761,475,100 //Remodel_Magician_Hat +18762,475,100 //Remodel_Mask_Of_Fox +18763,475,100 //Remodel_Joker_Jester +18764,475,100 //Remodel_Bunny_Band +18765,475,100 //Enhanced_Corsair +18766,475,100 //Enhanced_Helm_Of_Angel +18767,475,100 //Enhanced_Helm_Of_Sun +18768,475,100 //Enhanced_Bone_Helm +18769,475,100 //Remodel_Munak_Turban, +18770,475,100 //Remodel_Bongun_Hat +18771,475,100 //Remodel_Opera_Mask +18772,475,100 //Improved_Binoculars +18773,475,100 //Improved_Fin_Helm +18774,475,100 //Improved_Assassin_Mask +18775,475,100 //Improved_Welding_Mask +18776,475,100 //Improved_Kiss_Of_Angel // kRO 2012-07-25 -17231,475,100 -17232,475,100 -17241,475,100 -22508,475,100 +17231,475,100 //Refinement_Ore_Box +17232,475,100 //Refinement_box(7) +17241,475,100 //Amistr_Cap_Box +22508,475,100 //Para_Team_Mark_ // kRO 2012-08-01 -22510,475,100 +22510,475,100 //King_Wolf_Scroll // kRO 2012-08-15 -18779,475,100 -18780,475,100 -18781,475,100 -18796,475,100 +18779,475,100 //RWC_Champ_Crown_First_Place +18780,475,100 //RWC_Champ_Crown_Second_Place +18781,475,100 //RWC_Champ_Crown_Third_Place +18796,475,100 //RWC_Champ_Crown_Fourth_Place // kRO 2012-08-30 -22513,475,100 +22513,475,100 //King_of_Gift_Box // kRO 2012-10-10 -6671,475,100 -17263,475,100 -17264,475,100 -17265,475,100 -17266,475,100 +6671,475,100 //Geffen_Coin_Magic_Tournament +17263,475,100 //Infinite_Concentration_Potion_3rd_Box +17264,475,100 //Infinite_Awakening_Potion_3rd_Box +17265,475,100 //Infinite_Berserk_Potion_3rd_Box +17266,475,100 //Limited_Battle_Manual_Package // kRO 2012-10-17 -6654,475,100 -6655,475,100 -6656,475,100 -6657,475,100 -6658,475,100 -6672,475,100 +6654,475,100 //Needle_And_Thread +6655,475,100 //Firm_Pumpkin +6656,475,100 //Goast_Free_Charm +6657,475,100 //Memory_Of_Jack +6658,475,100 //Halloween_Coin +6672,475,100 //RWC_Inicializer // kRO 2012-10-23 -6673,475,100 -14613,475,100 -14614,475,100 -17262,475,100 +6673,475,100 //Bossnia_Tickets +14613,475,100 //RWC_Scroll_2012 +14614,475,100 //Ex_Def_Potion +17262,475,100 //Ex_Def_Potion_Box // kRO 2012-11-07 -14616,475,100 -14617,475,100 -14618,475,100 -14619,475,100 -14620,475,100 -14621,475,100 -17270,475,100 -17271,475,100 -17272,475,100 -17273,475,100 -17274,475,100 -17275,475,100 +14616,475,100 //STR_Biscuit_Stick +14617,475,100 //VIT_Biscuit_Stick +14618,475,100 //AGI_Biscuit_Stick +14619,475,100 //INT_Biscuit_Stick +14620,475,100 //DEX_Biscuit_Stick +14621,475,100 //LUK_Biscuit_Stick +17270,475,100 //STR_Biscuit_Stick_Box +17271,475,100 //VIT_Biscuit_Stick_Box +17272,475,100 //AGI_Biscuit_Stick_Box +17273,475,100 //INT_Biscuit_Stick_Box +17274,475,100 //DEX_Biscuit_Stick_Box +17275,475,100 //LUK_Biscuit_Stick_Box // kRO 2012-11-21 -14623,475,100 -17277,475,100 -17278,475,100 +14623,475,100 //Golden_Treasure_Box +17277,475,100 //Unlimited_Box +17278,475,100 //Unlimited_Box(10) // kRO 2012-12-09 -5864,475,100 -17294,475,100 -17293,475,100 -17292,475,100 +5864,475,100 //Shadow_Booster +17292,475,100 //Shadow_Box +17293,475,100 //Shadow_Physical_Package +17294,475,100 //Shadow_Magical_Package // kRO 2012-12-12 Ep 14.3 -22535,475,100 -22536,475,100 +22535,475,100 //Scroll_Summoning_Workers(Male) +22536,475,100 //Scroll_Summoning_Workers(Female) // kRO 2012-12-18 -14627,475,100 -14628,475,100 -17281,475,100 -17282,475,100 -17283,475,100 +14627,475,100 //Christmas_Scroll +14628,475,100 //Costume_Festival_Box +17281,475,100 //Refinement_Ore_Box_IV +17282,475,100 //Refinement_Ore_Box_IV(10) +17283,475,100 //Refinement_Ore_Box_IV(20) // kRO 2012-12-27 -6710,475,100 +6710,475,100 //Tied_Snake // kRO 2013-02-06 White Day's & Valentine Day's Event kRO -11565,475,100 -11568,475,100 -11569,475,100 -11570,475,100 -11571,475,100 -11572,475,100 -11573,475,100 -11574,475,100 -11576,475,100 -11577,475,100 -11578,475,100 -11579,475,100 -11580,475,100 -11581,475,100 -11583,475,100 -11584,475,100 -11585,475,100 -11586,475,100 -22549,475,100 -11587,475,100 -11582,475,100 -11575,475,100 -11567,475,100 -11566,475,100 -22542,475,100 -22543,475,100 -22544,475,100 -22545,475,100 -22546,475,100 -22547,475,100 -22548,475,100 -22550,475,100 -22551,475,100 -22552,475,100 -22553,475,100 -22554,475,100 +11565,475,100 //White_Potion +11566,475,100 //Yellow_Potion +11567,475,100 //Novice_Potion +11568,475,100 //Red_Slim_Potion +11569,475,100 //Orange_Potion +11570,475,100 //Red_Potion +11571,475,100 //Green_Potion +11572,475,100 //Blue_Potion +11573,475,100 //White_Slim_Potion +11574,475,100 //Yellow_Slim_Potion +11575,475,100 //Lucky_Cookie +11576,475,100 //Lucky_Lollipop +11577,475,100 //Rice_Ball +11578,475,100 //Candy_Bar +11579,475,100 //Lucky_Candy +11580,475,100 //Candy +11581,475,100 //Piece_of_Cake +11582,475,100 //Well-baked_Cookie +11583,475,100 //Chocolate_Drink +11584,475,100 //White_Chocolate +11585,475,100 //Hand-made_Chocolate +11586,475,100 //Hand-made_Chocolate_ +11587,475,100 //Chocolate +22542,475,100 //Concentration_Potion +22543,475,100 //Berserk_Potion +22544,475,100 //Awakening_Potion +22545,475,100 //Speed_Potion +22546,475,100 //Slow_Potion +22547,475,100 //Anti-Payne_Moment +22548,475,100 //Wed_Cursed +22549,475,100 //Poison_Bottle +22550,475,100 //Sweets_Pocket +22551,475,100 //Teacake +22552,475,100 //Fried_Pastry +22553,475,100 //Rainbow_Bread +22554,475,100 //First_Aid_Box // kRO 2013-02-15 -14663,475,100 -17298,475,100 -17299,475,100 +14663,475,100 //Scroll_Sealed_Dark_Lord +17298,475,100 //Support_Package +17299,475,100 //Support_Package(10) // kRO 2013-02-27 -22541,475,100 +22541,475,100 //PC_Room_Coupon_Box_VI // kRO 2013-03-06 Items -6700,457,100 -22540,457,100 -18122,457,100 -18123,457,100 -6714,457,100 -6715,457,100 -16378,457,100 -16382,457,100 -16821,457,100 -16822,457,100 -16837,457,100 -16838,457,100 -16864,457,100 -16865,457,100 -16866,457,100 -16867,457,100 -17159,457,100 -17160,457,100 +6713,457,100 //Heart_of_Soul +6714,457,100 //Sheenas_Soul +6715,457,100 //Gods_Soul_Piece +16378,457,100 //Siege_Tele_Scroll_Box_30 +16382,457,100 //WoE_Teleport_Scroll_30_Box +16821,457,100 //Dungeon_Teleport_Scroll_Box_5 +16822,457,100 //Dungeon_Teleport_Scroll_Box_10 +16837,457,100 //Dungeon_Teleport_Scroll_II_Box_5 +16838,457,100 //Dungeon_Teleport_Scroll_II_Box_10 +16864,457,100 //Siege_Map_Teleport_Scroll_Box_10 +16865,457,100 //Siege_Map_Teleport_Scroll_Box_30 +16866,457,100 //Siege_Map_Teleport_Scroll_II_Box_10 +16867,457,100 //Siege_Map_Teleport_Scroll_II_Box_30 +17159,457,100 //Name_Change_Box +17160,457,100 //Character_Name_Change_Card_Box +22540,457,100 //Runstone_Luxanima // kRO 2013-03-20 -6713,475,100 -6720,475,100 -6721,475,100 -14675,475,100 -17302,475,100 -17303,475,100 -17304,475,100 -17306,475,100 -19764,475,100 -22540,475,100 -22569,475,100 +6713,475,100 //Heart_of_Soul +6720,475,100 //Status_Reset_Coupon +6721,475,100 //Status_Reset_Coupon_ +14675,475,100 //Shadow_Box_II +17302,475,100 //Shadow_Box_II_ +17303,475,100 //Shadow_Set_Box_II +17304,475,100 //Neuralizer_Box_3 +17306,475,100 //Status_Reset_Coupon_Box +19764,475,100 //C_Monster_Card +22540,475,100 //Runstone_Luxanima +22569,475,100 //Gift_New_start // kRO 2013-04-03 -22592,475,100 +22592,475,100 //Happy_Call_Box // kRO 2013-04-17 -14679,475,100 -17314,475,100 +14679,475,100 //Article_Sealed_Storm_Scroll +17314,475,100 //Infinite_Giant_Fly_Wing_Box // kRO 2013-05-22 -14682,475,100 -17321,475,100 -17322,475,100 +14682,475,100 //Sealed_Beelzebub_Scroll +17321,475,100 //Three_Master_Package +17322,475,100 //Three_Master_Package(10) // kRO 2013-06-05 Ep.15.1 -22610,475,100 -6748,475,100 -6749,475,100 +6748,475,100 //Daily_Report_He_And_His_Team +6749,475,100 //Operation_Control_Device +22610,475,100 //New_Beginnings_Box // kRO 2013-06-19 -22614,475,100 +22614,475,100 //Premium_Manual // kRO 2013-06-26 -6752,475,100 -6753,475,100 -6754,475,100 -14689,475,100 -17331,475,100 -17332,475,100 -22617,475,100 -22618,475,100 +6752,475,100 //Charleston_Parts +6753,475,100 //Token_Of_Destruction +6754,475,100 //Collected_Medicinal_Herbs +14689,475,100 //Sealed_Kiel-D-01_Scroll +17331,475,100 //Event_Almighty_Box +17332,475,100 //Event_Almighty_Box(100) +22617,475,100 //Clear_Box_S +22618,475,100 //Clear_Box_A // kRO 2013-07-17 Items -6746,475,100 -6747,475,100 -13118,475,100 +6746,475,100 //Iron_Artifacts +6747,475,100 //Steel_Workpiece +13118,475,100 //Spark_Light // kRO 2013-07-24 -14696,475,100 -17338,475,100 -17339,475,100 -22525,475,100 +14696,475,100 //Sealed_Gloom_Under_Night_Gachapon +17338,475,100 //Ore_Box_V +17339,475,100 //Ore_Box_V(10) +22525,475,100 //Level_Up_Box(140) // kRO 2013-08-21 -17429,475,100 -17430,475,100 +17429,475,100 //11_Anniversary_Shadow_Box +17430,475,100 //11_Anniversary_Shadow_Package + +// kRO 2013-09-25 +14704,475,100 //Gemstone_Shadow_Box +14705,475,100 //Sealed_Fallen_Bishop_Hibram_Scroll +15116,475,100 //Armor_Of_Airship +20743,475,100 //Cloak_Of_Airship +28310,475,100 //Sarah's_Left_Earring +28311,475,100 //Sarah's_Right_Earring + +// kRO 2013-11-06 Bar Cookie Festival +17440,475,100 //Name_Change_Card_Box +17443,475,100 //Reinforcement_Buckler_Box + +// kRO 2013-11-20 +14717,475,100 //2013_RWC_Scroll +17455,475,100 //Premium_Battle_Manual_Box + +// kRO 2013-12-18 Casualties Of The Sepulcher & Xmas Event +6814,475,100 //Swordman_Soul +6815,475,100 //Merchant_Soul +6816,475,100 //Thief_Soul +6817,475,100 //Mage_Soul +6818,475,100 //Archer_Soul +6819,475,100 //Acolyte_Soul +6820,475,100 //Energy_Debris +18971,475,100 //Old_Rune_Circlet +18972,475,100 //Old_Mitra +18973,475,100 //Old_Driver_Band +18974,475,100 //Old_Driver_Band(Yellow) +18975,475,100 //Old_Shadow_Handicraft +18976,475,100 //Old_Minstrel_Song's_Hat +18977,475,100 //Old_Midas_Whisper +18978,475,100 //Old_Magic_Stone_Hat +18979,475,100 //Old_Blazing_Soul +18980,475,100 //Old_Wind_Whisper +18981,475,100 //Old_Dying_Swan +18982,475,100 //Old_Circlet_Of_Bones +18983,475,100 //Old_Protect_Of_Crown +18984,475,100 //Old_Camouflage_Rabbit_Hood +22521,475,100 //Level_Up_Box +22522,475,100 //Level_Up_Box100 +22523,475,100 //Level_Up_Box120 +22524,475,100 //Level_Up_Box130 +22525,475,100 //Level_Up_Box140 +22526,475,100 //Level_Up_Box150 +22527,475,100 //Level_Up_Box160 +22533,475,100 //New_Year_Gift_Box + +// kRO 2013-12-25 Episode 15.2 +6824,475,100 //Experimental_Dong_Memory_Record +6825,475,100 //Air_Cleaner_Box +6826,475,100 //Fresh_Grapes +6827,475,100 //Complete_Machine_Parts +6828,475,100 //Gravity_Safety_Device +6832,475,100 //Questioned_Parts +6833,475,100 //(Limited)_Token_of_Ziegfried // kRO 2013-10-02 Items -2997,475,100 -2999,475,100 -18829,475,100 -18830,475,100 -22652,475,100 +2997,475,100 //RWC_Gold_Brooch +2999,475,100 //RWC_Brooch +18828,475,100 //2013 RWC Winners Helmet +18829,475,100 //2013 RWC Runners-Up Helmet +18830,475,100 //2013 RWC 3rd Helmet +22652,475,100 //Briliant_Hat_Box // kRO 2013-10-08 -22675,475,100 +22675,475,100 //Mysterious_Scroll // kRO 2013-11-06 -17442,475,100 -17449,475,100 -14616,475,100 -14617,475,100 -14618,475,100 -14619,475,100 -14620,475,100 -14621,475,100 +17442,475,100 //Emperium_G_Box +17449,475,100 //Cookies_Bar_Set // kRO 2013-11-13 -16628,475,100 +16628,475,100 //Brynhild_Box -// kRO 08-01-2014 -6674,475,100 -12314,475,100 -12497,475,100 -12501,475,100 -12502,475,100 -12503,475,100 -12504,475,100 -12505,475,100 -12506,475,100 -12514,475,100 -12516,475,100 -12522,475,100 -12523,475,100 -13125,475,100 -13322,475,100 -14723,475,100 -14724,475,100 -16481,475,100 -16483,475,100 -16504,475,100 -16505,475,100 -16506,475,100 -16507,475,100 -16508,475,100 -16509,475,100 -16510,475,100 -16514,475,100 -16515,475,100 -17468,475,100 -17469,475,100 -22700,475,100 +// kRO 2014-01-08 +6674,475,100 //GM_Coin +12314,475,100 //Noive_Box +12497,475,100 //E_Bubble_Gum +12501,475,100 //E_Str_Dish10_ +12502,475,100 //E_Agi_Dish10_ +12503,475,100 //E_Int_Dish10_ +12504,475,100 //E_Dex_Dish10_ +12505,475,100 //E_Luk_Dish10_ +12506,475,100 //E_Vit_Dish10_ +12514,475,100 //E_Abrasive +12515,475,100 //E_Med_Life_Potion +12516,475,100 //E_Small_Life_Potion +12522,475,100 //E_Blessing_10_Scroll +12523,475,100 //E_Inc_Agi_10_Scroll +13125,475,100 //Metal_Revolver +13322,475,100 //Huuma_Metal_Shuriken +14723,475,100 //(Limited)Neuralizer_I +14724,475,100 //(Limited)Neuralizer_II +16481,475,100 //Small_Life_Potion_Box_10 +16483,475,100 //Abrasive_Box_10 +16503,475,100 //E_Insurance_Package +16504,475,100 //Bubble_Gum_Box(10) +16505,475,100 //Steamed_Tongue_Box_10 +16506,475,100 //Steamed_Desert_Scorpions_Box_10 +16507,475,100 //Dragon_Breath_Cocktail_Box_10 +16508,475,100 //Hwergelmir's_Tonic_Box_10 +16509,475,100 //Cooked_Nine_Tail_Box_10 +16510,475,100 //Immortal_Stew_Box_10 +16514,475,100 //Blessing_Scroll_Box_10 +16515,475,100 //Increase_Agility_Scroll_Box_10 +17468,475,100 //Neuralizer_II_Box_3 +17469,475,100 //Neuralizer_I_Box +22700,475,100 //Jumping_Support_Box + +// kRO 2014-01-22 +14725,475,100 //Sealed_Bacsojin_Scroll +14726,475,100 //Grid_Shadow_Box +14727,475,100 //Heal_Shadow_Box +14728,475,100 //Hiding_Shadow_Box +14729,475,100 //Cloaking_Shadow_Box +14730,475,100 //Costume_Festival_Box_II +17472,475,100 //Support_Package_III +17473,475,100 //Support_Package_III(10) +17474,475,100 //Infinite_Giant_Fly_Wing_Box_V + +// kRO 2014-01-29 New Year Day Event +6836,475,100 //Talisman_Of_Soul +6837,475,100 //Piece_Of_Soul_Mouse +6838,475,100 //Secret_Orders_Of_Prophet_K +7690,475,100 //Special_Exchange_Coupons +19999,475,100 //C_Mouse_Hat1 +20000,475,100 //C_Mouse_Hat2 +20001,475,100 //C_Mouse_Hat3 +20002,475,100 //C_Mouse_Hat4 +20003,475,100 //C_Mouse_Hat5 + +// kRO 2014-02-05 +17475,475,100 //(Limited)Gym_Membership_Card_Box(10) + +// kRO 2014-02-12 San Valentin +6839,475,100 //Gold_Choco_Coin +6840,475,100 //Silver_Choco_Coin +6841,475,100 //Bronze_Choco_Coin +6842,475,100 //Huge_Jewery +6843,475,100 //Thin_Ring +6844,475,100 //Mild_Stone +6845,475,100 //That_Thing +22708,475,100 //Exciting_Box + +// kRO 2014-02-19 +14731,475,100 //Teleport_Shadow_Box +14732,475,100 //Steal_Shadow_Box +14733,475,100 //Sealed_Pharaoh_Scroll +17477,475,100 //Unlimited_Box_II +17478,475,100 //Unlimited_Box_II(10) + +// kRO 2014-02-26 +6860,475,100 //Piece_Of_Soul_Cow +20025,475,100 //C_Cow_Hat +20026,475,100 //C_Cow_Hat +20027,475,100 //C_Cow_Hat +20028,475,100 //C_Cow_Hat + +// kRO 2014-03-12 +28333,475,100 //Gold_PC_Room_Ring + +// kRO 2014-03-19 +17483,475,100 //Three_Master_Package_III +17484,475,100 //Three_Master_Package_III(10) +22734,475,100 //Revolution_Quiz_Box +22735,475,100 //Sealed_Moonlight_Flower_Scroll + +// kRO 2014-03-26 +6862,475,100 //Piece_Of_Soul_Tiger +6863,475,100 //Strong_Piece_Of_Soul_Tiger +20053,475,100 //C_White_King_Tiger_Doll_Hat +20063,475,100 //C_Yellow_Brain_Hat +20064,475,100 //C_Blue_Brain_Hat diff --git a/db/skill_changematerial_db.txt b/db/skill_changematerial_db.txt index 35b123f660..69e6ac9430 100644 --- a/db/skill_changematerial_db.txt +++ b/db/skill_changematerial_db.txt @@ -7,7 +7,7 @@ // Up to 5 ID/Amount pairs can be specified. // Rate = n/10% -703,4,800,2,200 // Hinalle +703,1000,4,800,2,200 // Hinalle 958,800,9,1000 // Horrendous_Mouth 959,800,7,1000 // Rotten_Scale 960,1000,6,800,9,200 // Nipper @@ -30,8 +30,8 @@ 1010,800,8,1000 // Phracon 1011,800,4,1000 // Emveretarcon 1012,800,3,1000 // Lizard_Scruff -1013,9,800,13,200 // Colorful_Shell -1014,4,800,6,200 // Jaws_Of_Ant +1013,1000,9,800,13,200 // Colorful_Shell +1014,1000,4,800,6,200 // Jaws_Of_Ant 1016,1000,7,800,10,200 // Rat_Tail 1019,800,2,1000 // Wooden_Block 1020,1000,4,800,6,200 // Long_Hair diff --git a/doc/item_db.txt b/doc/item_db.txt index 6c1cdb2aca..1bf3a0d552 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -132,8 +132,8 @@ Loc: Equipment's placement. Values are: 2^5 032 = Shield 2^2 004 = Garment 2^6 064 = Footgear - 2^3 008 = Accessory 1 - 2^7 128 = Accessory 2 + 2^3 008 = Accessory Right + 2^7 128 = Accessory Left 2^10 1024 = Costume Top Headgear 2^11 2048 = Costume Mid Headgear 2^12 4096 = Costume Low Headgear @@ -143,8 +143,8 @@ Loc: Equipment's placement. Values are: 2^17 131072 = Shadow Weapon 2^18 262144 = Shadow Shield 2^18 524288 = Shadow Shoes - 2^20 1048576 = Shadow Accessory 2 - 2^21 2097152 = Shadow Accessory 1 + 2^20 1048576 = Shadow Accessory Right (Earring) + 2^21 2097152 = Shadow Accessory Left (Pendant) --------------------------------------- diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 2e4c145603..fe2080c8c7 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -585,24 +585,24 @@ REPLACE INTO `item_db_re` VALUES (1197,'P_Slayer3','Eden Slayer III',5,0,NULL,0, REPLACE INTO `item_db_re` VALUES (1198,'Hairtail','Cutlass',5,0,NULL,0,'220',NULL,3,0,0x00004082,63,2,34,1,'50',0,3,'bonus bUnbreakableWeapon,0; bonus bCritical,20; bonus bCritAtkRate,50; if(BaseLevel>99) { bonus bBaseAtk,50; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1199,'Ebony_Toe_Nail','Ebony Toe Nail',5,56000,NULL,1000,'250:150',NULL,1,0,0x00004082,63,2,34,4,'120',1,3,NULL,NULL,NULL); # Daggers -REPLACE INTO `item_db_re` VALUES (1201,'Knife','Knife',5,50,NULL,400,'17',NULL,1,3,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1202,'Knife_','Knife',5,50,NULL,400,'17',NULL,1,4,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1203,'Knife__','Knife',5,50,NULL,400,'17',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1204,'Cutter','Cutter',5,1250,NULL,500,'30',NULL,1,3,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1205,'Cutter_','Cutter',5,1250,NULL,500,'30',NULL,1,4,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1206,'Cutter__','Cutter',5,1250,NULL,500,'30',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1207,'Main_Gauche','Main Gauche',5,2400,NULL,600,'43',NULL,1,3,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1208,'Main_Gauche_','Main Gauche',5,2400,NULL,600,'43',NULL,1,4,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1209,'Main_Gauche__','Main Gauche',5,2400,NULL,600,'43',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1210,'Dirk','Dirk',5,8500,NULL,500,'59',NULL,1,2,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1211,'Dirk_','Dirk',5,8500,NULL,500,'59',NULL,1,3,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1212,'Dirk__','Dirk',5,8500,NULL,500,'59',NULL,1,0,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1213,'Dagger','Dagger',5,14000,NULL,600,'73',NULL,1,2,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1214,'Dagger_','Dagger',5,14000,NULL,600,'73',NULL,1,3,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1215,'Dagger__','Dagger',5,14000,NULL,600,'73',NULL,1,0,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1216,'Stiletto','Stiletto',5,19500,NULL,700,'87',NULL,1,2,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1217,'Stiletto_','Stiletto',5,19500,NULL,700,'87',NULL,1,3,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1218,'Stiletto__','Stiletto',5,19500,NULL,700,'87',NULL,1,0,0xFE9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1201,'Knife','Knife',5,50,NULL,400,'17',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1202,'Knife_','Knife',5,50,NULL,400,'17',NULL,1,4,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1203,'Knife__','Knife',5,50,NULL,400,'17',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1204,'Cutter','Cutter',5,1250,NULL,500,'30',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1205,'Cutter_','Cutter',5,1250,NULL,500,'30',NULL,1,4,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1206,'Cutter__','Cutter',5,1250,NULL,500,'30',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1207,'Main_Gauche','Main Gauche',5,2400,NULL,600,'43',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1208,'Main_Gauche_','Main Gauche',5,2400,NULL,600,'43',NULL,1,4,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1209,'Main_Gauche__','Main Gauche',5,2400,NULL,600,'43',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1210,'Dirk','Dirk',5,8500,NULL,500,'59',NULL,1,2,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1211,'Dirk_','Dirk',5,8500,NULL,500,'59',NULL,1,3,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1212,'Dirk__','Dirk',5,8500,NULL,500,'59',NULL,1,0,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1213,'Dagger','Dagger',5,14000,NULL,600,'73',NULL,1,2,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1214,'Dagger_','Dagger',5,14000,NULL,600,'73',NULL,1,3,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1215,'Dagger__','Dagger',5,14000,NULL,600,'73',NULL,1,0,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1216,'Stiletto','Stiletto',5,19500,NULL,700,'87',NULL,1,2,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1217,'Stiletto_','Stiletto',5,19500,NULL,700,'87',NULL,1,3,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1218,'Stiletto__','Stiletto',5,19500,NULL,700,'87',NULL,1,0,0x3E9F7EEF,63,2,2,2,'12',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1219,'Gladius','Gladius',5,43000,NULL,700,'105',NULL,1,2,0x028F5EEE,63,2,2,3,'24',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1220,'Gladius_','Gladius',5,43000,NULL,700,'105',NULL,1,3,0x028F5EEE,63,2,2,3,'24',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1221,'Gladius__','Gladius',5,43000,NULL,700,'105',NULL,1,0,0x028F5EEE,63,2,2,3,'24',1,1,NULL,NULL,NULL); @@ -631,9 +631,9 @@ REPLACE INTO `item_db_re` VALUES (1243,'Novice_Knife','Novice Main-Gauche',5,0,N REPLACE INTO `item_db_re` VALUES (1244,'Holy_Dagger','Holy Dagger',5,20,NULL,800,'100',NULL,1,0,0x02021040,63,2,2,4,'55',1,1,'bonus bAtkEle,Ele_Holy; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1245,'Cinquedea','Cinquedea',5,40000,NULL,700,'110',NULL,1,1,0x00000001,63,2,2,3,'30',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1246,'Cinquedea_','Cinquedea',5,40000,NULL,700,'110',NULL,1,2,0x00000001,63,2,2,3,'30',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1247,'Kindling_Dagger','Kindle Dagger',5,10000,NULL,600,'39',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',5,10000,NULL,600,'39',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',5,10000,NULL,600,'39',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1247,'Kindling_Dagger','Kindle Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL); # Katars REPLACE INTO `item_db_re` VALUES (1250,'Jur','Jur',5,19500,NULL,800,'125',NULL,1,2,0x00001000,63,2,34,2,'18',1,16,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1251,'Jur_','Jur',5,19500,NULL,800,'125',NULL,1,3,0x00001000,63,2,34,2,'18',1,16,NULL,NULL,NULL); @@ -789,7 +789,7 @@ REPLACE INTO `item_db_re` VALUES (1433,'Imperial_Spear','Imperial Spear',5,20,NU REPLACE INTO `item_db_re` VALUES (1434,'P_Spear1','Eden Spear I',5,0,NULL,0,'165',NULL,3,0,0x00004082,63,2,2,3,'60',0,4,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',5,56000,NULL,1600,'180',NULL,3,1,0x00004000,63,2,2,4,'100',1,4,'bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; if(getrefine()>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(getrefine()>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1438,'Tanos_Spear','Tanos Spear',5,10,NULL,3000,'150:100',NULL,NULL,0,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1438,'Tanos_Spear','Tanos Spear',5,10,NULL,3000,'150:100',NULL,NULL,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL); # 2-Handed Spears REPLACE INTO `item_db_re` VALUES (1451,'Guisarme','Guisarme',5,13000,NULL,1000,'84',NULL,3,2,0x00004082,63,2,34,2,'18',1,5,NULL,NULL,NULL); @@ -838,7 +838,7 @@ REPLACE INTO `item_db_re` VALUES (1491,'Upg_Lance','Upg Lance',5,20,NULL,1500,'1 REPLACE INTO `item_db_re` VALUES (1492,'Velum_Glaive','Vellum Glaive',5,20,NULL,4500,'250',NULL,3,0,0x00004082,63,2,34,4,'95',1,5,'bonus2 bAddRace,RC_Player,80; if(getrefine()>=6) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",100; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; } if(getrefine()>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",100,2000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_REFLECTSHIELD; }"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'100',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*6); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,0,0x00004082,63,2,34,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1496,'Tanos_Two-Handed_Spear','Tanos Two-Handed Spear',5,10,NULL,3750,'250:50',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); # Maces REPLACE INTO `item_db_re` VALUES (1501,'Club','Club',5,120,NULL,700,'23',NULL,1,3,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1502,'Club_','Club',5,120,NULL,700,'23',NULL,1,4,0x0004C5B3,63,2,2,1,'2',1,8,NULL,NULL,NULL); @@ -903,7 +903,7 @@ REPLACE INTO `item_db_re` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',5,2 REPLACE INTO `item_db_re` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',5,20,NULL,1100,'100:120',NULL,1,2,0x00410100,63,2,2,3,'60',1,15,'if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1561,'Hardback','Hardcover Book',5,20,NULL,1500,'140',NULL,1,1,0x00410100,63,2,2,4,'55',1,15,'bonus bStr,3; bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook',5,20,NULL,700,'110',NULL,1,1,0x00410100,63,2,2,4,'80',0,15,'bonus bInt,3; bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,'135:140',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',5,1,NULL,0,'135:140',NULL,1,0,0x00410100,63,2,2,3,'1',0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1564,'Encyclopedia','Encyclopedia',5,20,NULL,2000,'110:100',NULL,1,2,0x00410100,63,2,2,3,'70',1,15,'bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1565,'Death_Note','Ledger of Death',5,20,NULL,1000,'137:100',NULL,1,2,0x00410100,63,2,2,4,'85',1,15,'bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus2 bWeaponComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',5,20,NULL,0,'120:125',NULL,1,0,0x00410100,63,2,2,1,'0',0,15,'bonus2 bAddClass,Class_All,50;',NULL,NULL); @@ -996,11 +996,11 @@ REPLACE INTO `item_db_re` VALUES (1658,'P_Staff3','Eden Staff III',5,0,NULL,0,'6 REPLACE INTO `item_db_re` VALUES (1659,'Recovery_Light','Light of Recovery',5,56000,NULL,400,'30:160',NULL,1,1,0x00000100,63,2,2,4,'110',1,10,'bonus bAtkEle,Ele_Holy; bonus bUnbreakableWeapon,0; bonus bHealPower,(getrefine()*6); bonus2 bSkillUseSP,"AL_HEAL",-(getrefine()*10); bonus2 bSkillUseSP,"AB_CHEAL",-(getrefine()*12); bonus2 bSkillUseSP,"AB_HIGHNESSHEAL",-(getrefine()*14);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1660,'Wand_Of_Affection2','Empowered Wand Of Affection',5,20,NULL,500,'30:180',NULL,1,1,0x00000100,63,2,2,3,'130',1,10,'bonus bAtkEle,Ele_Holy; bonus bInt,4; bonus bHealPower,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1661,'Mental_Destroyer','Mental Destroyer',5,20,NULL,1400,'100:50',NULL,1,0,0x00000200,63,2,2,4,'95',1,10,'bonus bInt,10; bonus bUnbreakableWeapon,0; bonus bUseSPrate,100; bonus bMdef,20; bonus2 bSPVanishRate,10000,5; if(getrefine()>5) { bonus2 bSPVanishRate,10000,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_of_Darkness','Thorn_Staff_of_Darkness',5,10,NULL,700,'60:160',NULL,NULL,0,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Shadow;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,0,0x800200,63,2,2,4,'80',1,8,'bonus bAspdRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1669,'Tanos_Staff','Tanos Staff',5,10,NULL,1000,'100:200',NULL,NULL,0,0x00818314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1664,'Thorn_Staff_of_Darkness','Thorn_Staff_of_Darkness',5,10,NULL,700,'60:160',NULL,NULL,1,0x14,50,2,2,4,'75',1,8,'bonus bInt,3; bonus bDex,3; bonus bVariableCastrate,-getrefine(); bonus bAtkEle,Ele_Shadow;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,8,'bonus bAspdRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1669,'Tanos_Staff','Tanos Staff',5,10,NULL,1000,'100:200',NULL,NULL,1,0x00818314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'bonus bUnbreakableWeapon,0; bonus bMatk,30*(getrefine()/3); if(getrefine()>=7){ set .@i,1; bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0; } if (getrefine()>=4){ set .@rate,5*(.@i+1); bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,0,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1671,'Devil_Won_Staff','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum',5,20,NULL,1200,'60:150',NULL,1,2,0x00818315,63,2,2,4,'80',1,10,'bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,0; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }',NULL,NULL); @@ -1115,7 +1115,7 @@ REPLACE INTO `item_db_re` VALUES (1830,'Sura_Rampage','Sura Rampage',5,20,NULL,5 REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,'120',NULL,1,0,0x00008100,63,2,2,3,'60',0,12,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; if(getrefine()>7) { bonus2 bAddRace,RC_Player,20; } if(getrefine()>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NULL,600,'160:100',NULL,NULL,0,0x00008100,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1836,'Tanos_Knuckles','Tanos Knuckles',5,10,NULL,600,'160:100',NULL,NULL,1,0x00008100,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron nail',5,10,NULL,1500,'100',NULL,NULL,0,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL); # Instruments @@ -1150,7 +1150,7 @@ REPLACE INTO `item_db_re` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',5,0, REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',5,0,NULL,0,'177',NULL,1,0,0x00080000,63,1,2,3,'1',0,13,'bonus2 bAddSize,Size_All,40;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,1,2,3,'102',1,13,'if(getrefine()>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1931,'P_Guitar1','Eden Guitar I',5,0,NULL,0,'125',NULL,1,0,0x00080000,63,1,2,3,'60',0,13,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1933,'Tanos_Violin','Tanos Violin',5,10,NULL,2000,'200:130',NULL,NULL,0,0x00080000,63,1,2,4,'120',1,13,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1933,'Tanos_Violin','Tanos Violin',5,10,NULL,2000,'200:130',NULL,NULL,1,0x00080000,63,1,2,4,'120',1,13,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1934,'Contrabass','Contrabass',5,20,NULL,250,'180:120',NULL,1,2,0x00080000,63,1,2,3,'130',1,13,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1935,'Ozs_New_Ukulele','Oz\'s New Ukulele',5,20,NULL,2000,'160',NULL,1,2,0x00080000,63,1,2,4,'130',1,13,'bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",-20;',NULL,NULL); # Whips @@ -1191,7 +1191,7 @@ REPLACE INTO `item_db_re` VALUES (1983,'Rante_C','Rante Whip',5,0,NULL,0,'170',N REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,0,2,3,'102',1,14,'if(getrefine()>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(getrefine()-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(getrefine()-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',5,20,NULL,1000,'100:130',NULL,1,0,0x00080000,63,0,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',5,0,NULL,0,'125',NULL,2,0,0x00080000,63,0,2,3,'60',0,14,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (1988,'Tanos_Whip_Sword','Tanos Whip Sword',5,10,NULL,2200,'200:130',NULL,NULL,0,0x00080000,63,0,2,4,'120',1,14,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (1988,'Tanos_Whip_Sword','Tanos Whip Sword',5,10,NULL,2200,'200:130',NULL,NULL,1,0x00080000,63,0,2,4,'120',1,14,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (1989,'Rhythmic_Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon',5,20,NULL,300,'150:120',NULL,2,2,0x00080000,63,0,2,3,'130',1,13,'bonus bAspdRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (1990,'Bloody_Floral_Decoration_Microphone','Bloody Floral Decoration Microphone',5,20,NULL,1000,'160',NULL,2,2,0x00080000,63,0,2,4,'130',1,13,'bonus2 bSkillUseSP,"CG_MOONLIT",-20;',NULL,NULL); @@ -1216,7 +1216,7 @@ REPLACE INTO `item_db_re` VALUES (2016,'Velum_Arc_Wand','Vellum Arc Wand',5,20,N REPLACE INTO `item_db_re` VALUES (2017,'Divine_Cross_','Divine Cross',5,20,NULL,1500,'120:210',NULL,1,0,0x00008100,63,2,34,4,'70',1,23,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; bonus bDex,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2018,'Metal_Staff','Metal Staff',5,20,NULL,0,'50:70',NULL,1,1,0x00818315,63,2,34,3,'1',1,23,'bonus bUnbreakableWeapon,0; if(BaseJob==Job_Wizard) bonus bMatk,15; else if(BaseJob==Job_Sage) bonus bMatk,10; bonus bMatk,(getrefine()*5); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bMatk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2020,'Jormungand','Jormungand',5,10,NULL,3000,'200',NULL,NULL,0,0x810200,63,2,2,4,'1',NULL,10,'bonus bMatk,280; bonus bInt,20; bonus bUnbreakableWeapon,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2023,'Tanos_Two-handed_Stick','Tanos Two-handed Stick',5,10,NULL,1400,'120:250',NULL,NULL,0,0x810200,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2023,'Tanos_Two-handed_Stick','Tanos Two-handed Stick',5,10,NULL,1400,'120:250',NULL,NULL,1,0x810200,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000;',NULL,NULL); # Shields #=================================================================== REPLACE INTO `item_db_re` VALUES (2101,'Guard','Guard',4,500,NULL,300,NULL,20,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,1,NULL,NULL,NULL); @@ -1279,7 +1279,7 @@ REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,N REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharerushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',4,56000,NULL,2800,NULL,130,NULL,1,0x00004082,63,2,32,NULL,'100',1,4,'bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,0,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,1,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible of Promise(2nd Vol.)',4,20,NULL,500,NULL,20,NULL,1,0x00000100,63,2,32,NULL,'140',1,5,'bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2163,'Flow_Shield','Floor Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Bull Son Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL); @@ -1297,11 +1297,11 @@ REPLACE INTO `item_db_re` VALUES (2175,'Esprit_Shield','Spirit Shield',4,20,NULL REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; if (getrefine()<=6) set .@rate,10; else if (getrefine()<=8) set .@rate,20; else set .@rate,30; bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,.@rate;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2177,'Shield_Of_Death','Shield Of Death',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,3,'bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bAddClass,Class_Normal,10; bonus2 bMagicAddClass,Class_Normal,10;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (2181,'Hervor','Hervor',4,10,NULL,1500,NULL,100,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',NULL,NULL,'bonus bMDef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2181,'Hervor','Hervor',4,10,NULL,1500,NULL,100,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',NULL,NULL,'bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2183,'Impr_Angel\'s_Safeguard','Advanced Angelic Guard',4,10000,NULL,400,NULL,30,NULL,1,0x00000001,63,2,32,NULL,'99',1,1,'bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2185,'Magic_Reflect','Magic Reflect',4,10,NULL,1000,NULL,50,NULL,0,0xFFFFFFFF,63,2,32,NULL,'99',1,1,'bonus bMDef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2186,'Great_Encyclopedia_Revision','Great Encyclopedia Revision',4,10,NULL,200,'0:5',50,NULL,0,0x00810100,63,2,32,NULL,'99',1,1,'bonus bInt,3; bonus bDex,2; bonus bCritical,3+((getrefine() >= 7) ? 2 : 0); if(getrefine() >= 9) bonus bMatk,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2187,'Black_As_Night_Shield','Black As Night Shield',4,10,NULL,2000,NULL,75,NULL,0,0xFFFFFFFF,56,2,2,NULL,'120',1,1,'bonus2 bSubEle,Ele_Holy,30+getrefine(); bonus bMdef,9+getrefine()/3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2185,'Magic_Reflect','Magic Reflect',4,10,NULL,1000,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'99',1,1,'bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2186,'Great_Encyclopedia_Revision','Great Encyclopedia Revision',4,10,NULL,200,'0:5',50,NULL,1,0x00810100,63,2,32,NULL,'99',1,1,'bonus bInt,3; bonus bDex,2; bonus bCritical,3+((getrefine() >= 7) ? 2 : 0); if(getrefine() >= 9) bonus bMatk,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2187,'Black_As_Night_Shield','Black As Night Shield',4,10,NULL,2000,NULL,75,NULL,1,0xFFFFFFFF,56,2,2,NULL,'120',1,1,'bonus2 bSubEle,Ele_Holy,30+getrefine(); bonus bMdef,9+getrefine()/3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2188,'Svalinn','Svalinn',4,10,NULL,500,NULL,80,NULL,0,0xFFFFFFFF,63,2,32,NULL,'65',1,NULL,'bonus bMaxHP,9+getrefine()/3; bonus2 bAddEle,Ele_Water,4+getrefine()/3*5;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (2190,'Ancient_Shield_Of_Aeon','Ancient Shield Of Aeon',4,0,NULL,200,NULL,5,NULL,1,0x000FDF80,63,2,32,NULL,'130',1,2,'bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5;',NULL,NULL); @@ -1577,10 +1577,10 @@ REPLACE INTO `item_db_re` VALUES (2463,'Feral_Boots','Feral Boots',4,20,NULL,0,N REPLACE INTO `item_db_re` VALUES (2464,'No_Fear_Shoes','No Fear Shoes',4,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,64,NULL,'20',0,0,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2465,'Dance_Shoes','Dance Shoes',4,20,NULL,300,NULL,15,NULL,1,0x00080000,63,2,64,NULL,'105',1,0,'bonus bAgi,1; bonus bAspdRate,2; bonus2 bSkillUseSP,"WA_SWING_DANCE",32;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2466,'Training_Shoes','Training Shoes',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,64,NULL,'1',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes',4,20,NULL,500,NULL,12,NULL,1,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',4,20,NULL,500,NULL,12,NULL,1,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2469,'Crimson_Shoes','Crismons Shoes',4,20,NULL,500,NULL,12,NULL,1,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2470,'Forest_Shoes','Forest Shoes',4,20,NULL,500,NULL,12,NULL,1,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Wind,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2468,'Aqua_Shoes','Aqua Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Water,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2469,'Crimson_Shoes','Crismons Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Fire,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2470,'Forest_Shoes','Forest Shoes',4,20,NULL,500,NULL,12,NULL,0,0x00000200,63,2,64,NULL,'100',1,0,'bonus bMdef,2; bonus bMaxHP,500; bonus2 bSubEle,Ele_Earth,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2471,'Shoes_Of_Affection','Shoes Of Affection',4,20,NULL,300,NULL,12,NULL,0,0x00000100,63,2,64,NULL,'100',1,0,'bonus bMaxHP,500; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Formless,-10; bonus2 bSubRace,RC_Undead,-10; bonus2 bSubRace,RC_Brute,-10; bonus2 bSubRace,RC_Plant,-10; bonus2 bSubRace,RC_Insect,-10; bonus2 bSubRace,RC_Fish,-10; bonus2 bSubRace,RC_Demon,-10; bonus2 bSubRace,RC_Angel,-10; bonus2 bSubRace,RC_Dragon,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2472,'Shoes_Of_Judgement','Shoes Of Judgement',4,20,NULL,300,NULL,12,NULL,0,0x00000100,63,2,64,NULL,'100',1,0,'bonus2 bSkillAtk,"AB_JUDEX",30; bonus2 bSkillUseSP,"AB_JUDEX",-40; bonus bMaxSP,150;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2473,'Para_Team_Boots4','Eden Team Boots IV',4,0,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,63,2,64,NULL,'60',0,0,'bonus bAgi,1; bonus bVit,1; bonus bHPrecovRate,28; bonus bSPrecovRate,12;',NULL,NULL); @@ -1693,7 +1693,7 @@ REPLACE INTO `item_db_re` VALUES (2585,'Muffler_Of_Valor','Muffler Of Valor',4,0 REPLACE INTO `item_db_re` VALUES (2586,'Siege_Manteau','Siege Manteau',4,10,NULL,600,NULL,32,NULL,1,0xFFFFFFFE,63,2,4,NULL,'95',1,0,'bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2587,'Siege_Muffler','Siege Muffler',4,10,NULL,400,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'95',1,0,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2588,'Ragamuffin_Cape_','Ragamuffin Cape',4,56000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,63,2,4,NULL,'40',1,0,'bonus bMdef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2589,'Fallen_Angel_Wing','Fallen Angel Wing',4,0,NULL,200,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,3,'bonus bLuk,2; bonus bMdef,18; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Holy,-30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2589,'Fallen_Angel_Wing','Fallen Angel Wing',4,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,3,'bonus bLuk,2; bonus bMdef,18; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Holy,-30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2590,'Buwaya_Cloth','Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bHealPower2,getrefine()/3; bonus bAddItemHealRate,getrefine()/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2591,'Bayani_Buwaya_Cloth','Bayani Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bHealPower2,getrefine(); bonus bAddItemHealRate,getrefine(); bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2592,'Boss_Brownie_Manteau','Boss Brownie Manteau',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,4,NULL,'50',1,0,NULL,NULL,NULL); @@ -1875,7 +1875,7 @@ REPLACE INTO `item_db_re` VALUES (2772,'Krieger_Ring1','Glorious Ring',4,20,NULL REPLACE INTO `item_db_re` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'61',0,0,'bonus bAllStats,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,63,2,136,NULL,'0',0,0,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2775,'Lure','Lure',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',4,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,'sc_start SC_SUMMER,-1,0;','sc_end SC_SUMMER;'); +REPLACE INTO `item_db_re` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',4,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,NULL,'sc_start SC_SUMMER,-1,0;','sc_end SC_SUMMER;'); REPLACE INTO `item_db_re` VALUES (2777,'Shaman_Ring','Shaman Ring',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bUseSPrate,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2778,'Shaman_Earing','Shaman Earrings',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'30',0,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL); @@ -2032,25 +2032,28 @@ REPLACE INTO `item_db_re` VALUES (2936,'Recovery_Ring','Recovery Ring',4,20,NULL REPLACE INTO `item_db_re` VALUES (2940,'Ninja_Manual','Ninja Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "NJ_UTSUSEMI",1; skill "NJ_KOUENKA",1; skill "NJ_SYURIKEN",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2941,'Gunslinger_Manual','Gunslinger Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "GS_GLITTERING",1; skill "GS_ADJUSTMENT",1; skill "GS_MADNESSCANCEL",1; skill "GS_INCREASING",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2942,'Taekwon_Manual','Taekwon Manual',4,0,NULL,100,NULL,0,NULL,0,0x00000001,63,2,136,NULL,'0',0,0,'bonus bMaxSP,100; skill "TK_SEVENWIND",4; skill "TK_JUMPKICK",5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2948,'Demon_Wing','Demon Wing',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'70',NULL,NULL,'bonus bFlee,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2949,'Silversmith_Bracelet','Silversmith Bracelet',4,10,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,136,NULL,'60',NULL,NULL,'bonus bAllStats,1; bonus bMDef,3; skill "SA_SPELLBREAKER",5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2948,'Demon_Wing','Demon Wing',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'70',NULL,NULL,'bonus bFlee,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2949,'Silversmith_Bracelet','Silversmith Bracelet',4,10,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'60',NULL,NULL,'bonus bAllStats,1; bonus bMdef,3; skill "SA_SPELLBREAKER",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2954,'Kvasir_Ring_Brown','Kvasir Ring Brown',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',NULL,NULL,'bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2956,'Safety_Ring_','Advanced Safety Ring',4,75000,NULL,100,NULL,10,NULL,1,0xFFFFFFFE,63,2,136,NULL,'50',0,0,'bonus bMdef,5; bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2957,'Good_Ring_Of_Flame_Lord','Advanced Ring Of Flame Lord',4,20,NULL,100,NULL,0,NULL,0,0x7CCFDF80,63,2,136,NULL,'85',0,0,'bonus bStr,3; bonus bVit,2; bonus bBaseAtk,20; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2958,'Good_Ring_Of_Resonance','Advanced Ring Of Resonance',4,20,NULL,100,NULL,2,NULL,0,0x7CCFDF80,63,2,136,NULL,'85',0,0,'bonus bAgi,3; bonus bVit,1; bonus bMdef,2; bonus bMatk,10; bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,50,0; bonus3 bAutoSpellWhenHit,"AS_SPLASHER",10,20; bonus3 bAutoSpellWhenHit,"AL_HEAL",10,30; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",3,20; bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",5,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2959,'Fidelity_Necklace','Fidelity Necklace',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',0,0,'bonus bAgi,2; bonus2 bSubRace,RC_Brute,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2960,'Badge_Of_Manny','Badge Of Manny',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAllStats,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2963,'Upgrade_Body_Ring','Upgrade Body Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAtkRate,5; bonus bAspdRate,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2964,'Amplified_Magical_Ring','Amplified Magical Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMAtkRate,5; bonus bVariableCastrate,-5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2963,'Upgrade_Body_Ring','Upgrade Body Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAtkRate,5; bonus bAspdRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2964,'Amplified_Magical_Ring','Amplified Magical Ring',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,5; bonus bVariableCastrate,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2966,'RWC_2012_Ring','RWC 2012 Ring',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2967,'RWC_2012_Ring_','Chambered RWC 2012 Ring',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bAddClass,Class_All,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2968,'RWC_2012_Pendant','RWC 2012 Pendant',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2969,'RWC_2012_Pendant_','Chambered RWC 2012 Pendant',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2971,'Pocket_Watch','Pocket Watch',4,10,NULL,200,NULL,1,NULL,0,0x800200,63,2,136,NULL,'80',1,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2976,'Red_Lantern','Red Lantern',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bMaxSP,-300; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); -REPLACE INTO `item_db_re` VALUES (2977,'Broken_Heart','Broken Heart',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'110',0,NULL,'bonus bMaxSP,200; skill "DC_SCREAM",3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2978,'Kindly_Heart','Kindly Heart',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'110',0,NULL,'bonus bMaxSP,500; bonus2 bHPRegenRate,3,10000; /*Should be fixed 300 HP/sec*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2971,'Pocket_Watch','Pocket Watch',4,10,NULL,200,NULL,1,NULL,1,0x800200,63,2,136,NULL,'80',1,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2976,'Red_Lantern','Red Lantern',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',0,NULL,'bonus bMaxSP,-300; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); +REPLACE INTO `item_db_re` VALUES (2977,'Broken_Heart','Broken Heart',4,10,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'110',0,NULL,'bonus bMaxSP,200; skill "DC_SCREAM",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2978,'Kindly_Heart','Kindly Heart',4,10,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'110',0,NULL,'bonus bMaxSP,500; bonus2 bHPRegenRate,3,10000; /*Should be fixed 300 HP/sec*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2980,'Evil_Spirits_Room_Gloves','Evil Spirits Room Gloves',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'110',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,200; skill "PF_SPIDERWEB",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2981,'Warrior\'s_Ring','Warrior\'s Ring',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'160',NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2983,'Greed_Brooch','Greed Brooch',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'50',1,NULL,'bonus2 bHPLossRate,10,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2984,'Glove_Save_Rimnil','Glove Save Rimnil',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'30',1,NULL,'bonus2 bExpAddRace,RC_All,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2985,'Gyges_Ring','Gyges Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'50',NULL,NULL,'bonus bInt,3; bonus bMatk,30; skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;'); REPLACE INTO `item_db_re` VALUES (2986,'Snake_Ring','Snake Ring',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,3; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2987,'Snake_Pendant','Snake Pendant',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAgi,3; bonus bLuk,2; bonus bMdef,3;',NULL,NULL); @@ -2058,11 +2061,11 @@ REPLACE INTO `item_db_re` VALUES (2988,'Ozs_New_Wing_Ring','Oz\'s New Wing Ring' REPLACE INTO `item_db_re` VALUES (2989,'Bloody_Floral_Decoration_Bracelet','Bloody Floral Decoration Bracelet',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bVariableCastrate,-25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2990,'Pendant_of_Harmony','Pendant of Harmony',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bMatkRate,6; bonus bHPrecovRate,50; bonus bSPrecovRate,50; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus4 bAutoSpellWhenHit,"PR_SANCTUARY",3,100,0; bonus3 bAutoSpellWhenHit,"AB_RENOVATIO",1,100; bonus bStr,-5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2991,'Pendant_of_Chaos','Pendant of Chaos',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bResEff,Eff_Confusion,10000; bonus2 bAddEff,Eff_Confusion,500; bonus4 bAutoSpellWhenHit,"SC_CHAOSPANIC",1,100,1; bonus bInt,-5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2992,'Pendant_of_Maelstrom','Pendant of Maelstrom',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2992,'Pendant_of_Maelstrom','Pendant of Maelstrom',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'130',NULL,NULL,'bonus bAtkRate,6; bonus bMatkRate,6; bonus bAllStats,1; bonus5 bAutoSpellWhenHit,"SC_MAELSTROM",1,100,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (2995,'DEX_Complement','DEX Complement',4,20,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',1,16,'bonus bBaseAtk,25; bonus bMatk,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',1,16,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2996,'Reinforced_Parts_Gun_Barrel','Reinforced Parts - Gun Barrel',4,10,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',NULL,NULL,'bonus bAtkRate,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2997,'RWC_Gold_Brooch','RWC Gold Brooch',4,10,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bBaseAtk,25; bonus bMatk,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (2999,'RWC_Brooch','RWC Brooch',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,NULL,'bonus bMaxHP,300; bonus bMaxSP,30;',NULL,NULL); # Cards #=================================================================== @@ -2616,7 +2619,7 @@ REPLACE INTO `item_db_re` VALUES (4552,'Manny_Card','Manny Card',6,20,NULL,10,NU REPLACE INTO `item_db_re` VALUES (4553,'Sid_Card','Sid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4554,'Diego_Card','Diego Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (4555,'Scrat_Card','Scrat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (4556,'Fenrir_Card','Fenrir Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,45+getrefine()*5; bonus bFixedCast,-70;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4556,'Fenrir_Card','Fenrir Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,50+getrefine()*5; bonus bFixedCast,-70;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4557,'Weakened_Fenrir_Card','Weakened Fenrir Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4559,'Evil_Morocc_Card','Evil Morocc Card',6,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bASPD,1; bonus bMaxSPrate,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4560,'Clown_Alphoccio_Card','Clown Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20;',NULL,NULL); @@ -2669,6 +2672,7 @@ REPLACE INTO `item_db_re` VALUES (4606,'Grudge_of_Royal_Knight_Card','Grudge of REPLACE INTO `item_db_re` VALUES (4607,'Faithful_Manager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),11) == 15) { if(getrefine()>=10) { bonus bBaseAtk,20; bonus bMatk,20; } if(getrefine()>=14) { bonus bBaseAtk,20; bonus bMatk,20; } }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4608,'White_Knight_Card','White Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4609,'Khalitzburg_Knight_Card','Khalitzburg Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,20; bonus2 bSubSize,Size_Medium,25; bonus2 bSubSize,Size_Large,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4610,'Sarah_Card','Sarah Card',6,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # Armor Enchant System #=================================================================== @@ -2903,6 +2907,19 @@ REPLACE INTO `item_db_re` VALUES (4935,'Neutral_Properties_Lv3','Neutral Propert REPLACE INTO `item_db_re` VALUES (4936,'Large_Size_Attack_1','Large Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Large,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4937,'Medium_Size_Attack_1','Medium Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Medium,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4938,'Small_Size_Attack_1','Small Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddSize,Size_Small,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4939,'Critical_Lv2','Critical Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4940,'Cricital_Lv3','Cricital Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4941,'Critical_Lv4','Critical Lv4',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bCritical,6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4942,'Shedding_Lv1','Critical Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4943,'Shedding_Lv2','Shedding Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4944,'Shedding_Lv3','Shedding Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4945,'Saving_Lv1','Saving Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4946,'Saving_Lv2','Saving Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4947,'Saving_Lv3','Saving Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4948,'Delay_After_Skill_Lv1','Delay After Skill Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4949,'Delay_After_Skill_Lv2','Delay After Skill Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (4950,'Delay_After_Skill_Lv3','Delay After Skill Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-6;',NULL,NULL); + # More Headgears #=================================================================== REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL); @@ -3046,12 +3063,12 @@ REPLACE INTO `item_db_re` VALUES (5138,'Magic_Eyes','Magic Eyes',4,20,NULL,300,N REPLACE INTO `item_db_re` VALUES (5139,'Hibiscus','Hibiscus',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5140,'Charming_Ribbon','Charming Ribbon',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5141,'Marionette_Doll','Marionette Doll',4,20,NULL,400,NULL,0,NULL,1,0xFFFFFFFE,63,2,256,NULL,'30',1,212,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,8,NULL,0,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5142,'Crescent_Helm','Crescent Helm',4,20,NULL,3000,NULL,8,NULL,1,0x000444A2,63,2,768,NULL,'50',1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5143,'Kabuki_Mask','Kabuki Mask',4,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,63,1,769,NULL,'30',1,214,'bonus2 bResEff,Eff_Silence,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5144,'Gambler_Hat','Gambler Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,16,'bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',4,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,89,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5146,'Elephant_Hat','Elephant Hat',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,215,'bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill "WZ_WATERBALL",1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5147,'Baseball_Cap','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5148,'Phrygian_Cap','Phrygian Cap',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,217,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5149,'Silver_Tiara','Silver Tiara',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,218,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5150,'Joker_Jester_','Joker Jester',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,219,'bonus bSpeedRate,25;',NULL,NULL); @@ -3115,7 +3132,7 @@ REPLACE INTO `item_db_re` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',4,20 REPLACE INTO `item_db_re` VALUES (5208,'Rideword_Hat','Rideword Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,63,2,256,NULL,'40',1,262,'set .@i,(getrefine()>8)?2:1; bonus2 bHPDrainRate,50,8*.@i; bonus2 bSPDrainRate,10,4*.@i; bonus2 bHPLossRate,10,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,263,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5210,'Flying_Angel','Flapping Angel Wing',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bVariableCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5211,'Dress_Hat','Dress Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMAtkRate,1; bonus bHealPower,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5211,'Dress_Hat','Dress Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bHealPower,5; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5212,'Satellite_Hairband','Satellite Hairband',4,0,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill "AL_RUWACH",1;',NULL,'sc_end SC_RUWACH;'); REPLACE INTO `item_db_re` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',4,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,268,'bonus bDex,2; bonus3 bAutoSpell,"AL_INCAGI",1,50;',NULL,NULL); @@ -3211,7 +3228,7 @@ REPLACE INTO `item_db_re` VALUES (5303,'Flower_Coronet','Flower Crown',4,20,NULL REPLACE INTO `item_db_re` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',4,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,63,2,769,NULL,'30',1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5305,'Pirate_Dagger','Pirate Dagger',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,327,'bonus bBaseAtk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5306,'Freyja_Crown','Freya\'s Crown',4,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,328,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,"DC_WINKCHARM",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,330,'bonus bSpeedAddRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5309,'Mahican','Wool Mask',4,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',1,331,'skill "RG_GRAFFITI",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,332,'bonus2 bSubEle,Ele_Dark,10; skill "MG_SIGHT",1;',NULL,'sc_end SC_SIGHT;'); @@ -3311,7 +3328,7 @@ REPLACE INTO `item_db_re` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',4,10,NULL REPLACE INTO `item_db_re` VALUES (5404,'Blue_Ribbon','Blue Ribbon',4,10,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'45',1,407,'bonus4 bAutoSpellWhenHit,"AC_CONCENTRATION",2,7,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5405,'Filir_Hat','Filir Hat',4,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'80',0,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',4,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',4,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,410,'bonus bMaxSP,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',4,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,410,'bonus bMaxSP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5408,'Old_Bandanna','Old Bandana',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,6,'bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,411,'bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5410,'Bread_Bag2','Brown Paperbag Hat',4,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,63,2,769,NULL,'0',0,412,'bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player,4;',NULL,NULL); @@ -3360,7 +3377,7 @@ REPLACE INTO `item_db_re` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm REPLACE INTO `item_db_re` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',4,20,NULL,2500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5454,'Dog_Cap_','Puppy Hat',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,234,'bonus bStr,1; bonus bInt,1; autobonus "{ bonus bCritical,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus2 bIgnoreMdefClassRate,Class_Boss,100; }",10,3000,BF_MAGIC,"{ specialeffect2 EF_MAGICALATTHIT; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5455,'Geographer_Band_','Decorative Geographer',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,238,'bonus bInt,1; bonus3 bAutoSpell,"AL_HEAL",5,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",5,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5456,'Vacation_Hat_','Summer Hat',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5456,'Vacation_Hat_','Summer Hat',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if(getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,456,'bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',4,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL); @@ -3368,12 +3385,12 @@ REPLACE INTO `item_db_re` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull REPLACE INTO `item_db_re` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,769,NULL,'50',1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5462,'Spiked_Scarf','Spiked Scarf',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'90',0,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',4,20,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,461,'bonus bInt,2; skill "PR_MAGNIFICAT",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5465,'Celestial_Hat','Hat Of Fortune',4,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5466,'Wind_Milestone','Wind Milestone',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,463,'bonus bAgi,2; skill "AL_TELEPORT",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',4,20,NULL,1000,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bVariableCastrate,-(getrefine()-5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,466,'bonus bStr,2; bonus3 bAutoSpell,"BS_ADRENALINE",1,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,466,'bonus bStr,2; bonus3 bAutoSpell,"BS_ADRENALINE",1,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200;',NULL,NULL); @@ -3395,14 +3412,14 @@ REPLACE INTO `item_db_re` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',4,20 REPLACE INTO `item_db_re` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5489,'Love_Daddy','Love Daddy Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,484,'bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5490,'Anubis_Helm','Anubis Helm',4,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,485,'bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5492,'Boy\'s_Cap_I','Student Cap',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,254,'bonus bDex,2; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',4,0,NULL,0,NULL,5,NULL,0,0x00004082,63,2,257,NULL,'0',0,137,'bonus bStr,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5495,'Power_Of_Thor','Power Of Thor',4,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5496,'Dice_Hat','Dice Hat',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',0,494,'bonus bLuk,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,495,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',4,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFE,63,2,768,NULL,'20',0,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',4,20,NULL,600,NULL,5,NULL,1,0xFFFFFFFE,63,2,768,NULL,'20',0,490,'bonus bVit,5; bonus bFlee,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5499,'Pizza_Hat','Pizza Hat',4,20,NULL,600,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,487,'skill "SM_PROVOKE",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5500,'Icecream_Hat','Icecream Hat',4,0,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,488,'bonus bMdef,3; skill "MG_FROSTDIVER",3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',4,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,496,'bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5;',NULL,NULL); @@ -3449,8 +3466,8 @@ REPLACE INTO `item_db_re` VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30',4 REPLACE INTO `item_db_re` VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',4,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',4,30000,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5545,'Aries_Diadem','Aries Diadem',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5546,'Aries_Crown','Aries Crown',4,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',4,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,533,'bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5548,'Scarlet_Rose','Scarlet Rose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',1,534,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5549,'Taurus_Diadem','Taurus Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL); @@ -3472,8 +3489,8 @@ REPLACE INTO `item_db_re` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',4,20, REPLACE INTO `item_db_re` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,545,'bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'1',0,546,'bonus2 bAddRace,RC_DemiHuman,2; bonus2 bAddRace,RC_Player,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddClass,Class_All,2; bonus bAspdRate,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,63,2,768,NULL,'0',1,549,'bonus bInt,2; bonus bDelayRate,-3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',4,20,NULL,1000,NULL,1,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,549,'bonus bInt,2; bonus bDelayRate,-3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMatkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,551,'bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta_Wig',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,552,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',4,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,553,'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;',NULL,NULL); @@ -3502,7 +3519,7 @@ REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',4,20,NU REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',4,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,570,'bonus bMdef,2; set .@i,JobLevel/14; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte){ bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief){ bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,571,'bonus bMdef,2; bonus2 bAddMonsterDropItem,12245,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',4,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,572,'bonus bMdef,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5598,'Virgo_Crown','Virgo Crown',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5598,'Virgo_Crown','Virgo Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus "{ bonus bDex,20; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5599,'Virgo_Diadem','Virgo Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'70',1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,"MO_BALKYOUNG",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5601,'Br_Beret','Brazil Beret',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,576,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); @@ -3510,7 +3527,7 @@ REPLACE INTO `item_db_re` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',4,20,NULL,3 REPLACE INTO `item_db_re` VALUES (5603,'RTC_Winner_Only','RTC First Place',4,0,NULL,250,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,577,'bonus bAllStats,3; bonus bAspdRate,10; bonus2 bAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5604,'RTC_Second_Best','RTC Second Place',4,0,NULL,250,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,578,'bonus bAllStats,2; bonus bAspdRate,7; bonus2 bAddRace,RC_DemiHuman,3; bonus2 bAddRace,RC_Player,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5605,'RTC_Third_Best','RTC Third Place',4,0,NULL,250,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,579,'bonus bAllStats,1; bonus bAspdRate,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bAddRace,RC_Player,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',4,500,NULL,1200,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'3',1,580,'bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5606,'Campume_Hat','Champune Hat',4,500,NULL,1200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'3',1,580,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,581,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',4,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,582,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5609,'Chung_Hairband','Chung Hairband',4,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',0,583,'bonus bLuk,3; bonus bMdef,4; bonus3 bAutoSpellWhenHit,"MC_MAMMONITE",5,5;',NULL,NULL); @@ -3562,9 +3579,9 @@ REPLACE INTO `item_db_re` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat' REPLACE INTO `item_db_re` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',4,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'60',1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus "{ bonus bVariableCastrate,-50; bonus bFlee,30; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',4,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,588,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,383,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5658,'Imp_Hat','Imp Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5659,'Sleeper_Hat','Sleeper Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,590,'bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5660,'Gryphon_Hat','Gryphon Hat',4,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,591,'bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",1,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Bandana',4,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bVariableCastrate,-2; bonus3 bAutoSpell,"MO_EXTREMITYFIST",1,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5662,'Libra_Crown','Libra Crown',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,593,'bonus bDex,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5663,'Libra_Diadem','Libra Diadem',4,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,594,'bonus bDex,3;',NULL,NULL); @@ -3581,7 +3598,7 @@ REPLACE INTO `item_db_re` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blosso REPLACE INTO `item_db_re` VALUES (5674,'Pig_Moneybox','Pig Moneybox',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,603,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5675,'Poring_Letter','Poring Letter',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,604,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5676,'Scorpio_Crown','Scorpio Crown',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,605,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',4,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,606,'bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',4,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,606,'bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5678,'Notation_Hairband','Notation Hairband',4,200,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,607,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5679,'Engineer_Cap','Engineer Cap',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,608,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5680,'Hawkeyes','Hawkeyes',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,609,'bonus bUnbreakableHelm,0;',NULL,NULL); @@ -3593,12 +3610,12 @@ REPLACE INTO `item_db_re` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',4,20, REPLACE INTO `item_db_re` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,104,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5687,'Viking_Helm_Repl','Orc Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,86,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5688,'2009_Love_Dad','2009 Love Dad',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,611,'bonus bVit,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'75',1,612,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,613,'if(getrefine()>6) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'75',1,612,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',4,20,NULL,600,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,613,'if(getrefine()>6) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if(getrefine()>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,542,'bonus bDex,1; bonus2 bSubEle,Ele_Poison,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',4,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,539,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5693,'No_Fear_Underware','No Fear Underwear',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',0,614,'bonus bVit,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,63,2,256,NULL,'20',0,614,'bonus bVit,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',4,250000,NULL,500,NULL,1,NULL,0,0,7,2,256,NULL,'0',1,277,'bonus bMdef,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5696,'E_Flying_Angel','E Flying Angel',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',4,20,NULL,100,NULL,0,NULL,0,0,7,2,1,NULL,'0',0,55,'bonus bVit,1;',NULL,NULL); @@ -3665,12 +3682,12 @@ REPLACE INTO `item_db_re` VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm',4,2 REPLACE INTO `item_db_re` VALUES (5758,'Dying_Swan','Resting Swan',4,20,NULL,100,NULL,17,NULL,1,0x00080000,56,0,256,NULL,'100',1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus2 bSkillUseSP,"WA_SWING_DANCE",10; bonus2 bSkillUseSP,"WA_SYMPHONY_OF_LOVER",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',4,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,636,'bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5760,'Driver_Band_','Driver Band',4,20,NULL,100,NULL,12,NULL,1,0x00000400,56,0,256,NULL,'100',1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',4,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,638,'bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',4,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,638,'bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,639,'bonus bAllStats,1; bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus2 bSubRace,RC_Brute,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',4,0,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5764,'Love_Rabbit_Hood','Love Rabbit Hood',4,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,63,2,769,NULL,'10',0,549,'bonus3 bAutoSpell,"PR_GLORIA",3,((readparam(bAgi)>=80)?30:10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,642,'bonus bMdef,5; bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,643,'bonus bVit,5; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',1,643,'bonus bVit,5; bonus3 bAutoSpellWhenHit,"NPC_STONESKIN",6,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,644,'bonus2 bAddClass,Class_All,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,645,'bonus bMdef,3; bonus bMaxSP,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL); @@ -3682,14 +3699,14 @@ REPLACE INTO `item_db_re` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',4,3000, REPLACE INTO `item_db_re` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',4,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,653,'bonus bMaxHP,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5776,'Blazing_Sun','Blazing Sun',4,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,654,'bonus2 bVariableCastrate,"MG_FIREBOLT",-5; bonus2 bSkillAtk,"MG_FIREBOLT",5; bonus2 bVariableCastrate,"MG_FIREBALL",-5; bonus2 bSkillAtk,"MG_FIREBALL",5; bonus2 bSkillAtk,"MG_FIREWALL",3; bonus2 bSkillAtk,"WZ_METEOR",3; bonus bUseSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5777,'Remover_Hat','Remover Hat',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',0,655,'bonus bMdef,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,656,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,657,'bonus bInt,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,656,'bonus bStr,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5779,'Drooping_Boto','Drooping Boto',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,657,'bonus bInt,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,658,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5781,'Persika','Persika',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,659,'bonus bFlee,1; bonus bMaxSP,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5782,'Hoplite_Helmet','Hoplite Helmet',4,20,NULL,700,'0',4,0,1,0xFFFFFFFF,63,2,769,NULL,'1',1,660,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',4,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,665,'bonus bLuk,1; bonus bMaxHP,100; bonus bMaxSP,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,513,NULL,'30',0,666,'bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5788,'3D_Glasses','3D Glasses',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,661,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bMagicAddRace,RC_Formless,4;',NULL,NULL); @@ -3728,7 +3745,7 @@ REPLACE INTO `item_db_re` VALUES (5820,'Black_Elven_Ears','Black Elven Ears',4,1 REPLACE INTO `item_db_re` VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin',4,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,499,'bonus2 bExpAddClass,Class_All,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',4,10000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,500,'bonus bLuk,4; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Brute,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5823,'Love_Arrow','Love Arrow',4,5000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',4,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,265,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',4,20,NULL,300,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,265,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',4,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet',4,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,225,'bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5827,'Book_File_Hat','Book File Hat',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,423,NULL,NULL,NULL); @@ -3765,7 +3782,7 @@ REPLACE INTO `item_db_re` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',4,20,NULL,600 REPLACE INTO `item_db_re` VALUES (5858,'Victory_FB_Hat','Victory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,673,'bonus bInt,2; bonus bDex,2; autobonus "{ bonus bMatkRate,5; bonus bDef,-30; }",3,10000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5859,'Glory_FB_Hat','Glory FB Hat',4,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,674,'bonus bAllStats,1; bonus bAspd,1; bonus bBaseAtk,BaseLevel/7; bonus bMatk,BaseLevel/7;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (5864,'Shadow_Booster','Shadow Booster',4,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',1,16,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (5864,'Shadow_Booster','Magical Booster',4,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',1,873,'bonus bAspd,1; bonus bDelayrate,-1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5868,'Bushy_Moustache','Bushy Moustache',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,1004,'bonus bUnbreakableHelm,0; bonus bBaseAtk,10; bonus bMatk,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5869,'Mimic_Egg_Shell','Mimic Egg Shell',4,10,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,999,'bonus2 bAddEffWhenHit,Eff_Stone,600; bonus bSpeedRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (5870,'Bunny_Egg_Shell','Bunny Egg Shell',4,10,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,1000,'bonus bAgi,3; bonus bAspd,1;',NULL,NULL); @@ -4421,7 +4438,7 @@ REPLACE INTO `item_db_re` VALUES (6717,'Fitness_Stone(Middle)','Fitness Stone(Mi REPLACE INTO `item_db_re` VALUES (6718,'Magical_Stone(Lower)','Magical Stone(Lower)',6,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSP,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (6719,'Jitterbug\'s_Tooth','Jitterbug\'s Tooth',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6720,'Status_Reset_Coupon','Status Reset Coupon',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'resetstatus;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (6721,'Status_Reset_Coupon','Status Reset Coupon',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'resetstatus;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6721,'Status_Reset_Coupon_','Status Reset Coupon',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'resetstatus;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (6722,'Delicious_Clam_Flesh','Delicious Clam Flesh',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6723,'Delicious_Canned_Food','Delicious Canned Food',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6724,'Savage_Box','Savage Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -4484,11 +4501,30 @@ REPLACE INTO `item_db_re` VALUES (6795,'Ticket_Special_RO2','Ticket Special RO2' REPLACE INTO `item_db_re` VALUES (6796,'RO2_Name_Card','RO2 Name Card',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6797,'11th_Coin','11th Anniversary Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # +REPLACE INTO `item_db_re` VALUES (6803,'Fragments_Of_Gigan','Fragments Of Gigan',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6804,'ORGANIC_PUMPKIN','Organic Pumpkin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6805,'INORGANIC_PUMPKIN','Inorganic Pumpkin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6813,'Kafra_Ticket','Kafra Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6814,'Swordman_Soul','Swordman Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6815,'Merchant_Soul','Merchant Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6816,'Thief_Soul','Thief Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6817,'Mage_Soul','Mage Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6818,'Archer_Soul','Archer Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6819,'Acolyte_Soul','Acolyte Soul',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6820,'Energy_Debris','Energy Debris',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6821,'Solo_Troops_Badge','Single Union Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6824,'Experimental_Dong_Memory_Record','Experimental Dong Memory Record',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6825,'Air_Cleaner_Box','Air Cleaner Box',3,10,NULL,10000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6826,'Fresh_Grapes','Fresh Grapes',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6827,'Complete_Machine_Parts','Complete Machine Parts',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6828,'Gravity_Safety_Device','Gravity Safety Device',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6832,'Questioned_Parts','Questioned Parts',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6833,'(Limited)_Token_of_Ziegfried','(Limited) Token of Ziegfried',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6834,'Legendary_Fur','Legendary Fur',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6835,'Legendary_Mane','Legendary Mane',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6836,'Talisman_Of_Soul','Talisman Of Soul',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6837,'Piece_Of_Soul_Mouse','Piece Of Soul Mouse',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6838,'Secret_Orders_Of_Prophet_K','Secret Orders Of Prophet K',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6839,'Gold_Choco_Coin','Gold Choco Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6840,'Silver_Choco_Coin','Silver Choco Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6841,'Bronze_Choco_Coin','Bronze Choco Coin',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -4496,6 +4532,10 @@ REPLACE INTO `item_db_re` VALUES (6842,'Huge_Jewery','Huge Jewery',3,10,NULL,0,N REPLACE INTO `item_db_re` VALUES (6843,'Thin_Ring','Thin Ring',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6844,'Mild_Stone','Mild Stone',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (6845,'That_Thing','That Thing',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6846,'(Limited)Gym_Membership_Card','(Limited)Gym Membership Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6860,'Piece_Of_Soul_Cow','Piece Of Soul Cow',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6862,'Piece_Of_Soul_Tiger','Piece Of Soul Tiger',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (6863,'Strong_Piece_Of_Soul_Tiger','Strong Piece Of Soul Tiger',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -5163,6 +5203,7 @@ REPLACE INTO `item_db_re` VALUES (7679,'Oneclick_Weapon_7UP','One Click Weapon 7 REPLACE INTO `item_db_re` VALUES (7680,'Oneclick_Weapon_9UP','One Click Weapon 9UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7681,'Oneclick_Armor_7UP','One Click Armor 7UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7682,'Oneclick_Armor_9UP','One Click Armor 9UP',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (7690,'Special_Exchange_Coupons','Special Exchange Coupons',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (7701,'Dragon_Spirit','Soul',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (7702,'Special_Cogwheel','Special Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -5526,6 +5567,7 @@ REPLACE INTO `item_db_re` VALUES (9059,'Tikbalang_Egg','Tikbalang Egg',7,20,NULL REPLACE INTO `item_db_re` VALUES (9060,'Brownie_Egg','Brownie Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (9061,'Marin_Egg','Marin Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (9062,'Novice_Poring_Egg','Novice Poring Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (9068,'Blue_Unicorn_Egg','Blue Unicorn Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # Pet Accessories #=================================================================== REPLACE INTO `item_db_re` VALUES (10001,'Skull_Helm','Skull Helm',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -5706,17 +5748,18 @@ REPLACE INTO `item_db_re` VALUES (11578,'Candy_Bar','Candy Bar',0,10,NULL,40,NUL REPLACE INTO `item_db_re` VALUES (11579,'Lucky_Candy','Lucky Candy',3,10,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (11580,'Candy','Candy',0,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(45,65),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11581,'Piece_of_Cake','Piece of Cake',0,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(270,330),0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (11582,'Well-baked_Cookie','Well-baked Cookie',0,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(160,200),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11583,'Chocolate_Drink','Chocolate Drink',0,10,NULL,150,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(330,410),rand(45,65); sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11584,'White_Chocolate','White Chocolate',0,10,NULL,80,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11585,'Hand-made_Chocolate','Hand-made Chocolate',0,10,NULL,80,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11586,'Hand-made_Chocolate_','Hand-made White Chocolate',0,10,NULL,80,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 50,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11587,'Chocolate','Chocolate',0,10,NULL,20,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11582,'Well-baked_Cookie','Well-baked Cookie',0,10,NULL,30,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(160,200),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11588,'Fresh_Strawberries','Fresh Strawberries',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(32,56),rand(16,28);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11589,'Iceflake','Cold Snow Cone',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11590,'Meat_Skewer5','Skewer No.5',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(760,810),10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11596,'Blood_In_Skull','Blood In Skull',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(600,800),0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (11598,'Bitter_Cacao_Bean','Bitter Cacao Bean',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (11597,'Iron_Worm','Iron Worm',0,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (11598,'Bitter_Cacao_Bean','Bitter Cacao Bean',0,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (11701,'Girl_Bunch_Of_Flower','Girl\'s Bouquet',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (11702,'Moon_Cookie','Moon Cookie',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'',NULL,NULL); @@ -6257,7 +6300,7 @@ REPLACE INTO `item_db_re` VALUES (12525,'E_Assumptio_5_Scroll','Assumptio Scroll REPLACE INTO `item_db_re` VALUES (12526,'E_Wind_Walk_10_Scroll','Wind Walk Scroll Lv 10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "SN_WINDWALK",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12527,'E_Adrenaline_Scroll','Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "BS_ADRENALINE",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12528,'E_Convex_Mirror','Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BOSSMAPINFO,600000,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12529,'White_Slim_Potion_Box','White Slim Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12529,'White_Slim_Potion_Box','White Slim Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 11573,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12530,'Mastela_Fruit_Box','Mastela Fruit Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12531,'White_Potion_Box','White Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 504,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12532,'Royal_Jelly_Box2','Royal Jelly Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 526,100;',NULL,NULL); @@ -6582,8 +6625,8 @@ REPLACE INTO `item_db_re` VALUES (12853,'Patron_Scroll','Patron Scroll',2,20,NUL REPLACE INTO `item_db_re` VALUES (12860,'Mommy_Day_Cake','Mommy Day Cake',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12863,'Treasure_Chest_Summoned_II','Treasure Chest Summoned II',3,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",rand(1324,1363),1,"";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12883,'Almighty','Almighty',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_BASH3D; sc_start SC_INCALLSTATUS,1800000,10; /* SetBuff "EFST_2011RWC_SCROLL" 1800 1800 */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (12885,'Infinite_Awakening_Potion','Infinite Awakening Potion',11,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12884,'Infinite_Concentration_Potion','Infinite Concentration Potion',11,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (12885,'Infinite_Awakening_Potion','Infinite Awakening Potion',11,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12886,'Infinite_Berserk_Potion','Infinite Berserk Potion',11,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12887,'C_Wing_Of_Fly','Infinite Flywing',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12889,'Weapon_Box(Spear)','Weapon Box(Spear)',2,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -6701,12 +6744,12 @@ REPLACE INTO `item_db_re` VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch B # More Weapons #=================================================================== # Daggers and Ninja Weapons -REPLACE INTO `item_db_re` VALUES (13000,'Jujube_Dagger','Jujube Dagger',5,10000,NULL,600,'39',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13001,'Dragon_Killer','Dragon Killer',5,20,NULL,900,'110',NULL,1,0,0xFE9F7EEF,63,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13002,'Ginnungagap','Ginnungagap',5,20,NULL,700,'148',NULL,1,0,0xFE9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13000,'Jujube_Dagger','Jujube Dagger',5,10000,NULL,600,'39',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13001,'Dragon_Killer','Dragon Killer',5,20,NULL,900,'110',NULL,1,0,0x3E9F7EEF,63,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13002,'Ginnungagap','Ginnungagap',5,20,NULL,700,'148',NULL,1,0,0x3E9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13003,'Coward','Cowardice Blade',5,52000,NULL,700,'80',NULL,1,1,0x02021040,63,2,2,3,'55',1,1,'bonus bDef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13004,'Coward_','Cowardice Blade',5,52000,NULL,700,'80',NULL,1,2,0x02021040,63,2,2,3,'55',1,1,'bonus bDef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',5,20,NULL,600,'120',NULL,1,2,0x00000001,63,2,2,4,'50',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',5,20,NULL,600,'120',NULL,1,1,0x00000001,63,2,2,4,'50',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13006,'Khukri','Khukri',5,240000,NULL,600,'150',NULL,1,0,0x02000000,63,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13007,'Jitte','Jitte',5,20000,NULL,400,'70',NULL,1,0,0x02000000,63,2,2,2,'35',1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13008,'Jitte_','Jitte',5,20000,NULL,400,'70',NULL,1,1,0x02000000,63,2,2,2,'35',1,1,'bonus bBreakWeaponRate,200;',NULL,NULL); @@ -6720,8 +6763,8 @@ REPLACE INTO `item_db_re` VALUES (13015,'Hakujin_','Hakujin',5,20,NULL,800,'120' REPLACE INTO `item_db_re` VALUES (13016,'Poison_Knife_','Poison Knife',5,20,NULL,800,'64',NULL,1,2,0x028F5EEE,63,2,2,3,'65',1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13017,'House_Auger_','Ice Pick',5,20,NULL,600,'70',NULL,1,1,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bDefRatioAtkClass,Class_All;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13018,'Sucsamad_','Sucsamad',5,20,NULL,800,'140',NULL,1,1,0x028F5EEE,63,2,2,4,'36',1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13019,'Ginnungagap_','Ginnungagap',5,20,NULL,700,'148',NULL,1,1,0xFE9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',5,20,NULL,1000,'170',NULL,1,0,0xFFFFFFFF,63,2,2,4,'48',1,1,'bonus bAllStats,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13019,'Ginnungagap_','Ginnungagap',5,20,NULL,700,'148',NULL,1,1,0x3E9F7EEF,63,2,2,4,'70',1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',5,20,NULL,1000,'170',NULL,1,0,0x3FFFFFFF,63,2,2,4,'48',1,1,'bonus bAllStats,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13021,'Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',5,1,NULL,0,'209',NULL,1,0,0x00810204,63,2,2,4,'1',0,1,'bonus bCritical,90;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13023,'Asura_C','Ashura',5,1,NULL,0,'120:98',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL); @@ -6731,29 +6774,29 @@ REPLACE INTO `item_db_re` VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger',5 REPLACE INTO `item_db_re` VALUES (13027,'Scalpel','Scalpel',5,20,NULL,500,'120',NULL,1,3,0x028F5EEE,18,2,2,4,'55',1,1,'bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13028,'Tooth_Blade','Tooth Blade',5,20,NULL,700,'130',NULL,1,1,0x028F5EEE,18,2,2,4,'55',1,1,'if(getrefine()>=9){ bonus3 bAutoSpell,"NPC_SLOWCAST",2,70; } else bonus3 bAutoSpell,"NPC_SLOWCAST",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13029,'Prinsence_Knife','Prinsense Knife',5,20,NULL,0,'120',NULL,1,0,0x028F5EEE,63,2,2,1,'0',0,1,'bonus2 bAddClass,Class_All,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13030,'Dragon_Killer_','Dragon Killer',5,20,NULL,900,'110',NULL,1,2,0xFE9F7EEF,63,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13030,'Dragon_Killer_','Dragon Killer',5,20,NULL,900,'110',NULL,1,2,0x3E9F7EEF,63,2,2,4,'60',1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13031,'Sword_Breaker_','Swordbreaker',5,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bBreakWeaponRate,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13032,'Mail_Breaker_','Mailbreaker',5,20,NULL,1000,'70',NULL,1,3,0x028F5EEE,63,2,2,4,'36',1,1,'bonus bBreakArmorRate,500;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',5,20,NULL,600,'140',NULL,1,1,0x00001000,63,2,2,4,'36',1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13034,'Twilight_Desert','Desert Twilight',5,20,NULL,600,'130',NULL,1,2,0x00001000,18,2,2,2,'70',1,1,'',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13035,'Sandstorm','Sandstorm',5,20,NULL,600,'50',NULL,1,4,0x00001000,18,2,2,2,'70',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',5,20,NULL,0,'120:90',NULL,1,0,0xFE9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',5,20,NULL,0,'120:90',NULL,1,0,0xFE9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon,0; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,6000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',5,20,NULL,700,'120',NULL,1,3,0x00020000,18,2,2,3,'70',1,1,'bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,"RG_BACKSTAP","SM_BASH",10,100; bonus2 bSkillAtk,"RG_BACKSTAP",20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13039,'Ivory_Knife','Ivory Knife',5,20,NULL,700,'130',NULL,1,2,0x028F5EEE,18,2,2,3,'50',1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13040,'N_Cutter','Novice Cutter',5,0,NULL,0,'50',NULL,1,3,0xFE9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',5,0,NULL,0,'63',NULL,1,3,0xFE9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,'120',NULL,1,0,0xFE9F7EEF,63,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13040,'N_Cutter','Novice Cutter',5,0,NULL,0,'50',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',5,0,NULL,0,'63',NULL,1,3,0x3E9F7EEF,63,2,2,1,'1',0,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',5,20,NULL,0,'120',NULL,1,0,0x3E9F7EEF,63,2,2,4,'80',1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus3 bAutoSpell,"PR_LEXDIVINA",1,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bAddRace,RC_Player,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; } if(getrefine()>8) bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13043,'Fortune_Sword_I','Fortune Sword',5,0,NULL,0,'120',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,'bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13044,'House_Auger_I','Ice Pick',5,0,NULL,0,'105',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13045,'Kamaitachi_I','Kamaitachi',5,0,NULL,0,'155',NULL,2,0,0x02000000,63,2,2,4,'0',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13046,'Krieg','Krierg',5,20,NULL,500,'110',NULL,1,3,0x00021040,18,2,2,2,'50',1,1,'bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13047,'Weihna','Weihna',5,20,NULL,500,'135',NULL,1,2,0x00021040,18,2,2,3,'50',1,1,'bonus3 bAddEffOnSkill,"RG_RAID",Eff_Poison,1000; autobonus "{ bonus2 bAddClass,Class_All,10; }",5,5000,BF_WEAPON|BF_SHORT,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13048,'Damascus_C','Damascus',5,0,NULL,0,'153',NULL,1,0,0x028F5EEE,63,2,2,3,'1',0,1,'bonus2 bAddSize,Size_All,40;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13049,'Lacma','Lacma',5,20,NULL,650,'45',NULL,1,1,0xFE9F7EEF,63,2,2,3,'1',1,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13050,'P_Dagger1','Eden Dagger I',5,0,NULL,0,'124:60',NULL,1,0,0xFE9F7EEF,63,2,2,2,'26',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13051,'P_Dagger2','Eden Dagger II',5,0,NULL,0,'158:70',NULL,1,0,0xFE9F7EEF,63,2,2,2,'40',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13052,'Tourist_Dagger','Tourist Dagger',5,0,NULL,500,'51',NULL,1,0,0xFE9F7EEF,63,2,2,1,'1',0,1,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13049,'Lacma','Lacma',5,20,NULL,650,'45',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13050,'P_Dagger1','Eden Dagger I',5,0,NULL,0,'124:60',NULL,1,0,0x3E9F7EEF,63,2,2,2,'26',0,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13051,'P_Dagger2','Eden Dagger II',5,0,NULL,0,'158:70',NULL,1,0,0x3E9F7EEF,63,2,2,2,'40',0,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13052,'Tourist_Dagger','Tourist Dagger',5,0,NULL,500,'51',NULL,1,0,0x3E9F7EEF,63,2,2,1,'1',0,1,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13053,'F_Moonlight_Sword_C','Moonlight Sword',5,2,NULL,0,'85',NULL,1,0,0x028F5EEE,63,2,2,4,'0',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13054,'F_Combat_Knife_C','Combat Knife',5,1,NULL,0,'129',NULL,1,0,0x028F5EEE,63,2,2,4,'1',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13055,'F_Asura_C','Asura',5,1,NULL,0,'120',NULL,1,0,0x02000000,63,2,2,1,'1',0,1,NULL,NULL,NULL); @@ -6767,13 +6810,13 @@ REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',5,20,N REPLACE INTO `item_db_re` VALUES (13063,'Adventure_Knife','Adventure Knife',5,0,NULL,0,'60',NULL,1,0,0x02021040,63,2,2,1,'1',0,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13064,'Academy_Knife','Academy Knife',5,0,NULL,700,'110',NULL,1,1,0x02021040,63,2,2,1,'1',1,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13065,'Academy_Eti_Knife','Academy Eti Knife',5,0,NULL,1200,'120',NULL,1,1,0x00000001,63,2,2,1,'1',1,1,'bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',5,0,NULL,0,'165:80',NULL,1,0,0xFE9F7EEF,63,2,2,3,'60',0,1,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13067,'Caress','Keris',5,20,NULL,700,'107:70',NULL,1,1,0xFE9F7EEF,18,2,2,3,'30',1,1,'bonus2 bHpDrainRate,20,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13068,'Saurel','Pompano',5,0,NULL,0,'160:100',NULL,3,0,0xFE9F7EEF,63,2,2,1,'50',0,1,'bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',5,0,NULL,0,'165:80',NULL,1,0,0x3E9F7EEF,63,2,2,3,'60',0,1,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13067,'Caress','Keris',5,20,NULL,700,'107:70',NULL,1,1,0x3E9F7EEF,18,2,2,3,'30',1,1,'bonus2 bHpDrainRate,20,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13068,'Saurel','Pompano',5,0,NULL,0,'160:100',NULL,3,0,0x3E9F7EEF,63,2,2,1,'50',0,1,'bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13069,'Aztoe_Nail','As-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13070,'Scarletto_Nail','Scarlet-nail',5,56000,NULL,500,'160:80',NULL,1,0,0x000654E2,63,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0xFE9F7EEF,63,2,2,3,'1',1,1,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13072,'Velum_Damascus','Vellum Damascus',5,20,NULL,1000,'180',NULL,1,0,0xFE9F7EEF,63,2,2,4,'95',1,1,'bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13071,'Upg_Dagger','Upg Dagger',5,20,NULL,600,'55',NULL,1,1,0x3E9F7EEF,63,2,2,3,'1',1,1,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13072,'Velum_Damascus','Vellum Damascus',5,20,NULL,1000,'180',NULL,1,0,0x3E9F7EEF,63,2,2,4,'95',1,1,'bonus4 bSetDefRace,RC_Player,10000,5000,1; bonus4 bSetMDefRace,RC_Player,10000,5000,1; bonus bAspdRate,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13073,'Counter_Dagger_','Counter Dagger',5,120000,NULL,550,'140',NULL,1,1,0x00810204,63,2,2,4,'55',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13074,'Ninja_Cutter','Ninja Sword Prototype',5,0,NULL,0,'0',NULL,1,0,0x02000000,63,2,2,4,'99',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13075,'Kurenai','Kurenai',5,5000,NULL,700,'130',NULL,1,0,0x02000000,63,2,2,3,'99',1,1,'bonus bInt,3;',NULL,NULL); @@ -6784,13 +6827,13 @@ REPLACE INTO `item_db_re` VALUES (13079,'Metal_Dagger','Metal Dagger',5,20,NULL, # REPLACE INTO `item_db_re` VALUES (13081,'Octo_kitchen_Knife','Discount knife Octopus',5,200000,NULL,700,'140',0,NULL,3,0x228F5EEE,63,2,2,4,'105',1,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13085,'Volcano_Knife','Volcano Knife',5,10,NULL,200,'80',NULL,NULL,0,0x280002E,63,2,2,4,'60',NULL,1,'bonus bAgi,2; bonus bMaxHPrate,2; bonus2 bSubEle,Ele_Fire,2; bonus2 bSubEle,Ele_Water,-5; if(getrefine()==7){ bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Fire,3; } if (getrefine()>7) { bonus bMaxHPrate,getrefine()-7; bonus2 bSubEle,Ele_Fire,getrefine()-7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NULL,500,'110:50',NULL,NULL,0,0x280006E,63,2,2,4,'30',1,1,'if (getrefine() >= 5) bonus bMatk,30; if (getrefine() >= 7) bonus bMatk,10; if (getrefine() >= 9) bonus bMatk,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13089,'FaceWorm_Leg','FaceWorm Leg',5,10,NULL,500,'0:50',110,NULL,0,0xFFFFFFFF,63,2,2,3,'24',1,1,'bonus bAtkEle,Ele_Poison;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13090,'Faceworm_Queen\'s_Leg','Faceworm Queen\'s Leg',5,10,NULL,500,'180:120',NULL,NULL,0,0x280006F,63,2,2,4,'100',1,1,'bonus bInt,3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NULL,500,'110:50',NULL,NULL,1,0x280006E,63,2,2,4,'30',1,1,'if (getrefine() >= 5) bonus bMatk,30; if (getrefine() >= 7) bonus bMatk,10; if (getrefine() >= 9) bonus bMatk,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13089,'FaceWorm_Leg','FaceWorm Leg',5,10,NULL,500,'0:50',110,NULL,1,0x3FFFFFFF,63,2,2,3,'24',1,1,'bonus bAtkEle,Ele_Poison;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13090,'Faceworm_Queen\'s_Leg','Faceworm Queen\'s Leg',5,10,NULL,500,'180:120',NULL,NULL,2,0x280006F,63,2,2,4,'100',1,1,'bonus bInt,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,1000,500,650,'50',0,1,1,0x02800075,63,2,2,3,'1',1,1,'bonus bBaseAtk,20*(getrefine()/3); bonus bMatk,20*(getrefine()/3); if(getrefine()>=9){ set .@i,1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(getrefine()>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13093,'Tanos_Dagger','Tanos Dagger',5,10,NULL,800,'100:130',NULL,NULL,0,0x280006F,63,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13094,'Devil_Pierced_Dagger','Devil Pierced Dagger',5,10,NULL,900,'120',NULL,NULL,0,0xFE9F7EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; if (getrefine()>=12) { bonus bAtkRate,7; } else if (getrefine()>=9) { bonus bAtkRate,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0xFE9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13093,'Tanos_Dagger','Tanos Dagger',5,10,NULL,800,'100:130',NULL,NULL,1,0x280006F,63,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13094,'Devil_Pierced_Dagger','Devil Pierced Dagger',5,10,NULL,900,'120',NULL,NULL,1,0x3E9F7EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; if (getrefine()>=12) { bonus bAtkRate,7; } else if (getrefine()>=9) { bonus bAtkRate,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL); # Revolvers REPLACE INTO `item_db_re` VALUES (13100,'Six_Shooter','Six Shooter',5,4500,NULL,400,'30',NULL,7,1,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13101,'Six_Shooter_','Six Shooter',5,4500,NULL,400,'30',NULL,7,2,0x41000000,63,2,34,1,'10',1,17,'bonus bHit,-10;',NULL,NULL); @@ -6814,7 +6857,7 @@ REPLACE INTO `item_db_re` VALUES (13119,'Spark_Of_Freedom','Spark Of Freedom',5, REPLACE INTO `item_db_re` VALUES (13120,'Heaven\'s_Feather_and_Hell\'s_Fire','Heaven\'s_Feather_&_Hell\'s_Fire',5,1250000,NULL,800,'150',NULL,9,1,0x41000000,63,2,34,3,'99',1,17,'bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13122,'Altea_and_Ares','Altea & Ares',5,1450000,NULL,1000,'200',NULL,9,0,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13124,'Altea_and_Ares_','Altea & Ares',5,1450000,NULL,1000,'200',NULL,9,1,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13125,'Metal_Revolver','Metal Revolver',5,0,NULL,0,'30',NULL,7,0,0x41000000,63,2,34,3,'1',0,17,'bonus bAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bAtk,3*(BaseLevel/10); }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13125,'Metal_Revolver','Metal Revolver',5,0,NULL,0,'30',NULL,7,1,0x41000000,63,2,34,3,'1',0,17,'bonus bBaseAtk,getrefine(); bonus bLongAtkRate,1; if (BaseLevel >= 20 && BaseLevel <= 120) { bonus bBaseAtk,3*(BaseLevel/10); }',NULL,NULL); # Guns REPLACE INTO `item_db_re` VALUES (13150,'Branch','Branch',5,3000,NULL,500,'50',NULL,9,3,0x41000000,63,2,34,1,'1',1,18,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13151,'The_Cyclone','Cyclone',5,17500,NULL,700,'120',NULL,9,1,0x41000000,63,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL); @@ -6875,6 +6918,19 @@ REPLACE INTO `item_db_re` VALUES (13211,'Slug_Ammunition_M','Slug Ammunition M', REPLACE INTO `item_db_re` VALUES (13212,'Slug_Ammunition_H','Slug Ammunition H',10,750,NULL,750,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13213,'Slug_Ammunition_SH','Slug Ammunition SH',10,1,NULL,1000,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13214,'Slug_Ammunition_XH','Slug Ammunition XH',10,1,NULL,1200,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13215,'Armor_Burnt','Armor Burnt',10,10,NULL,2,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13216,'Incandescence_Shot','Incandescence Shot',10,10,NULL,2,'40',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13217,'Glaciation_Shot','Glaciation Shot',10,10,NULL,2,'40',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Water;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13218,'Dengeki_Shot','Dengeki Shot',10,10,NULL,2,'40',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13219,'Hearthstone_Shot','Hearthstone Shot',10,10,NULL,2,'40',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Earth;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13220,'Purification_Shot','Purification Shot',10,10,NULL,2,'40',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'100',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13221,'Silver_Bullet','Silver Bullet',10,10,NULL,2,'15',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13222,'Bloody_Shell','Bloody Shell',10,10,NULL,2,'30',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Neutral;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13223,'Flare_Sphere','Flare Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Fire;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13224,'Lightning_Sphere','Lightning Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Wind;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13225,'Poison_Sphere','Poison Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13226,'Blind_Sphere','Blind Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Shadow;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13227,'Freezing_Sphere','Freezing Sphere',10,10,NULL,5,'50',NULL,NULL,0,0xFFFFFFFF,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL); # Shurikens & Kunais REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,63,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL); @@ -6943,7 +6999,7 @@ REPLACE INTO `item_db_re` VALUES (13314,'Huuma_Fluttering_Snow','Wave Huuma Shur REPLACE INTO `item_db_re` VALUES (13315,'Huuma_Thunderstorm','Thunderstorm Huuma Shuriken',5,100000,NULL,1500,'200',NULL,1,0,0x02000000,63,2,34,4,'110',1,22,'bonus bMatk,50; bonus bAtkEle,Ele_Wind; bonus3 bAutoSpell,"NJ_RAIGEKISAI",(getskilllv("NJ_RAIGEKISAI")?getskilllv("NJ_RAIGEKISAI"):1),30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13316,'Upg_Huuma_Shuriken','Upg Huuma Shuriken',5,20,NULL,1500,'55',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'bonus bBaseAtk,(getrefine()*10); bonus bMatk,(getrefine()*5); bonus bLongAtkRate,(getrefine()); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13321,'Half_BF_Huuma_Shuriken2','Half BF Huuma Shuriken',5,20,NULL,0,'55',NULL,1,0,0x02000000,63,2,34,3,'80',1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,40; bonus2 bAddRace,RC_Player,40; autobonus "{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13322,'Huuma_Metal_Shuriken','Huuma Metal Shuriken',5,20,NULL,0,'50',NULL,1,0,0x02000000,63,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; bonus bAtk,getrefine()*5; bonus bMAtk,getrefine()*3; if(getrefine()>=2) bonus bNearAtkDef,1*getrefine()/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bAtk,3*getrefine()/10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13322,'Huuma_Metal_Shuriken','Huuma Metal Shuriken',5,20,NULL,0,'50',NULL,1,1,0x02000000,63,2,34,3,'1',1,22,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,getrefine()*5; bonus bMatk,getrefine()*3; if(getrefine()>=2) bonus bNearAtkDef,1*getrefine()/2; if (BaseLevel >= 20 && BaseLevel <= 120) bonus bBaseAtk,3*getrefine()/10;',NULL,NULL); # More 1-Handed Swords REPLACE INTO `item_db_re` VALUES (13400,'Cutlas_','Cutlus',5,20,NULL,900,'150',NULL,1,1,0x000654E2,63,2,2,4,'40',1,2,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13401,'Excalibur_C','Excalibur',5,1,NULL,0,'199',NULL,1,0,0x000654E2,63,2,2,4,'1',0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); @@ -6980,13 +7036,13 @@ REPLACE INTO `item_db_re` VALUES (13431,'Chrome_Sword','Chrome Sword',5,20,NULL, REPLACE INTO `item_db_re` VALUES (13432,'Adventure_Sword','Adventure Sword',5,0,NULL,0,'80',NULL,1,0,0x00004082,63,2,2,1,'1',0,2,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13433,'Academy_Sword','Academy Sword',5,0,NULL,1200,'120',NULL,1,1,0x00004082,63,2,2,1,'1',1,2,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (13434,'P_Saber3','Eden Saber III',5,0,NULL,0,'185',NULL,1,0,0x000654E2,63,2,2,3,'60',0,2,NULL,NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (13438,'Magical_Blade','Magical Blade',5,60000,NULL,2000,'165:110',NULL,1,2,0x000654E3,63,2,2,4,'105',1,2,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13441,'Tanos_Sword','Tanos Sword',5,10,NULL,700,'150:100',NULL,NULL,0,0x000654E3,63,2,4,120,NULL,1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (13442,'Old_Yangsan','Old Yangsan',5,10,NULL,500,'120:80',NULL,NULL,0,0x62,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13441,'Tanos_Sword','Tanos Sword',5,10,NULL,700,'150:100',NULL,NULL,1,0x000654E3,63,2,4,120,NULL,1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (13442,'Old_Yangsan','Old Yangsan',5,10,NULL,500,'120:80',NULL,NULL,3,0x62,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL); #13449,Gladius_Daemonicus,Gladius_Daemonicus,5 +REPLACE INTO `item_db_re` VALUES (13450,'Saber','Saber',5,10,NULL,1000,'115',NULL,NULL,2,0x000654E2,63,2,2,3,'27',1,0,NULL,NULL,NULL); # More Cash Shop Items REPLACE INTO `item_db_re` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -8000,7 +8056,6 @@ REPLACE INTO `item_db_re` VALUES (14623,'Golden_Treasure_Box','Golden Treasure B REPLACE INTO `item_db_re` VALUES (14626,'Indigo_Scroll','Indigo Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Indigo_Scroll);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14627,'Christmas_Scroll','Christmas Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14628,'Costume_Festival_Box','Costume Festival Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14628,'Costume_Festival_Box','Costume Festival Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14629,'Costume_Enchantment_Stone_Box','Costume Enchantment Stone Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6636,6637,6638,6639,6640,6641,6642,6643,6644,6645),1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (14643,'Violet_Scroll','Violet Scroll',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Violet_Scroll);',NULL,NULL); @@ -8017,12 +8072,28 @@ REPLACE INTO `item_db_re` VALUES (14679,'Article_Sealed_Storm_Scroll','Article S REPLACE INTO `item_db_re` VALUES (14681,'Costume_Enchantment_Stone_Box_II','Costume Enchantment Stone Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14682,'Sealed_Beelzebub_Scroll','Sealed Beelzebub Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (14689,'Sealed_Kiel-D-01_Scroll','Sealed Kiel-D-01 Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14695,'Costume_Enchant_Stone_Box_3','Costume Enchant Stone Box 3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14696,'Sealed_Gloom_Under_Night_Gachapon','Sealed Gloom Under Night Gachapon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14695,'Costume_Enchant_Stone_Box_3','Costume Enchant Stone Box III',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14696,'Sealed_Gloom_Under_Night_Gachapon','Sealed Gloom Under Night Gachapon',18,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14699,'Memorial_Garuda_Lucky_Egg','Memorial Garuda Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO: Many items. xD*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14704,'Gemstone_Shadow_Box','Gemstone Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24084,1; getitem 24085,1; getitem 24086,1; getitem 24087,1; getitem 24088,1; getitem 24089,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14705,'Sealed_Fallen_Bishop_Hibram_Scroll','Sealed Fallen Bishop Hibram Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: COnfirm the rates*/ getitem callfunc("F_Rand",6228,6232,14704,19884,14695,6697),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14713,'Sealed_Ifrit_Scroll','Sealed Ifrit Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14717,'2013_RWC_Scroll','2013 RWC Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_2013_RWC_Scroll);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14718,'Scroll_Turtle_General_Sealed','Scroll Turtle General Sealed',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,19751,14695),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (14723,'(Limited)Neuralizer_I','(Limited)Neuralizer_I',11,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (14723,'(Limited)Neuralizer_II','(Limited)Neuralizer_II',11,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14724,'(Limited)Neuralizer_II','(Limited)Neuralizer_II',11,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'callfunc "F_CashReset";',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14725,'Sealed_Bacsojin_Scroll','Sealed Bacsojin Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",4372,6228,6232,19750,14730,17474),1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14726,'Grid_Shadow_Box','Grid Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24114,1; getitem 24115,1; getitem 24116,1; getitem 24117,1; getitem 24118,1; getitem 24119,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14727,'Heal_Shadow_Box','Heal Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24120,1; getitem 24121,1; getitem 24122,1; getitem 24123,1; getitem 24124,1; getitem 24125,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14728,'Hiding_Shadow_Box','Hiding Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24126,1; getitem 24127,1; getitem 24128,1; getitem 24129,1; getitem 24130,1; getitem 24131,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14729,'Cloaking_Shadow_Box','Cloaking Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24132,1; getitem 24133,1; getitem 24134,1; getitem 24135,1; getitem 24136,1; getitem 24137,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14730,'Costume_Festival_Box_II','Costume Festival Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: No clue yet*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14731,'Teleport_Shadow_Box','Teleport Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24138,1; getitem 24139,1; getitem 24140,1; getitem 24141,1; getitem 24142,1; getitem 24143,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14732,'Steal_Shadow_Box','Steal Shadow Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 24144,1; getitem 24145,1; getitem 24146,1; getitem 24147,1; getitem 24148,1; getitem 24149,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (14733,'Sealed_Pharaoh_Scroll','Sealed Pharaoh Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,14726,20034,17474),1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17472,'Support_Package_III','Support Package III',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_III);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17473,'Support_Package_III(10)','Support Package III(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_III10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17474,'Infinite_Giant_Fly_Wing_Box_V','Infinite Giant Fly Wing Box V',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12212,86400;',NULL,NULL); # # More Armors REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',4,20,NULL,1000,NULL,60,NULL,1,0x000654E2,18,2,16,NULL,'85',1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL); @@ -8089,19 +8160,19 @@ REPLACE INTO `item_db_re` VALUES (15060,'Sky_Blue_Smock','Sky Blue Smock',4,20,N REPLACE INTO `item_db_re` VALUES (15061,'Egir_Armor','Egir Armor',4,200000,NULL,2600,NULL,55,NULL,1,0xFFFFFFFF,63,2,16,NULL,'110',1,0,'bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15068,'Im_Angel\'s_Protection','Advanced Angelic Protection',4,10000,NULL,600,NULL,40,NULL,1,0x00000001,63,2,16,NULL,'99',1,0,'bonus bMdef,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15069,'Suit_Of_Sid','Suit Of Sid',4,20,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,16,NULL,'0',1,0,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15070,'Clothes_of_Happiness','Clothes of Happiness',4,10,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus bMdef,5; bonus bLuk,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15073,'Anti-Magic_Suits','Anti-Magic Suits',4,10,NULL,1500,NULL,50,NULL,0,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bMaxHPrate,5+((getrefine() >= 9) ? 2 : 0); bonus bMdef,10+((getrefine() >= 7) ? 5 : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15074,'Geffen_Magic_Robe','Geffen Magic Robe',4,10,NULL,1000,NULL,40,NULL,0,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bUseSPrate,-10-((getrefine()>=7) ? 5: 0); bonus bVariableCastrate,-15-((getrefine()>=7) ? 5: 0); bonus bNoCastCancel2,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15070,'Clothes_of_Happiness','Clothes of Happiness',4,10,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,63,2,16,NULL,'1',1,NULL,'bonus bMdef,5; bonus bLuk,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15073,'Anti-Magic_Suits','Anti-Magic Suits',4,10,NULL,1500,NULL,50,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bMaxHPrate,5+((getrefine() >= 9) ? 2 : 0); bonus bMdef,10+((getrefine() >= 7) ? 5 : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15074,'Geffen_Magic_Robe','Geffen Magic Robe',4,10,NULL,1000,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'bonus bUseSPrate,-10-((getrefine()>=7) ? 5: 0); bonus bVariableCastrate,-15-((getrefine()>=7) ? 5: 0); bonus bNoCastCancel2,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15088,'School_Uniform','School Uniform',4,20,NULL,500,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15089,'Menswear','Menswear',4,10,NULL,300,NULL,40,NULL,0,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'bonus bAspdRate,3+((getrefine()>=7)?2:0); bonus bDelayrate,-3-((getrefine()>=7)?2:0); bonus bVariableCastrate,-3-((getrefine()>=7)?2:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15090,'Black_As_Night_Armor','Black As Night Armor',4,10,NULL,2400,NULL,90,NULL,0,0x000654E2,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,8+getrefine()*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15091,'Black_As_Night_Robe','Black As Night Robe',4,10,NULL,1300,NULL,55,NULL,0,0x00810100,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,8+getrefine()*2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15093,'Heroic_Plate','Heroic Plate',4,10,NULL,4000,NULL,120,NULL,0,0x2,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; bonus5 bAutoSpell,"AL_HEAL",10,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+getrefine(),BF_SHORT,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15094,'Heroic_Magic_Coat','Heroic Magic Coat',4,10,NULL,800,NULL,50,NULL,0,0x4,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (getrefine()) { bonus bFixedCastrate,21-getrefine()/2; bonus bNoCastCancel2,1; bonus bMdef,getrefine()/2; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15095,'Heroic_Judgement_Shawl','Heroic Judgement Shawl',4,10,NULL,500,NULL,7,NULL,0,0x10,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; bonus5 bAutoSpell,"PR_KYRIE",1,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+getrefine(),BF_SHORT,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15096,'Heroic_Trade-Mail','Heroic Trade-Mail',4,10,NULL,500,NULL,100,NULL,0,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bAtk,10; if(readparam(bStr) >= 90) bonus bStr,getrefine()/2; if(readparam(bInt) >= 90) bonus bInt,getrefine()/2; if(readparam(bAgi) >= 90) bonus bAgi,getrefine()/2; if(readparam(bVit) >= 90) bonus bVit,getrefine()/2; if(readparam(bDex) >= 90) bonus bDex,getrefine()/2; if(readparam(bLuk) >= 90) bonus bLuk,getrefine()/2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15097,'Heroic_Hidden_Cloth','Heroic Hidden Cloth',4,10,NULL,200,NULL,70,NULL,0,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10%; }",(5+getrefine())*10,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15098,'Heroic_Target_Suit','Heroic Target Suit',4,10,NULL,200,NULL,60,NULL,0,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+getrefine())*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+getrefine())*5,BG_WEAPON,1; bonus5 bAutoSpell,"AC_CHARGEARROW",10,(5+getrefine())*5,BG_WEAPON,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15090,'Black_As_Night_Armor','Black As Night Armor',4,10,NULL,2400,NULL,90,NULL,1,0x000654E2,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15091,'Black_As_Night_Robe','Black As Night Robe',4,10,NULL,1300,NULL,55,NULL,1,0x00810100,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15093,'Heroic_Plate','Heroic Plate',4,10,NULL,4000,NULL,120,NULL,1,0x2,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; bonus5 bAutoSpell,"AL_HEAL",10,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+getrefine(),BF_SHORT,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15094,'Heroic_Magic_Coat','Heroic Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x4,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; if (getrefine()) { bonus bFixedCastrate,21-getrefine()/2; bonus bNoCastCancel2,1; bonus bMdef,getrefine()/2; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15095,'Heroic_Judgement_Shawl','Heroic Judgement Shawl',4,10,NULL,500,NULL,7,NULL,1,0x10,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; bonus5 bAutoSpell,"PR_KYRIE",1,50+getrefine(),BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+getrefine(),BF_SHORT,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15096,'Heroic_Trade-Mail','Heroic Trade-Mail',4,10,NULL,500,NULL,100,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; if(readparam(bStr) >= 90) bonus bStr,getrefine()/2; if(readparam(bInt) >= 90) bonus bInt,getrefine()/2; if(readparam(bAgi) >= 90) bonus bAgi,getrefine()/2; if(readparam(bVit) >= 90) bonus bVit,getrefine()/2; if(readparam(bDex) >= 90) bonus bDex,getrefine()/2; if(readparam(bLuk) >= 90) bonus bLuk,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15097,'Heroic_Hidden_Cloth','Heroic Hidden Cloth',4,10,NULL,200,NULL,70,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"SC_FATALMENACE",10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10; autobonus "{ bonus bCritical,20; bonus bFlee,20; bonus bAtkRate,10; bonus bMatkRate,10%; }",(5+getrefine())*10,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15098,'Heroic_Target_Suit','Heroic Target Suit',4,10,NULL,200,NULL,60,NULL,1,0x60CFDF80,56,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bAllStats,1; bonus5 bAutoSpell,"AC_CONCENTRATION",10,(5+getrefine())*5,BG_WEAPON,0; bonus5 bAutoSpell,"AC_DOUBLE",10,(5+getrefine())*5,BG_WEAPON,1; bonus5 bAutoSpell,"AC_CHARGEARROW",10,(5+getrefine())*5,BG_WEAPON,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15100,'Frozen_Breastplate','Frozen Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,'bonus bDefEle,Ele_Water;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15101,'Hardened_Breastplate','Hardened Breastplate',4,20,NULL,1500,NULL,20,NULL,1,0xFFFFFFFF,63,2,16,NULL,'130',1,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (15103,'Kirin_Armor','Kirin Armor',4,10,NULL,500,NULL,55,NULL,0,0xFFFFFFFF,63,2,16,NULL,'70',NULL,NULL,'bonus bDefEle,Ele_Holy;',NULL,NULL); @@ -8109,6 +8180,9 @@ REPLACE INTO `item_db_re` VALUES (15104,'FishingMan_Mail','FishingMan Mail',4,10 REPLACE INTO `item_db_re` VALUES (15105,'Kaftan','Kaftan',4,20,NULL,400,NULL,13,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15110,'Strength_Supplement_Equipment','Strength Supplement Equipment',4,10,NULL,2000,NULL,80,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bAtkRate,5+(getrefine()/4);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15111,'Reinforced_Parts_Gloves','Reinforced Parts - Gloves',4,10,NULL,3000,NULL,110,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; if(getrefine()>=7){ bonus2 bSubSize,2,10; }; if(getrefine()>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15116,'Armor_Of_Airship','Armor Of Airship',4,10,NULL,700,NULL,100,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,1000; bonus bMaxSP,100; bonus bMdef,10; bonus bAllStats,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15117,'Tarlock\'s_Armor','Tarlock\'s Armor',4,10,NULL,750,NULL,0,NULL,0,0xFFFFFFFF,63,2,16,NULL,'125',1,NULL,'bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; if(getrefine()>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if(getrefine()>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if(getrefine()>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15121,'Sarah_Combat_Robe','Sarah Combat Robe',4,10,NULL,800,NULL,35,NULL,1,0xFFFFFFFF,63,2,16,NULL,'145',1,NULL,'/*TODO: Confirm the real rate and additional MAtk*/ autobonus "{ bonus bMatk,20; }",100,(10+((getrefine()) ? getrefine()*8 : 0))*1000,BF_MAGIC;',NULL,NULL); # More Maces REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',5,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,4,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL); @@ -8135,15 +8209,15 @@ REPLACE INTO `item_db_re` VALUES (16020,'Velum_Stunner','Vellum Stunner',5,20,NU REPLACE INTO `item_db_re` VALUES (16021,'Velum_Flail','Vellum Flail',5,20,NULL,1500,'170',NULL,1,0,0x0004C5B3,63,2,2,4,'95',1,8,'bonus bUnbreakableWeapon,0; bonus5 bAutoSpell,"NPC_CRITICALWOUND",5,10,BF_WEAPON,1; bonus bHit,getrefine(); bonus bCritical,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16022,'Nemesis_','Nemesis',5,20,NULL,900,'120',NULL,1,2,0x00008110,63,2,2,4,'60',1,8,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16023,'Metal_Mace','Metal Mace',5,20,NULL,0,'80',NULL,1,1,0x0004C5B3,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()*5); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16024,'Quadrille','Quadrille',5,10,NULL,900,'165',NULL,NULL,0,0x10,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16024,'Quadrille','Quadrille',5,10,NULL,900,'165',NULL,NULL,2,0x10,63,2,2,4,'40',1,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,0; bonus bBaseAtk,(getrefine()/30)*30; if(getrefine()>=9){ set .@i,1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(getrefine()>=6){ set .@rate,5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Hammer Of Evil Slayer',5,10,NULL,1350,NULL,125,NULL,0,0x228F6EEF,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16028,'Tanos_Axe','Tanos Axe',5,10,NULL,3000,'180:120',NULL,NULL,0,0x000654E3,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,0,0x10,63,2,2,4,'40',1,8,'bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16030,'Pile_Bunker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Hammer Of Evil Slayer',5,10,NULL,1350,NULL,125,NULL,1,0x228F6EEF,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16028,'Tanos_Axe','Tanos Axe',5,10,NULL,3000,'180:120',NULL,NULL,1,0x000654E3,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,1,0x10,63,2,2,4,'40',1,8,'bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16030,'Pile_Bunker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16031,'Pile_Bunker_P','Pile Bunker P',5,20,NULL,4000,'450',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bBaseAtk,getrefine()*5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16032,'Pile_Bunker_T','Pile Bunker T',5,20,NULL,3500,'400',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bUseSPrate,getrefine()*-1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (16033,'Robots_Mechanical_Arm','Robot\'s Mechanical Arm',5,20,NULL,3000,'195',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bUnbreakableWeapon,1; bonus bCritical,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16032,'Pile_Bunker_T','Pile Bunker T',5,20,NULL,3500,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bUseSPrate,getrefine()*-1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16033,'Robots_Mechanical_Arm','Robot\'s Mechanical Arm',5,20,NULL,3000,'195',NULL,1,2,0x00000400,56,2,2,4,'130',1,8,'bonus bUnbreakableWeapon,1; bonus bCritical,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16034,'Half_Mjolnir','Half Mjolnir',5,20,NULL,6000,'350',NULL,1,0,0x000444A2,63,2,2,4,'95',0,8,'bonus bAtkEle,Ele_Wind; bonus bDex,50; bonus bStr,20; bonus bAspdRate,10; bonus3 bAutoSpell,"MG_THUNDERSTORM",10,100; autobonus "{ bonus bSplashRange,1; }",50,10000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16035,'Half_BF_Morning_Star1','Half BF Morning Star1',5,20,NULL,0,'105',NULL,1,0,0x0004C5B3,63,2,2,3,'80',1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL); @@ -8305,6 +8379,7 @@ REPLACE INTO `item_db_re` VALUES (16481,'Small_Life_Potion_Box_10','Small Life P REPLACE INTO `item_db_re` VALUES (16483,'Abrasive_Box_10','Abrasive Box (10)',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12514,10;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (16503,'E_Insurance_Package','E Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16504,'Bubble_Gum_Box(10)','Bubble Gum Box(10)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16505,'Steamed_Tongue_Box_10','Steamed Tongue Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12501,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16506,'Steamed_Desert_Scorpions_Box_10','Steamed Desert Scorpions Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12502,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16507,'Dragon_Breath_Cocktail_Box_10','Dragon Breath Cocktail Box (10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12503,10;',NULL,NULL); @@ -8353,6 +8428,8 @@ REPLACE INTO `item_db_re` VALUES (16659,'Zodiac_Diadem_Pack','Zodiac Diadem Box' REPLACE INTO `item_db_re` VALUES (16600,'Spring_Flower_Scr_Tw','Spring Flower Scr Tw',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (16601,'Blue_Arara_Hat_Box','Blue Arara Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5778,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16602,'F_Blue_Arara_Hat_Box','F Blue Arara Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5778,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16603,'Drooping_Votto_Box','Drooping Votto Box',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (16604,'Drooping_Votto_Box','Drooping Votto Box',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (16606,'Tendrilrion_Hat_Box','Tendrilrion Hat Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5780,1;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (16619,'Yellow_Bunnyband_Box','Yellow Bunnyband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 5783,1;',NULL,NULL); @@ -8670,8 +8747,8 @@ REPLACE INTO `item_db_re` VALUES (17272,'AGI_Biscuit_Stick_Box','Bar Cookie Of A REPLACE INTO `item_db_re` VALUES (17273,'INT_Biscuit_Stick_Box','Bar Cookie Of Intellgence Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14619,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17274,'DEX_Biscuit_Stick_Box','Bar Cookie Of Dexterity Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14620,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17275,'LUK_Biscuit_Stick_Box','Bar Cookie Of Luck Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14621,20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17277,'Unlimited_Box','Unlimited Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*5 ASPD Enhanced Potion and 10 Red Boost*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17278,'Unlimited_Box(10)','Unlimited Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17277,'Unlimited_Box','Unlimited Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17278,'Unlimited_Box(10)','Unlimited Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17281,'Refinement_Ore_Box_IV','Refinement Ore Box IV',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14627,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17282,'Refinement_Ore_Box_IV(10)','Refinement Ore Box IV(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14627,11;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17283,'Refinement_Ore_Box_IV(20)','Refinement Ore Box IV(20)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,100; getitem 7620,100; getitem 14627,23;',NULL,NULL); @@ -8681,7 +8758,7 @@ REPLACE INTO `item_db_re` VALUES (17294,'Shadow_Magical_Package','Shadow Magical REPLACE INTO `item_db_re` VALUES (17298,'Support_Package','Support Package',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17299,'Support_Package(10)','Support Package(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package10);',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (17302,'Shadow_Box_II','Shadow Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17302,'Shadow_Box_II_','Shadow Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (17303,'Shadow_Set_Box_II','Shadow Set Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (17304,'Neuralizer_Box_3','Neuralizer Box 3',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12213,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17306,'Status_Reset_Coupon_Box','Status Reset Coupon Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",6720,6721),1;',NULL,NULL); @@ -8696,8 +8773,8 @@ REPLACE INTO `item_db_re` VALUES (17320,'Brithday_IdRO10th_Scroll','Brithday IdR REPLACE INTO `item_db_re` VALUES (17321,'Three_Master_Package','Three Master Package',18,10,NULL,10,NULL,NULL,NULL,0,0x0,0,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the items and rates*/ getitem 14534,20; getitem 14535,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17322,'Three_Master_Package(10)','Three Master Package(10)',18,10,NULL,10,NULL,NULL,NULL,0,0x0,0,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the items and rates*/ getitem 14534,200; getitem 14535,200;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17326,'Requiem_Egg','Requiem Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",4145,4480,4384,2720,2721,2722,6238,6239),1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17331,'Event_Almighty_Box','Event Almighty Box',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Event_Almighty_Box);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17332,'Event_Almighty_Box(100)','Event Almighty Box(100)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Event_Almighty_Box10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17331,'Event_Almighty_Box','Event Almighty Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Event_Almighty_Box);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17332,'Event_Almighty_Box(100)','Event Almighty Box(100)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Event_Almighty_Box10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17337,'Holy_Spirit_Egg','Holy Spirit Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",4441,4549,6238,6239),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17338,'Ore_Box_V','Ore Box V',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14696,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17339,'Ore_Box_V(10)','Ore Box V(10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14696,11;',NULL,NULL); @@ -8734,22 +8811,37 @@ REPLACE INTO `item_db_re` VALUES (17424,'Half_BF_Rifle1_Box1','Half BF Rifle1 Bo REPLACE INTO `item_db_re` VALUES (17425,'Half_BF_Rifle1_Box7','Half BF Rifle1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28203,604800;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17426,'Half_BF_Shotgun1_Box1','Half BF Shotgun1 Box1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28204,86400;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17427,'Half_BF_Shotgun1_Box7','Half BF Shotgun1 Box7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'rentitem 28204,604800;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (17429,'11_Anniversary_Shadow_Box','11 Anniversary Shadow Box',3,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (17430,'11_Anniversary_Shadow_Package','11 Anniversary Shadow Package',3,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17429,'11_Anniversary_Shadow_Box','11 Anniversary Shadow Box',18,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17430,'11_Anniversary_Shadow_Package','11 Anniversary Shadow Package',18,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17431,'Miracle_Lucky_Egg','Miracle Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO: Many items. xD*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17432,'Lucky_Silvervine_Fruit_Box_II(10)','Lucky Silvervine Fruit Box II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(Lucky_Silvervine_Fruit_Box_II10);*/ getitem 6417,10; getitem 14705,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17433,'Lucky_Silvervine_Fruit_Box_II(110)','Lucky Silvervine Fruit Box II(110)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getgroupitem(Lucky_Silvervine_Fruit_Box_II110);*/ getitem 6417,110; getitem 14705,11;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17435,'Legend_Hero_Lucky_Egg','Legend Hero Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO: Many items. xD*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17438,'Three_Master_Package_II','Three Master Package II',3,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17439,'Three_Master_Package_II10','Three Master Package II(10)',3,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17440,'Name_Change_Card_Box','Name Change Card Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12790,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17441,'Halter_Lead_Box','Halter Lead Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12622,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17443,'Reinforcement_Buckler_Box','Reinforcement Buckler Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 2150,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17442,'Emperium_G_Box','Emperium G Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6444,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17447,'Blessing_Midgard_Lucky_Egg','Blessing Midgard Lucky Egg',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO: Many items. xD*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17449,'Cookies_Bar_Set','Set Bar Cookies',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'for (set .@i,14616; .@i <= 14621; set .@i,.@i+1) getitem .@i,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17455,'Premium_Battle_Manual_Box','Premium Battle Manual Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22614,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17456,'Support_Package_II','Support Package II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_II);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17457,'Support_Package_II(10)','Support Package II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Support_Package_II10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17464,'Winter_Midgard_Egg','Winter Midgard Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO: Many items. xD*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17465,'Refinement_Ore_Box_VI','Refinement Ore Box VI',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14718,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17466,'Refinement_Ore_Box_VI(10)','Refinement Ore Box VI(10)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14718,11;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17467,'(Limited)_Token_of_Ziegfried_Box(50)','(Limited) Token of Ziegfried Box(50)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6833,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17468,'Neuralizer_II_Box_3','Neuralizer II Box (3)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14724,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17469,'Neuralizer_I_Box','Neuralizer I Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14723,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17471,'Spring_Festival_Lucky_Egg','Spring Festival Lucky Egg',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO: Many items. xD*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17475,'(Limited)Gym_Membership_Card_Box(10)','(Limited)Gym Membership Card Box(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 17475,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17477,'Unlimited_Box_II','Unlimited Box II',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box_II);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17478,'Unlimited_Box_II(10)','Unlimited Box II(10)',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Unlimited_Box_II10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17479,'Midgard_Festival_Egg','Midgard Festival Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",6439,6423,19721,18878,2181,18932,18908,5873,19728,6228,6232,6238,6239,4493,4499,4486),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17482,'Solaris_Festival_Scroll','Solaris Festival Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",4480,4487,4539,6238,6239,6228,6232,2565,18863,18891,19729,5464,13444,2188),1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17483,'Three_Master_Package_III','Three Master Package III',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (17484,'Three_Master_Package_III(10)','Three Master Package III(10)',3,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Three_Master_Package_III10);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (17490,'Time_Travel_Lucky_Egg','Time Travel Lucky Egg',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem callfunc("F_Rand",4486,4488,4498,6238,6239,6228,6232,2190,19661,5822,18832,18754),1;',NULL,NULL); # Mechanic/Genetic Cannonballs REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL); @@ -8776,8 +8868,8 @@ REPLACE INTO `item_db_re` VALUES (18114,'Velum_CrossBow','Vellum CrossBow',5,20, REPLACE INTO `item_db_re` VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow',5,20,NULL,1600,'120',NULL,5,1,0x000A0848,63,2,34,3,'65',1,11,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(getrefine()*3); bonus bLongAtkRate,getrefine(); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',5,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18119,'Tanos_Bow','Tanos Bow',5,10,NULL,1300,'180:110',NULL,NULL,0,0x000A0808,63,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer',5,10,NULL,1350,NULL,115,NULL,0,0x00020008,63,2,34,NULL,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18119,'Tanos_Bow','Tanos Bow',5,10,NULL,1300,'180:110',NULL,NULL,1,0x000A0808,63,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Bow Of Evil Slayer',5,10,NULL,1350,NULL,115,NULL,1,0x00020008,63,2,34,NULL,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); #18125,Arcus_Daemonicus,Arcus Daemonicus,5 REPLACE INTO `item_db_re` VALUES (18122,'Giant_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18123,'Bow_of_Storms','Bow of Storms',5,20,NULL,1500,'160',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,30; bonus2 bSkillCooldown,"RA_ARROWSTORM",-20; bonus2 bSkillUseSP,"RA_ARROWSTORM",15;',NULL,NULL); @@ -8798,9 +8890,9 @@ REPLACE INTO `item_db_re` VALUES (18511,'Blood_Angel_Wing_Ear','Blood Angel Wing REPLACE INTO `item_db_re` VALUES (18512,'Juho_Necktie','Juho Necktie',4,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,443,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18513,'Shining_Sunflower','Shining Sunflower',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',0,681,'bonus bLuk,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18514,'Para_Team_Hat2','Eden Team Hat II',4,0,NULL,0,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,682,'autobonus "{ bonus bBaseAtk,10; }",70,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,10; }",50,5000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Hat','RTC Winner Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,683,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,684,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',4,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,685,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18515,'RTC_Winner_Hat','RTC Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,683,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player,15; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,684,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',4,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,685,'bonus bIntravision,0; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; bonus2 bAddEff,Eff_Curse,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18518,'Angelwing_Ear_S','Angel Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,158,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18519,'Devilwing_Ear_S','Evil Wing Ears',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,512,NULL,'70',0,152,'bonus bStr,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18520,'Jaty_C','Jaty Crown',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL); @@ -8863,7 +8955,7 @@ REPLACE INTO `item_db_re` VALUES (18576,'YinYang_Earring','YinYang Earring',4,20 REPLACE INTO `item_db_re` VALUES (18577,'24_Bolt','24 Bolt',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,696,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18578,'Helm_Of_Valor','Helm Of Valor',4,0,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',0,258,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18579,'9th_Anni_Hat','9th Anni Hat',4,0,NULL,90,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,745,'bonus bMdef,9;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,724,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,746,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18581,'Red_Tiger_Mask','Red Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,747,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18582,'Blue_Tiger_Mask','Blue Tiger Mask',4,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,63,2,768,NULL,'50',0,748,'bonus bStr,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18583,'Navy_Drooping_Kitty','Navy Drooping Kitty',4,250000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,749,'bonus bMdef,15;',NULL,NULL); @@ -8883,7 +8975,7 @@ REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',4,20,NULL,200, REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',4,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',NULL,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18598,'Mini_Tree_J','Mini Tree J',4,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',0,727,'bonus bMdef,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18599,'Black_Devil_Mask','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18600,'Cat_Ear_Beret','Cat Ear Beret',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,761,'bonus bAtkRate,5; if(getrefine() > 5 && getrefine() <= 12) { bonus2 bAddRace,RC_DemiHuman,(getrefine() - 5); bonus2 bSubRace,RC_DemiHuman,(getrefine() - 5); bonus2 bAddRace,RC_Player,(getrefine() - 5); bonus2 bSubRace,RC_Player,(getrefine() - 5); } if(getrefine() > 12) { bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Player,7; bonus2 bSubRace,RC_DemiHuman,7; bonus2 bSubRace,RC_Player,7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18601,'Red_Bread_Hat','Red Bread Hat',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,762,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18602,'Watermelon_Bite','Watermelon Bite',4,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,63,2,1,NULL,'30',0,763,'bonus bMdef,4; bonus2 bAddEle,Ele_Fire,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18603,'Black_Devil_Mask_','Black Devil Mask',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,512,NULL,'0',0,760,'bonus bAllStats,1;',NULL,NULL); @@ -8912,7 +9004,7 @@ REPLACE INTO `item_db_re` VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC',4,10 REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',4,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,777,'skill "MG_FROSTDIVER",1; bonus bMaxHP,300;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'10',0,711,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',4,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'50',0,781,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','B Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,392,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','B Desert Wolf Hat',4,10,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,783,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18630,'Dep_Alice_Hat','Drooping Alicel',4,20,NULL,500,NULL,6,NULL,0,0xFFFFFFFE,63,2,256,NULL,'70',1,784,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',4,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18632,'Yellow_Poring_Hairpin','Yellow Poring Hairpin',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,786,NULL,NULL,NULL); @@ -8934,9 +9026,9 @@ REPLACE INTO `item_db_re` VALUES (18647,'Star_Eyepatch','Star Eyepatch',4,20,NUL REPLACE INTO `item_db_re` VALUES (18648,'Tongue_Charm','Tongue Charm',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,801,'bonus2 bSubRace,RC_Demon,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18649,'Lude_Mask','Lude Mask',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',1,802,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth',4,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,194,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',4,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,7,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,7,'bonus bAgi,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',4,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'40',1,803,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',4,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'80',1,804,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'30',1,805,'bonus bAgi,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,23,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18656,'Witch\'s_Pumpkin_Hat','Witch\'s Pumpkin Hat',4,20,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',4,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'80',0,568,'bonus bUnbreakableHelm,0; if (BaseLevel >= 150) bonus bAspdRate,3; else if (BaseLevel >= 100) bonus bAspdRate,2; else if (BaseLevel >= 50) bonus bAspdRate,1;',NULL,NULL); @@ -8973,7 +9065,7 @@ REPLACE INTO `item_db_re` VALUES (18687,'2011_RMSC_2','2011 RMSC 2',4,20,NULL,25 REPLACE INTO `item_db_re` VALUES (18688,'2011_RMSC_3','2011 RMSC 3',4,20,NULL,2500,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,832,'bonus bUnbreakableHelm,0; bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18689,'2011_RMSC_4','2011 RMSC 4',4,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,832,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18690,'Sirt_Evil_Eye','Sirt Evil Eye',4,20,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,345,'bonus bUnbreakableHelm,0; bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18691,'Rising_Black_Dragon','Rising Black Dragon',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,166,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18691,'Rising_Black_Dragon','Rising Black Dragon',4,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,863,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18692,'Mike_Hat','Mike Hat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'1',1,837,'bonus bDex,2; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18693,'Sleeping_Kitty_Cat','Sleeping Kitty Cat',4,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,838,'bonus2 bAddRace,RC_Brute,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18694,'Red_Hood','Red Hood',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'20',1,839,'bonus bCritical,10;',NULL,NULL); @@ -9023,8 +9115,8 @@ REPLACE INTO `item_db_re` VALUES (18756,'Black_Shiba_Inu_Hat','Black Shiba Inu H REPLACE INTO `item_db_re` VALUES (18758,'Hat_Of_Scrat','Hat Of Scrat',4,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,896,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18759,'Stretched_Nose_M','Wood Goblin\'s Nose',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,737,'bonus bUnbreakableHelm,0; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (18760,'Remodel_Wizardry_Hat','Improved Mage Hat',4,20,NULL,300,NULL,2,NULL,0,0x00810204,63,2,256,NULL,'0',1,112,'bonus bInt,2; bonus bMaxSP,150; set .@i,getrefine(); bonus bMatk,.@i; if(.@i>=7) bonus bInt,.@i-6;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18761,'Remodel_Magician_Hat','Improved Magician Hat',4,20,NULL,500,NULL,6,NULL,0,0x00818314,63,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; set .@i,getrefine(); bonus bMaxSP,.@i*5; if(.@i>=7) bonus bDex,.@i-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18760,'Remodel_Wizardry_Hat','Improved Mage Hat',4,20,NULL,300,NULL,2,NULL,1,0x00810204,63,2,256,NULL,'0',1,112,'bonus bInt,2; bonus bMaxSP,150; set .@i,getrefine(); bonus bMatk,.@i; if(.@i>=7) bonus bInt,.@i-6;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18761,'Remodel_Magician_Hat','Improved Magician Hat',4,20,NULL,500,NULL,6,NULL,1,0x00818314,63,2,256,NULL,'50',1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; set .@i,getrefine(); bonus bMaxSP,.@i*5; if(.@i>=7) bonus bDex,.@i-6;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18762,'Remodel_Mask_Of_Fox','Improved Kitsune Mask',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,63,2,256,NULL,'0',1,153,'bonus bAgi,2; bonus bLuk,2; if(getrefine()>=7) bonus bFlee2,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18763,'Remodel_Joker_Jester','Improved Joker Jester',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,89,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>=7) bonus bCritAtkRate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18764,'Remodel_Bunny_Band','Improved Bunny Band',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,15,'bonus bLuk,2; if(getrefine()>=7) bonus bCritical,5;',NULL,NULL); @@ -9040,18 +9132,16 @@ REPLACE INTO `item_db_re` VALUES (18773,'Improved_Fin_Helm','Advanced Fin Helm', REPLACE INTO `item_db_re` VALUES (18774,'Improved_Assassin_Mask','Advanced Assassin Mask',4,20,NULL,100,NULL,1,NULL,0,0x00001100,63,2,1,NULL,'70',0,180,'bonus bCritical,1; bonus bCritAtkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18775,'Improved_Welding_Mask','Advanced Welding Mask',4,20,NULL,300,NULL,2,NULL,0,0x00040420,63,2,513,NULL,'50',0,79,'bonus2 bSubEle,Ele_Fire,10; bonus bDex,5; bonus bLuk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18776,'Improved_Kiss_Of_Angel','Advanced Angel\'s Kiss',4,10000,NULL,300,NULL,6,NULL,1,0x00000001,63,2,256,NULL,'99',1,255,'bonus bSPrecovRate,30;',NULL,NULL); -# -REPLACE INTO `item_db_re` VALUES (18779,'RWC_Champ_Crown_First_Place','RWC Champ Crown First Place',4,20,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'1',NULL,902,'bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18780,'RWC_Champ_Crown_Second_Place','RWC Champ Crown Second Place',4,20,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'1',NULL,903,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18781,'RWC_Champ_Crown_Third_Place','RWC Champ Crown Third Place',4,20,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'1',NULL,904,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18779,'RWC_Champ_Crown_First_Place','RWC Champ Crown First Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,902,'bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18780,'RWC_Champ_Crown_Second_Place','RWC Champ Crown Second Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,903,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,7; bonus bMdef,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18781,'RWC_Champ_Crown_Third_Place','RWC Champ Crown Third Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,904,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,3; bonus bMdef,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18782,'Butterfly_Wing_Ear_J','Butterfly Wing Ear',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',0,695,'bonus bDex,2; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18785,'King_Poring_Hat','King Poring Hat',4,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,'10',1,905,'bonus bDex,1; bonus bLuk,1; if(getrefine()>=3){ bonus bDex,(getrefine()-4); bonus bLuk,(getrefine()-4); }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18786,'Anemos_Mask','Anemos Mask',4,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'10',0,906,'bonus bUnbreakableHelm,0; bonus2 bMagicAtkEle,Ele_Wind,4;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (18790,'Rainbow_Poring_Hat','Rainbow Poring Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,900,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18791,'Shrine_Maiden_Hat','Shrine Maiden Hat',4,20,NULL,200,NULL,30,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,NULL,NULL,908,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18792,'Indonesian_Independence_Sakkat','Indonesian Independence Sakkat',4,10,NULL,400,NULL,NULL,NULL,0,0xFFFFFFFE,63,2,256,NULL,'45',1,901,'bonus bVit,10; bonus bAtkRate,5; bonus bMatkRate,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18796,'RWC_Champ_Crown_Fourth_Place','RWC Champ Crown Fourth Place',4,20,NULL,500,NULL,12,NULL,NULL,0xFFFFFFFF,63,2,256,NULL,'1',NULL,914,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18796,'RWC_Champ_Crown_Fourth_Place','RWC Champ Crown Fourth Place',4,20,NULL,500,NULL,12,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',NULL,914,'bonus2 bResEff,Eff_Curse,10000; bonus bUnbreakableHelm,0; bonus bAllStats,2;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (18805,'Eclipse_Hat','Eclipse Hat',4,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,922,'bonus bLuk,3; bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18806,'Black_Rabbit_Hat','Black Rabbit Hat',4,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,923,'bonus bDex,2; bonus bAgi,3; bonus3 bAutoSpellWhenHit,"AL_INCAGI",5,10;',NULL,NULL); @@ -9065,24 +9155,22 @@ REPLACE INTO `item_db_re` VALUES (18816,'Adv_Angel_School_Cap','Evoked Angel Sch REPLACE INTO `item_db_re` VALUES (18817,'Adv_Devil_School_Cap','Evoked Devil School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,930,'bonus bStr,2; bonus bVit,2; bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,931,'bonus bUnbreakableHelm,0; bonus bHit,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm,0; bonus bHit,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18820,'Black_As_Night_Helmet','Black As Night Helmet',4,10,NULL,450,NULL,35,NULL,0,0xFFFFFFFF,63,2,256,NULL,'120',1,16,'bonus2 bSubEle,Ele_Holy,1+getrefine()*2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18820,'Black_As_Night_Helmet','Black As Night Helmet',4,10,NULL,450,NULL,35,NULL,1,0xFFFFFFFF,63,2,256,NULL,'120',1,941,'bonus2 bSubEle,Ele_Holy,3+getrefine()*2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus bAtkRate,1; bonus bMatkRate,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18823,'Imperial_Feather','Imperial Feather',4,10,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,935,'bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; }',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (18828,'2012RMSCNO1','2013 RWC Winners Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,942,'bonus bAllStats,5; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18829,'2012RMSCNO2','2013 RWC Runners-Up Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,943,'bonus bAllStats,4; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18830,'2012RMSCNO3','2013 RWC 3rd Helmet',4,1000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,944,'bonus bAllStats,3; bonus bMdef,5; bonus bSpeedAddRate,10; skill "AL_TELEPORT",1; bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18831,'2012RMSCNO4','2012RMSCNO4',4,0,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,63,2,256,NULL,'95',0,945,'bonus bAllStats,2; bonus bMdef,5; bonus bSpeedAddRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18832,'Rolf_Von_Gigue_666','Rolf Von Gigue 666',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,946,'bonus3 bAutoSpell,"BS_ADRENALINE",2,5;',NULL,NULL); -# REPLACE INTO `item_db_re` VALUES (18839,'Poring_Sunglasses','Poring Sunglasses',4,0,NULL,100,NULL,10,NULL,1,0xFFFFFFFF,63,2,512,NULL,'1',0,954,'bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18841,'Small_Poring_Band','Small Poring Band',4,20,NULL,350,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,955,'set .@i,getrefine(); if(.@i>2) set .@rate,.@rate+2; if(.@i>5) set .@rate,.@rate+2; if(.@i>8) set .@rate,.@rate+2; if(.@i>11) set .@rate,.@rate+2; if(.@i>14) set .@rate,.@rate+2; if(.@i>17) set .@rate,.@rate+2; if(.@rate) bonus bAspdRate,.@rate; if(.@i>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18842,'Hat_Of_Girl','Hat Of Girl',4,20,NULL,350,NULL,8,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,956,'set .@i,getrefine(); if(.@i>2) set .@rate,.@rate+2; if(.@i>5) set .@rate,.@rate+2; if(.@i>8) set .@rate,.@rate+2; if(.@i>11) set .@rate,.@rate+2; if(.@i>14) set .@rate,.@rate+2; if(.@i>17) set .@rate,.@rate+2; if(.@rate) bonus bInt,.@rate; bonus2 bSubRace,RC_DemiHuman,7; bonus bMaxHPrate,-3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18843,'Small_Deviling_Hat','Small Deviling Hat',4,20,NULL,350,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,957,'if(getrefine()>7) bonus bMaxHPrate,getrefine()-7; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18844,'Blue_Poring_Bubble','Blue Poring Bubble',4,20,NULL,50,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,958,'bonus bAllStats,2; bonus bUnbreakableHelm,0; bonus bFlee,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18845,'Banshee_Master_Kiss','Banshee Master Kiss',4,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,959,'bonus bUnbreakableHelm,0; bonus bMaxSPrate,3; autobonus2 "{ bonus2 bSubRace,RC_DemiHuman,100; bonus2 bSubRace,RC_Player,100; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18848,'Fresh_Roses','Fresh Roses',4,10,NULL,200,'0:20',0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,963,'bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18849,'Celine_Ribbon','Celine Ribbon',4,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,967,'bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18848,'Fresh_Roses','Fresh Roses',4,10,NULL,200,'0:20',0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,963,'bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18849,'Celine_Ribbon','Celine Ribbon',4,10,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,967,'bonus bDex,3; bonus bMatk,40+getrefine(); bonus bMagicHPGainValue,200; bonus2 bHPLossRate,50,5000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',4,20,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',0,966,'bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1; bonus bMdef,3; bonus bHPrecovRate,5; bonus bSPrecovRate,3; bonus2 bAddMonsterDropItem,12354,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,966,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18855,'Aviator_Hat','Aviator Hat',4,10,NULL,100,NULL,10,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,972,'bonus bAgi,3; bonus bInt,3; autobonus "{ bonus bAtkEle,Ele_Winds; }",500,180,BF_NORMAL;',NULL,NULL); @@ -9094,14 +9182,14 @@ REPLACE INTO `item_db_re` VALUES (18863,'Exorcist_Robe','Exorcist Robe',4,10,NUL REPLACE INTO `item_db_re` VALUES (18864,'Earth_Goddess_Flower','Earth Goddess Flower',4,10,NULL,250,NULL,6,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,864,'bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18865,'Sword_Master_Crown','Sword Master Crown',4,10,NULL,1000,NULL,30,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,981,'if (BaseLevel > 150) { bonus bBaseAtk,15; } else if (BaseLevel > 100) { bonus bBaseAtk,10; } else if (BaseLevel > 50) { bonus bBaseAtk,5; } /*TODO, other bonuses*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18868,'Assassin_Skull_Mask','Assassin Skull Mask',4,10,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'70',NULL,984,'bonus bCritical,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18870,'Very_Sweet_Candy_Bar','Very Sweet Candy Bar',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,414,'bonus bAllStats,2; bonus bAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18871,'Very_Sweet_Candy','Very Sweet Candy',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,414,'bonus bAllStats,1; bonus bAtk,5; bonus bMatk,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18870,'Very_Sweet_Candy_Bar','Very Sweet Candy Bar',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18871,'Very_Sweet_Candy','Very Sweet Candy',4,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,446,'bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18872,'Snake_Hat','Snake Hat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,986,'bonus bStr,3; bonus bInt,3; bonus bMdef,5; bonus bUnbreakableHelm,0;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18873,'Sweet_Valentine_Out','Sweet Valentine Out',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,965,'bonus bMaxHPrate,7; bonus bMaxSPrate,7;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18874,'Cyclops_Glasses','Cyclops Glasses',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',1,207,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18873,'Sweet_Valentine_Out','Sweet Valentine Out',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,865,'bonus bMaxHPrate,7; bonus bMaxSPrate,7;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18874,'Cyclops_Glasses','Cyclops Glasses',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,1,NULL,'1',1,207,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (18878,'Palace_Guard_Cap','Palace Guard Cap',4,10,NULL,1000,NULL,15,NULL,0,0xFFFFFFFF,63,2,256,NULL,'50',1,991,'bonus2 bAddEle,Ele_Neutral,4+getrefine()/6; bonus bLongAtkRate,4+getrefine(); bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18879,'Angry_Scorpion_Hat','Angry Scorpion Hat',4,10,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,995,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (18880,'Advanced_Jao_King_Hat','Advanced Jao King Hat',4,10,NULL,1500,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'175',1,16,'bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18880,'Advanced_Jao_King_Hat','Advanced Jao King Hat',4,10,NULL,1500,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'175',1,996,'bonus bAllStats,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18882,'Kannam_On_Head','Kannam On Head',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,256,NULL,'20',1,1003,'bonus3 bAutoSpellWhenHit,"SA_DELUGE",1,50; if (getrefine() > 3) bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",getrefine()/3,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18885,'Jejecap','Jejecap',4,0,NULL,100,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',1,1011,'bonus bStr,2; bonus bInt,3; bonus2 bSubRace,RC_DemiHuman,11; bonus2 bSubRace,RC_Player,11; bonus2 bAddItemHealRate,522,70;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18887,'Aqua_Bunny_Band','Aqua Bunny Band',4,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,256,NULL,'0',1,1012,'bonus bVit,3; bonus bMdef,5; bonus bMatkRate,2; if(getrefine()>11) bonus bVariableCastrate,-10; else if(getrefine()>8) { bonus bMatkRate,4; bonus bMdef,5; }',NULL,NULL); @@ -9131,11 +9219,26 @@ REPLACE INTO `item_db_re` VALUES (18931,'Lion_Model_Hat','Lion Model Hat',4,10,N REPLACE INTO `item_db_re` VALUES (18932,'Rhino_Model_Hat','Rhino Model Hat',3,10,NULL,300,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'bonus bVit,2+((getrefine() >= 11) ? (getrefine()/11) : 0); bonus3 bAutoSpellWhenHit,"WZ_VERMILION",1,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18936,'Golden_Fish','Golden Fish In Mouth',4,1,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'1',0,1081,'bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddRace,RC_Fish,2; bonus2 bSubRace,RC_Fish,2;',NULL,NULL); # +REPLACE INTO `item_db_re` VALUES (18971,'Old_Rune_Circlet','Old Rune Circlet',4,10,NULL,100,NULL,10,NULL,1,0x00000080,56,2,256,NULL,'170',1,623,'bonus bAllStats,1; bonus bMdef,5; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20*getrefine()/2; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18972,'Old_Mitra','Old Mitra',4,10,NULL,100,NULL,10,NULL,1,0x00000100,56,2,256,NULL,'170',1,624,'bonus bAllStats,1; bonus bMdef,5; bonus bMatk,2*getrefine(); bonus bBaseAtk,4*getrefine(); bonus bHealPower,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"AB_JUDEX",20*getrefine()/2; bonus2 bSkillAtk,"PR_MAGNUS",10*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18973,'Old_Driver_Band','Old Driver Band',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,626,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_POWERSWING",20*getrefine()/2; bonus2 bSkillAtk,"NC_AXETORNADO",20*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18974,'Old_Driver_Band(Yellow)','Old Driver Band(Yellow)',4,10,NULL,100,NULL,10,NULL,1,0x00000400,56,2,256,NULL,'170',1,637,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"NC_ARMSCANNON",20*getrefine()/2; bonus2 bSkillAtk,"NC_SELFDESTRUCTION",20*getrefine()/4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18975,'Old_Shadow_Handicraft','Old Shadow Handicraft',4,10,NULL,100,NULL,10,NULL,1,0x00020000,56,2,256,NULL,'170',1,627,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bMatk,4*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25*getrefine()/2; if (getrefine()>=6) { bonus2 bSkillCooldown,"SC_ENERVATION",-1000; bonus2 bSkillCooldown,"SC_UNLUCKY",-1000; } if (getrefine()>=8) { bonus2 bSkillCooldown,"SC_LAZINESS",-1000; bonus2 bSkillCooldown,"SC_WEAKNESS",-1000; } if (getrefine()>=10) { bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; bonus2 bSkillCooldown,"",-1000; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18976,'Old_Minstrel_Song\'s_Hat','Old Minstrel Song\'s Hat',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,1,256,NULL,'170',1,628,'bonus bAllStats,1; bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*getrefine()/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper',4,10,NULL,100,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'170',1,629,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat',4,10,NULL,100,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'170',1,630,'bonus bAllStats,1; bonus bMdef,5; bonus bMatkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*getrefine()/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(getrefine()*100);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18979,'Old_Blazing_Soul','Old Blazing Soul',4,10,NULL,100,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'170',1,631,'bonus bAllStats,1; bonus bBaseAtk,4*getrefine(); bonus bCritical,2*getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*getrefine()/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18980,'Old_Wind_Whisper','Old Wind Whisper',4,10,NULL,100,NULL,10,NULL,1,0x10000,56,2,256,NULL,'170',1,633,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*getrefine()/2; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18981,'Old_Dying_Swan','Old Dying Swan',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'170',1,635,'bonus bAllStats,1; bonus bLongAtkRate,getrefine(); bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*getrefine()/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bones','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bCriticalRate,getrefine(); bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*getrefine()/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bMdef,5; bonus bBaseAtk,4*getrefine(); bonus bAspd,getrefine()/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*getrefine()/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (18984,'Old_Camouflage_Rabbit_Hood','Old Camouflage Rabbit Hood',4,10,NULL,100,NULL,10,NULL,1,0x0000800,56,2,256,NULL,'170',1,1142,'bonus bAllStats,1; bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bLongAtkRate,getrefine(); bonus bFlee2,getrefine()/3; bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*getrefine()/2; bonus2 bSkillAtk,"RA_WUGSTRIKE",10*getrefine()/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (18987,'RWC13_Jormungandr_Hat','RWC13 Jormungandr Hat',4,20,NULL,2500,NULL,7,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',0,1149,'bonus bVariableCastrate,-5; bonus bDelayrate,-5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; if(getrefine()>6){ bonus2 bAddItemHealRate,11596,20; bonus bAspd,1; } if(getrefine()>9){ bonus bVariableCastrate,-5; bonus bDelayrate,-5; } bonus2 bAddItemHealRate,11596,150;','sc_end SC_SpeedUp0;',NULL); +REPLACE INTO `item_db_re` VALUES (18997,'Reckless_Chip','Reckless Chip',4,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,256,NULL,'100',1,1201,'bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50; if(getrefine()>=9){ bonus bMaxHPrate,10; bonus bMaxSPrate,50; }',NULL,NULL); # # Costume System REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'0',0,65,'bonus bStr,2;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,1,0xFFFFFFFF,63,2,5120,NULL,'0',0,137,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'0',0,137,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19502,'T_Goggle','T Goggle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,1,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19503,'T_Munak_Hat','T Munak Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'0',0,51,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19504,'T_Sunglasses','T Sunglasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,12,NULL,NULL,NULL); @@ -9177,7 +9280,7 @@ REPLACE INTO `item_db_re` VALUES (19539,'C_Reginleif_Hairband','Hairband Of Regi REPLACE INTO `item_db_re` VALUES (19540,'C_Rabbit_Earplug','Costume Rabbit Earplugs',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,515,'bonus bAgi,1; bonus bFlee,2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19541,'C_Romantic_White_Flower','Costume Romantic White Flower',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,259,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19542,'C_Devil_Whisper','Costume Devil Whisper',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,712,'bonus bUnbreakableHelm,0; bonus2 bSubRace,RC_Angel,1; bonus2 bSubRace,RC_Demon,1; bonus3 bAddMonsterDropItem,12020,RC_Angel,400; bonus3 bAddMonsterDropItem,523,RC_Demon,400;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19543,'Oliver_Wolf_Hood','Oliver Wolf Hood',4,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,63,2,1024,NULL,'70',0,849,'bonus bUnbreakableHelm,0;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19543,'Oliver_Wolf_Hood','Oliver Wolf Hood',4,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'70',0,849,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19544,'C_Tare_Neko_Cru','Costume Tare Neko Cru',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,692,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19545,'C_Boy\'s_Cap','Costume Boy\'s Cap',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',0,102,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19546,'C_Valkyrie_Helm','Costume Valkyrie Helm',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'100',0,225,'bonus bUnbreakableHelm,0;',NULL,NULL); @@ -9193,7 +9296,7 @@ REPLACE INTO `item_db_re` VALUES (19574,'C_Lord_of_Death','Costume Lord of Death REPLACE INTO `item_db_re` VALUES (19576,'C_Tare_Pope','Costume Tare Pope',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,817,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19577,'10th_Anni_Poring_Hat','10th Anni Poring Hat',4,10,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,874,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19585,'C_Feather_Beret','Costume Feather Beret',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,224,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19586,'C_Pink_Bunny_Hair_Band','Costume Pink Bunny Hair Band',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,663,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19586,'C_Pink_Bunny_Hair_Band','Costume Pink Bunny Hair Band',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,898,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19587,'C_King_Poring_Hat','Costume King Poring Hat',4,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,905,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19588,'C_Cat_Hat_J','Costume Cat Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,182,'bonus bAllStats,3; bonus2 bExpAddClass,Class_All,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19589,'C_Fallen_Angel_Lost_J','Costume Fallen Angel Lost',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,907,NULL,NULL,NULL); @@ -9202,6 +9305,7 @@ REPLACE INTO `item_db_re` VALUES (19598,'C_Wandering_Wolf_Hat','Costume Wanderin REPLACE INTO `item_db_re` VALUES (19599,'C_Imp_Hat','Costume Imp Hat',4,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,589,'bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19603,'C_Invisible_Sunglasses','Costume Invisible Sunglasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19607,'C_Love_Chick_Hat','Costume Love Chick Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,500,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19613,'C_Valkyrie_Feather_Hat','Costume Valkyrie Feather Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,300,'bonus bAllStats,1; skill "PR_MAGNUS",5; skill "SA_FLAMELAUNCHER",1; skill "SA_FROSTWEAPON",1; skill "SA_LIGHTNINGLOADER",1; skill "SA_SEISMICWEAPON",1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19617,'C_Puppy_Headband','Costume Puppy Headband',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,199,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19618,'C_Kitsune_Mask','Costume Kitsune Mask',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,153,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19619,'C_Corsair','Costume Corsair',4,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'0',0,105,'bonus bVit,1;',NULL,NULL); @@ -9249,6 +9353,7 @@ REPLACE INTO `item_db_re` VALUES (19706,'C_Red_Dress_Hat','Costume Red Dress Hat REPLACE INTO `item_db_re` VALUES (19707,'C_Polar_Bear_Cap','Costume Polar Bear Cap',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,966,'bonus bUnbreakableHelm,0;',NULL,NULL); #REPLACE INTO `item_db_re` VALUES (19708,'Elizabeth','Elizabeth',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,256,NULL,'1',1,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19709,'C_Yellow_Ribbon','Outfit Yellow Ribbon',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,310,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19710,'C_Wings_Of_Victory','Costume Wings Of Victory',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,365,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19716,'C_Alice_Doll','Costume Alice Doll',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,208,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19721,'C_Darkness_Helm','Outfit Darkness Helm',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,379,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19724,'C_Deprote_Doll_Hat','Outfit Deprote Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,354,NULL,NULL,NULL); @@ -9338,15 +9443,48 @@ REPLACE INTO `item_db_re` VALUES (19887,'C_Cyclops_Glasses','Costume Cyclops Gla REPLACE INTO `item_db_re` VALUES (19888,'C_Glasses','Costume Glasses',4,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2048,NULL,'1',NULL,3,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (19903,'C_Witchs_Hat','Costume Witch\'s Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,717,'bonus bVariableCastrate,-10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19914,'C_Tarlock\'s_Hat','Costume Tarlock\'s Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1101,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19917,'C_Gloomy_Pumpkin_Hat','Costume Pumpkin Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,691,'bonus bSpeedRate,25;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19918,'C_Lude_Mask','Costume Lude Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,802,'bonus bAddItemHealRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19919,'C_Cube_Mask_','Costume Quve Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,472,'bonus bAspdRate,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19920,'C_Adv_Whisper_Mask','Costume Evolved Whisper Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,458,'bonus bFlee,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19922,'Costume_Noahs_Hat','Costume Noahs Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,636,'/* TODO */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19934,'C_Lolita_Ten_Gallon_Hat','Costume Alive Ten Gallon Hat Of Flame',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1048,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19938,'Costume_Love_Rabbit_Hood','Costume Love Rabbit Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,549,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19961,'C_Rune_Circlet','Costume Rune Circlet',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,623,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19962,'C_Mitra','Costume Mitra',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,624,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19963,'C_Driver_Band(Red)','Costume Driver Band(Red)',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,626,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19964,'C_Driver_Band(Yellow)','Costume Driver Band(Yellow)',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,637,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19965,'C_Shadow_Handicraft','Costume Shadow Handicraft',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,627,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19966,'C_Minstrel_Song\'s_Hat','Costume Minstrel Song\'s Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,628,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19967,'C_Midas_Whisper','Costume Midas Whisper',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,629,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19968,'C_Magic_Stone_Hat','Costume Magic Stone Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,630,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19969,'C_Blazing_Soul','Costume Blazing Soul',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,631,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19970,'C_Wind_Whisper','Costume Wind Whisper',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,633,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19971,'C_Dying_Swan','Costume Dying Swan',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,635,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19972,'C_Protect_Of_Crown','Costume Protect Of Crown',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1140,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19973,'C_Circlet_Of_Bones','Costume Circlet Of Bones',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1141,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19974,'C_Camouflage_Rabbit_Hood','Costume Camouflage Rabbit Hood',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1142,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19977,'C_Golden_Exclamation_Mark','Costume Golden Exclamation Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1145,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19978,'C_Silver_Exclamation_Mark','Costume Silver Exclamation Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1146,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19979,'C_Golden_Question_Mark','Costume Golden Question Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1147,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19980,'C_Silver_Question_Mark','Costume Silver Question Mark',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1148,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (19976,'C_Cat_Santa_Hat','Cat Santa Hat',4,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1144,'bonus bAspdRate,10; bonus bSpeedRate,25;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (19579,'C_Red_Wind_Hat','Costume Red Wind Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,16,'bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19579,'C_Red_Wind_Hat','Costume Red Wind Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,613,'bonus bHPrecovRate,20; bonus bSPrecovRate,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (19996,'Horse_King','Horse King',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',NULL,1189,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (19999,'C_Mouse_Hat1','Costume Mouse Hat 1',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1193,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20000,'C_Mouse_Hat2','Costume Mouse Hat 2',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1194,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20001,'C_Mouse_Hat3','Costume Mouse Hat 3',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1195,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20002,'C_Mouse_Hat4','Costume Mouse Hat 4',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1196,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20003,'C_Mouse_Hat5','Costume Mouse Hat 5',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1197,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20025,'C_Cow_Hat1','Costume Cow Hat 1',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1211,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20026,'C_Cow_Hat2','Costume Cow Hat 2',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1212,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20027,'C_Cow_Hat3','Costume Cow Hat 3',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1213,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20028,'C_Cow_Hat4','Costume Cow Hat 4',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1214,'bonus bDex,2; bonus2 bAddMonsterDropItem,519,100;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20034,'C_Jack_Castle_Bat','Costume Jack Castle Bat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1041,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20053,'C_W_King_Tiger_Doll_Hat','Costume White King Tiger Doll Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,973,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20063,'C_Yellow_Brain_Hat','Costume Yellow Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1228,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20064,'C_Blue_Brain_Hat','Costume Blue Brain Hat',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1228,NULL,NULL,NULL); # REPLACE INTO `item_db_re` VALUES (20500,'T_Archangel_Wing','Archangel Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,1,'bonus bUnbreakableHelm,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,16384,NULL,'1',0,0,'bonus bUnbreakableHelm,0;',NULL,NULL); @@ -9355,16 +9493,20 @@ REPLACE INTO `item_db_re` VALUES (20706,'Amistr_Bag','Amistr Bag',4,10,NULL,500, REPLACE INTO `item_db_re` VALUES (20707,'Kirin_Wing','Kirin Wing',4,20,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,6,'bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20710,'Impr_Angel\'s_Warmth','Advanced Angelic Cardigan',4,10000,NULL,400,NULL,6,NULL,1,0x00000001,63,2,4,NULL,'99',1,0,'bonus bHPrecovRate,50;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20711,'Manteau_Of_Diego','Manteau Of Diego',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bInt,1; bonus bDex,1; bonus bMdef,3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20717,'Gigant_Snake_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,16,'bonus bMDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20718,'Gigant_Snake_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,16,'bonus bMDef,10;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20721,'Black_As_Night_Cloak','Black As Night Cloak',4,10,NULL,600,NULL,45,NULL,0,0xFFFFFFFF,63,2,768,NULL,'120',1,16,'bonus2 bSubEle,Ele_Holy,4*getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20717,'Gigant_Snake_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,0,0xFFFFFFFF,63,2,768,NULL,'1',1,16,'/*View ID*/ bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20718,'Gigant_Snake_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,1,0xFFFFFFFF,63,2,768,NULL,'1',1,16,'/*View ID*/ bonus bMdef,10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20721,'Black_As_Night_Cloak','Black As Night Cloak',4,10,NULL,600,NULL,45,NULL,1,0xFFFFFFFF,63,2,768,NULL,'120',1,16,'/*View ID*/ bonus2 bSubEle,Ele_Holy,4*getrefine()/2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',4,0,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,5,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (20725,'Ribbon_Piamat','Ribbon Piamat',12,10,NULL,100,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'30',1,NULL,'bonus bInt,1; bonus bDex,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (20730,'Loyalists_Hood','Loyalists Hood',12,10,NULL,200,NULL,30,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'80',NULL,NULL,'bonus bStr,2; bonus bMaxHPrate,10; bonus bNoKnockback,1; bonus2 bSubEle,Ele_All,-20;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20732,'STR_Complement','STR Complement',4,10,NULL,500,NULL,20,NULL,NULL,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bMaxHPrate,6+(getrefine()/2); if(getrefine()>=9){bonus bHPrecovRate,50;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20733,'Reinforced_Parts_Engine','Reinforced Parts - Engine',4,10,NULL,1500,NULL,25,NULL,NULL,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10;}; if(getrefine()>=9) {bonus bDelayrate,-10;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20737,'C_Kirin_Wing','C Kirin Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20732,'STR_Complement','STR Complement',4,10,NULL,500,NULL,20,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bMaxHPrate,6+(getrefine()/2); if(getrefine()>=9){bonus bHPrecovRate,50;}',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20733,'Reinforced_Parts_Engine','Reinforced Parts - Engine',4,10,NULL,1500,NULL,25,NULL,1,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10;}; if(getrefine()>=9) {bonus bDelayrate,-10;}',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20737,'C_Kirin_Wing','C Kirin Wing',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,6,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20743,'Cloak_Of_Airship','Cloak Of Airship',4,10,NULL,0,NULL,25,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',0,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-20;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20744,'Tarlock\'s_Cloack','Tarlock\'s Cloack',4,10,NULL,400,NULL,12,NULL,1,0xFFFFFFFF,63,2,4,NULL,'125',1,NULL,'bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,20; bonus bVariableCastrate,-10; if(getrefine()>=7) { bonus bVariableCastrate,-10; } if(getrefine()>=9) { bonus bVariableCastrate,-10;} if(getrefine()>=12) { bonus bVariableCastrate,-5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20748,'Cloak_Of_Casualties','Cloak Of Casualties',4,10,NULL,600,NULL,20,NULL,0,0xFFFFFFFF,63,2,4,NULL,'120',1,NULL,'bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(getrefine()*2); if(readparam(bInt)>=90) bonus bMatk,20+(getrefine()*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(getrefine()/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20749,'Cloak_Of_Casualties_','Cloak Of Casualties',4,10,NULL,600,NULL,30,NULL,1,0xFFFFFFFF,63,2,4,NULL,'170',1,NULL,'bonus bMaxHPrate,getrefine()/2; bonus bMaxSPrate,getrefine()/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(getrefine()*2); if(readparam(bInt)>=90) bonus bMatk,20+(getrefine()*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((getrefine()>=8)?3:0)+((getrefine()>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(getrefine()/2); bonus bAspd,((getrefine()>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(getrefine()/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+getrefine();',NULL,NULL); # More 2-Handed Swords REPLACE INTO `item_db_re` VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword',5,20,NULL,1500,'100',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'bonus bBaseAtk,(getrefine()*12); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL); @@ -9373,21 +9515,23 @@ REPLACE INTO `item_db_re` VALUES (21002,'Velum_Katzbalger','Vellum Katzbalger',5 REPLACE INTO `item_db_re` VALUES (21003,'Muramasa_','Muramasa',5,20,NULL,1000,'155',NULL,1,2,0x00004082,63,2,34,4,'48',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (21004,'Alca_Bringer_','Alca Bringer',5,20,NULL,3400,'280',NULL,2,2,0x00004082,63,2,34,3,'100',1,3,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand Sword',5,20,NULL,0,'95',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'bonus bBaseAtk,(getrefine()*6); bonus bMatk,(getrefine()*2); set .@i,((BaseLevel/10)>12)?12:(BaseLevel/10); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21009,'Tanos_Greatsword','Tanos Greatsword',5,10,NULL,1300,'280:120',NULL,NULL,0,0x00004082,63,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Tw Sword Of Evil Slayer',5,10,NULL,2000,NULL,225,NULL,0,0x00004080,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (21011,'Gigantic_Blade','Gigantic Blade',5,10,NULL,5000,'300',NULL,NULL,NULL,0x00004082,56,2,2,4,'130',1,3,'bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; if(readparam(bStr)<=110){ bonus bBaseAtk,-250; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21009,'Tanos_Greatsword','Tanos Greatsword',5,10,NULL,1300,'280:120',NULL,NULL,1,0x00004082,63,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Tw Sword Of Evil Slayer',5,10,NULL,2000,NULL,225,NULL,1,0x00004080,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (21011,'Gigantic_Blade','Gigantic Blade',5,10,NULL,5000,'300',NULL,NULL,1,0x00004082,56,2,2,4,'130',1,3,'bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; if(readparam(bStr)<=110){ bonus bBaseAtk,-250; }',NULL,NULL); # New Items REPLACE INTO `item_db_re` VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes',4,20,NULL,500,NULL,13,NULL,1,0x7CCFDF80,63,2,64,NULL,'85',1,0,'bonus bMaxHPrate,12; bonus bMaxSPrate,12; bonus bDef,getrefine(); bonus bMdef,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22015,'Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'99',1,0,'bonus bMaxHP,500; bonus bMaxSP,100;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man',4,10,NULL,300,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'if(getrefine()>5){ bonus bInt,getrefine()-5; bonus bMaxHPrate,-(getrefine()-5); }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22033,'Black_As_Night_Shoes','Black As Night Shoes',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,64,NULL,'120',1,NULL,'bonus2 bSubEle,Ele_Holy,1+getrefine()/3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22035,'Heoric_Nepenthes_Shoes','Heoric Nepenthes Shoes',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'if (getrefine()>=8) bonus bVariableCastrate,-5-((getrefine() >= 9) ? getrefine() : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22036,'Heroic_Silver_Fox_Leather_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,0,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'bonus bLongAtkRate,5+((getrefine() >= 8) ? getrefine() : 0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22037,'Heroic_Ungoliant_Upgrade_Boots','Heroic Ungoliant Upgrade Boots',4,10,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'bonus bUseSPrate,-5-((getrefine() >= 8) ? getrefine() : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22033,'Black_As_Night_Shoes','Black As Night Shoes',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,64,NULL,'120',1,NULL,'bonus2 bSubEle,Ele_Holy,1+getrefine()/3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22035,'Heoric_Nepenthes_Shoes','Heoric Nepenthes Shoes',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'if (getrefine()>=8) bonus bVariableCastrate,-5-((getrefine() >= 9) ? getrefine() : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22036,'Heroic_Silver_Fox_Leather_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'bonus bLongAtkRate,5+((getrefine() >= 8) ? getrefine() : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22037,'Heroic_Ungoliant_Upgrade_Boots','Heroic Ungoliant Upgrade Boots',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,16,NULL,'160',1,NULL,'bonus bUseSPrate,-5-((getrefine() >= 8) ? getrefine() : 0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22042,'Talaria_Shoes','Talaria Shoes',4,10,NULL,300,NULL,15,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bAgi,2; bonus bAspd,1; bonus bUnbreakableShoes,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22043,'AGI_Complement','AGI Complement',4,10,NULL,350,NULL,25,NULL,NULL,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus bAspdRate,5+(getrefine()/4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22044,'Reinforced_Parts_Booster','Reinforced Parts - Booster',4,10,NULL,1000,NULL,23,NULL,NULL,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;}',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22043,'AGI_Complement','AGI Complement',4,10,NULL,350,NULL,25,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus bAspdRate,5+(getrefine()/4);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22044,'Reinforced_Parts_Booster','Reinforced Parts - Booster',4,10,NULL,1000,NULL,23,NULL,1,0x00000400,56,2,64,NULL,'100',1,NULL,'bonus2 bSkillUseSP,"NC_HOVERING",15; if(getrefine()>=7){bonus2 bSkillUseSP,"NC_HOVERING",-20;}',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22045,'Beach_Sandals','Summer Sandals',4,10,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,63,2,64,NULL,'0',1,0,'bonus bFlee,5; bonus3 bAutoSpellWhenHit,"AL_INCAGI",10,300;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22046,'Boots_Of_Airship','Boots Of Airship',4,10,NULL,0,NULL,26,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bSpeedRate,25;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22047,'Tarlock\'s_Boots','Tarlock\'s Boots',4,10,NULL,250,NULL,13,NULL,0,0xFFFFFFFF,63,2,64,NULL,'125',1,NULL,'bonus bAgi,1; bonus bAspdRate,5; if(getrefine()>=7) { bonus bAgi,1; bonus bAspdRate,5; } if(getrefine()>=9) { bonus bAgi,1; bonus bAspdRate,5; } if(getrefine()>=12) { bonus bAspd,1; }',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (22508,'Para_Team_Mark_','Eden Group Mark',11,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22507,'Worn-Out-Scroll','Worn-Out-Scroll',3,10,NULL,10,NULL,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -9400,16 +9544,24 @@ REPLACE INTO `item_db_re` VALUES (22517,'Rocker_Summoning_Scroll','Rocker Summon REPLACE INTO `item_db_re` VALUES (22518,'Egg_Of_Wisdom','Egg Of Wisdom',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO, confirm the rates*/ getitem callfunc("F_Rand",4263,6229,6233,6230,6234,12259,5505,12213,5361),1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22519,'Stops_Buff','Stops Buff',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22520,'Stops_Buff_Reset','Stops Buff Reset',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22525,'Level_Up_Box(140)','Level Up Box(140)',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5; getitem 12210,5; getitem 12209,5; getitem 14592,5; if (BaseLevel >= 150) getitem 6234,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22528,'Pet_Exchange_Ticket_Box','Pet Exchange Ticket Box',3,10,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22530,'Christmas_Box','Christmas Box',3,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22531,'Special_Christmas_Box','Special Christmas Box',3,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22532,'Santa_Gift','Santa Gift',3,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (22534,'Closed_Mind_Box','Closed Mind Box',3,10,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22521,'Level_Up_Box','Level Up Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'80',NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22522,'Level_Up_Box100','Level Up Box(100)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'100',NULL,NULL,'getgroupitem(IG_Level_Up_Box100);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22523,'Level_Up_Box120','Level Up Box(120)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'120',NULL,NULL,'getgroupitem(IG_Level_Up_Box120);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22524,'Level_Up_Box130','Level Up Box(130)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'130',NULL,NULL,'getgroupitem(IG_Level_Up_Box130);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22525,'Level_Up_Box140','Level Up Box(140)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'140',NULL,NULL,'getgroupitem(IG_Level_Up_Box140);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22526,'Level_Up_Box150','Level Up Box(150)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'150',NULL,NULL,'getgroupitem(IG_Level_Up_Box150);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22527,'Level_Up_Box160','Level Up Box(160)',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'160',NULL,NULL,'getgroupitem(IG_Level_Up_Box160);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22528,'Pet_Exchange_Ticket_Box','Pet Exchange Ticket Box',18,10,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22530,'Christmas_Box','Christmas Box',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22531,'Special_Christmas_Box','Special Christmas Box',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22532,'Santa_Gift','Santa Gift',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22533,'New_Year_Gift_Box','New Year Gift Box',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22534,'Closed_Mind_Box','Closed Mind Box',18,10,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22535,'Scroll_Summoning_Workers(Male)','Scroll Summoning Workers(Male)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22536,'Scroll_Summoning_Workers(Female)','Scroll Summoning Workers(Female)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22538,'Hanbok_bag','Hanbok bag',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22540,'Runstone_Luxanima','Lux Anima Runestone',11,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_LUXANIMA",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22541,'PC_Room_Coupon_Box_VI','PC Room Coupon Box VI',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (22542,'Concentration_Potion','Concentration Potion',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,4;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22543,'Berserk_Potion','Berserk Potion',2,10,NULL,200,NULL,NULL,NULL,0,0x6,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,9;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22544,'Awakening_Potion','Awakening Potion',2,10,NULL,150,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,6;',NULL,NULL); @@ -9476,10 +9628,44 @@ REPLACE INTO `item_db_re` VALUES (22669,'HALLOWEEN_G_BOX','Halloween Box',2,0,NU REPLACE INTO `item_db_re` VALUES (22670,'DARK_INVITATION','Invitation of Darkness',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'set .@r,rand(1,3); if(.@r==1){ specialeffect2 EF_DEVIL; warp "niflheim",193,186; }else if(.@r==2){ heal -500,-1000; sc_start SC_Stun,3000,0; }else{ specialeffect2 EF_DEVIL; warp "niflheim",347,255; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22676,'Hangul_Day_Event_Box','Hangul Day Event Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'0',NULL,NULL,'getitem 22675,10; getitem 607,9;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22675,'Mysterious_Scroll','Mysterious Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,3600000,30;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22679,'Death_Bin','Death Bin',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'170',NULL,NULL,'/*TODO*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22685,'Solo_Christmas_Gift','Single Union Christmas Gift',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'0',NULL,NULL,'getgroupitem(IG_Solo_Christmas_Gift);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22686,'Solo_Cookie','Single Cookie',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,'0',NULL,NULL,'percentheal 5,5;',NULL,NULL); -# +REPLACE INTO `item_db_re` VALUES (22687,'Fragments_Vicious_Mind','Fragments Vicious Mind',3,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22691,'Record_Fragment1','Record Fragment',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22692,'Record_Fragment2','Record Fragment',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22693,'Record_Fragment3','Record Fragment',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22694,'Record_Fragment4','Record Fragment',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22695,'Record_Fragment5','Record Fragment',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22699,'Test_Reagent','Test Reagent',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22700,'Jumping_Support_Box','Jumping Support Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: 1 white slimp potion box, Beginners fly wing box(200), Novice Butterfly Wing(50), and 5 boxes that containing quivers y oridecons*/',NULL,NULL); REPLACE INTO `item_db_re` VALUES (22708,'Thrilling_Box','Thrilling Box',2,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No clue the random item yet*/',NULL,NULL); +# +REPLACE INTO `item_db_re` VALUES (22721,'?_Box','? Box',18,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*No clue the random item yet*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22734,'Revolution_Quiz_Box','Revolution Quiz Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 6635,2; getitem 6423,1; /*1x Enchanted Letter Introduction*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22735,'Sealed_Moonlight_Flower_Scroll','Sealed Moonlight Flower Scroll',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*TODO: Confirm the rates*/ getitem callfunc("F_Rand",6228,6232,24150,19934,6635,17474),1; },{','}{',NULL); +REPLACE INTO `item_db_re` VALUES (22737,'Bloody_Cartridge','Bloody Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13222,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22738,'Silver_Cartridge','Silver Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13221,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22739,'Lightning_Sphere_Pack','Lightning Sphere Pack',18,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13224,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22740,'Blind_Sphere_Pack','Blind Sphere Pack',18,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13226,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22741,'Poison_Sphere_Pack','Poison Sphere Pack',18,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13225,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22742,'Freezing_Sphere_Pack','Freezing Sphere Pack',18,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13227,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22743,'Flare_Sphere_Pack','Flare Sphere Pack',18,10,NULL,350,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13223,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22744,'Armor-Piercing_Cartridge','Armor-Piercing Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13215,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22745,'Incandescence_Shot_Cartridge','Incandescence Shot Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13216,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22746,'Glaciation_Shot_Cartridge','Glaciation Shot Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13217,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22747,'Dengeki_Shot_Cartridge','Dengeki Shot Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13218,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22748,'Hearthstone_Shot_Cartridge','Hearthstone Shot Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13219,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22749,'Purification_Shot_Cartridge','Purification Shot Cartridge',18,10,NULL,250,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 13220,500;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22750,'Trans_Scroll_Horn_Scaraba','Transformation Scroll(Horn Scaraba)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform "2161",1200000,SC_NONE; /*ASPD + 2, HIT + 10*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22751,'Trans_Scroll_Wanderer','Transformation Scroll(Wanderer)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform "1208",1200000,SC_NONE; /*ASPD + 2, HIT + 10*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22752,'Trans_Scroll_Gazeti','Transformation Scroll(Gazeti)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform "1778",1200000,SC_NONE; /*Ranged Attack +30%*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22753,'Trans_Scroll_Kobold_Archer','Transformation Scroll(Kobold Archer)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform "1282",1200000,SC_NONE; /*Ranged Attack +30%*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22754,'Trans_Scroll_Necromancer','Transformation Scroll(Necromancer)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform "1870",1200000,SC_NONE; /*Ranged Attack +30%*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22755,'Trans_Scroll_Wind_Ghost','Transformation Scroll(Wind Ghost)',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'transform "1263",1200000,SC_NONE; /*MATK + 50*/',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22757,'Collection_Of_Scrolls_Magical_Transformation','Collection Of Scrolls Magical Transformation',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22755,1; getitem 22754,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22758,'Collection_Of_Scrolls_Shooting_Transformation','Collection Of Scrolls Shooting Transformation',18,10,NULL,200,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22753,1; getitem 22752,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (22759,'Collection_Of_Scrolls_Attack_Speed_Transformation','Collection Of Scrolls Attack Speed Transformation',18,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 22751,1; getitem 22750,1;',NULL,NULL); # Shadow Equip REPLACE INTO `item_db_re` VALUES (24000,'T_STR1_Armor_Shadow','T STR1 Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL); @@ -9498,14 +9684,14 @@ REPLACE INTO `item_db_re` VALUES (24012,'Promotional_Weapon_Shadow','Promotional REPLACE INTO `item_db_re` VALUES (24013,'Promotional_Armor_Shadow','Promotional Armor Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bLuk,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24014,'Promotional_Shoes_Shadow','Promotional Shoes Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bAgi,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24015,'Promotional_Shield_Shadow','Promotional Shield Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bVit,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24016,'Promotional_Earrings_Shadow','Promotional Earrings Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,NULL,'bonus bInt,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24017,'Promotional_Pendant_Shadow','Promotional Pendant Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24018,'Shadow_Physical_Earring','Shadow Physical Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bAspdRate,(getrefine()>=7)?2:1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24016,'Promotional_Earrings_Shadow','Promotional Earrings Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bInt,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24017,'Promotional_Pendant_Shadow','Promotional Pendant Shadow',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24018,'Shadow_Physical_Earring','Shadow Physical Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bAspdRate,(getrefine()>=7)?2:1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24019,'Shadow_Physical_Weapon','Shadow Physical Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bAtkRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24020,'Shadow_Physical_Pendant','Shadow Physical Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24021,'Shadow_Magical_Earring','Shadow Magical Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bVariableCastrate,-(getrefine()>=7)?2:1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24020,'Shadow_Physical_Pendant','Shadow Physical Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24021,'Shadow_Magical_Earring','Shadow Magical Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bVariableCastrate,-(getrefine()>=7)?2:1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24022,'Shadow_Magical_Weapon','Shadow Magical Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bMatk,10; if(getrefine()>=7) { bonus bMatkRate,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24023,'Shadow_Magical_Pendant','Shadow Magical Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bMaxSP,50; if(getrefine()>=7) { bonus bMaxSPrate,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24023,'Shadow_Magical_Pendant','Shadow Magical Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMaxSP,50; if(getrefine()>=7) { bonus bMaxSPrate,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24024,'Shadow_Breeze_Armor','Shadow Breeze Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bFlee,5+(getrefine()>=7 ? 10 : 0);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24025,'Shadow_Champion_Shoes','Shadow Champion Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bMaxHP,20; bonus bMaxSP,20; if(getrefine()>=7) { bonus bMaxHP,1; bonus bMaxSP,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24026,'Shadow_Athena_Shield','Shadow Athena Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL); @@ -9517,23 +9703,23 @@ REPLACE INTO `item_db_re` VALUES (24031,'King_Bird_Shadow_Weapon','King Bird Sha REPLACE INTO `item_db_re` VALUES (24032,'Critical_Hit_Shadow_Weapon','Critical Hit Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24034,'Lucky_Shadow_Weapon','Lucky Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24033,'Healing_Shadow_Weapon','Healing Shadow Weapon',12,10,NULL,0,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'if (getrefine()>=7) bonus bHealPower2,5;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24035,'Power_Shadow_Earring','Power Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; }',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24036,'Ect_Shadow_Pendant','Ect Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24035,'Power_Shadow_Earring','Power Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24036,'Ect_Shadow_Pendant','Ect Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24037,'Dexter_travelers_Shadow_Armor','Dexter travelers Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bDex,1; if(getrefine()>=7) { bonus bDex,1; } if(getrefine()>=9) { bonus bDex,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24038,'Vital_Shadow_Shoes','Vital Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bVit,1; if(getrefine()>=7) { bonus bVit,1; } if(getrefine()>=9) { bonus bVit,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24039,'Athletic_Shadow_Shield','Athletic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bAgi,1; if(getrefine()>=7) { bonus bAgi,1; } if(getrefine()>=9) { bonus bAgi,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24040,'Lucky_Shadow_Armor','Lucky Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bLuk,1; bonus bCritical,(getrefine()/2);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24041,'Power_Shadow_Pendant','Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bStr,1; bonus bBaseAtk,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24042,'Ect_Shadow_Earring','Ect Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bInt,1; bonus bMatk,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24041,'Power_Shadow_Pendant','Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bStr,1; bonus bBaseAtk,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24042,'Ect_Shadow_Earring','Ect Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bInt,1; bonus bMatk,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24043,'Dexter_Travelers_Shadow_Weapon','Dexter Travelers Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bDex,1; bonus bHit,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24044,'Vital_Shadow_Shield','Vital Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bVit,1; bonus bDef,getrefine();',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24045,'Athletic_Shadow_Shoes','Athletic Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bAgi,1; bonus bFlee,getrefine();',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24046,'Resist_Spell_Power_Shadow_Pendant','Resist Spell Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bMdef,(getrefine()>=7)?6:3;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24047,'Rapid_Shadow_Pendant','Rapid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,NULL,'bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24048,'Casters_Shadow_Pendant','Casters Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,NULL,'bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24049,'Hard_Shadow_Earring','Hard Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,NULL,'bonus bMaxHP,100; bonus bMaxHPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24050,'Wise_Shadow_Earring','Wise Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,NULL,'bonus bMaxSP,50; bonus bMaxSPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24051,'Athena_Shadow_Earring','Athena Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24046,'Resist_Spell_Power_Shadow_Pendant','Resist Spell Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMdef,(getrefine()>=7)?6:3;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24047,'Rapid_Shadow_Pendant','Rapid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24048,'Casters_Shadow_Pendant','Casters Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24049,'Hard_Shadow_Earring','Hard Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bMaxHP,100; bonus bMaxHPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24050,'Wise_Shadow_Earring','Wise Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bMaxSP,50; bonus bMaxSPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24051,'Athena_Shadow_Earring','Athena Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24052,'Cranial_Shadow_Shield','Cranial Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,7,1; if(getrefine()>=7) { bonus2 bSubRace,7,1; } if(getrefine()>=9) { bonus2 bSubRace,7,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24053,'Safeguard_Shadow_Shield','Safeguard Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,10,1; if(getrefine()>=7) { bonus2 bSubRace,10,1; } if(getrefine()>=9) { bonus2 bSubRace,10,1; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24054,'Brutal_Shadow_Shield','Brutal Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,2,1; if(getrefine()>=7) { bonus2 bSubRace,2,1; } if(getrefine()>=9) { bonus2 bSubRace,2,1; }',NULL,NULL); @@ -9561,21 +9747,90 @@ REPLACE INTO `item_db_re` VALUES (24075,'Large_Shadow_Weapon','Large Shadow Weap REPLACE INTO `item_db_re` VALUES (24076,'Medium_Shadow_Weapon','Medium Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,1,2; if(getrefine()>=7) { bonus2 bAddSize,1,1; } if(getrefine()>=9) { bonus2 bAddSize,1,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24077,'Small_Shadow_Weapon','Small Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,0,2; if(getrefine()>=7) { bonus2 bAddSize,0,1; } if(getrefine()>=9) { bonus2 bAddSize,0,2; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24078,'Spiritual_Shadow_Weapon','Spiritual Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bUseSPrate,-5; if(getrefine()>=7){bonus bSPrecovRate,5;}',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24079,'Spiritual_Shadow_Earring','Spiritual Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,8,'bonus bMaxSP,50;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24080,'Spiritual_Shadow_Pendant','Spiritual Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,8,'bonus bMaxSPrate,(getrefine()>=7?2:1);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24079,'Spiritual_Shadow_Earring','Spiritual Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,8,'bonus bMaxSP,50;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24080,'Spiritual_Shadow_Pendant','Spiritual Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,8,'bonus bMaxSPrate,(getrefine()>=7?2:1);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24081,'Mali_Shas_Shadow_Armor','Mali Shas Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPrate,1;}',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24082,'Mali_Shas_Shadow_Shoes','Mali Shas Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMaxHPrate,(getrefine()>=7?2:1);',NULL,NULL); REPLACE INTO `item_db_re` VALUES (24083,'Mali_Shas_Shadow_Shield','Mali Shas Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bHPrecovRate,(getrefine()>=7?10:5);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24100,'Freezing_Frozen_Shadow_Earring','Freezing Frozen Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,8,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24101,'Freezing_Frozen_Pendant','Freezing Frozen Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,8,'/* TODO */',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (24102,'Freezing_Frozen_Earring','Freezing Frozen Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,3145728,NULL,'1',NULL,8,'/* TODO */',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24084,'Gemstone_Shadow_Armor','Gemstone Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bCritical,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24085,'Gemstone_Shadow_Shoes','Gemstone Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24086,'Gemstone_Shadow_Shield','Gemstone Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24087,'Gemstone_Shadow_Weapon','Gemstone Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24088,'Gemstone_Shadow_Earring','Gemstone Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24089,'Gemstone_Shadow_Pendant','Gemstone Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24090,'Stability_Shadow_Shield','Stability Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bDef,3; bonus2 bResEff,Eff_Stun,getrefine()/2; bonus2 bResEff,Eff_Freeze,getrefine()/2; bonus2 bResEff,Eff_Curse,getrefine()/2; bonus2 bResEff,Eff_Bleeding,getrefine()/2; bonus2 bResEff,Eff_Stone,getrefine(); bonus2 bResEff,Eff_Sleep,getrefine(); bonus2 bResEff,Eff_Silence,getrefine(); bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24091,'Harrods_Plaster_Shadow_Armor','Harrods Plaster Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24092,'Harrods_Plaster_Shadow_Shoes','Harrods Plaster Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24093,'Insomnia_Shadow_Armor','Insomnia Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24094,'Insomnia_Shadow_Shoes','Insomnia Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24095,'Peerless_Shadow_Armor','Peerless Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24096,'Peerless_Shadow_Shoes','Peerless Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24097,'Andre_Shadow_Armor','Andre Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24098,'Andre_Shadow_Shoes','Andre Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24099,'Freezing_Frozen_Shadow_Weapon','Freezing Frozen Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24100,'Freezing_Frozen_Shadow_Earring','Freezing Frozen Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24101,'Freezing_Frozen_Shadow_Pendant','Freezing Frozen Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24102,'Vitality_Shadow_Earring','Vitality Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24103,'Vitality_Shadow_Pendant','Vitality Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24104,'Neutral_Shadow_Weapon','Neutral Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine()/2;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24105,'Neutral_Shadow_Earring','Neutral Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24106,'Neutral_Shadow_Pendant','Neutral Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24107,'Frozen_Curse_Shadow_Earring','Frozen Curse Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24108,'Frozen_Curse_Shadow_Pendant','Frozen Curse Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24109,'Caster_Shadow_Earrings','Caster Shadow Earrings',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24110,'Caster_Shadow_Weapon','Caster Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0)-((getrefine()>=9)?2:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24111,'Spell_Flow_Shadow_Shoes','Spell Flow Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bSPrecovRate,5;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24112,'Spell_Flow_Shadow_Armor','Spell Flow Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24113,'Spell_Flow_Shadow_Shield','Spell Flow Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bMaxSPrate,1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24114,'Grid_Shadow_Armor','Grid Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24115,'Grid_Shadow_Shoes','Grid Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24116,'Grid_Shadow_Shield','Grid Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24117,'Grid_Shadow_Weapon','Grid Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24118,'Grid_Shadow_Earring','Grid Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24119,'Grid_Shadow_Pendant','Grid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24120,'Heal_Shadow_Armor','Heal Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24121,'Heal_Shadow_Shoes','Heal Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24122,'Heal_Shadow_Shield','Heal Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24123,'Heal_Shadow_Weapon','Heal Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24124,'Heal_Shadow_Earring','Heal Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24125,'Heal_Shadow_Pendant','Heal Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24126,'Hiding_Shadow_Armor','Hiding Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` VALUES (24127,'Hiding_Shadow_Shoes','Hiding Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` VALUES (24128,'Hiding_Shadow_Shield','Hiding Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` VALUES (24129,'Hiding_Shadow_Weapon','Hiding Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` VALUES (24130,'Hiding_Shadow_Earring','Hiding Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` VALUES (24131,'Hiding_Shadow_Pendant','Hiding Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;'); +REPLACE INTO `item_db_re` VALUES (24132,'Cloaking_Shadow_Armor','Cloaking Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` VALUES (24133,'Cloaking_Shadow_Shoes','Cloaking Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` VALUES (24134,'Cloaking_Shadow_Shield','Cloaking Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` VALUES (24135,'Cloaking_Shadow_Weapon','Cloaking Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` VALUES (24136,'Cloaking_Shadow_Earring','Cloaking Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` VALUES (24137,'Cloaking_Shadow_Pendant','Cloaking Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;'); +REPLACE INTO `item_db_re` VALUES (24138,'Teleport_Shadow_Armor','Teleport Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24139,'Teleport_Shadow_Shoes','Teleport Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24140,'Teleport_Shadow_Shield','Teleport Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24141,'Teleport_Shadow_Weapon','Teleport Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24142,'Teleport_Shadow_Earring','Teleport Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24143,'Teleport_Shadow_Pendant','Teleport Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24144,'Steal_Shadow_Armor','Steal Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24145,'Steal_Shadow_Shoes','Steal Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24146,'Steal_Shadow_Shield','Steal Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24147,'Steal_Shadow_Weapon','Steal Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24148,'Steal_Shadow_Earring','Steal Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24149,'Steal_Shadow_Pendant','Steal Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24150,'Infinity_Shadow_Earring','Infinity Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24151,'Infinity_Shadow_Pendant','Infinity Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24152,'Solid_Shadow_Weapon','Solid Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24153,'Solid_Shadow_Earring','Solid Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24154,'Solid_Shadow_Armor','Solid Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (24155,'Solid_Shadow_Pendant','Solid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bMdef,(getrefine()/2);',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,0,0x00001000,63,2,32,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,NULL,120,NULL,0,0x00001000,63,2,32,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28000,'Tanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,32,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,NULL,120,NULL,1,0x00001000,63,2,32,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; if(getrefine()>=9){ bonus bAtkRate,5; } if(getrefine()>=12){ bonus bAtkRate,7; }',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,0;',NULL,NULL); # -REPLACE INTO `item_db_re` VALUES (28100,'Tanos_Axe','Tanos Axe',5,10,NULL,4000,'300:80',NULL,NULL,0,0x00000400,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (28101,'Axe_Tornado','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,NULL,0x00000400,56,2,2,4,'130',NULL,6,'bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28100,'Tanos_Axe','Tanos Axe',5,10,NULL,4000,'300:80',NULL,NULL,1,0x00000400,63,2,2,4,'120',1,6,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bAtkRate,5; bonus2 bHPLossRate,100,10000;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28101,'Axe_Tornado','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,1,0x00000400,56,2,2,4,'130',NULL,6,'bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,0;',NULL,NULL); # REPLACE INTO `item_db_re` VALUES (28200,'End_Of_The_Horizon','End Of The Horizon',5,2700000,NULL,2400,'410',NULL,9,1,0x40000000,63,2,34,4,'110',1,21,NULL,NULL,NULL); @@ -9588,7 +9843,12 @@ REPLACE INTO `item_db_re` VALUES (28204,'Half_BF_Shotgun1','Half BF Shotgun1',5, #28316,RCC2013_ARMLET_ #28317,RCC2013_RING #28318,RCC2013_RING_ -REPLACE INTO `item_db_re` VALUES (28332,'Jewerly_Ring','Jewerly Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28310,'Sarah\'s_Left_Earring','Sarah\'s Left Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,128,NULL,'145',1,NULL,'skill "AL_HEAL",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28311,'Sarah\'s_Right_Earring','Sarah\'s Right Earring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8,NULL,'145',1,NULL,'skill "AL_TELEPORT",1;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28326,'Broken_Chips_01','Broken Chips 01',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',1,NULL,'bonus bStr,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28327,'Broken_Chips_02','Broken Chips 02',4,10,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'100',1,NULL,'bonus bInt,4;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28332,'Jewerly_Ring','Jewerly Ring',4,10,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,136,NULL,'1',0,NULL,'bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC;',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (28333,'Gold_PC_Room_Ring','Gold PC Room Ring',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,136,NULL,'1',1,NULL,'bonus bMaxHPrate,3; bonus bMaxSPrate,3;',NULL,NULL); #REPLACE INTO `item_db_re` VALUES (unknown,'Lucky_Scroll08','Lucky_Scroll08',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Scroll08);',NULL,NULL); #REPLACE INTO `item_db_re` VALUES (unknown,'Br_SwordPackage','Br_SwordPackage',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_SwordPackage);',NULL,NULL); diff --git a/sql-files/upgrades/upgrade_20140523.sql b/sql-files/upgrades/upgrade_20140523.sql index ded46f15d4..2288d7456b 100644 --- a/sql-files/upgrades/upgrade_20140523.sql +++ b/sql-files/upgrades/upgrade_20140523.sql @@ -1 +1 @@ -ALTER TABLE `char` ADD `font` tinyint(3) unsigned NOT NULL default '0'; \ No newline at end of file +ALTER TABLE `char` ADD `font` tinyint(3) unsigned NOT NULL default '0';