- Removed again your mdef reducing "petrifying" time as apparently it can't be reduced by mdef.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9059 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/10/24
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2006/10/24
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* Removed again your mdef reducing "petrifying" time as apparently it can't
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be reduced by mdef. [Skotlex]
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* Cleaned up the "show_steal_in_party" setting so it only takes effect when
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* Cleaned up the "show_steal_in_party" setting so it only takes effect when
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the item was successfully stolen (there was no point in telling you the
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the item was successfully stolen (there was no point in telling you the
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item couldn't be stolen due to being overweight) [Skotlex]
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item couldn't be stolen due to being overweight) [Skotlex]
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@ -8603,7 +8603,7 @@ int skill_delayfix (struct block_list *bl, int skill_id, int skill_lv)
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break;
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break;
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default:
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default:
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if (battle_config.delay_dependon_agi && !(delaynochange&1))
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if (battle_config.delay_dependon_agi && !(delaynochange&1))
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{ // if skill casttime is allowed to be reduced by dex
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{ // if skill casttime is allowed to be reduced by agi
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int scale = battle_config.castrate_dex_scale - status_get_agi(bl);
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int scale = battle_config.castrate_dex_scale - status_get_agi(bl);
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if (scale > 0)
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if (scale > 0)
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time = time * scale / battle_config.castrate_dex_scale;
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time = time * scale / battle_config.castrate_dex_scale;
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@ -4498,9 +4498,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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if (!(rand()%10000 < rate))
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if (!(rand()%10000 < rate))
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return 0;
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return 0;
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//Need to store resistance so the petrifying time can also be reduced. [Skotlex]
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if (type == SC_STONE)
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val4 = def;
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}
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}
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undead_flag=battle_check_undead(status->race,status->def_ele);
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undead_flag=battle_check_undead(status->race,status->def_ele);
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@ -4997,11 +4994,6 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val
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val3 = tick/1000; //Petrified HP-damage iterations.
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val3 = tick/1000; //Petrified HP-damage iterations.
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if(val3 < 1) val3 = 1;
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if(val3 < 1) val3 = 1;
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tick = 5000; //Petrifying time.
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tick = 5000; //Petrifying time.
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if (val4)
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{ //Apply duration resist to petrifying time as well.
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tick -= tick*val4/10000;
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val4 = 0; //Is later used as a tick-damage counter.
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}
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calc_flag = 0; //Actual status changes take effect on petrified state.
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calc_flag = 0; //Actual status changes take effect on petrified state.
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break;
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break;
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