Moved SC_KI_SUL_RAMPAGE to clif_parse_WalkToXY (request to walk)
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@ -11481,6 +11481,7 @@ void clif_parse_WalkToXY(int fd, map_session_data *sd)
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skill_check_cloaking(&sd->bl, sd->sc.getSCE(SC_CLOAKING));
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status_change_end(&sd->bl, SC_ROLLINGCUTTER); // If you move, you lose your counters. [malufett]
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status_change_end(&sd->bl, SC_CRESCIVEBOLT);
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status_change_end(&sd->bl, SC_KI_SUL_RAMPAGE);
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pc_delinvincibletimer(sd);
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@ -786,11 +786,8 @@ int unit_walktoxy( struct block_list *bl, short x, short y, unsigned char flag)
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TBL_PC *sd = BL_CAST(BL_PC, bl);
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// Start timer to recall summon
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if( sd != nullptr ){
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if (sd->sc.getSCE(SC_KI_SUL_RAMPAGE))
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status_change_end(bl, SC_KI_SUL_RAMPAGE);
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// Start timer to recall summon
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if (sd->md != nullptr)
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unit_check_start_teleport_timer(&sd->md->bl);
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if (sd->ed != nullptr)
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