* Follow-up to c154fe1. Bugged item drop rate increase also applies to renewal.
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@ -110,7 +110,6 @@ drop_rate0item: no
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// Increase item drop rate +0.01%? (Note 1)
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// Increase item drop rate +0.01%? (Note 1)
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// On official servers it is possible to get 0.00% drop chance so all items are increased by 0.01%.
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// On official servers it is possible to get 0.00% drop chance so all items are increased by 0.01%.
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// NOTE: This is viewed as a bug to rAthena.
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// NOTE: This is viewed as a bug to rAthena.
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// NOTE2: This only applies if RENEWAL_DROP (src/config/renewal.h) is disabled.
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// Default: no
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// Default: no
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drop_rateincrease: no
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drop_rateincrease: no
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@ -3805,10 +3805,8 @@ static bool mob_parse_dbrow(char** str)
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id = itemdb_search(db->dropitem[i].nameid);
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id = itemdb_search(db->dropitem[i].nameid);
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type = id->type;
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type = id->type;
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rate = atoi(str[k+1]);
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rate = atoi(str[k+1]);
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#ifndef RENEWAL_DROP
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if (battle_config.drop_rateincrease)
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if (battle_config.drop_rateincrease)
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if (rate < 5000) rate++;
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if (rate < 5000) rate++;
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#endif
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if( (class_ >= 1324 && class_ <= 1363) || (class_ >= 1938 && class_ <= 1946) )
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if( (class_ >= 1324 && class_ <= 1363) || (class_ >= 1938 && class_ <= 1946) )
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{ //Treasure box drop rates [Skotlex]
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{ //Treasure box drop rates [Skotlex]
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rate_adjust = battle_config.item_rate_treasure;
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rate_adjust = battle_config.item_rate_treasure;
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