- Removed again your mdef reducing "petrifying" time as apparently it can't be reduced by mdef.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9059 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-10-24 18:13:51 +00:00
parent 47648ac285
commit 2b16b2d295
3 changed files with 3 additions and 9 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/24
* Removed again your mdef reducing "petrifying" time as apparently it can't
be reduced by mdef. [Skotlex]
* Cleaned up the "show_steal_in_party" setting so it only takes effect when
the item was successfully stolen (there was no point in telling you the
item couldn't be stolen due to being overweight) [Skotlex]

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@ -8603,7 +8603,7 @@ int skill_delayfix (struct block_list *bl, int skill_id, int skill_lv)
break;
default:
if (battle_config.delay_dependon_agi && !(delaynochange&1))
{ // if skill casttime is allowed to be reduced by dex
{ // if skill casttime is allowed to be reduced by agi
int scale = battle_config.castrate_dex_scale - status_get_agi(bl);
if (scale > 0)
time = time * scale / battle_config.castrate_dex_scale;

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@ -4498,9 +4498,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
if (!(rand()%10000 < rate))
return 0;
//Need to store resistance so the petrifying time can also be reduced. [Skotlex]
if (type == SC_STONE)
val4 = def;
}
undead_flag=battle_check_undead(status->race,status->def_ele);
@ -4997,11 +4994,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
val3 = tick/1000; //Petrified HP-damage iterations.
if(val3 < 1) val3 = 1;
tick = 5000; //Petrifying time.
if (val4)
{ //Apply duration resist to petrifying time as well.
tick -= tick*val4/10000;
val4 = 0; //Is later used as a tick-damage counter.
}
calc_flag = 0; //Actual status changes take effect on petrified state.
break;