diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1f1c41ef81..d5db82ee3f 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/07/30 + * NPC_INVISIBLE will now use Cloaking of a level +9 of the used skill + level, so that at level 1 they can attack, use skills and receive no + walking penalty. [Skotlex] * Mob casted Sanctuary will no longer always heal it's targets regardless of element/race [Skotlex] * Status change packets will now use as criteria for sending the actual diff --git a/src/map/skill.c b/src/map/skill.c index e9806d6665..c39013d5a8 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4964,9 +4964,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case NPC_INVISIBLE: - //val4 passed as 1 is for "infinite cloak". + //On level 1, use level 10 cloaking (no speed penalty) + //with val4 passed as 1 is for "infinite cloak". clif_skill_nodamage(src,bl,skillid,skilllv, - sc_start4(bl,type,100,skilllv,0,0,1,skill_get_time(skillid,skilllv))); + sc_start4(bl,type,100,9+skilllv,0,0,1,skill_get_time(skillid,skilllv))); break; case NPC_SIEGEMODE: